+-----------------------------------------------+ | NBA 2K7(PS2) | |-----------------------------------------------| | FAQ by strawhat | | Version 1.0 | | Last Update: 10/22/06 | | E-mail: plasmad00d13smooth{at}gmail[dot]com | +-----------------------------------------------+ ============================================================================== ~Table of Contents ============================================================================== {1.0} Introduction {2.0} Controls {3.0} Shooting {4.0} Playing Defense {5.0} On the Fly Settings {6.0} IsoMotion Moves {7.0} Playing the Game {8.0} Modes (8.1) Main Modes (8.2) Options (8.3) Features (8.4) Others {9.0} Sliders Explained {10.0} Stats Explained {11.0} Options {12.0} Association Mode (12.1) Main Menus (12.2) Coaching and Development (12.3) Scouting and Drafting {13.0} The Crib and Achievements {14.0} Team Stats {15.0} Codes {16.0} FAQ {17.0} Ending Note: For easy searching, highlight a section name and number(without the spaces at the beginning), press Ctrl + F and paste the section name in the menu. Press find and voila! For Mac users, use the command key in place of the control key. Version History: ============================================================================== 1.0: Completed the FAQ. Disclaimer: ============================================================================== This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and violation of copyright. Sites allowed to host this FAQ: www.gamefaqs.com faqs.ign.com www.honestgamers.com www.1up.com www.supercheats.com xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {1.0} Introduction xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx NBA 2K7 for the PS2 is like an upgraded NBA 2K6, it's previous installment. Although it's not as great as the X-Box 360 version, it can still hold it's own. In my opinion, it's definitely better than Live. I know that there isn't too much coverage on the game, so I'll do my best to spit out some information from the game into the little text document to help all you ballers out. If I'm missing anything, give me a shout and I'll add it in with your name on it. I hope this helps. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {2.0} Controls xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx There are many different controls in the game. NBA 2K7 makes use of pretty much every button on the PS2 controller. I'm only going to list the basic controls here. Look up the other sections for more in-depth coverage of slightly more advanced moves such as IsoMotion and Triple Threat moves. Menu: +----------------------------------------------------------------------------+ | Button | Effect | |----------------------------------------------------------------------------| | X | Confirms selection, skips scenes. | | Circle | Cancels selection. | | Triangle | Nothing. | | Square | Sets opponent's VIP record in Quick Games. | | L1 + R1 | Randomly selects a team(no legends) in quick games. | | L2 + R2 | Randomly selects a team including legends in a quick game. | | Right Analog | Changes VIP record. | | Left Analog | Highlights options. | | D-Pad | Same as the left analog stick. | +----------------------------------------------------------------------------+ Offense: +----------------------------------------------------------------------------+ | Button | Effect | |----------------------------------------------------------------------------| | X | Pass to a teammate. | | Circle | Lead pass to a teammate. | | Triangle | Use dual-player function. | | Square | Shoot. | | L1 | Combine with other buttons for triple threat moves. | | | Post up with big men. | | L2 | Call for pick. | | R1 | Turbo/run, combine with left analog stick for isomotion | | | techniques. | | R2 | Icon pass. | | Right Analog | Pull back to shoot. | | Left Analog | Move player. | | D-Pad Right | Call set plays. | | D-Pad Left | Coach settings. | | D-Pad Down | On the fly substitutions. | +----------------------------------------------------------------------------+ Defense: +----------------------------------------------------------------------------+ | Button | Effect | |----------------------------------------------------------------------------| | X | Switch players. | | Circle | Take charge. | | Triangle | Jump. | | Square | Call for double team. | | L1 | Stay in defensive strife, box out. | | L2 | Intentional foul. | | R1 | Turbo, hold for more power in block or steal. | | R2 | Icon switch. | | Right Analog | Attempt steal or block, depending on the direction. | | Left Analog | Move player. | | D-Pad Right | Call set defensive plays. | | D-Pad Left | Coach settings. | | D-Pad Down | On the fly substitutions. | +----------------------------------------------------------------------------+ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {3.0} Scoring xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Scoring is really Basic Shooting: --------------- Shooting is a fundamental of the game. Shooting in this game is really easy. While you're on offense, pull back the right analog stick for about a second. When you see your player at the peak of his jump, release it. Try it in practice mode a few times and you'll have a perfect release in no time. The right analog stick in this game is also called the shot stick. I'll refer to it with this name in some points of this FAQ. Remember, having a perfect release doesn't mean that your shot will go in. If you're covered heavily by a man or you just have poor shooting skills, your shot will still probably not make it in. However, you have a greater chance of making a tough shot with a perfect release. Some players in the game have a signature shot. This changes the timing of the release point, but your goal is still pretty much the same. Release the right analog stick at the peak of that player's jump. Some guys I find are easier to shoot with, such as Shawn Marion. The last thing that I want to mention is that any shooting move where you release the ball can also be done with square. I greatly prefer using the Fadeaways: ---------- A more advanced shot is the fadeaway, where you're moving in a direction while shooting the ball. A fadeaway requires a lot of skill to use especially at a distance, so try not avoid using these shots unless you're Kobe Bryant. The chances of it going in are rather low. To do a fadeaway, til the left analog stick while shooting like normal with the right analog stick. Layups and Dunks: ----------------- These two moves are most often used during fastbreaks or quick moves to the basket. They are great moves to get easy buckets. To perform them, start running by pressing R1, then release it when you're near the basket and move the shot stick to the right for a right handed layup, left for a left handed layup, or down for a reverse layup. The reverse layup has a lower chance of going in and is one of the more fancy moves. You don't need to release with the proper timing for layups and dunks. To dunk the ball, run towards the basket by holding R1, then move the shot stick while still holding R1 to dunk. Press Up for a normal, two handed dunk, right for a power dunk, or left for a fancy dunk. Although you don't need to release the shot stick like you would in a jumpshot, a two handed dunk will always have the highest chance of going in. Not all players can do fancy or power dunks, in which case they'll just do a normal one. Guys like Wade or Lebron can do fancy dunks, but other dudes like Eddy Curry can't. However, Eddy Curry CAN do a power dunk, while other players like Dan Dickau can't. I don't think Dan Dickau can even touch the rim. When a player can't dunk (decided by dunk tendency and their dunk rating), they'll just do a layup no matter what you do. The different kinds of dunks have different uses. Try to use a normal two handed dunk most of the time. Power dunks are good when you're in traffic AND inside the 3-second line in the paint. If you do a power dunk at a distance, chances are that you'll get called for a charge. Most big men can use power dunks. Using them in the paint is a great idea. Power dunks have slightly less of a chance of going in than a normal dunk. Fancy dunks are for pure show. They have a lower chance of going in than power dunks, and only a few players can do them. That's really it to them... Scoring From the Post: ---------------------- Scoring from the post is as bit different that just shooting or doing layups. First of all, there are a whole different set of IsoMotion moves that you do while in the post. Big men can also do different moves than others. Guy like Shaq can power down a dunk by pressing R1 + Shot Stick ->, but others like Ha Seung Jin or Zaza Pachulia can't. However, Zaza is more skilled at doing moves like the hook shot. Even more, if you have Tracy McGrady in the post around midrange, you might even think about pulling out for a fadeaway jumper by tilting the shot stick in any direction. To bang a player in the post, just press up on the left analog stick while holding L1 in the post position. You can always pull back or pass out if necessary. Each player has different capabilities in the post. Some can't back in players as well as others. Keep this in mind when controlling your offense. