-- Grandia 3 -- -- FAQ/Walkthrough -- -- By Ken "Kouli/Ice" Zhao (kenzhao99@yahoo.com) -- -- Version 0.3 -- ------------------------------------------------------------------------------- ~What Is It This FAQ/Walkthrough is based on the Japanese version of "Grandia 3" that is released on August 4th, 2005. The game itself is made by GameArts and published by Square Enix. If there is an US version and you are playing it, read this FAQ/Walkthrough at your own risk. However, do not whine to me about this and that being different, as comparing to the US version. This is still based on the Japanese version solely, localized version will always/mostly share different names, and you should have an understanding on such simple concept. Ultimately, it is your choice that you pick the US version over the Japanese version, so it is not my concern, thus don't whine to me about difference you see. ~What Will Be Covered This FAQ/Walkthrough in general, will only cover the main game, thus just from the beginning to the end. Optional and secret are often not included. However, sometimes I will talk about it vaguely or in point form. If you are playing a Japanese version game, I would take it that you at least know some Japanese "kouryaku" sites or just use 2ch. Some sites are often as COMPLETE as it gets and 2ch usually have real nice info. Thus, you should know where to look for sites that have coverage on the particular game. This is essentially a speedy main walkthrough guide, so the format/layout will be simple, nothing fancy. Also, this is likely depend on my first playthrough, it might lacks detail for parts, or those usual things that you won't see/ easily missed on your first time. A first time is never perfect, right? Unless you have some sort of COMPLETE guide to hold your hands. ~Why Not Complete The reason that I do not make this a COMPLETE FAQ/Walkthrough(that covers everything, including lists, data, optional and secret things...etc) is because I lack time. The market for Japanese RPG genre is very active and I have a great taste/interest with the genre, hence, I will try to buy and play all these RPGs ASAP. Since making a COMPLETE FAQ/Walkthrough will take a while, and if I do that for each RPG I buy and play, that will slow me down a lot. So, it would make sense that I only make a FAQ/Walkthrough that covers the main game only. I write my FAQ/Walkthrough in real time, as in playing the game and write at the same time. Unless there is an RPG rush, otherwise, this main game FAQ/ Walkthrough should be done shortly after the Japanese release. I tend to get things done FAST and move on to another RPG, of course, write another one. The cycle goes on and on. I am busy and can get very busy, so please try to have an understanding on the fact that I don't usually write COMPLETE FAQ/ Walkthrough. I am more than willing to put in effort, but just not to one or two FAQ/Walkthrough. Instead, I aim for as many PS2 RPGs as possible. As said above, COMPLETE FAQ/Walkthrough takes quite some time, even for some sites. Because we have to figure things out on our own, and you guessed it, there is no Official COMPLETE Strategy Guide or the sort by the Japanese release. Those often come out months later. This is how it works in Japan. We don't have the time because we are the ones created the games. Often, the strategy guide writers are against the time. However, for US version, due to the fact that Americans have to go through the localization period, that means US strategy guide writters have plenty of time to write a COMPLETE guide. Thus, lots of dedicated FAQ writers that play US version games can easily pull off a COMPLETE FAQ/Walkthrough with the help of the COMPLETE guide that's released around the US release of the particular game. As compared to JP gamers, we often figure things out or check sites, instead of having a COMPLETE guide by our hand. This is the difference. So in the future, don't be surprised that US Contributors can pull off a COMPLETE FAQ/Walkthrough fast, because chances are, they are getting lots of help from the Official COMPLETE Guide, where as for JP Contributors, pulling out a main walkthrough FAQ/Walkthrough fast is more than enough. ~Hosting This FAQ/Walkthrough & E-Mails In general, just IGN.com and GameFAQs/Gamespot. If you are from Cheatcc, then don't bother. And I warn you Cheatcc people, mainly Dave, DO NOT host ANY of my stuff on your site. I have been saying this for nth time, and if you still don't listen, face the consequences! Anyway, if you are another general site, probably not but do ask, I might, depending on the site. If you are a fan site of this specific game/series, do ask and I will mostly give you the permission. As to E-Mail me, do have a clear title. If it's about the game's story or game play stuff, make your question clear as well. Do remember, if you are the type that can't even read kana, please refrain from asking, with questions due to the fact that you can't read kana. I WILL ignore you. Another thing I want is that you play the Japanese version and ask questions around the JP release date. If you ask me stuff on a game, like 3 months after the release, chances are, I won't remember and probably not going to bother. I move on from games to games fast, so keep yourself updated. Finally, NEVER EVER rush me. I am writting this as I play the game(literally the same time), there is no FASTER than that. If you are seeing no update or big gap between updates, chances are, this game was among a RPG rush, and I am probably playing something