Ico FAQ/Walkthrough Created on October 23. 2002 Completed on October 27, 2002 By JC DentonDX =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ICO - FAQ/Walkthrough, hosted on GameFAQs.com =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ----------------- Table of Contents ----------------- Section 1 - Playing Ico I .controls II .basics III .playing the game Section 2 - FAQ Information I .Introduction II .Legal Agreement III .Contact Information Section 3 - The Walkthrough I .The Tombs II .Fear of Falling III .Symmetry IV .Water & Wood V .The Sea VI .The Queen VII .Afterword Section 4 - Other I .Codes II .Thanks III .Final Notes. ____________________________________ /____________________________________\ /Section 1 - Game Controls and Basics \ \ ____________________________________ / \____________________________________/ ------------ I. Controls ------------ Ico can work on either a DualShock, or Dual Shock2. R1.......................Call Yorda/Help Yorda R2.......................Zoom In R3.......................None L1.......................None L2.......................None L3.......................None Circle...................Activate/Pick Up Throw X........................Release Triangle.................Leaping/Pulling in stand Square...................Strike/Swing Start....................Pause Menu Select...................None Up.......................Movement Down.....................Movement Left.....................Movement Right....................Movement Left Analog..............Movement Right Analog.............View Surroundings Analog Button............Toggle On/Off Analog (disabled) ---------- II. Basics ---------- |Controling Ico| There are many things to know how to do in Ico in order to complete certain obstacles. Different people get stuck on different things. Ladders- To climb a ladder, go up to it and press up on the left analog stick to climb up. If you call Yorda with R1, she will climb ladders, among the small amount of things she can do. Chains- People have had trouble swinging on these chains. When you are on a chain, you can hold CIRCLE to swing, and you can, while swinging, press TRIANGLE and lunge away off of the chain in the direction you are facing. You can drop off of a chain by pressing X. Leaping- When walking or running, press TRIANGLE. You sometimes need to get across wide gaps by doing this. When there is a unusually wide gap, you can sometimes press R1 to help Yorda across. Shimmying- There are usually horizontally shaped ledges for you to climb, walk, or shimmy across in some situations. Pressing X will make you drop down, and pressing TRIANGLE will get you to jump and grab a ledge above you if there is one, otherwise you will fall down a level. |Switches and Levers| To activate a switch, go up to it and press the CIRCLE button. Some switches are pressurized, meaning that when you step on them, the switch activates. Sometimes, you can press one, and it stays activated, but some require you to constantly have weight on them(crates). Levers can be activated by pressing CIRCLE. Levers sometimes activate things close, far away, or either, since it may be a mystery as to what it activated. |Moving Objects| Pushing crates and objects is easy for Ico. Hold the analog to where you want him to push , and hold circle. To pull you hold CIRCLE and hold the analog away from Ico. Press CIRCLE to pick an object up. When you pick something heavy, be sure to hold CIRCLE and the analog to where he is moving, or he will toss it. |Doors| Idol Doors are green, column-like doors usually in rows of 2 or 4, and only can be opened by Yorda. It's really her purpose, and without her, she cannot open them. When you open an Idol Door, the surrounding enemies will all die. Pressure switch doors remain open as long as a pressure switch is activated. Levers can open gates that may be a constriction to Ico and Yorda's Escape, too. |Spirits| Spider Wraith Weak spirits who seem to be scared, and can hurt very little. Sentry There guys are annoying. If you arent careful, one will get Yorda and fly off with her, and you must save her. Sometimes Yorda is stuck in the hole, and you can pull her back out y pressong R1. Fortress Gouls These guys hurt Ico, and use distraction as a key to getting Yorda. --------------------- III. Playing the Game --------------------- Ico, in general, seems to me more of a puzzle than really an adventure game. When playing Ico, your mind should be open, and you should be thinking of every posibility. When Yorda isn't on your screen, then you should be hasty and hurry. When fighting, you should always stand by Yorda just in case the spirirts try to take her. You can , when you do not have a weapon, press SQUARE to lunge Ico's horns at someone. This isn't very effective, so attacking is a better option when you at least have the stick. Stick is a good weapon. It has a double purpose, because it is a good weapon, and it can be used as a torch to light fire. The bad thing is, it does not take off that much damage. The sword is an upgrade in damage, but a degrade in use. It cannot be used as a torch. But, it does deal a heavy amount of damage, later in the game. If you are killed, you can either : 1. LOAD 2. Continue 3. or quit. You loose if: 1. You fall too high 2. The spirits get Yorda. 