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {4.0} Playing Defense xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Defense is the other half of the game. Defending your opponent is just as important as scoring, if not more. Your main goal of defense is simple: stop the opponent from scoring. If you accomplish this mission, you will surely win the game. Basic Defense: -------------- Playing defense in this game is quite simple. While your opponent has the ball, press X and the game will make you control the player closest to that player. Now that you're in front of that player, you want to stop him from scoring. If he starts to move left and right, press L1 to stay in defensive strife and stick to the opposing player. If the player decides to shoot, press Triangle or up on the right analog stick to jump for the block. Hold R1 while jumping to have more power in your block, but a greater chance of fouling. Although having strong defensive awareness, steal, and block stats are important, reading your opponent's moves and matchups are more important. If you're guarding Kyle Korver near the three point line, play TIGHT defense. This means to stay up close to him so that if he attempted a shot, it will probably be blocked or he'll miss the shot, despite having a high three point rating. The opposite goes to a player with a poor three point shot, such as Tony Parker. Since you don't have to worry as much about him hitting the three, you can play more LOOSE defense, meaning you can back off a bit to better prevent the drive, his main way of scoring. Sure, Tony can attempt the three, but what are the chances of him making it? Not very high. When playing defense, be sure to have a good matchup. Don't have guys like Shaq guarding Kobe. No matter how well you read Kobe, Shaq doesn't have the speed or stats to guard him. Kobe can easily run past Shaq or cross him over to the basket. However, if you put someone like Paul Pierce or T-Mac on him, things will be a little different. Height is a great advantage when you're playing defense. If you have a player that is fast and tall, they can run with quick players like Stephon Marbury to prevent their driving abilities, and be tall enough to block the shot in case the opponent ever tries to shoot over you. Don't think that a block is always nessecary. Just like in real life, if you play good enough defense to make the opponent miss, it's good enough. Just rebound and get back on offense. Stealing: --------- To steal the ball, use the right analog stick. Tilting it up makes the player jump up. Left or right makes the player dive in that respective direction if the ball has left the player's hands already. If it hasn't, your player will just swipe at the ball in an attempt to knock it loose. Like blocking a shot, you can hold R1 to have a greater chance of knocking the ball loose, but also a greater chance of causing a foul. Either way, the more you attempt to steal in a certain time period, the greater the chance of you being called for a reach in foul. The key to stealing the ball is to react well to your opponents actions. If the opponent is holding the ball or dribbling the ball away from you, the chances of you picking his pocket is rather low. However, if your opponent lobs a pass across the court, press up on the right analog stick and you'll most likely grab it. Stats are also key to knowing when to steal the ball. Usually, centers like Shaq and Yao have low handling stats. If you use a player with a high steal stat such as Gerald Wallace, you'll have a high chance of stealing from a big man in the post. Defending the Post: ------------------- The post is a much more statistical battle. If you have Dwight Howard on Jamaal Tinsley, Dwight Howard will win the battle. There's no way a little guy can guard such a big player. No matter what you do, Dwight Howard will always be able to back you into the paint. When your opponent gets into post position and starts to back you in, there's nothing that you can do about it. You CAN however, guard against their shot. They have several options, such as the in and out, hook shot, and fadeaway jumper. The best you can do is guess what they're going to do. If you're really deep in the paint, the big man can easily dunk over you for an easy bucket. You can jump for the block, but often times you'll get called for the foul. The post is really hard to defend, and it usually requires a double team. If you decide to do this, be sure to keep your eye on the man that the help defender left. Double teaming will usually stop the opponent from dunking over you and can tie him up. You can knock the ball loose or cause a jump ball, which is good. However, there is the disadvantage that if the big man manages to pass out to the open man, you'll have to rush there or rotate to guard him. Defensive Rotation: ------------------- When your opponent runs a fast offense and is on a fast break, you MUST defend the player with the all, no matter how bad the mismatch. Having a man there is better than no one. If you successfully prevent the break and slow down the offense, you must now deal with bad matchups such as Diop on Hinrich or Nate Robinson on Yao Ming. Although it's very good that you stopped the easy two points from the fast break, you must still stop their organized offense. When two players get close to each other, just move to the other player's defender and the computer will automatically switch. How nice. :) Help Defense: ------------- If the opponent manages to sneak by you and drive to the basket, you won't be able to catch up to them. Unlike in NBA 2K6, this game will send help defense to your aid. Other players will come(usually a big man or whoever is near the paint) and try to stop the bucket. If you successfully stopped the easy bucket, you'll now have to rotate back to the proper men to avoid mismatches. Playing Without the Ball: ------------------------- If you find that the computer is adequate enough to guard the opponent, you might feel like playing without the ball. If you decide to do this, try to stay in front of your man. The main goal of playing without the ball is to deny the pass. Clog the passing lane and stay in front of your man. If the computer doesn't guard the opponent well enough and he gets away, don't forget to help out. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {5.0} On the Fly Settings xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx NBA 2K7 features a new way to access your settings while playing a game. Called On the Fly Settings, all you have to do is press left, right, or down to access a menu while playing the game. This is an easy way to set things to your liking. Left - Coach Settings --------------------- This menu has all sorts of options that allow you to change to your style. If you like to run a high tempo, fast paced team like the Phoenix Suns, you can do that here. Timeout - You can set this option to auto or manual. On auto, the game will automatically use a timeout for you. Timeouts restore some fatigue and cools off "hot" players. I set this to manual. Substitution - Like timeout, this option allows you to switch the default automatic substitutions to manual. I keep this at manual because the game sometimes subs players that are not fatigued or ones that are hot. Int. Foul - This is intentional foul. Late in the game, your players will automatically foul players if the game is close and you're behind. I have this set on default, which is auto without a message. You can set it so that a message pops out when intentional fouling comes into effect, or manual with or without a message. Offensive Tempo - This sets the tempo of your team. A higher tempo means that your players will work harder for garbage buckets and run more on the court. It consumes more stamina at higher levels. This is really up to you and how you like to play. Defensive Pressure - Like offensive tempo, change this based on your own style. A higher defensive pressure warrants more fouls, but less buckets will go in. Box out - Fast break - You can set this so your players will go more for the defensive rebound or run back to start a fast break for an easy bucket. Each side has its pros and cons. Get back - Offensive board - Similar to the previous stat. You can either have your players get back on defense or try to go for an offensive rebound. Right - Play Call ----------------- This brings up a menu where you can access all the plays that you set to the buttons. You can change it to whatever you like in the playbooks menu during the game. I'll be going through the default ones here. (Offense) Triangle - Quick Screen Square - Post Up Circle - Isolation X - Pick and Roll R2 - 3pt SF Curl R1 - 3pt SG Spotup L2 - 3pt SG Screen L1 - 3pt PG PickPop (Defense) Triangle - Halfcourt Trap Square - Fullcourt Press Circle - 2-3 Zone X - Man to Man R2 - Fullcourt Trap R1 - Box and 1 Zone L2 - 1-3-1 Zone L1 - 3-2 Zone Down - Substitutions -------------------- This is the most useful option in my opinion. Pressing down brings you to the sub menu. Press left and right on the player you want to switch out and find the player you want to come in. The game will also show you one stat that player has, being fatigue. However, you can change that by pressing L2 and R2. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {6.0} IsoMotion Moves xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Isomotion is NBA 2K's freestyle control that allows you to do all kinds of tricks with your players. All you have to do is hold L1 or R1 and move the left or right analog stick in a number of ways. You can do killer crossovers, spin moves, and all sorts of moves. Here's a list of known techniques that you can do. Remember that not all players can do all the moves. If I'm missing any(which I'm sure I am...) please tell me about it via E-mail, located at the top of this document. Stutter Move: Tap and release R1. Hard Drive: Hold R1 and push up at a slight angle. Your player will lean forward a little and move a bit faster. Hard Crossover: Hold R1 and move your left analog stick from right to left or left to right, depending on which hand is dribbling the ball. Hesitation Crossover: Hold R1 and L1 and do the same as the hard crossover. In & Out: Do the hesitation crossover, then throw the left analog stick back towards the hand with the ball. Behind the back: Hold R1 and rotate the left stick in a semicircle downwards from the ball hand to the offhand. Spin: Do the behind the back move except holding L1 and R1. Step Back: Hold R1 and move the left stick away from the player's movement direction. Half Spin: Do the Step Back move except holding L1 and R1. Stutter Drive: Tap and release R1, then do the drive move tilting your control stick at an angle towards the basket. Stutter Cross: Tap and release R1, then chain into the crossover move by moving the left stick from the ball hand to the off hand. Hop Step: Press triangle while driving to the hole. Hop Step Spin: Press R1 while doing the hop step move. Hop Back: Press back while doing the hop step move. Triple Threat Moves: -------------------- These moves are done before you start dribbling and while holding down L1 and R1. Jab Step: Move the left stick right or left. Step Over: Move the left stick up. Head Fake: Move the left stick back. Protect Ball: Move the left stick back. