King's Field (JP) - Class System FAQ - Version 0.96 by MMDE [TOC] - Table of Contents [INT] - Introduction [CLA] - Explanation of the Class system [AFT] - How the Class system affects the game [SWM] - Swordmaster and Sword Magic [UPG] - How to quickly upgrade class [STR] - Quickly increase secret STR counter [MAG] - Quickly increase secret MAG counter [SPL] - Magic spells and how they affect the secret MAG counter [RES] - How and where to restore MP [GSP] - Grind spots [2DO] - To-do list [CLG] - Change log [CRD] - Credits [INT] - Introduction I really liked playing this game, but I wanted to play around with it a bit more to figure out if there was some unused stuff and do various tests for stuff I wanted to know more about. There's really not that much information out there for this game. Most of it is spread out over a lot of old fan websites, which can be quite hard to navigate and make any sense of. One thing I never really found a good answer to was the class system, and that is where this guide comes into the picture. I did various experiments by editing the memory of the game while playing it. While editing what I thought was the STR or MAG stat I all of a sudden changed class. My character's STR and MAG stats weren't affected. That's when I got the idea of writing this guide. From what I've read people wonder how to become the various classes, and especially the Swordmaster class. A common misconception as to how it works is there is a level requirement (level 20). I can safely say there is no level requirement. I can also safely say there is no requirement of becoming the Swordmaster class to enter the sealed door on the fifth floor, to upgrade the Dragon Sword to the Moonlight Sword or to beat the game. [CLA] - Explanation of the Class system The class system is determined by two values, more precisely your STR and MAG stats. The STR and MAG stats gets higher whenever you level up and when a secret counter reaches 100 for either STR or MAG. When the secret counter reaches 100 for either of the stats that stat will get one higher and the counter resets. Whenever you hit an enemy with a physical attack with your weapon, the secret STR counter gets increased by one. The secret MAG counter works much the same way, but how much it gets increased by depends on the spell used and how much damage it does. Sword magic also increase the secret MAG counter. You can also use a Verdite to increase your MAG stat. When the stats reach a certain number the class changes. The whole system works on an iteration of 20. Both stats start at 20, the first upgrades for each stat is at 40, and the last ones are at 60. |---------------------------------| | STR | MAG | Class | |---------------------------------| | -1