3. Yorda falls ____________________________________ /____________________________________\ / Section 2 - FAQ Information \ \ ____________________________________ / \____________________________________/ -------------- I.Introduction -------------- Ico is the story of a boy with horns. His name is none other than Ico. He was excommunicated because he has the remains of the curse growing out of his head. He is sent to a large castle to be 'sacraficed'. Upon his escape, he runs into a girl named Yorda. He must help himself and Yorda to escape this evil compound. ------------------- II. Legal Agreement ------------------- Ico is copyrighted Sony Computer Entertainment of America(SCEA). All names, expressions and locations mentioned in this guide are Copyright (c) to SCEA and/or their respective owners. This FAQ is copyright (c) 2002 by Jack Bock, and cannot be edited,used, or copied without my permission. GameFAQs is (c) copyrighted to it's owner, CJayC. This FAQ is for private use only. ------------------------ III. Contact Information ------------------------ I am welcome to accept any corrections/questions/ comments/ or anything you might suggest to add to my guide. Email me anything you want. Email :Chrono_corp@yahoo.com ____________________________________ /____________________________________\ / Section 3 - FAQ/Walkthrouh \ \ ____________________________________ / \____________________________________/ ----------- I.The Tombs ----------- The game starts off with a young boy with a horned hat shown being imprisoned into a large castle-like building. When you get out of the capsule-like prison, head up the stairs on the right side and theres a switch that opens a door below. Go through the door once you hace activated it. When you arrive in this room, there is the sound of fire burning. Climb onto the higher level by going up to it and pressing Triangle, and go to the chain. Get near it and press Triangle to jump and grab onto it, and he will begin to climb up. When you are high enough, you will notice that theres a walkway up there. Hold down circle and he will begin to swing, and time it right, and jump off onto the walkway. Proceed through one of the 3 windows here. When you walk in here, theres a ladder to your right. Climb up it, and go up the spiraling stairs. Once you reach the top, there another chain for you to climb up. Proceed up the spiral-like walkway. A cut scene will appear. Go outside the window to see the outside. On the opposite end from where you came in, theres a window, and climb in it to get around the huge gap. Keep on going up the spiral. There's a switch there. Activate it, and go all the way back down the very bottom. Just fall down the gap, it will save you time.When you get down there, the person in the cage is hanging up too high. Go to the opposite end of the room and climb up the ladder. Get to the very top, and jump onto the cage with Triangle. It will break open the cage. After the scene, you can now get the stick! Yay... Go to the hole before the black thing sucks her down quick! Go to her and press R1 to drag her out. If you do it slow, you will get killed. After this happens, whack the black shadow man a few times till he is gone.Go to the door with her holding your hand. If you loose her, press R1 and she will come to you. When you get to the door, she will magically open it. Go through.Climb up the ledges and make sure she follows you.Go out the door. You are now outside!Go over to the couch and SAVE. ------------------- II. Fear of Falling ------------------- This game gets better and better, doesent it? Get to the other side of the bridge. LOL! Did that scare you? It scared me.She will open another door. As you come in the door will shut behind you, and some shadow people will come. Kill em'. Go down in the ditch and push the box over any direction to reveal some stairs.When you go to the next screen you will be outside. If you left her behind, your screwed. Ok--you will get to a screen where theres a locked door, and you can't get through. Jump down(yes u will live) the side of the wall and theres a switch in the corner. Activate it to unlock the door, and get the girl. When you go to the chain and climb up, soem shadow people will come. Go back down and save the girl. When you do, push the box down to the lower level, and push it up agaisnt the wall. Then, climb back up there with the chain and call her right above the box. He will lower is hand down there and she will grab it.Go through the door up here. When you go outside this door, you will notice the wind blowing and the huge foggy cliff. Do not go off the side of this cliff.Proceed up the stairs. When you get up here, turn and theres another set of stairs. Soem shadow men will come. They are tricky, so be carefull. You can climb a ladder here for an awesome view of the castle. Wow...these graphics are