A Backdated Future presents... ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ______ _____ ___ __ _____ __ _____ ,' || `. ,' | ,'\ | || `. | || `. / ,—————''————. \ ,' ,——' \ \ | |'————. \ | |'————. \ | / ____ __ | | / ,' __ / \| | __ | || | __ \ \ | | | || |,' / | |__| || ' || | | || || |___| | | | '—. || `. | || |\ || | / / | || | \ \ | || ,—'\ \ | .——. || \ \ || |/ / | || .———. | \ `.| ||__| \__||__| |__| \,' \_,'| ,' |__||__| | | `. | |_,—' / / `—.__| \,' .——————.——————.——————. ¯| |¯ ¯| |¯ ¯| |¯ | | | | | | | | | | | | | | | | | | _| |_ _| |_ _| |_ '——————'——————'——————' ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Contact Email: a.backdated.future@gmail.com Facebook: http://facebook.com/ABackdatedFuture Game: Grandia III Region: NTSC (North America -English-) Type: FAQ/Walkthrough Platform: Sony PlayStation 2 (PS2) Version: 1.05 Last Updated: 06/15/2007 Best Viewing Program: Mozilla Firefox (for better search functionality) NOTE This document is best viewed using a FIXED-WIDTH font, such as Courier ¯¯¯¯¯¯ New. If the ASCII above/below and the charts used throughout the guide look strange, please change your settings to display text in a FIXED-WIDTH font. Thanks! _____ _____ \*\\*\ My purpose for this guide is to make sure that you are able /*//*/ )*))*) to get a perfect game, meaning that you can find all items, (*((*( /*//*/ explore all of the areas, and see all there is to see. \*\\*\ ¯¯¯¯¯ ¯¯¯¯¯ For this guide, I have decided to create my first (and probably only) full and extensive strategy guide, with everything! It includes the locations of all of the items in the game, lists of all of the items, equipment, Skills, Spells, Skill Books and Mana Eggs, a Bestiary with all of the enemies' item drops, all of the prices at all of the Stores/Shops, and every combination of Mana Eggs in the whole game! It's all here! xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ! s1.00 - Table of Contents ! xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx s1.00 - Table of Contents s1.10 - Walkthrough - Disc One s1.101 - Anfog Village (1) s1.102 - Anfog Woods (1) s1.103 - Anfog Village (2) s1.104 - Anfog Woods (2) s1.105 - Sabatar Coast s1.106 - Sabatar Harbor s1.107 - Randoto (1) s1.108 - Mendi City s1.109 - Arcriff Forest s1.110 - Arcriff Temple s1.111 - Randoto (2) s1.112 - Dragon Valley s1.113 - Baccula Settlement (1) s1.114 - Baccularn Desert - West / North s1.115 - Baccula Ruins s1.116 - Baccularn Desert - South / Herasell s1.20 - Walkthrough - Disc Two s1.201 - Verse Realm - Caverns / Glass Forest s1.202 - Terrarium s1.203 - Verse Realm - Silver Stream s1.204 - Eternal Corridor s1.205 - Nautica Plains s1.206 - Baccula Settlement (2) s1.207 - Vejas Jungle s1.208 - Vejas Ruins s1.209 - Melc Ruins s1.210 - Surmania s1.211 - Raflid Town s1.212 - Raflid Alps s1.213 - Xorn Shell s1.214 - Surmania Ruins s1.30 - Lists & Such s1.301 - Equipment s1.3011 - Weapons s1.3012 - Armor s1.3013 - Footwear s1.3014 - Accessories s1.302 - Consumables s1.3021 - Healing Items s1.3022 - Support Items s1.3023 - Attack Items s1.303 - Store/Shop List s1.304 - Bestiary s1.3041 - Enemies s1.3042 - Bosses s1.305 - Special Moves s1.306 - Skills s1.307 - Skill Books s1.308 - Magic s1.309 - Mana Eggs s1.310 - Mana Egg Fusion s1.3101 - Sorted by desired Mana Eggs s1.3102 - Sorted by the grid's Fusion Formulas s1.40 - Version History s1.50 - Thanks xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ! s1.10 - Walkthrough - Disc One ! xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx My Directions for Grandia III ::::::::::::::::::::::::::::: N Unlike Grandia I and II, there isn't an actual compass; | instead, there's a mini-map in the lower left corner of NW | NE the screen, with an arrow representing you; use the right \|/ analog stick or L1/R1 to rotate the camera. W----x----E /|\ Up [=] North Upper-Right [=] Northeast SW | SE Down [=] South Upper-Left [=] Northwest | Right [=] East Lower-Right [=] Southeast S Left [=] West Lower-Left [=] Southwest Things that you should know about Grandia III ::::::::::::::::::::::::::::::::::::::::::::: % If you come close to an object that you can examine, a window will pop up telling you what action you can take with that certain object. Handy. % You cannot carry more than 9 of each item in your inventory. % The yellow squares on your map entrances/exits to different areas, as well as houses, while green markers represent Light Spheres. Not all houses are represented, though. % There are two different kinds of Light Spheres; Rainbow Spheres and Green Spheres. Rainbow Spheres all you to Recover, Save, and Set Up your Magic and Skills while Green Spheres don't let you Recover. % When you view your menu with the TRIANGLE button for the first time, look around at various options in the menu; most options will give you a small tutorial on how they work. % As you gain Special Levels, you'll gain new Special Moves. To power up these Special Moves, you must use them over and over, with a small chance each time of gaining a Secret Method. They are... P - Power is increased (1) S - Execution speed is reduced P - Power is increased (2) R - Recovery time after use is reduced P - Power is increased (3) Everything else should be explained as you progress through the game. After putting disc 1 in your PS2, feel free to watch the intro, then start a new game. Watch this intro; it's of a the life of man starting from his first attempt to fly as a boy, all the way to his daring adventures and rescues of princesses and such; this man is Schmidt, the greatest pilot in the world, and the only one so far to fly across the sea in one trip. You'll then see our hero, Yuki, as he takes off in a plane of his own. A young woman will be walking through Anfog Village; her name is Miranda. When she arrives home, Yuki is nowhere to be found, so she'll have to go 'over there' again to find him. In their Garage, Yuki and Rotts will be working on their plane; their dream is to fly across the sea in one trip, just like their hero Schmidt did. Yuki will hear Miranda coming, so he and Rotts will hide; eventually, Miranda will find them both, and she'll chew Yuki out for not beginning his training on becoming a potter instead of monkeying around with his machines. She'll take the Flight Unit from him, while Yuki says that he doesn't need it, saying he wouldn't even think about disobeying his mother. (His mom??? Yeah, I was surprised too.) You'll gain control, and your adventure will commence! %%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.101 - Anfog Village (1) ] %%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [1] You will have to get the Flight Unit [Light Spheres] Miranda's House back from Miranda, so leave the Garage; [Consumables] Healing Herb feel free to walk around the village and [Valuables] Flight Unit talk to the people if you want to. On your map, you should see 4 yellow markers at the south end of town; the second one from the left is Miranda's house, so go there first. There's a Light Sphere in here, which will allow you to recover your HP and MP, as well as save your game. Head into the room to the right, and examine the herbs here; Yuki will yank some of the leaves off and you'll receive a [_HEALING HERB_]. Go into the kitchen to the left and examine the shelf in here to acquire the [_FLIGHT UNIT_]! Now we've got to take this back to Rotts so we can complete the final tests! Head back to the Garage and talk to Rotts; Yuki will give him the Flight Unit, and he'll ask you if you're ready to go. [1] Wait. I'm not quite ready. Choose option 2 to proceed! They'll wait [2] Sure, any time! until dusk, then they'll get everything ready for the launch. Rotts is worried about Yuki because he's never flown at night, but Yuki is as confident as ever. Rotts will light up the ramp, and tell Yuki that he's leaving the village soon to head over to the mainland, and they will promise each other to meet there. They will fire up the plane, and Yuki will take off! Yuki will fly around and enjoy the scenery of the night, and will eventually try to take the plane higher, but he can't do it; someone will start to tell him to try moving the stick again, then he'll realize that someone is with him! Miranda snuck on board with him, which is why the plane isn't flying correctly due to the fact that they're overweight. As they fly along, Miranda will spot someone in a carriage being chased and attacked by some men on horses, and when Yuki approaches them with the plane, one of the wings nicks the carriage and knocks it over, then the plane will spiral out of control and crash into the forest. %%%%%%%%%%%%%%%%%%%%%%%% [ s1.102 - Anfog Woods (1) ] %%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [1], Miranda [6] A man named Kornell will be telling [Light Spheres] At the fork his soldiers to look for the [Mana Eggs] Flare Egg Communicator that was riding in the [Skill Books] Ranger Book carriage, since she seems to have [Enemies] Soldier--------(244 HP) escaped. The scene will switch back Dragonfly Toad-(77 HP) to Yuki, who's trying to salvage at least the Flight Unit from his burning plane. As he and Miranda start arguing again, soldiers will ambush them, thinking that they are the Communicator's bodyguards. You'll then enter your first battle. This battle is a tutorial, so listen to Miranda as she explains it and follow her directions to start getting used to the battle system. After the battle, Yuki says that we need to find the girl that was in that carriage before those soldiers do! Head south and follow the path; you'll see monsters flying around here, so make sure to fight them. I recommend fighting every monster you come across so you can be at a decent level for the majority of the time, and just because it's so much fun! Along the way, you'll come across a treasure chest; go up to it and press X to open it, then walk up to it and you'll receive the [_RANGER BOOK_]; equip it on Miranda so it'll boost her Lizard Hunter Skill. Continue following the path to the fork, where Yuki will run over to the wrecked carriage; she's not there, so Yuki will suggest going to look for her in the woods. You'll see a scene where the girl is being chased by the soldiers, then she'll go inside of a tree trunk to hide from them until they leave; she'll then get out and limp off to a tree, where a man magically appears and walks over to the girl, whom he calls Alfina. When you regain control, head east and just to the east of the Green Sphere is a [_FLARE EGG_] lying on the ground, so pick it up and equip it to Yuki to boost his Fire attack power. Take the southern path and follow it to the end, where Yuki and Miranda will spot Alfina and the strange man, whom she calls Raven; he'll draw his swords, then Miranda and Yuki will attempt to save her, but Raven moves so fast that they can't even touch him. He'll let Alfina do what she has to, then he'll vanish. Alfina will start to say that she's fine, then she'll pass out; Miranda suggests taking her back to the village. %%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.103 - Anfog Village (2) ] %%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [2], Miranda [6] The next morning, Miranda tells Yuki to [Light Spheres] Miranda's House get some Medicinal Herbs for Alfina, so [Valuables] Medicinal Herb leave Miranda's House and head up to the [Skills] Life Up Garage; Rotts has already left for the [Enemies] Kornell-(300 HP) mainland, so the Garage is pretty bare. Go to the back left corner and get the Anfog Village - General Store [_MEDICINAL HERB_], then make your way ---------------+------------- back to Miranda's House. Small Sword....|.160G........ Leather Armor | 120G She'll tell Yuki to go in and talk to her, Healing Herb...|...4G........ so go into Miranda's Room beside the Wound Salve | 12G kitchen; the girl will formally introduce Revival Potion.|..40G........ herself as Alfina, then she will go to get Cherry Bomb | 6G up and, because of her hurt leg, will clumsily fall into Yuki's arms; Miranda Anfog Village - Magic Shop will come in thinking that something odd is --------+----------------- going on, then she'll apply some of those Burn!...|..60G............ herbs that Yuki got to Alfina's hurt leg. Diggin' | 100G Crackle.|.400G............ Miranda will ask Alfina why she was being Heal | 60G chases, but she doesn't know why, and she's Howl....|..80G............ only trying to get back to her home in Arcriff on the mainland. Miranda will volunteer to take her to Mendi Harbor so she can get back to Arcriff. You'll hear a scream from Gladys outside, so leave Miranda's House, and you'll see that Kornell fellow from the night before; he's says that he's here for Alfina, then Gladys will go on about how she'll be kidnapped and sold into slavery and so on if they don't do something. She'll stomp on his foot, giving her a chance to escape. You will then enter another battle. This battle is just an advanced tutorial; as with the first tutorial, just listen to Miranda and follow her instructions. Near the end, you'll be able to choose between Critical and the Aerial Slash; use the Aerial Slash to cancel his attack one last time. After that, he gets fed up with you and will escape. After the battle, Kornell will flee the village, then Alfina will come out of the house, apologizing because it's her fault that he came. Miranda tells her not to worry, then she'll tell Yuki that we have to leave the village as soon as we can before those thugs return. Alfina will join your party! Go into Miranda's House and examine the Light Sphere to see a new option; Set Up. Check this out to be told that you can use either Light Spheres or Shops to set up your Magic and Skills. You can't do anything about it right this minute, so leave here. The stores are now open! Head to the General Store and buy a Small Sword and a Leather Armor for Yuki, then I recommend buying enough of the Healing Herbs, Wound Salves, and Cherry Bombs to have about 5 of them in your inventory; don't worry about the Revival Potions as much, because we will find more of them when we go through the woods. After you buy those, sell your Silver Wrench and Flight Jacket for 510G, then head over to the Magic Shop! You should still have a little over 740G, so I would buy 1 Diggin', 1 Crackle, 1 Heal, and 2 Howl spells, which should be just about all of your money. If you have any money left, you might want to go back to the General Store and spend the rest of it on Cherry Bombs. Leave the Magic Shop, then go to the gate of the village and talk to Old Andre; he'll give you the [_LIFE UP_] Skill! If you want to, you can talk to Old Andre some more to learn more about Skills, or even learn the 'secret' to killing bears! (His questions are on the left.) If you talk to the Store Clerk near Old Andre, she'll tell you about Aerial Combos, as well as how she got by in the forest, and how she learned so much. (Her questions are on the right.) [1] Oh, never mind. [1] Uh, that's OK... [2] What is a Skill? [2] What's an Aerial Combo? [3] What does Life Up do? [3] How'd you get by in the woods? [4] Teach me to kill bears! [4] Where'd you learn so much? After you're done talking to both of them, go into Miranda's House and use the Light Sphere, then choose the Set Up option and get your party prepared. When you're ready to go, talk to Miranda outside of her house; she'll ask if you're ready; choose 2, [1] Uh-oh! I forgot! and you will depart for the Sabatar [2] Don't worry! We're all set! coast! First, we go through Anfog Woods. *[.NOTE.]* You can still return to Anfog up until the next boss, just in case you need to restock or heal. Also, I'm only going to say this once; I will go through each area once to get the treasure and clear out the enemies, then I will leave the area, then come back and clear the enemies out once again. By fighting all of them twice, I'll stay at a good level, and I will have extra Gold, which is also nice. Do what you want to do. %%%%%%%%%%%%%%%%%%%%%%%% [ s1.104 - Anfog Woods (2) ] %%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [2], Alfina [1], Miranda [6] [Light Spheres] Beast Path, Camp, South [Equipment] First Ring, Staff of Prayer, Hunter's Jacket, Protective Charm [Consumables] Revival Elixir, Holy Water, Storm Stone [Mana Eggs] Wind Egg, Stone Egg [Skill Books] Soldier Book [Enemies] Dragonfly Toad-(77 HP) *[.NOTE.]* You can use the O Gilled Pawn----(96 HP) button to use your sword in the Gilled Shaman--(196 HP) field. If you hit an enemy with *BOSS*-|-Kornell--------(1400 HP) it, then encounter it to go |-Iron Fist------(700 HP) into a battle, you'll get a |-Henchman x2----(350 HP) surprise attack in on them, Fake Mushroom--(116 HP) giving you the advantage in Gilled General-(265 HP) battle. [Mushroom Treasures] Boomshroom x2, White Sulfur x4, Healing Herb x2, Cure Herb, Revival Potion x2, Wound Salve, Storm Stone, Torte's Reedpipe, Cherry Bomb, Quake Stone *[.NOTE.]* You may notice that when you slice open mushrooms in this area, you may get a treasure; the items that you get from the mushrooms in this area are random. There's already a set of items that you can obtain here, as I listed above, but which treasures go into which mushrooms are completely random, so if you see one, cut it. Follow the path for a while, and you'll be told that you can use the SQUARE button to examine your surroundings, so try it; it will cause Search Points to light up. Go to the chest that was lit up and open it, then grab the [_WIND EGG_] that was in it. I would equip this to Yuki, since he does have Howl, and he'll be getting a new move soon called Whirlwind, which is also Wind based. Keep following the path as it turns east, and you'll soon come to some mushrooms; use the O button to destroy obstacles in your way; cut up this mushroom to receive a [_REVIVAL ELIXIR_]. Head south to a fork, then go west to a dead-end with the [_FIRST RING_] in a chest. I put it on Alfina. Head east to an open area, and destroy the three sets of mushrooms here, then continue following the path, and you'll reach another open area after going northwest; there are three more sets of mushrooms in this area, so cut them and collect the treasure as well. Keep following the path, and after you circle around the pond, you'll be at a fork. Go east first, as the path will lead to another open area with lots of monsters, but lots of mushrooms as well. Beat all of the monsters, then cut all of the mushrooms, then open the chest here as well for a [_HOLY WATER_]. Continue south for a while, cross a wooden bridge, and you'll soon come to a stream; get close to the rock in the middle of it and press X to jump over to the other side. At the fork here, head east to a Green Sphere, as well as a chest with the [_SOLDIER BOOK_] inside! Equip it to Alfina (or whoever has the Life Up Skill), then save here if you want to. Head back and keep going west and southwest, and when you come across some mushrooms, slice them open. Keep going west, and eventually you'll reach the Camp. Follow the path, and Miranda will decide to set up camp in this area. Yuki will set up a rope that will make noise if an intruder comes upon it, and Miranda will set up a pit fall just in case anyone tries to approach them during the night. Alfina will go off to get some food to make for dinner while Miranda tells Yuki how cute and sweet and gentle Alfina is. At dinner, Alfina's cooking turns out to be horrible, since she's never cooked before. They'll tell her that they think a poisonous mushroom got in the bunch, just to make her feel better; then you'll have your first dinner scene; just go around your party and listen to what they have to say. Alfina will tell them about her home, and about how she was going to a temple there to become a Communicator; a Communicator is someone who greets the Guardian at Arcriff Temple and conveys its divine words to the people, and that only her family has the power to be Communicators, so basically, they're just interpreters for the gods. When an arrow above Miranda's head says 'end' above it, you can choose... [1] I just want to be up a bit longer. 2 will let you sleep for the [2] Yes, it's time to hit the hay... night, so choose it. While Yuki is on watch, Alfina will come over and give him something to drink. He'll ask her why she's so set on going to Arcriff, and she'll tell him that she has to find out why her and her brother were to become Communicators. During his first ceremony, he refused to talk to the Guardian, then he ran away, leaving behind only his Communicator's Brooch; she has to find out why he did this. After they talk some more, the rope alarm will go off, but to their relief, it's only a rabbit. The next morning, use the Light Sphere and Save, then head south to the next area. As they walk along, you'll see Kornell 'waiting' for them in a net; Miranda will call him a 'muscle-bound pea-brain', and he'll go off, breaking the net, then attacking you! ________ |*BOSS*| Have Miranda use Diggin', then Tremor after ********************* that, and have Alfina use Howl on the [ Kornell-----(1400 HP) ] Henchmen, and have Yuki use either Whirlwind [ Iron Fist---(700 HP) ] or Howl on them until they're gone. Once you [ Henchman x2-(350 HP) ] have gotten rid of all of them, use Miranda's ********************* Force Slash and Yuki's Whirlwind on Kornell to damage both him and his Iron Fist, while [XP] 450 having Alfina cast Crackle on Kornell himself. Watch out for [Gold] 400G his Kornell Buster, as it will nearly kill someone. Make sure to keep everyone healed, and use attack items like the Cherry Bombs, as they'll do over 100 damage to both Kornell and the Iron Fist. The first few minutes are tough, but once the Henchman are gone, you won't have too much of a problem. After the battle, use the Light Sphere once again to save and recover, then head south to South Anfog Woods. Follow the path, and you'll come to a ledge that has a chest on it; you'll have to go all the way around to get to it, so we'll get back to it in a bit. Head west, and you'll come to a fork; slice the three sets of mushrooms here, but watch out, as one of them may be a Fake Mushroom! When you cut them, they'll automatically be stunned, so take this opportunity to attack them. Continue east to an open area, and cut the mushrooms here, then go east and north to reach the chest that we saw on the ledge earlier, and open it for a [_STAFF OF PRAYER_]; equip this to Alfina. Head back to the fork and make your way west and south to another open area; open the chest here for a [_STONE EGG_]. Equip this to Miranda. Head east and follow the path for a while, and you'll get to go down a ladder. Go down it, then head west, jump across the gap, and you'll be at a fork; climb up the ladder first and get the [_HUNTER'S JACKET_] out of the chest for Miranda, then use the Green Sphere if you need to save or rearrange your Magic and such. Go back down the ladder and head west, following the path as it turns east. You should come across some more mushrooms, so cut them, then continue east to be in a very large area; cut the two sets of mushrooms to your north, then continue east, cutting two more sets of mushrooms. Follow this eastern wall to a chest with a [_STORM STONE_] inside, then head directly west of here and along the ledge to some more mushrooms. Move south from here and down to the last level, then head east along this ledge to come to a final chest containing a [_PROTECTIVE CHARM_]. Head southeast to leave the area. *[.NOTE.]* If you go back to the Anfog Woods after you enter the Sabatar Coast, all of the enemies will return, as well as all of the mushrooms with the treasures in it, so you might want to go back through it and collect another set of those treasures up until you reach the Camp again. %%%%%%%%%%%%%%%%%%%%%% [ s1.105 - Sabatar Coast ] %%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [9], Alfina [9], Miranda [10] Once you reach the Sabatar [Light Spheres] Beach, Bluffs Coast, everyone will get [Equipment] Hunter's Knife, Admiral's Boots excited to see how [Consumables] Speed Seed, Cure Herb beautiful this area is. [Mana Eggs] Frost Egg, Bomb Egg Miranda will go up onto the pier [Skill Books] Ranger Book, Soldier Book and start walking to the end of [Enemies] Gilled Pawn----(96 HP) it, and she'll hear a voice. She Gilled General-(265 HP) will check out a barrel that is stuck Tortogator-----(140 HP) below her, and when she opens it, she Zoea-----------(114 HP) will find a man inside! After he gets out, he'll start chatting with Alfina, then Miranda will interrupt him and ask why he was stuck in that barrel; he says that it's a long story, and that he's in your debt for saving him. Miranda mentions that they need a boat to get to the mainland, and he'll say that he can get you to there, and he'll introduce himself as Alonso the sailor, and he'll show you the map to the mainland, proving that he is a captain. Alonso will join your party, and you'll regain control. Head all the way east and northeast to the corner of the beach to find a [_SPEED SEED_]. *[.NOTE.]* In this game, not only do the Seeds add to your statistics, but they also recover 100% of your HP/MP/SP! It would be in your best interest to hold on to these and use them when you need to, like in a Boss battle. Go all the way west to a Green Sphere; Alonso comes with a Howl spell, and he's not very good with Magic, so I'd just leave the Magic where it is, but I would take Alonso's Perception Skill off and put it on Miranda. After you save your game, head southwest to the Bluffs. Follow the path to a fork, then go south and follow it to a dead-end with the [_HUNTER'S KNIFE_] for Miranda. Head back to the fork and continue north, following the path as it weaves around south. You will come to a small open area before a Green Sphere; open the chest on the western side for a [_RANGER BOOK_], then so south and open the chest to the east of the Sphere for a [_SOLDIER BOOK_]. Equip the Books you just got on Miranda and Alonso so that they correspond to the Skills they have equipped. Save, then continue west, and when you come to a rather large area, go west and up the small hill; open the chest here for some [_ADMIRAL'S BOOTS_]. Move a little north, then go all the way west to a chest on the edge of the cliff; it has a [_FROST EGG_] inside. Go back to the small hill where the other chest was and make your way south, then east to a fork. Open the chest to the northeast for a [_BOMB EGG_], then head south and follow the path; look for a chest to your west containing a [_CURE HERB_], then head southeast to the Sabatar Harbor. %%%%%%%%%%%%%%%%%%%%%%% [ s1.106 - Sabatar Harbor ] %%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [11], Alfina [11], Miranda [11], Alonso [10] [Light Spheres] Inn, Alonso's Ship - Bedroom [Equipment] Trident, Admiral Uniform Once you enter, [Valuables] Boat Key, Alfina's Brooch Miranda will notice a casino, [Magic] Alheal, Burnstrike then Alonso will run off with [Misc.] 1 Medal Alfina's Brooch to go gamble it away! Go in the Casino, and listen to the obnoxious Sabatar Harbor - Skill Shop woman in here, Bianca; she'll see that ----------------+---------- Alonso has made it back from the barrel he Guru's Way......|.100G..... was stuffed in, then Alonso will bet the Perception | 60G Brooch. Bianca will say that it's worth Counter.........|..80G..... 100,000, and as the game starts, Yuki will Lizard Hunter | 240G come over and claim that it was theirs, but Warrior's Way...|.100G..... it's too late; the game has started! The Passive Defense | 60G game is Arrange Dice, but you can't play just yet, so just watch as Alonso loses. Sabatar Harbor - Beauty Bianca Casino Alonso will start begging for some -----------------+------------------- money, but no one will give him White Sulfur.....|...16M............. any. Bianca will keep the Brooch, Panacea | 24M then she'll tell Yuki that Alonso Mogay Bomb.......|...36M............. doesn't even have a ship! Alonso Revival Elixir | 48M will beg her for one more game Silver Feather...|...64M............. tomorrow, and if he loses, he'll Jade Charm | 800M decide to marry her! She'll agree Magic Pendant....|..800M............. to it, and you'll regain control, Staff of Healing | 4000M so leave the Casino. Alonso will apologize to everyone; he promises to put everything on the line and win tomorrow so he can make everything right again, and Alfina somehow knows that he'll win. Go north, then go to the back of this tent and talk to the guy behind it; he'll offer to give you an Alheal spell for only 284G! [1] Sorry, I don't need it. Choose option 2 to get the [_ALHEAL_] spell [2] Alheal? OK, I'll buy it. that is well worth 284G. Now, go inside the tent here to be in the Inn, then talk to the guy in the upper left corner; he'll try to sell you some Magic too. [1] I don't need it. Choose option 2 to ask how much, and he'll [2] How much is it? tell you that it's a Burnstrike spell, and it's only 168G! Choose option 2 again to buy [1] I don't really need it. it, and you'll obtain the [2] OK, I'll buy it. [_BURNSTRIKE_] spell. You can also buy Skills here. Just to let you know, the next area is mostly Lizard type monsters, so you may want to invest in the Lizard Hunter skill for your party, and you should have Perception and Counter on all of your characters all the time; everything else is up to you. Once you're done shopping, leave the Inn and head all the way northwest until you reach the ship; Alonso will say that this used to be his boat, but he lost it to Bianca just like everything else. Go onto the ship and enter the Cabin. You'll get to see all of Alonso's treasures that are lined around the cabin; Yuki apologizes to Alonso for saying that he wasn't really a sailor. Alonso will put his map back onto the wall, then Yuki will inquire why part of the map isn't finished; Alonso tells him that the map shows only places that he has been, and it won't be finished until he's seen the entire world. They'll then talk about how Miranda saw her cheat, and Alonso will whisper something into her ear; an idea to win tomorrow. I don't really think that Miranda likes the idea, since she jacks him in the jaw with her fist. Anyway, when you regain control, talk to Alonso once again and he will give you [_1 MEDAL_] to use at the casino to get used to the Arrange Dice game. When you're ready, talk to Miranda to go to bed. [1] No! I'm still wide awake! Choose option 2 to hit the hay for the [2] Yeah, I'm beat... night. The next morning, use the Light Sphere if you want, then leave the ship and make your way to the Casino. Alonso will walk up to Bianca, and tell everyone that the stakes are high, and that he'll have to marry Bianca if he loses; Miranda will go off on him, saying that she can't accept that! (assuming that that's part of the 'plan'). Then the game will begin! Watch as the game progresses, then when it comes time for the last roll, Miranda leans in to kiss Alonso, Bianca will go off! Alonso will use this chance to flip something at the dice to hit one of them so it doesn't land a 12! Bianca now has a giant problem; she has so much to pay, and her secret is out that she was cheating! She'll start to give you everything she's got, then Miranda will yell at her and she'll run off! Alonso will share all of his winnings with everyone in the Casino, then he'll give the Brooch back to Alfina. After Alonso talks to Miranda some more, you'll regain control, as well as gain the [_BOAT KEY_], a [_TRIDENT_], an [_ADMIRAL UNIFORM_], and [_ALFINA'S BROOCH_]. Equip Alonso to the fullest with his new equipment, and if you feel like it, use your 1 Medal that Alonso gave you to start playing Arrange Dice! When you're done, make your way to Alonso's Ship; he'll ask if you have everything. [1] Wait! I'm not ready yet... Choose 2, and you'll set sail for the [2] Sure do! mainland! -Alonso's Ship- ::::::::::::: [My Level] Yuki [11], Alfina [11], Miranda [11], Alonso [10] [Light Spheres] Bedroom [Enemies] Boat Swallow-(72 HP) Yuki will tell Alonso about his plane and how he crashed it, as well as the promise he made to his friend. Alonso will ask him what he thinks it means to be the best in the world; after he tells him, Alonso will give him so praise, saying that he has no doubt that he'll find his dream some day. After you regain control, talk to Alonso, then go and talk to Alfina at the back of the ship. After you do that, go into the Cabin and talk to Miranda; she'll ask if you're feeling okay, and if you want to rest. [1] I want to look around a bit. Choose option 2 to go to bed. The next [2] Yes, I think I will. morning, use the Light Sphere, then head up to the Deck and go to the front of the ship; you'll see what looks like a giant dust storm, then you'll be attacked by a bunch of Boat Swallows! Have Yuki use his Whirlwind while having the others use Howl and Tremor. There are eight of them to start out with, and if you don't start getting rid of them soon, the damage will pile up. After you defeat the first set of eight, you will be attacked by another set of eight! Just do the same as you did before, and you should be okay. After you fight the second set, all of the Boat Swallows get scared off by a dragon! The dragon will land on the boat, and you'll meet the man riding the dragon; Ulf. Alonso will introduce Yuki to him, then Ulf will bite Yuki on the arm (that's his way of saying hello!). Yuki will admire Ulf's dragon, Shiba; Ulf will ask him if he wants to ride him, so go over and talk to Shiba; keep talking to it, and eventually you can try to use brute force, only to have Yuki get knocked on his bum. Go into the Cabin of the ship and talk to Ulf; he's starving, as is the rest of the party, so Miranda will decide to cook up dinner, NOT Alfina! You'll be at a dinner scene; talk to your party around the table to learn more about Ulf, then Ulf will tell Yuki to talk to Sly Captain Smith, err, Sky Captain Schmidt about getting a plane; Ulf is friends with the guy! Alonso then brings up the subject of why the Boat Swallows were here, and he'll says that it's because of the Verspheres; use the 'end' arrow above Alonso's head to learn more about them. The Verspheres are tied to legends of people getting spirited away, and appear with earthquakes, sucking down men, animals, and even towns into an area called the Verse Realm. Ulf says that it's probably like hell, then Alfina becomes disturbed over hearing that, then the scene will end. On the deck, Yuki will ask Alfina what's wrong, and she'll seem really upset about the Verse Realm that they were talking about inside, and she'll start to go off, saying that it can't like hell, because otherwise, something would've happened to her brother. She then says not to worry about it, and that she needs to go to Arcriff soon, then she'll run off. The next morning, use the Light Sphere, then head up to the cabin to talk to Alfina; she'll apologize for last night, then she'll tell Yuki that everybody went to say goodbye to Ulf. Go out to the deck, and Ulf will say that he'll keep an eye out for anything strange, and that Yuki should go to Randoto Island to get some Lem Fruit to give to Schmidt, since he loves them so much. When the winds blow southeast, their paths shall cross again! Yuki will ask Alfina if it's alright to stop at Randoto, and since Alonso already told her it's nearby, she'll agree to stop there. %%%%%%%%%%%%%%%%%%%% [ s1.107 - Randoto (1) ] %%%%%%%%%%%%%%%%%%%% [My Level] Yuki [11], Alfina [11], Miranda [11], Alonso [10] [Light Spheres] Inlet, Mountaintop, Strange Wasteland [Equipment] Sleep Amulet, Shock Blade, Force Knife, Water Ring, Cotton Robe [Consumables] Holy Water, Panacea, Revival Potion, Miracle Elixir [Mana Eggs] Bomb Egg, Thunder Egg [Skill Books] Priest Book, Hunter Book Alonso will bring the ship over [Enemies] Fishman------------(210 HP) and dock it at the Inlet, a Zoea---------------(114 HP) desolate area of Randoto. Now, Fishman Captain----(480 HP) head up the ramp to the north and Boat Swallow-------(144 HP) use the Light Sphere if you want *BOSS*-|-Minotaur-----------(2100 HP) to, then go north and into the |-Fishman Adviser----(960 HP) Underground Caves. Go straight |-Fishman Warrior x4-(420 HP) north until you run into a flower; *BOSS*-|-Excise Sigma--(1200 HP) press O to slice it, then run away |-Pico Alpha x4-(360 HP) from it, as it will explode! Once it's out of the way, open the chest here for a [_PRIEST BOOK_]. I'd equip it on Miranda. There's nothing to the northwest of the entrance, so head northeast and cut the flower to blow the rock away, then follow the path until you have to jump across a gap; jump, then continue along to a bridge where some Fishmen will jump out of the water and attack you. After you take care of them, go southeast, then through an open area and to a fork. Take the northeast path first, as it will lead you to a chest with a [_SLEEP AMULET_]. Go back and take the northwestern path now, then jump across the river to the other side. Cut the two flowers to the north if you want to try to ambush the Zoea, then get the [_SHOCK BLADE_] out of the chest and equip it on Yuki. Make your way west now, and you'll have a choice to either jump over the river or continue north; keep going north, and you'll come to a chest containing a [_HOLY WATER_]. Once you have it, go back down and jump over, and you'll be at another fork; head south and the path will curve around to a chest with a [_FORCE KNIFE_] for Miranda. Go back north, then head west and follow the path past a rock to your northwest, and to another fork. Take the southeast path to a dead end, and cut the flower down here to blow a hole that connects the paths. Go back and head west to an open area, and cut the flower if you want to, though it won't do anything. Go north into this area and cut the flowers as the enemies approach it so it will knock them down and give you a chance for a first strike! After you're done with that, head east and cut the flower to the southeast to blow the rock away and to connect those paths as well. Continue north and northeast, but before you jump over to the other side, grab the [_PANACEA_] to your southeast. Now jump over and go to the Northwest Wall. There's a Green Sphere beside you when you enter, so use it if you like, then start heading west to encounter a small earthquake; Alonso will say that something's wrong in the air, so we should hurry. To your west is a chest all by itself on its own rock, but you can reach it. Solution? Follow the path as it turns northeast, then cut the flower and wait for it to explode; the rock will roll down towards the chest and form a bridge in the gap, so go back southwest and open the chest for a [_HUNTER BOOK_]. Go northeast and follow the path west past where the rock was, and you'll come across another flower; cut it to blow a chunk out of the wall, then grab the [_WATER RING_] out of the chest there. Move west and climb down the ladder here, and follow along the path; you will see some eggs lying around; they work like the mushrooms, since you can cut them if you want, but some of them will release more Boat Swallows. Continue along, and cut the eggs in the northwest corner of this area to find a [_BOMB EGG_] near them. Head east and up two ladders, then continue east, staying close to the edge of the cliff; by doing this, it will crumble underneath you, saving you some walking time. Follow the path as it goes west, then south and east; follow along the edge here as well so you can fall below. At this level, just head all the way west until you reach a chest that you probably saw earlier; there's a [_COTTON ROBE_] in this one. Head all the way east, but don't go up the ladder to the north yet; take the one to the south down, then go southwest and push the rock across the gap to make a shortcut. Now go up the last ladder, then go north and up this one, then up the one to the northeast as well. Go east to the fork, then southeast to find a chest with a [_THUNDER EGG_] inside. Equip it to Yuki, then follow the path some more, and when you come to a fork where you can either jump to the north or go south, choose to go south to find a [_REVIVAL POTION_] in a chest, as well as a few eggs with a Boat Swallow inside. Go north and jump over the gap, then follow the path as it turns west, then go up the ladder, and continue all the way west to find a [_MIRACLE ELIXIR_] in a chest. Go back a little ways, then go north to the Mountaintop. Use the Light Sphere here to recover and save. Follow the path to the Lem Tree, where you'll see a Minotaur up on the ledge; it'll jump down and attack you!