else. And just one more thing, if you see this at Cheatcc.com, please do inform me. ~Your Prerequisite Playing a Japanese version game, especially RPG genre, means you at least know all kana. Knowing how to read katakana and hiragana help a lot with gameplay related things, especially with katakana which is foreign to begin with. Hiragana, you can take your time to understand, same with grammar, particle and of course, our beloved kanji. If you playing a Japanese version, I will assume you at least know the basic of the basic, such as reading kana. I don't mind if you use a game to learn more of the language even though that's not a good way. My point is, you should be between getting the hang of the language to around half fluent. If you are fluent, this paragraph is not for you. If you are just a beginner, I don't mind to help you if you got questions. However, you MUST know how to read kana. If you are the type that can't even read kana, then why bother? No matter how eager you are, I seriously don't know why you bother with a game, esepcially the RPG genre, without being able to read kana. That is just absurd, period. Learn some kana, please! For the Chinese, please don't act like you know all or OWN kanji just because you know Chinese. They can be very similar but they are still different. Lots of readings and meanings are quite different. I can easily pull off dozen examples, and if you apply your Chinese there, I can tell you, you will be wrong. So, please, for some of you, don't act so arrogant and think you OWN kanji. You merely have a slight edge on kanji than others, you are FAR FAR FAR from owning kanji. "I know Chinese so I know kanji" is the typical annoying & ignorant thing to say. Also, this is quite the common sense. Don't even hope that a Japanese version game, especially the RPG genre, would have English related things. Yes, there are some Japanese version games that have that, such as the Devil May Cry series will always feature English voices in both JP and US version. However, rest assured that this is never going to happen with the RPG genre, aka the text heavy genre, 99% of the time. The 1% is for those one million to one examples, such as Koudelka. But, whether that 1% has English related or not are often known before the game comes out in Japan, so there is your homework. Thus, in the future, refrain from asking such question, because chances are, a 'NO' for 99% of the time. It's VERY UNLIKELY to happen with the RPG genre. For other genre games, unless the previous games in the series often have English related, otherwise, probably not. All of these things, they are nothing but common sense. You can re-think a bit and ask yourself: Why would a Japanese version game that is meant for the Japanese have English related things? ~My General Goal GameFAQs has something called "Most Wanted FAQs" and "FAQ Bounty Contest", my goal is to take off as many PS2(this generation at this point) RPGs off those lists as possible. I am not looking for the money in "FAQ Bounty Contest" however. Some people are probably going to say I am "Quantity Over Quality", but, I rather cover on as many PS2 RPGs as possible than just spending lots of time on just few FAQ/Walkthrough. Given, I am not the only Contributor, there are others and their works. If you don't like my style that much, refrain from reading my stuff. My stuff are usually for the JP versions anyway, and there are next to no Contributor that write things for Japanese versions frequently, so in the end, most of you will get the US version, play it and write your own FAQ/Walkthrough based on the US version. That's good and remember, you guys are the majority, ones for JP versions are really the minority, so I want to do my part for them, as an Importer/Japanese gamer. ------------------------------------------------------------------------------- \August 05, 2005/ - Version 0.1, beginning to write the full walkthrough \August 06~07, 2005/ - Version 0.2, continue the walkthrough, completed Disc 1 \August 08~09, 2005/ - Version 0.3, wrapping up the walkthrough ------------------------------------------------------------------------------- Disc 1------------------------------------------------------------------------- Walkthrough-------------------------------------------------------------------- ------------------------------------------------------------------------------- After some long intro scenes, you will get to control Yuuki, our protagonist. You can check around and once you are done, exit out the garage. You are free to explore around. Once you are done, head to Miranda's House at around the SE of the map. There is a Light Sphere here, you can use it to heal or save your game. Check the herbs to the right for a "Herb". Then go to the left part which is the kitchen for the "Flight Unit". Now, back to Lotz in the garage. After scenes, you will enter your first battle of the game. Miranda will start to explain things to you. Just follow her instructions: Combo, Critical, then one of those two, then Magic, and Deathblow. The rest is just defeating that Mysterious Mercenary. After, continue down the path. On the way, you will find an item box. Continue down a bit and there will be more scenes. After, continue down a bit to spot the Light Sphere, as well as an Egg near it. After, continue to the south for more scenes. Exit out the house. Head to the garage for more scene. Get the herb at NW then back to Miranda's house for more scene. After, enter Miranda's Room for more scenes. After, save your game then