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {7.0} Playing the Game xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Playing the game is pretty self explanatory for the most part. I'm sure that most players here have played basketball before or watched the NBA and know most of the rules. NBA 2K7 follows all the rules of a normal NBA game. You can change it if you like though in the options menu. When playing a game, most of the important numbers are on the gray bar on the bottom of the screen. From left to right, you have the away and home scores, quarter number, game clock, and shot clock. You might also notice some symbols next to the player's name. This means that they have a strong attribute. Here's what each symbol means: Hand: Defense Crosshair: Shooting 3: 3-point shooting Lightningbolt: Quick Star: Excellent all around player, above 88 overall rating To win a jump ball, tap Square like mad. It's usually pretty hopeless on higher difficulties. Find your own style when playing the game. Know each player on your team's strength and weaknesses. Don't go shooting 3's with Eddy Curry and don't use Nate Robinson as a pick. Find an offensive game that you like, whether it's running and gunning like the Phoenix Suns or pounding the ball to the middle like the LA Clippers. You can even isolate every time with Kobe if that works for you. Nobody can or will complain in this game. During the game, you might find that the computer has a great adavantage over some players and you want to switch player matchups. Just press Start, go to Coaching, then Player Matchups. This is a really useful menu where you can assign defenders to players, how you want to play them, and when to double if necessary. You can also see the players' fatigue, height and weight, and rating. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {8.0} Modes xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx When you load up the game, after you press Start you'll see a menu leading to many options and modes. I'll describe each one here, with an exception of Association/Season which will get a more in-depth look in its own section. ============================================================================== (8.1) Main Modes ============================================================================== Quick Game ---------- Exactly what it says. Two teams will be picked(your favorite will be picked if you have a loaded VIP) and press Start and start playing. No need to change rules, no need for anything. Association/Season ------------------ These two modes are basically the same. You take control of your favorite franchise and try to make a run to the championship. In season mode, you'll have a few less options since it's only for one season. For association mode, you'll take it for as long as you want. You get to draft rookies, trade players, and all of that stuff. More explained in its own section. Street ------ This is a crappified version of quick game. You get to choose whether you want to play a full court game, a half court game, one on one, or a game of 21. You get to select the number of points to win the game, which players you want to use, who gets the first posession, win by two, time of day, weather, where you want to play, and so on. There are no fouls and VIP records won't be saved. Tournament ---------- Choose a certain number of teams to take place in a tournament. You can choose to have multiple players control the teams. The teams are assigned to a bracket and you win games to make it to the final round. The team that wins the finals is declared the winner. Yay! Practice -------- You can practice moves by yourself here, or against a another player. Choose the team that you want to practice with and you'll find yourself in an open gym. Here, the game will tell you the quality of your shot when you release it. You can practice your Isomotion moves, triple threat, and others. You can't practice defense here, however. There's also a free throw practice for you to practice the release for your free throws. Situation --------- Create a situation for yourself. Choose two teams, seconds left on the clock or shot clock, which quarter it is, and other options. Basically, it lets you relive a situation. Can T-Mac really get 13 in 35 now? ============================================================================== (8.2) Options ============================================================================== This isn't really the same menu that you get when you pause during a game. There are a few more things you can do in the main menu. Manage Roster - Team Roster ----------- You can manage your roster here. Choose Team Rosters to move around players to different teams, change their jersey number, their tendencies, stats, and appearances. Keep in mind you can't touch the premade teams such as 90's West Allstars. Keep in mind, any moves that you make must be SAVED. Team Lineups ------------ Change the lineups for a team. Does Chris Webber now play off the bench? You can change that here. Create a Player --------------- Here, you can create your own player. Granted, the options aren't very wide in the PS2/XBox versions. In fact, it's still the same as in 2K6, which was the same as 2K5. Cool, huh? You might not care, but the 360's CAP mode has improved. Anyway, in CAP Mode, you can choose a player's name, their looks, skin color, stats, tendencies, a bit more. Only 10 CAPs can be made. Create Team ----------- Choose 12-15 of your favorite players and see what happens when they're put together. You can only use this team in Quick Game. Only 2 teams can be made. Playbooks --------- I usually leave this alone. This allows you to set shortcuts for the plays of all the teams in the game. Reset Roster ------------ If you were fucking around a lot with the roster, select this option and it'll go right back to default. This will delete your CAPs, roster moves, stats changes, and so on. It'll be like you had never touched it. Other Options - Gameplay -------- This allows you to change settings. Explanations in the options section. Presentation ------------ This allows you to change settings. Explanations in the options section. NBA Rules --------- This allows you to change settings. Explanations in the options section. Game Sliders ------------ This allows you to change settings. Explanations in the sliders section. Coach Settings -------------- This allows you to set Timeouts and Substitutions to manual or auto. You can also choose to show a message when the game chooses a play for you, or when you manually do it yourself. Controller Setup ---------------- This allows you to change settings. Explanations in the options section. ============================================================================== (8.3) Features ============================================================================== The Crib -------- Here, you can use your points that were earned by accomplishing a few achievements during games. You can look around your place. Press Start to open up the menu and buy some decorations. Most of these decorations won't do anything. Some though, like Air Hockey, unlocks a mini-game. VIP --- A great feature. When you first buy the game, you are prompted to create a VIP. After playing games, you can choose to save your VIP. What this does it saves the box score of the previous game and several tendencies that you do. You can view in your tendencies report your strengths and weaknesses and what you tend to do. Then, when you start a game, you can choose to assign a VIP, whether it be yours or someone else's. The computer will then play like the assigned VIP, whether they pump fake a lot or run a high tempo. It's great practice for trying to beat a difficult opponent. 2K Beats -------- You can change what tunes you want to hear during the menus here. There's also some information about each artist. Arena Music ----------- Here, you can set what songs you want to hear when playing on the court. Choose a snippet of the song that you want to hear and it'll occasionally play on a fast break or other time in a game. Codes ----- You can enter codes here. As more codes are discovered, I'll be sure to place them in the codes section. These codes can unlock jersies, new teams, shoes, and others. ============================================================================== (8.4) Others ============================================================================== Here are a few other options that you can tinker with or check out. Extras ------ You can view the credits, do a sound test, and view the ingame manual guide. Nothing to die over. Load/Save --------- This game has different save files. You can choose to save a roster file, a VIP, Settings, and others. You can also load your files as things like your Roster or Association file won't load automatically. Online ------ If you have a wireless router and the Sony Online Adaptor, you can go online and play your friends here. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {9.0} Sliders Explained xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx You'll notice that there a bunch of sliders that you can change in the main menu under My NBA or several other options. Some of you guys don't know what they all do, so I'll explain here. Press Start to change between your settings and your opponent's settings. Shooting: --------- Close Range Shot Success These sliders all affect how well you Mid Range Shot Success shoot the ball. The lower the bar, the 3-Point Shot Success lower your chance of making that shot. Dunk Success Layup Success Free Throw Success Tendencies: ----------- Flashy Passing These don't really affect you when you Fouling play the game. These control the CPU's Pass Intercept tendencies. The higher it is, the more Onball Steal likely they are to do something. For Contest Shot example, a higher three point tendency Close Shot means that the team will shoot more threes Midrange than a team with low three point tendency. 