(It just wouldn't be a Grandia on PS2 if there isn't a Minotaur, would it?) ________ |*BOSS*| This battle is tough! If you see the **************************** Minotaur about to use Ground Crush, do [ Minotaur-----------(2100 HP) ] what you can to cancel it, as it will [ Fishman Adviser----(960 HP) ] do serious damage to a range of party [ Fishman Warrior x4-(420 HP) ] members. Focus on getting rid of the **************************** Fishmen first, using attacks like Tremor, Miranda's Force Slash, and [XP] 1392 Yuki's Whirlwind. Also try to keep the Fishmen from [Gold] 360G using Snooze, as that is just as annoying as everything [Items] Rain Egg else. Once it's down to you and the Minotaur, use all of your best Magic like Burnstrike and Crackle, as well as your moves. Have Alfina keep everyone healed; with Alheal, it shouldn't be a problem. Just like the battle with Kornell, it's tough while the cronies are hanging around, but when it's down to just the big guy, it's not nearly as hard. (Pick up the Rain Egg after the battle, and equip it on Alfina.) Go up to the Lem Tree and pick up the [_LEM FRUIT_]; Yuki starts to get excited, but then the earthquakes start again, making everyone worry. Start to make your way back, and the earthquakes will grow even more violent, and everyone will fall. Miranda and Alonso are okay, but Yuki and Alfina are about to be sucked into the Versphere. They'll hold on as tight as they can, but Alfina will get sucked in; Yuki will try to jump in, but Miranda will try to stop him; he'll knock her down, then jump in as well... On the other side, Yuki runs over to Alfina to check on her; she's okay. They'll wonder where they're at, then Yuki will realize that they're in the Verse Realm. Alfina says that they don't belong there, so they've got to get out of there quickly. Head west and follow the path, and use the Green Sphere and save along the way. Head north from it and press X to have the moving rock take you up a level, then go north a little. Alfina still doesn't believe that this is the Verse Realm, because she was taught that Guardians lived in the Verse Realms. The flowers will start to disappear, and Alfina says that she doesn't feel anything here, not even life. Continue following the path, and take another stone up to the next level, then keep going until you hear a violin; they'll run over towards the sound, and they'll meet a strange woman playing it. She's trying to sever the bonds from this world, the Verse Realm, from your world, so that everyone can forget this world. She'll then create a platform for you to take that will go through the Versphere, and you'll be sent back to your realm. You'll then see Miranda and Alonzo being attacked by a group of enemies, so Yuki will run over to help. ________ |*BOSS*| Focus all of your best single attacks on the *********************** Excise Sigma - Crackle, Burnstrike, and your [ Excise Sigma--(1200 HP) ] best moves. Since he doesn't have very much [ Pico Alpha x4-(360 HP) ] HP, you should be able to take him out very *********************** quickly, and doing so will also end the battle, even if you haven't defeated the Pico [XP] 1780 Alphas; it's much easier than trying to get rid of all of [Gold] 900G them, then taking on the Excise. After the battle, Alonso will grab Yuki and start yelling at him for doing what he did without thinking; it worried Miranda sick, and though she acts like she's going to hit him, she just goes over and hugs him tightly. Back at the Inlet, save your game if you want to at the Light Sphere. *[.NOTE.]* Miranda and Alonso will be leaving your party shortly, so you may want to go back through and level your characters up, since it will be just Yuki and Alfina by themselves for a little while. Level 14 should be good enough for now, if you're not there already. Go towards Alonso's ship, and he'll ask if you're ready to go. [1] Sorry, just a bit longer! If you want to stay here and fight, [2] Sure! Let's go to Mendi! choose 1; otherwise, choose 2. -Alonso's Ship- ::::::::::::: On board, Yuki will be talking about the Verse Realm; Alfina will thank him for holding her hand, because if it weren't for him, she probably wouldn't have been able to leave that place. She also worries about what she could have done for that girl there. Yuki then decides that they should tell Miranda and Alonso what they saw in the Verse Realm. Go down into the cabin, and you'll have another dinner scene. Yuki will tell them about the Verse Realm, and go into detail about it with them; he says it's nothing like the hell that Ulf said it was like. Yuki also tells them that he and Alfina will find out exactly was this place was, together. The entire dinner, Miranda seems down and hardly says a word... Use the 'end' arrow over Alonso to have him suggest that we get to sleep. [1] I'm not tired yet. Choose option 2 to rest up for the big day ahead [2] Yeah. I'm beat. tomorrow. During the night, Miranda will go talk to Alonso about Yuki; she's worried that he and Alfina are too young to journey on their own. When she saw the look in Yuki's eyes when he went to save Alfina, she realized that she'd never seen him like that before, and she doesn't really understand her son at all anymore. Alonso and Miranda will start drinking, then he'll share his old sea stories, such as the first time he set sail at age 16. The point of his story; Yuki's a man now, and he's going to search for his dreams, but no matter what, he'll always be her son. Miranda will grab an even bigger bottle of booze, and they'll talk until dawn! %%%%%%%%%%%%%%%%%%% [ s1.108 - Mendi City ] %%%%%%%%%%%%%%%%%%% [My Level] Yuki [14], Alfina [14], Miranda [14], Alonso [13] [Light Spheres] Harbor, Inn [Consumables] Golden Feather The next morning, the boat will dock in Mendi City. Head off of the boat, and Mendi City - General Store Alonso will introduce you to the biggest city -----------------+-------- on the continent! Yuki is worried about Flame Sword......|..600G.. meeting Schmidt, and since they don't even Flame Rod | 360G know where he lives, they'll have to ask Mage Staff.......|..950G.. someone to find out. Use the Green Sphere... Iron Rod | 1180G Chain Mail.......|..320G.. *[.NOTE.]* Miranda and Alonso will be leaving Breastplate | 680G your party permanently very soon, so take Leather Duster...|..260G.. everything you can off of them, then put the Quilted Silk | 1080G Multiple Knife on Miranda and the Trident on Bold Boots.......|..180G.. Alonso, since they are worth the least amount Iron Leggings | 480G of money at 24G and 1G respectively. (Yes, Fire Ring........|..250G.. the Trident is worth less than the Harpoon.) Water Ring | 250G Here are their final levels: Poison Amulet....|..600G.. [Miranda] Sleep Amulet | 400G Level: 14 Healing Herb.....|....4G.. Magic Level: 5 Special Moves: Wound Salve | 12G Skill Level: 5 Dagger Dash: PSP Cure Herb........|...30G.. Special Level: 5 Force Slash: PSP Revival Potion | 40G Antidote.........|....8G.. [Alonso] Torte's Reedpipe | 4G Level: 13 Cherry Bomb......|....6G.. Magic Level: 3 Special Moves: Grenade | 100G Skill Level: 6 Thrust Crash: PS Special Level: 6 Lancer Smash: PS Mendi City - Skill Shop ----------------+------ After you've taken everything off of those two, Guru's Way......|.100G. go west and north to South Street; there's not Absorb Magic | 60G much here, so head northeast for a bit, then Perception......|..60G. Miranda says to meet at the ship later while she Counter | 80G makes a fabulous dinner for everyone. Beast Hunter....|.240G. Warrior's Way | 100G Continue northeast to Park Avenue, and spend Mighty Blow.....|..80G. some time and money at the shops here; the Passive Defense | 60G General Store is the first stop. I recommend keeping all equipment that has special Mendi City - Magic Shop attributes to it, such as the Shock Blade, -----------+----------- which adds Paralysis to your attacks, because Burn!......|..60G...... you never know when it may become useful again, Burnstrike | 240G especially since the next sword for Yuki has the Diggin'....|.100G...... Fire attribute, which won't do well at all Heal | 60G against monsters strong against Fire. Healer.....|.240G...... Snooze | 180G Sell all of your useless stuff, such as Miranda Howl.......|..80G...... and Alonso's equipment, and if you really need Howlslash | 300G the money, their old Skills, as well as the Miracle Elixir you may have, but just to let you know, they are very helpful to have much later in the game. For items, go ahead and get 6 Antidotes, since we'll need them in the next area. (Don't get more than 6, since there's three of them to grab in the next area.) Go ahead and get a few Cure Herbs as well, and some more Cherry Bombs and/or Grenades if you want to. Get a Flame Sword, Breastplate and Iron Leggings for Yuki, and a Quilted Silk and Iron Leggings for Alfina. As for the weapons, it's up to you (and how much gold you have). I always go with the Mage Staff over the Iron Rod because Alfina's MOV stat isn't high enough to make her an effective fighter, plus the Mage Staff gives her a MAG boost as well. If you have the extra money, I'd get the Flame Rod too, just because it is an automatic Burn! spell to use if you choose to equip it to Alfina. Stop at the Skill Shop next, and talk to the man in white; in addition to buying Skills, you can now Extract them from Skill Books! I strongly recommend extracting the Water Mastery Skill from the Priest Book and the Brute Strength Skill from the Soldier Book, then buy the Mighty Blow for Yuki as well. Now to the Magic Shop; you can extract spells from Mana Eggs as well! You may not want to, because eventually, you'll be able to Fuse Mana Eggs together to make better ones (see s1.310 for details), but it's up to you. Buy a Healer and a Howlslash spell, then, if you want, extract a BOOM! spell from one of your Bomb Eggs, and maybe even a Zap! spell from your Thunder Egg; we'll be getting another Thunder Egg soon, so it'll be okay if you're worried about it; I never get Zap! since I'll have BOOM!. Now it's time to meet Schmidt! Follow the path as it turns north and east all the way to the front of Schmidt's; go inside, and Yuki will get extremely excited when he sees the planes and engines in here. He'll then meet Schmidt; he seems a little gruff, and even rejects the Lem Fruit, telling Yuki to just go home. Talk to him again, and Yuki will even show him his Flight Unit; to answer that, Schmidt will show him a giant four-column Flight Unit of his own! Go to the bottom of the screen and talk to him again; Yuki will show him the blueprints for his 20th plane model, proving to Schmidt that he has built planes before, though he can. tell that all of them crashed. Go to the top right of the screen and talk to him again; he says that it used to be that if someone would bring a Lem Fruit to him, he'd make him one of his Schmidt custom jobs. Go to the left and talk to him, yet again, and he'll give Schmidt the Lem Fruit, and he'll use one of his machines to work on the fruit. He says that he's interested in Yuki's plans, then he'll ask him why he hasn't given up yet, even after he's crashed 19 planes, and he says that he can't give up; he loves flying so much and all he wants to do is be free. He will make a Schmidt Airplane Emblem out of the Lem Fruit for Yuki, then he tells Yuki that he will have a plane ready for him tomorrow! Leave the Garage, and Alfina will ask Yuki if he told Miranda about their plans, and of course, he hasn't exactly said it yet, so it's about time to do so. Before going back to the ship, we need to do one thing, and that's to talk to the Barkeep two buildings to the left of Schmidt's; he says that his wife is upset because someone's been stealing wine from their store. If you talked to everyone earlier, I'm sure that you would have talked to Otto the Boy Detective! Go to the fork in the road that leads to Schmidt's Garage, then go west and talk to Otto at this dead-end; he says he'll solve this case in less than 30 minutes! Talk to him again... [1] I have no leads. Choose option 2 to learn about the wine [2] Tell me about the incident. incident, option 3 to have him tell you [3] Who is your employer? that the Barkeep's wife is his employer, [4] I know who did it! and choose option 4 to tell him who did it! [1] A cat. [2] The liquor store owner. Choose option 2 to tell him that it was the [3] Schmidt. liquor store owner, then he'll ask for a [4] The store owner's wife. motive... [1] To sell it and make money. [2] A hatred of liquor. Choose option 3, and he'll ask what the [3] A desire to drink. culprit used to pull of the crime... [4] The sun was too bright. [1] A beer belly. Choose option 1, and he'll say that the mystery has [2] An airplane. been solved! He'll then give you a [3] Lots of barrels. [_GOLDEN FEATHER_]! After you're done with that, [4] The blues. make your way back to Alonso's Ship. Once you're back at the ship, go into the Cabin. As promised, Miranda has made an incredible feast with everyone's favorites, so you'll have another dinner scene. Yuki still doesn't understand why she made such a large meal, but then Alonso asks how it went with Schmidt. After telling them that he promised to have a plane ready for him tomorrow, Yuki will then tell Miranda that he's decided to go with Alfina, so she won't be alone anymore, but then Miranda interrupts him and starts telling Alfina about when Yuki was a kid. Yuki says that Miranda's been acting strange all day, then choose the 'end' arrow over Miranda's head to have her talk to herself about what she would do if she were to get sick or get hurt... Outside, Alonso will tell Yuki that Miranda knows that he's going to Arcriff with Alfina. Yuki says that now that he has his wings, he wants to travel so he can learn all kinds of things, so he can find what he's looking for. After some words of wisdom from Alonso, Miranda comes out and tells him that she's not going to stop him, and that she's not going to Arcriff with him, nor is she going back to Anfog either; instead, she's going to do what she thinks will make her happy and will stay with Alonso. The next morning, use the Light Sphere if you want, then go outside. Everyone will decide to go to Schmidt's place together, so leave this area and make your way over to Schmidt's Garage. Go to the upper right part of the Garage and talk to Schmidt; he says that everything's ready, and that you can leave any time; it's waiting for you beyond those two big wooden doors. Yuki will run over and admire it, then he'll attach his Flight Unit to it and start it up. He's so excited, he'll start laughing maniacally as Alfina screams for him to shut it off. Schmidt will give Miranda a few words of comfort, then she will say goodbye to her son. After he gets on board, Miranda will give him a thumbs-up, and he'll take off, with Miranda running after him as he flies away. He'll then circle around again, calling her "Mom", then flies off again for good as Miranda cries on Alonso's shoulder... In the plane, Yuki's still excited about how amazing this plane really is, and he'll start to fly towards the sun and above the clouds! After they're up there, they'll glide along while enjoying the scenery. Yuki will then remember back to one of his first flights when he tried to fly through a typhoon, but made it through all right. Suddenly, a strong gust will knock the plane around, scaring Alfina, but after the plane rebalances, they'll fly toward Arcriff. On the World Map, Yuki will let Alfina fly to Arcriff, but they'll run into some dark clouds, then Alfina will notice something in the clouds; it looks like a giant white snake! Yuki will get closer to it, and Alfina will see her brother, Emelious, riding on it! The plane will nick the side of the snake and will crash into the Arcriff Forest. %%%%%%%%%%%%%%%%%%%%%%% [ s1.109 - Arcriff Forest ] %%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [14], Alfina [14] [Light Spheres] Near the plane [Consumables] Spirit Seed, Revival Elixir, Antidote x3, Cure Herb, White Sulfur [Mana Eggs] Blaze Egg *[.NOTE.]* The Baabaa enemies in this area [Skill Books] Sorcerer Book have a chance of dropping a Sheepskin; [Enemies] Baabaa----(136 HP) these sell for 1000G each, so once you Dragonoid-(143 HP) clear out all of the enemies the first time, leave the area, then come back and keep fighting them until you get 9 Sheepskins, and feel free to use your Magic every round, because you can easily recover your HP and MP at the Light Sphere where the plane crashed. Easy money! Yuki has wrecked yet another plane, so we'll have to walk to Arcriff Temple. From the Light Sphere, head northwest and on the other side of this hill to find a chest containing a [_SPIRIT SEED_], then go northwest from it into the corner where you'll find another chest; this one has a [_SORCERER BOOK_] inside, so equip it to Alfina. Head east from the chest, but when you reach a log going north, go directly south of it to another chest containing a [_BLAZE EGG_]; I'd equip it to Yuki. Go north and cross the log, then go east and get the [_REVIVAL ELIXIR_] out of the chest. Follow the path west to an open area with five items: an [_ANTIDOTE_], another [_ANTIDOTE_], a [_CURE HERB_], a [_WHITE SULFUR_], and another [_ANTIDOTE_]. That's it for treasures, so head north and follow the curvy path until you reach the Arcriff Temple Road. Feel free to go back and fight some more Baabaas for Sheepskins; I'm going to. %%%%%%%%%%%%%%%%%%%%%%% [ s1.110 - Arcriff Temple ] %%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [15], Alfina [15] [Light Spheres] Lobby, Waiting Room, North Tower, Arcriff Temple (Outside), Arcriff Forest [Equipment] Wind Ring, Poison Amulet, Aromatic Root, Broadsword, Revival Gem [Consumables] Miracle Elixir, Lightning Stone, Holy Salve, Healing Gem, Magic Seed [Mana Eggs] Leaf Egg, Thunder Egg Follow this long path here to the [Skill Books] Priest Book Temple Square, and Yuki will admire [Enemies] the size of the Temple; a guard will *BOSS*-|-Excise Sigma--(1200 HP) come up and ask them if they're here |-Pico Alpha x2-(360 HP) to worship, then Alfina will tell him Pico Alpha----(160 HP) that she's here to conduct the Aton Beta-----(200 HP) ceremony of descendence. The guard Dragonoid-----(143 HP) will then recognize Alfina and tell Baabaa--------(136 HP) her to go see the Bishop. Arcriff Temple - General Store Inside, go to the lower left and enter -----------------+------------ the General Store; sell all of the Revival Gem......|.1000G...... Sheepskin you have in here, then I Healing Herb | 4G recommend getting as many Revival Gems as Wound Salve......|...12G...... you can afford, because this is the one Holy Salve | 36G of two places that you can buy them, and Cure Herb........|...30G...... we won't visit the next place for quite a Revival Potion | 40G while. Also, you may also want to get at Revival Elixir...|..240G...... least 5 of each of the recovery items in Antidote | 8G here, if not more. Once you're done here, Torte's Reedpipe.|....4G...... go east to the Magic Shop. Arcriff Temple - Magic Shop As with the Revival Gems, I would get at -----------+--------------- least three or four Alheals as well, because Burnstrike.|.240G.......... it will be even longer to get more of them, Tremor | 400G so stock up. You may also want to get a Cure Cure.......|.240G.......... and a Resurrect for Alfina, as well as an Resurrect | 400G Alheal for Yuki, which I just mentioned. If Healer.....|.240G.......... you want anything else, grab it. This is Alheal | 400G also the only place in the game where you Snooze.....|.180G.......... can buy Tremor! Howlslash | 300G *[.NOTE.]* If you really want to save up a bunch of extra money for later, or just to get more for now, feel free to head back to the Arcriff Forest and keep fighting those Baabaas for Sheepskins! Once you're done shopping, head north and into the Lobby, then use the Light Sphere and head north into the Cathedral. Go up and talk to the Bishop, who is actually Alfina's grandfather; Alfina tells him that she came to take over for Emelious, and to speak with the Guardian, Gryph. The ceremony will be tomorrow, so they'll rest here for the night; she asks him if he could show her where the room her brother used is. Go east out into the Hallway, then head north and up these stairs, then into the first room to the right to be in the Communicator's Room. Go over to the desk on the right and read Emelious' diary; watch the scene from Emelious' past, then Yuki will suggest resting for the night. Head back to the Cathedral, then take the western door out and go north, then talk to the priest here; he'll [1] I want to look around more. ask if you're ready to retire. Choose [2] Yes, it's about that time... option 2 to tell him so, then he'll tell you that the ceremony will start [1] Really? Wait a minute! early tomorrow, so you may want to see [2] I've seen enough, thanks. the temple now; choose 2 again to sleep. Later on in his room, Yuki will have a visitor; Alfina will come in to talk to him; this exact room was the room that she stayed in when she was little, then she'll show him a hidden drawing on the wall of her and her brother. She will then tell him about 12 years ago, when she watched her brother perform his ceremony. Yuki says that she doesn't have to become a Communicator if she doesn't want to, since she can choose the path that she will follow in life; nothing is set, since they have the power to choose. The next morning, a nun will wake Yuki up for the ceremony, so leave the room and make your way back to the Cathedral, then to the Hallway where the Communicator's/Emelious' Room is on the second floor and enter the Viewing Room on the northern wall. As Yuki is led to the viewing area, you'll see Kornell hiding on part of the roof watching Yuki, then a blue-haired woman will show up, saying that with the power of Xorn, Yuki and all of the followers of the Guardians will meet their end, and that Emelious will plan on using 'it' here and now. In the next scene, you'll see a man talking of how Emelious will finally bring this world to an end... Back at the Temple, Alfina will make her way to the end of the platform, and will summon Gryph. When the giant bird arrives, Gryph will tell Alfina that her brother is planning something that will danger the entire the world, and then she will ask Alfina if she could love her brother no matter what he does, because there's no future for those who hate, and that love is their only hope, and no matter what, she mustn't hate her brother... Emelious will then come flying down and will strike Gryph with his giant sword, then turn to Alfina; Yuki will jump down and run over and try to attack him, then Emelious will use an orb to summon a Versphere, then he'll use it to have lightning strike down and destroy the Temple. Yuki will grab Alfina and start running, and the next thing you know, (other than Alfina is magically back in her normal clothes) the Temple is in ruins. Use the Light Sphere, then head over to the opposite side of the room and open the two chests here for a [_MIRACLE ELIXIR_] and a [_WIND RING_]. Go into the Cathedral, then you'll be attacked by another Excise Sigma. ________ |*BOSS*| As with the last battle with them, use your *********************** best single attacks on the Excise. Have Yuki [ Excise Sigma--(1200 HP) ] use Blade Storm, Burnstrike, and Whirlwind [ Pico Alpha x2-(360 HP) ] while having Alfina using Crackle. If your *********************** HP goes under 200, have either one of them cast Alheal to recover HP. It's not really [XP] 2090 that tough of a battle as long as you keep your HP up, since [Gold] 850G there are only 2 Pico Alphas instead of 4. Take the eastern path, then go north up to the second floor, then go all the way around and east to the North Tower. Open the four chests here for a [_LEAF EGG_], a [_THUNDER EGG_], a [_PRIEST BOOK_], and a [_POISON AMULET_]. Use the Light Sphere, then head east to a fork, where the ceiling will cave in and some monsters will attack you. After you beat them, move south to another fork; go northeast and open the chest here for a [_LIGHTNING STONE_], then head south and keep following this path. Eventually, parts of the wall will fall down, but it won't hinder your progress any; keep going and go up the stairs, then continue on and down another set of stairs to a fork. Head east and up these stairs, and follow the path to a dead-end, where the ground as well as the chest will fall down to the lower level; open the chest to find an [_AROMATIC ROOT_]. You may want to equip it, since it can be used the same as the Cure Spell, and it's attack is higher, but the MAG stat is 3 lower than the Mage Staff, so it's up to you. You can go back to the Green Sphere through the south end of this room and take off the Cure spell if there's something else you wanted there. Head all the way north, grabbing the [_BROADSWORD_] along the way to your east, then head west and up the spiraling path to exit that leads to the outside of Arcriff Temple. They'll keep running, only to find that everything around them has been transformed by the power of Xorn; you'll see Raven again, and he says that what you see is the result of the choice that Alfina made. He also says that they need to tell the other Guardians that Gryph is dead... Use the Green Sphere if you want, then go to the northwestern side of the Temple and open the chest for a [_REVIVAL GEM_]. Head southeast and through the pathway here, then go east and on the other side of the rock for a [_HOLY SALVE_]. To the south of it is a [_HEALING GEM_] beside another rock, so grab it, then start heading west. Near the middle of the western wall beside a huge object is a [_MAGIC SEED_] in a chest, so grab it as well, then head south back to the Forest. There's nothing new here, so just make your way back to your crashed plane, fighting all of the Baabaas along the way and hopefully getting a few more Sheepskins. After you use the Light Sphere, board the plane and Yuki will start it up. They'll attempt to fly to Mendi City, and will do so, but will crash on the runway. -Mendi City- :::::::::: [My Level] Yuki [16], Alfina [16] Alfina's still worried about what [Light Spheres] Inn what Raven said, about it being her fault. Yuki will suggest finding an Inn, so head southeast to Park Avenue. Go to the Inn on the east side of town, where the innkeeper will think that they are a couple, and will get them the best room in the Inn; Alfina will decide that she needs to be alone for a while, and will run off to the room alone. After the innkeeper checks up on her, she'll tell Yuki that she's sound asleep, so Yuki asks her to watch over Alfina for a while. When Yuki leaves the Inn, he'll see Ulf! After telling his story to Ulf, Yuki will run over to see Shiba, who will smack Yuki right in the face with his tail. Ulf suggests traveling to Randoto once again to get another Lem Fruit so Schmidt can help us out again. Talk to Shiba, and Yuki will plead with him to take him to Randoto. Shiba will agree to take you, and Ulf will ask if you're ready to go. [1] Wait, I'm not quite ready... Choose option 1, because we need to [2] Yeah, let's get going! get Ulf prepared. Head back into town and go to the Skill Shop; buy the Beast Hunter Skill for both of them, as well as a Counter skill for Ulf. Go to the Magic Shop, and get Burnstrike, Diggin', and Healer for Ulf (unless you have extra Alheals from Arcriff, then equip that to him instead), then equip him with a Bomb Egg. If you want to, go to the General Store and get some more healing supplies if you need them, or even some more Grenades. Don't worry about getting better armor for Ulf; we'll get some on the trip to Randoto. [1] Sorry, just a bit longer! When you're ready, go back to Mendi Point [2] Yep! Sorry for the wait! and talk to Shiba; choose 2 to leave! You'll see Alfina sitting on the roof, listening to the words of the girl from the Verse Realm, as well as those of Gryph, and of Emelious as well. She'll then go down and decide to help the innkeeper out. %%%%%%%%%%%%%%%%%%%% [ s1.111 - Randoto (2) ] %%%%%%%%%%%%%%%%%%%% [My Level] Yuki [16], Ulf [13] [Light Spheres] Southeast Wall, Mountaintop, Northwest Wall, Inlet [Equipment] Plate Mail, Glass Slippers [Valuables] Lem Fruit You'll be on a different part of [Skill Books] Scout Book Randoto this time, but the enemies [Enemies] Fishman---------(210 HP) are all the same. Use the Light Zoea------------(114 HP) Sphere right beside you, then follow Fishman Captain-(480 HP) the path all the way west and past a *BOSS*---Minotaur x2-----(2100 HP) fork to a rock; look behind it for a Boat Swallow----(144 HP) [_PLATE MAIL_], then put it on Ulf. Follow along the skinny path to the northeast and climb the ladder, but beware of all of the Fishmen at the top! When you're finished with all of them, head west and southwest to find a chest containing a [_SCOUT BOOK_]. Put this on Yuki, then put the Hunter Book on Ulf, then follow the path north to the Mountaintop. Cut the flower here to blow a hole in the wall, then go southeast and save and recover. When you're ready, head north to the Lem Tree, another Minotaur will show up, then a second will come up on the other side! Oh boy... ________ |*BOSS*| First off, cast Diggin' with Ulf, then **************************** concentrate all of your attacks on one [ Minotaur x2--------(2100 HP) ] Minotaur at a time, but canceling both **************************** of them if they're going to be using attacks like Ground Crush and Tornado [XP] 2400 Horn. If they're both in a line, have Yuki cast [Gold} 1000G BOOM! and have Ulf use Bigwheel, if he has it, [Item] Cyclone Egg, since his Magic won't do nearly as much damage Jade Charm OR compared to Yuki's. Basically, have Yuki use Magic Power Seed and Blade Storm, and have Ulf use Flame Spike and other moves, unless the monsters need to be canceled. Have Yuki use Alheal and Ulf use Healer/Alheal whenever their HP falls below 200, and if one of them should somehow die, thank the Revival Gem for picking them back up. This battle is in no way easy, so just stick it out until you win it. (Pick up the item(s) after the battle.) Now, go up to the Lem Tree and pick up another [_LEM FRUIT_], and Yuki will be ready to go back to Mendi. But of course, my curiosity got the best of me, so I explored the entire island one more time, and yes, there is one more item to obtain, but it means hiking all the way back to the Inlet where Alonso docked his boat. First off, go down the southern path to get to the Northwest Wall, then head east and south, then down this ladder, then go west and south and down this ladder as well. Go down two more ladders to your south, then go south and southwest and follow this path back to the Underground Caves. Make your way to the southern end of the map by taking the shortcut that you blew up earlier, and once you reach the Inlet, go to the southwestern corner and grab the [_GLASS SLIPPERS_]! These will up a girl's INI by 15 when equipped! Now, head ALL THE WAY back to the Mountaintop, then go west back to the Southeast Wall. Make your way back to Shiba and talk to him. [1] Just a bit longer, Shiba. Choose option 2, and they'll hop on Shiba [2] Yep, I'm ready! and head back to Mendi. -Mendi City- :::::::::: [My Level] Yuki [18], Ulf [15] Back at the Inn, Alfina will be helping [Light Spheres] Inn, Harbor out the innkeeper by baking! When Shiba [Equipment] Mithril Ring lands, Yuki will notice that his plane's gone! Schmidt will come up to them and Ulf will give him a Lem Fruit; He'll tell them to wait in front of the Garage, and when Yuki tries to explain what happened, Schmidt will tell him that the plane told him what he needed to know. Start heading southeast, and Schmidt will wheel out a brand new plane for Yuki! And it's the one that Yuki designed to boot! Before getting too excited, we have to go get Alfina, so go back to the Inn. You'll see Alfina carrying some bread that she baked, and Yuki will tell her about the new plane, as well as the guardian Drak in the Dragon Valley. Yuki will be cautious in trying Alfina's baking, but when he tastes it, he likes it! Ulf says that he'll go along with them to see Drak, and you'll regain control. Before getting on your new plane, we have another case to solve for Otto so we can get another item! Just outside of House 2 is our destination; it's just northwest of the Skill Shop. Talk to the young boy, Rick, and the young girl, Mary, here to learn that Mary's doll is missing! Go all the way to the western end of town and talk to Otto at the dead-end. [1] I have no leads. Choose option 2 to learn about the doll [2] Tell me about the incident. incident, option 3 to have him tell you [3] Who is your employer? that Mary is his employer, and choose [4] I know who did it! option 4 to tell him who did it! [1] An old lady. [2] Otto the Boy Detective. Choose option 2 to accuse Otto of stealing [3] Mary. it, then he'll ask for a motive... [4] Her friend Rick. [1] Mary was being mean. [2] A lack of cases. Choose option 2, and he'll ask what the [3] To add to a collection. culprit used to pull of the crime... [4] Just to be naughty. [1] Nothing. Choose option 2, and he'll admit to [2] A wig for a disguise. it, as well as decide to give Mary [3] Bribery so no one would talk. the doll back. You'll receive a [4] An obsessive collector's greed. [_MITHRIL RING_] for solving it! Go back to the Airstrip, and go up to the plane. Now that we have a plane, we can go virtually anywhere! On the World Map, press TRIANGLE to bring up the list of places where you can go; the red dot is our next destination at Dragon Valley. X accelerates, SQUARE decelerates, while O lets you land. As of right now, all you can do is go to Anfog and talk to some of the villagers, or go to Randoto again just for fun, or go to Sabatar Harbor and gamble, as well as get another item, so let's go to Sabatar Harbor for now. -Sabatar Harbor- :::::::::::::: [My Level] Yuki [18], Alfina [16], Ulf [15] To get the item that I [Light Spheres] Inn, Bluffs, Beach mentioned, we have to go all [Equipment] Healing Ring the way back to the beach where we [Enemies] Gilled Pawn----(96 HP) met Alonso, so head east to the Gilled General-(265 HP) Bluffs then head all the way north Tortogator-----(140 HP) north to the Beach area. Go east, Zoea-----------(114 HP) and examine the barrel near the dock; it's the barrel that they Sabatar Harbor - Beauty Bianca Casino found Alonso in, but now there's a -----------------+------------------- [_HEALING RING_] inside of it! I White Sulfur.....|....16M............ think it's pretty useless, so you Panacea | 24M will want to fly back to Mendi Mogay Bomb.......|....36M............ City to sell it for... 22000G!!! Revival Elixir | 48M Silver Feather...|....64M............ Now, head all the way back to Manana Fruit | 240M Sabatar Harbor. By now, you should Big Mogay Bomb...|...360M............ have a decent amount of money, I Warrior's Tonic | 480M recommend playing Arrange Dice at Golden Feather...|...640M............ the Casino. Save your game at the Jade Charm | 800M Inn before you start, then go to Magic Pendant....|...800M............ the Casino and make a bet of 1000 Staff of Healing | 4000M Medals (if you can afford it), and Rune Armor.......|..8000M............ hope that you're luck is good! Our Volcano Egg | 12000M main goal is to get some Rune Mysterious Clogs.|.45000M............ Armors and the Volcano Egg. Just The Gambler | 80000M to let you know, the first game I played here, I bet 1000 Medals and For strategies and everything else I ended up winning 100000! that you would want to know about Arrange Dice, please check out the Gambling FAQ at GameFAQS.com by Rose4256 ; the strategies in that guide helped me make my millions. Bwahahaha! Check it out. If you have a turbo controller, do this; play normally until you get over 20000 Medals, then bet 1000 Medals and use the turbo function on your controller to let it play for you, once you have your cards set up of course. I let it go for a half hour, and when I came back, I had over 750000 Medals! That when I bought 9 of everything, except for equipment, which I only bought 4 of each. If you do get this much, the Mysterious Clogs are a must for everyone! With the Volcano Eggs, I went back to Mendi City and extracted 4 Burnstrikes and 4 Hellburners from them, and then I went back and got 5 more to have 9 of them again. While you're in Mendi City, you may want to rearrange your characters' Magic and Skills since they probably have more space now. When you're ready, get in your plane and head to the Dragon Valley! On the way there, Ulf will tell Yuki not to go to far from him because they don't take kindly to strangers, and they'll fly closer to the valley. Ulf says that it's too quiet around here, since there aren't any guards, then two dragons will fly down from the sky and start attacking you! Then one of the guards come up and start talking to Ulf, and when Ulf says that there's a Communicator with him, they won't believe him since they weren't notified, and that they won't believe the words of someone who betrayed his people, so then they'll start chasing Yuki and company. Since they can't outrun them, Yuki and Ulf will dive down into the clouds to try to lose them... %%%%%%%%%%%%%%%%%%%%%% [ s1.112 - Dragon Valley ] %%%%%%%%%%%%%%%%%%%%%% *[.NOTE.]