exit out the house. You will end up fighting Kornell. However, Miranda is still doing the tutorial: Critical, Critical, Critical, Deathblow, Critical or Deathblow. Kornell will flee in the end. Speak with Miranda then you will exit out the village. Enter back to the village and speak with the oldman near the exit for the "Life Up" skill. Magic and Item Shops are also available now. And remember, Alfina joins your party now. Pretty big area, and your destination is at SW. Continue down and by the scene, use G-Search to spot that item box. After, move on and cut down the mushrooms with X. As you notice already, you can slash object as well as enemies, so you can stun them. The enemies here can be pretty tough when they come in great number, but if you got the maigc "Gragin", you would be fine. Explore around the area for all kinds of items. By the river, you will need to jump by using Circle. SE part of this map is another Light Sphere. Once you are done checking around, advance at SW path. Continue on and there will be more scenes. There will be a meal taking place. Any fan of the series should know this "Meal System" of the Grandia series. Just speak around and after, more scenes. There is another Light Sphere here, and this one, you can heal. Continue down a bit and a REAL fight: Enemies: Kornell, Kornell's Subordinate*2, Sturdy Iron Armor Hand Comment: Alright, this can get a bit tricky. Use Keroma frequently here and if you can Critical/Cancel an enemy, especially Kornell, do it. Clear the two Subordinates, then aim for Kornell's Sturdy Iron Armor Hand and finally, that Kornell. If you need extra defense for this battle, use Digan to do so. Kornell alone shouldn't give you much trouble After, heal and save your game again. Another big area as you can see. It's pretty straightforward, however. By the first few mushrooms you see, cut them and you can take that path for more mushrooms, as well as an item box at the end of the ramp. Then back track and move on. Eventually, you will need to take the ladder down, then jump. After that, check another ladder for an item box as well as the Light Sphere. The rest is just make your way to SE. Continue up for more scenes. Alonso will join the party. Check out the beach if you wish. After, go left of the map for a Light Sphere. More big area. Continue on and by the intersection, go right/down for an item box at the end. After, back track and take the left/upper path to move on. Eventually, you will get to another Light Sphere. From where the Light Sphere is on the map, go left all the way for another item box. The rest is just exit out at south end. Go up for more scene. After, enter the "Gambling House - Beauty Bianca" for more scenes. A game of "Arrange Dice" will take place. After, exit out for more scene. Now, head toward Alonso's Ship at NW. Then head inside the Cabin. Speak with Alonso for 1 Medal. Before speaking with Miranda, you can explore the town a bit. Within the Inn, there is a Skill Shop, and a man will offer you to buy "Vaan Strike". Behind this Inn, check with a person outside to buy Mikeroma. Also, within "Gambling House - Beauty Bianca", you can play the game "Arrange Dice", as well as getting more Medals using your Gold. You can also trade your Medals for prizes. Once you are ready, go speak with Miranda. After, head back to "Gambling House - Beauty Bianca". After scenes, you will obtain various items. Back toward Alonso's Ship. After scenes, speak with Alonso and Alfina on the deck, then back to the Cabin to speak with Miranda. After, save your game and get back to the deck. By the front of the ship, you get another scene. You will fight 2 groups of 8 Funaqui Birds. Afterward, speak with Shiba few times. Then back to the Cabin and speak with Ull. Again, the funny "Meal System", ^_^! Just keep talking til it ends. After, get up the stairs then exit out to the deck for more scenes. After, head toward the Light Sphere and save your game. Once you are ready, enter the cave. Beware of the objects here, once you slash it, run away from it, otherwise, it will blow up and stun you. Continue on to the right and jump across. There will be a scene eventually, and enemies will show up. After, continue to the right. Just use the map to explore around. There are objects you can hit near walls, blowing those up will also blow up the walls, making back tracking easier. To move on, head out from the north. Once you are out, here we got another big area. There is a Light Sphere near, use it to save your game. Continue on and a scene. Here, you have objects and rocks near them. If the object blows up, it will create a boulder rolling down in the end. You will need to use this to get item. Some rock just hides an item box where you get after blowing up the rocks. Around the center of the map, you can fall down if you walk by the edges. Eventually, this can lead you to east part of the map. From east, make your way to upper north. Next area, use the Light Sphere to heal and save your game. Continue on and you will get to the boss fight. Enemies: Duram Taurus, Fish-Being Strategist, Fish-Being Personal Guard*4 Comment: Alright, Cancel the Personal Guard's Munya when you can and MUST try to Cancel Duram Taurus' Grand Rush. Because there are quite a few targets here, let's try to avoid using single target moves, unless you need to use a Deathblow to Cancel. Duram Taurus is not hard, but the side enemies can be annoying since they can keep making you fall asleep. Once you took out the side enemies, Duram Taurus is not much of a threat