sweet. Anyways...Theres a coutch around there. Save your game.From the coutch, go straght down these stairs. You can look down and see where the bridge fell. Go down the ladder and you will see train tracks. Be sure to WALK SLOW. Go north on them and you will get to a car. The trick to using it is this-- hold circle, and press the analog/direction you want to go and let go to stop. Another coutch already? Wow...guess I'm good at this game. Save if you want to.To get across, you must jump, and when you make it, press R1 so she can jump, too. Jump on the rail and shimmy across. Theres a switch, press it.Go back over there and help her onto the crane. Go back over to the switch and press it. It will send her over and down. Theres a piece of wood you can climb climb. Go to the top and go down the crane's chain. When you get down, jump across to the other side and help her across. Wow, these couches sure are common these days(lol). Save your game.Proceeed inside. Cross the bridge and there is a gap in it. Jump across, and help Yorda across too. At the end are Windows. Climb on the window ceils, and once you reach the top part woith wood, go to the Chandelier. Jump and land on it. A cutscene will interrupt. Go back outside the door to where the couch is. Save if you want to. Go down the stairs and 3 bombs will be there. Pick one up, and go to the door right there. This place look familiar? Go to the wood post and set the bomb beside it. Then, with your stick, light it with the fire from the fallen chandelier. Go to the bomb and ignite. Stand back some. Then, go all the way back up the stairs past the couch and back into the upper level where the bridge is slanted. As you enter, there are some shadow guys. Lots of them. My suggestion is to just run. Go down the slanted bridge and the door will open when Yorda goes with you.It will kill the monters upoon opening the door. When you go through, theres bird monsters that will carry Yorda away! BE CAREFULL! Go through all of the stairs, and you will be gradually going down, until you get to those green doors, thus killing the endless supply of monsters. The gate is open! Hurry!....AWW MAN! SHE JUST HAD TO FALL! Oh well...You will be ordered to leave by this queen woman who is Yorda's mother. For once, theres a couch in a good place. Go and save! Yorda will look at the torches in this courtyard**HINT HINT**. Go to each of them and pull them, and they will all light. Then, go back to the previous screen. Now that all the torches are lit, you can light your stick. Go back towards the enterance of the door where the slanted bridge is, but do not go in there. To the left are some bombs.Pick one up, and take it to the right of the screen.**A way to walk faster: When you have the bomb, just jump across. It's faster than walking with the bomb** Put it where the boards block the way, and go get your stick to ignite the bomb. Get it to the torch and ignite the bomb and stand back some. Go through the door. Upon entering, you will go down 2 flights of stairs, and some shadow people are there to greet you. After they are gone, you can go and save it. When you get down there, to the end with the closed door, you will notice 2 square holes in the ground. Theres a box, and push it into one of the holes. To get the door open with only one box, get Yorda to stand in one of the holes while you zoom inside. Upon entering, go to the right of the screen up a ladder and a chain, go through the dooe and you will be outside. Theres a box, push it down and jump down. Put the box in the hole and take Yorda with you through the door. Leave Yorda in the room and go back to where you pushed the box off the side. There, on the left side of the screen, is a doorway. Go through it. Upon arrival, go to the side and hop over the guide rails, and onto the gray cement-like ledge. When you climb up here, theres a ladder, and get to the top and press triangle. Ico will jump onto the chain and you will see what happens. Once you are on the chain, swing with circle. When you are swinging as high as you can, press X to let go. When you land on it, help Yorda up. Open the doors . Proceed through. Would you look at those water effects? wow...anyways, go up the stairs, and jump up on the ledge. Climb up 3 more ledges until you have room to walk. Walk around to the opposite side, and you will see a good view for your next attempt. Don't worry if you mess up, because you will land in he water and not die. When the windmill blades go up, jump when the piece of wood on the blade is about level to where you can grab onto it. As it goes higher, shimmy to the right. When you are high enough, jump onto the top of the windmill. Go down the walk way, and jump over the broken part of the bridge. When you go down all the ledges and keep going, you will run into a switch. Activating it will half-way extend a bridge. Call Yorda and help her across and go save the game. Then, go back to those doors only she can open witch should be closed right now. Enter them when you open them. When you do, theres a chain for you to climb. it. Hurry and drop