* Now that we've entered Dragon Valley, there's a very important item that we can get by solving another one of Otto's Cases, so head back to Mendi City once you land. -Mendi City- :::::::::: [My Level] Yuki [18], Alfina [17], Ulf [16] Go up to the area where [Light Spheres] Inn, Harbor Schmidt's Garage is, and [Mana Eggs] Heal Egg talk to the Old Lady by the first building you come across; she says that her cat, Minerva, has gone missing. Talk to Otto to solve the case... [1] I have no leads. Choose option 2 to learn about the cat [2] Tell me about the incident. incident, option 3 to have him tell you [3] Who is your employer? that the Old Lady is his employer, and [4] I know who did it! choose option 4 to tell him who did it! [1] An attractive male cat. [2] The green grocer. Choose option 3 to tell him that it was the [3] The butcher. Butcher, then he'll ask for a motive... [4] Otto the Boy Detective. [1] To make Catspaw Sausages. [2] To get a pet. Choose option 1, and he'll ask what [3] Love. the culprit used to pull of the crime. [4] It's too embarrassing to say. [1] A 'come hither' glance... Choose option 3, and he'll say that the [2] Catnip. mystery has been solved! He'll then give [3] A Finsu Cutmaster 8000. you the precious [_HEAL EGG_]; it boosts [4] Brute force. all four types of Magic to Lv. 2! You may or may not be able to equip it just yet, but before you are finished with Dragon Valley, Alfina should be able to. Once you have finished this task, leave here and fly back to Dragon Valley. -Dragon Valley- ::::::::::::: [My Level] Yuki [18], Alfina [17], Ulf [16] [Light Spheres] Rocky Cliffs, Rocky Terrace [Equipment] Magic Pumps, Dragon Armor, Dragon Scale [Consumables] Holy Water, Power Seed [Valuables] Drak's Orb [Mana Eggs] Rain Egg, Aqua Egg, Quake Egg, Stone Egg, Aqua Egg, Flare Egg, Frost Egg, Life Egg [Skill Books] Warrior Book, Hunter Book [Flower Treasures] [Enemies] Venom Bird-----(158 HP) Hill Lizard----(280 HP) Leaf Egg, Healing Gem, Thunder Dragon-(440 HP) Healing Fruit, Cure Powder, Lycanthrope----(250 HP) Shining Nut Lycan Knight---(1000 HP) Thunder Dragon-(1760 HP) After you land, use the Light Sphere Green Man------(1720 HP) near you, then start making your way north, following this path as it curves around to a rock. Push it down to have it crash down and sink the land so you can cross it. Go back down and head west-northwest to cross it, then head north a little bit to a fork; go west and open a chest for another [_RAIN EGG_]. Go back to the fork to be able to go two more ways; northwest and north. Both paths have a treasure, so head northwest first and look for a chest along the northwestern edge as the path starts to turn northeast and east for an [_AQUA EGG_]. Keep going east, then south to another fork, then go west to a chest containing a [_QUAKE EGG_] that you would've got had you taken the north path at the first fork. From the last egg, head east and jump over the gap, then open a chest along the southern edge to find a [_HOLY WATER_]. Go up the northwestern path and push this rock down, but by doing this, the rock you're standing on will slide to the northeast, cutting off your path to the other side. Head northeast and to this fork, then head south until you have to turn west, then look for the [_MAGIC PUMPS_] in a chest on a small hill. Head back east, then all they way north, where you will need to jump across another gap, then continue north some more to find a [_POWER SEED_] at this dead-end. Make your way west, but before you go northwest to the next area, go to the west-southwestern edge of this area and jump across, then go southeast and get the [_WARRIOR BOOK_] out of the chest. You may want to equip this one to Yuki. Now jump back across and head northwest to the Windy Path. Go forward and try to get a first strike in on the Thunder Dragon by cutting the flower, then go around the curve and start following the path south. WATCH OUT FOR THE LYCAN KNIGHTS AROUND HERE! They are very dangerous, and can be as difficult as a boss at times. In this large area, look to your west inside the caverns to find a [_STONE EGG_], an [_AQUA EGG_], a [_FLARE EGG_], and a [_DRAGON ARMOR_]. Continue south, following the path as it turns west, then head all the way west to a dead-end with a [_FROST EGG_] in a chest. Go to the fork you passed and head north and northeast, and follow this all the way to the Rocky Terrace. Make use of the SQUARE button in this area, as there are many objects you can interact with. Chop down the tree to your west, then walk over it to the chest and get the [_HUNTER BOOK_] out of it. Now go to the westernmost part of this area and push the log into the river, and it will float somewhere until it makes a bridge. Go to the northern edge of this section where the river separates the land, and chop down the tree down near the center to form a bridge, then cross it. *[.NOTE.]* In this area, there are flowers; they work in the same way that the mushrooms did in Anfog forest, meaning that some of them carry treasures, so chop all of the ones you come across; which treasures are in which flower are random. Once you cross, go west and chop open this flower to your west, then go west and across another log to the next section of land, which is much larger than the other two. Make your way to the northern end of this section, then go southeast and push this log into the water. Now head to the far southern/southwestern end of this section and jump over to the next section to the west. Head directly west to come up to a flower, only to have it jump out of the ground and attack you! (Think of them as you did the Fake Mushrooms in Anfog, but much, much tougher!) After you take care of that monstrosity, go down the ladder to your north, then head northeast and chop down the tree along the eastern edge so if forms a bridge to your north. (There are three you can cut, but only the one to the north of the other two does anything.) Head north and cross the log to the next section, then cut the two flowers to your west. Go to the southeastern/eastern edge of this section and push the log into the water, which should complete the bridge to your northeast. There should be three flowers near that log you just pushed, one to the south and two to the north, so cut them, then go north to the next section. As you approach these flowers, you'll be attacked by another Green Man! Waste him, then cut the two nearby flowers; head all the way east now, crossing the two-log bridge, then climb up the ladder to the southeast and follow along the northeastern edge as you go southeast to come across a chest with a [_LIFE EGG_] inside. Go back to where the ladder is, then go southwest towards more flowers; the Green Man that attacks you here comes in a set of three during battle, so beware! Cut the other flower here, then go to the southeastern part of this section and chop down one final tree, making it so that if you travel back through here, you have a shortcut. Once you've done that, head back north, down the ladder, then west and across the two-log bridge, then north and down the dirt path to a fork. Go east first, and when you reach the dead-end, open the chest for a [_DRAGON SCALE_]. Now, make your way all the way west until you reach a Green Sphere; use it, then head north to the Sanctuary of Wind. Head north up to the gate, where many guards will be waiting; one of them says that their Communicator disappeared long ago, and Drak hasn't spoken to them since them, so all they can do is to protect Drak. Yuki and Alfina will then try to convince them that Alfina is a Communicator, then Ulf yell at them for being so stubborn for not believing Alfina. You'll then hear Drak's voice, saying not to harm them, and to let them through to him. Follow the stairs all the way north, and you'll meet Drak himself. He will tell Alfina that he knows that Emelious has destroyed Arcriff and embraced the power of Xorn. He says that all of her questions will be answered over time, and that as a Communicator, she'll grow to understand time, but for now, just believe in the ebb and flow of time. Drak will then summon his powers to create a red orb; he says that this orb contains all of his powers, and it should protect them from Xorn's power. Pick up [_DRAK'S ORB_], then Ulf will ask Drak what he should do; Drak will tell him to go to the 'People of the Corridor' to the east, where they'll find another Guardian, so Ulf should lead them there. Head back south to the gate, and choose to leave the fortress. You'll automatically be back at the Rocky Cliffs; Ulf says that he thinks that Drak was talking about the Bacculani People, who live in a desert to the far east, so that's our next destination! *[.NOTE.]* With Drak's Orb in your possession, there is now an Orb Gauge during battle; once this gauge is full, you can use a guardian's Orb to summon their powers during battle. When you use Drak's Orb, it will cause MAJOR fire damage to all enemies! Use it in your next battle to check it out! Make your way back to the entrance by going south and jumping across the gap, then heading all the way south, then west, following this path as it goes through the skinny path, and will have to jump across another gap and come to a fork, where you'll go west and all the way south, then southeast to your plane. Use the Light Sphere (I know you need to), and unless you want to fight some more, get on your plane and fly to Baccula! %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.113 - Baccula Settlement (1) ] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [21], Alfina [20], Ulf [19] Once you land, Yuki will [Light Spheres] Inn start complaining about the scorching heat; well it is the desert Baccula Settlement - General Store after all. Head west into the -----------------+---------------- settlement, and when you get near the Bastard Sword....|.2400G.......... western side, and you'll see a woman Burning Blade | 2400G telling another woman to stop since Lightning Sword..|.2400G.......... the Communicator hasn't come in two Battle Rod | 2700G years. She then starts yelling at the Staff of Sorcery.|.2160G.......... people for listening so strongly to Heavy Flail | 2540G the Chief, since the Chief isn't Silver Armor.....|.1550G.......... always right. Someone else says that Cotton Doublet | 1680G she just needs to give her a break, Silver Leggings..|.1100G.......... since she's her only sister. Wing Boots | 960G Power Ring.......|.1200G.......... The westernmost yellow marker is the Endurance Ring | 1200G Chief's Tent, so go in there to meet Magic Ring.......|.1200G.......... the Village Chief, Dahna. She says Mental Ring | 1200G that the spirit guards told her that Mithril Ring.....|.1600G.......... the Communicator was coming soon; Confusion Amulet | 1200G Alfina will tell her that Gryph was Holy Salve.......|...36G.......... killed, and that she told Alfina to Cure Powder | 90G 'believe in love'; Alfina thinks that Revival Potion...|...40G.......... Gryph meant that if you believe in Antidote | 8G love, there will always be hope for Smelling Salts...|...24G.......... the future, but Dahna says that love Phoenix Stone | 42G only brings sadness, and won't accept Quake Stone......|...42G.......... what Alfina is saying, then she'll Storm Stone | 42G tell them to leave. Baccula Settlement - Skill Shop Leave the Chief's Tent, and everyone --------------+---------------- will decide to look for a place to stay. Guru's Way....|.100G........... The Inn is the first tent that you came Endurance | 240G across; it's south of the northern exit Perception....|..60G........... to the village. Once you enter, talk to Counter | 80G the innkeeper, who will tell you about Demon Hunter..|.240G........... their delicious kebabs, and Ulf will Warrior's Way | 100G want to eat. Baccula Settlement - Magic Shop [1] No, let's explore a bit more. ----------+-------------------- [2] OK! I want some kebabs! BOOM!.....|..480G.............. Cure | 240G Choose option 2 to stay here and have Resurrect.|..400G.............. some kebabs, as well as your next dinner Crackle | 400G scene. Healer....|..240G.............. Zap! | 480G Alfina wonders why Dahna treated them Zap All...|.1500G.............. like she did, so Yuki points out that if she really believes that love only brings sadness, then there's nothing that they can do about her. Alfina thinks that there may be a way to convince her to let them see the Guardian Yoat, but they'll have to put their heads together. Use the 'end' arrow above Yuki's head to have him decide that he's ready to rest for the night, then choose option 2 to [1] But Ulf still looks hungry. end dinner. [2] I'm done. After Ulf has eaten enough, Alfina will hear someone singing. Yuki recognizes the voice, so leave the Inn to see Dahna singing near the statue of Yoat. She tells them that the song is an old song about forgotten memories. She says that there was someone special to her, and he was the Chief of the Village then, but one day, he suddenly disappeared leaving a void in her heart. She will then see the man she's talking about, and it's Raven! Dahna will run up to him, and he'll tell everyone that they need to leave Baccula at once. Dahna will try to ask him why he changed, then he'll hug her tightly, and after they share a moment, he lets her go and vanishes once again. Dahna will quote Alfina on her saying of how if they believe in love, and she says that she'll try to believe. The next morning, Dahna says that she'll take you to Yoat, and the journey will be perilous, so she'll join your party! Leave the Inn, and go to the General Store, which is just east of the Chief's Tent, to upgrade everyone's equipment, then go to the Skill Shop to the northwest of it if you want to. Now for the fun part; we can now go through Mana Egg Fusion! Go to the Magic Shop near the Inn, and talk to the woman on the right; she'll introduce you to the Mana Egg Fusion Machine! You can also ask her questions on how Mana Egg Fusion [1] I'll pass. works. When you are ready to try it, [2] How do you fuse Mana Eggs? talk to the shopkeeper, and choose to [3] Does fusion make better eggs? Fuse Mana Eggs; if you want to experiment, you may want to go back to the Inn and save first, then come back. If there's anything specific you want to try to Fuse, refer to s1.310 - Mana Egg Fusion, and if you're looking to get a certain spell from a certain Mana Egg, check out s1.309 - Mana Eggs. With the eggs you have now, you could probably get all of the most powerful spells in the game! Just make sure that you get Alhealer, and I prefer to get Diamond Dust for Alfina and BOOMOR! for both Yuki and Dahna. Just remember not to load up your party with spells like Galactic Bang and Astraea Zap, because your party doesn't have very much MP, and after only a couple of castings, you'll run out, but don't get me wrong; you should have Galactic Bang, probably on Dahna, because it's a huge help on bosses when you can hit them for over 3000 HP with one spell. I also made a Holy Egg for Alfina and a Chaos Egg for Yuki, while I keep the Heal Egg on Dahna, with a Blast Egg on Ulf. After you've fused the Eggs and extracted the spells that you want, get ready to head into the Baccularn Desert. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.114 - Baccularn Desert - West / North ] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [21], Alfina [20], Ulf [19], Dahna [16] *[.NOTE.]* STAY [Light Spheres] North Baccularn Desert AWAY FROM THE [Enemies] Dragonfly---(240 HP) SOUTHWESTERN PART OF THIS AREA! Sand Lizard-(578 HP) The Desert Lord walks around here, and Undead Mage-(1120 HP) if you run into him, you're dead. You Desert Lord-(14400 HP) can try to fight him, but you won't come close to killing him unless you are able to pull of four Galactic Bangs before he casts Howlnado or Quake. If you do happen to run into him, just run away as quickly as you can. We'll come back to him later. If you do want to try to beat the Desert Lord, and you just can't wait until later, here's a strategy from Justin (eternaljustnius@aol.com): "The trick is to have one person cancel him while the other three use their strongest spells (making sure that the Mana Egg they have has a maxed out boost level to that element...) - Have Yuki cancel with Aerial Slash, or use Galactic Bang (Chaos Egg) - Have Alfina cancel with Comet Strike, or use Absolute Zero (Holy Egg) - Have Ulf cancel with Rockbreaker (which is normally the person I would use to cancel), or use Astraea Zap. - Have Dahna cancel with Homing Cards, or use Galactic Bang (Volcano Egg) Also, make sure that each person has Guru's Way equipped with Skill Books that power that up, and Mighty Blow plus any types of equipment that boost the MAG stat. Make sure that each person always has at least 25 SP before the fight so they can use their cancelling moves. With this method, I could kill him with 3 spells with only getting attacked once, and he always attacks the person who canceled him with a normal attack. At 4000 XP a whack, it's worth it... plus you just run back to Baccula and use the Light Sphere in the Inn to recover, then go back and repeat." There aren't any treasures in the desert at all, so it's in your best bet to head straight north to the North Baccularn Desert; there are plenty of monsters in that area to fight, with no chance of running into the Desert Lord. As I said before, this area has a lot of monsters to fight, as well as a Light Sphere up the ramp to the north, and the enemies respawn when you leave the area and come back, so now would be a good a time as any to start leveling up. As you can see, I'm probably at a higher level than you, but Dahna's is low, so if you haven't yet, I strongly recommend getting her (or your lowest level character) to at least 20 or 21, since the monsters in this area give good XP. If you're at a low enough level to be having a little trouble with the enemies here, you may want to go back to Dragon Valley and fight there, that way you have a chance to power up your Special Moves as well. It may take you a couple of hours to get ready, but it's well worth it. Are you done yet? Good. Use the Light Sphere at the north end of this area again, then head east open the large door to the Baccula Ruins and go in. %%%%%%%%%%%%%%%%%%%%%% [ s1.115 - Baccula Ruins ] %%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [25], Alfina [24], Ulf [24], Dahna [22] [Light Spheres] Sandy Path, Earth Shrine, Baccularn Desert - North [Equipment] Staff of Ice, Fire Ring, Sleep Cards, Ice Brand [Consumables] Revival Elixir x2, Holy Salve, Cure Powder, Smart Seed, Life Seed, Mogay Bomb, Holy Water, Bond of Trust [Valuables] Yoat's Orb [Mana Eggs] Blaze Egg, Quake Egg [Skill Books] Wizard Book, Guardian Book, Fighter Book, Scout Book, Veteran Book [Enemies] Lizard Soldier---(468 HP) [Urn Treasures] Sable------------(248 HP) Skeleton Warrior-(610 HP) Bomb Egg, Stone Egg, Antidote x2, Undead Mage------(1120 HP) Topaz Ring, Holy Salve x2, Baccula Condor---(260 HP) Cure Herb, Panacea, Golem------------(2400 HP) White Sulfur x2, Flare Egg, *BOSS*-|-Kornell----------(9600 HP) Holy Water, Cure Powder |-Iron Fist--------(7200 HP) |-Violetta---------(6400 HP) Head east to a fork, then go east |-Demon Scythe-----(8000 HP) and open the chest here for a [_REVIVAL ELIXIR_]. Take the northern path up until you reach another fork, then continue north to a dead-end with a [_HOLY SALVE_] in a chest. Go back and head all the way east and up a small set of stairs to a chest with the [_WIZARD BOOK_], which you should put on Alfina. You're also at a fork, so take the southeastern path first, then at this fork, continue east up the stairs and to yet another fork; there's a [_BLAZE EGG_] to your north and a [_CURE POWDER_] to your east. Go back to the fork where you found the Wizard Book, then head northeast to yet another fork; head east and push the block on the left into its place to open the large door, then go through, taking care of the Skeleton Warrior along the way, and get the [_STAFF OF ICE_] out of the chest. Go back and head north now, and when you come to a three-way fork, go northeast first, and follow the path as it goes southeast and to a [_GUARDIAN BOOK_]. Walk east from here to come to a small room with three urns; these urns work like the mushrooms in Anfog and the flowers at Dragon Valley, meaning they have random treasures in them, so crush them as you come across them. After you smash these, head east to a dead-end with a [_SMART SEED_] inside a chest, then make your way back to the three-way fork. Go up the stairs and take the northern path, smashing the two urns at the end, then turn west, but before you start heading south, look to your north for a [_FIGHTER BOOK_]. Head south now, following the path as it goes west and up the stairs to seven urns; crush them, then go south and across the thin bridge, then all the way south to a room with three urns, two chests, and one button. Get the [_LIFE SEED_] and [_QUAKE EGG_] out of the chests, break the urns, then step on the button to open a shortcut back to the entrance. Make your way back to the three-way fork one last time, then head northwest and follow the path to a Green Sphere; use it, then go north and through the big door to the Sand Valley area of the Baccula Ruins. This area is very straightforward, so just cross the bridge, then continue all the way west and north to a large door; open it and enter the Earth Shrine. Go north into a room and smash the urns to the northwest, then go northeast to a fork; go east, then look for a chest to your south containing a [_MOGAY BOMB_]. Continue east until you can exit to another section of the Sand Valley. Go east, but before crossing the next bridge, grab the [_FIRE RING_] to your south. Now cross the bridge, and once you are on the other side, make your way south through the monsters until you reach the [_SLEEP CARDS_]; equip these on Dahna, then make your way back to the Earth Shrine. Head back to the first fork, then head north and east to another fork, where you'll go north all the way up until you reach a statue. Examine it to raise a path to your west, so head west, then turn south and keep going until you reach a door on the eastern wall; push the block on the left in to open the door, then go through and get another [_SCOUT BOOK_]. Head all the way back to the statue. Use the Light Sphere to the north and recover and save before continuing on, then go to the statue and examine it again to raise the path that goes east, so head east now, and when the path curves, smash the four urns here. Make sure your party is at full health, then continue south into a room where the golems on the wall will come to life (deja vu?), then they'll ambush you. Use your best Magic to beat them, because normal attacks do hardly any damage, and there are four of them, so don't use the very high MP consuming spells right off the bat. *[.NOTE.]* The Golems in this area have a small chance of dropping the Heaven Blade, which, when equipped to Yuki, gives a better chance of your enemy dropping an item, usually the rare ones as well. After you've survived that onslaught, head south to a fork, then head east to find another chest with a [_REVIVAL ELIXIR_] inside. Head west and up the stairs, and at this fork, head south and push another block to the left of a big door in its place, then go through and get the [_VETERAN BOOK_] out of the chest. Go back to the last fork and head north just a little to another fork; go west and smash the four urns, then go west out onto the ledge and open the chest to the north for another [_HOLY WATER_]. Go back outside to the fork and continue north; go through the western doorway for an [_ICE BRAND_], then go east and south to find a chest with a [_BOND OF TRUST_]. Head all the way back to the statue one last time, then head north up either set of stairs and use the Light Sphere. When you're ready, head north and through the large door into the Sacred Valley. Dahna will see that the entrance to the shrine is in shambles, and only the People of the Corridor are able to open that door! Run north and through the door to find Kornell and his blue-haired friend, Violetta, attempting to kill Yoat! Alfina will quickly use Drak's Orb to stop them from doing anything, then they'll attack you. ________ |*BOSS*| Start off by having someone use Drak's Orb, ********************** then have someone else cast Diggin'. After [ Kornell------(9600 HP) ] that, have Yuki use Dragon Slash (if he has [ Iron Fist----(7200 HP) ] it), Ulf use any of his moves, and have Dahna [ Violetta-----(6400 HP) ] and Alfina focus their best Magic on one [ Demon Scythe-(8000 HP) ] person at a time. Drak's Orb should cut their ********************** HP down by at least 1/4 or 1/3, as well as fire off random fireballs at them for the rest [XP] 6800 of the battle, and after a Galactic Bang and an Absolute [Gold] 3000G Zero, or something to that effect, they should be just about dead; how hard this battle is depends on the strength of Magic that you have equipped to your characters. After the battle, another Versphere will form, and the power that Emelious was using will begin to strike down near them, but the power of Yoat will cause the Versphere to close and the magic to disappear. After a psycho moment with Violetta, Kornell and Violetta will run off. Head up and talk to Yoat; Dahna will ask him if he's alright, then Yuki will ask him how he got rid of the Versphere; he says that it was the power to break bonds. One can't live without experiencing loss, but if they look in that loss, they will find the truth. He'll ask Dahna to open the doors to the lost world and to follow the light. He will them summon his powers and create an orb in the same manner that Drak did. Pick up [_YOAT'S ORB_], and Dahna will ask what lies beyond the doors to the lost world; he says that they must discover it with their own eyes. Make your way south through the door, and Dahna will say that Yoat was speaking of the land called Herasell; we need to go back to Baccula to prepare for our trip there. Luckily, we're in the North Baccularn Desert, so just head south through this area to the West Baccularn Desert, then head south and east to be back in Baccula. -Baccula- ::::::: [My Level] Yuki [28], Alfina [27], Ulf [27], Dahna [26] [Light Spheres] Inn [Valuables] Chief's Emblem Dahna says that we need a special item to unlock the gate to Herasell, the Chief's Emblem, so head all the way west to the Chief's Tent, then go into the Chief's Room. Go up to the pedestals and pick up the [_CHIEF'S EMBLEM_], which is the key connecting the two worlds, thus, The People of the Corridor. We need to go through the path that was sealed off by the web-like netting we saw earlier, so go back outside. It's going to be a while before we come back here and fly around and do as we please, so you may want to take a trip to each of the towns and see if there's anything you need to stock up on (I made sure that I bought four of every Skill, Spell, Accessory, and nine of all the Consumables I could.) You may also want to Fuse as much as you can; use the Volcano Eggs you get from playing Arrange Dice with the Mana Eggs you may have gotten during our trip trough the Baccula Ruins to make sure your party has a decent amount of Fire spells, mainly BOOMOR! (I really like that spell for some reason), and maybe BA-BOOM! and Galactic Bang if you haven't already. Also, if you haven't already, go ahead and extract all of the Skills from the Level 1 and 2 Skill Books, as there are some good Skills in there. At the General Store here, make sure that you have the Burning Blade for Yuki if you don't already. Other than that, I think you're set. When you're ready, save and recover at the Inn, then go up to the web beside the Magic Shop to have Dahna cut it down; she'll tell everyone that where they're going is considered a Forbidden Land, and that she should tell her sister, Ruilia, what's going on. Ruilia will come up to Dahna, saying that she knew it would come to this one day. She'll apologize to her for being the way she was to her, because she didn't want to see Dahna shut everyone off; Dahna says that both Ruilia and Alfina helped her through it, and Ruilia's glad to hear that she is finally moving on with her life, and will wish her luck. Off to the South Baccularn Desert! %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.116 - Baccularn Desert - South / Herasell ] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [28], Alfina [27], Ulf [27], Dahna [26] [Light Spheres] Herasell [Enemies] Sand Lizard-(578 HP) *[.NOTE.]* Cilon (cilonrs@gmail.com) Dragonfly---(240 HP) pointed out to me a strategy that I Undead Mage-(1120 HP) actually used, but forgot to include in Mummy Demon-(666 HP) the guide. This is the best place to level up before disc 2: "In the northwest corner, there is an Undead Mage (which comes with 2 Mummy Demons). This battle gives you 1200 EXP. Go for Herasell (north) and you will fight a set of 3 Mummy Demons or two in the way, which gives you 1200 more EXP. Now go back to Baccularn Desert - South and fight the Undead Mage and the Mummy Demon again and again. 2400 XP quickly for two easy battles is not bad, huh? Do not fight against the other monsters on the screen, it is a waste of time when you can gain much more XP fighting against the Undead Mage and Mummy Demon at the north end of the screen. If your characters are not at level 30 at the end of 1st Disc, this is the best way to level up!" There are no treasures here, just monsters. Make your way to the southwest section of the area, then follow the path as it goes southeast to Herasell. Dahna says that you need place the Chief's Emblem in that small cavity, so use the Green Sphere to your northwest, and when you're ready, go up to the cavity and insert the Emblem. The pillars will lower, then a Versphere will appear! Dahna says that it all started on the day that Emelious arrived, and the next morning, both he and Raven were gone, Yoat's statue was damaged, and the seal on this gate was broken; this Versphere is the gate that her people have been forbidden to open. Yuki says that no one knows what's on the other side, but they will find out! Walk up to the Versphere and choose to jump in. Dahna will ask if you're prepared to search for the truth. [1] Sorry, not yet. Choose option 2 to jump into the Versphere. You'll [2] Yes, I'm ready! see a movie where Emelious has found Drak, and Drak asks him if thinks that he can actually control Xorn's power; Emelious says that everyone will find out soon enough, and you'll hear a clash as Disc One comes to a close. ************************************************************************** That's the end of Disc 1. Save your game like it says, because if you don't, you'll never to get to go on to Disc 2. Before you continue on, take a look at my setup and levels so you can compare your characters to mine. -Yuki- HP..1523 Burning Blade Hellburner *Guru's Way Level 30 MP 208 Rune Armor BOOMOR! *Magic Up SP...170 Mysterious Clogs BA-BOOM! *Absorb Magic Magic Level 10 Magic Ring Galactic Bang **Endurance Skill Level......13 Ether Egg Quake *Perception Special Level 12 Guardian Book Diamond Dust *Jolt Counter Healer *Warrior's Way Aerial Slash.....PSPRP ATK..137 Alheal *Life Up Whirlwind PSPRP MAG 95 Zap All *Mighty Blow Flash............PSPRP DEF..123 Gad Zap *Passive Defense Blade Storm PSPRP RES 142 *Brute Strength Invincible Aura..PSPR INI...52 Dragon Slash PSPR MOV 44 -Alfina- HP..1202 Staff of Ice Galactic Bang *Guru's Way Level 29 MP 347 Rune Armor Meteor Strike *Absorb Magic SP...150 Mysterious Clogs Cure **Water Mastery Magic Level 10 Power Ring Resurrect *Perception Skill Level......10 Ether Egg Diamond Dust *Counter Special Level 10 Wizard Book Absolute Zero *Quick Draw Healer+ *Warrior's Way Comet Spike......PSPRP ATK..126 Alhealer *Life Up Stun Force PSPRP MAG 113 Howlslash *Passive Defense Ripple Shot......PSPRP DEF...99 Zap All Holy Circle PSPRP RES 161 Energy Drive.....PSPRP INI...48 MOV...35 -Ulf- HP..1350 Heavy Flail Hellburner *Guru's Way Level 29 MP 135 Rune Armor BOOMOR! *Perception SP...150 Mysterious Clogs Burnblaze *Jolt Counter Magic Level 8 Magic Ring Tremor *Warrior's Way Skill Level.......9 Calamity Egg Quake *Mighty Blow Special Level 10 Warrior Book Meteor Strike **Brute Strength Absorber **Fighting Spirit Rockbreaker......PSPRP ATK..162 Diggin' Force Wave PSPRP MAG 80 Flame Spike......PSPRP DEF..111 INI..64 Inferno Spike..PSPR Bigwheel PSPRP RES 115 MOV 28 Red Lotus PSPR Shadow Warrior...PSPRP........................Dynamite Rush..PSP -Dahna- HP..1082 Sleep Cards Hellburner *Guru's Way Level 28 MP 373 Cotton Doublet Burnblaze *Absorb Magic SP...130 Mysterious Clogs Healer *Perception Magic Level 8 Magic Ring Alheal *Counter Skill Level.......7 Photon Egg Howlnado *Warrior's Way Special Level 8 Veteran Book Zap All *Life Up Gad Zap *Passive Defense Homing Shot......PSPRP ATK..140 Astraea Zap Mana Capture PSP MAG 110 Dancing Cards....PSPR DEF...93 INI...46 Mana Spring PSP RES 104 MOV 24 [My Time] Game 1 - 36:35 (Used with writing this FAQ, only fought enemies that were in my way, except for a couple hours spent leveling up in the Baccularn Desert) Game 2 - 32:04 (Played along with guide, revising as I went along, fought every enemy in every area, between 1-2 times / [My Level] is from this game) Now, onto Disc Two!!! ************************************************************************** xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ! s1.20 - Walkthrough - Disc Two ! xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Take out Disc One and pop in Disc Two, then reset. Now let's restart our adventure in the Verse Realm. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.201 - Verse Realm - Caverns / Glass Forest ] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [30], Alfina [29], Ulf [29], Dahna [28] [Light Spheres] Caverns, Glass Forest [Equipment] Earth Ring, Fairy Cloak *[.NOTE.]* As with the [Consumables] Revival Elixir, Bagoo Nut original Grandia, the battle [Mana Eggs] Lake Egg, Lightning Egg music and fanfare have changed [Skill Books] Paladin Book, Shaman Book as we've changed discs; the [Enemies] Pico Alpha-(480 HP) fanfare from Disc One was a Pico Gamma-(640 HP) Grandia mix, while the new one resembles Aton Beta--(600 HP) the fanfare from Grandia Xtreme. Personally, I liked the ones from Disc One much better; I purposely get into battles where I'm ambushed just so I can listen to that music, since it hasn't changed. But lucky for us, this battle music only plays while we're in the Verse Realm; you'll hear the better music once we get back home. Also, all enemies in the Verse Realm are weak against fire, so I hope you brought that Burning Blade with you to equip it to Yuki. The Versphere will close, and you'll regain control here in the Verse Realm. Use the Light Sphere here if you want, then start following the path; it's pretty linear, so just follow it as it turns northwest, then once it turns southwest, look for a chest in the path to the east containing a [_BAGOO NUT_]. Keep following the path through a cave as it goes northwest, and when you come out on the other side, look for a chest to your west containing a [_PALADIN BOOK_]. Keep moving northeast, and you should come across a chest on the southeastern ledge, so open it for a [_LAKE EGG_], then keep following the path. When you come to a large room, grab the [_LIGHTNING EGG_] to the northwest, then go north out to the Glass Forest. Ulf will say that everything looks as though everything is made of glass, and they'll see those giant roots that have sucked all of the life out of this place. They'll see someone in the distance, and you'll regain control. Use the Green Sphere if you want, then head north and west, following the path as it goes down a ramp to the south. Once you step off the ramp onto the next level, go north and get the [_SHAMAN BOOK_] out of this corner. Before going up the next ramp, there are two more items to get; the northeastern corner has an [_EARTH RING_] while there's a [_FAIRY CLOAK_] to the west of the Earth Ring. Now go up the ramp on the eastern side, then make your way north to a fork; take the east-northeastern path first, past the fork that goes south, and to a chest to your north that has a [_REVIVAL ELIXIR_] inside. Make your way west now, and head north when you can, following the path all the way to a lift that will take you to Terrarium. %%%%%%%%%%%%%%%%%% [ s1.202 - Terrarium ] %%%%%%%%%%%%%%%%%% [My Level] Yuki [30], Alfina [29], Ulf [29], Dahna [28] [Light Spheres] Hect's House Terrarium - General Store So there's a city in the Verse Realm, eh? Make ----------------+-------- your way into town to see Ulf be excited to Claymore........|.4500G.. see a human being, then he'll discover a glass Rune Blade | 4800G person! The people here will tell them that Wizard's Staff..|.4100G.. the glass people are a curse of Xorn, and that Justice Cards | 4000G the curse won't be broken until they've all Warrior Mail....|.3600G.. passed away. Alfina will ask them if they know Magician's Robe | 3000G a girl who plays the violin, but they'll say Fire Ring.......|..250G.. that she won't want to meet with any of them. Earth Ring | 250G Ulf suspects that Yuki and Alfina already know Water Ring......|..250G.. about this place. Wind Ring | 250G Healing Fruit...|..108G.. There are three yellow markers in the middle Cure Powder | 90G of the map; the one on the right is the Revival Elixir..|..240G.. General Store, the one in the middle is the Antidote | 8G Magic Shop, and the one on the left is the Smelling Salts..|...24G.. Skill Shop; stop at all three to upgrade Curse Remover | 36G your equipment and such. Bagoo Nut.......|...40G.. Time Bomb | 60G After you're done, head over to the yellow marker north of the General Store; this is Terrarium - Skill Shop Hect's House. Go in, and the Butler says that -----------+---------- Miss Hect has been expecting them! Use the Light Magic Up...|.2500G.... Sphere if you want, then go up into Hect's Room, Prayer | 1500G then through her room to the Terrace. You'll hear Meditation.|.3000G.... the violin playing once again, then Alfina will Life Up | 2000G go over to her, telling her to stop playing, Reflect....|..800G.... because it's hurting the life around it. Hect says that this world must be completely forgotten Terrarium - Magic Shop since it's their only hope. Alfina then asks Hect -----------+---------- why her hands so cold, and even Ulf will start to Hellburner.|..900G.... get angry at her when she keeps playing, then Quake | 1000G Yuki will ask her to tell them her world so they Poizn......|..160G.... can try to help; Hect just says that all people Resurrect | 400G from their world are all the same, trying to give Healer+....|..900G.... everyone hope. Alheal | 400G Howlnado...|.1000G.... The Butler will come out and tell Hect that Fiora | 480G everyone has gathered in the square as she requested, and when you regain control, head back through Hect's House, then go straight west to the circular area to see Hect confirming to everyone that Gryph is dead, and that the battle of the Guardians has come to an end; they have lost, and must accept their fate peacefully. The citizens start worrying and will leave, so go over and talk to Hect once again; Alfina keeps asking her how all of this happened, and she'll tell everyone that a great battle took place between Xorn and the other Guardians, meaning that Xorn was once a Guardian. He was defeated then, but his curse still lives on; their fate was sealed that day, the day that two men from their world appeared... So all of this was Emelious' and Raven's fault; they'll ask to tell them about the two, but Hect will tell them to just go away. Go back to Hect's House once again and talk to the Butler; he says that Miss Hect doesn't want to see you, then Alfina will talk about the first time she met Hect, and how cold she was, and she just wishes that all she could do would be to warm her up. The Butler says that he'll tell Hect her feelings on the matter, and will invite you to stay at the mansion for the night. [1] We're going out for a bit. Choose option 2 to stay the night and [2] Thank you. We'll stay. have another dinner scene. Ulf doesn't like this food here, but they should be lucky to even have food. Everyone understands that the people Hect were talking about earlier were in fact Raven and Emelious, even though Alfina wouldn't like to believe that it was Emelious' fault that he's taken pretty much everything from them. The Verse Realm is now doomed to destruction, and if they don't break the curse of Xorn, it will vanish; to try and save this world, we'll have to track down Emelious and Raven to figure it out. Use the 'end' icon over Dahna to have her ask if you'll take the Butler's offer to stay the [1] I'd like to talk about tomorrow. night. Choose option 2 to go ahead [2] Yes, let's stay. and rest up here. The next morning, the Butler will tell you that Hect has already left, and won't return until tomorrow. When Dahna asks, the Butler will tell her that the two men from their world headed towards Surmania Zero, so that's our next destination. Leave Hect's House, and after you're prepared, take the southeastern path at the southern end of town and use the lift here to head down to the Silver Stream. *[.NOTE.]