as long as you time it right to Cancel its attacks After, check near the tree for the "Rem Seed". Now attempt to back track for more scenes. It's just you and Alfina. Continue down the path and you will get to a Light Sphere. Near the Light Sphere, you can take a stone platform up. Walk up a bit and more scene. Move on and take another platform up. Continue on and for more scenes. You will return back and take into a mysterious battle to help Miranda and Alonso. Enemies: Exythe Sigma, Pico*4 Comment: Exythe Sigma here is pretty fast, don't bother to Cancel his attacks other than "Anode". The other 4 Pico here are rather easy to beat. After you got it down to Exythe Sigma, just keep attacking and only Cancel its "Anode" attack After, just save your game. Now, unequip Alonso and Miranda's Skill, Magic, as well as their Equipment. As for their weapons, just set them back to their default/initial ones. Then get back to the ship for more scenes. Afterward, get back to the Cabin for the Meal System. Keep talking til it ends then more scene to go. Make your way through and another quick scene. Make your way through at north to the next area. Head to the right for more scene. After, check the near flower house for another scene. After, continue to the right to the next area. There are Item, Skill and Magic Shops here. Once you are ready, move to the place at upper north for more scene then enter "Schmidt's Garage". Afterward, speak with Schmidt then repeat 3 more times. After, exit out. Then head back to the ship's cabin. Again, another meal. Repeat the talkings til it ends. After, get out to the deck for more scene. Now, go to speak with Schmidt. After some long scenes, save your game by the near Light Sphere. Take some time to explore this first area, then move on from the bridge at NE. Then make your wway to north from the left part of the map. After, take the long road to move on. There are Item and Magic Shops here. Once you are ready, make your way to the north. Head into the Cathedral and speak with the Bishop. After, take the right door from here and go up the stairs. On 2F, enter the near room. Read the diary on the right desk. After, back to 1F and make your way to the eastern hallway. There is a Priest at north part. The next day, go back to 2F again. Enter the second room which leads to the stands. After scenes, save your game by the near Light Sphere. There are two item boxes to the right then move on from the right. You will enter another fight. Enemies: Exythe Sigma, Pico*2 Comment: Pretty much the same fight from before, except you only have Alfina and Yuuki this time. Cast Digan to increase your Def and Res. The two Pico can be taken care off here easily, but do remember to Cancel Exythe Sigma's "Anode" After, take the right path then head up to 2F. Continue your way down to south part of the map. Take the stairs to the Northern Tower. Here, save your game by the Light Sphere. There are also 4 item boxes near. Anyway, as you move on, a scene and 2 enemies show up. After, move your way to the SW part of the map for another scene. Take the stairs up to move on. Your goal is the north part of the map. After the scene, do save your game by the near Light Sphere. Then explore around if you wish, after, go south of the map. Back to the Forest. Go check out your airship. Take the path and back to the town. Enter the Inn for a scene. After, exit out for another scene. Ull will join the party. Once you are ready, speak with Shiba and you can get to Landote Island. Save your game and make your way up to north. Eventually, you will get to the top and blow up the object there to move on. Save your game first then go check out that tree. Of course, another fight awaits you. Enemies: Duram Taurus*2 Comment: Put up Digan to increase your Def and Res, then be sure to Cancel when you can. Focus on one then when you are down to one, just keep Cancel it After, get another "Rem Seed". Now back track to where Shiba is. After the scene, walk down a bit for another scene. After, head to the Inn. After Alfina joins back, go back to that new airship. Now, you can free to control the airship and fly to various locations. Anyway, get a move on. Open up the Map with Triangle while flying. Head to the location at north. After scenes, use the near Light Sphere to save your game. Continue your way up and push a rock down. Back track and you can now cross. The area is not too big and you can once again, use the map. There are lots of item boxes around, besure to pick them up. Eventually, you will get to a second rock. Once again, push it down. Once you are down exploring around, move on at north. Next area, straight forward but watch out for the Dragon Knights that are riding on the Thunder Dragons. If you can, try to blow up the objects near to stun them. Continue your way up and eventually, you will get to another Light Sphere. Do save your game before you move on. Next, this is a much bigger area than the previous two. And to get across, you are going to cut the tree here, as well as pushing a wooden log. Sometimes you can just jump. Watch out for some flower buds here, they can be a tough enemy called Green Man. Just explore each area and push whatever wooden log and cut down tree if applicable. You will get to the north part by going from the lower left part of the map. Before you enter that cave, there is a Light Sphere there, so be sure to save your game. Next area, continue on for more scenes. Continue down the path and speak with Drag at the end. After, obtain that "Drag Orb". After, back