_____ ____ ___ / \ \ \/ / / \ / \ \ / / Y \/ \ \____|__ /___/\ \ \/ \_/ _________ _____.__ / _____/__ ________ ____________/ ____\ | ___.__. \_____ \| | \____ \_/ __ \_ __ \ __\| |< | | / \ | / |_> > ___/| | \/| | | |_\___ | /_______ /____/| __/ \___ >__| |__| |____/ ____| \/ |__| \/ \/ Trick List This is a full list of tricks that can be performed in MX Superfly along with their base point values. (Points earned can be affected by landing quality, repetition, and sequence bonuses.) In the case of two and three button tricks, only the last button in the sequence must follow the (TAP / PRESS / HOLD) instruction for the trick. The others must be tapped quickly. *NOTE: For HOLD tricks, the point value will increase the longer you hold the trick. The value listed is for the minimum hold time. S denotes SQUARE; T denotes TRIANGLE. Some possible combinations do not yield tricks. ONE BUTTON TRICKS: X (TAP).......Superman Seat Grab.............120 X (PRESS).....Superman Indian................150 X (HOLD)......Superfly.......................150* O (TAP).......No Hander......................100 O (PRESS).....Nothing........................120 O (HOLD)......Nothing Mute...................140* S (TAP).......Nac Nac........................110 S (PRESS).....Nac Nac Lookback...............140 S (HOLD)......One-Handed Nac Nac.............150* T (TAP).......Heel Clicker...................100 T (PRESS).....Rodeo Air......................140 T (HOLD)......Extended Rodeo Air.............140* TWO BUTTON TRICKS: XX (TAP)......Mulisha Air....................150 XX (PRESS)....Mulisha Indian Air.............250 XX (HOLD).....Rock Solid.....................250* XS (TAP)......Stork..........................175 XS (PRESS)....Tsunami........................250 XS (HOLD).....Kiss of Death Indian...........275* XT (TAP)......Hart Attack....................220 XT (PRESS)....Helicopter.....................330 XT (HOLD).....Oxecutioner....................330* OX (TAP)......Cordova........................180 OX (PRESS)....Super Cordova..................230 OX (HOLD).....Extended Super Cordova.........230* OO (TAP)......La-Z-Boy.......................150 OO (HOLD).....Extended La-Z-Boy..............200* OT (TAP)......Cliff Hanger..........................180 OT (PRESS)....Cliff Hanger Lookback.................300 OT (HOLD).....Extended Cliff Hanger LB..............300* SX (TAP)......Catwalk...............................230 SX (PRESS)....One-Handed Catwalk....................300 SX (HOLD).....No-Handed Catwalk.....................300* SO (TAP)......Can Can...............................190 SO (PRESS)....Disco Can.............................240 SO (HOLD).....Extended Disco Can....................240* SS (TAP)......Cat Nac...............................200 SS (PRESS)....9 O'Clock Nac.........................275 SS (HOLD).....One-Handed 9 O'Clock Nac..............300* ST (TAP)......Super Can.............................220 ST (PRESS)....Super Switchblade.....................300 ST (HOLD).....One-Hand Super Switchblade............350* TO (TAP)......Shao-Lin..............................200 TO (PRESS)....Shao-Lin Rodeo Air....................250 TO (HOLD).....Extended Shao-Lin Rodeo...............250* TS (TAP)......Stalefish.............................200 TS (PRESS)....Saran Wrap............................250 TS (HOLD).....Twitch................................300* TT (TAP)......Bar Hop...............................150 TT (PRESS)....Starfish..............................225 TT (HOLD).....Extended Starfish.....................225* THREE BUTTON TRICKS: XXT (TAP).....Mulisha Indian to Helicopter..........650 XSO (TAP).....Stork to McMetz.......................600 XST (TAP).....Experimental Olympian.................500 XTX (TAP).....Experimental Flip.....................450 XTT (TAP).....Mulisha Air to Heel Clicker...........500 OXS (TAP).....Cordova to 9 O'Clock Nac..............600 OTT (TAP).....Seat Stand............................300 OTT (PRESS)...Surfer................................450 OTT (HOLD)....Surfer Lookback.......................450* SOO (TAP).....Pendulum..............................450 SOO (PRESS)...Super Pendulum........................500 SSS (TAP).....Nac Nac to One Handed 9 O Clock Nac...560 SST (TAP).....Cat Nac to Stalefish..................600 TXT (TAP).....Experimental Break....................650 TOO (TAP).....McMetz................................300 TOO (PRESS)...Extended McMetz.......................440 TOT (TAP).....Shao-Lin to Oxecutioner...............660 TSS (TAP).....Saran Wrap to Nac Nac Lookback........550 TTX (TAP).....Bar Hop to Superman Indian............630 TTO (TAP).....Experimental Propeller................540 OTHER TRICKS: Hart Breaker (Backflip)....100 Double Hart Breaker........200 Triple Hart Breaker........300 Quadruple Hart Breaker.....400 Suicide Flip (Frontflip)...250 Double Suicide Flip........500 Triple Suicide Flip........750 Fakie......................100 Fakie Launch...............50 180 Rotate.................200 360 Rotate.................400 540 Rotate.................600 Tail Whip..................50 Tabletop Whip..............100 Super Whip.................150/200** Inverted Whip..............250/300** Barrel Roll................350/400/450** Stoppie....................40 Extended Stoppie...........80 Hyper-Stoppie..............120 Super Stoppie..............160 Mega-Stoppie...............200 Mondo-Stoppie..............240 Ultra-Stoppie..............280 Championship Stoppie.......320 Unbelievable Stoppie.......360 Wheelie....................40 Extended Wheelie...........80 Hyper-Wheelie..............120 Super Wheelie..............160 Mega-Wheelie...............200 Mondo-Wheelie..............240 Ultra-Wheelie..............280 Championship Wheelie.......320 Unbelievable Wheelie.......360 **: For whips, some whips with the same names can provide different scores based on the length of the whip. "Barrel roll" is the name given to everything from a full barrel roll to a double barrel roll. After 450, additional whip length won't increase the score. A fakie usually occurs when you come down from a ramp backward and hang on; fakie launches occur when this action bounces you upward. To perform a stoppie, hold the brake and shift your weight forward. Wheelies are more difficult. You'll have to try and find a small obstacle to start yourself on and try to maintain control. Starting the wheelie will require rearward weight shift. To perform a whip, hold R1 (PS2) and push the right analog stick left or right (midair.) Flips are done by shifting your weight forward or backward while in midair; rotations can be done by pushing the right analog stick left or right in midair. LEGAL: All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. I made this guide using my own research by playing the game and attempting all possible trick combinations. My descriptions are all original. V 1.02 VERSION HISTORY: X.XX: YYYY-MM-DD: NOTES 1.00: 2012-06-07: Original version 1.01: 2014-09-04: Added Quadruple Hart Breaker. I managed to get this trick to appear on the screen with a points value, but never landed it. 1.02: 2015-08-09: Spelling correction, added date format Copyright 2012; GameFAQS user: SHAD0WC0BRA