* The Verseshroom enemies in the next area just love to use Quake a lot, so you may want to equip all four of your characters with an Earth Ring. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.203 - Verse Realm - Silver Stream ] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [30], Alfina [29], Ulf [29], Dahna [28] [Light Spheres] Doomed Garden [Consumables] Bagoo Nut, Manana Fruit [Mushroom Items] [Mana Eggs] Cyclone Egg, Volcano Egg [Skill Books] Sorcerer Book Curse Remover x2, Wind Egg, [Enemies] Pico Gamma--(640 HP) Frost Egg, Amethyst Ring, Verseshroom-(1980 HP) Aqua Egg, Warrior's Tonic, Aton Delta--(1000 HP) Healing Fruit x2 Gigas Theta-(2300 HP) I've said this many times before, but this area has glass mushrooms, and these mushrooms contain random items, so smash them all. Make your way southeast, crushing mushrooms as you go along, but before crossing the bridge here, grab the [_BAGOO NUT_] out of the chest to your north. Cross the bridge and head northeast a little, crush to the mushrooms in this area, then look for a chest tucked away in the southeast corner of this area for a [_CYCLONE EGG_]. Head north and northwest now, and when you come to a wide open area, open the two chests on the western side for a [_SORCERER BOOK_] and a [_MANANA FRUIT_], and after you've smashed all of the mushrooms here, take the southern path all the way to a dead-end with a [_VOLCANO EGG_]. After you have those items, head all the way north and northeast to the Doomed Garden. You'll see that this area actually has life, with grass and trees and stuff. Go up into this house to be in Femuto's House; talk to Femuto in here to have him tell you that there's been guests at his house twice today. Alfina asks him if Surmania Zero is close by, so he tells her to keep going until they reach a bleak, dismal area; it used to be the most prosperous area in the Verse Realm, as depicted by the picture he has, but since their citizens worshipped Xorn as their supreme Guardian, the other Guardians destroyed the [1] I don't have any questions. city. You can then keep asking Femuto [2] Why'd the Guardians do it...? more questions to learn more about [3] What's in Surmania Zero? Surmania Zero, as well as why the [4] Why'd the Guardians leave? Guardians did it, and why they left. Leave Femuto's House, and save at the Green Sphere if you need to, then continue north to the City Ruins of Surmania Zero. Follow the path, and once you start going down the ramp, you'll see a giant crater; continue following the path until you reach Hect once again. She knows all about Emelious and what he did; you'll then see a scene from the past where Hect is guiding Raven and Emelious around this area, and when they approach the altar, Emelious will take Xorn's Claw, and Xorn will speak to him through the Claw. Raven will try to stop him, then Emelious will use the Claw to obtain the giant sword that we saw him use to kill Gryph... Hect says that they broke the seal and stole the remains of Xorn, so there is no more hope for them; she also says that Alfina's brother is no longer human, so Alfina will start to break down and cry. Dahna will slap her, asking her if everything she said was a lie, then she'll tell her to stop closing her eyes to the truth. Hect asks why Alfina cares, so Alfina says that she still loves her brother, since she has to even though she knows the truth. Hect will start playing her violin once again, and Alfina will ask her if she'd like to come back with them, together; she'll refuse, so it's time to head back to Terrarium. Just follow the path back to the Doomed Garden, then back to the Silver Stream. If I were you, I'd go back through the Silver Stream a few more times, smashing all of the glass mushrooms again, since the items here have respawned, including the Mana Eggs, and the Amethyst Ring that you can sell for 2500G each! It would probably be in your best interest to keep doing this until you get 9 of each of the Aqua, Wind, and Frost Eggs, and however many Amethyst Rings you want to sell, because once we leave the Verse Realm, we won't ever be coming back to Terrarium, so you'll want to get 4 of all of the Skills and Magic here, as well as all the equipment you'll want. Just be careful of the enemies if you are at a lower level. When you're done, head all the way back to the lift that takes you to Terrarium. -Terrarium- ::::::::: [My Level] Yuki [32], Alfina [31], Ulf [31], Dahna [30] [Light Spheres] Hect's House Yuki suggests telling Hect's Butler what happened, so head back to Hect's House and talk to him; he says that Hect once vowed to stay away from that area, but she must have had a change of heart when she met them, so he'll decide to let you stay the night again. The next morning, he suggests going out to the Terrace, basically hinting to you that Hect is back, so go through Hect's Room and out to the Terrace. Talk to her once again, and you'll see her put her violin in its case; she says that she's wasted her time mourning the past, and she realized that they not only sealed away Xorn, they sealed away their hearts as well. Alfina will hold her hand, and it's warm now; Hect says that she wants to revive the feeling in the hearts of her people, and everyone will put their hands together, giving her encouragement, and the symbols on Alfina's and Hect's hands will resonate together, meaning that she's a Communicator as well! She also tells them that they need to visit the Guardian Seiba to help them find the truth. Go back to the front room, and the Butler will tell you that the bonds between their worlds were very strong, and the Communicators of old would keep them secure, just like they're trying to do now; he'll then tell you to take the lift at the west end of town to the Eternal Corridor, which has a Versphere there that will take them back to their world. Make any last preparations that you need to here in Terrarium, then take the southwestern path near the entrance of town to a lift that will take you to the Silver Spring. *[.NOTE.]* If you're not using your Scout Books, now would be a good time to extract the Berserker Skill from them; it's a level 4 Skill, but I think it's worth it. -Silver Spring- ::::::::::::: [My Level] Yuki [32], Alfina [31], Ulf [31], Dahna [30] [Light Spheres] Western side [Equipment] Fairy Pumps Follow the path west, and when you [Consumables] Cure Powder, Power Seed can, go south to find two chests; [Mana Eggs] Icicle Egg one has an [_ICICLE EGG_] inside, [Enemies] Pico Gamma--(640 HP) and the other one has a [_CURE POWDER_]. Aton Delta--(1000 HP) Make your way northwest, and when you Gigas Theta-(2300 HP) come to a fork, go north and onto the other side of the rock here for the [_FAIRY PUMPS_]. After you have those, take the western path at the fork and to a chest and a Green Sphere; open the chest for a [_POWER SEED_] and use the Green Sphere if you like. After that, go northwest and into the Giant Cavern of the Eternal Corridor. %%%%%%%%%%%%%%%%%%%%%%%%% [ s1.204 - Eternal Corridor ] %%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [32], Alfina [32], Ulf [31], Dahna [31] [Light Spheres] Giant Cavern, Heart [Equipment] Buster Flail Follow the path as it goes [Consumables] The Big One, Curse Remover north, east, and north some [Mana Eggs] Thunder Egg, Heal Egg more to the first fork; there's [Skill Books] Warrior Book nothing of interest if you go down [Enemies] Pico Gamma----(640 HP) the lift, so head north and look for Aton Delta----(1000 HP) a chest to your east containing a Gigas Theta---(2300 HP) [_THUNDER EGG_], then start going Excise Psi----(12800 HP) northwest. Along the way, you should *BOSS*-|-Mother Breed--(16000 HP) come across another chest; this one |-Pico Gamma x2-(640 HP) has a [_BUSTER FLAIL_] in it for Ulf, |-Aton Delta----(1000 HP) but beware of the Excise Psi up here! He's one of the fastest monsters in the game, and can usually attack you twice, sometimes three times before you can attack once if you're not careful enough, and his Pluto Killer can be lethal, so unload everything you've got on him, and keep everyone healed. Keep going west and you'll come to another lift; take it down, then start moving north and east. When you come out of the cave, open the chest to your north for [_THE BIG ONE_], a lovely bomb that has 3000 Power! Keep moving east, and when the path turns south, look for a chest to your north that has a [_CURSE REMOVER_] inside. Head south and use the Light Sphere here, then go south around this rock and open the chest here for a [_WARRIOR BOOK_]. Head west, then north, and at this fork, go west and get the [_HEAL EGG_] at the end of the path, but watch out for the Excise Psi along the way; this one's more dangerous than the last one due to the fact that it has company. Go back to the Light Sphere and recover and save once again, then head all the way north to the Heart of the Eternal Corridor. As soon as you enter, there will be a giant monster waiting for you... ________ |*BOSS*| As usual, start off by using Drak's Orb and ************************ having someone cast Diggin', then after [ Mother Breed--(16000 HP) ] that, since the Picos and the Aton should [ Pico Gamma x2-(640 HP) ] be gone, focus your best Magic like [ Aton Delta----(1000 HP) ] Galactic Bang and Absolute Zero, or ************************ whatever your strongest spells are, on the Mother Breed itself, using cancel attacks / [XP] 12229 (More if you beat moves whenever necessary. It'll use the summoned enemies.) a Gamma Ball to summon more Picos, a Delta [Gold] 168G (Same as above.) Ball to summon more Atons, and it'll use [Items] Paladin Book the Theta Ball to summon a Gigas Theta, which isn't good. If more monsters start to pile up, use BA-BOOM or another 'all' spell to get rid of them immediately. You should be able to keep the Mother Breed pretty busy if you're pummeling it with your best Magic with Alfina and Dahna, and having Ulf and Yuki canceling its moves. (Pick up the Paladin Book after the battle.) Use the Green Sphere to the northwest if you want to, then head north and examine the Versphere. Are you ready? Choose [1] Not just yet. option 2 to leave this horrible place and [2] Sounds good! Let's go! head back to our world! You'll see a movie with that man, and he's talking to the demon, La-Ilim, saying your party has come back from the Verse Realm, just as they expected. %%%%%%%%%%%%%%%%%%%%%%% [ s1.205 - Nautica Plains ] %%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [34], Alfina [33], Ulf [33], Dahna [32] [Light Spheres] Chasm, Great Plains, Walled Ruins, Ruined Courtyard, Dig Site [Equipment] Wolf Boots, Confusion Amulet, Pearl Ring, Golden Ring, Ebony Armor [Consumables] Revival Elixir, Vaccine, Defense Seed, Panacea, Healing Gem, Golden Elixir, Smelling Salts, Dynamite, Life Seed [Mana Eggs] Leaf Egg, Blast Egg, Lake Egg [Skill Books] Wizard Book, Ninja Book, Guardian Book, Bishop Book [Enemies] Nautica Truffle-(1360 HP) Nautica Rabbit--(644 HP) [Mushroom Items] Woolwool--------(886 HP) Angry Spirit----(1420 HP) Wind Egg, Rez Potion x2, Skeleton Knight-(1350 HP) Sapphire Ring, Warrior's Tonic, Blood Demon-----(1226 HP) Cyclone Egg *BOSS*-|-La-Ilim---------(12000 HP) |-Undead Dragon---(18000 HP) *[.NOTE.]* You'll hear the new Gilled Mage-----(1260 HP) battle music for Disc Two here; it Gilled Runner---(1260 HP) is a lot better than the battle Gilled Sniper---(1840 HP) music in the Verse Realm, but I'm still debating which is better; this one or Disc One's, since they're both pretty good. Here are some notes for you to look over before continuing on: % There are mushrooms here, much like in the Silver Stream, but there's only one bad thing about this; they don't respawn until you completely leave the Nautica Plains and into the Baccularn Desert. % The Woolwools here are good for many things; they can drop Sheepskins just like their relatives, the Baabaas, they drop a lot of gold, and best yet, they have a small chance of dropping a Lucky Book! I was able to get just one, but one's enough for now. The Lucky Book allows you to learn the Legendary Thief skill, and if you boost that Skill all the way up, the enemy will drop an item 100% of the time, given that the person who has it equipped delivers the death blow. % For those of you who want to try to spend hours on end fighting these Woolwools, trying to get the Lucky Book, I wish you good luck - it will take a lot of your time, especially if you're unlucky. The Heaven Blade acquired from the Golems in the Baccula Ruins would help you increase your chances of getting items from them after the battles. % You'll want to spend time leveling up as well as leveling up your Special Moves, because when you reach the Walled Ruins, the enemies get tougher, especially the Skeleton Knights, who can take between 400 and 800 HP from you with their Power Slash, depending on if another enemy casts Def-Loss, AND sometimes they come in groups of six! Level 30 would be a decent point to be at for everyone, though I still had a little trouble with them my first game through. Back in our world, we're in the Nautica Plains, which is west or northwest of the Baccularn Desert. Dahna says that she remembers that her sister, Ruilia, once told her of another Guardian that she saw, so we're going to go ask her if she knows where Seiba is. Use the Light Sphere here, then head east into the Great Plains. This place is just one huge area, so there's no direction needed; just remember to cut down all of the mushrooms that you see. Just to the south of where you first enter is a [_REVIVAL ELIXIR_], the northwest section of this area has the [_WOLF BOOTS_], and the eastern/southeastern wall has chests with a [_LEAF EGG_] and a [_WIZARD BOOK_]. After you're done having fun around here, go to the north and use the Green Sphere here; if you have any Demon Hunter Skills, you may want to put them on your party, as they'll help greatly. Remember, if you're not at level 30 yet, you may want to keep fighting. When you're ready, exit to the north to go to the Walled Ruins. Make use of the SQUARE button throughout this area to make sure you get all of the chests, and make sure to stay healed! Go to the eastern wall and in the enclosed space here, you'll find a chest with a [_VACCINE_]. Go up to the northern wall, then go all the way west, but not up the stairs just yet, and you should come across another chest; this one has a [_DEFENSE SEED_] inside. Now go up the stairs, then up the ramp to this level; there's nothing on this level, so go east and up the stairs here to the next level. Up the stairs to the east is a chest with a [_CONFUSION AMULET_], so grab it, then head south and push this wall down. Cross this new path and get the [_BLAST EGG_] at the end, then go back to the last chest and head all the way west, but not up the ramp; you'll find the [_PANACEA_] in a chest here, then open the chest just to the south of it for the [_NINJA BOOK_]. Go up the ramp, then head east along the edge to find a [_HEALING GEM_] all by itself on a ledge, then go up the next ramp to the next level. There's one final chest to the west, so go open it for a [_GOLDEN ELIXIR_], then go to the Light Sphere and save. At this Light Sphere, take off all of your Demon Hunter Skills and put whatever you want in its place. When you're ready, go up the stairs to the Ruined Courtyard. As you walk through the foggy path, you'll run into that demon, La-Ilim, who's taken Alfina hostage; Dahna will throw one of her cards into his eye, freeing Alfina, then he says that the power of the mark on Alfina's hand won't help them, and he'll summon a monster to help him fight you. ________ |*BOSS*| As usual, start of with Drak's Orb and ************************ Diggin', then focus on keeping either one [ La-Ilim-------(12000 HP) ] of them from acting while having Alfina and [ Undead Dragon-(18000 HP) ] Dahna focus their Magic on La-Ilim first. ************************ Both of these bosses have chances to run away, so do everything possible to keep [XP] 15000 them from running, so you can get the XP from them. If you [Gold] 2100G manage to kill La-Ilim, the Undead Dragon will die as well, which should be your main goal. Just hope that you're not unlucky enough to have both of them run away on you before they're finished. All in all, this is an easy battle, and it's even easier if they Escape. After the battle, La-Ilim will let out a yell, then vanish without a trace. Dahna's worried about Baccula, so we've got to hurry back. Follow the path all the way to the end, using the Green Sphere along the way, then go northeast to the Dig Site. Head east, but before going down the stairs here, open the chest to the northeast for the [_SMELLING SALTS_]. Go down the stairs now, then check beside the southern side of the stairs to find a [_GUARDIAN BOOK_]. Head north, following the path as it goes up a different set of stairs, and across many more until you're back on the ground level north of where you were. Before going down the lift to the southeast, go north and open the chest for some [_DYNAMITE_], then take the lift down. Head all the way south and cut the flowers to open a path so you can have a shortcut back the way you came; first, go east and north to come to a dead-end with a [_PEARL RING_], then follow that path that was blocked by the flowers to get to the lift. Step onto the lift, but as soon as you do, the lift will go down. Grab the [_LAKE EGG_] here, then make your way all the way over to the other lift. From the lift once again, go northeast and go up the ladder on the southeastern tower, then open the chest up here for the [_GOLDEN RING_]. Climb back down, then go north and to a dead-end with two chests; one has an [_EBONY ARMOR_] and the other has a [_BISHOP BOOK_]. From here, head all the way south, past the exit to the east, until you reach another dead-end with a [_LIFE SEED_]. Now go back and use the Green Sphere if you want, then take the eastern path to the West Baccularn Desert. [Enemies] Dragonfly---(240 HP) Feel free to take on the Desert Lord Sand Lizard-(578 HP) now; you should be able to beat him Undead Mage-(1120 HP) down without much trouble. After that, Desert Lord-(14400 HP) head all the way east to Baccula. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [ s1.206 - Baccula Settlement (2) ] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [39], Alfina [39], Ulf [39], Dahna [38] [Light Spheres] Inn Baccula Settlement - General Store There are new items at the Shops, but ------------------+--------------- before you get too excited, let's go Mithril Sword.....|.8000G......... talk to Ruilia first. Go to the Thunder Staff | 8800G Chief's Tent and talk to Ruilia; she Morningstar.......|.8500G......... will ask Dahna about her journey, and Sun Cards | 7000G after she's given the details, Dahna Mithril Mail......|.6400G......... will ask her about the Guardian she Silverthread Robe | 5200G saw once before. Ruilia says that she Mithril Leggings..|.3600G......... only heard its voice, and she heard Power Ring | 1200G it in the Vejas Jungle, which is very Endurance Ring....|.1200G......... far south of Baccula. She offers to Magic Ring | 1200G let them stay the night and to cook Mental Ring.......|.1200G......... for them, but Ulf declines harshly, Mithril Ring | 1600G saying that he made plans to stay at Confusion Amulet..|.1200G......... the Inn here so he can eat more Sickness Amulet | 2000G kebabs! Revival Gem.......|.1000G......... Rez Potion | 320G Your next stop is at the Inn, so go Healing Gem.......|..800G......... there and talk to the innkeeper; she Revival Elixir | 240G will notice that you keep coming Antidote..........|....8G......... back for those kebabs! Ulf tries to Smelling Salts | 24G hide his addiction to them and says Curse Remover.....|...36G......... that Yuki's addicted to them... Vaccine | 60G Dynamite..........|..240G......... [1] What? You're the addict! [2] I'll never forget that flavor! Baccula Settlement - Skill Shop --------------+---------------- Choose option 2, and you'll have another Guru's Way....|..100G.......... dinner scene. Alfina noticed that the Water Mastery | 1500G village looks more flamboyant now that Wind Mastery..|.1500G.......... Ruilia has done what she saw fit while Endurance | 240G they were gone, and that's when Yuki Perception....|...60G.......... realizes that those colors that were put Counter | 80G up were the same as those at the Casino Demon Hunter..|..240G.......... in Sabatar Harbor! Does that mean that Warrior's Way | 100G Bianca's here? Let's hope not. Yuki asks Dahna how Ruilia came across the Vejas Baccula Settlement - Magic Shop Jungle and Seiba, so she'll tell them ----------+-------------------- how when they were younger, they'd argue BOOM!.....|..480G.............. constantly and Ruilia would run away a Cure | 240G lot, but would come back soon after. Halvah....|.1200G.............. Choose the 'end' arrow over Ulf's head Resurrect | 400G to see if they're ready to finish up. Crackle...|..400G.............. Healer | 240G [1] I'm not done! More kebabs! Zap!......|..480G.............. [2] I'm done. That was delicious! Zap All | 1500G Choose option 2 to rest for the night. The next morning, use the Light Sphere if you want to. Before going to Vejas Jungle, there is some other stuff that we can and should do. At the Skill Shop, you might as well go ahead and extract all of the Skills from the level 4 and under Books, and even some of the level 6 Books if you don't think you'll use them any more; make sure to extract the Skills from the Lucky Book if you were lucky enough to get one of them. At the General Store, there's also new equipment that you should upgrade to. By now, your party, except for Ulf, should have a Magic Level of 10, meaning that they can equip Ether Eggs! The quickest way to make them at this point is this; you should have plenty of Volcano Eggs from playing Arrange Dice, as well as 9 Frost Eggs from the Silver Stream, so combine 6 of each of these to make 6 Chaos Eggs, then Fuse three sets of Chaos Eggs together to make three Ether Eggs! As for Ulf, make him a Cluster Egg if he can equip a level 9; if not, make him a Calamity Egg. If you need more Flare, Stone, or Bomb Eggs, go back to the Baccula Ruins and smash the urns there; they regenerate every time you leave and come back. Now, if you go to your plane and choose to fly to Sabatar Harbor, you'll find that the Casino has new items! I STRONGLY recommend playing enough Arrange Dice to afford enough Volcano and Lake Eggs to create as many Mana Eggs and new spells that you can, as well as three pairs of the Ninja Slippers, and if you have enough patience, the Master Book (all of it's easy if you have a turbo controller; just start playing and leave it on for a few hours while you do something else. If you don't, just have patience...) Once you're done there, head over to Mendi City. -Mendi City- :::::::::: [My Level] Yuki [39], Alfina [39], Ulf [39], Dahna [38] [Equipment] Peerless Belt There's another case that we can have Otto solve, so go over to the area beside the Inn and talk to the Storyteller; he'll tell you that the last page to 'The Frog Prince' has disappeared, then talk to the kids here if you want to. Head over to the end of the alley and talk to Otto... [1] I have no leads. Choose option 2 to learn about the page [2] Tell me about the incident. incident, option 3 to have him tell you [3] Who is your employer? that the Storyteller is his employer, [4] I know who did it! and choose option 4 to tell him who did it! [1] One of his regular customers. [2] A spoiled brat. Choose option 1 to tell him that it [3] A silent little girl. was one of the storyteller's fans, [4] Otto the Boy Detective. then he'll ask for a motive... [1] A hatred of the storyteller. [2] A love for stories. Choose option 2, and he'll ask what the [3] To add to a collection. culprit used to pull of the crime... [4] To be mean to everyone. [1] Sleeping pills. Choose option 4, and he'll say that the mystery [2] Paint. has been solved! He'll then give you a [3] The power of money. [_PEERLESS BELT_]! After you're done with that, [4] A lie. go ahead and head back to your plane. Now, before going to Vejas Jungle, I recommend being between levels 35 and 37, or higher; I think the quickest way to level up right now would be to go through the Dig Site at the Nautica Plains, then fighting all of the Gilled enemies there, then leave to the Desert and fight a Desert Lord, then go back through the Dig Site, fighting all of them over, and keep doing this until you're at a decent level. If you're too weak to beat all of them, you may way to go to the South Baccularn Desert and fight those enemies until you're ready. Once all of your preparations have been made (Skills, Mana Eggs, Magic, and Equipment), get in your plane and fly straight ahead to the Vejas Jungle. %%%%%%%%%%%%%%%%%%%%% [ s1.207 - Vejas Jungle ] %%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [41], Alfina [41], Ulf [41], Dahna [40] [Light Spheres] Outskirts, Vejas Jungle (Main), Jungle Path [Equipment] Holy Cloak, Sickness Amulet [Consumables] Panacea, Healing Gem, Vaccine [Mana Eggs] Gravity Egg [Skill Books] Veteran Book [Enemies] Giant Crawfish-(1640 HP) [Mushroom Items] Vejas Mushroom-(1620 HP) Chameleon------(1320 HP) Holy Water x2, Vaccine x3, Flying Eater---(1080 HP) Warrior's Tonic x2, Cure Powder, Sasquatch------(2520 HP) Leaf Egg, Silver Feather, Stone Egg Arlaune--------(6500 HP) Use the Light Sphere if you want to, then head southeast to the Entrance. Head southeast to a fork, then continue south-southeast and you should come across a chest with a [_GRAVITY EGG_]; make sure to chop all of the nearby mushrooms and all the ones that you come across for even more treasures. From the last chest, go all the way east to a fork, then go northeast and to a dead-end with a [_VETERAN BOOK_], then take the southeastern path to the main area of the Vejas Jungle. Feel free to come back to the Entrance and crush more of the mushrooms for more Leaf Eggs and other treasures. Use the Green Sphere here at the fork if you want, then take the southern path until you keep going south to a dead-end with a [_PANACEA_]. Go up to the block you just passed to your east and push it east, then head south down this ladder and go south and east to another ladder; climb it, then push this block east as well. Go north and slash these mushroom, the go back and head southwest and across a log to get to the [_HOLY CLOAK_] in the chest at this dead-end. Move all the way east to another block, then push it east and go north and smash the mushrooms here. Go down the ladder to the south now, then follow the past as it goes west, south, then east; when you come to a fork, go northwest to a dead-end with a [_HEALING GEM_]. Continue east and northeast, and at the next fork, just head east until you reach the Jungle Path. *[.NOTE.]* The Arlaunes in the area have a small chance of dropping a Shining Nut, as well as a Blood Hammer for Ulf, so try getting either one, mainly the weapon. Use the Green Sphere, then follow the path, and along the way, you should see a chest to your east, so open it for a [_VACCINE_], then go southwest to a fork. Go southeast and open the chest for a [_SICKNESS AMULET_], then keep going southeast, jumping twice to get to the other side. Now, just head all the way east to the Entrance to the Vejas Ruins. %%%%%%%%%%%%%%%%%%%% [ s1.208 - Vejas Ruins ] %%%%%%%%%%%%%%%%%%%% [My Level] Yuki [42], Alfina [42], Ulf [42], Dahna [41] [Light Spheres] Jade Temple [Equipment] Angel Dress, Ninja Slippers Head east into the Jade Temple, [Consumables] Golden Elixir then head north and down a few [Valuables] Seiba's Orb sets of stairs to a Green Sphere; [Mana Eggs] Booster Egg, Tree Egg use it, then head east and north [Skill Books] Shaman Book down a set of stairs to a fork. Go [Enemies] Chameleon--------(1320 HP) down the stairs that lead south to Sasquatch--------(2520 HP) find a [_SHAMAN BOOK_] in this Forest Protector-(4000 HP) room, then go back up to the fork and take the northeastern path to a pillar with a button; step on the button to lower the pillar with you on it, then open the chest to your east for a [_ANGEL DRESS_]. To the north of the button is another chest, so open it for the [_NINJA SLIPPERS_]!. Take the pillar back up and head back to the main room with the Green Sphere and take the western path, then go north down two sets of stairs and east to a fork; continue east, and when you go up the stairs to a platform, go up the southern stairs and step on the button here; it'll lower the pillar with the treasure on it, but it'll raise you back to where you just were, so make your way back to the main room, then take the western path again and make your way back to the pillars. Get the [_BOOSTER EGG_] off of the northern one, then go back to the last fork. Before moving, make sure your party is healed to the max, then head north, following the spiral staircase to a large room where the doors will close and lock you in the room with four green golems; they are the Forest Protectors, and just like the Golems in the Baccula Ruins, they will rush you and ambush you, so use your best Special Moves to take them out as quickly as you can, since Magic won't hurt them at all. *[.NOTE.]* These Forest Protectors, just like the Golems before them, have a chance of dropping the Heaven Blade - you will definitely want to keep fighting them here until you acquire one, which will help greatly in acquiring hard-to-get items from enemies. Once you've taken care of them, grab the [_GOLDEN ELIXIR_] out of the chest to your northwest, then step on the button to the southeast to open the doors back up. Go all the way south and step on this last button to open up the large door above us, so once you've done that, head all the way back to the main room and use the Green Sphere, then head north up all of these stairs, and when you get into the next room, look for a [_TREE EGG_] just off to the southwest as you're going up the ramp. Once you have it, keep following the path to reach the lift that takes you to the Cavern. Go forward, and you will finally meet Seiba; he says that Emelious is coming here soon to take the life of the last Guardian, meaning that he has killed all of the other Guardians. Alfina asks why Xorn chose Emelious, and he tells her that the bonds inside of her that tie her to her brother causes sadness, but these bonds are also her greatest strength and only hope. Seiba will then summon all of his powers into an orb as well, so pick up [_SEIBA'S ORB_], then Yuki will ask him for guidance; all Seiba says is to simply believe; believe in the bonds of the ones they love. Take the lift back up to the Jade Temple, then head south and out to the Entrance. Out here, a sword will come flying down, and you'll see Raven attacking Emelious, telling him that the power that he has isn't the power to create a peaceful world. Raven will attempt to kill him, but Seiba will come out and tell them not to fight, at which point Emelious knocks Raven off, grabs the sword, and kills Seiba... Now that the Guardians are dead, Emelious will use the sword to summon Xorn, and his rebirth will begin! In the Verse Realm, Hect sees Seiba's statue crumble, and she says that the battle site of Surmania is coming back, then you'll see Emelious on the giant floating ruin. Alfina will pass out, and the next thing you know, they'll be resting beside a campfire. Yuki offers to watch over Alfina while the other two sleep, and soon after that, you'll have control of Alfina in her own mind. Go over to the door in the middle first, and you'll see when Alfina and Emelious painted themselves on the wall that she showed Yuki when they were in Arcriff. Check out the door on the right next, and you'll see them talking about how Emelious has one half of the Communicator's mark on his hand and she has the other half. Finally, check out the door on the left; you'll see when Alfina heard that Emelious had left and that no one could find him, but she does find him later, and he says that he doesn't want to be a Communicator, and when the Priest tries to grab him, he'll stab him. Now go through the new hallway to your left, and when you reach that door, she'll run into her younger self, and that's when Alfina realizes that everything she has seen is memories from her mind; little Alfina tries to keep her from going through that door, but Alfina decides that she has to stop running from the truth as Little Alfina disappears. Alfina will go through the door, and in that room, she will see Emelious in his room, and he's using a knife to cut the mark on his hand to make it look complete! Back in the real world, Yuki wakes up and Alfina's gone, so he'll jump up and run off trying to look for her. When he does find her, she starts wondering why Emelious doesn't want to be connected to her, and she'll try to run off, saying that she's the only one who can save her brother. Yuki grab her and tells her that he's not sure what Emelious is going through, but he's sure that he can help. You'll then hear a Guardian's voice, saying that helping one another is the true power of their bonds, and that it's time to open the gates to Melc, meaning that there's still one Guardian left alive. The next morning, you'll find out that Ulf and Dahna overheard what happened last night, so they already know that we have to go to Melc, so when you regain control, hop in your plane. Sabatar Harbor - 'The Money' Casino There's a tough boss battle coming -----------------+----------------- up at the entrance of the Melc Ruins White Sulfur.....|.....16M......... so you'll want to be very well Panacea | 24M prepared for it; by this point in Mogay Bomb.......|.....36M......... the game, you be able to Fuse enough Revival Elixir | 48M Mana Eggs to have every spell in the Silver Feather...|.....64M......... game (I have four of each spell, as Manana Fruit | 240M well as four Ether Eggs), so you may Big Mogay Bomb...|....360M......... want to spend some time working on Warrior's Tonic | 480M that, since you can now buy both Golden Feather...|....640M......... Volcano and Lake Eggs at the Casino Jade Charm | 800M in Sabatar Harbor. The good thing Magic Pendant....|....800M......... about this boss is, since it's at Holy Water | 1600M the start of the dungeon, if you're Fat Mogay Bomb...|...3600M......... not good enough to fight it, feel Staff of Healing | 4000M free to reload your game, leave and Platinum Feather.|...6400M......... level up, then come back and try Rune Armor | 8000M again! Volcano Egg......|..12000M......... Lake Egg | 12000M Well, you'll know when you're ready; Indigo Elixir....|..24000M......... level 40 or higher should be good, Mysterious Clogs | 45000M though I would recommend being The Gambler......|..80000M......... higher than that. Just go to the Dig Alluring Cards | 120000M Site to fight the Gilled enemies, Ninja Slippers...|.160000M......... followed by fighting the Desert Master Book (1) | 999999M Lord, then going back and forth fighting until you're leveled up. When you're completely prepared, get in your plane and fly straight ahead to the castle in the sky, the Melc Ruins. %%%%%%%%%%%%%%%%%%% [ s1.209 - Melc Ruins ] %%%%%%%%%%%%%%%%%%% [My Level] Yuki [44], Alfina [43], Ulf [43], Dahna [43] [Light Spheres] Sky Castle (Outside), Center, Hall of Time, Spire of Heaven, Hall of Flight [Equipment] Sapphire Ring, Judge's Cards, Lorenzo Blade, Divine Charm, Aura Armor, Mach Boots, Peerless Belt [Consumables] Life Seed, Crimson Potion, Holy Water, Panacea Golden Elixir, Golden Feather, Indigo Elixir x2, Spirit Seed, Speed Seed, Hero's Elixir, Power Seed, Smart Seed, Azure Elixir, Magic Seed, Platinum Feather, Fat Mogay Bomb [Valuables] Unama's Orb [Mana Eggs] Flare Egg, Blaze Egg, Frost Egg, Tempest Egg [Skill Books] Divine Book, Slayer Book, Scout Book [Enemies] *BOSS*-|-Melc Crystal A--(32000 HP) *[.NOTE.]