down before the shadow things get Yorda.Not too many this time. When you kill them,go up the chain. Then theres a sewer-cage line-up there. Go down the hole with no cage, down into the water towards the back of the screem, and step on the button, and the door will open. Call Yorda, and make sure she is in there with you. The door will most likely close before you get out there, so press the button, and go out the door. Leave Yorda in. Then, go up to where you got in to where Yorda is, and help her up. Take her up the stairs to the green doors that only she can open. When you go in, go up the elavator with Yorda, and you will notice a lever too high to reach. Then, looking up on the ledge, you will see a box that will enable you to reach this lever. Go to the back of the screen, and drop down to where the rubble is. Go over and shimmy across the ledges sticking out, and go up them to the higher level. When you go up there, you will see the box, and a couch. Push the box off and jump down, and some shadow monsters will appear. Kill them, and push it under the lever, and pull it. A chain will lower. Push the box over to thw wall where you jumped down, and get up there, helping Yorda. Save the game. Go across those ledges across the gap to the other side. When you get to the other side with the chain, monsters will come. But do not run to Yorda, because they can't see her, or they can't fly, or maybe they can't fly that high...I don't really know. They won't attack her. You will see a window you need to crash through. Go towards the bottom, and press TRIANGLE when you are swinging pretty good to fly through it. Kill those Shadow men in there, and then push one of the blocks in on the window cill. I prefere the left, because it saves more time, since if you don't hurry up and do this, the shadow men will get her! Push the block on the back wall, and slide it all the way over(should be moving up, then left) and climb up where there is a fence surrounding a walkway. Walk on it till you reach a chain. climb up it fast. Go up these steps to the enterance. Get to the ladder, and climb to the top. Theres a chain there. Swing across, and use the switch. Make sure Yorda is on the brown part to get her across. Go through these doors! FINALLY! ------------ III.Symmetry ------------ Pull the lever and go through the Idol Doors.Cross the battlements to a new screen. There, you can see this new sword you will soon aquire. When you get to the couch, there will be shadow men. Kill them.Defeat them and head through the enterance at the right. Take Yorda down the ladder, and stand with her on this platform. It will lower and reveal stairs. Go up them and flip the switch to reveal holes next to the wall. Light your stick with the nearby torch and light the holes. Go outside this huge door/window when it opens. Climb the ladder and enter. Go on the 'parapet' to another lever. It will open two more holes that you need to light with your stick. Theres a torch on the wall, light it, and light the holes. This is the door that the sword is stuck in, and it will fall. Go across into the next screen and get it. Once you do this, a cage forms around you and Yorda. Simple: cut the ropes at the left and right of the cage. Go up the stairs to the left. On the landing there is a rope. Cut it. The door opens, go through it. Theres a hill and water is flowing down it. You cannot climb the water, so you must use the ledges and shimmy across to the top. Theres a button-door there, step on it and enter. Do this with some quickness: Jump the gap to the left and go up the steps, and cut the two ropes, revealing half a bridge. Go along the walkway and there are two more ropes, so cut them. Theres a door along the way, go through it and activate the switch. The water will go away, and jump down there and save Yorda if nessessary. Go up the slide, and go up to where the bridge is. Get her to cross it with you. When you go to the nest screen, a bridge will magically appear and you need to cross it. Open the doors, and go through the doors. Head to the right and pull the lever. Go to the lift and go down, and go where theres sticks lying there. Get a stick and go to the other side of the room where there are lit torches and light the two holes on the last-remaining door. Leave and pick up your sword. ---------------- IV. Water & Wood ---------------- On the walkway, some spirits will come, fight them, and go to the ladder on the other side. Take Yorda with you. Pull the nearby lever to make the drawbridge come down. Go back down the ladder and in the nearby door. Cross the drawbridge, and on the left there is a block. Push it to the nearby pillar, using the block to climb it.Now jump, and grab onto the ledge and walk to the right. Cut the rope. Now, go to the courtyard. When you get here,kill all of the spirits. Find the rope you just lowered and climb to the height of the second window coming up. You will have to leave Yorda since she cannot climb ropes. Swing and press TRIANGLE to jump in the window. Go across the ledge to a room that has a block in it. Push the