3pt Each player also has their own set of Drive tendencies which affect what they do as Dunk well. These are all fairly self- Dunk in Traffic explanatory. Back to Basket Triple Threat Fadeaway Hookshot Putback Defense ------- Rip Success Pick Success Pick Strength These three stats are based on your defense. For Rip Success, how often are you actually going to steal the ball when you attempt it? How often will the opposing player actually crash into your pick? And if they do, how often will they be stuck behind the pick? These are what these three factors do. Attributes ---------- Steal Most of these things you won't really have Block to change. These are all little things. Ball Handling Like for Defensive Rebounding, how often Dunk will your guy box out and rebound? Is Offensve Awareness their handling good enough so they won't Defensive Awareness get the ball stolen so easily? If you get Offensive Rebounding injured, how much will your stats get Defnsive Rebounding affected by? Injury Chance Injury Effect Clutch Factor xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {10.0} Stats Explained xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Along with sliders and tendencies, each player will have a number of stats that tell you how well the player performs. Position: The players position. It can go PG, SG, SF, PF, or C. You can't change it. Overall: The overall rating of the player. I don't know how it's calculated, but pretty much represents the player as a whole. This one is automatically changed by the computer when you change other stats. Shot Close: How well the player is at a jump shot up close. Shot Medium: The player's ability to shoot a mid-range jumper. Shot 3pt: The player's ability to shoot beyond the arc. Shot FT: How well the player is at making free throws. Keep in mind that when real FT percentage is turned off in the options menu, this won't matter as much. Layup: How well the player is at finishing near the hoop. Dunk: How often a dunk will go down. Ball Handling: How often the player will get stripped while dribbling. Pass: A higher pass rating means that a pass will get picked off less often. Low Post Offense: How often a player can bang their way into the post. Low Post Defense: How well a player can defend from getting banged into the post. Block: How often a player can block a shot. Steal: How often a player can steal a pass or strip the dribbler. Reb off: How often a player will dive in for the offensive board. Reb def: How often a plyer will box out for the defensive board. Speed: How quick a player is when running up the court. Stamima: Represents quickly a player will get tired. Durability: How often a player will get injured. Usually unlikely, no matter how low this stat it. Off Awareness: I'm actually unsure what this stat does. I think it's how often you'll find an open man, or how often the game will do a double-clutch shot for you to avoid a block. Def Awareness: How well you can guard a player that tries to cross you up and things like that. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {11.0} Options xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx The options menu allows you to change various settings like the type sound and also turn off some rules of the NBA. Since nobody cares about whether the sound is stereo or mono, I'm going to touch up the actual reasons that you would go here. My NBA ------ Here, you can set the sliders which are explained at the top. You change both team and game sliders. You can't change player tendencies in this menu, however. You also have access to your offensive and defensive playbooks and assign them to a shortcut on the D-Pad for quick execution. Gameplay -------- Here, you can access several settings. Play mode - Set this to either Arcade or Simulation. Arcade automatically turns off rules for you. Usually, you'd want to keep this on Simulation. You can also set your difficulty level between Rookie, Pro, All Star, Superstar, and Hall of Fame. Game Speed - The three options are slow, normal, and fast. I keep this on slow for 12 minute quarters and medium for 5 minute ones. It basically dictates the tempo of the game. Fatigue - Do you want your players to get tired? If so, keep this on default, which is on. Injuries - Do you want injuries to affect you? Do you want there to be a chance of a real injury on the court? For realism, keep it on, which is default. Pass Icon - Default is on. This shows who you'll pass to when pressing X. Defensive Player Icon - Default is on. I'm not sure what this does. I think it shows who you're controlling on defense. Real Player FT - With this on, even when you have a perfect release on a free throw, it will sometimes miss depending on the player's actual free throw rating. The default is off, but I like to keep this on for the authenticity of the actual players. Switch On Pass - When this is on(default), when you pass the ball you'll switch control to that player. If want to control someone without the ball, keep this off. Clutch Factor - The default is on. I have no idea what this does, to be honest. I assume that this affects each player's hidden clutch rating. Presentation ------------ These settings will all affect what you see while playing the game. Ability Icons - Shows/hides the icons next to a player's name that states any strong attributes, such as defense(hand). Fatigue Bar - When players get really tired, you'll see the bar below their name turn red. You can turn this off to hide it. Free Throw Routine - Some players like Jason Kidd and Steve Francis have special routines each time they go to the Free Throw Line. You can turn stop their routines by turning off this option. Free Throw Help - After every free throw, the game will tell you how your shot was, like if it was perfect or release slightly late. Rebounding Icon - After someone shoots the ball, you'll see a small circle of where the ball might land. You can hide this circle by turning of this option. Action Replays - You can keep this on occasional, frequent, or none. This is basically how often a replay will be shown. Stat Overlays - While playing the game, you'll often see some stats randomly appear on the screen. If this annoys you, you can turn it off here. Ball Handler Text - This shows what you want to see when under the ball handler. You can choose to see their name, number and position, or nothing at all. Vibration - Self-explanatory. Do you want the game to rumble or not? Audio - Also self explanatory. Standard mono, stereo, and surround sound. :) Audio Presentation - This just changes audio sliders below to a set amount. Commentary Volume - Changes how loud you like to listen to Kenny Smith and other commentary. PA Vol - Changes the volume of the PA when calling out names and such. SE Vol - Changes the volume of sound effects, such as the swish of a made shot. Crowd Vol - Changes the volume of the crowd, such as cheering. Player Chatter Vol - Sometimes, you'll hear the players talking. Change their volume here. Menu Music Vol - Change the volume of the music you here during the menus. Progressive Scan - AFAIK, this is some kind of high definition thing. If your TV has it, great, turn it on. If you're a poor guy like me, turn it off. Cuz like, you don't have it. 2K Beats Panel - After each song in the menu, you'll see the title pop up down below. You can turn this off here. Use Custom Arena Music - Uses your custom ingame playlist on the court when you play. You must set your custom arena music first. NBA Rules --------- These rules take effect when you play the game. You have to set them before you start playing. You can turn these on/off: Shot Clock Out Of Bounds Backcourt Violation 8 Sec Half Court 3 in the key Def 3 in the key 5 Sec Back to Basket Here are other things you can change. Foul Out - Change where or not you can foul out, and how many fouls it takes to do so. Goaltending - Allow goalting or disallow it. Here are miscellaneous sliders that you can change for fouls. Charging Foul Blocking Foul Reach in Foul Shooting Foul Loose Ball Foul Game Sliders ------------ Adjust your sliders here. They're the same ones as in My NBA. If you need help on any of the sliders, just go to the sliders section in the FAQ. Controller Setup ---------------- If you don't like to the controls for some odd reason, you can change it to two other setups in this menu. You can change it for either controller. Camera ------ You can set up the camera here. I like to keep it on 2K7 so I can see where all my players are. Keep it on your favorite mode. Choose Side ----------- If you're a loser and want to switch sides during the game, go here and move your controller to the left/right side, whichever you want to be on. However, once you switch sides you can't get any more achievements or points for the crib, and any VIP stat recordings won't be kept. Oh yeah, you can't switch sides in Association or Season modes for an obvious reason. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {12.0} Association Mode xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx This is THE most used mode for offline players. This mode lets you take control of any franchise and control it for an indefinite amount of time. You can scout new rookies, improve existing players, play against every team in the normal NBA schedule, and more. When you first start up the association, you'll go to an options screen. I'll explain what each option is. Pre-game Options: ----------------- Players - Choose how many teams you want to take control of in the game. Season Length - Choose between 29 gamaes, 58 games, or 82 games. It's just how many games you want to play in a season. Preseason - I always though preseason was retarted in this game, so I turned it off. You can do what you like. Owner Firing - If you win very few games, you'll get fired. Turn this on/off. Progressive Fatigue - If you have players that play excessive minutes, their rating will drop a bit and they'll get tired faster. If you want this off, you can turn it off here. Trade Deadline - After the second or third week of February, you will no longer be able to trade with other teams until the postseason ends. Turn this on or off. Trade Override - If you want an unrealistic team, you can force trades for yourself. The other franchise will always accept. Turn this on/off. Allow CPU Trade - Self-explanatory. Round 1 Format - These four options are all the same. Choose how many Round 2 Format - games you want in each round of the playoffs. Conference Finals - Finals - Fantasy Draft Roster - Start your roster by scratch. Take players in a draft- like fashion with the other CPUs. Customize League - This option allows you to change teams from various conferences and divisions. If you want LA to become part of the Atlantic Division in the East, you can do that here. Team Chemistry - The better the chemistry, the higher the chance that you'll perform alley-oops and win games in simulations. Turn this on or off. VIP Playback - You can choose to assign the computer to a VIP account. Quarter Length - When you play the game, how long do you want the quarters to be? Sim Quarter Lenth - When you simulate a game(and for other teams), how long will they play? After this, select your favorite team. Each team has ratings and a personality for the boss. These things don't really matter. Just select your favorite. You'll then be brought to the Create a GM screen. Just choose what you want to look like(actually, this doesn't matter at all since we never see him...) and press start to be brought to the calendar. On the calendar, you'll see all the games that you'll be playing that month. Press R2 and L2 to switch between months and R1 and L1 to switch between teams if