"PRIDE FC™ Fighting Championship" for the PS2 - Heath Herring Movelist FAQ ****************************************************************************** [DISCLAIMER] This document is © Jason Farnham "Farnsworth". This guide may not be used and/or reproduced elsewhere for monetary (or other) gains. This guide is solely intended for personal and private use. This FAQ is also available at the "PRIDE FC™ Combat Club" @ http://http://groups.yahoo.com/group/pride_fc_club/ Have fun! ****************************************************************************** [[[ VITAL STATISTICS ]]] Gym: Golden Glory Birth Place: Texas, USA Height: 6' Weight: 254 lbs. Date of Birth: 03/02/78 Style: Sambo [[[ IN-GAME STRENGTHS ]]] - Striker with long reach - Excellent submission skills - Many of staggering strikes [[[ SPECIAL MOVES ]]] Overhead Punch - (Stand/Back Step) - RP, LP (knocks opponent to Down position) Double One-Two Punch - (Stand) RP, LP, RP, LP (Stagger) Front High Kick - (Stand) RK, RK (Stagger/Uncatchable) [[[ MOVES ]]] Key: RP - Right Punch LP - Left Punch RK - Right Kick LK - Left Kick Mash Buttons - Mash buttons/directionals ----- STAND ----- (Normal) Jab - RP One-Two Punch - RP, LP One-Two, Jab - RP, LP, RP Double One-Two Punch - RP, LP, RP, LP (Stagger) Corner Punch Rush - (Opponent in corner) RP, LP, RP, LP, RP, LP Jab and Mid Kick - RP, LK Straight - LP Straight and Jab - LP, RP Straight, Jab, Straight - LP, RP, LP (Stagger) Straight and High Kick - LP, LK(Special Counter/Uncatchable) Mid Kick - RK Front High Kick - RK, RK (Stagger/Uncatchable) (Second kick occurs ONLY if first misses) Low Kick - LK Tackle - RP+RK or LP+LK Right Head Slip - RP+LK Right Head Slip Upper - Right Head Slip, RP Berserk Taunt - LP+RK Berserk Hook - LP+RK, RP Berserk Double Hook - LP+RK, RP, LP Berserk Body Straight - LP+RK, LP (Stagger) Berserk Kick - LP+RK, RK (Special Counter/Guard Break) Punch Catch - RP+LP before punch hits Kick Catch - RK+LK before kick hits Standing Choke Sleeper - (While opponent is stunned) RP+RK Knee Rush to Head/Shoulders - (While opponent is stunned) LP+LK (Forward Step) Body Jab - RP Body Jab and Upper - RP, LP (Stagger) Hook - LP Double Hook - LP, RP Mid Front Kick - RK (Special Counter) Low Kick - LK Fast Tackle - RP+RK Lifting Slam - LP+LK Punch Catch - RP+LP before punch hits Catch Takedown - RK+LK before LOW kick hits (Back Step) Straight - RP Overhead Punch - RP, LP (knocks opponent to Down position) Body Straight - LP Crouching Feint - LP, LP+LK Running High Kick - RK Sway Kick - LK Tackle - RP+RK or LP+LK Punch Catch - RP+LP before punch hits Kick Catch - RK+LK before kick hits (Right Step) Jab - RP Mid Kick - RK Low Kick - LK Punch Catch - RP+LP before punch hits you Kick Catch - RK+LK before kick hits you (Left Step) Jab - RP Low Kick - RK Round Kick - LK (Uncatchable) Punch Catch - RP+LP before punch hits you ---------------- GUARD TOP/BOTTOM ---------------- (Top) Right Punch - RP Double Right Punch - RP, RP Left Punch - LP Double Left Punch - LP, LP Right Body Punch - RK Right Feint Body Punch - RK, RK Left Body Punch - LK Left Feint Body Punch - LK, LK Can Opener - RP+RK Heel Hook - LP+LK Catch Guard Pass - RP+LP before punch hits you Escape to Standing - LP+RK Power Bomb - LP+RK when opponent attempts reversal (Bottom) Right Punch - RP Double Right Punch - RP, RP Left Punch - LP Double Left Punch - LP, LP Left and Right - LP, RP Right Body Punch - RK Left Body Punch - LK Rear Naked Choke - RP+RK Reversal - LP+LK Holding Punch - RK+LK Escape to Standing - Mash Buttons Catch Reversal - RP+LP before punch hits you ---------------- MOUNT TOP/BOTTOM ---------------- (Top) Right Punch - RP Right and Left - RP, LP Right Feint Punch - RP, RK Left Punch - LP Left and Right - LP, RP Left, Right, Left - LP, RP Right Body Punch - RK Right Feint Body Punch - RK, RK Left Body Punch - LK Left Feint Body Punch - LK, LK Arm Lock - RP+RK Knee Bar - LP+LK Catch Reversal - RP+LP before punch hits To Stand & Down - LP+RK (Bottom) Right Punch - RP Left Punch - LP Right Body Punch - RK Left Body Punch - LK Reversal - RP+RK or LP+LK Holding Punch - RK+LK Escape to Guard - Mash Buttons Catch Reversal - RP+LP before punch hits you --------------- BACK TOP/BOTTOM --------------- (Top) Right Punch - RP Left Punch - LP Double Left Punch - LP, LP Triple Left Punch - LP, LP, LP Double Left and Right - LP, LP, RP Right Body Punch - RK Left Body Punch - LK Rear Naked Choke A - RP+RK Rear Naked Choke B - LP+LK Escape to Standing - LP+RK (No reversal) (Bottom) Right Punch - RP Left Punch - LP Lift-Up Reversal - LP+LK (Opponent falls off to Down position) Escape to Mount - Mash Buttons (No reversal) Catch Reversal - RP+LP before punch hits you ----------------------- STAND & DOWN STAND/DOWN ----------------------- (Stand - Normal) Right Punch - RP Left Punch - LP Right Low Kick - RK Left Low Kick - LK To Guard - RP+RK Standing Ankle Hold - LP+LK Taunt - RP+LP (if Heath is directly at opponent's feet, they will get up) Berserk Taunt - LP+RK Berserk Running Front Low Kick - LP+RK, RK Catch Thigh Kick - RK+LK before kick hits you (No reversal) (Stand - Forward Step) Right Punch - RP Left Punch - LP Right Low Kick - RK Step Low Kick - LK Catch Thigh Kick - RK+LK before kick hits you (No reversal) (Stand - Back Step) Right Punch - RP Left Punch - LP Right Low Kick - RK Left Low Kick - LK (Down) Taunt - RP Taunt - LP Right Low Kick - RK Left Mid Kick - LK Leg Drag - LP+LK Punch Catch - RP+LP before punch hits Kick Catch - RK+LK before kick hits Stand Up - Mash Buttons ------ CLINCH ------ Right Weak Punch - RP Left Weak Punch - LP Right Weak Kick - RK Left Weak Kick - LK Oh-soto-gari - RP+RK Throw - LP+LK Escape - Mash Buttons (No reversal) [[[ Document © 2003, Jason Farnham "Farnsworth". ]]]