block over the ledge, and then out of the window. Help Yorda up, and take her to the IDOL DOORS. You will arrive at a cool place. Leave Yorda and slide down the nearby chain. Go out the bright door that has light on it. At the right of the screen, there is an elevator. Take it up. When you get up here theres a lever. Pull it to open the doot for Yorda. Take her down the lift and get her to climb on the boxes at the back. Go to the couch and SAVE. Go back up to the highest level. There's another bright looking door. Go to the right of it and over the ledge is a ladder. When you get to the top, go through the window. Get on the chain, and swing onto the level. Climb down the ladder to the grass. Push the block over the ledge. Get Yorda up on the level you are at now. Climb the ladder back on the platform then go up the next ladder to a pressure switch.Take Yorda with you across the small bridge. Find a ladder nearby that goes up. Leave Yorda and climb up the ladder. Shimmy across the pipe to a window, then climb to the ground with the ladder. Push this block into the WATER. It will fall down the waterfall.Then go across the tihng that flows water and go to the ladder at the left. Activate the switch and the block blocks up the water. Go back into the cavern place. When you get Yorda, go to the now dry lake. Climb the block and Yorda will open the IDOL DOORS. Climb up the hill. There are a bunch of 'catwalk' type crossings. Then when you get across, take the lift down and theres a pipe leading to the roof of a building. On the tower thing, climb the horizontal ladder, pushing the tower as far as it can go. Climb to the top. Jump on the wood and theres a switch. ull to make the drawbridge move down. Kill the spirits, and cross the bridge. Save at the couch. Drop to the below platform with the pipe on the top. Shimmy across the pipe and go down the broken ladder and then jump out onto the tower. Climb it to the top, and go down a little to the chain. Swing onto the raised bridge, making it fall, so now Yorda can make it across. Go along the walkway to a tower. Go to the left into a room. Trade your sword for a stick, and pick up a bomb. Light the stick with the nearby torch, and light the bomb. Throw it onto the watertower, or close or something like that. Doing this correctly will make a bridge. ` Cross the bridge with Yorda. Leave her and climb the chain to a wooden walkway. Push the big block into the ground near the Idol Doors. Jump down and push it to reach a lever. Pull the lever to move a chain that lets you swing.Go back on the walkway using the ladder and jump on the chain.Swing on over to the switch. Push it and a crane will move a large box, making sort of a 'stepping stone' to the Idol Doors. Ignore the spirits and help Yorda across. In the next set of Idol doors, into another high-up place. Notice the other side--the opposite side where you got the sword. Go into the room here, It looks exactly like the other room opposite to this one. Cut the rope above the door to the left to open it.Take Yorda down, and use the post to bring it down into the ground to make stairs. Go up the steps to the final landing and activate the lever. Get one of ths sticks laying aroung, and light it with the fire. Light all of the holes on the wall. Go back down the steps to a new post-thing. Climb back up the ladder and another one, finding a lever. Activating it will make more holes in the wall appear, waiting to be lit. Go and light them. Now, go back up the steps to the outside. There's a strange device that looks like a bowl. Push it to make a cutscene trigger. Go up the ladder. Jump on the chain and get to the top. Climb the steps and cut the ropes. Now cross the bridge. When you get to the balcony, there are some bombs. Pick one up and take it to the boarded up door and light it, blowing it up and opening the door. Find the pressure switch door. Enter through to another balcony overlooking yet another waterslide. Cross the bridge to get to a balcony. A bridge will form. Then, when it is done, cross it. Pull tha lever to the right, and then 2 holes will appear, and then light them. Leave by going out the large circular window. Go back in the battlements and get to the ladder. Climb up them and leave Yorda. Pull the lever, and get Yorda and return to the bridge in the courtyard. Get down to the 2 large doors(the doors where Yorda fell and the Queen came).Yorda will then open them this time. Make your way across the bridge to trigger a cutscene. After it is over, hurry acorss the bridge, for it will disappear soon. The gap is too big, but Yorda will help YOU across this time! But the Queen comes and takes Yorda and Ico is sent somewhere... ---------- V. The Sea ---------- He lands on a cage. Jump from cage to cage onto the ledge. Go inside teh cavern. After you pull the lever on the landing, go to the block and push it into the water. Jump in the water and get on the block and pull it towards the ladder. When you are close enough, use it to jump onto the ladder. Climb up to a lever, pulling it to open up the damn. Go back into the