* The Mimic here has a |-Melc Crystal B--(28000 HP) chance to drop the Warp Boots, so |-Melc Crystal C--(28000 HP) you may want to take the time to Lesser Demon----(2280 HP) fight it and try to get them. Madai-----------(1860 HP) Lich------------(3840 HP) Melc Bird-------(1320 HP) SAVE YOUR GAME WHEN YOU LAND, then Red Beast-------(7850 HP) go through the door to the north to Mimic-----------(9000 HP) the Entrance. Head north up the ONE-|-Hyudra - Left---(7200 HP) stairs, and use the lift to go up to |-Hyudra - Middle-(9600 HP) the next level, where you'll meet |-Hyudra - Right--(7200 HP) the next boss. Lucky Mink------(18 HP) ________ |*BOSS*| DON'T use Drak's Orb for this battle; you ************************* will want to use Yoat's Orb when you're in [ Melc Crystal A-(32000 HP) ] trouble; use it when one of your [ Melc Crystal B-(28000 HP) ] characters either loses a lot of HP, gets [ Melc Crystal C-(28000 HP) ] silenced by Fiora, or when someone dies, ************************* then use the Orb. It'll revive everyone, heal everyone, and get rid of all status [XP] 15000 effects, as well as heal your party from time to time, as [Gold] 4000G well as picking them up if they die! Now, for the fight, you'll want cast Diggin' first, as well as Runner on your healer, which is probably Alfina, then use your best range and 'all' spells like Astraea Zap, Absolute Zero, BA-BOOM!, Quake, BOOMOR!, and even Galactic Bang and Meteor Strike when you can. After you've taken off a lot of its HP, it'll use the Cluster Change command to switch to a bird-like form, where it will move much faster and hit you more often, so make sure to have someone use Alhealer every turn or two, or as needed. Just be patient, and keep everyone above 50% of their HP and you should make it out with all four people intact. Now that you've finished it off, you may want to go back down the southern lift and back outside to use the Light Sphere there so you can recover. After you're replenished, head back to where you fought the boss and go ahead and take the lift in the center of the circle up to the Center of the Melc Ruins. Save at Green Sphere to your south if you want, then head east until you reach a fork; go into the room to your east to find a chest containing a [_SAPPHIRE RING_], then head north to the next fork. The room to the east only has a monster in it, so go into the room to the west, which has both monsters and a chest, so open the chest for a [_LIFE SEED_], and open the door on the southern wall as well. Go back out into the hallway and head north to a fork in this circular room; first, go northwest and to a dead-end with a [_CRIMSON POTION_] in a chest, then go back and go northeast to the door here; open it and go outside. There are a lot of enemies out here, but there are three treasures; the first treasure isn't down the northern path, but it is against the wall just to the south of it, so open it for a [_HOLY WATER_]. The southeastern path has a [_PANACEA_], and the southwestern path has the [_JUDGE'S CARDS_], so once you have all three, go back inside through the southern door. Take the eastern path first, and go in the first room to the north; step on the button in here to open up the walls to the north, giving you a shortcut back to the beginning of this area. Go back out in the hallway and go into the second northern room, but be careful of the Red Beast in here; fight all of them that you see, because they have a chance of dropping a Lucky Book! Once you've gotten rid of it, open the chest in here to obtain the [_LORENZO BLADE_]; equip it to Yuki. Go back to the circular room where you just came in and head west and into a long hallway; the southernmost room on the left has a chest with a [_GOLDEN ELIXIR_] inside, so grab it, then go into the next room on the left. Open the chest in here for a [_GOLDEN FEATHER_], then go all the way north and then go east and up the stairs to a fork; go down the stairs to your southeast and get the [_INDIGO ELIXIR_] out of the chest, then go north to another fork. To the north is our next destination, but there's more stuff to get, so hold off. Go east and step on the button to open the walls to your south, which will create a shortcut to that area, then head all the way west and into another circular room. Go south from there, and when you approach this chest, the wall will fly all the way south, making a new hallway. Go in the first room to your west to find a tough set of enemies, as well as two chests; one has a [_SPIRIT SEED_] and the other has the [_DIVINE CHARM_]. Go into the next room on the east side to find a [_FLARE EGG_], then go all the way south and approach the chest; it'll jump up and attack you! Unload a couple of Galactic Bangs and some good moves on it so it doesn't use Kamikaze on you, and just hope that it drops the Warp Boots. After you take out the Mimic, head all the way back north and east, then go north and up these stairs into the Hall of Time. Make your way west/southwest first (counter-clockwise), and you should come across a [_BLAZE EGG_] and a [_FROST EGG_] along the way. When you can, go north and into this room; there's nothing in here except a Madai, so go northwest to the center circle of all of the other circles. There are five more rooms to go through, and they are accessible by using the gear in the center of the room to rotate the room around, so only three doorways are open at a time. The ones to the northeast and southwest are guarded by really tough enemies, with the northwestern one being our next destination. Before taking on the Hyudras, go west and get the [_SPEED SEED_], the [_DIVINE BOOK_] and the [_HERO'S ELIXIR_] out of the chests, then rotate the gear and go into the eastern room and save at the Green Sphere if you want to. Now, these treasures are really good, but the enemies are really tough. To beat them, start off with your best attacks like Dragon Slash, then use attacks like Absolute Zero and Dynamite Rush on the Middle Head because if you kill it, you kill the whole thing. If you can't beat them, here's the solution; run into them for battle, then run away at the first chance. After the battle, you'll have a very short time to run past them, but once you do, get the treasures. Now to get back to the other side, just do the same thing. If you can beat them, keep trying afterward to try to get the Chaos Flail for Ulf from the Middle Head. The treasures in the northeastern room are the [_POWER SEED_], the [_AURA ARMOR_], and the [_MACH BOOTS_], while the treasures in the southwestern room are the [_TEMPEST EGG_], the [_SLAYER BOOK_], and the [_SMART SEED_]. Now, rotate the gears to the northwestern room, if you need to, and go northwest and open the chest you see for a [_SCOUT BOOK_], then go east up to the Spire of Heaven. In this area you'll find Lucky Minks; these Minks are really hard to damage, and only have 18 HP, and they'll run away almost every chance you get, but if you do happen to beat one, you'll get 16384 XP per person, as well as a chance for a Lucky Book! Use moves like Blade Storm, Dynamite Rush, and Homing Shot and Magic like Crackle, Galactic Bang, or any other spell that has multiple hits on them, and hope that you will be able to do 1 damage on them per hit. Anyway, back at the entrance, head southeast, then west into the large room; go northwest, southwest, northwest, and southwest once more to find a chest with an [_AZURE ELIXIR_], then head northwest, then north and east along this wall for a [_PEERLESS BELT_]. Go back to the chest before this one, then head southwest, southeast, then southwest, northwest and north along the wall to a chest with an [_INDIGO ELIXIR_]. Go south, then east and south when you can to be back out in the hallway; go west and northwest up the stairs to a Green Sphere. Use it, then head north and clockwise all the way to the end with a chest containing a [_MAGIC SEED_]. Go west into this room; there are two treasures in here, one chest is at the northernmost section of the area and contains a [_PLATINUM FEATHER_], while the other one is at the southwesternmost section, and it is a [_FAT MOGAY BOMB_]. Go out through the western side to be out in the hallway, then head north and northeast to the Hall of Flight, then follow the path to the Green Sphere; use it, then open the door to the north, then move north and get on the lift to the Guardian's Tomb. The final guardian, Unama, will appear in front of you; she's been waiting a long time for someone who no longer has need for the Guardians. She says that Alfina is the last of the Communicators, and the power of eternity is already hers; there's something so powerful inside her, that death cannot even stop it. There is something horrible being reborn in Surmania, and they're the only ones who are able to stop it. She'll then give them [_UNAMA'S ORB_] as she disappears, so after that, leave this room to be back at the Entrance. Now that you have Unama's Orb, you may want to try fighting the Lucky Minks at the Spire of Heaven once again; the Orb will stop time for a short time, giving you time to hopefully get enough damage in to kill the stupid thing. It's up to you, and it's very well worth it. Back at the Entrance, just head south and use this lift to go back down, then go south back outside to your plane. Read below for a few recommendations from me; if you don't feel like doing these things and want to take your chances at Surmania, go ahead; just skip this paragraph and continue on, and good luck. Before going to Surmania, I recommend doing a few things, just to be completely prepared for the worst; 1) If they aren't already, spend some time leveling up everyone's Special Moves so they all have PSPRP, as well as at least a level 10 Skill and Magic Level for each person so they can equip Ether Eggs and the best Skill Books. 2) Get your party to at least 44, if you're not there already. Personally, I'd go higher to around 48 or so, but I love to level up. 3) Extract the Verse Hunter Skills from the Veteran Books and put them on both Yuki and Ulf, and make sure that everyone has the Water Mastery Skill equipped. 4) Make sure everyone has a Galactic Bang, an Absolute Zero, an Alhealer, and a Runner equipped. Once you've done all of these things, you should be ready to take on Surmania. In your plane, just fly straight up into the sky and press O when you are prompted to do so; they'll find Surmania, and will fly onto it. Inside the giant ruin, you'll see Kornell and Violetta watching as Xorn's rebirth will begin; Xorn will pierce Emelious many times with its tentacles, in which Emelious will see what he calls 'the perfect future', one where everyone and everything is basically glass... %%%%%%%%%%%%%%%%% [ s1.210 - Surmania ] %%%%%%%%%%%%%%%%% [My Level] Yuki [44], Alfina [44], Ulf [44], Dahna [43] [Light Spheres] Tunnel, Caves, Castle, Entrance, Top of Cursed Tower [Equipment] Diamond Badge, Diviner's Staff, Revival Gem, Hell Spike, Big Mogay Bomb, Warrior's Charm [Consumables] Crimson Potion, Hero's Elixir, Miracle Elixir [Mana Eggs] Volcano Egg [Skill Books] General Book *[.NOTE.}* The Gigas Pis carry the [Enemies] Aton Lambda------(2040 HP) Staff of Isis, the Mimics carry Zeptol Phi-------(2120 HP) the Warp Boots, and the Duamutefs Gigas Pi---------(5000 HP) carry the Maken Galcion if you *BOSS*-|-Violetta---------(6400 HP) to try to get them, and you |-Demon Scythe-----(35000 HP) should, especially the Warp Boots Mimic------------(10000 HP) and the Maken Galcion. King Lycanthrope-(2240 HP) Duamutef---------(4680 HP) When you gain control, use the King's Drake-----(3340 HP) Light Sphere, then head north into *BOSS*-|-La-Ilim-------(36000 HP) the Caves. Head north just a little |-Crystal Skull-(64 HP) to a fork, then head east and to an |-Undead Dragon-(9000 HP) open area to find two chests to *BOSS*-|-Emelious--------(64000 HP) your southeast; one has a |-Demon Sword-----(48000 HP) [_CRIMSON POTION_] and the other |-Orb of Darkness-(32000 HP) has a [_DIAMOND BADGE_]. Head |-God Slayer------(99999 HP) directly north of those chests and start climbing up the root here, and when you get to the other side, start moving west. You'll soon reach a fork to where you can either go up some stairs, straight west, or southwest; southwest is where you came from, so head directly west and open the chest here for a [_DIVINER'S STAFF_], then go up the stairs. Go a little north, then go east and south-southeast across the root when you come to it. Once you're on the other side, head southwest and use the Green Sphere, then go just a little east to be at a fork; take eastern path that goes down the ramp first, then go west when you reach the bottom, and go all the way west and southwest to a chest with a [_REVIVAL GEM_] inside. When you have that, go back up the ramp and take the other eastern path as it goes east, then northeast. When you reach the next root, head northwest across it, then go all the way west when you're on the other side to reach a [_HERO'S ELIXIR_]. Backtrack east just a little, then head north through the hole, then west and down the lift into the Chapel. Head west and use the Light Sphere here; you can go ahead and take off the Verse Hunter Skills, but make sure that you have Water Mastery on everyone, as well as Absolute Zero. When you're ready, open the doors to the north; you'll hear a voice, saying that it hates your guts, and you'll run into Violetta once again. You will have to fight her once again. ________ |*BOSS*| DON'T USE AN ORB, unless you plan on *********************** fighting a lot after this battle, but if you [ Violetta-----(6400 HP) ] will charge it back up before the next boss, [ Demon Scythe-(35000 HP) ] just use Unama's Orb followed by Absolute *********************** Zero, or if you like, Galactic Bang. If you aren't using an orb, have Yuki and Ulf focus [XP] 17500 on canceling both her and the Scythe's attacks, and have [Gold] 2800G the ladies boost them with Runner first, then have them use their most powerful spells, focusing on Violetta herself. Just do what I do: Absolute Zero her to death. She has a low amount of HP, but her DEF and RES seem to be quite high, so your attacks won't do as much damage as it normally would. I use Absolute Zero over Galactic Bang because it hurts both her and the Demon Scythe, and the fact that it costs less MP because everyone has the Water Mastery Skill on, so you can cast it more times, but I will admit that Galactic Bang does a little more damage, so it's your call. If you do have trouble, just go ahead and use an orb so you don't die, but remember to recharge it before the next boss. After the battle, she'll start laughing again, and will tell them that Emelious is no longer here, and he went to a world where they can't get to him; she also says that they can't save him, since he's going to bond with her. After she runs off, go back and use the Light Sphere, then head north and west and into the Surmania Castle. Raven will be here, seeing what Emelious was after; he tried to stop him once before, and all he obtained half of Xorn's Claw. He'll sense Emelious, and Emelious will approach him and start attacking. They'll fight until Raven gets knocked off of the edge, but he barely hangs on. Just as Emelious is about to knock him off, he'll teleport away, then he uses his half of Xorn's Claw in his own hand, saying that he'll do anything to stop Emelious. Doing this will give him that demon sword as well... Head west to a fork; the chests to your west are both Mimics, so only go in there if you want to. Head all the way north and open the door to a room with a [_VOLCANO EGG_] and a [_GENERAL BOOK_], then go back out and head west into a larger room. Open the chest to your southeast for a [_BIG MOGAY BOMB_], then head all the way north and open the door here. At this fork, go up the stairs to the north and use the Green Sphere if you want, then open the chest to the north for a [_WARRIOR'S CHARM_]. Go back to the fork and head west to another one, then head south and east up the stairs to a chest with a [_MIRACLE ELIXIR_]. Go back and head all the way north to another door, so open it, then open the chest inside for a [_HELL SPIKE_], but beware of the Mimic close to it! Back out in the hallway, head east, then north down the stairs and into the Courtyard. Head all the way north to see Raven and Emelious still fighting, and eventually Emelious will pierce Raven with his sword, but Raven threw his sword into the side of where Xorn is being reborn, which upsets Emelious greatly. Dahna will run over to Raven; he says that he's been corrupted by Xorn's power, and after Dahna tells him how much she loves him, he'll thank her and... USE THE LIGHT SPHERE HERE, making sure that everyone has a Galactic Bang equipped, as well as the Fire Mastery Skill on one of them if you have it, as well as any Accessories and/or Weapons that increases MAG. When you have saved, head north to encounter the demon, La-Ilim, for the last time. ________ |*BOSS*| As with the last battle, DO NOT USE AN ORB, ************************ unless you want to run all the way back to [ La-Ilim-------(36000 HP) ] the Chapel and fight more enemies to fill [ Crystal Skull-(64 HP) ] it back up, and if you want to, it will [ Undead Dragon-(9000 HP) ] make the battle easier, so be my guest. If ************************ you don't use an orb, have Alfina and Dahna focus on La-Ilim using Galactic Bang while [XP] 22000 having Yuki and Ulf alternating between canceling their [Gold] 2850G attacks and using Galactic Bang, but if Yuki and Ulf have the Maken Galcion and the Chaos Flail equipped, that makes them the best primary Magic users with the other two used for canceling and Magic. You cannot damage the Crystal Skull, but you can cancel its attacks. As with the last time you fought La-Ilim, just focus your best Magic on him, and only him, healing when necessary, but if you start to get in trouble and feel that you may not make it, go ahead and use an orb of your choice to help you out. This battle is long, but it's not nearly as hard as the next one, since a few rounds of Galactic Bang should take out most of La-Ilim's HP. *[.NOTE.]* Alex Truman (battleteen@yahoo.com) says that you can defeat the Crystal Skull using the same tactics as you would to defeat the Lucky Mink, but good luck trying to defeat it before you wipe out everyone else. It can be done, though. Vergil1337 (ross.vergil@netzero.net) sent me a strategy on beating the Crystal Skull, if you want to try to take it out: "This is actually a lot easier than it sounds. Much, much easier. First, give Yuki Berserker and Flash - this will let him get many hits on it. Granted, not all will do damage, but you have to admit, there's lots of potential. For Alfina, I used Crackle; it has multiple hits, and if you're lucky, it may knock it in the air. I cannot remember this for sure, but if it happens, use an Aerial Combo with Yuki, and if you're really lucky, the whole party. I've heard of using Holy Circle to launch enemies into the air, but I've never done it, so I cannot accound for the usefulness. I have to admit though, having Yuki using Berserker, Flash, and an Aerial Combo has a lot of hits. Anyway, I also gave Ulf Berserker, and had him use Shadow Warrior and physical attacks. Seeing a trend here? You will never do more than one damage, so anything that maximizes your hits work well. Dahna is my offensive magician, but I wouldn't use her much. I sometimes threw in a Galactic Bang, but that's because it gets a lot of hits in, and it's fast for such a high level spell. I do not recommend things like Astraea Zap, not only for the high cost, but it takes too long. Galactic Bang? Yeah, in moderation. But cheap, and more importantly, quick spells are the way to go, like Crackle. Plus, you have a Dragon to work about. Frankly, to me, it was never a worry - it's very weak. A few Galactic Bangs, and maybe an Absolute Zero, and it's out. This is where Dahna comes in - should ugly (the big one) become active, Dahna is ready to take it on. Her reserves should be high, and smaller ugly (La-Ilim) can't really do that much - nothing that isn't easily canceled. Smashing that Skull isn't that hard; you just need patience. Believe me, it's all worth it to watch it shatter in his hand, and the Dragon fade away in a glorious show of glitter and light. Remember, this isn't the God Slayer; it can be beaten with little difficulty. And I was not over leveled; I was under leveled. Your set up for the first Omega Breed is higher than mine for Xorn, not to mention skill levels." Head all the way north and up the stairs to a lift that takes you to the Top of Cursed Tower, then go northeast and USE THE LIGHT SPHERE! Make sure that everyone has both Absolute Zero, Galactic Bang, Alhealer, and Water Mastery, and probably Runner, as well as MAG boosting weapons, but as for accessories, I would go ahead and put Revival Gems on everyone just to be safe. When you feel that you are completely prepared, open the door. You'll see Emelious wondering why Xorn hasn't been reborn just yet, and Violetta will rub all over him, saying that Xorn needs their love; Xorn will pierce her with its tentacles just as it did with Emelious, then it will turn her into glass and she'll shatter! Go up to Emelious, and Alfina will beg him not to do this, but of course, he'll just grab his sword and attack you. ________ |*BOSS*| At the start, Alfina will tell everyone ************************** that the power that killed Gryph, the God [ Emelious--------(64000 HP) ] Slayer, must not be released, so make [ Demon Sword-----(48000 HP) ] sure to make your first priority [ Orb of Darkness-(32000 HP) ] canceling it! At the start of the battle, [ God Slayer------(99999 HP) ] use Unama's Orb, then have everyone use ************************** Runner to speed themselves up, and if you want to, cast Diggin' as well, but it may [XP] 24000 not last long enough. Have everyone use Absolute Zero on [Gold] 0G Emelious, as it will hit all four parts, and keep casting this until he starts moving again, but by that time, the Demon Sword and Orb of Darkness should be just about done for. Have Alfina focus on healing first, then using Absolute Zero second, Dahna focus on using Galactic Bang on Emelious, unless the other parts are still there, then use Absolute Zero, and have Yuki and Ulf focus on canceling the God Slayer first, then recovering Alfina and Dahna's MP second, then having them use Absolute Zero or Galactic Bang as their third priority, unless, like I said in the last boss battle, they have the Maken Galcion and Chaos Flail equipped, then they should be the main Magic users. All in all, just make sure that everyone stays healed and that the God Slayer does not act! Since it takes so long for it to reach the ACT line from the COM line, you should have plenty of time to cancel it. After the battle, Alfina will go up to him, and the symbol on her hand will start to glow; she'll ask him to come home with her, so they can be together, then the symbol on his hand will glow as well, and he'll take Alfina by the throat and will start to leave as Xorn's rebirth begins. Emelious will get on that giant white snake with Alfina and that man that we keep seeing, then Yuki will chase them on his plane, but just when he is in reach of grabbing her hand, the Flight Unit will fail! As Yuki falls from the sky, Xorn's roots will start to spread all over, turning the people into glass... -Raflid Alps- ::::::::::: [My Level] Yuki [52], Ulf [52], Dahna [52] Yuki thinks that all he needs [Light Spheres] Mountain Slope to do is to charge up the [Mana Eggs] Chaos Egg Flight Unit, and Dahna says that she [Enemies] White Bunny-(1680 HP) saw a town on the way down, so we're Bigfoot-----(7480 HP) going there next. Use the Light Sphere, then start heading northeast; just look for a chest to your east along the way for a [_CHAOS EGG_], then continue northeast to Raflid Town. %%%%%%%%%%%%%%%%%%%% [ s1.211 - Raflid Town ] %%%%%%%%%%%%%%%%%%%% [My Level] Yuki [52], Ulf [52], Dahna [52] Head north just a little bit, [Light Spheres] Inn and you'll see a lot of [Consumables] Crimson Potion Flight Units lying around; one of the [Valuables] Necklace people notices that Yuki's doesn't work either, and when Yuki tries to tell them Raflid Town - General Store that it just needs charged, one of them will ----------------+---------- grab it and throw it. Yuki will chase after Falchion........|.15000G... it, and it will land at the feet of Rotts! Queen's Cards | 13200G Heavy Mail......|.12000G... Rotts tries to ask him if No. 19 got him to Robes of Light | 9800G the mainland, but Yuki starts demanding to Heavy Leggings..|..6800G... know how he can get the Flight Unit to work Witch's Pumps | 9000G again because he has to get back in the sky Peerless Belt...|.10000G... immediately! Rotts says that he might have a Knowledge Medal | 10000G way to get it to work again, so he'll tell Diamond Badge...|.10000G... Yuki to meet him at the Workshop at the edge Goddess Amulet | 10000G of town. Before heading over there, I Rez Potion......|...320G... suggest stopping at the General Store, the Healing Gem | 800G Magic Shop, and the Skill Shop to upgrade Revival Elixir..|...240G... your equipment and such; all three of them Panacea | 120G are on the east side of town. Nitro...........|...600G... Big Time Bomb | 360G After you've done that, go north beside the Icefang Stone...|...250G... General Store, then go all the way west to Lightning Stone | 250G the Temporary Workshop. You'll see Rotts leave without saying a word, and inside, Raflid Town - Skill Shop you'll see Schmidt; he says to forget about ----------------+------- flying for now, so Yuki will tell him that if Absorb Magic....|...60G. he didn't spend all of his time flying, he'd Fire Mastery | 1500G know what it's like to love someone! Schmidt Earth Mastery...|.1500G. will punch him in the face, saying that a real Jolt Counter | 100G pilot doesn't have time for love. Mighty Blow.....|...80G. Reflect | 800G When you regain control, head east and Fighting Spirit.|..800G. northeast, and when you can, head north to find Rotts. Rotts says that if Schmidt can't do Raflid Town - Magic Shop anything, he can't either; they'll start -----------+------------ fighting, but will slip off of the logs onto Hellburner.|..900G...... the ground. While they're lying on the ground, WOW! | 400G they'll see a bird flying in the sky, and will Quake......|.1000G...... both think of a glider at the same time! As Halvah | 1200G they start to get the materials together to Resurrect..|..400G...... create one, Ulf will hear the a violin... Healer+ | 900G Howlnado...|.1000G...... Head over to the Skill Shop, then head north Fiora | 480G and northwest of it to find Hect! She says that the mark on her hand showed her the way here, and that Xorn's rebirth is not yet complete. She'll then tell them that Alfina is fighting hard; the mark of the Communicator is split between brother and sister, and Xorn will only be reborn when Emelious is able to make their two marks become one. In the new glider, Yuki will say goodbye to everyone, and after everyone gives him the thumbs-up, the glider will take off in the air, but it will catch too strong of an updraft and will crash into the ground. You'll be back at the Mountain Slope area of the Raflid Alps, but in a different spot. Just head east, open the chest for a [_CRIMSON POTION_] along the way, then keep going east and Yuki will find a [_NECKLACE_] lying on a rock. After you get it, just head east and north back to Raflid Town. Yuki will collapse at the entrance to the town, and he'll say that he'll make another glider again, then he'll completely pass out. Rotts will see the Necklace that Yuki has and Ulf will take it, then he decides to pay Schmidt a visit. Ulf will confront him, and will beg him to make a plane for Yuki, because he has to fly because he loves Alfina. Schmidt will then see the Necklace that Ulf has, and will grab it from him, wondering where he found it; that is when they realize that the necklace belonged to his old love, and he will start to break down and cry. Later on, he'll tell Yuki that he wasn't able to save her, since his instincts as a pilot told him not to fly that day, and he hasn't flown since that day. He then tells Yuki that he has a plane up on the mountain that can fly, and it doesn't need a Flight Unit! The next morning, Yuki will realize that they never formally introduced themselves, so they'll do that and Hect will reintroduce herself, and then she'll join your party! So now, put some Magic and Skills on Hect, as well as an Accessory, then leave the Inn and leave Raflid Town through the northeastern exit to the Raflid Alps. %%%%%%%%%%%%%%%%%%%% [ s1.212 - Raflid Alps ] %%%%%%%%%%%%%%%%%%%% [My Level] Yuki [52], Ulf [52], Dahna [52], Hect [52] [Light Spheres] Northern Mountains [Equipment] Lion Boots, Anne's Necklace [Consumables] Azure Elixir, Mystic Potion, Panacea [Mana Eggs] Blaze Egg, Rain Egg [Enemies] White Bunny-----(1680 HP) *[.NOTE.]* Before you leave this Gilled Caveman--(3010 HP) area, make sure you refill your Caveman Archer--(2940 HP) Orb Gauge. Bigfoot---------(7480 HP) Caveman Warrior-(7180 HP) This first area is just a large area with no forks or anything, so get the [_LION BOOTS_] out of a chest along the northern wall, the [_BLAZE EGG_] out of a chest against the southern wall to the southeast, and an [_AZURE ELIXIR_] out of a chest as you head northeast and north to the next area. Once you have all three, head north to the Northern Mountains. This area has the tough Caveman Warrior's, so make sure to keep your party well healed when you're up against these guys. You may also want to try to get the Power Cards from them for Dahna, if you want to. Head northwest to a fork; head south-southwest first and open two chests for a [_MYSTIC POTION_] and a [_PANACEA_], then go back and head all the way north to find a [_RAIN EGG_] floating near the edge. Now just head west and southwest and follow this path as it goes north to find a Green Sphere and the plane! Save, then check out the last plane that Schmidt ever flew, the Crystal Rose. The next thing you know, the plane will be back at the village on the ramp where Yuki is admiring the great Crystal Rose, and also wondering if it could really fly. Schmidt will come up and spin the propeller to start it up, then he will then give Yuki [_ANNE'S NECKLACE_], so Yuki can make up for the mistake that Schmidt made long ago. Yuki tells Ulf that it will probably take all night to repair, so they might as well head back to the Inn and stay the night. Go to the Inn, but before staying the night, you'll want to use the Light Sphere to put the Verse Hunter Skills back on Yuki and Ulf, as well as prepare for a boss fight. After you've done that, go ahead and talk to the innkeeper and choose option 2 to stay the night. The [1] No, I can't do that. next morning, save at the Light [2] OK. I'll stay the night here! Sphere, then leave the Inn and go back to the Crystal Rose. Talk to Schmidt, [1] Just wait a little longer. and he'll ask Yuki if he's ready; choose [2] I'm ready to roll! option 2 to get ready to take off! You'll see that Yuki's plane is tied up behind the Crystal Rose so Schmidt can use the Crystal Rose to fly it into the sky! Once they're high enough, Schmidt will cut Yuki loose and let him glide, then Schmidt will guide him along through all of the whirlwinds and such, but eventually, the Crystal Rose will catch fire and start falling to the earth as he yells to Yuki to not follow him so he'll be able to make it to Alfina. Eventually, they'll fly through a passageway and come out on top of Xorn's Shell. %%%%%%%%%%%%%%%%%%% [ s1.213 - Xorn Shell ] %%%%%%%%%%%%%%%%%%% [My Level] Yuki [54], Ulf [53], Dahna [53], Hect [53] [Light Spheres] Breach Point [Equipment] Mars Boots, Rashik's Hammer, Spirit Ring [Consumables] Mystic Potion, Spirit Elixir, Shining Nut [Enemies] *BOSS*-|-Omega Breed-----(15000 HP) |-Pico Omega x2---(2050 HP) *[.NOTE.]* The Verse Realm battle |-Zeptol Omega----(3140 HP) music is back. Ugh... Aton Omega------(3180 HP) Pico Omega------(2050 HP) Zeptol Omega----(3140 HP) Hect says that she can sense *BOSS*-|-Omega Breed-----(30000 HP) Alfina in one of the spires, so |-Zeptol Omega x2-(6280 HP) when you regain control, head |-Aton Omega------(6360 HP) northeast to an open area, where Gigas Omega-----(13000 HP) an Omega Breed will appear, and Gigas Omega-----(6500 HP) you'll have to take it on. ________ |*BOSS*| You really shouldn't have to use an orb, so ************************ just have someone use an 'all' attack like [ Omega Breed---(15000 HP) ] Dragon Slash, BA-BOOM! or Astraea Zap a few [ Pico Omega x2-(2050 HP) ] times to get rid of the extra monsters, [ Zeptol Omega--(3140 HP) ] then focus all of your best magic like ************************ Galactic Bang and Heaven's Gate on the Omega Breed itself. Due to it's low amount [XP] 15080 (More if you beat of HP, you may be able to kill it before it the summoned enemies.) has a chance to attack, but if it doesn't, [Gold] 1895G (Same as above) it uses Omega Ball to summon more monsters, including the Aton Omega, so be careful and stay healed. This battle is much easier than the battle with Emelious, eh? Follow the path along the root and use the Green Sphere on the other side. Make sure to fight all of the enemies here, or just enough to refill your Orb Gauge if you used it, because there's another boss soon. Follow the path northwest and west to a fork; head southeast and open the chest here for a [_MYSTIC POTION_], then go back and head west to the next fork. Go north and northeast for the [_MARS BOOTS_], then go back and head west and northwest to another fork; go southwest across the root and get the [_SPIRIT ELIXIR_] out of the chest, then start making your way north and northeast. Go past the fork that goes off to the northwest until you reach the next fork; take this one west as it turns southwest and south and to Ulf's best weapon, [_RASHIK'S HAMMER_]. After you have that, go back to the fork and go northeast to the Surmania Ruins Entrance. Follow the path to a Light Sphere; use it, then head up the root to the east, and once you reach the other side, another Omega Breed will appear. ________ |*BOSS*| This battle is twice as hard since all of ************************** the enemies have twice the normal HP, but [ Omega Breed-----(30000 HP) ] if your Orb Gauge is charged, you should [ Zeptol Omega x2-(6280 HP) ] be fine. Use Unama's Orb, then use Dragon [ Aton Omega------(6360 HP) ] Slash or some other 'all' attack a few ************************** times to get rid of the extras, then use your best magic like Galactic Bang and [XP] 15295 (More if you beat Heaven's Gate on the Omega Breed, as well the summoned enemies.) as Ulf's Dynamite Rush, as it may do over [Gold] 1955G (Same as above.) 10,000 damage if you have the Verse Hunter Skill equipped. You should be able to kill it before it starts moving again, but if not, it should be nearly dead. It will still use its Omega Ball it bring in new monsters at double their normal HP, including the Gigas Omega, which will come in at 13000 HP, so if it's about to use Omega Ball, try to cancel it. This battle is still easier than the one with Emelious, but may take some time, especially if it's not defeated when Unama's Orb runs out. After the battle, Hect tells Yuki to destroy the nucleus so the sky can be cleared of Xorn's roots, so go up to it and use Yuki's sword to cut it, and when he does, the entire shell will start to collapse and the sky will be cleared! All of the pilots at Raflid Town will be excited to see that the Flight Units are back to normal, and Rotts is glad to see that Yuki did it! First, head north and get the [_SPIRIT RING_] lying on the ground. Now, before going to rescue Alfina, we need to go back to a couple of places for items. Go southeast and south back to the Breach Point, then start following the path south (it's different now). You'll come across a chest with a [_SHINING NUT_], so grab it, then keep going to a Light Sphere and your plane. [1] No. We don't have time for that! Choose option 2 to head back to [2] Yeah, let's go back for now. Raflid Town. Now, this isn't going to be any fun, but we have to go back to the Raflid Alps where we found Schmidt's Crystal Rose, so head out of the northeastern exit of the village to the Raflid Alps. -Raflid Alps- ::::::::::: [My Level] Yuki [55], Ulf [55], Dahna [54], Hect [55] [Light Spheres] Northern Mountains [Skill Books] Expert Book Head all the way east, then all the way north to the Northern Mountains, then head all the way north, then follow the southwestern path back to the Green Sphere; you will find an [_EXPERT BOOK_] lying on the ground here, so pick it up. Now, head all the way back to Raflid Town. You now have all of the Skill Books in the game, so you may want to go ahead and pick which Books you'll want to keep, then go ahead and extract the Skills from the rest of them, but it's up to you. There's one more item we can get, and that's by solving Otto's last case, so get in your plane and fly back to Mendi City. -Mendi City- :::::::::: [My Level] Yuki [55], Ulf [55], Dahna [54], Hect [55] [Light Spheres] Inn [Equipment] Hurricane Belt Head all the way back to the Harbor, and talk to the Fishmonger beside the fish stand; he says that he has been predicting strange things that have actually been happening, and that the lobster merchant's son is his witness, so talk to him too (he's at the next stand over) to find out that he's the only one who heard him predict the red roots in the sky. If you want to, go ahead and talk to everyone else here, including an old washerwoman who pretty much worships him as a prophet. It all sounds a little fishy to me, so go back to Park Avenue and head over to the far west dead-end and talk to Otto, and begin to solve this case! [1] I have no leads. Choose option 2 to learn about the [2] Tell me about the incident. prophet incident, option 3 to have him [3] Who is your employer? that a mystery person is his employer, [4] I know who did it! and choose option 4 to tell him who did it! [1] The washerwoman. [2] The lobster merchant's kid. Choose option 2 to tell him that it was [3] A sailor. lobster merchant's kid, then he'll ask [4] A young woman. for a motive... [1] A desire to help the fishmonger. [2] A desire to believe in prophecy. Choose option 3, and he'll ask what [3] A desire to tease people. the culprit used to pull of the [4] A request from your employer. crime... [1] By asking a real prophet. Choose option 4, and he'll say that [2] The predictions were true. the mystery has been solved! He'll [3] By paying people to 'believe.' then give you the [_HURRICANE BELT_] [4] By 'predicting' after the fact. for helping him out. Okay, now before we head back to Xorn Shell, I think that you should have all of your characters at least at level 50, though I'll be at 55, and if you followed my preparations before you fought Emelious, you should be just fine, but if you didn't, you should go ahead and get everyone's Special Moves to PSPRP, including Hect's Armageddon, as she will give it to Alfina before the final battle. You should have done this long ago, but if you still need to Fuse Mana Eggs, you should be able to equip four Ether Eggs on everyone, and you probably have enough Eggs to make 3 or 4 of every spell in the game, so do that!. You'll also want to get everyone's Magic and Skill Levels at 11 or higher, if the character can. Make any final preparations, and get back in your plane and choose to go to Surmania, which will take you back to the Xorn Shell. -Xorn Shell- :::::::::: [My Level] Yuki [55], Ulf [55], Dahna [54], Hect [55] [Light Spheres] Breach Point [Enemies] Aton Omega---(3180 HP) Head all the way north to the Surmania Pico Omega---(2050 HP) Ruins Entrance, then follow this path Zeptol Omega-(3140 HP) all the way north and northeast until Gigas Omega--(6500 HP) you reach the next area. Hect says that there may still be time left, then Yuki will see Alfina strung up at the top of the spire, and they will run into the final dungeon, the Surmania Ruins. %%%%%%%%%%%%%%%%%%%%%%% [ s1.214 - Surmania Ruins ] %%%%%%%%%%%%%%%%%%%%%%% [My Level] Yuki [55], Ulf [55], Dahna [55], Hect [55] [Light Spheres] Underground Maze, Heart of Underground Maze, Cursed Tower, Top of Cursed Tower [Equipment] Phalanx, Hero Armor, Sublime Cards, Grandalf, Sage's Robe, Maiden's Dress, Staff of Light, Spirit Armor, Spirit Boots, Rainbow Heels [Consumables] Healing Herb, Mystic Potion x2, The Big One x2, Indigo Elixir x2, Hero's Elixir, Panacea, Golden Elixir, Spirit Elixir, Miracle Elixir [Mana Eggs] Dust Egg *[.NOTE.]