track. You will be back to the first area of Flying Dragon Valley. Make your way to the airship. Open up the map, and you can see a new area at NE part of the map. Go there. BTW, now you have an Orb, you can use it in battle. A new command should appear when your Orb Gauge is full. You refill the Orb Gauge by defeating enemies. The Orb Gauge is located at the upper right corner. You can only use the "Drag Orb" at the moment. Continue your way to the town and eventually, more scene. There are Item, Magic and Skill Shops here, as well as an Inn. At this point, the Magic Shop will now offer the "Mana Egg Combine" option to you. Once you are ready, head to the Village Chief's Tent that's located at left part of the map. After you spoke with Dahna, exit out and to the inn. Speak with the owner and you can take another meal. Afterward, exit out the inn for more scene. Dahna will join the party. Exit out the Inn, and head to the NE path within the village. A pretty big area here. Explore around and fight enemies if you wish. After, advance from the north path. There is an enemy called "Master Of The Desert" which is quite a scary monster. It hangs around the western part of the desert so be sure to avoid it. Once again, another big area. Make your way to north. Save your game and enter the cave. Alright, first area here is quite big. The map isn't too confusing here so use it to explore around. To move on, take the door at NW. There is also a Light Sphere there. Here, at the Valley Of Sand. Pretty straight forward, so just move along the path to the next door. Yet again another big area. The right path leads to another area of the Valley Of Sand which got few item boxes in there. At the northern part, use the statue to lower the path to right or left. For the right path, you will get a scene where few "Great Divine Soldier" will gang up on you. They aren't exactly easy to beat, so avoid them or Escape the battle. Once you are done exploring, take the door at north. Don't forget to save your game before that. Finally, at the Holy Valley. Continue your way to north. Of course, another boss fight. Enemies: Kornell, Sturdy Iron Armor Hand, Violetta, Demon Scythe Comment: Each of them got a weapon, so, that makes 4 targets. Start the battle up by using "Drag Orb". Take care of them one by one takes forever and risky, use range/line/all based Deathblow, Magic, or even Items. Doing Cancel here is a bit tricky, pick the most important move from them then Cancel it. With a bit of Healing frequently, you should be fine with this battle. The two weapons have a combo called "Rumbling& Shaking Of The Heaven&Earth Slash", MUST Cancel that. If you plan on using Magic with Alfina and Dahna, try to have Mana Eggs with 2+ Boost for them. When they are low on HPs, then go put the final blows to finish off that Kornell first then that Violetta. Because that combo "Rumbling&Shaking Of The Heaven&Earth Slash" can cause lots of damage, killing off one weapon ASAP is not a bad idea, however After, walk up to Yout then pick up the "Yout Orb". Back track and make your way back to the Bakula Village. Back to the Village Chief's Tent. Within, check the altar for "Proof Of The Village Chief". Now exit out the tent and head to the central north path which is the one with the nets/seal. Another big desert part. Just head to south of the map. Save your game. Go up and put the "Proof Of The Village Chief" into the floor. Head toward the Black Swirl and examine it. Afterward, that ends this DVD. The game will promt you to save the game. Do so. ------------------------------------------------------------------------------- Disc 2------------------------------------------------------------------------- Walkthrough-------------------------------------------------------------------- ------------------------------------------------------------------------------- Alright, save yuor game and use the map to explore around. There aren't that many items around though. After, take the path at north. Next, the Glass Forest. Save your game again and continue your way down. Then go around at the base level to collect few items, after that, move up from the other ramp. Eventually, you will get to a lift. Take it to move on. Continue up and more scene. There are Item, Skill and Magic Shops here. After, check the house at east. Within, go inside the room and out to the garden. Now back track and exit out this house. Head to the central area for more scene. Then speak with Hect that's near the statue. Now back to Hect's House. Another meal after. Next day, exit out the house and take the lift at SE part of the map. Next area, the Silver River. Pretty short and straight forward area. But there are few items around. After, head to north to the next area. Save yuor game and enter the house. Speak with Femt within. After, exit out and take the left path. Just continue your way and more scene. After, continue your way down and more scene. Afterward, go back to Terrarium. Back to Hect's House. Next day, go in Hect's Room then to the garden. Speak with Hect for more scene. After, exit out the house and this time, take the lift at SW. Cross another small section of the Silver River, save your game ad enter the cave. Alright, back to the typical big area. Continue on and eventually you will get to an intersection, whether go on to north or take the boulder to the left. Both of paths meet in the end, so it doesn't really matter. The boulder path is faster but no items and the other path is long but got items around. There is one