wa-wa, get the block again. Pull it in the center of the lake, where you will find a chain.Place the block under the chain and climb up to the top. Go up to the small tower with wheels on it and push it as far as it will go.This will activate the machine below. Jump down back into the waterand swim to the land where all the machines are. Jump onto one of the teeth-like things sticking out, it will make you go up. When you reach a platfomr jump off.Go to the ledgeand shimmy across the pipelines. Cross the pipe leading to this tower. Climb up and shimmy across, locate the pipe going up and climb onto it, and when you get as high as you can, jump backwards onto the chain. Get to the 2nd lowest level when you are on it. Now, build up some swing and jump onto the next chain across. When you're on the platform, grab onto one of the pipes sticking out of the machines. When ontop, jump across the rotating machine, exit the cavern. Go down the path, and get a hold on the ledges on the wall and shimmey across. When Yu get to the pipe, run across it into the tower. Go to the ledge on the outer area by climbing down the chain. Go left, and get across the gap to the other side. Go onto the ledge that is jutting outward. Ontop of it there is a machine. Push it as far as it can go. The new chain is now accessible. Jump onto that chain leading to another ledge. Ignore the ladder here, it just leads to nowhere. Turn left, and hop over the gaps and you will find another ladder.Climb it and go into the next platform. Climb down it's ladder to Idol Doors(???). Exit the castles through the other doorway. Now you are at the same place during the cutscene at the beggining of the game. If you watch the whole thing, you will notice that they opened that Idol Door in the other room with this sword. Go up the path to find the sword. When you have it, take it to the Idol Doors. ------------- VI. The Queen ------------- When you go into the Iol Door, there will be yet another Idol Door.Go through it to be at the main castle chamber. Go to the left, and you will find Yorda. She will have shadow men all over her. But she is stone. Then, you must fight a superfluous amount of shadow men. This will take a loooong time. After you do this, all the things will light up(spooky),and there will be steps to climb. Go up them and into the Idol Doors. Go to the throne. Nothing will be there, so go back down the steps. The Queen will appear. After the cutscene, and you will battle the queen. If you have the lightning sword, her petrification attack will not hurt you. Hit the blue stuff around her, and when you do this your sword will go flying somewhere. Go behind one of the pillars, they will protect you. Push them to get your sword back. Keep doing this process untill her sheild is gone. When you attack her you have won. Game complete. ----------------- VII. Afterword... ----------------- After the ending and credits, you will gain control of Ico. Call Yorda with R1, and the game is completely over. ____________________________________ /____________________________________\ / Section 4 - Other Stuff.... \ \ ____________________________________ / \____________________________________/ ------- I.Codes ------- Source: GameWinners.com Mace Weapon: After reaching the top of the waterfall area, to the left of the switch you pulled is a tall tree. Swipe at it with your sword until you make contact. A ball will fall from its branches. Take the ball up the stairs, into the opened room, and drop it. You will notice tree arches between the two stairs going to the upper level of the room. Go to the middle arch and push on one side of it to make it revolve and reveal a secret room. Go back and take the ball (and Yorda) and enter the secret room . Hop into the idol pedestal with Yorda and a basket will appear. Take the ball and shoot it into the basket. A mace will fly through the window. It is more powerful then the sword and the 2x4. You can take out a standard Ghout in three swings. Lightsaber Weapon: Successfully complete the game once, then start another game. Follow the steps to where you got the Mace in the first time, and this time you will get a lightsaber that kills Smoke Creatures in one hit .You must be holding Yorda's hand to activate it. More to come... ------------------ II.Personal Thanks ------------------ GameFAQs.com, for hosting my FAQ Krimson Has Cake, for editing the FAQ. ---------------- III. Final Notes ---------------- I hope this FAQ helped you beat Ico if you were ever stuck, because this game can be challenging to the mind, and is also a great deal of problem solving. This is a deep game that requires alot of game playing skill, which maybe some of us are trying to use, but doesen't exactly...uhh...come out. I enjoyed this FAQ as much as I enjoyed the game. What a great game. It was drastically overlooked, as I hope that Ico 2(recently announced) will draw more attention. I look foward to it! Copyright (c) 2002 by Jack Bock! Visit My Webpage! http://www.chronocorp.cjb.net Donate a life to my friend! http://www.robinhortonhearttransplant.cjb.net