* This dungeon has [Enemies] Zeptol Omega-(3140 HP) a lot of rare equipment that you can Calibus------(3220 HP) get from enemies, but it's a very Pico Omega---(2050 HP) small chance; equip the Legendary Demon Lord---(2580 HP) Thief Skill and the Heaven Blade on Lucky Mink---(18 HP) Yuki so he can have a better chance Excise Omega-(11500 HP) of getting them. Remember, he ahs to Gigas Omega--(6500 HP) deliver the killing blow for it to Last Keeper--(7120 HP) work. And these enemies and *FINAL BOSS*---Xorn---(128000 HP) treasures are... % The Calibus has a chance to drop the Queen's Heels. I think the Warp Boots are better, but you may like them due to the +30 INT. % The Demon Lord has a chance of dropping Thor's Boots. Again, Warp Boots are better. % The Lucky Mink is back, but it's kind of useless to get a Lucky Book from it, but you can also get a Mana Emblem if you try hard enough, as well as a bunch of XP! % The Excise Omega has a very small chance of dropping the Spirit Sword. GET THIS SWORD! +26 more attack than the Grandalf! % The Last Keeper has a small chance of dropping the Spirit Staff. You'll want this staff; it's the best one. % As a reminder, try to get Hect's Armageddon to PSPRP if you can, since it will transfer to Alfina before the final battle. We start off in the Underground Maze. Whee. Use the Green Sphere here, then head east to a fork; head east and step on the button here to lower the gate, so go east and open the chest here for a [_HEALING HERB_]. Go back to the last fork and head south, then all the way east to a chest with a [_MYSTIC POTION_], and step on the button to your north to lower this gate as well. Now take the southern path to another fork and a nearby button; step on this button, as it will open the gate to your far south. As you go south, don't step on this next button, unless you want to lower the gates along the wall and release some monsters; just a fair warning. Open the chest to the south for [_THE BIG ONE_], then go north to the last fork and head east. This area to your south has three buttons; the one farthest north (closest to you) lowers the gates along the wall, so don't step on it. Step on the one off to the southwest to lower the gate right beside it, then open the chest in there for the [_PHALANX_] armor. Now step on the button to the south to lower this gate, then go south to the next fork. There are two paths right beside the way you came from; go down the stairs on the western of it to find a [_HERO ARMOR_], then go down the stairs on the eastern side of it to find the [_SUBLIME CARDS_], Dahna's best weapon. You can see a chest to your south, so go west, south, and east, then open it when you come across it for the [_GRANDALF_], the second best sword in the game. Head all the way east, then follow the path as it goes north, east, and south, then head west and get the [_DUST EGG_]. Continue following the path as it goes east and north, then go east and open the chest here for an [_INDIGO ELIXIR_], then head north to a fork. Pick up the [_REVIVAL GEM_] to your east, then go west, since there's a gap to the north that we can't cross. As you go west, then north through the long hallway, the floor will rumble underneath you, then you'll fall down a floor. Up at the spire, Alfina is still tied up, and that man congratulates Emelious on what he has accomplished this far. Emelious will then grab his knife and cut the rope binding Alfina, then he'll tell her that soon, Alfina will make both him and Xorn complete. When he puts their symbols together, Alfina will tell him that she loves him, then he'll start seeing visions in his head of the future, but when he sees Alfina turning to glass in that world, he starts having second thoughts about what he's doing... Alfina will say that his hand is warm, then they'll hug each other, but that's when the symbols on their hands will unite and fly over to Xorn, which will then spark Xorn's rebirth! Alfina starts to fall, and Emelious rushes over to her... You'll be in control again, so head east to a lift, then take it up and open the door to your north. There's another door to your north, so open it, then go in, get rid of the Calibus, then open the chests for a [_SAGE'S ROBE_] and a [_HERO'S ELIXIR_]. Go back out in the hallway, and if you want to make a shortcut back to the beginning of the area, head all the way west and step on this button. When you're ready, take the northern path in this hallway so you can go into the Heart of Underground Maze. There are three buttons here, so step on the one to the east first to open this gate, then open the chest for a [_MAIDEN'S DRESS_], which can only be equipped by Alfina, so we'll have to wait a bit. If you want, you can go back and step on the western button to fight a Lucky Mink, but after you do both of those, you have to step on the middle button to continue on, so step on it, take care of the Calibus, then head north; you can step on either of the buttons to your west and east if you want to open those gates as well. Once you go north, you'll come to a Green Sphere, so use it, then go west and north to a chest containing the [_STAFF OF LIGHT_]. You'll want to make extra use of the SQUARE button here to make sure that you have everything on each level. Go back to the Sphere, then start heading down the ramp to your north. On this level, go up the ramp to the north that leads east to a chest containing a [_PANACEA_], then go back down to the level and head east, then south up this ramp to a chest with another [_MYSTIC POTION_]. Go back down this ramp, then turn around and head north for two more chests; the eastern one has a [_GOLDEN ELIXIR_], and the western one has an [_INDIGO ELIXIR_]. Go back to the center of this level, then go west and south, then west onto a lighter-colored floor; go west, and in this room, open the chest to the southwest for the best armor in the game, the [_SPIRIT ARMOR_], and it is only equippable to Yuki. The Calibus in this room comes with three Lucky Minks, so if you want to try this, get into a battle with them and use Unama's Orb, then just go nuts on all of them. I always use Astraea Zap, since it hits all of them many times, and I use it with everyone, over and over, and if you beat all of them. You'll get around 50,000 XP! Awesome! Go north from here, step on the button to lower the gate, then go north some more to another room; there's a chest to the northwest with a [_SPIRIT ELIXIR_] so grab it, then head east back into the purple area, then south up the ramp to the level with all of the treasures we've already taken. Now, you'll want to go down the ramp in the center of the room to the next level, then go east and onto the lighter-colored floor. Go east into this room and open the chest to the southeast for the [_SPIRIT BOOTS_]. There are two Lucky Minks in this room; the one closer to the eastern wall comes in a group of three, so do the same as you did before. Anyway, back to the Spirit Boots; paired with the Spirit Ring, together they will prevent all status disorders, and will make the wearer immune to Fire, Earth, Water, and Wind spells, and with the +125 DEF of the Spirit Armor, this will make Yuki unstoppable! Go north and step on the button to open this gate, then open the chest to the northeast for a [_MIRACLE ELIXIR_]. Go west to be back on the first level with all of the other treasures, then go down the ramp in the middle to be on the second level where we just were a few minutes ago. Next, go down the ramp that heads west, then head north and when you reach that side, turn around and head down the ramp to the south. Turn around once again and head north and you'll find a chest nearby with [_THE BIG ONE_] inside. Now in this room, go all the way south, then down the ramp, then down the next ramp as it goes north, but go all the way down to the solid purple floor on the east side. Once you're down here, go to the southern wall, then look west for the [_RAINBOW HEELS_]. Now, go back up the short ramp and head north to a lift that will take you to the Cursed Tower. Emelious will be holding on to Alfina, then that man, whom Emelious calls Grau (we finally hear his name) will stab him with the broken God Slayer, saying that Emelious was essential to his plan, however things weren't as simple as Emelious thought it was. Then Grau will stand there and watch as Xorn takes form, then Xorn will pierce him with his tentacle just as it did with Violetta, and it will turn him into glass and he will shatter. Emelious pulls Alfina to safety, then she sees Emelious' blood on her hand; he always thought that his blood was a kind of prison, but now he realizes that she helped him to understand that its their blood that binds them together... Okay, it's going to get a little tougher now, so use the Green Sphere, then start heading north. If you really need to recover, just try to avoid the enemies, or if you get in a battle, just run away, because there's a Light Sphere once we get to the next level, and these guys are tough. Just remember to get the Spirit Sword and Spirit Staff from the Excise Omega and Last Keeper, respectively. Once you get past all of the enemies here, and are on the northern side, go up the stairs to the northeast and follow the path to the lift that takes you to the Top of Cursed Tower. Go northeast and use the Light Sphere, then open the door. Alfina will run up to Yuki, and Xorn will tell them that love is the beginning of the end, and that he will never rest as long as love continues to exist; love is the cause of all suffering, and it must be wiped off of the face of this earth, and thanks to them, it was their love that brought him back. Emelious tells him that if they have love, they will always survive. He will pick up the God Slayer one last time and will jump onto his giant white snake and fly into Xorn, and when it disappears, Alfina start to become upset again. Hect will put her hand on Alfina's, telling her that Emelious is trying to protect the bonds between them, and then you'll regain control. So now Hect is out of your party and Alfina is back in it. Go north and talk to Hect and she'll create a bridge to Xorn for you, and then she says that she's given all of her belongings to you. If you check, Alfina now has the Armageddon spell that Hect had, at the level that she had it, which is why I told you to try to get it to PSPRP if you could. Though I don't see the point, you can talk to Hect again if you want her to teleport you back to your plane, so ONLY if you want [1] We'll stay until Xorn is finished! to, go ahead and choose option 2. [2] We'd better go back for a little. But there's really no point. Go back to the Light Sphere and outfit your party with the best single target magic you have; Xorn is surprisingly just one target, with no extra limbs or weapons whatsoever. One more thing; you should have plenty of Seeds stockpiled, so use pick four of them out and use one on each party member to restore all of their HP/SP/MP, then use all of them except for maybe 10 that you'll want to use during the battle with Xorn. Here are my final stats and equipment before taking on Xorn: ************************************************************************** -Yuki- HP..4535 Spirit Sword Galactic Bang *Guru's Way Level 63 MP 437 Spirit Armor WOW! *Magic Up SP...190 Spirit Boots Meteor Strike *Absorb Magic Magic Level 12 Spirit Ring Halvah **Fire Mastery Skill Level......15 Ether Egg Resurrect **Water Mastery Special Level 14 Master Book Diggin' *Quick Draw Absolute Zero **Way of Speed Aerial Slash.....PSPRP ATK..353 Healer+ ***Item Mastery Whirlwind PSPRP MAG 229 Alhealer *Life Up Flash............PSPRP DEF..336 Gad Zap *Passive Defense Blade Storm PSPRP RES 247 Astraea Zap Invincible Aura..PSPRP INI...87 Runner Dragon Slash PSPRP MOV 71 % If you're going to use Yuki for mainly Magic against Xorn, you should equip the Maken Galcion on him instead of the Spirit Sword. -Alfina- HP..4270 Spirit Staff Galactic Bang *Guru's Way Level 63 MP 698 Maiden's Dress WOW! *Magic Up SP...180 Queen's Heels Meteor Strike *Absorb Magic Magic Level 14 Knowledge Medal Halvah **Fire Mastery Skill Level......13 Ether Egg Resurrect **Water Mastery Special Level 13 General Book Diggin' *Life Up Crystal Wall **Fighting Spirit Comet Spike......PSPRP ATK..287 Crackle Fang ***Unshakeable Stun Force PSPRP MAG 365 Absolute Zero Will Ripple Shot......PSPRP DEF..269 Healer+ Holy Circle PSPRP RES 357 Alhealer Energy Drive.....PSPRP INI...78 Gad Zap Armageddon PSPRP MOV 35 Astraea Zap Runner -Ulf- HP..5122 Rashik's Hammer Galactic Bang *Guru's Way Level 63 MP 382 Hero Armor WOW! *Magic Up SP...200 Warp Boots Halvah *Absorb Magic Magic Level 11 Golden Ring Resurrect **Fire Mastery Skill Level......14 Ether Egg Diggin' **Water Mastery Special Level 15 Expert Book Crystal Wall *Quick Draw Absolute Zero ***Item Mastery Rockbreaker......PSPRP ATK..405 Healer+ *Warrior's Way Force Wave PSPRP MAG 215 Alhealer *Life Up Flame Spike......PSPRP DEF..315 Astraea Zap *Passive Defense Bigwheel PSPRP RES 231 Runner Shadow Warrior...PSPRP INI...84 Inferno Spike PSPRP MOV 28 Red Lotus........PSPRP Dynamite Rush PSPRP % If you're going to use Ulf for mainly Magic against Xorn, you should equip the Chaos Flail on him instead of Rashik's Hammer. -Dahna- HP..3775 Sublime Cards Galactic Bang *Guru's Way Level 63 MP 837 Sage's Robe Heaven's Gate *Absorb Magic SP...160 Queen's Heels WOW! *Perception Magic Level 14 Anne's Necklace Meteor Strike *Counter Skill Level......12 Ether Egg Halvah *Warrior's Way Special Level 11 Bishop Book Resurrect *Life Up Diggin' *Passive Defense Homing Shot......PSPRP ATK..270 Crystal Wall Mana Capture PSPRP MAG 376 Absolute Zero Dancing Cards....PSPRP DEF..267 Healer+ Mana Spring PSPRP RES 284 Alhealer INI...76 Gad Zap MOV 24 Astraea Zap Runner % Dahna can reach a Magic Level of 15, but I kept fighting and fighting, and I decided that 14 spells work just as fine as 15, since she'll only be using Heaven's Gate against Xorn anyway. [My Time] Game 1 - 91:22 - Used with writing this FAQ, and it ended being my best game with the highest level and all of the good items since I got a Lucky Book early on, and was able to get every item from every monster. (I think.) Game 2 - 66:08 - Used with revising the FAQ, and it ended up being just another file, since I wasn't lucky enough to get a Lucky Book until the Surmania Ruins, and decided not to go item hunting. ************************************************************************** When you're ready, head north to the Hall of Nothingness. Take a look at the God Slayer when you come across it, and Alfina will yell at Xorn, and Yuki swears to defeat him; you'll then enter the final battle. ______________ |*FINAL BOSS*| Start off by casting Unama's Orb, then have **************** everyone boost themselves with Runner and have [ Xorn-(128000 HP) ] someone use Diggin'. After that, use Galactic Bang **************** and Heaven's Gate until he starts moving again. Have Alfina use Armageddon whenever she can, as it will damage Xorn greatly, as well as lower all of his attributes, then have her focus on keeping everyone's HP/SP/MP high using Seeds and any/all of the items that you've been holding onto for just this battle, as well as keeping Diggin'/Runner on the party. Have Dahna focus on using Heaven's Gate, taking a break from that only if she needs to since she's your primary attacker, but also have her help recover your party or to cancel one of Xorn's actions if it's badly needed. Have Yuki and Ulf switch between using Dragon Slash/Dynamite Rush and Galactic Bang, and also have them keep up everyone's HP/SP/MP, as well as keeping everyone's defense up with Diggin' and their speed up with Runner, just like Alfina is. All of his attacks do between 500 and 2000 damage. Dark Hymn does a normal attack on one character doing between 500-1000 damage, while Dimension Gate does a strong attack for over 2000 damage to one, and Darkness will do between 500-1500 damage to your whole party. Thunderclap will do Wind damage to an area of your party for between 1000-1500 damage, Erosion will put the Sickness state on one of your characters, but if you noticed my setup, my party is immune to status effects, and Despair will undo any positive effects like Runner and Diggin', but he doesn't use it as often as I think he should. Death Knell puts a black circle around one of your characters, and after a while, it will act, and when it does, it hits that person a bunch of times and pretty much kills them. When you have to revive people, don't even mess around with Resurrect unless you have to; use your Hero's Elixirs and Miracle Elixirs first, since they'll boost either their stats or their IP symbol when you use it. This battle will take a long time, but you shouldn't have much trouble with it; my first game through, I only had a level 48 party and I was able to take him out with only Yuki, Ulf, and Dahna each dying once at different times, and with my level 63 party, I obliterated Xorn with no one dying. GOOD LUCK! If you have a lower level party, here's a quick tip from Nick (stickboy@flashmail.com): "I was at level 47 with all my characters and found that Xorn grows much more lethal the closer he is to dying. I started off the first two times using Unama's Orb right off, then wound up being suffocated by Xorn's increasingly lethal attacks coupled with his very fast IP speed. On the contrary, he's rather benign at the beginning of the battle. Thus I finally beat him by using Unama's Orb only after I had knocked him down to about 55,000 HP, and finished him off during the freeze frame, so he didn't get the chance to use Dimension Gate every friggin turn and wipe my party out." Here's another strategy; this one's from John Manzano (joid17@hotmail.com). You should have the Berserker Skill equipped for this one: "This strategy requires knowing how close Xorn is to his turn and your characters' IP. Basically the strategy is really simple: hack and slash. Same as the beginning strategy, start with Unama's Orb, but after this happens, use Flash for Yuki and Shadow Warrior for Ulf, then use WOW! on them. (Of course, you can do Runner on all of them before unleashing Unama's Orb.) While he is frozen, spam with both magic attackers until 4 turns have passed, then let Dahna spam magic while Alfina is on defense mode. Continue attacking with Yuki and Ulf; they must have the Berserker Skill on. Although the damage suonds low, around 300 x 8 or 9, with enough patience, once Xorn is back on his turn, he should've lost close to about 1/2 of his HP. Move Alfina and Dahna to different corners (by using the Defend command, then selecting where to go, just in case you didn't know. -JLS) just in case Xorn sets up Death Knell. When he does use it, hopefully it'll be on Dahna or Alfina, allowing them to move out and leave an open path to Xorn for Yuki and Ulf to hack and slash. But once Xorn is able to move, Dahna and Alfina are basically buff/healers all the way, unless you can pull an Armageddon inside. Once his HP is around 10,000, set up the finale. Use a Special Move one at a time between Yuki and Ulf, or if time plays right, everybody's turn is basically up and you unleash all your best moves at him. A long battle, but the tactic works. Probably after 30 or 40 minutes, he's dead." * I will not say another word regarding the story. Enjoy the ending! * * You've earned it!! * xxxxxxxxxxxxxxxxxxxxxxxxx ! s1.30 - Lists & Such ! xxxxxxxxxxxxxxxxxxxxxxxxx %%%%%%%%%%%%%%%%%% [ s1.301 - Equipment ] %%%%%%%%%%%%%%%%%% -Weapons -Armor -Footwear -Accessories -Yuki's Weapons -Heavy Armor -Shoes -Miranda's Weapons -Light Armor -Boots -Alfina's Weapons -Dresses -Heels -Alonso's Weapons -Robes -Ulf's Weapons -Jackets -Dahna's Weapons -Hect's Weapon ================= [ s1.3011 - Weapons ] ================= [Key] ? - How to Obtain Df - Character's Default Sh - Shops Ch - Chests En - Enemies (Check Bestiary) AD - Arrange Dice St - Obtained through the story line -Yuki's Weapons- :::::::::::::: Name |+ATK|+MAG| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Bastard Sword....|+32.|+0..|.Sh..|........................................ Broadsword |+19 |+0 | Ch | Burning Blade....|+32.|+0..|.Sh..|.Fire-based............................. |....|....|.....|.Use weapon: Cause fire damage.......... Claymore |+45 |+0 | Sh | Falchion.........|+78 |+0..|.Sh..|........................................ Flame Sword |+18 |+0 | Sh | Fire-based. | | | | Use weapon: Cause fire damage. The Gambler......|+???|+0..|.AD..|.Variable attack bonus.................. Grandalf |+99 |+0 | Ch | Heaven Blade.....|+25.|+0..|.En..|.Brings good luck....................... |....|....|.....|.(More rare enemy item drops.).......... Ice Brand |+32 |+0 | Ch | Water-based. | | | | Use weapon: Cause water damage. Lightning Sword..|+32.|+0..|.Sh..|.Wind-based............................. |....|....|.....|.Use weapon: Cause wind damage.......... Lorenzo Blade |+69 |+0 | Ch | Effect: DEF down. Maken Galcion....|+0..|+120|.En..|........................................ Mithril Sword |+60 |+0 | Sh | Rune Blade.......|+0..|+55.|.Sh..|........................................ Shock Blade |+11 |+0 | Ch | Effect: Paralysis. Silver Wrench....|+3..|+0..|.Df..|........................................ Small Sword |+7 |+0 | Sh | Spirit Sword.....|+125|+0..|.En..|.More SP restored when attack hits...... -Miranda's Weapons- ::::::::::::::::: Name |+ATK|+MAG| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Force Knife......|+13.|+0..|.Ch..|.Use weapon: Increase ally's ATK........ Hunter's Knife |+11 |+0 | Ch | Multiple Knife...|+8..|+0..|.Df..|........................................ -Alfina's Weapons- :::::::::::::::: Name |+ATK|+MAG| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Aromatic Root....|+24.|+12.|.Ch..|.Use weapon: Cure poison/paralysis...... Battle Rod |+54 |+0 | Sh | Cedar Staff......|+5..|+5..|.Df..|........................................ Diviner's Staff |+60 |+50 | Ch | Use weapon: Cause earth damage. Flame Rod........|+22.|+0..|.Sh..|.Use weapon: Cause fire damage.......... Iron Rod |+40 |+0 | Sh | Lilith's Staff...|+80.|+0..|.En..|.Absorbs MP............................. Mage Staff |+18 |+15 | Sh | Spirit Staff.....|+96.|+80.|.En..|.Use weapon: Cure status disorder....... Staff of Healing |+20 |+10 | AD | Use weapon: Restore ally's HP. Staff of Ice.....|+32.|+16.|.Ch..|.Use weapon: Cause water damage......... Staff of Isis |+160|+0 | En | Staff of Light...|+72.|+60.|.Ch..|........................................ Staff of Prayer |+8 |+8 | Ch | Staff of Sorcery.|+24.|+20.|.Sh..|........................................ Thunder Staff |+48 |+40 | Sh | Use weapon: Cause wind damage. Wizard's Staff...|+36.|+30.|.Sh..|........................................ -Alonso's Weapons- :::::::::::::::: Name |+ATK|+MAG| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Harpoon..........|+1..|+0..|.Df..|........................................ Trident |+16 |+0 | St | -Ulf's Weapons- ::::::::::::: Name |+ATK|+MAG| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Blood Hammer.....|+62.|+0..|.En..|.Absorbs HP. Reverse for demons......... Buster Flail |+58 |+0 |Ch/En| Chaos Flail......|+0..|+150|.En..|........................................ Flail |+25 |+0 | Df | Heavy Flail......|+38 |+0..|.Sh..|........................................ Hell Spike |+81 |+0 | Ch | Effect: Instant death. Morningstar......|+68 |+0..|.Sh..|........................................ Rashik's Hammer |+96 |+0 | Ch | Reduces special move SP. -Dahna's Weapons- ::::::::::::::: Name |+ATK|+MAG| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Alluring Cards...|+99.|+0..|.AD..|.Use weapon: Confuse an enemy........... Judge's Cards |+108|+0 | Ch | Use weapon: Silence enemy. Justice Cards....|+30.|+36.|.Sh..|........................................ Magic Cards |+20 |+24 | Df | Power Cards......|+180|+0..|.En..|........................................ Queen's Cards |+55 |+66 | Sh | Sleep Cards......|+58.|+0..|.Ch..|.Use weapon: Put enemy to sleep......... Sublime Cards |+70 |+84 | Ch | Sun Cards........|+40.|+48.|.Sh..|........................................ -Hect's Weapon- ::::::::::::: Name |+ATK|+MAG| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Baton of Light...|+99.|+99.|.Df..|........................................ =============== [ s1.3012 - Armor ] =============== [Key] ? - How to Obtain Df - Character's Default Sh - Shops Ch - Chests En - Enemies (Check Bestiary) AD - Arrange Dice St - Obtained through the story line -Heavy Armor- (Yuki, Ulf) ::::::::::: % The Spirit Armor can only be equipped by Yuki. Name |+DEF|+RES| ? | Special Effects -----------------+----+----+-----+----------------------------------------- Chain Mail.......|+14.|+0..|.Sh..|......................................... Dragon Armor |+32 |+0 | Ch | Heavy Mail.......|+78.|+0..|.Sh..|.Cannot be knocked back.................. Leather Armor |+7 |+0 | Sh | Mithril Mail.....|+60.|+0..|.Sh..|......................................... Phalanx |+95 |+0 | Ch | Small chance of canceling all | | | | damage from an attack. Plate Mail.......|+21.|+0..|.Ch..|......................................... Spirit Armor |+125|+0 | Ch | Warrior Mail.....|+44.|+0..|.Sh..|......................................... -Light Armor- (Yuki, Alfina, Ulf) ::::::::::: Name |+DEF|+RES| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Aura Armor.......|+75.|+0..|.Ch..|.Increases SP restored when hit......... Breastplate |+18 |+0 | Sh | Ebony Armor......|+55.|+0..|.Ch..|.Halves all elemental damage............ Hero Armor |+88 |+0 | Ch | Regenerates HP at set intervals. Ninja Suit.......|+80.|+0..|.En..|.Halves non-elemental damage............ Rune Armor |+25 |+50 | AD | Shell Armor......|+10.|+0..|.En..|.Halves water-based damage.............. Silver Armor |+30 |+0 | Sh | -Dresses- (Alfina, Dahna) ::::::: % Hect's Dress can only be equipped by Hect. % The Maiden's Dress can only be equipped by Alfina. Name |+DEF|+RES| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Angel Dress......|+64.|+64.|.Ch..|.Prevents instant death................. Cotton Doublet |+24 |+24 | Sh | Fairy Cloak......|+36.|+36.|.Ch..|.Prevents confusion..................... Hect's Dress |+75 |+75 | Df | Holy Cloak.......|+55.|+55.|.Ch..|.Prevents sickness...................... Maiden's Dress |+85 |+85 | Ch | Prevents all status disorders. Quilted Silk.....|+16.|+16.|.Sh..|........................................ Silk Clothes |+5 |+5 | Df | -Robes- (Yuki, Alfina, Dahna) ::::: Name |+DEF|+RES| ? | Special Effects -----------------+----+----+-----+----------------------------------------- Cotton Robe......|+8..|+4..|.Ch..|......................................... Earthen Robe |+28 |+14 | Df | Leather Duster...|+12.|+6..|.Sh..|......................................... Magician's Robe |+40 |+20 | Sh | Robes of Light...|+72.|+36.|.Sh..|......................................... Sage's Robe |+90 |+50 | Ch | Prevents silence. Silverthread Robe|+56.|+28.|.Sh..|......................................... -Jackets- (Miscellaneous) ::::::: Name |+DEF|+RES| ? | Who can equip it? -----------------+----+----+-----+---------------------------------------- Admiral Uniform..|+14.|+0..|.St..|.Alonso................................. Dragon Vest |+16 |+0 | Df | Ulf Flight Jacket....|+2..|+0..|.Df..|.Yuki................................... Hunter's Jacket |+10 |+20 | Ch | Miranda Leather Jacket...|+6..|+0..|.Df..|.Miranda................................ Tattered Jacket |+1 |+0 | Df | Alonso ================== [ s1.3013 - Footwear ] ================== [Key] ? - How to Obtain Df - Character's Default Sh - Shops Ch - Chests En - Enemies (Check Bestiary) AD - Arrange Dice -Shoes- (Yuki, Alfina, Ulf, Dahna) ::::: % The Tattered Shoes and Admiral's Boots can only be equipped by Alonso. % Hect's Shoes can only be equipped by Hect. Name |+INI|+MOV| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Admiral's Boots..|+25.|+0..|.Ch..|........................................ Bold Boots |+2 |+2 | Sh | Dragon Boots.....|+0..|+12.|.Df..|........................................ Heavy Leggings |+12 |+12 | Sh | Hect's Shoes.....|+20.|+10.|.Df..|........................................ Iron Leggings |+4 |+4 | Sh | Mars Boots.......|+16.|+16.|.Ch..|........................................ Mithril Leggings |+10 |+10 | Sh | Mysterious Clogs.|+0..|+0..|.AD..|.Warp movement.......................... Ninja Slippers |+10 |+0 |Ch/AD| Warp movement. Silver Leggings..|+6..|+6..|.Sh..|........................................ Spirit Boots |+20 |+20 | Ch | Halves all elemental damage. Tattered Shoes...|+0..|+0..|.Df..|........................................ Thor's Boots |+0 |+60 | En | Traveler's Boots.|+1..|+1..|.Df..|........................................ Warp Boots |+20 |+0 | En | Warp movement. -Boots- (Yuki, Alfina, Ulf, Dahna) ::::: % The Hunter's Boots can only be equipped by Miranda. Name |+INI|+MOV| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Hunter's Boots...|+2..|+1..|.Df..|........................................ Leather Boots |+0 |+2 | Df | Lion Boots.......|+0..|+36.|.Ch..|........................................ Mach Boots |+0 |+30 | Ch | Rubber Boots.....|+0..|+6..|.En..|.Halves water and wind damage........... Wing Boots |+0 |+18 | Sh | Wolf Boots.......|+0..|+24 |.Ch..|........................................ -Heels- (Alfina, Dahna) ::::: Name |+INI|+MOV| ? | Special Effects -----------------+----+----+-----+---------------------------------------- Earthen Heels....|+9..|+0..|.Df..|........................................ Fairy Pumps |+12 |+0 | Ch | Glass Slippers...|+15.|+0..|.Ch..|........................................ Magic Pumps |+6 |+0 | Ch | Queen's Heels....|+30.|+0..|.En..|........................................ Rainbow Heels |+24 |+0 | Ch | Witch's Pumps....|+18.|+0..|.Sh..|........................................ ===================== [ s1.3014 - Accessories ] ===================== [Key] ? - How to Obtain Ch - Chests Df - Character's Default Sh - Shops Oo - One of Otto's Cases En - Enemies (Check Bestiary) AD - Arrange Dice Tr - Random treasures from either a mushroom, flower, or urn St - Obtained through the story line % The Healing Ring can be obtained by searching the barrel where you first found Alonso, after he leaves your party. Name |Stat + |?Obtain?| Special Effects ----------------+-------|--------+---------------------------------------- Amethyst Ring...|.......|.En/Tr..|.Sell it for 2500G...................... Anne's Necklace | | Story | Prevents all status disorders. Confusion Amulet|.......|Sh/Ch/En|.Prevents confusion..................... Dash Ring |MOV +10| Enemies| Diamond Badge...|DEF +25|.Sh/Ch..|........................................ Divine Charm | | Chests | Halves all elemental damage. Dragon Scale....|DEF +5 |.Ch/En..|........................................ Earth Ring | | Sh/Ch | Halves earth-based damage. Endurance Ring..|DEF +10|.Sh/En..|........................................ Fire Ring | | Sh/Ch | Halves fire-based damage. First Ring......|INI +4.|.Chests.|........................................ Goddess Amulet |RES +25| Shops | Golden Ring.....|.......|.Chests.|.Prevents all status disorders.......... Healing Ring | | Other | Restores HP at set intervals. Hurricane Belt..|INI +10|.En/Otto|........................................ Jade Charm |ATK +5 | En/AD | Knowledge Medal.|MAG +25|.Shops..|........................................ Magic Pendant |MAG +5 | AD | Magic Ring......|MAG +10|.Shops..|........................................ Mana Emblem | | Enemies| Restores 10% of MP at the end of combat Mental Ring.....|RES +10|.Shops..|........................................ Mithril Ring | | Sh/Otto| Prevents poison and paralysis. Pearl Ring......|.......|.Ch/En..|.Sell it for 500G....................... Peerless Belt |ATK +25|Sh/Ch/Oo| Poison Amulet...|.......|.Sh/Ch..|.Prevents poison........................ Power Ring |ATK +10| Shops | Protective Charm|RES +5.|.Chests.|........................................ Revival Gem | |Sh/Ch/En| Upon death, the bearer will be | | | resurrected, consuming the gem. Sapphire Ring...|.......|Ch/En/Tr|.Sell it for 5000G...................... Sheepskin | | Enemies| Sell it for 1000G. Sickness Amulet.|.......|.Sh/Ch..|.Prevents sickness...................... Sleep Amulet | | Sh/Ch | Prevents sleep. Spirit Ring.....|.......|.Chests.|.Prevents all status disorders.......... Topaz Ring | | En/Tr | Sell it for 1500G. Warrior's Charm.|.......|.Chests.|.Restores SP at set intervals........... Water Ring | | Sh/Ch | Halves water-based damage. Wind Ring.......|.......|.Sh/Ch..|.Halves wind-based damage............... Yuki's Badge |INI +2 | Default| %%%%%%%%%%%%%%%%%%%% [ s1.302 - Consumables ] %%%%%%%%%%%%%%%%%%%% -Healing Items -Support Items -Attack Items [Key] Sh - Shops Ch - Chests Oo - One of Otto's Cases En - Enemies (Check Bestiary) AD - Arrange Dice Tr - Random treasures from either a mushroom, flower, or urn. ======================= [ s1.3021 - Healing Items ] ======================= Name |Range |HowToObtain| Description ----------------+------+-----------+-------------------------------------- Healing Herb....|Single|Sh/Ch/En/Tr|.Restores 300 HP...................... Wound Salve |Single| Sh/En/Tr | Restores 600 HP. Holy Salve......|Single|Sh/Ch/En/Tr|.Restores 900 HP...................... Healing Fruit |Single| Sh/En/Tr | Restores 1200 HP. Rez Potion......|Single|.Sh/En/Tr..|.Restores 1800 HP..................... Crimson Potion |Single| Ch/En | Restores 2400 HP. Mystic Potion...|Single|.Ch/En.....|.Restores 9999 HP..................... Cure Herb |All |Sh/Ch/En/Tr| Restores 500 HP. Cure Powder.....|All |Sh/Ch/En/Tr|.Restores 750 HP...................... Healing Gem |All |Sh/Ch/En/Tr| Restores 1500 HP. Azure Elixir....|All |.Ch/En.....|.Restores 2000 HP..................... Spirit Elixir |All | Ch/En | Restores 9999 HP. White Sulfur....|Single|Ch/En/Tr/AD|.Restores 40 MP....................... Manana Fruit |Single| Ch/En/AD | Restores 80 HP. Holy Water......|Single|Ch/En/Tr/AD|.Restores 160 MP...................... Indigo Elixir |Single| Ch/En/AD | Restores 320 MP. Shining Nut.....|Single|.Ch/En/Tr..|.Restores 999 MP...................... Warrior's Tonic |Single| En/Tr/AD | Restores 100 SP. Golden Elixir...|Single|.Ch/En.....|.Restores 200 SP...................... ======================= [ s1.3022 - Support Items ] ======================= Name |Range |HowToObtain| Description ----------------+------+-----------+-------------------------------------- Revival Potion..|Single|Sh/Ch/En/Tr|.Revives one ally with 50% HP......... Revival Elixir |Single|Sh/Ch/En/AD| Revives one ally with 100% HP. Hero's Elixir...|Single|.Chests/...|.Revives on dead ally with 100% HP.... |......|.Enemies...|.Increases all attributes............. Miracle Elixir |Single| Chests/ | Revives one dead ally with 100% HP. | | Enemies | Ally's IP symbol will be moved ahead | | | a large amount. Panacea.........|Single|.Sh/Ch/En..|.Cures poison, sleep, paralysis,...... |......|.Tr/AD.....|.confusion, silence, and sickness..... Antidote |Single|Sh/Ch/En/Tr| Cures poison. Torte's Reedpipe|All...|.Sh/En/Tr..|.Cures sleep.......................... Smelling Salts |Single| Sh/Ch/En | Cures confusion. Curse Remover...|Single|Sh/Ch/En/Tr|.Cures silence........................ Vaccine |Single|Sh/Ch/En/Tr| Cures sickness. Life Seed.......|Single|.Ch/En.....|.Max HP +10. Restores all HP/MP/SP.... Magic Seed |Single| Ch/En | Max MP +10. Restores all HP/MP/SP. Power Seed......|Single|.Ch/En.....|.ATK +3. Restores all HP, MP, and SP.. Defense Seed |Single| Ch/En | DEF +3. Restores all HP, MP, and SP. Smart Seed......|Single|.Ch/En.....|.MAG +3. Restores all HP, MP, and SP.. Spirit Seed |Single| Ch/En | RES +3. Restores all HP, MP, and SP. Speed Seed......|Single|.Chests....|.INI +3. Restores all HP, MP, and SP.. Bond of Trust |Single|.Chests....|.Moves on ally's IP symbol slightly... | | | ahead. Does not disappear when used. Silver Feather..|Single|.En/Tr/AD..|.Moves one character's IP symbol...... |......|...........|.far ahead............................ Golden Feather |All |Ch/En/AD/Oo| Moves all characters' IP symbols | | | far ahead. Platinum Feather|All...|.Ch/En/AD..|.Moves all characters' IP symbols..... |......|...........|.far ahead............................ ====================== [ s1.3023 - Attack Items ] ====================== % The four Time Bombs will not explode until a while after using one. % The three Mogay Bombs have the Cancel effect when used. Name |Range |HowToObtain| Description ----------------+------+-----------+-------------------------------------- Boomshroom......|Circle|.En/Tr.....|.Non-elemental damage. Power: 80...... Cherry Bomb |Circle| Sh/En/Tr | Non-elemental damage. Power: 160. Bagoo Nut.......|Circle|.Sh/Ch/En..|.Non-elemental damage. Power: 480..... Grenade |Circle| Sh/En | Non-elemental damage. Power: 720. Dynamite........|Circle|.Sh/Ch.....|.Non-elemental damage. Power: 1200.... Nitro |Circle| Sh/En | Non-elemental damage. Power: 1600. The Big One.....|Circle|.Ch/En.....|.Non-elemental damage. Power: 3000.... Mogay Bomb |Single| Ch/AD | Non-elemental damage. Power: 120. Big Mogay Bomb..|Single|.Ch/AD.....|.Non-elemental damage. Power: 600..... Fat Mogay Bomb |Circle| Ch/AD | Non-elemental damage. Power: 1800. Time Bomb.......|Circle|.Sh/En.....|.Non-elemental damage. Power: 600..... Time Bomb 2 |Circle| Enemies | Non-elemental damage. Power: 1200. Big Time Bomb...|Circle|.Sh/En.....|.Non-elemental damage. Power: 1800.... Fat Time Bomb |Circle| Enemies | Non-elemental damage. Power: 2400. Phoenix Stone...|Single|.Sh/En.....|.Use: Burnstrike...................... Quake Stone |All | Sh/En/Tr | Use: Tremor. Storm Stone.....|Line..|Sh/Ch/En/Tr|.Use: Howlslash....................... Icefang Stone |Fan | Sh/En | Use: Diamond Dust. Lightning Stone.|Fan...|.Sh/Ch/En..|.Use: Zap All......................... Meteor Bomb |Single| Enemies | Use: Meteor Strike. %%%%%%%%%%%%%%%%%%%%%%%%% [ s1.303 - Store/Shop Items ] %%%%%%%%%%%%%%%%%%%%%%%%% Anfog Village - General Store ---------------+------------- Small Sword....|.160G........ Leather Armor | 120G Healing Herb...|...4G........ Wound Salve | 12G Revival Potion.|..40G........ Cherry Bomb | 6G Anfog Village - Magic Shop --------+----------------- Burn!...|..60G............ Diggin' | 100G Crackle.|.400G............ Heal | 60G Howl....|..80G............ Sabatar Harbor - Skill Shop ----------------+---------- Guru's Way......|.100G..... Perception | 60G Counter.........|..80G..... Lizard Hunter | 240G Warrior's Way...|.100G..... Passive Defense | 60G Sabatar Harbor - Beauty Bianca Casino -----------------+------------------- White Sulfur.....|...16M............. Panacea | 24M Mogay Bomb.......|...36M............. Revival Elixir | 48M Silver Feather...|...64M............. Jade Charm | 800M Magic Pendant....|..800M............. Staff of Healing | 4000M Mendi City - General Store -----------------+-------- Flame Sword......|..600G.. Flame Rod | 360G Mage Staff.......|..950G.. Iron Rod | 1180G Chain Mail.......|..320G.. Breastplate | 680G Leather Duster...|..260G.. Quilted Silk | 1080G Bold Boots.......|..180G.. Iron Leggings | 480G Fire Ring........|..250G.. Water Ring | 250G Poison Amulet....|..600G.. Sleep Amulet | 400G Healing Herb.....|....4G.. Wound Salve | 12G Cure Herb........|...30G.. Revival Potion | 40G Antidote.........|....8G.. Torte's Reedpipe | 4G Cherry Bomb......|....6G.. Grenade | 100G Mendi City - Skill Shop ----------------+------ Guru's Way......|.100G. Absorb Magic | 60G Perception......|..60G. Counter | 80G Beast Hunter....|.240G. Warrior's Way | 100G Mighty Blow.....|..80G. Passive Defense | 60G Mendi City - Magic Shop -----------+----------- Burn!......|..60G...... Burnstrike | 240G Diggin'....|.100G...... Heal | 60G Healer.....|.240G...... Snooze | 180G Howl.......|..80G...... Howlslash | 300G Arcriff Temple - General Store -----------------+------------ Revival Gem......|.1000G...... Healing Herb | 4G Wound Salve......|...12G...... Holy Salve | 36G Cure Herb........|...30G...... Revival Potion | 40G Revival Elixir...|..240G...... Antidote | 8G Torte's Reedpipe.|....4G...... Arcriff Temple - Magic Shop -----------+--------------- Burnstrike.|.240G.......... Tremor | 400G Cure.......|.240G.......... Resurrect | 400G Healer.....|.240G.......... Alheal | 400G Snooze.....|.180G.......... Howlslash | 300G ...................After getting your plane from Schmidt.................. Sabatar Harbor - Beauty Bianca Casino -----------------+------------------- White Sulfur.....|....16M............ Panacea | 24M Mogay Bomb.......|....36M............ Revival Elixir | 48M Silver Feather...|....64M............ Manana Fruit | 240M Big Mogay Bomb...|...360M............ Warrior's Tonic | 480M Golden Feather...|...640M............ Jade Charm | 800M Magic Pendant....|...800M............ Staff of Healing | 4000M Rune Armor.......|..8000M............ Volcano Egg | 12000M Mysterious Clogs.|.45000M............ The Gambler | 80000M Baccula Settlement - General Store -----------------+---------------- Bastard Sword....|.2400G.......... Burning Blade | 2400G Lightning Sword..|.2400G.......... Battle Rod | 2700G Staff of Sorcery.|.2160G.......... Heavy Flail | 2540G Silver Armor.....|.1550G.......... Cotton Doublet | 1680G Silver Leggings..|.1100G.......... Wing Boots | 960G Power Ring.......|.1200G.......... Endurance Ring | 1200G Magic Ring.......|.1200G.......... Mental Ring | 1200G Mithril Ring.....|.1600G.......... Confusion Amulet | 1200G Holy Salve.......|...36G.......... Cure Powder | 90G Revival Potion...