thing to keep in mind for this cave, an enemy called "Exythe Psi" which is another one of those scary enemies. Thus, avoid it. Next, the deepest part. More scene and you will get into another boss fight. Enemies: Mother Breed, Aton Delta, Piko Gamma*2 Comment: Start it up by using "Drag Orb". Of course, that leaves down to that Mother Breed. From now on, it's beyond easy. Keep doing Cancel so she can't do anything. If she does get a turn, she will mostly be getting another enemy out, like Piko Gamma. Keep her actions next to none and you won't even need to heal at all. If she does use an attack, it would be earth based attack-all magic. Use some healing after and you should be fine After, save your game and head into the Black Swirl. Continue on to the next area. Pretty big area here, lots of enemies and items tend to be at the edges. When you are done exploring around, go north part of the map. Relatively smaller area, but a bit more complex. It's an easy area to explore, except for the SE part where you will need to push down a wall in order to get there. Anyway, once you are done, save your game and continue up to north. More scene and of course, another boss fight. Enemies: Law Llim, Undead Dragon Comment: Cancel their attacks, mainly. 4 on 2 isn't so bad. Be sure to use the "Drag Orb" if the Orb Gauge fills up already. Your goal here should be focus on on Law Llim. Because once he's low on HPs, he will flee. That means it's just the Undead Dragon which is really slow and makes your Cancelling more efficient. Of course, this one is similar, once it's low on HPs, it will flee as well After, continue to north and save your game then take the near right path to move on. Next, another relatively small area. Take some time to explore around and then head to the east part of the map. We are back to the desert. Make your way to lower right of the map to get back to the Bakula Village. Back to the Village Chief's Tent. Speak with Luiri within the tent. After, go to the Inn and speak with the owner there. Another meal. Keep talking around til you can end it. After, go to your airship. Just go south from where you are to get to the next location. Save your game at the near Light Sphere. Make your way into the forest. Another small area, but do explore around then go to the right to move on. Within the jungle, it gets more complex. It might look like a maze, but, the rocks that you can move here, it doesn't really matter which side you push it from. In the end, you can get to the other side with another path. After, head to the most right to move on. Easier area than the last one. Save your game and move on with the map. It doesn't matter which path you take, you will eventually get to the right. Continue up to enter the Green Temple. Continue up and save your game. Go left and make your way to the north. The NE area here has a Mana Egg and 2 Item Boxes. Nothing really tricky, just remember which one is lowered and which one is raised up. The Left one has a Mana Egg and the Middle one leads to two Item Boxes. There is also another Item at the East part of map. Anyway, once you are done, get a move on. Eventually, you will be locked in a room with 4 enemies around. Defeat these "Forest Guardian" if you wish. There is a switch at NW and an Item Box at SE. After, continue up and hit the switch. That opens up the gate above. Now, you know what to do. Just back track and enter through that gate. Take the lift at the center. Go up for more scene. After, pick up the "Seiba Orb". Then back track and exit out this temple. After, more scenes. You will be controlling Alfina. Check the middle door for more scene. Then the right door for more scene and finally, the left door. Afterward, take the left path. After, more scenes. Then take the airship and there should be a new location appear onthe World Map, just to the left of Vejas Forest. It is the Sky Castle that's been around all along. Now you can finally get there. Save your game and enter. Continue up and take the lift. You will get into a boss fight. Enemies: Merck Crystal A, B and C Comment: Start it up with the Yout Orb. Aside from attacking, be sure to do some Cancel, especially against attack like "Giga Spark". Not only this will take a long time, but, it is also fairy hard. Soon, one will do a "Cluster Change", to a bird form that makes them to move so fast. You will NOT believe how many turns they get before you can even move. Doing "Yout Orb" before saves you from revivings, and even with it, you can barely hang in there, so you will also need to heal. It's better you just defend or heal when it's in bird form. When it's back to normal, Cancel and attack like usual. This will put a test to how well you have trained your Deathblows, as well as how good your Equipment, Mana Eggs and Skill Books. Anyway, back to the battle. The Merck Crystals take so much damage, so don't hesitate to use "Digan" to raise your Def and Res. Also, casr Ranna/Runner to increase your speeds After, take the near lift to get to the central area. Be sure to save your game by the near Light Sphere. Afterall, you did just went through a very hard battle. Anyway, the area here isn't so big. Explore around then take the door at NE. You will be outside again. Take the south door for more items and the west door to more on. Back to the Central Area. You will be at the NW part of the map. You have two paths to go, in the end, they are connected. The one with the Item Box, that moves down the hallway as soon as you get near, it is actually a Mimick. Aside from