you have more than one. Press X on a day with a game and a menu will pop up. You can select to play the game or simulate it. If you advance more than one day, you can choose to simulate all games. The blue days are home games and the green ones are away. On the bottom left, you'll see a chemistry meter. If you win games, it will go up. If you trade players, it will go down. A higher chemistry means that you'll win more games and your team will just overall play better. After every week, you have the chance to set up practice. You can choose to improve some of their stats at the cost of stamina. Know when to set practices. Give your team a day off sometimes, especially after back to back games where their fatigue will be very high. Once in a while, your player will get injured. If it's a minor injury, there's nothing to worry about. Your player will still play, but he'll be slower and less effective than usual. If it's a major injury and the player is out, well, then there's nothing you can do about it. Get a sub. ============================================================================== (12.1) Main Menus ============================================================================== Job Status ---------- This is really important if you turned on owner firing. You must have earned a profit and win games for the meter to go up. Try to keep it high. If it's low, you'll get fired. It usually takes a great deal of losses. Even while controlling the Knicks, it took me about a year and a half with some pretty bad players to get fired. Basically, if you run the team into the ground you're done. When you get fired or resign, you have the option to go to a new franchise. You can select among the worst of the franchises. Personnel --------- Under the General Manager menu, you'll find a variety of things to do with your current roster and personnel. Your personnel includes a head coach, assistant coach, 1-3 scouts, and a trainer. A trainer helps keep injury durations low. Scouts help bring back useful information when looking at rookies. As for the two coaches, I can only assume that they help bring up the ratings of your players. Not too sure about that. Each one of your guys has a contract. After their contract expires, you can choose to extend it or hire a new candidate. Each spot must be filled at all times during the season. A better candidate will cost more money. Roster ------ Under General Manager, you'll see your current roster. You can change their jersey number, tendencies, shoes, and appearances, but not stats. You can also choose to waive them during the season. If you want to look at your lineup, go to Coaching > Lineups. Select your starting five. You can have a max of 12 active players and 15 total. During the season, you can sign free agents. Keep in mind that if you're over the salary cap, you will not be able to sign anyone over the minimum of 350k. You might also be offered trades. Usually, the computer proposes really bad trades so it's best if you propose, which brings me to my next topic. Trading ------- Under General Manager, you'll find an option for trading and 3-way trade. For normal trading, choose who you want to ship out and select the player(s) and or pick(s) that you want. Keep in mind that if you're over over the CAP, their salaries must match in order for the trade to go through. If the trade goes through, you'll recieve your deal but take a hit to chemistry, if it's turned on. For 3-Way Trading, all the teams must have an equal amount coming in as going out if they are over the CAP. It's rather difficult to get a successful 3- Way Trade. Like a normal trade, you can only select up to three players/pick per side. Right below the trading option, you'll see trading block. Press R2 and L2 to scroll between different teams. These are the players that the team wants to dump. If you make an offer for these players, the computer will be more likely to give them up. You can also set your own players on the trading block by selecting your team name and an empty square. 2Ksports HQ ----------- This is basically your stat hub. View which teams have the best records and are on top of the power ranking. See who leads the league in scoring, which player leads your team in scoring, and others. You can also view your messages. Unlike in NBA 2K6, you aren't informed if you get a message so be sure to check it often. Before February, you'll see All-Star Votes. See which players are closest to making the all star game. After the ASG, you'll see who leads the races for the awards such as MVP and Rookie of the Year. Saving Your Game ---------------- It's important that you save your game often because the game won't do it for you. You can name your association file. Go to options and then save. ============================================================================== (12.2) Coaching and Development ============================================================================== Other than your lineups, you can set the strategy for your team. Select how deep you want to go into your bench, your tempo, and other settings. Most of these are explained in the options section. One important thing that you must look at is the progress sliders. These are all linked. If you increase one, the others will decrease and vice-versa. Choose which stat is the most important to you. After the season ends, you'll see results and your players' overall stats will raise. One bit of advice, don't deny fitness. Your players stats can also decrease. Without fitness, their stamina will be really, really low and they won't be able to last in a game for a very long time. Keep in mind that some players with high potential such as Lebron's stats will improve very quickly, no matter what you do. Young players stats tend to go up and older players stats tend to go down. That's just how life is. Another thing that you should look at is development. In development, you have 10 hours to assign players to different workouts. Each workout takes a different amount of hours depending on which activity you choose. Development is really for rookies and younger players that you plan to keep on the team for a long time. As the player gets better, each workout is harder to complete, so don't bother wasting those hours on guys like Kobe. Besides, if Kobe were any better he'd be banned. After a successful development practice, you'll see immediate improvements. Remember to decide what you want before choosing the practice. If you decide to cancel a practice, you won't get those hours back. Also, each player can only do a development workout once per month. You must assign your 10 hours every month, but you don't have to do them. Your hours will go back up to 10 the next month. Press Start to complete the workouts. If you cancel a workout, you won't get those hours back, so choose wisely. The hours also won't come back if your workout fails. For your lineups, the order of the bench really does matter. The one closest to the top will be your sixth man and get more minutes than the one last on your active roster. Order your team so players you want to get the most minutes will be closer to the top. This doesn't affect the starting five. They will always get more minutes than the bench, unless for some reason one of them gets into foul trouble. ============================================================================== (12.3) Scouting and Drafting ============================================================================== During and after the season ends, you can take a look at players in the upcoming draft. Just go to General Manager > Scouting. Select Prospect List and you'll see all the rookies. Press select to see their NBA comparison and strengths and weaknesses. If you press X on a player, selct the scout that you want to go visit that player. A few days later, you'll get some more information on him. Be sure to read your messages. Depending on how good your scout is, you might pick up more information than others. You'll still never really get actual stats though, no matter what you do. Also, if you look at where each player is from, you'll notice instead of a college some will say China or France. These foreign players will take a few days longer to scout than the normal ones. Are they better? I don't know; it's up to the scout. Apart from the prospect list, you'll see the big board. This is a mock draft. It'll change as you play. A week before the draft after the season ends, you'll have the option of working out your players a bit more to get more information about them. You can choose a 5-on-5, 3-on-3, and others. You can only select one workout for the player. In addition, you can only use each workout a certain number of times. On the day of the draft, the draft order will be decided. If you didn't make the playoffs, you're considered a lottery team. You'll see the chances of you making the first pick, then the order will be shown. If you made the playoffs, then your pick is set in stone depending on your record. The best record will go last(30th), then the second best and so on. If you have a lottery team's pick, your team will be shown in the lottery picks. Sadly, there's no way to tell what team the pick that you have is from. The second round picks are decided by the first round picks. If you have the first overall pick, you will also have the 31st overall pick, assumning that you have your team's second round pick. OK, now onto the draft. Wait and see what each team picks before it's your turn. Then, make your decision. Be sure to remember the name of the guy that you want to draft because it won't be in order here. If you're lazy, you can press Start to do a complete CPU draft. After drafting your rookies, you can choose to sign them. If you don't, they'll be released into free agency. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {13.0} The Crib and Achievements xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx The Crib is a cool little feature that allows you to buy decorations to pimp your place. You buy things by earning points through normal games. You can unlock bobbleheads, trophies, pennants, and all sorts of things. You can also unlock two mini-games, darts and air hockey! Here's a list of the achievements that you can earn while playing the game. Some can be repeated, others can't. They are all worth a different amount of points. Repeatable ---------- Score 100 points Achieve a double double Achieve a triple-double Win game Winning steak of 5 or more games Shoot 35% from three point range(min 5) Hit at least 6 three pointers Hold your opponent below 20% from three point range(min 6) Hold your opponent below 40% shooting Shoot over 50% for the game (min 10 attempts) Have a 3:1 or greater assist to turnover ratio Force opposition into more tunrovers that assists Outrebound other squad by at least 7 rebounds Hit doule figures in steals and blocks as a team Shoot 100% from the FT line(min 6) Make 15 free throws Don't get blocked Block at least 10 shots Grab at least 10 offensive boards Achieve more points in the paint that the other team Achieve more bench points than the other team Achieve more second chance points than the other team Achieve more fast break than the other team Win by at least 20 points Outscore your opponent in every quarter Come from behind victory Commit less than 5 fouls Commit 0 team fouls Call no timeouts Legendary --------- Score 100 or more points in one game with a single player Score 25 or more points in one quarter with a single player Dish 20 or more assists in one game with a single player Net 25 or more rebounds in one game with with a single player Make 15 free throws with a single player Make 10 steals with a single player Team ---- Score 140 or more poinjts in one game Net 40 blocks in one game Net 40 steals in one game Win the rebound battle by a margin of +15 Hit 15 three pointers in one game Net 20 steals in one game Player ------ Get a triple-double with any player Score 50 points with any player Dish 10 assists with any player Block 5 shots with any player Make 5 steals with any player Player Specific --------------- Lebron James - Get a triple double, score 25 points, shoot 50%+ Andrei Kirilenko - Get a quadrouple double (steals, blocks, points, rebounds) Shaquille O'Neal - Grab at least 30 points and 20 boards Kevin Garnett - Net a triple-double, scoring over 20 points Peja Stojakovic - Score 30 points, hit 6 three pointers, 3PT percentage 50%+ Dwyane Wade - Score 20 points, 7 assists, 5 rebounds User ---- Score 1000 cumulative points Record 150 cumulative assists Record 500 cumulative rebounds Record 100 cumulative blocks Record 100 cumulative free throws Miscellaneous ------------- Shoot 65% or over for the game(min 20 attempts) and win Score 50 fast break points and win Dish 30 assists, commit less than 5 turnovers and win Grab 20 offensive rebounds and win Score 40 second chance points and win Hit 10 three pointers with greater than 50% three point percentasge and win Shoot 85% from thre free throw line(min 15 attempts) and win Achieve 20 steals, commit less than 10 turnovers, and win Rivalry ------- Celtics vs 76ers: Win the game withe either team at Hall of Fame difficulty Mavs vs Spurs: Win the game withe either team at Hall of Fame difficulty Knicks vs Nets: Win the game withe either team at Hall of Fame difficulty Lakers vs Heat: Win the game withe either team at Hall of Fame difficulty Pacers vs Pistons: Win the game withe either team at Hall of Fame difficulty Celtics vs Lakers: Win the game withe either team at Hall of Fame difficulty xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {14.0} Team Stats and Roster xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Each team has their own sliders and stats. Here are the default ones for all the teams as well as their default rosters. If you want stats, look for Rashidi's Player Roster FAQ. Since he's so much better than I am at stats, I'll leave it to him. ;) 76ers ----- Offense 70 Defense 78 Overall 74 PG Allen Iverson SG Andre Igoudala SF Kyle Korver PF Chris Webber C Samuel Dalembert - PG Kevin Ollie C Steven Hunter PF Randolph Shavlik SF Rodney Carney SG Willie Green PG Louis Williams PF Michael Bradley Game Tempo 71 Crash Boards 40 Fast Break 65 Def Pressure 50 Help Defense Strength 70 Help Recovery Speed 40 Pound Ball Inside 63 Settle for Jumpers 40 Rely on 3PT Shot 11 Attack the Basket 50 Finish Strong at Basket 20 Look for Post Players 43 Isolate Perimeter Players 70 Dribble with Flair 25 Play with Finesse 90 Follow Missed Shots 37 Play with Flair 15 Prone to Foul 35 Clog Passing Lanes 50 Reach on Defense 50 Contest Shots 39 Blazers ------- Offense 58 Defense 67 Overall 63 PG Jarrett Jack SG Brandon Roy SF Darius Miles PF Zach Randolph C Jamaal Magloire - PF LaMarcus Aldridge SG Juan Dixon SG Martell Webster C Joel Przybilla PG Dan Dickau SF Travis Outlaw PF Raef LaFretnz Game Tempo 30 Crash Boards 50 Fast Break 40 Def Pressure 55 Help Defense Strength 80 Help Recovery Speed 20 Pound Ball Inside 57 Settle for Jumpers 58 Rely on 3PT Shot 42 Attack the Basket 18 Finish Strong at Basket 50 Look for Post Players 57 Isolate Perimeter Players 8 Dribble with Flair 10 Play with Finesse 80 Follow Missed Shots 55 Play with Flair 10 Prone to Foul 50 Clog Passing Lanes 13 Reach on Defense 50 Contest Shots 42 Bobcats ------- Offense 66 Defense 75 Overall 70 PG Ramon Felton SF Gerald Wallace SF Adam Morrison PF Emeka Okafor C Primoz Brezec - PG Brevin Knight SG Bernard Robinson PF Sean May SG Matt Carroll PF Othella Harrington PF Melvin Ely C Jake Voskul Game Tempo 85 Crash Boards 40 Fast Break 45 Def Pressure 20 Help Defense Strength 50 Help Recovery Speed 30 Pound Ball Inside 35 Settle for Jumpers 34 Rely on 3PT Shot 31 Attack the Basket 46 Finish Strong at Basket 40 Look for Post Players 77 Isolate Perimeter Players 20 Dribble with Flair 15 Play with Finesse 75 Follow Missed Shots 55 Play with Flair 10 Prone to Foul 77 Clog Passing Lanes 93 Reach on Defense 50 Contest Shots 29 Bucks ----- Offense 69 Defense 71 Overall 70 PG Maurice Williams SG Michael Redd SF Bobby Simmons PF Charlie Villanueva C Andrew Bogut - SF Ruben Patterson SG Charlie Bell PG Steve Blake C Brian Skinner C Dan Gadzuric SF Ersan Ilyasova C Ha Seung-Jin Game Tempo 50 Crash Boards 60 Fast Break 60 Def Pressure 35 Help Defense Strength 50 Help Recovery Speed 44 Pound Ball Inside 40 Settle for Jumpers 28 Rely on 3PT Shot 36 Attack the Basket 44 Finish Strong at Basket 20 Look for Post Players 80 Isolate Perimeter Players 30 Dribble with Flair 5 Play with Finesse 72 Follow Missed Shots 55 Play with Flair 10 Prone to Foul 69 Clog Passing Lanes 62 Reach on Defense 51 Contest Shots 39 Bulls ----- Offense 66 Defense 94 Overall 83 PG Kirk Hinrich SG Ben Gordon SF Andres Nocioni PF P.J. Brown C Ben Wallace - SF Luol Deng PF Tyrus Thomas PG Chris Duhon SG Thabo Sefolosha PF Michael Sweetney SF Adrian Griffin PG Howard Eisley SF Viktor Khryapa PF Malik Allen Game Tempo 55 Crash Boards 65 Fast Break 45 Def Pressure 90 Help Defense Strength 94 Help Recovery Speed 60 Pound Ball Inside 37 Settle for Jumpers 60 Rely on 3PT Shot 48 Attack the Basket 20 Finish Strong at Basket 35 Look for Post Players 47 Isolate Perimeter Players 25 Dribble with Flair 15 Play with Finesse 60 Follow Missed Shots 75 Play with Flair 10 Prone to Foul 83 Clog Passing Lanes 25 Reach on Defense 50 Contest Shots 61 Cavaliers --------- Offense 78 Defense 75 Overall 77 PG Eric Snow SG Larry Hughes SF Lebron James PF Drew Gooden C Zydrunas Ilgauskas - PF Donyell Marshall PG Daniel Gibson PF Anderson Varejao SG Shannon Brown C Scot Pollard SG Ira Newble SG Aleksandar Pavlovic PG Damon Jones SF Like Jackson Game Tempo 65 Crash Boards 95 Fast Break 65 Def Pressure 50 Help Defense Strength 75 Help Recovery Speed 35 Pound Ball Inside 60 Settle for Jumpers 18 Rely on 3PT Shot 50 Attack the Basket 43 Finish Strong at Basket 47 Look for Post Players 80 Isolate Perimeter Players 35 Dribble with Flair 15 Play with Finesse 90 Follow Missed Shots 64 Play with Flair 45 Prone to Foul 33 Clog Passing Lanes 65 Reach on Defense 50 Contest Shots 49 Celtics ------- Offense 70 Defense 74 Overall 73 PG Delonte West SF Paul Pierce SF Wally Szczerbiak PF Al Jefferson C Kendrick Perkins - SF Ryan Gomes PG Sebastian Telfair SG Tony Allen C Theo Ratliff PF Brian Scalabrine PG Rajon Rondo SG Gerald Green PF Brian Grant Game Tempo 45 Crash Boards 30 Fast Break 75 Def Pressure 55 Help Defense Strength 70 Help Recovery Speed 50 Pound Ball Inside 26 Settle for Jumpers 60 Rely on 3PT Shot 32 Attack the Basket 50 Finish Strong at Basket 40 Look for Post Players 75 Isolate Perimeter Players 20 Dribble with Flair 10 Play with Finesse 90 Follow Missed Shots 37 Play with Flair 25 Prone to Foul 83 Clog Passing Lanes 50 Reach on Defense 53 Clippers -------- Offense 74 Defense 89 Overall 83 PG Sam Cassell SG Cuttino Mobley SF Quinton Ross PF Elton Brand C Chris Kaman - SF Corey Maggette PG Shaun Livingston SF James Singleton C Zeljko Rebraca SF Yaroslav Korolev C Aaron Williams Game Tempo 25 Crash Boards 75 Fast Break 50 Def Pressure 50 Help Defense Strength 90 Help Recovery Speed 60 Pound Ball Inside 70 Settle for Jumpers 60 Rely on 3PT Shot 10 Attack the Basket 39 Finish Strong at Basket 50 Look for Post Players 92 Isolate Perimeter Players 10 Dribble with Flair 0 Play with Finesse 95 Follow Missed Shots 37 Play with Flair 0 Prone to Foul 64 Clog Passing Lanes 15 Reach on Defense 50 Contest Shots 68 Grizzlies --------- Offense 67 Defense 80 Overall 78 PG Damon Stoudamire SG Eddie Jones SF Rudy Gay PF Pau Gasol C Jake Tsakalidis - SG Mike Miller PF Stromile Swift PF Chucky Atkins SG Dahntay Jones PF Hakim Warrick SF Brian Cardinal PG Kyle Lowry Game Tempo 15 Crash Boards 35 Fast Break 45 Def Pressure 75 Help Defense Strength 85 Help Recovery Speed 58 Pound Ball Inside 60 Settle for Jumpers 65 Rely on 3PT Shot 56 Attack the Basket 37 Finish Strong at Basket 40 Look for Post Players 87 Isolate Perimeter Players 15 Dribble with Flair 5 Play with Finesse 84 Follow Missed Shots 46 Play with Flair 5 Prone to Foul 41 Clog Passing Lanes 41 Reach on Defense 50 Contest Shots 78 Hawks ----- Offense 55 Defense 55 Overall 55 PG Speedy Claxton SG Joe Johnson SF Josh Smith PF Shelden Williams C Zaza Pachulia - SG Josh Childress SF Marvin Williams C Lorenzen Wright SG Salim Stoudamire PG Tyronn Lue PF Esteban Batista PG Royal Ivey Game Tempo 65 Crash Boards 50 Fast Break 35 Def Pressure 10 Help Defense Strength 40 Help Recovery Speed 30 Pound Ball Inside 63 Settle for Jumpers 70 Rely on 3PT Shot 20 Attack the Basket 42 Finish Strong at Basket 40 Look for Post Players 75 Isolate Perimeter Players 15 Dribble with Flair 0 Play with Finesse 86 Follow Missed Shots 82 Play with Flair 0 Prone to Foul 84 Clog Passing Lanes 60 Reach on Defense 50 Contest Shots 30 Heat ---- Offense 85 Defense 89 Overall 87 PG Jason Williams SG Dwyane Wade SF Antoine Walker PF Udonis Haslem C Shaquille O'Neal - SF James Posey PG Gary Payton C Alonzo Mourning SG Derek Anderson PF Wayne Simien C Michael Doleac SF Jason Kapono SF Dorell Wright C Earl Barron SG Mike Gansley Game Tempo 25 Crash Boards 65 Fast Break 80 Def Pressure 