|...40G.......... Antidote | 8G Smelling Salts...|...24G.......... Phoenix Stone | 42G Quake Stone......|...42G.......... Storm Stone | 42G Baccula Settlement - Skill Shop --------------+---------------- Guru's Way....|.100G........... Endurance | 240G Perception....|..60G........... Counter | 80G Demon Hunter..|.240G........... Warrior's Way | 100G Baccula Settlement - Magic Shop ----------+-------------------- BOOM!.....|..480G.............. Cure | 240G Resurrect.|..400G.............. Crackle | 400G Healer....|..240G.............. Zap! | 480G Zap All...|.1500G.............. Terrarium - General Store ----------------+-------- Claymore........|.4500G.. Rune Blade | 4800G Wizard's Staff..|.4100G.. Justice Cards | 4000G Warrior Mail....|.3600G.. Magician's Robe | 3000G Fire Ring.......|..250G.. Earth Ring | 250G Water Ring......|..250G.. Wind Ring | 250G Healing Fruit...|..108G.. Cure Powder | 90G Revival Elixir..|..240G.. Antidote | 8G Smelling Salts..|...24G.. Curse Remover | 36G Bagoo Nut.......|...40G.. Time Bomb | 60G Terrarium - Skill Shop -----------+---------- Magic Up...|.2500G.... Prayer | 1500G Meditation.|.3000G.... Life Up | 2000G Reflect....|..800G.... Terrarium - Magic Shop -----------+---------- Hellburner.|..900G.... Quake | 1000G Poizn......|..160G.... Resurrect | 400G Healer+....|..900G.... Alheal | 400G Howlnado...|.1000G.... Fiora | 480G ...................After returning from the Verse Realm................... Baccula Settlement - General Store ------------------+--------------- Mithril Sword.....|.8000G......... Thunder Staff | 8800G Morningstar.......|.8500G......... Sun Cards | 7000G Mithril Mail......|.6400G......... Silverthread Robe | 5200G Mithril Leggings..|.3600G......... Power Ring | 1200G Endurance Ring....|.1200G......... Magic Ring | 1200G Mental Ring.......|.1200G......... Mithril Ring | 1600G Confusion Amulet..|.1200G......... Sickness Amulet | 2000G Revival Gem.......|.1000G......... Rez Potion | 320G Healing Gem.......|..800G......... Revival Elixir | 240G Antidote..........|....8G......... Smelling Salts | 24G Curse Remover.....|...36G......... Vaccine | 60G Dynamite..........|..240G......... Baccula Settlement - Skill Shop --------------+---------------- Guru's Way....|..100G.......... Water Mastery | 1500G Wind Mastery..|.1500G.......... Endurance | 240G Perception....|...60G.......... Counter | 80G Demon Hunter..|..240G.......... Warrior's Way | 100G Baccula Settlement - Magic Shop ----------+-------------------- BOOM!.....|..480G.............. Cure | 240G Halvah....|.1200G.............. Resurrect | 400G Crackle...|..400G.............. Healer | 240G Zap!......|..480G.............. Zap All | 1500G ...................After returning from the Vejas Ruins................... Sabatar Harbor - 'The Money' Casino -----------------+----------------- White Sulfur.....|.....16M......... Panacea | 24M Mogay Bomb.......|.....36M......... Revival Elixir | 48M Silver Feather...|.....64M......... Manana Fruit | 240M Big Mogay Bomb...|....360M......... Warrior's Tonic | 480M Golden Feather...|....640M......... Jade Charm | 800M Magic Pendant....|....800M......... Holy Water | 1600M Fat Mogay Bomb...|...3600M......... Staff of Healing | 4000M Platinum Feather.|...6400M......... Rune Armor | 8000M Volcano Egg......|..12000M......... Lake Egg | 12000M Indigo Elixir....|..24000M......... Mysterious Clogs | 45000M The Gambler......|..80000M......... Alluring Cards | 120000M Ninja Slippers...|.160000M......... Master Book (1) | 999999M Raflid Town - General Store ----------------+---------- Falchion........|.15000G... Queen's Cards | 13200G Heavy Mail......|.12000G... Robes of Light | 9800G Heavy Leggings..|..6800G... Witch's Pumps | 9000G Peerless Belt...|.10000G... Knowledge Medal | 10000G Diamond Badge...|.10000G... Goddess Amulet | 10000G Rez Potion......|...320G... Healing Gem | 800G Revival Elixir..|...240G... Panacea | 120G Nitro...........|...600G... Big Time Bomb | 360G Icefang Stone...|...250G... Lightning Stone | 250G Raflid Town - Skill Shop ----------------+------- Absorb Magic....|...60G. Fire Mastery | 1500G Earth Mastery...|.1500G. Jolt Counter | 100G Mighty Blow.....|...80G. Reflect | 800G Fighting Spirit.|..800G. Raflid Town - Magic Shop -----------+------------ Hellburner.|..900G...... WOW! | 400G Quake......|.1000G...... Halvah | 1200G Resurrect..|..400G...... Healer+ | 900G Howlnado...|.1000G...... Fiora | 480G %%%%%%%%%%%%%%%%% [ s1.304 - Bestiary ] %%%%%%%%%%%%%%%%% -Enemies -Bosses ================= [ s1.3041 - Enemies ] ================= Name / | Location | Item Drops in order by HP / Type | | most common to least common. ------------------+-------------------+----------------------------------- Angry Spirit | Nautica | Revival Elixir, Stone Egg 1420 HP / Demon | Plains | ------------------+-------------------+----------------------------------- Arlaune | Vejas | Crimson Potion, Shining Nut, 6500 HP / N/A | Jungle | Blood Hammer ------------------+-------------------+----------------------------------- Aton Beta | Arcriff | Cure Herb, Holy Salve, Wind Egg 200 HP / Verse | Temple | ------------------+-------------------+----------------------------------- Aton Beta | Verse | Cure Herb 600 HP / Verse | Realm | ------------------+-------------------+----------------------------------- Aton Delta | Verse Realm / | Curse Remover, Aqua Egg, 1000 HP / Verse | Eternal Corridor | Warrior's Tonic ------------------+-------------------+----------------------------------- Aton Lambda | Surmania | Cure Powder, Frost Egg 2040 HP / Verse | | ------------------+-------------------+----------------------------------- Aton Omega | Xorn Shell / | Crimson Potion, Warrior's Tonic, 3180 HP / Verse | Surmania Ruins | Spirit Seed ------------------+-------------------+----------------------------------- Baabaa | Arcriff | Sheepskin 136 HP / Beast | Forest | ------------------+-------------------+----------------------------------- Baccula Condor | Baccula | Antidote, Silver Feather 260 HP / Beast | Ruins | ------------------+-------------------+----------------------------------- Bigfoot | Raflid | Warrior's Tonic, Frost Egg 7480 HP / Beast | Alps | ------------------+-------------------+----------------------------------- Blood Demon | Nautica | Icefang Stone, Wind Egg 1226 HP / Demon | Plains | ------------------+-------------------+----------------------------------- Boat Swallow | Alonso's | None 72 HP / Beast | Ship | ------------------+-------------------+----------------------------------- Boat Swallow | Randoto | Antidote, Revival Potion, 144 HP / Beast | | Pearl Ring ------------------+-------------------+----------------------------------- Calibus | Surmania | Azure Elixir, Miracle Elixir, 3220 HP / Beast | Ruins | Power Seed, Queen's Heels ------------------+-------------------+----------------------------------- Caveman Archer | Raflid | Fat Time Bomb, The Big One 2940 HP / N/A | Alps | ------------------+-------------------+----------------------------------- Caveman Warrior | Raflid | Nitro, Azure Elixir, Power Cards, 7180 HP / N/A | Alps | Power Seed ------------------+-------------------+----------------------------------- Chameleon | Vejas Jungle / | Curse Remover, Holy Water 1320 HP / Lizard | Vejas Ruins | ------------------+-------------------+----------------------------------- Demon Lord | Surmania | Crimson Potion, Mystic Potion, 2580 HP / Demon | Ruins | Life Seed, Thor's Boots ------------------+-------------------+----------------------------------- Desert Lord | Baccularn | Bomb Egg, Life Seed, 14400 HP / Beast | Desert (West) | Lilith's Staff ------------------+-------------------+----------------------------------- Dragonfly | Baccularn | Antidote, White Sulfur 240 HP / Lizard | Desert | ------------------+-------------------+----------------------------------- Dragonfly Toad | Anfog | Storm Stone, Wound Salve 77 HP / Lizard | Woods | ------------------+-------------------+----------------------------------- Dragonoid | Arcriff Woods / | Antidote, Cherry Bomb, Flare Egg 143 HP / Lizard | Arcriff Temple | ------------------+-------------------+----------------------------------- Duamutef | Surmania | Lightning Stone, Lightning Egg, 4680 HP / Demon | | Maken Galcion ------------------+-------------------+----------------------------------- Excise Omega | Surmania | Spirit Elixir, Hero's Elixir, 11500 HP / Verse | Ruins | Magic Seed, Spirit Sword ------------------+-------------------+----------------------------------- Excise Psi | Eternal | Dash Ring, Smart Seed, 12800 HP / Verse | Corridor | Hurricane Belt ------------------+-------------------+----------------------------------- Fake Mushroom | Anfog | Boomshroom 116 HP / Beast | Woods | ------------------+-------------------+----------------------------------- Fishman | Randoto | Healing Herb, Rubber Boots 210 HP / Lizard | | ------------------+-------------------+----------------------------------- Fishman Captain | Randoto | White Sulfur, Revival Potion, 480 HP / Lizard | | Shell Armor ------------------+-------------------+----------------------------------- Flying Eater | Vejas | Rez Potion, Cure Powder 1080 HP / Beast | Jungle | ------------------+-------------------+----------------------------------- Forest Protector | Vejas | Big Time Bomb, Revival Gem, 4000 HP / N/A | Ruins | Heaven Blade, Ninja Suit ------------------+-------------------+----------------------------------- Giant Crawfish | Vejas | Smelling Salts, Aqua Egg 1640 HP / Lizard | Jungle | ------------------+-------------------+----------------------------------- Gigas Omega | Xorn Shell / | The Big One, Revival Gem, 6500 HP / Verse | Surmania Ruins | Defense Seed ------------------+-------------------+----------------------------------- Gigas Pi | Surmania | Nitro, Panacea, Staff of Isis 5000 HP / Verse | | ------------------+-------------------+----------------------------------- Gigas Theta | Verse Realm / | Revival Elixir, Amethyst Ring, 2300 HP / Verse | Eternal Corridor | Buster Flail, Power Seed ------------------+-------------------+----------------------------------- Gilled Caveman | Raflid | Rez Potion, Fat Time Bomb 3101 HP / N/A | Alps | ------------------+-------------------+----------------------------------- Gilled General | Anfog Woods / | Wound Salve, Revival Potion, 265 HP / N/A | Sabatar Coast | Life Seed ------------------+-------------------+----------------------------------- Gilled Mage | Nautica | Holy Water, Flare Egg, Bomb Egg 1260 HP / N/A | Plains | ------------------+-------------------+----------------------------------- Gilled Pawn | Anfog Woods / | Healing Herb, Time Bomb 96 HP / N/A | Sabatar Coast | ------------------+-------------------+----------------------------------- Gilled Runner | Nautica | Grenade, Time Bomb 2, 1260 HP / N/A | Plains | Big Time Bomb ------------------+-------------------+----------------------------------- Gilled Shaman | Anfog | White Sulfur 196 HP / N/A | Woods | ------------------+-------------------+----------------------------------- Gilled Sniper | Nautica | Warrior's Tonic, Wind Egg, 1840 HP / N/A | Plains | Thunder Egg, Power Seed ------------------+-------------------+----------------------------------- Golem | Baccula | Thunder Egg, Endurance Ring, 2400 HP / N/A | Ruins | Defense Seed, Heaven Blade ------------------+-------------------+----------------------------------- Green Man | Dragon | Cure Herb, Stone Egg, 1720 HP / N/A | Valley | Leaf Egg, Magic Seed ------------------+-------------------+----------------------------------- Hill Lizard | Dragon | Antidote, Stone Egg 280 HP / Lizard | Valley | ------------------+-------------------+----------------------------------- Hyudra - Left | Melc Ruins | Golden Elixir, Life Seed 7200 HP / Lizard | | Hyudra - Middle | Melc Ruins | Azure Elixir, Chaos Flail 9600 HP / Lizard | | Hyudra - Right | Melc Ruins | Indigo Elixir, Magic Seed 7200 HP / Lizard | | ------------------+-------------------+----------------------------------- King Lycanthrope | Surmania | Holy Water, Big Time Bomb, 2240 HP / Beast | | Spirit Seed ------------------+-------------------+----------------------------------- King's Drake | Surmania | Rez Potion, Healing Gem, 3340 HP / Lizard | | Defense Seed ------------------+-------------------+----------------------------------- Kornell | Anfog | None 300 HP / N/A | Village | ------------------+-------------------+----------------------------------- Last Keeper | Surmania | Platinum Feather, Meteor Bomb, 7120HP / Demon | Ruins | Smart Seed, Spirit Staff ------------------+-------------------+----------------------------------- Lesser Demon | Melc | Stone Egg 2280 HP / Demon | Ruins | ------------------+-------------------+----------------------------------- Lich | Melc | Flare Egg 3840 HP / Demon | Ruins | ------------------+-------------------+----------------------------------- Lizard Soldier | Baccula | Time Bomb 2, Aqua Egg 468 HP / Lizard | Ruins | ------------------+-------------------+----------------------------------- Lucky Mink | Melc Ruins / | Lucky Book, Hurricane Belt, 18 HP / Beast | Surmania Ruins | Mana Emblem ------------------+-------------------+----------------------------------- Lycan Knight | Dragon Valley | Revival Potion, White Sulfur, 1000 HP / Beast | | Spirit Seed Thunder Dragon | Dragon Valley | Holy Salve, Wind Egg, Topaz Ring, 1760 HP / Lizard | | Dragon Scale ------------------+-------------------+----------------------------------- Lycanthrope | Dragon | Storm Stone, White Sulfur 250 HP / Beast | Valley | ------------------+-------------------+----------------------------------- Madai | Melc | Curse Remover, Aqua Egg 1860 HP / Lizard | Ruins | ------------------+-------------------+----------------------------------- Melc Bird | Melc | Healing Gem, Wind Egg, 1320 HP / Beast | Ruins | Golden Feather ------------------+-------------------+----------------------------------- Mimic | Melc | Dash Ring, Hero's Elixir, 9000 HP / N/A | Ruins | Warp Boots ------------------+-------------------+----------------------------------- Mimic | Surmania | Dash Ring, Hero's Elixir, 10000 HP / N/A | | Warp Boots ------------------+-------------------+----------------------------------- Mummy Demon | Baccularn | Phoenix Stone, Flare Egg, 666 HP / Demon | Desert (South) | Magic Seed ------------------+-------------------+----------------------------------- Nautica Rabbit | Nautica | Cure Powder, Healing Fruit, 644 HP / Beast | Plains | Sapphire Ring ------------------+-------------------+----------------------------------- Nautica Truffle | Nautica | Smelling Salts, Panacea, 1360 HP / N/A | Plains | Confusion Amulet ------------------+-------------------+----------------------------------- Pico Alpha | Arcriff | Wound Salve, Manana Fruit 160 HP / Verse | Temple | ------------------+-------------------+----------------------------------- Pico Alpha | Verse | Healing Fruit, Manana Fruit 480 HP / Verse | Realm | ------------------+-------------------+----------------------------------- Pico Gamma | Verse | Storm Stone, Wind Egg, 640 HP / Verse | Realm | Manana Fruit ------------------+-------------------+----------------------------------- Pico Omega | Xorn Shell / | Holy Water, Icefang Stone 2050 HP / Verse | Surmania Ruins | ------------------+-------------------+----------------------------------- Red Beast | Melc | Revival Gem, Lucky Book, 7850 HP / Beast | Ruins | Miracle Elixir ------------------+-------------------+----------------------------------- Sable | Baccula | White Sulfur, Wind Egg, 248 HP / Beast | Ruins | Spirit Seed ------------------+-------------------+----------------------------------- Sand Lizard | Baccularn | Quake Stone, Stone Egg 578 HP / Lizard | Desert | ------------------+-------------------+----------------------------------- Sasquatch | Vejas | Healing Fruit, Manana Fruit, 2520 HP / Beast | Jungle | Life Seed ------------------+-------------------+----------------------------------- Skeleton Knight | Nautica | Curse Remover, Warrior's Tonic, 1350 HP / Demon | Plains | Hero's Elixir ------------------+-------------------+----------------------------------- Skeleton Warrior | Baccula | Cure Herb, Stone Egg, 610 HP / Demon | Ruins | Warrior's Tonic ------------------+-------------------+----------------------------------- Soldier | Anfog | None 244 HP / N/A | Woods (1) | ------------------+-------------------+----------------------------------- Thunder Dragon | Dragon | Holy Salve, Wind Egg, Topaz Ring, 440 HP / Lizard | Valley | Dragon Scale ------------------+-------------------+----------------------------------- Tortogator | Sabatar | White Sulfur, Revival Potion, 140 HP / Lizard | Coast | Defense Seed ------------------+-------------------+----------------------------------- Undead Mage | Baccularn Desert/ | Phoenix Stone, Flare Egg 1120 HP / Demon | Baccula Ruins | ------------------+-------------------+----------------------------------- Vejas Mushroom | Vejas | Vaccine, Panacea, 1620 HP / N/A | Jungle | Confusion Amulet ------------------+-------------------+----------------------------------- Venom Bird | Dragon | Antidote, Silver Feather, 158 HP / Beast | Valley | Pearl Ring ------------------+-------------------+----------------------------------- Verseshroom | Verse | Antidote, Stone Egg, Bagoo Nut 1980 HP / Verse | Realm | ------------------+-------------------+----------------------------------- White Bunny | Raflid | Healing Fruit, Panacea, 1680 HP / Beast | Alps | Icicle Egg ------------------+-------------------+----------------------------------- Woolwool | Nautica | Sheepskin, Smelling Salts, 886 HP / Beast | Plains | Lucky Book ------------------+-------------------+----------------------------------- Zeptol Omega | Xorn Shell / | Rez Potion, Healing Gem 3140 HP / Verse | Surmania Ruins | ------------------+-------------------+----------------------------------- Zeptol Phi | Surmania | Rez Potion, Revival Elixir 2120 HP / Verse | | ------------------+-------------------+----------------------------------- Zoea | Sabatar Coast / | Torte's Reedpipe, Wound Salve 114 HP / Lizard | Randoto | ------------------+-------------------+----------------------------------- ================ [ s1.3042 - Bosses ] ================ Kornell Excise Sigma Excise Sigma Minotaur x2 Iron Fist Pico Alpha x4 Pico Alpha x2 Henchman x2 Kornell Mother Breed La-Ilim Melc Crystal A Iron Fist Pico Gamma x2 Undead Dragon Melc Crystal B Violetta Aton Delta Melc Crystal C Demon Scythe Violetta La-Ilim Emelious Demon Scythe Crystal Skull Demon Sword Undead Dragon Orb of Darkness God Slayer Omega Breed Omega Breed Pico Omega x2 Zeptol Omega x2 Xorn Zeptol Omega Aton Omega ________ |*BOSS*| Have Miranda use Diggin', then Tremor after ********************* that, and have Alfina use Howl on the [ Kornell-----(1400 HP) ] Henchmen, and have Yuki use either Whirlwind [ Iron Fist---(700 HP) ] or Howl on them until they're gone. Once you [ Henchman x2-(350 HP) ] have gotten rid of all of them, use Miranda's ********************* Force Slash and Yuki's Whirlwind on Kornell to damage both him and his Iron Fist, while [XP] 450 having Alfina cast Crackle on Kornell himself. Watch out for [Gold] 400G his Kornell Buster, as it will nearly kill someone. Make sure to keep everyone healed, and use attack items like the Cherry Bombs, as they'll do over 100 damage to both Kornell and the Iron Fist. The first few minutes are tough, but once the Henchman are gone, you won't have too much of a problem. ________ |*BOSS*| This battle is tough! If you see the **************************** Minotaur about to use Ground Crush, do [ Minotaur-----------(2100 HP) ] what you can to cancel it, as it will [ Fishman Adviser----(960 HP) ] do serious damage to a range of party [ Fishman Warrior x4-(420 HP) ] members. Focus on getting rid of the **************************** Fishmen first, using attacks like Tremor, Miranda's Force Slash, and [XP] 1392 Yuki's Whirlwind. Also try to keep the Fishmen from [Gold] 360G using Snooze, as that is just as annoying as everything [Items] Rain Egg else. Once it's down to you and the Minotaur, use all of your best Magic like Burnstrike and Crackle, as well as your moves. Have Alfina keep everyone healed; with Alheal, it shouldn't be a problem. Just like the battle with Kornell, it's tough while the cronies are hanging around, but when it's down to just the big guy, it's not nearly as hard. (Pick up the Rain Egg after the battle, and equip it on Alfina.) ________ |*BOSS*| Focus all of your best single attacks on the *********************** Excise Sigma - Crackle, Burnstrike, and your [ Excise Sigma--(1200 HP) ] best moves. Since he doesn't have very much [ Pico Alpha x4-(360 HP) ] HP, you should be able to take him out very *********************** quickly, and doing so will also end the battle, even if you haven't defeated the Pico [XP] 1780 Alphas; it's much easier than trying to get rid of all of [Gold] 900G them, then taking on the Excise. ________ |*BOSS*| As with the last battle with them, use your *********************** best single attacks on the Excise. Have Yuki [ Excise Sigma--(1200 HP) ] use Blade Storm, Burnstrike, and Whirlwind [ Pico Alpha x2-(360 HP) ] while having Alfina using Crackle. If your *********************** HP goes under 200, have either one of them cast Alheal to recover HP. It's not really [XP] 2090 that tough of a battle as long as you keep your HP up, since [Gold] 850G there are only 2 Pico Alphas instead of 4. ________ |*BOSS*| First off, cast Diggin' with Ulf, then **************************** concentrate all of your attacks on one [ Minotaur x2--------(2100 HP) ] Minotaur at a time, but canceling both **************************** of them if they're going to be using attacks like Ground Crush and Tornado [XP] 2400 Horn. If they're both in a line, have Yuki cast [Gold} 1000G BOOM! and have Ulf use Bigwheel, if he has it, [Item] Cyclone Egg, since his Magic won't do nearly as much damage Jade Charm OR compared to Yuki's. Basically, have Yuki use Magic Power Seed and Blade Storm, and have Ulf use Flame Spike and other moves, unless the monsters need to be canceled. Have Yuki use Alheal and Ulf use Healer/Alheal whenever their HP falls below 200, and if one of them should somehow die, thank the Revival Gem for picking them back up. This battle is in no way easy, so just stick it out until you win it. (Pick up the item(s) after the battle.) ________ |*BOSS*| Start off by having someone use Drak's Orb, ********************** then have someone else cast Diggin'. After [ Kornell------(9600 HP) ] that, have Yuki use Dragon Slash (if he has [ Iron Fist----(7200 HP) ] it), Ulf use any of his moves, and have Dahna [ Violetta-----(6400 HP) ] and Alfina focus their best Magic on one [ Demon Scythe-(8000 HP) ] person at a time. Drak's Orb should cut their ********************** HP down by at least 1/4 or 1/3, as well as fire off random fireballs at them for the rest [XP] 6800 of the battle, and after a Galactic Bang and an Absolute [Gold] 3000G Zero, or something to that effect, they should be just about dead; how hard this battle is depends on the strength of Magic that you have equipped to your characters. ________ |*BOSS*| As usual, start off by using Drak's Orb and ************************ having someone cast Diggin', then after [ Mother Breed--(16000 HP) ] that, since the Picos and the Aton should [ Pico Gamma x2-(640 HP) ] be gone, focus your best Magic like [ Aton Delta----(1000 HP) ] Galactic Bang and Absolute Zero, or ************************ whatever your strongest spells are, on the Mother Breed itself, using cancel attacks / [XP] 12229 (More if you beat moves whenever necessary. It'll use the summoned enemies.) a Gamma Ball to summon more Picos, a Delta [Gold] 168G (Same as above.) Ball to summon more Atons, and it'll use [Items] Paladin Book the Theta Ball to summon a Gigas Theta, which isn't good. If more monsters start to pile up, use BA-BOOM or another 'all' spell to get rid of them immediately. You should be able to keep the Mother Breed pretty busy if you're pummeling it with your best Magic with Alfina and Dahna, and having Ulf and Yuki canceling its moves. (Pick up the Paladin Book after the battle.) ________ |*BOSS*| As usual, start of with Drak's Orb and ************************ Diggin', then focus on keeping either one [ La-Ilim-------(12000 HP) ] of them from acting while having Alfina and [ Undead Dragon-(18000 HP) ] Dahna focus their Magic on La-Ilim first. ************************ Both of these bosses have chances to run away, so do everything possible to keep [XP] 15000 them from running, so you can get the XP from them. If you [Gold] 2100G manage to kill La-Ilim, the Undead Dragon will die as well, which should be your main goal. Just hope that you're not unlucky enough to have both of them run away on you before they're finished. All in all, this is an easy battle, and it's even easier if they Escape. ________ |*BOSS*| DON'T use Drak's Orb for this battle; you ************************* will want to use Yoat's Orb when you're in [ Melc Crystal A-(32000 HP) ] trouble; use it when one of your [ Melc Crystal B-(28000 HP) ] characters either loses a lot of HP, gets [ Melc Crystal C-(28000 HP) ] silenced by Fiora, or when someone dies, ************************* then use the Orb. It'll revive everyone, heal everyone, and get rid of all status [XP] 15000 effects, as well as heal your party from time to time, as [Gold] 4000G well as picking them up if they die! Now, for the fight, you'll want cast Diggin' first, as well as Runner on your healer, which is probably Alfina, then use your best range and 'all' spells like Astraea Zap, Absolute Zero, BA-BOOM!, Quake, BOOMOR!, and even Galactic Bang and Meteor Strike when you can. After you've taken off a lot of its HP, it'll use the Cluster Change command to switch to a bird-like form, where it will move much faster and hit you more often, so make sure to have someone use Alhealer every turn or two, or as needed. Just be patient, and keep everyone above 50% of their HP and you should make it out with all four people intact. ________ |*BOSS*| DON'T USE AN ORB, unless you plan on *********************** fighting a lot after this battle, but if you [ Violetta-----(6400 HP) ] will charge it back up before the next boss, [ Demon Scythe-(35000 HP) ] just use Unama's Orb followed by Absolute *********************** Zero, or if you like, Galactic Bang. If you aren't using an orb, have Yuki and Ulf focus [XP] 17500 on canceling both her and the Scythe's attacks, and have [Gold] 2800G the ladies boost them with Runner first, then have them use their most powerful spells, focusing on Violetta herself. Just do what I do: Absolute Zero her to death. She has a low amount of HP, but her DEF and RES seem to be quite high, so your attacks won't do as much damage as it normally would. I use Absolute Zero over Galactic Bang because it hurts both her and the Demon Scythe, and the fact that it costs less MP because everyone has the Water Mastery Skill on, so you can cast it more times, but I will admit that Galactic Bang does a little more damage, so it's your call. If you do have trouble, just go ahead and use an orb so you don't die, but remember to recharge it before the next boss. ________ |*BOSS*| As with the last battle, DO NOT USE AN ORB, ************************ unless you want to run all the way back to [ La-Ilim-------(36000 HP) ] the Chapel and fight more enemies to fill [ Crystal Skull-(64 HP) ] it back up, and if you want to, it will [ Undead Dragon-(9000 HP) ] make the battle easier, so be my guest. If ************************ you don't use an orb, have Alfina and Dahna focus on La-Ilim using Galactic Bang while [XP] 22000 having Yuki and Ulf alternating between canceling their [Gold] 2850G attacks and using Galactic Bang, but if Yuki and Ulf have the Maken Galcion and the Chaos Flail equipped, that makes them the best primary Magic users with the other two used for canceling and Magic. You cannot damage the Crystal Skull, but you can cancel its attacks. As with the last time you fought La-Ilim, just focus your best Magic on him, and only him, healing when necessary, but if you start to get in trouble and feel that you may not make it, go ahead and use an orb of your choice to help you out. This battle is long, but it's not nearly as hard as the next one, since a few rounds of Galactic Bang should take out most of La-Ilim's HP. *[.NOTE.]* Alex Truman (battleteen@yahoo.com) says that you can defeat the Crystal Skull using the same tactics as you would to defeat the Lucky Mink, but good luck trying to defeat it before you wipe out everyone else. It can be done, though. Vergil1337 (ross.vergil@netzero.net) sent me a strategy on beating the Crystal Skull, if you want to try to take it out: "This is actually a lot easier than it sounds. Much, much easier. First, give Yuki Berserker and Flash - this will let him get many hits on it. Granted, not all will do damage, but you have to admit, there's lots of potential. For Alfina, I used Crackle; it has multiple hits, and if you're lucky, it may knock it in the air. I cannot remember this for sure, but if it happens, use an Aerial Combo with Yuki, and if you're really lucky, the whole party. I've heard of using Holy Circle to launch enemies into the air, but I've never done it, so I cannot accound for the usefulness. I have to admit though, having Yuki using Berserker, Flash, and an Aerial Combo has a lot of hits. Anyway, I also gave Ulf Berserker, and had him use Shadow Warrior and physical attacks. Seeing a trend here? You will never do more than one damage, so anything that maximizes your hits work well. Dahna is my offensive magician, but I wouldn't use her much. I sometimes threw in a Galactic Bang, but that's because it gets a lot of hits in, and it's fast for such a high level spell. I do not recommend things like Astraea Zap, not only for the high cost, but it takes too long. Galactic Bang? Yeah, in moderation. But cheap, and more importantly, quick spells are the way to go, like Crackle. Plus, you have a Dragon to work about. Frankly, to me, it was never a worry - it's very weak. A few Galactic Bangs, and maybe an Absolute Zero, and it's out. This is where Dahna comes in - should ugly (the big one) become active, Dahna is ready to take it on. Her reserves should be high, and smaller ugly (La-Ilim) can't really do that much - nothing that isn't easily canceled. Smashing that Skull isn't that hard; you just need patience. Believe me, it's all worth it to watch it shatter in his hand, and the Dragon fade away in a glorious show of glitter and light. Remember, this isn't the God Slayer; it can be beaten with little difficulty. And I was not over leveled; I was under leveled. Your set up for the first Omega Breed is higher than mine for Xorn, not to mention skill levels." ________ |*BOSS*| At the start, Alfina will tell everyone ************************** that the power that killed Gryph, the God [ Emelious--------(64000 HP) ] Slayer, must not be released, so make [ Demon Sword-----(48000 HP) ] sure to make your first priority [ Orb of Darkness-(32000 HP) ] canceling it! At the start of the battle, [ God Slayer------(99999 HP) ] use Unama's Orb, then have everyone use ************************** Runner to speed themselves up, and if you want to, cast Diggin' as well, but it may [XP] 24000 not last long enough. Have everyone use Absolute Zero on [Gold] 0G Emelious, as it will hit all four parts, and keep casting this until he starts moving again, but by that time, the Demon Sword and Orb of Darkness should be just about done for. Have Alfina focus on healing first, then using Absolute Zero second, Dahna focus on using Galactic Bang on Emelious, unless the other parts are still there, then use Absolute Zero, and have Yuki and Ulf focus on canceling the God Slayer first, then recovering Alfina and Dahna's MP second, then having them use Absolute Zero or Galactic Bang as their third priority, unless, like I said in the last boss battle, they have the Maken Galcion and Chaos Flail equipped, then they should be the main Magic users. All in all, just make sure that everyone stays healed and that the God Slayer does not act! Since it takes so long for it to reach the ACT line from the COM line, you should have plenty of time to cancel it. ________ |*BOSS*| You really shouldn't have to use an orb, so ************************ just have someone use an 'all' attack like [ Omega Breed---(15000 HP) ] Dragon Slash, BA-BOOM! or Astraea Zap a few [ Pico Omega x2-(2050 HP) ] times to get rid of the extra monsters, [ Zeptol Omega--(3140 HP) ] then focus all of your best magic like ************************ Galactic Bang and Heaven's Gate on the Omega Breed itself. Due to it's low amount [XP] 15080 (More if you beat of HP, you may be able to kill it before it the summoned enemies.) has a chance to attack, but if it doesn't, [Gold] 1895G (Same as above) it uses Omega Ball to summon more monsters, including the Aton Omega, so be careful and stay healed. This battle is much easier than the battle with Emelious, eh? ________ |*BOSS*| This battle is twice as hard since all of ************************** the enemies have twice the normal HP, but [ Omega Breed-----(30000 HP) ] if your Orb Gauge is charged, you should [ Zeptol Omega x2-(6280 HP) ] be fine. Use Unama's Orb, then use Dragon [ Aton Omega------(6360 HP) ] Slash or some other 'all' attack a few ************************** times to get rid of the extras, then use your best magic like Galactic Bang and [XP] 15295 (More if you beat Heaven's Gate on the Omega Breed, as well the summoned enemies.) as Ulf's Dynamite Rush, as it may do over [Gold] 1955G (Same as above.) 10,000 damage if you have the Verse Hunter Skill equipped. You should be able to kill it before it starts moving again, but if not, it should be nearly dead. It will still use its Omega Ball it bring in new monsters at double their normal HP, including the Gigas Omega, which will come in at 13000 HP, so if it's about to use Omega Ball, try to cancel it. This battle is still easier than the one with Emelious, but may take some time, especially if it's not defeated when Unama's Orb runs out. ______________ |*FINAL BOSS*| Start off by casting Unama's Orb, then have **************** everyone boost themselves with Runner and have [ Xorn-(128000 HP) ] someone use Diggin'. After that, use Galactic Bang **************** and Heaven's Gate until he starts moving again. Have Alfina use Armageddon whenever she can, as it will damage Xorn greatly, as well as lower all of his attributes, then have her focus on keeping everyone's HP/SP/MP high using Seeds and any/all of the items that you've been holding onto for just this battle, as well as keeping Diggin'/Runner on the party. Have Dahna focus on using Heaven's Gate, taking a break from that only if she needs to since she's your primary attacker, but also have her help recover your party or to cancel one of Xorn's actions if it's badly needed. Have Yuki and Ulf switch between using Dragon Slash/Dynamite Rush and Galactic Bang, and also have them keep up everyone's HP/SP/MP, as well as keeping everyone's defense up with Diggin' and their speed up with Runner, just like Alfina is. All of his attacks do between 500 and 2000 damage. Dark Hymn does a normal attack on one character doing between 500-1000 damage, while Dimension Gate does a strong attack for over 2000 damage to one, and Darkness will do between 500-1500 damage to your whole party. Thunderclap will do Wind damage to an area of your party for between 1000-1500 damage, Erosion will put the Sickness state on one of your characters, but if you noticed my setup, my party is immune to status effects, and Despair will undo any positive effects like Runner and Diggin', but he doesn't use it as often as I think he should. Death Knell puts a black circle around one of your characters, and after a while, it will act, and when it does, it hits that person a bunch of times and pretty much kills them. When you have to revive people, don't even mess around with Resurrect unless you have to; use your Hero's Elixirs and Miracle Elixirs first, since they'll boost either their stats or their IP symbol when you use it. This battle will take a long time, but you shouldn't have much trouble with it; my first game through, I only had a level 48 party and I was able to take him out with only Yuki, Ulf, and Dahna each dying once at different times, and with my level 63 party, I obliterated Xorn with no one dying. GOOD LUCK! If you have a lower level party, here's a quick tip from Nick (stickboy@flashmail.com): "I was at level 47 with all my characters and found that Xorn grows much more lethal the closer he is to dying. I started off the first two times using Unama's Orb right off, then wound up being suffocated by Xorn's increasingly lethal attacks coupled with his very fast IP speed. On the contrary, he's rather benign at the beginning of the battle. Thus I finally beat him by using Unama's Orb only after I had knocked him down to about 55,000 HP, and finished him off during the freeze frame, so he didn't get the chance to use Dimension Gate every friggin turn and wipe my party out." Here's another strategy; this one's from John Manzano (joid17@hotmail.com). You should have the Berserker Skill equipped for this one: "This strategy requires knowing how close Xorn is to his turn and your characters' IP. Basically the strategy is really simple: hack and slash. Same as the beginning strategy, start with Unama's Orb, but after this happens, use Flash for Yuki and Shadow Warrior for Ulf, then use WOW! on them. (Of course, you can do Runner on all of them before unleashing Unama's Orb.) While he is frozen, spam with both magic attackers until 4 turns have passed, then let Dahna spam magic while Alfina is on defense mode. Continue attacking with Yuki and Ulf; they must have the Berserker Skill on. Although the damage suonds low, around 300 x 8 or 9, with enough patience, once Xorn is back on his turn, he should've lost close to about 1/2 of his HP. Move Alfina and Dahna to different corners (by using the Defend command, then selecting where to go, just in case you didn't know. -JLS) just in case Xorn sets up Death Knell. When he does use it, hopefully it'll be on Dahna or Alfina, allowing them to move out and leave an open path to Xorn for Yuki and Ulf to hack and slash. But once Xorn is able to move, Dahna and Alfina are basically buff/healers all the way, unless you can pull an Armageddon inside. Once his HP is around 10,000, set up the finale. Use a Special Move one at a time between Yuki and Ulf, or if time plays right, everybody's turn is basically up and you unleash all your best moves at him. A long battle, but the tactic works. Probably after 30 or 40 minutes, he's dead." %%%%%%%%%%%%%%%%%%%%%% [ s1.305 - Special Moves ] %%%%%%%%%%%%%%%%%%%%%% [Key] Lv. - Special Level needed to learn move Self - Self 0 - Zero (default) Enmy - Enemy SC - Special Circumstances Ally - Ally - - No power -Yuki- :::: Special SP/ | Range/ | Description Element/ Move Target| Power | | Level --------------+----+----------+------------------------------------+------ Aerial Slash | 25 | Single | Hack into the enemy from above. | None |Enmy| ** | Cancels enemy attack. | 0 --------------+----+----------+------------------------------------+------ Whirlwind | 40 | Circle | Conjure up a devastating | Wind |Enmy| *** | whirlwind. | 2 --------------+----+----------+------------------------------------+------ Flash | 25 | Self | Consume the winds power to move | None |Self| - | twice as fast. Combo attack hits | 4 | | | hits are doubled. | --------------+----+----------+------------------------------------+------ Blade Storm | 50 | Single | Unleash a flurry of sword strikes. | Wind |Enmy| **** | Also damages nearby enemies. | 6 --------------+----+----------+------------------------------------+------ Invincible | 75 | Self | Call upon the spirits for divine | None Aura |Self| - | protection. Negates a set amount | 7 | | | of damage. --------------+----+----------+------------------------------------+------ Dragon Slash | 99 | All | Unleash the Dragon King's | None |Enmy| ****** | mighty power. | 9 --------------+----+----------+------------------------------------+------ -Miranda- ::::::: Special SP/ | Range/ | Description Element/ Move Target| Power | | Level --------------+----+----------+------------------------------------+------ Dagger Dash | 25 | Single | Unleash a series of dagger | None |Enmy| ** | strikes. Cancels enemy attack. | 0 --------------+----+----------+------------------------------------+------ Force Slash | 40 | Fan | Send a wave of blade strikes | Earth |Enmy| *** | barreling through the ground. | 0 --------------+----+----------+------------------------------------+------ -Alfina- :::::: Special SP/ | Range/ | Description Element/ Move Target| Power | | Level --------------+----+----------+------------------------------------+------ Comet Spike | 25 | Single | Send forth a burst of comet light. | None |Enmy| ** | Cancels enemy attack. | 0 --------------+----+----------+------------------------------------+------ Stun Force | 30 | Single | Unleash a shocking flash of light. | None |Enmy| * | Effect: Paralysis. | 2 --------------+----+----------+------------------------------------+------ Ripple Shot | 40 | Line | Create a ring of light to | None |Enmy| - | slice through enemies. | 4 --------------+----+----------+------------------------------------+------ Holy Circle | 60 | Self | Draw forth protection from the | None |Self| - | spirit of light. A barrier to ward | 6 | | | off enemies. | --------------+----+----------+------------------------------------+------ Energy Drive | 50 | All | Offer a prayer to bolster the | None |Ally| - |courage of your allies. Recovers SP.