it, there are also "Red Beast" around, a good number of them as well. Unless you are prepared, otherwise, avoid them. Once you are done checking around for items, take the path at north to move on. Within the Room Of Time, go around for Items. Then make your way to the center from the south part of the map. At the center part, there are an object at the center, two rooms to items. One room is guarded by a 3 headed Hyudra. Anyway, check the center object. The place will spin around and from where you are, you can head to the north room. Before that, there is another room with guarded by another 3 headed Hyudra. Afterward, head to the north area and you can make your way to the Sky Tower from there. It's like a maze here but we got the map, so no worries. There is a small enemy here, called Lucky Mink. The damage you inflict to it is either 0 or 1. So be sure to use multi-hit based attacks. It has around 18 HPs. And if you do manage to kill one, you get 16384 Exp. Once you are done exploring here, move yourself up from the left. Besure to save your game as well. Continue on and you will be at above where you were. Collect some items around and go on. Next area, continue along the path and you will get to another Light Sphere. Open the door and take the lift up. After scenes, you will obtain the "Unama Orb". After, just back track out and head back to your airship. Back to the World Map, from where you are, just fly up to the cloud, and you would be able to get to Surmania. Save your game and head in the cave. This area is already big and fuzzy. To start off, it doesn't really matter which path you take. They both meet at the end. However, both paths got items, so you might want to check out both paths. Continue on and you will get to another Light Sphere. From there, move on to the left. You can take the lower path for anothe item and the upper path to move on. Eventually, you get to NW part of the map. Take the lift there to go up. Within the Church, go heal and save your game. Then get a move on. Of course, it's boss time. Enemies: Violetta, Demon Scythe Comment: Start the battle with "Unama Orb". Violetta has less HPs, so go after her. With all your best attacks, you should have enough time to kill that Violetta before she can move. Yup, that ends the battle After, might as well go back, heal and save your game. Now, get a move on to the next area. Explore around for items, and there is another Light Sphere at the center of the map. Once you are done, head to the north part of the map. Next, the Courtyard. Head up and time for more scenes. After, you will be in the Entrance. Save your game and go up. Time for another boss fight. Enemies: Law Llim, Undead Dragon, Crystal Skull Comment: If you already got the Orb Gauge fills up, do use "Unama Orb" again. Use range/line/all based Deathblow, Magic, or even Items to attack all of them. Undead Dragon should be killed easily. Then use your best Magic or Deathblow(I prefer Magic) just focusing on Law Llim. You should be able to do good amount of damage to it before he can move again. After, heal more frequent and put up "Digan". As earlier, use range/line/all based attacks, so you can damage all targets. Once you take out Law Llim, that ends the battle After, continue up to north then take the lift up. Next, be sure to save your game and enter the gate. After a scene, go up for another boss fight, much tougher one. (If you wish, don't fight Emelious yet, go back and refill your Orb Gauge) Enemies: Emelious, God Slayer, Maken(Demon Sword), Darkness Orb Comment: Nothing cheap about it, use "Unama Orb" if you bother to refill the Orb Gauge. Again, many targets and lots of HPs for them. So, as usual, use range/line/all based attacks against them. The God Slayer will not take any damage BTW. Before they can move, besure to cast "Digan". You should be able to take out the Darkness Orb easily. Next, work your way against that Maken(Demon Sword). I doubt you can take out Emelious or that Maken before they can move though. But, you should be able to do good amount of damage to them already. Once you got it down to just Emelious and the God Slayer, Cancel the more important attacks from them. Each time you Cancel God Slayer, use your best attack on Emelious. With a bit of frequent healings, you shouldn't have too much troubles. Emelious' normal attacks don't damage you all that much, even his "Time&Space Slash" is only single target, but that can kill off one character easily After, more scenes. Alfina will be away from the party. You will be at the Snowy Mountains. Be sure to save your game. Continue up to the Lahrid Village. Enter and more scenes. There are Item, Magic and Skill Shops here. Once you are done, head to the house at NW. After, go NE of the map to spot Lotz. After, from where you are, you should spot the Black Whirl. Now, head to the eastern part of the map or head left from the Skill Shop. More scenes. After, continue your way up for more scene. You will obtain a "Pure White Neckless". After, continue to make your way back to the village. After more scenes, Hect will join the party. Now, exit out the Inn and go to NE path of the map. Within the mountain, continue on and explore the big empty area. There are Item Boxes by the edges. After, advance from upper right path. Next area, the Northern Mountain. Continue to make your way to NW. Save your game and check the airship. After, head back to the Inn and speak with the owner. Next day, if you intent to advance the game, go toward that airship and speak with Schmidt. You will