75 Help Defense Strength 90 Help Recovery Speed 50 Pound Ball Inside 70 Settle for Jumpers 60 Rely on 3PT Shot 43 Attack the Basket 50 Finish Strong at Basket 55 Look for Post Players 86 Isolate Perimeter Players 30 Dribble with Flair 25 Play with Finesse 90 Follow Missed Shots 46 Play with Flair 10 Prone to Foul 53 Clog Passing Lanes 10 Reach on Defense 50 Contest Shots 71 Hornets ------- Offense 67 Defense 68 Overall 69 PG Chris Paul SG Desmond Mason SF Peja Stojakovic PF David West C Tyson Chandler - SF Rasual Butler PF Marc Jackson C Hilton Armstrong PG Bobby Jackson PF Brandon Bass PF Cedric Simmons PG Jannero Pargo SF Marcus Fizer Game Tempo 50 Crash Boards 25 Fast Break 15 Def Pressure 35 Help Defense Strength 50 Help Recovery Speed 40 Pound Ball Inside 57 Settle for Jumpers 50 Rely on 3PT Shot 40 Attack the Basket 49 Finish Strong at Basket 10 Look for Post Players 67 Isolate Perimeter Players 0 Dribble with Flair 0 Play with Finesse 90 Follow Missed Shots 55 Play with Flair 0 Prone to Foul 44 Clog Passing Lanes 20 Reach on Defense 50 Contest Shots 40 Jazz ---- Offense 62 Defense 79 Overall 75 PG Deron Williams SG Gordan Giricek SF Andrei Kirilenko PF Mehmet Okur PF Carlos Boozer - SF Matt Harpring PG Derek Fisher SG Ronnie BRewer C Jarron Collins C Rafael Araujo SG C.J. Miles PG Milt Palacio Game Tempo 21 Crash Boards 85 Fast Break 50 Def Pressure 25 Help Defense Strength 90 Help Recovery Speed 33 Pound Ball Inside 44 Settle for Jumpers 66 Rely on 3PT Shot 50 Attack the Basket 50 Finish Strong at Basket 10 Look for Post Players 66 Isolate Perimeter Players 0 Dribble with Flair 0 Play with Finesse 90 Follow Missed Shots 90 Play with Flair 0 Prone to Foul 86 Clog Passing Lanes 20 Reach on Defense 50 Contest Shots 48 Kings ----- Offense 75 Defense 75 Overall 75 PG Mike Bibby SG Bonzi Wells SF Ron Artest PF Kenny Thomas C Brad Miller - PF Shareef Abdur-Rahim SG Francisco Garcia SG John Salmons C Loren Woods SG Quincy Douby SF Corliss Williamson SF Sergei Monia C Vitaly Potapenko Game Tempo 100 Crash Boards 25 Fast Break 85 Def Pressure 40 Help Defense Strength 56 Help Recovery Speed 53 Pound Ball Inside 43 Settle for Jumpers 55 Rely on 3PT Shot 40 Attack the Basket 40 Finish Strong at Basket 35 Look for Post Players 60 Isolate Perimeter Players 12 Dribble with Flair 14 Play with Finesse 70 Follow Missed Shots 37 Play with Flair 8 Prone to Foul 30 Clog Passing Lanes 48 Reach on Defense 50 Contest Shots 66 Knicks Offense 66 Defense 61 Overall 62 PG Stephon Marbury SG Jamal Crawford SG Jalen Rose PF Channing Frye C Eddy Curry - PG Steve Francis SG Jared Jeffries SF Quentin Richardson PF David Lee PF Malik Rose PG Nate Robinson SF Renaldo Balkman C Jerome James PF Maurice Taylor Game Tempo 55 Crash Boards 40 Fast Break 55 Def Pressure 30 Help Defense Strength 40 Help Recovery Speed 30 Pound Ball Inside 90 Settle for Jumpers 30 Rely on 3PT Shot 25 Attack the Basket 50 Finish Strong at Basket 20 Look for Post Players 80 Isolate Perimeter Players 65 Dribble with Flair 35 Play with Finesse 90 Follow Missed Shots 90 Play with Flair 25 Prone to Foul 90 Clog Passing Lanes 33 Reach on Defense 50 Contest Shots 30 Lakers ------ Offense 76 Defense 75 Overall 75 PG Smush Parker SG Kobe Bryant SF Lamar Odom PF Kwame Brown C Chris Mihm - PF Vladamir Radmanovic PG Jordan Farmar SG Maurice Evans PF Brian Cook SF Luke Walton C Andrew Bynum PG Sasha Vijacic SG Aaron McKie Game Tempo 60 Crash Boards 65 Fast Break 65 Def Pressure 55 Help Defense Strength 80 Help Recovery Speed 40 Pound Ball Inside 50 Settle for Jumpers 58 Rely on 3PT Shot 57 Attack the Basket 50 Finish Strong at Basket 45 Look for Post Players 50 Isolate Perimeter Players 50 Dribble with Flair 10 Play with Finesse 65 Follow Missed Shots 64 Play with Flair 5 Prone to Foul 51 Clog Passing Lanes 33 Reach on Defense 50 Contest Shots 60 Magic ----- Offense 66 Defense 75 Overall 69 PG Jameer Nelson SG J.J. Redick SF Grant Hill PF Dwight Howard C Tony Battie - SF Hedo Turkoglu PG Keyon Dooling C Darko Milicic SF Trevor Ariza PF Pat Garrity SG Keith Bogans PG Carlos Arroyo PF Bo Outlaw PG Travis Diener Game Tempo 65 Crash Boards 65 Fast Break 70 Def Pressure 55 Help Defense Strength 80 Help Recovery Speed 40 Pound Ball Inside 77 Settle for Jumpers 37 Rely on 3PT Shot 40 Attack the Basket 48 Finish Strong at Basket 25 Look for Post Players 80 Isolate Perimeter Players 40 Dribble with Flair 5 Play with Finesse 90 Follow Missed Shots 73 Play with Flair 5 Prone to Foul 72 Clog Passing Lanes 20 Reach on Defense 50 Contest Shots 49 Mavericks --------- Offense 83 Defense 78 Overall 83 PG Jason Terry PG Devin Harris SF Josh Howard PF Dirk Nowitzkit C Erick Dampier - SG Jerry Stackhouse C DeSagana Diop PG Anthony Johnson PF Austin Croshere SG Greg Buckner SF Devean George SG Maurice Ager C DJ Mbenga SF Ndudi Ebi Game Tempo 65 Crash Boards 55 Fast Break 85 Def Pressure 65 Help Defense Strength 90 Help Recovery Speed 50 Pound Ball Inside 43 Settle for Jumpers 60 Rely on 3PT Shot 45 Attack the Basket 50 Finish Strong at Basket 45 Look for Post Players 66 Isolate Perimeter Players 10 Dribble with Flair 6 Play with Finesse 32 Follow Missed Shots 90 Play with Flair 0 Prone to Foul 56 Clog Passing Lanes 60 Reach on Defense 50 Contest Shots 70 Nets ---- Offense 69 Defense 83 Overall 82 PG Jason Kidd SG Vince Carter SF Richard Jefferson PF Jason Collins C Nenad Krstic PF Cliff Robinson PG Marcus Williams SF Bostjan Nachbar SG Antoine Wright SG Eddie House C Mikki Moore PF Josh Boone PG Jeff McInnis Game Tempo 30 Crash Boards 35 Fast Break 30 Def Pressure 65 Help Defense Strength 86 Help Recovery Speed 49 Pound Ball Inside 57 Settle for Jumpers 60 Rely on 3PT Shot 47 Attack the Basket 41 Finish Strong at Basket 60 Look for Post Players 62 Isolate Perimeter Players 20 Dribble with Flair 5 Play with Finesse 70 Follow Missed Shots 28 Play with Flair 50 Prone to Foul 70 Clog Passing Lanes 30 Reach on Defense 50 Contest Shots 69 Nuggets ------- Offense 71 Defense 79 Overall 75 PG Andre Miller SG J.R. Smith SF Carmelo Anthony PF Kenyon Martin C Marcus Camby - PF Nene PG Earl Boykins SF Eduardo Najera PF Joe Smith SF Linas Klieza SG Julius Hodge PF Reggie Evans Game Tempo 60 Crash Boards 50 Fast Break 50 Def Pressure 40 Help Defense Strength 60 Help Recovery Speed 45 Pound Ball Inside 63 Settle for Jumpers 40 Rely on 3PT Shot 16 Attack the Basket 47 Finish Strong at Basket 30 Look for Post Players 70 Isolate Perimeter Players 35 Dribble with Flair 5 Play with Finesse 66 Follow Missed Shots 46 Play with Flair 13 Prone to Foul 57 Clog Passing Lanes 62 Reach on Defense 50 Contest Shots 51 Pacers ------ Offense 68 Defense 81 Overall 76 PG Jamaal Tinsley SG Stephen Jackson SF Danny Granger PF Al Harrington PF Jermaine O'Neal - SG Marquis Daniels PG Saruna Jasikevicius C Jeff Foster PG Darrell Armstrong SF Shawne Williams C David Harrison C John Edwards Game Tempo 10 Crash Boards 25 Fast Break 40 Def Pressure 55 Help Defense Strength 80 Help Recovery Speed 80 Pound Ball Inside 25 Settle for Jumpers 60 Rely on 3PT Shot 65 Attack the Basket 37 Finish Strong at Basket 30 Look for Post Players 82 Isolate Perimeter Players 5 Dribble with Flair 0 Play with Finesse 95 Follow Missed Shots 55 Play with Flair 0 Prone to Foul 37 Clog Passing Lanes 20 Reach on Defense 50 Contest Shots 82 Pistons ------- Offense 73 Defense 87 Overall 84 PG Chauncey Billups SG Richard Hamilton SF Tayshaun Prince PF Rasheed Wallace C Nazr Mohammed - PF Antonio McDyess SG Flip Murray C Dale Davis SG Carlos Delfino PG Lindsey Hunter PF Jason Maxiell SF Ronald Dupree Game Tempo 30 Crash Boards 95 Fast Break 40 Def Pressure 80 Help Defense Strength 83 Help Recovery Speed 63 Pound Ball Inside 10 Settle for Jumpers 50 Rely on 3PT Shot 45 Attack the Basket 10 Finish Strong at Basket 15 Look for Post Players 71 Isolate Perimeter Players 10 Dribble with Flair 5 Play with Finesse 65 Follow Missed Shots 64 Play with Flair 5 Prone to Foul 10 Clog Passing Lanes 50 Reach on Defense 50 Contest Shots 69 Raptors ------- Offense 75 Defense 55 Overall 69 PG T.J. Ford SF Morris Peterson SF Andrea Bargnani PF Chris Bosh C Rasho Nesterovic - SG Fred Jones SF Joey Graham C Pape Sow PG Jose Calderon SG Anthoney Parker PF Kris Humphies PG Darrick Martin Game Tempo 60 Crash Boards 5 Fast Break 70 Def Pressure 20 Help Defense Strength 42 Help Recovery Speed 13 Pound Ball Inside 43 Settle for Jumpers 55 Rely on 3PT Shot 60 Attack the Basket 50 Finish Strong at Basket 15 Look for Post Players 82 Isolate Perimeter Players 22 Dribble with Flair 5 Play with Finesse 50 Follow Missed Shots 37 Play with Flair 10 Prone to Foul 73 Clog Passing Lanes 27 Reach on Defense 50 Contest Shots 44 Rockets ------- Offense 71 Defense 86 Overall 79 PG Rafer Alston SF Tracy McGrady SF Shane Battier PF Juwan Howard C Yao Ming - PG Luther Head SG Kirk Snyder C Dikembe Mutombo SF Ryan Bowen PF Maciej Lampe PG Bob Sura SG David Wesley Game Tempo 30 Crash Boards 55 Fast Break 45 Def Pressure 75 Help Defense Strength 89 Help Recovery Speed 42 Pound Ball Inside 27 Settle for Jumpers 50 Rely on 3PT Shot 55 Attack the Basket 28 Finish Strong at Basket 40 Look for Post Players 79 Isolate Perimeter Players 15 Dribble with Flair 10 Play with Finesse 70 Follow Missed Shots 46 Play with Flair 7 Prone to Foul 63 Clog Passing Lanes 35 Reach on Defense 50 Contest Shots 73 Sonics ------ Offense 79 Defense 59 Overall 73 PG Luke Ridnour SG Ray Allen SF Rashard Lewis PF Chris Wilcoz C Robert Swift - PF Earl Watson PF Nick Collison C Saer Sene SF Damien Wilkins PF Danny Fortson C Johan Petroo PG Mike Wilks Game Tempo 40 Crash Boards 80 Fast Break 75 Def Pressure 30 Help Defense Strength 22 Help Recovery Speed 14 Pound Ball Inside 30 Settle for Jumpers 60 Rely on 3PT Shot 63 Attack the Basket 42 Finish Strong at Basket 10 Look for Post Players 65 Isolate Perimeter Players 20 Dribble with Flair 0 Play with Finesse 60 Follow Missed Shots 80 Play with Flair 0 Prone to Foul 66 Clog Passing Lanes 58 Reach on Defense 50 Contest Shots 13 Spurs ----- Offense 71 Defense 94 Overall 90 PG Tony Parker SG Manu Ginobili SF Bruce Bowen PF Tim Duncan C Francisco Elson - SG Michael Finley SG Brent Barry PF Robert Horry SF Eric Williams PG Beno Udrih PF Fabricio Oberto PG Jacque Vaughn Game Tempo 40 Crash Boards 95 Fast Break 60 Def Pressure 90 Help Defense Strength 86 Help Recovery Speed 82 Pound Ball Inside 70 Settle for Jumpers 50 Rely on 3PT Shot 36 Attack the Basket 49 Finish Strong at Basket 10 Look for Post Players 95 Isolate Perimeter Players 20 Dribble with Flair 5 Play with Finesse 80 Follow Missed Shots 46 Play with Flair 0 Prone to Foul 39 Clog Passing Lanes 33 Reach on Defense 50 Contest Shots 90 Suns ---- Offense 94 Defense 80 Overall 90 PG Steve Nash SG Raja Bell SF Shawn Marion PF Boris Diaw C Amare Stoudemire - PG Leandro Barbosa C Kurt Thomas SF James Jones PG Marcus Banks PF Pat Burke SF Eric Piatkowski C Sean Marks SG Dijon Thompson Game Tempo 100 Crash Boards 25 Fast Break 100 Def Pressure 50 Help Defense Strength 40 Help Recovery Speed 50 Pound Ball Inside 17 Settle for Jumpers 60 Rely on 3PT Shot 96 Attack the Basket 5 Finish Strong at Basket 50 Look for Post Players 90 Isolate Perimeter Players 0 Dribble with Flair 20 Play with Finesse 75 Follow Missed Shots 10 Play with Flair 60 Prone to Foul 38 Clog Passing Lanes 62 Reach on Defense 50 Contest Shots 43 T'Wolves -------- Offense 71 Defense 77 Overall 76 PG Mike James SG Randy Foye SG Ricky Davis PF Kevin Garnett C Mark Blount - SG Trenton Hassell PG Marko Jaric PF Eddie Griffin SF Justin Reed SG Rashad McCants PF Mark Madsen PG Tony Hudsen Game Tempo 60 Crash Boards 60 Fast Break 55 Def Pressure 65 Help Defense Strength 90 Help Recovery Speed 59 Pound Ball Inside 30 Settle for Jumpers 60 Rely on 3PT Shot 35 Attack the Basket 42 Finish Strong at Basket 50 Look for Post Players 63 Isolate Perimeter Players 45 Dribble with Flair 18 Play with Finesse 50 Follow Missed Shots 46 Play with Flair 0 Prone to Foul 61 Clog Passing Lanes 31 Reach on Defense 50 Contest Shots 71 Warriors -------- Offense 68 Defense 62 Overall 65 PG Baron Davis SG Jason Richardson SF Mike Dunleavy PF Troy Murphy C Adonal Foyle - SG Mickael Pietrus SG Monta Ellis C Ike Diogu PG Keith McLeod PF Andris Perkins C Patrick O'Bryant SG Devin Brown PF Zarko Cabarkapa PF Chris Taft Game Tempo 100 Crash Boards 0 Fast Break 50 Def Pressure 10 Help Defense Strength 20 Help Recovery Speed 71 Pound Ball Inside 50 Settle for Jumpers 58 Rely on 3PT Shot 71 Attack the Basket 41 Finish Strong at Basket 50 Look for Post Players 50 Isolate Perimeter Players 31 Dribble with Flair 31 Play with Finesse 70 Follow Missed Shots 46 Play with Flair 35 Prone to Foul 68 Clog Passing Lanes 20 Reach on Defense 50 Contest Shots 48 Wizards ------- Offense 82 Defense 66 Overall 77 PG Gilbert Arenas SG DeShawn Stevenson SF Caron Butler PF Antawn Jamison C Brendan Haywood - PG Antonio Daniels SF Jarvis Hayes PF Darius Songaila C Etan Thomas PF Michael Ruffin C Calvin Booth SF Andray Blatche C Peter Ramos Game Tempo 80 Crash Boards 40 Fast Break 75 Def Pressure 25 Help Defense Strength 0 Help Recovery Speed 60 Pound Ball Inside 43 Settle for Jumpers 66 Rely on 3PT Shot 42 Attack the Basket 48 Finish Strong at Basket 20 Look for Post Players 43 Isolate Perimeter Players 50 Dribble with Flair 25 Play with Finesse 100 Follow Missed Shots 73 Play with Flair 0 Prone to Foul 57 Clog Passing Lanes 48 Reach on Defense 50 Contest Shots 40 50's/60's Offense 100 Defense 100 Overall 100 Game Tempo 65 Crash Boards 75 Fast Break 78 Def Pressure 55 Help Defense Strength 89 Help Recovery Speed 60 Pound Ball Inside 27 Settle for Jumpers 70 Rely on 3PT Shot 55 Attack the Basket 28 Finish Strong at Basket 40 Look for Post Players 60 Isolate Perimeter Players 15 Dribble with Flair 60 Play with Finesse 70 Follow Missed Shots 46 Play with Flair 7 Prone to Foul 63 Clog Passing Lanes 35 Reach on Defense 50 Contest Shots 73 70's East Offense 100 Defense 100 Overall 100 Game Tempo 78 Crash Boards 35 Fast Break 90 Def Pressure 50 Help Defense Strength 86 Help Recovery Speed 82 Pound Ball Inside 70 Settle for Jumpers 50 Rely on 3PT Shot 36 Attack the Basket 70 Finish Strong at Basket 10 Look for Post Players 95 Isolate Perimeter Players 20 Dribble with Flair 75 Play with Finesse 80 Follow Missed Shots 46 Play with Flair 50 Prone to Foul 39 Clog Passing Lanes 33 Reach on Defense 50 Contest Shots 90 70's West Offense 100 Defense 100 Overall 100 Game Tempo 90 Crash Boards 50 Fast Break 90 Def Pressure 75 Help Defense Strength 90 Help Recovery Speed 50 Pound Ball Inside 70 Settle for Jumpers 60 Rely on 3PT Shot 43 Attack the Basket 50 Finish Strong at Basket 55 Look for Post Players 80 Isolate Perimeter Players 30 Dribble with Flair 80 Play with Finesse 90 Follow Missed Shots 46 Play with Flair 60 Prone to Foul 53 Clog Passing Lanes 10 Reach on Defense 50 Contest Shots 71 80's East Offense 100 Defense 100 Overall 100 Game Tempo 84 Crash Boards 65 Fast Break 65 Def Pressure 80 Help Defense Strength 86 Help Recovery Speed 49 Pound Ball Inside 57 Settle for Jumpers 68 Rely on 3PT Shot 47 Attack the Basket 50 Finish Strong at Basket 60 Look for Post Players 47 Isolate Perimeter Players 20 Dribble with Flair 84 Play with Finesse 70 Follow Missed Shots 28 Play with Flair 74 Prone to Foul 70 Clog Passing Lanes 30 Reach on Defense 50 Contest Shots 69 80's West Offense 100 Defense 100 Overall 100 Game Tempo 86 Crash Boards 25 Fast Break 78 Def Pressure 76 Help Defense Strength 79 Help Recovery Speed 65 Pound Ball Inside 17 Settle for Jumpers 60 Rely on 3PT Shot 96 Attack the Basket 50 Finish Strong at Basket 50 Look for Post Players 90 Isolate Perimeter Players 0 Dribble with Flair 73 Play with Finesse 75 Follow Missed Shots 10 Play with Flair 78 Prone to Foul 38 Clog Passing Lanes 62 Reach on Defense 50 Contest Shots 43 90's East Offense 99 Defense 100 Overall 99 Game Tempo 91 Crash Boards 95 Fast Break 90 Def Pressure 94 Help Defense Strength 90 Help Recovery Speed 50 Pound Ball Inside 70 Settle for Jumpers 60 Rely on 3PT Shot 43 Attack the Basket 50 Finish Strong at Basket 85 Look for Post Players 80 Isolate Perimeter Players 30 Dribble with Flair 81 Play with Finesse 90 Follow Missed Shots 46 Play with Flair 84 Prone to Foul 53 Clog Passing Lanes 10 Reach on Defense 60 Contest Shots 71 90's West Offense 100 Defense 100 Overall 100 Game Tempo 98 Crash Boards 30 Fast Break 84 Def Pressure 76 Help Defense Strength 83 Help Recovery Speed 63 Pound Ball Inside 10 Settle for Jumpers 60 Rely on 3PT Shot 45 Attack the Basket 50 Finish Strong at Basket 96 Look for Post Players 20 Isolate Perimeter Players 10 Dribble with Flair 5 Play with Finesse 65 Follow Missed Shots 64 Play with Flair 86 Prone to Foul 10 Clog Passing Lanes 50 Reach on Defense 50 Contest Shots 69 2000 Offense 64 Defense 59 Overall 61 Game Tempo 94 Crash Boards 40 Fast Break 91 Def Pressure 55 Help Defense Strength 86 Help Recovery Speed 82 Pound Ball Inside 70 Settle for Jumpers 50 Rely on 3PT Shot 36 Attack the Basket 50 Finish Strong at Basket 86 Look for Post Players 95 Isolate Perimeter Players 20 Dribble with Flair 65 Play with Finesse 80 Follow Missed Shots 46 Play with Flair 90 Prone to Foul 39 Clog Passing Lanes 33 Reach on Defense 50 Contest Shots 90 2001 Offense 95 Defense 87 Overall 91 Game Tempo 78 Crash Boards 65 Fast Break 98 Def Pressure 80 Help Defense Strength 90 Help Recovery Speed 55 Pound Ball Inside 70 Settle for Jumpers 60 Rely on 3PT Shot 43 Attack the Basket 50 Finish Strong at Basket 84 Look for Post Players 80 Isolate Perimeter Players 30 Dribble with Flair 70 Play with Finesse 90 Follow Missed Shots 46 Play with Flair 78 Prone to Foul 53 Clog Passing Lanes 10 Reach on Defense 50 Contest Shots 71 2002 Offense 87 Defense 92 Overall 90 Game Tempo 85 Crash Boards 65 Fast Break 65 Def Pressure 74 Help Defense Strength 40 Help Recovery Speed 60 Pound Ball Inside 17 Settle for Jumpers 60 Rely on 3PT Shot 96 Attack the Basket 50 Finish Strong at Basket 90 Look for Post Players 90 Isolate Perimeter Players 0 Dribble with Flair 64 Play with Finesse 75 Follow Missed Shots 10 Play with Flair 64 Prone to Foul 38 Clog Passing Lanes 62 Reach on Defense 50 Contest Shots 43 2003 Offense 100 Defense 100 Overall 100 Game Tempo 100 Crash Boards 55 Fast Break 95 Def Pressure 84 Help Defense Strength 86 Help Recovery Speed 53 Pound Ball Inside 57 Settle for Jumpers 60 Rely on 3PT Shot 47 Attack the Basket 50 Finish Strong at Basket 95 Look for Post Players 47 Isolate Perimeter Players 20 Dribble with Flair 88 Play with Finesse 70 Follow Missed Shots 28 Play with Flair 74 Prone to Foul 70 Clog Passing Lanes 30 Reach on Defense 50 Contest Shots 69 2004 Offense 73 Defense 91 Overall 82 Game Tempo 100 Crash Boards 55 Fast Break 95 Def Pressure 80 Help Defense Strength 50 Help Recovery Speed 50 Pound Ball Inside 50 Settle for Jumpers 50 Rely on 3PT Shot 50 Attack the Basket 50 Finish Strong at Basket 50 Look for Post Players 50 Isolate Perimeter Players 50 Dribble with Flair 50 Play with Finesse 50 Follow Missed Shots 50 Play with Flair 50 Prone to Foul 50 Clog Passing Lanes 50 Reach on Defense 50 Contest Shots 50 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {15.0} Codes xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Here's a list of the known codes. There will be more on the way. Enter these in Features. I believe they are cap sensitive. topps2ksports - Unlocks Topps 2K Sports All-Stars. ironman - Maximum durability for a quick game. norest - Maximum stamina for a quick game. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {16.0} FAQ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Q: Can you change positions for the players in this game? A: Nope. Q: How often are there online roster updates? A: It usually comes after the 360 version. Q: Is there a 24/7 Mode in this game? A: Only in the 360 version. Q: My player's rating keeps getting lower in Association Mode. Why? A: Progressive Fatigue, or just aging. If your player is 30 and above, their stats will slowly deteriorate over time till they end up like Dikembe Mutombo. If the player is still young, try giving him some rest. Give your team a day off instead of practice or play him for less minutes. Q: How do I get my player's rating higher in Association Mode? A: Each player has their own potential. Try doing development workouts. Their stats will also automatically rise/fall at the start of a new season. Q: Why do my sliders keep resetting and my cheats not save? A: Because you didn't save your settings. After doing what you need to do, go to Save Settings. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {17.0} Conclusion xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Thanks for reading my FAQ. I hope it helps on your ability to play NBA 2K7. Before you ask, no I don't have online so I can't play any of your guys. If you ever need something, just give me a holler. E-mail's at the very top of the FAQ. Long Live the PS2! ~strawhat PS. I'm a Knicks fan. Don't laugh. Credits *~-~-~-~* ~Thanks to CJayC of GameFAQs for the disclaimer ~IGN for a sweet roster page ------------------------------------------------------------------------------ Copyright 2006 {c} MG(Strawhat) END OF FILE