be stuck inside the early parts of the next dungeon, but you can come back after you finish 2 boss fights. So, speak with Schmidt when you are done preparing, at least for the two upcoming boss fights. Just continue on and you will get into a boss fight. Enemies: Sigma Breed, Zeptol Sigma, Piko Sigma*2 Comment: Start it up with "Unama Orb". You should be able to clear all side enemies and defeat Sigma Breed as well. If not, you should be able to inflict enough damage before she can move. The rest is just keep doing Cancel on her After, continue on and you will get to a Light Sphere. Do save your game. Now, get a move on. Explore around for items before you move on to the next area at upper left. Again, another Light Sphere. After you save your game, continue on. You will get into another boss fight. Enemies: Sigma Breed, Aton Sigma, Zeptol Sigma*2 Comment: Again, if you got your Orb Gauge already refilled up, start it up with "Unama Orb". Take care all side enemies and try to defeat Sigma Breed as well. If not, you should be able to do enough damage before she can move. The rest is just keep doing Cancel on her After, slash that object. After scenes, you can now back track and exit out this dungeon, if you wish. If not, continue on and more scene. You will be inside the Underground Maze. Save your game. Relatively big area, but again, there is the map. You will stepping on switches here but some can open up cages which leads to more enemies. Collect items as you go on to the south, then make your to the right then finally toward north. As you get around the middle part near the north path, the floor will collapse and more scenes. After, go north and take the lift up. Explore that small NE area indicated on the map for two Items, after you opened that door. You can continue to the left and hit anothe switch. This is for back tracking. Then make your way to the north path. Next area, just hitting switches around. There is also that small enemy here called Lucky Mink. After, head to north and save your game. The next small here is not that confusing but there are quite a few of items here. There are even hidden areas that are off the map, lol. Once you are done, head to the lift at the base level. More scenes. Next, the Calamity Tower. There are lots of strong enemies here. If you don't wanna fight, be sure to avoid them. But there is a Light Sphere near, you can always try to level up here, if you haven't had enough from those Lucky Mink. Anyway, go north and take the lift up. Next, save your game and open that gate. More scene. Alfina will join back along with a new Deathblow called "The End Of World" which is really one of the 3 Deathblows from Hect. Hect will leave the party BTW. Go back and save your game. This shall be your final save before you go end the game. So, this is your last chance to back track out this dungeon and do whatever you wish to do. Once you are ready, go speak with Hect. She will create a path for you to reach Zone. Continue up and check the sword that's stabbed into the ground. That will leads you to the last fight of the game. Last Boss: Zone Comment: For a last boss, this one sure isn't all that tough. It's just Zone alone, so Cancelling here is welcomed. However, Zone can move pretty fast, so besure to cast Ranna/Runner to help out your speed. Also, cast "Digan" to increase your Def and Res. If you got those Silver, Gold or Platinum Feathers, now it's the time to use them to faster your characters with the IP Gauge. Zone has tons of HPs, so this will take a while. But, as said, it's nothing hard. Dahna and Alfina can still attack with Magic, provided they have good Mana Eggs. As for Yuuki and Ull, they can attack with Deathblows. Actually, there is one Deathblow that Alfina should use, it's her new "The End Of The World". Also, don't forget the "Unama Orb". You can do some fine damage before Zone can even move. As for Zone's attacks, here are some: - Demon Gospel: 2 hits, about 1500 damage to one target. Just besure to heal or revive after - Perishing Thunder: Area attack, about 1000 damage. If no one is in danger after this, wait a bit and then use full party heal or items when the time is right - Erode: Inflict "Disease" on one target. Again, can be easily healed with items or magic - Prelude Of Demise: Creates a black circle. Damages come after some time. Besure to move your characters - Inside The Deep Darkness: Attack the full party, about 1500 damage. Must try to Cancel this or keep your HPs high - Distant Dimensional Interval: About 2000 damage to one target, you will mostly be reviving that character - Despair: Cause bad status to a character? Seems to just dispell my Digan and Ranna/Runner After you beat Zone, that ends the game. Sit back and enjoy the ending. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- - Me - CJayC - GameArts - Square Enix ------------------------------------------------------------------------------- This document is copyrighted by Ken Zhao/Kouli. All Rights Reserved. It is for private and personal use only. It can not be reprinted, reproduced in parts or in its entirety in any form or shape. Since it is intended to be free, you can not sell it, you can not give it away as prize, bonus or promotion. It can not be used for profitable, commericial or promotional purposes. Further, this FAQ can not be altered, referenced or distributed by any individual, web site, organization, group, company, magazine, strategy guide author without my absolute permission. 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