| 8 --------------+----+----------+------------------------------------+------ Armageddon | 99 | All | Unleash Hect's flames of judgment. | None |Enmy| ****** | Lowers all enemy attributes. | SC --------------+----+----------+------------------------------------+------ -Alonso- :::::: Special SP/ | Range/ | Description Element/ Move Target| Power | | Level --------------+----+----------+------------------------------------+------ Thrust Crash | 25 | Single | Rush, jab, and gut the enemy. | None |Enmy| ** | Cancels enemy attack. | 0 --------------+----+----------+------------------------------------+------ Lancer Smash | 40 | Single | Skewer an enemy in mid-air, then | None |Enmy| **** | throw it to the ground. | 0 --------------+----+----------+------------------------------------+------ -Ulf- ::: Special SP/ | Range/ | Description Element/ Move Target| Power | | Level --------------+----+----------+------------------------------------+------ Rockbreaker | 25 | Single | Pound the enemy with raw force. | None |Enmy| ** | Cancels enemy attack. | 0 --------------+----+----------+------------------------------------+------ Force Wave | 30 | Rim | Belt out an explosive yell. | None |Enmy| ** | | 0 --------------+----+----------+------------------------------------+------ Flame Spike | 40 | Single | Leap up and spike a fireball. | Fire |Enmy| **** | | 0 --------------+----+----------+------------------------------------+------ Bigwheel | 50 | Line | Swiftly roll over enemies. | None |Enmy| ** | Cancels enemy attack. | 6 --------------+----+----------+------------------------------------+------ Shadow | 25 | Self | Give your shadow physical form. It | None Warrior |Self| - | mimics your every move, doubling | 7 | | | critical and combo attacks. | --------------+----+----------+------------------------------------+------ Inferno Spike | 60 | Circle | Leap up and hurl and enormous | Fire |Enmy| *** | fireball at the enemy. | 8 --------------+----+----------+------------------------------------+------ Red Lotus | 75 | Line | Catapult a ring of crimson flames | Fire |Enmy| ***** | at the enemy. | 9 --------------+----+----------+------------------------------------+------ Dynamite Rush | 99 | Single | Rip into the enemy with an | None |Enmy| ****** | explosion of energy. | 10 --------------+----+----------+------------------------------------+------ -Dahna- ::::: Special SP/ | Range/ | Description Element/ Move Target| Power | | Level --------------+----+----------+------------------------------------+------ Homing Shot | 25 | Single | Fire a barrage of curse cards. | None |Enmy| ** | Cancels enemy attack. | 0 --------------+----+----------+------------------------------------+------ Mana Capture | 40 | Circle | Convert life force to mana. | None |Enmy| * | Absorbs MP. | 0 --------------+----+----------+------------------------------------+------ Dancing Cards | 25 | Self | Summon cards of light for | None |Self| - | protection. They will execute | 7 | | | counter-attacks. | --------------+----+----------+------------------------------------+------ Mana Spring | 75 | Self | Summon an eternal mana spring. | None |Self| - | MP consumption is reduced to 0. | 8 --------------+----+----------+------------------------------------+------ -Hect- :::: Special SP/ | Range/ | Description Element/ Move Target| Power | | Level --------------+----+----------+------------------------------------+------ Crimson Shock | 40 | All | Overwhelm surrounding enemies. | None |Enmy| * | Cancels enemy attacks. | 0 --------------+----+----------+------------------------------------+------ Freeze | 75 | Single | Create a powerful barrier. | None |Enmy| - | to damage the enemy over time and | 0 | | | prevents movement. | --------------+----+----------+------------------------------------+------ Armageddon | 99 | All | Purify with flames of judgment. | None |Enmy| ****** | Lowers all enemy attributes. | 0 --------------+----+----------+------------------------------------+------ %%%%%%%%%%%%%%% [ s1.306 - Skills ] %%%%%%%%%%%%%%% [Key] Lv. - Level * - Obtained through the story line. ? - How to Obtain Sh - Buy at Magic Shops Df - Character's default Bk - Extract from Books -Mind Skills- ::::::::::: Skill |Lv.| ? | Description -----------------+---+-------+-------------------------------------------- Absorb Magic.....|.1.|.Shops.|.Regain MP when hit by magic................ Decoy | 4 | Books | User is more likely to be targeted. Earth Mastery....|.2.|.Sh/Bk.|.Reduces MP cost of earth spells............ Endurance | 2 | Shops | Negates damage for minor attacks. Fire Mastery.....|.2.|.Sh/Bk.|.Reduces MP cost of fire spells............. Guru's Way | 1 | Shops | +MAG and +RES. Luck.............|.3.|.Books.|.Enemies drop more money.................... Magic Up | 1 | Sh/Bk | Increases max MP. Magica Esoterica.|.5.|Default|.Adds cancel to all attack spells........... Meditation | 3 | Sh/Bk | Restores MP when user guards. Prayer...........|.3.|.Sh/Bk.|.Restores HP when user guards............... Sharp Eyes | 1 | Books | Attack earlier when combat starts. Water Mastery....|.2.|.Sh/Bk.|.Reduces MP cost of water spells............ Wind Mastery | 2 | Sh/Bk | Reduces MP cost of wind spells. % Magica Esoterica comes equipped on Hect, and it's the only one. -Technique Skills- :::::::::::::::: Skill |Lv.| ? | Description -----------------+---+-------+-------------------------------------------- Beast Hunter.....|.2.|.Shops.|.+damage to beasts.......................... Berserker | 4 | Books | Increases combo attack hits. Counter..........|.1.|.Shops.|.Gives chance for a counter-attack.......... Demon Hunter | 2 | Shops | +damage to demons and undead. Hero's Talent....|.3.|.Books.|.Increases experience gained................ Item Mastery | 3 | Books | Battle items are more effective. Jolt Counter.....|.1.|.Sh/Bk.|.Increases counter-attack damage............ Legendary Thief | 3 | Books | Enemies more likely to drop items. Lizard Hunter....|.2.|.Sh/Df.|.+damage to reptiles and amphibians......... Perception | 1 | Sh/Df | Increases dodge rate. Quick Draw.......|.1.|.Books.|.Shortens item preparation time............. Verse Hunter | 2 | Books | +damage to Verse Realm enemies. Way of Speed.....|.2.|.Books.|.+INI and +MOV.............................. Wide Attack | 5 | Books | Critical attack becomes fan-shaped. -Body Skills- ::::::::::: Skill |Lv.| ? | Description -----------------+---+-------+-------------------------------------------- Attack Speed.....|.2.|.Books.|.Faster combos/criticals.................... Auto-Cancel | 4 | Books | Cancels special moves/magic. Brute Strength...|.2.|.Books.|.Increases combo IP damage.................. Fighting Spirit | 2 | Shops | Increases SP regeneration. Force Attack.....|.5.|.Books.|.Increases critical attack hits............. Life Up | 1 |Sh/Bk/*| Increases max HP. Mighty Blow......|.1.|.Shops.|.Strengthens cancel effect.................. Mighty Guard | 3 | Books | Decreases damage when guarding. Passive Defense..|.1.|.Sh/Df.|.Reduces IP damage.......................... Reflect | 2 | Shops | Reflects back 10% of damage. Revenge..........|.2.|.Books.|.Use special move when damaged.............. Super Reflexes | 3 | Books | Guards against enemy attacks. Unshakeable Will.|.3.|.Books.|.IP gauge not delayed when hit.............. Warrior's Way | 1 | Shops | +ATK and +DEF. %%%%%%%%%%%%%%%%%%%% [ s1.307 - Skill Books ] %%%%%%%%%%%%%%%%%%%% [Key] Lv. - Skill Level of the Book # - Number of the Books that you can obtain throughout the game * - Boost Level out of 3 ` - Boost Level of Zero + - Book can be obtained by fighting enemies Skill Book |Lv. |Mind |Tech |Body | # | Extract --------------+----+-----+-----+-----+---+-------------------------------- Bishop Book...|.7..|.***.|..*..|.**..|.1.|.Prayer, Mighty Guard........... Divine Book | 8 | *** | *** | ` | 2 | Decoy, Berserker Expert Book...|.10.|.***.|.***.|.***.|.1.|.Wide Attack.................... Fighter Book | 2 | * | ` | ** | 2 | Life Up General Book..|.8..|.***.|..`..|.***.|.1.|.Decoy, Auto-Cancel............. Guardian Book | 6 | ** | ` | *** | 2 | Sharp Eyes, Super Reflexes Hunter Book...|.2..|..`..|.**..|..*..|.2.|.Jolt Counter................... Lucky Book | 5 | ** | ** | ** | + | Luck, Legendary Thief, | | | | | | Hero's Talent Master Book...|.10.|.***.|.***.|.***.|.1.|.Force Attack................... Ninja Book | 7 | ** | *** | * | 1 | Fire Mastery, Way of Speed Paladin Book..|.7..|.*...|.**..|.***.|.2.|.Earth Mastery, Unshakeable Will Priest Book | 1 | * | ` | ` | 2 | Water Mastery Ranger Book...|.1..|..`..|..*..|..`..|.2.|.Quick Draw..................... Scout Book | 4 | ` | *** | ` | 3 | Berserker Shaman Book...|.6..|.***.|.**..|..`..|.2.|.Meditation, Item Mastery....... Slayer Book | 8 | ` | *** | *** | 1 | Berserker, Auto-Cancel Soldier Book..|.1..|..`..|..`..|..*..|.2.|.Brute Strength................. Sorcerer Book | 2 | ** | * | ` | 2 | Magic Up Veteran Book..|.6..|..`..|.***.|.**..|.2.|.Verse Hunter, Attack Speed..... Warrior Book | 4 | ` | ` | *** | 2 | Revenge Wizard Book...|.4..|.***.|..`..|..`..|.2.|.Wind Mastery................... % The Divine Book also comes equipped on Hect. % The Fighter Book also comes equipped on Ulf. % The Master Book is a prize for Arrange Dice for obtaining 999999 Medals, and it's the only one. %%%%%%%%%%%%%% [ s1.308 - Magic ] %%%%%%%%%%%%%% [Key] Lv. - Level Char - Character's default - - No power Enmy - Enemy Ally - Ally -Fire- :::: Spell MP/ | Range/ | Description |How to Target| Power | |Obtain --------------+----+----------+------------------------------------+------ BA-BOOM! | 78 | All | Create a giant explosion. | Eggs |Enmy| ***** | | --------------+----+----------+------------------------------------+------ BOOM! | 14 | Line | Send forth a fiery wall of force. | Shops |Enmy| ** | | Eggs --------------+----+----------+------------------------------------+------ BOOMOR! | 28 | Circle | Create a localized explosion. | Eggs |Enmy| **** | | --------------+----+----------+------------------------------------+------ Burn! | 4 | Single | Send a fireball at the enemy. | Shops |Enmy| ** | | Eggs --------------+----+----------+------------------------------------+------ Burnblaze | 64 | Fan | Burn the enemy with a swirl | Eggs |Enmy| ***** | of flames | --------------+----+----------+------------------------------------+------ Burnstrike | 9 | Single | Send a flock of firebirds | Shops |Enmy| *** | flying at the enemy | Eggs | | | | Other --------------+----+----------+------------------------------------+------ Galactic Bang | 84 | Single | Trigger a supernova to blast | Eggs |Enmy| ******** | the enemy | --------------+----+----------+------------------------------------+------ Heaven's Gate | 99 | Single | Call forth divine flames that | Char |Enmy| *********| destroy all they touch. | --------------+----+----------+------------------------------------+------ Hellburner | 21 | Single | Call forth the flames of hell. | Shops |Enmy| ***** | | Eggs --------------+----+----------+------------------------------------+------ WOW! | 12 | Single | Fill the heart of an ally with | Shops |Ally| - | fighting spirit. Temporarily | Eggs | | | increases attack. | --------------+----+----------+------------------------------------+------ % Burnstrike can be bought from a man in Sabatar Harbor. % Heaven's Gate comes equipped on Hect, and it's the only one. -Earth- ::::: Spell MP/ | Range/ | Description |How to Target| Power | |Obtain --------------+----+----------+------------------------------------+------ Absorber | 40 | Circle | Suck life force from an enemy. | Eggs |Enmy| *** | Absorbs HP. Reverse for demons. | --------------+----+----------+------------------------------------+------ Cure | 8 | Single | Purify with the power of nature. | Shops |Ally| - | Cures poison and paralysis. | Eggs --------------+----+----------+------------------------------------+------ Crystal Wall | 99 | Self | Summon a protective crystal wall. | Eggs |Self| - | Negates a set amount of damage. | --------------+----+----------+------------------------------------+------ Diggin' | 8 | All | Call on the power of the earth for | Shops |Ally| - |protection. +DEF & +RES (temporary).| Eggs --------------+----+----------+------------------------------------+------ Gravity | 5 | All | Generate a magnetic field. | Eggs |Enmy| - | Gathers enemies in the | | | | center of the battlefield. | --------------+----+----------+------------------------------------+------ Halvah | 16 | Single | Restore a balance with nature. | Shops |Ally| - | Cures poison, sleep, paralysis, | Eggs | | | confusion, silence, and sickness. | --------------+----+----------+------------------------------------+------ Meteor Strike | 48 | Single | Call down a meteor from the | Eggs |Enmy| ***** | heavens. | --------------+----+----------+------------------------------------+------ Poizn | 8 | Single | Envelop an enemy in poisonous gel. | Shops |Enmy| * | Effect: Poison. | Eggs --------------+----+----------+------------------------------------+------ Quake | 45 | All | Trigger a major earthquake. | Shops |Enmy| **** | | Eggs --------------+----+----------+------------------------------------+------ Resurrect | 24 | Single | Summon the water of life to | Shops |Ally| - | restore the will to fight. | Eggs | | | Resurrects a dead ally. | --------------+----+----------+------------------------------------+------ Tremor | 15 | All | Unleash hidden energies from | Shops |Enmy| ** | the earth. | Eggs --------------+----+----------+------------------------------------+------ -Water- ::::: Spell MP/ | Range/ | Description |How to Target| Power | |Obtain --------------+----+----------+------------------------------------+------ Absolute Zero | 99 | Line | Chill the air to absolute zero. | Eggs |Enmy| ******* | | --------------+----+----------+------------------------------------+------ Alheal | 10 | All | Summon a fountain of life to | Shops |Ally| * | slightly heal all allies. | Eggs | | | Restores HP. | Other --------------+----+----------+------------------------------------+------ Alhealer | 30 | All | Summon a fountain of benevolence | Eggs |Ally| *** | to heal all allies. Restores HP. | --------------+----+----------+------------------------------------+------ Crackle | 10 | Single | Impale the enemy on spears of ice. | Shops |Enmy| *** | | Eggs --------------+----+----------+------------------------------------+------ Crackle Fang | 77 | All | Summon a giant block of ice and | Eggs |Enmy| ***** | drop it on the enemy. | --------------+----+----------+------------------------------------+------ Diamond Dust | 28 | Fan | Fill the air with frost. | Eggs |Enmy| **** | | --------------+----+----------+------------------------------------+------ Heal | 4 | Single | Summon the mist of life to | Shops |Ally| * | slightly heal an ally. Restore HP. | Eggs --------------+----+----------+------------------------------------+------ Healer | 12 | Single | Summon the mist of benevolence to | Shops |Ally| *** | heal an ally. Restores HP. | Eggs --------------+----+----------+------------------------------------+------ Healer+ | 36 | Single | Summon a mysterious mist to | Shops |Ally| ***** | greatly heal an ally. Restores HP. | Eggs --------------+----+----------+------------------------------------+------ Snooze | 9 | All | Envelop enemies in a sleep-enducing| Shops |Enmy| - | foam. Puts enemies to sleep. | Eggs --------------+----+----------+------------------------------------+------ % Alheal can be bought from a man in Sabatar Harbor. -Wind- :::: Spell MP/ | Range/ | Description |How to Target| Power | |Obtain --------------+----+----------+------------------------------------+------ Astraea Zap | 99 | All | Summon a blast of divine | Eggs |Enmy| ****** | lightning. Effect: Paralysis. | --------------+----+----------+------------------------------------+------ Craze | 15 | All | Spray nerve gas into the air. | Eggs |Enmy| - | Confuses enemies. | --------------+----+----------+------------------------------------+------ Erebos | 40 | Single | Use a magic mist to send an enemy | Eggs |Enmy| - |into the next world. Kills an enemy.| --------------+----+----------+------------------------------------+------ Fiora | 18 | Circle |Prevent enemies from using spells or| Shops |Enmy| - | special moves. Silences the enemy. | Eggs --------------+----+----------+------------------------------------+------ Gad Zap | 60 | Line | Call down a blast of lightning. | Eggs |Enmy| ***** | Effect: Paralysis | --------------+----+----------+------------------------------------+------ Howl | 6 | Circle | Summon a strong wind. | Shops |Enmy| * | | Eggs --------------+----+----------+------------------------------------+------ Howlnado | 26 | Circle | Summon a whirlwind. | Shops |Enmy| **** | Effect: Confusion. | Eggs --------------+----+----------+------------------------------------+------ Howlslash | 10 | Line | Summon a mighty gale. | Shops |Enmy| ** | | Eggs --------------+----+----------+------------------------------------+------ Runner | 20 | Single | Call upon the power of the wind for| Eggs |Ally| - |extra speed. +INI & MOV (temporary).| --------------+----+----------+------------------------------------+------ Zap! | 15 | Circle | Fill the air with electricity. | Shops |Enmy| ** | Effect: Paralysis. | Eggs --------------+----+----------+------------------------------------+------ Zap All | 30 | Fan | Zap enemies with 10,000 volts. | Shops |Enmy| **** | Effect: Paralysis. | Eggs --------------+----+----------+------------------------------------+------ %%%%%%%%%%%%%%%%%% [ s1.309 - Mana Eggs ] %%%%%%%%%%%%%%%%%% [Key] Lv. - Magic Level of the Egg * - Boost Level out of 3 ` - Boost Level of Zero Mana Egg |Lv. |Fire |Earth|Water|Wind | Extract --------------+----+-----+-----+-----+-----+------------------------------ Aqua Egg......|.1..|..`..|..`..|..*..|..`..|.Heal......................... Blast Egg | 5 | ** | ** | ` | ` | BOOMOR!, Poizn Blaze Egg.....|.4..|.**..|..`..|..`..|..`..|.Burnstrike................... Blizzard Egg | 8 | ` | ` | *** | ** | Crackle Fang, Erebos Bomb Egg......|.2..|..*..|..*..|..`..|..`..|.BOOM!........................ Booster Egg | 7 | ** | ** | ** | ** | WOW!, Diggin', Runner Burst Egg.....|.5..|..*..|..*..|..*..|..*..|.BOOMOR!, Diamond Dust,....... |....|.....|.....|.....|.....|.Zap All...................... Calamity Egg | 8 | *** | ** | ` | ` | BA-BOOM!, Meteor Strike Chaos Egg.....|.9..|.***.|..`..|..`..|.***.|.Hellburner, Astraea Zap...... Cluster Egg | 9 | *** | *** | ` | ` | Galactic Bang, Quake Cyclone Egg...|.4..|..`..|..`..|..`..|.**..|.Howlslash.................... Dust Egg | 1 | ` | ` | ` | ` | Gravity, Craze, Fiora Ether Egg.....|.10.|.***.|.***.|.***.|.***.|.Galactic Bang, Absolute Zero, |....|.....|.....|.....|.....|.Astraea Zap.................. Fenrir Egg | 9 | ` | ` | *** | *** | Absolute Zero, Howlnado Flare Egg.....|.1..|..*..|..`..|..`..|..`..|.Burn!........................ Forest Egg | 8 | ` | *** | ** | ` | Meteor Strike, Alhealer Frost Egg.....|.2..|..`..|..`..|..*..|..*..|.Crackle...................... Gravity Egg | 6 | ` | *** | ` | ` | Tremor, Quake Heal Egg......|.7..|.**..|.**..|.**..|.**..|.Cure, Halvah, Resurrect...... Holy Egg | 9 | ` | *** | *** | ` | Crystal Wall, Healer+ Icicle Egg....|.5..|..`..|..`..|.**..|.**..|.Diamond Dust, Zap!........... Lake Egg | 6 | ` | ` | *** | ` | Healer+, Snooze Leaf Egg......|.2..|..`..|..*..|..*..|..`..|.Cure......................... Life Egg | 5 | * | * | * | * | Absorber, Healer, Alheal Lightning Egg.|.5..|.**..|..`..|..`..|.**..|.BOOM!, Zap All............... Photon Egg | 8 | ** | ` | ` | *** | Burnblaze, Gad Zap Quake Egg.....|.4..|..`..|.**..|..`..|..`..|.Tremor....................... Rain Egg | 4 | ` | ` | ** | ` | Healer Stone Egg.....|.1..|..`..|..*..|..`..|..`..|.Diggin'...................... Tempest Egg | 6 | ` | ` | ` | *** | Howlslash, Howlnado Thunder Egg...|.2..|..*..|..`..|..`..|..*..|.Zap!......................... Tree Egg | 5 | ` | ** | ** | ` | Resurrect, Crackle Volcano Egg...|.6..|.***.|..`..|..`..|..`..|.Burnstrike, Hellburner....... Wind Egg | 1 | ` | ` | ` | * | Howl % The Booster Egg also comes equipped on Hect. %%%%%%%%%%%%%%%%%%%%%%%% [ s1.310 - Mana Egg Fusion ] %%%%%%%%%%%%%%%%%%%%%%%% ===================================== [ s1.3101 - Sorted by desired Mana Eggs ] ===================================== *[.NOTE.]* Though it probably doesn't need to be said, I'll say it anyway; you cannot create the Flare Egg, Stone Egg, Aqua Egg or Wind Egg, as they are the four base eggs. If you're looking for a certain egg, just use the search feature and put dashes at the end of the Egg's name. EX: -Ether Egg- -Bomb Egg- : Flare Egg + Stone Egg -Leaf Egg- : Stone Egg + Aqua Egg -Frost Egg- : Aqua Egg + Wind Egg -Thunder Egg- : Flare Egg + Wind Egg -Blaze Egg- : Flare Egg + Flare Egg -Quake Egg- : Stone Egg + Stone Egg -Rain Egg- : Aqua Egg + Aqua Egg -Cyclone Egg- : Wind Egg + Wind Egg -Life Egg- : Level 1 Egg + Level 9 Egg Level 5 Egg + Level 5 Egg Level 2 Egg + Level 8 Egg Level 5 Egg + Level 6 Egg Level 4 Egg + Level 8 Egg Level 6 Egg + Level 6 Egg Details... Flare Egg + Cluster Egg Rain Egg + Blizzard Egg Flare Egg + Holy Egg Rain Egg + Photon Egg Flare Egg + Fenrir Egg Cyclone Egg + Calamity Egg Flare Egg + Chaos Egg Cyclone Egg + Forest Egg Stone Egg + Cluster Egg Cyclone Egg + Blizzard Egg Stone Egg + Holy Egg Cyclone Egg + Photon Egg Stone Egg + Fenrir Egg Blast Egg + Blast Egg Stone Egg + Chaos Egg Blast Egg + Tree Egg Aqua Egg + Cluster Egg Blast Egg + Icicle Egg Aqua Egg + Holy Egg Blast Egg + Lightning Egg Aqua Egg + Fenrir Egg Blast Egg + Volcano Egg Aqua Egg + Chaos Egg Blast Egg + Gravity Egg Wind Egg + Cluster Egg Blast Egg + Lake Egg Wind Egg + Holy Egg Blast Egg + Tempest Egg Wind Egg + Fenrir Egg Tree Egg + Tree Egg Wind Egg + Chaos Egg Tree Egg + Icicle Egg Bomb Egg + Calamity Egg Tree Egg + Lightning Egg Bomb Egg + Forest Egg Tree Egg + Volcano Egg Bomb Egg + Blizzard Egg Tree Egg + Gravity Egg Bomb Egg + Photon Egg Tree Egg + Lake Egg Leaf Egg + Calamity Egg Tree Egg + Tempest Egg Leaf Egg + Forest Egg Icicle Egg + Icicle Egg Leaf Egg + Blizzard Egg Icicle Egg + Lightning Egg Leaf Egg + Photon Egg Icicle Egg + Volcano Egg Frost Egg + Calamity Egg Icicle Egg + Gravity Egg Frost Egg + Forest Egg Icicle Egg + Lake Egg Frost Egg + Blizzard Egg Icicle Egg + Tempest Egg Frost Egg + Photon Egg Lightning Egg + Lightning Egg Thunder Egg + Calamity Egg Lightning Egg + Volcano Egg Thunder Egg + Forest Egg Lightning Egg + Gravity Egg Thunder Egg + Blizzard Egg Lightning Egg + Lake Egg Thunder Egg + Photon Egg Lightning Egg + Tempest Egg Blaze Egg + Calamity Egg Volcano Egg + Volcano Egg Blaze Egg + Forest Egg Volcano Egg + Gravity Egg Blaze Egg + Blizzard Egg Volcano Egg + Lake Egg Blaze Egg + Photon Egg Volcano Egg + Tempest Egg Quake Egg + Calamity Egg Gravity Egg + Gravity Egg Quake Egg + Forest Egg Gravity Egg + Lake Egg Quake Egg + Blizzard Egg Gravity Egg + Tempest Egg Quake Egg + Photon Egg Lake Egg + Lake Egg Rain Egg + Calamity Egg Lake Egg + Tempest Egg Rain Egg + Forest Egg Tempest Egg + Tempest Egg -Burst Egg- : Level 2 Egg + Level 9 Egg Level 5 Egg + Level 8 Egg Level 4 Egg + Level 9 Egg Level 6 Egg + Level 8 Egg Details... Bomb Egg + Cluster Egg Blast Egg + Calamity Egg Bomb Egg + Holy Egg Blast Egg + Forest Egg Bomb Egg + Fenrir Egg Blast Egg + Blizzard Egg Bomb Egg + Chaos Egg Blast Egg + Photon Egg Leaf Egg + Cluster Egg Tree Egg + Calamity Egg Leaf Egg + Holy Egg Tree Egg + Forest Egg Leaf Egg + Fenrir Egg Tree Egg + Blizzard Egg Leaf Egg + Chaos Egg Tree Egg + Photon Egg Frost Egg + Cluster Egg Icicle Egg + Calamity Egg Frost Egg + Holy Egg Icicle Egg + Forest Egg Frost Egg + Fenrir Egg Icicle Egg + Blizzard Egg Frost Egg + Chaos Egg Icicle Egg + Photon Egg Thunder Egg + Cluster Egg Lightning Egg + Calamity Egg Thunder Egg + Holy Egg Lightning Egg + Forest Egg Thunder Egg + Fenrir Egg Lightning Egg + Blizzard Egg Thunder Egg + Chaos Egg Lightning Egg + Photon Egg Blaze Egg + Cluster Egg Volcano Egg + Calamity Egg Blaze Egg + Holy Egg Volcano Egg + Forest Egg Blaze Egg + Fenrir Egg Volcano Egg + Blizzard Egg Blaze Egg + Chaos Egg Volcano Egg + Photon Egg Quake Egg + Cluster Egg Gravity Egg + Calamity Egg Quake Egg + Holy Egg Gravity Egg + Forest Egg Quake Egg + Fenrir Egg Gravity Egg + Blizzard Egg Quake Egg + Chaos Egg Gravity Egg + Photon Egg Rain Egg + Cluster Egg Lake Egg + Calamity Egg Rain Egg + Holy Egg Lake Egg + Forest Egg Rain Egg + Fenrir Egg Lake Egg + Blizzard Egg Rain Egg + Chaos Egg Lake Egg + Photon Egg Cyclone Egg + Cluster Egg Tempest Egg + Calamity Egg Cyclone Egg + Holy Egg Tempest Egg + Forest Egg Cyclone Egg + Fenrir Egg Tempest Egg + Blizzard Egg Cyclone Egg + Chaos Egg Tempest Egg + Photon Egg -Blast Egg- : Flare Egg + Bomb Egg Stone Egg + Bomb Egg Flare Egg + Quake Egg Stone Egg + Blaze Egg -Tree Egg- : Stone Egg + Leaf Egg Aqua Egg + Leaf Egg Stone Egg + Rain Egg Aqua Egg + Quake Egg -Icicle Egg- : Aqua Egg + Frost Egg Wind Egg + Frost Egg Aqua Egg + Cyclone Egg Wind Egg + Rain Egg -Lightning Egg- : Flare Egg + Thunder Egg Wind Egg + Thunder Egg Flare Egg + Cyclone Egg Wind Egg + Blaze Egg -Volcano Egg- : Flare Egg + Blaze Egg Wind Egg + Bomb Egg Stone Egg + Thunder Egg -Gravity Egg- : Flare Egg + Leaf Egg Aqua Egg + Bomb Egg Stone Egg + Quake Egg -Lake Egg- : Stone Egg + Frost Egg Wind Egg + Leaf Egg Aqua Egg + Rain Egg -Tempest Egg- : Flare Egg + Frost Egg Wind Egg + Cyclone Egg Aqua Egg + Thunder Egg -Booster Egg- : Level 5 Egg + Level 9 Egg Level 8 Egg + Level 8 Egg Level 6 Egg + Level 9 Egg Details... Blast Egg + Cluster Egg Gravity Egg + Holy Egg Blast Egg + Holy Egg Gravity Egg + Fenrir Egg Blast Egg + Fenrir Egg Gravity Egg + Chaos Egg Blast Egg + Chaos Egg Lake Egg + Cluster Egg Tree Egg + Cluster Egg Lake Egg + Holy Egg Tree Egg + Holy Egg Lake Egg + Fenrir Egg Tree Egg + Fenrir Egg Lake Egg + Chaos Egg Tree Egg + Chaos Egg Tempest Egg + Cluster Egg Icicle Egg + Cluster Egg Tempest Egg + Holy Egg Icicle Egg + Holy Egg Tempest Egg + Fenrir Egg Icicle Egg + Fenrir Egg Tempest Egg + Chaos Egg Icicle Egg + Chaos Egg Calamity Egg + Calamity Egg Lightning Egg + Cluster Egg Calamity Egg + Forest Egg Lightning Egg + Holy Egg Calamity Egg + Blizzard Egg Lightning Egg + Fenrir Egg Calamity Egg + Photon Egg Lightning Egg + Chaos Egg Forest Egg + Forest Egg Volcano Egg + Cluster Egg Forest Egg + Blizzard Egg Volcano Egg + Holy Egg Forest Egg + Photon Egg Volcano Egg + Fenrir Egg Blizzard Egg + Blizzard Egg Volcano Egg + Chaos Egg Blizzard Egg + Photon Egg Gravity Egg + Cluster Egg Photon Egg + Photon Egg -Heal Egg- : Level 8 Egg + Level 9 Egg Details... Calamity Egg + Cluster Egg Blizzard Egg + Cluster Egg Calamity Egg + Holy Egg Blizzard Egg + Holy Egg Calamity Egg + Fenrir Egg Blizzard Egg + Fenrir Egg Calamity Egg + Chaos Egg Blizzard Egg + Chaos Egg Forest Egg + Cluster Egg Photon Egg + Cluster Egg Forest Egg + Holy Egg Photon Egg + Holy Egg Forest Egg + Fenrir Egg Photon Egg + Fenrir Egg Forest Egg + Chaos Egg Photon Egg + Chaos Egg -Calamity Egg- : Flare Egg + Blast Egg Bomb Egg + Thunder Egg Flare Egg + Volcano Egg Bomb Egg + Blaze Egg Flare Egg + Gravity Egg Bomb Egg + Quake Egg Stone Egg + Blast Egg Bomb Egg + Cyclone Egg Stone Egg + Lightning Egg Thunder Egg + Quake Egg Stone Egg + Volcano Egg Blaze Egg + Blaze Egg Wind Egg + Blast Egg Blaze Egg + Quake Egg Bomb Egg + Bomb Egg -Forest Egg- : Flare Egg + Tree Egg Bomb Egg + Rain Egg Stone Egg + Tree Egg Leaf Egg + Leaf Egg Stone Egg + Gravity Egg Leaf Egg + Blaze Egg Stone Egg + Lake Egg Leaf Egg + Quake Egg Aqua Egg + Blast Egg Leaf Egg + Rain Egg Aqua Egg + Tree Egg Quake Egg + Quake Egg Aqua Egg + Gravity Egg Quake Egg + Rain Egg Bomb Egg + Leaf Egg -Blizzard Egg- : Stone Egg + Icicle Egg Leaf Egg + Cyclone Egg Aqua Egg + Icicle Egg Frost Egg + Frost Egg Aqua Egg + Lake Egg Frost Egg + Quake Egg Aqua Egg + Tempest Egg Frost Egg + Rain Egg Wind Egg + Tree Egg Frost Egg + Cyclone Egg Wind Egg + Icicle Egg Rain Egg + Rain Egg Wind Egg + Lake Egg Rain Egg + Cyclone Egg Leaf Egg + Frost Egg -Photon Egg- : Flare Egg + Icicle Egg Frost Egg + Blaze Egg Flare Egg + Lightning Egg Thunder Egg + Thunder Egg Flare Egg + Tempest Egg Thunder Egg + Blaze Egg Aqua Egg + Lightning Egg Thunder Egg + Rain Egg Wind Egg + Lightning Egg Thunder Egg + Cyclone Egg Wind Egg + Volcano Egg Blaze Egg + Cyclone Egg Wind Egg + Tempest Egg Cyclone Egg + Cyclone Egg Frost Egg + Thunder Egg -Cluster Egg- : Flare Egg + Calamity Egg Thunder Egg + Blast Egg Stone Egg + Calamity Egg Thunder Egg + Gravity Egg Stone Egg + Photon Egg Blaze Egg + Blast Egg Wind Egg + Calamity Egg Blaze Egg + Volcano Egg Bomb Egg + Blast Egg Blaze Egg + Gravity Egg Bomb Egg + Lightning Egg Quake Egg + Blast Egg Bomb Egg + Volcano Egg Quake Egg + Lightning Egg Bomb Egg + Gravity Egg Quake Egg + Volcano Egg Bomb Egg + Tempest Egg Cyclone Egg + Blast Egg -Holy Egg- : Flare Egg + Forest Egg Leaf Egg + Gravity Egg Stone Egg + Forest Egg Leaf Egg + Lake Egg Aqua Egg + Calamity Egg Blaze Egg + Tree Egg Aqua Egg + Forest Egg Quake Egg + Tree Egg Bomb Egg + Tree Egg Quake Egg + Gravity Egg Bomb Egg + Lake Egg Quake Egg + Lake Egg Leaf Egg + Blast Egg Rain Egg + Blast Egg Leaf Egg + Tree Egg Rain Egg + Tree Egg Leaf Egg + Volcano Egg Rain Egg + Gravity Egg -Fenrir Egg- : Stone Egg + Blizzard Egg Frost Egg + Lake Egg Aqua Egg + Blizzard Egg Frost Egg + Tempest Egg Wind Egg + Forest Egg Quake Egg + Icicle Egg Wind Egg + Blizzard Egg Rain Egg + Icicle Egg Leaf Egg + Icicle Egg Rain Egg + Lake Egg Leaf Egg + Tempest Egg Rain Egg + Tempest Egg Frost Egg + Tree Egg Cyclone Egg + Tree Egg Frost Egg + Icicle Egg Cyclone Egg + Icicle Egg Frost Egg + Gravity Egg Cyclone Egg + Lake Egg -Chaos Egg- : Flare Egg + Blizzard Egg Thunder Egg + Lake Egg Flare Egg + Photon Egg Thunder Egg + Tempest Egg Aqua Egg + Photon Egg Blaze Egg + Icicle Egg Wind Egg + Photon Egg Blaze Egg + Lightning Egg Frost Egg + Lightning Egg Blaze Egg + Tempest Egg Frost Egg + Volcano Egg Rain Egg + Lightning Egg Thunder Egg + Icicle Egg Cyclone Egg + Lightning Egg Thunder Egg + Lightning Egg Cyclone Egg + Volcano Egg Thunder Egg + Volcano Egg Cyclone Egg + Tempest Egg -Ether Egg- : Level 9 Egg + Level 9 Egg Details... Cluster Egg + Cluster Egg Holy Egg + Fenrir Egg Cluster Egg + Holy Egg Holy Egg + Chaos Egg Cluster Egg + Fenrir Egg Fenrir Egg + Fenrir Egg Cluster Egg + Chaos Egg Fenrir Egg + Chaos Egg Holy Egg + Holy Egg Chaos Egg + Chaos Egg -Dust Egg- : Fuse two opposite element Mana Eggs together. Details... Flare Egg + Aqua Egg Bomb Egg + Icicle Egg Flare Egg + Rain Egg Leaf Egg + Thunder Egg Flare Egg + Lake Egg Leaf Egg + Lightning Egg Stone Egg + Wind Egg Frost Egg + Blaze Egg Stone Egg + Cyclone Egg Thunder Egg + Tree Egg Stone Egg + Tempest Egg Blaze Egg + Rain Egg Aqua Egg + Blaze Egg Blaze Egg + Lake Egg Aqua Egg + Volcano Egg Quake Egg + Cyclone Egg Wind Egg + Quake Egg Quake Egg + Tempest Egg Wind Egg + Gravity Egg Rain Egg + Volcano Egg Bomb Egg + Frost Egg Cyclone Egg + Gravity Egg ============================================== [ s1.3102 - Sorted by the grid's Fusion Formulas ] ============================================== *[.NOTE.]* The Life Egg, Burst Egg, Booster Egg, Heal Egg, Ether Egg, and the Dust Egg cannot be Fused with any other Mana Eggs. Flare Egg + Flare Egg = Blaze Egg Flare Egg + Stone Egg = Bomb Egg Flare Egg + Aqua Egg = Dust Egg Flare Egg + Wind Egg = Thunder Egg Flare Egg + Bomb Egg = Blast Egg Flare Egg + Leaf Egg = Gravity Egg Flare Egg + Frost Egg = Tempest Egg Flare Egg + Thunder Egg = Lightning Egg Flare Egg + Blaze Egg = Volcano Egg Flare Egg + Quake Egg = Blast Egg Flare Egg + Rain Egg = Dust Egg Flare Egg + Cyclone Egg = Lightning Egg Flare Egg + Blast Egg = Calamity Egg Flare Egg + Tree Egg = Forest Egg Flare Egg + Icicle Egg = Photon Egg Flare Egg + Lightning Egg = Photon Egg Flare Egg + Volcano Egg = Calamity Egg Flare Egg + Gravity Egg = Calamity Egg Flare Egg + Lake Egg = Dust Egg Flare Egg + Tempest Egg = Photon Egg Flare Egg + Calamity Egg = Cluster Egg Flare Egg + Forest Egg = Holy Egg Flare Egg + Blizzard Egg = Chaos Egg Flare Egg + Photon Egg = Chaos Egg Flare Egg + Cluster Egg = Life Egg Flare Egg + Holy Egg = Life Egg Flare Egg + Fenrir Egg = Life Egg Flare Egg + Chaos Egg = Life Egg Stone Egg + Stone Egg = Quake Egg Stone Egg + Aqua Egg = Leaf Egg Stone Egg + Wind Egg = Dust Egg Stone Egg + Bomb Egg = Blast Egg Stone Egg + Leaf Egg = Tree Egg Stone Egg + Frost Egg = Lake Egg Stone Egg + Thunder Egg = Volcano Egg Stone Egg + Blaze Egg = Blast Egg Stone Egg + Quake Egg = Gravity Egg Stone Egg + Rain Egg = Tree Egg Stone Egg + Cyclone Egg = Dust Egg Stone Egg + Blast Egg = Calamity Egg Stone Egg + Tree Egg = Forest Egg Stone Egg + Icicle Egg = Blizzard Egg Stone Egg + Lightning Egg = Calamity Egg Stone Egg + Volcano Egg = Calamity Egg Stone Egg + Gravity Egg = Forest Egg Stone Egg + Lake Egg = Forest Egg Stone Egg + Tempest Egg = Dust Egg Stone Egg + Calamity Egg = Cluster Egg Stone Egg + Forest Egg = Holy Egg Stone Egg + Blizzard Egg = Fenrir Egg Stone Egg + Photon Egg = Cluster Egg Stone Egg + Cluster Egg = Life Egg Stone Egg + Holy Egg = Life Egg Stone Egg + Fenrir Egg = Life Egg Stone Egg + Chaos Egg = Life Egg Aqua Egg + Aqua Egg = Rain Egg Aqua Egg + Wind Egg = Frost Egg Aqua Egg + Bomb Egg = Gravity Egg Aqua Egg + Leaf Egg = Tree Egg Aqua Egg + Frost Egg = Icicle Egg Aqua Egg + Thunder Egg = Tempest Egg Aqua Egg + Blaze Egg = Dust Egg Aqua Egg + Quake Egg = Tree Egg Aqua Egg + Rain Egg = Lake Egg Aqua Egg + Cyclone Egg = Icicle Egg Aqua Egg + Blast Egg = Forest Egg Aqua Egg + Tree Egg = Forest Egg Aqua Egg + Icicle Egg = Blizzard Egg Aqua Egg + Lightning Egg = Photon Egg Aqua Egg + Volcano Egg = Dust Egg Aqua Egg + Gravity Egg = Forest Egg Aqua Egg + Lake Egg = Blizzard Egg Aqua Egg + Tempest Egg = Blizzard Egg Aqua Egg + Calamity Egg = Holy Egg Aqua Egg + Forest Egg = Holy Egg Aqua Egg + Blizzard Egg = Fenrir Egg Aqua Egg + Photon Egg = Chaos Egg Aqua Egg + Cluster Egg = Life Egg Aqua Egg + Holy Egg = Life Egg Aqua Egg + Fenrir egg = Life Egg Aqua Egg + Chaos Egg = Life Egg Wind Egg + Wind Egg = Cyclone Egg Wind Egg + Bomb Egg = Volcano Egg Wind Egg + Leaf Egg = Lake Egg Wind Egg + Frost Egg = Icicle Egg Wind Egg + Thunder Egg = Lightning Egg Wind Egg + Blaze Egg = Lightning Egg Wind Egg + Quake Egg = Dust Egg Wind Egg + Rain Egg = Icicle Egg Wind Egg + Cyclone Egg = Tempest Egg Wind Egg + Blast Egg = Calamity Egg Wind Egg + Tree Egg = Blizzard Egg Wind Egg + Icicle Egg = Blizzard Egg Wind Egg + Lightning Egg = Photon Egg Wind Egg + Volcano Egg = Photon Egg Wind Egg + Gravity Egg = Dust Egg Wind Egg + Lake Egg = Blizzard Egg Wind Egg + Tempest Egg = Photon Egg Wind Egg + Calamity Egg = Cluster Egg Wind Egg + Forest Egg = Fenrir Egg Wind Egg + Blizzard Egg = Fenrir Egg Wind Egg + Photon Egg = Chaos Egg Wind Egg + Cluster Egg = Life Egg Wind Egg + Holy Egg = Life Egg Wind Egg + Fenrir Egg = Life Egg Wind Egg + Chaos Egg = Life Egg Bomb Egg + Bomb Egg = Calamity Egg Bomb Egg + Leaf Egg = Forest Egg Bomb Egg + Frost Egg = Dust Egg Bomb Egg + Thunder Egg = Calamity Egg Bomb Egg + Blaze Egg = Calamity Egg Bomb Egg + Quake Egg = Calamity Egg Bomb Egg + Rain Egg = Forest Egg Bomb Egg + Cyclone Egg = Calamity Egg Bomb Egg + Blast Egg = Cluster Egg Bomb Egg + Tree Egg = Holy Egg Bomb Egg + Icicle Egg = Dust Egg Bomb Egg + Lightning Egg = Cluster Egg Bomb Egg + Volcano Egg = Cluster Egg Bomb Egg + Gravity Egg = Cluster Egg Bomb Egg + Lake Egg = Holy Egg Bomb Egg + Tempest Egg = Cluster Egg Bomb Egg + Calamity Egg = Life Egg Bomb Egg + Forest Egg = Life Egg Bomb Egg + Blizzard Egg = Life Egg Bomb Egg + Photon Egg = Life Egg Bomb Egg + Cluster Egg = Burst Egg Bomb Egg + Holy Egg = Burst Egg Bomb Egg + Fenrir Egg = Burst Egg Bomb Egg + Chaos Egg = Burst Egg Leaf Egg + Leaf Egg = Forest Egg Leaf Egg + Frost Egg = Blizzard Egg Leaf Egg + Thunder Egg = Dust Egg Leaf Egg + Blaze Egg = Forest Egg Leaf Egg + Quake Egg = Forest Egg Leaf Egg + Rain Egg = Forest Egg Leaf Egg + Cyclone Egg = Blizzard Egg Leaf Egg + Blast Egg = Holy Egg Leaf Egg + Tree Egg = Holy Egg Leaf Egg + Icicle Egg = Fenrir Egg Leaf Egg + Lightning Egg = Dust Egg Leaf Egg + Volcano Egg = Holy Egg Leaf Egg + Gravity Egg = Holy Egg Leaf Egg + Lake Egg = Holy Egg Leaf Egg + Tempest Egg = Fenrir Egg Leaf Egg + Calamity Egg = Life Egg Leaf Egg + Forest Egg = Life Egg Leaf Egg + Blizzard Egg = Life Egg Leaf Egg + Photon Egg = Life Egg Leaf Egg + Cluster Egg = Burst Egg Leaf Egg + Holy Egg = Burst Egg Leaf Egg + Fenrir Egg = Burst Egg Leaf Egg + Chaos Egg = Burst Egg Frost Egg + Frost Egg = Blizzard Egg Frost Egg + Thunder Egg = Photon Egg Frost Egg + Blaze Egg = Photon Egg Frost Egg + Quake Egg = Blizzard Egg Frost Egg + Rain Egg = Blizzard Egg Frost Egg + Cyclone Egg = Blizzard Egg Frost Egg + Blaze Egg = Dust Egg Frost Egg + Tree Egg = Fenrir Egg Frost Egg + Icicle Egg = Fenrir Egg Frost Egg + Lightning Egg = Chaos Egg Frost Egg + Volcano Egg = Chaos Egg Frost Egg + Gravity Egg = Fenrir Egg Frost Egg + Lake Egg = Fenrir Egg Frost Egg + Tempest Egg = Fenrir Egg Frost Egg + Calamity Egg = Life Egg Frost Egg + Forest Egg = Life Egg Frost Egg + Blizzard Egg = Life Egg Frost Egg + Photon Egg = Life Egg Frost Egg + Cluster Egg = Burst Egg Frost Egg + Holy Egg = Burst Egg Frost Egg + Fenrir Egg = Burst Egg Frost Egg + Chaos Egg = Burst Egg Thunder Egg + Thunder Egg = Photon Egg Thunder Egg + Blaze Egg = Photon Egg Thunder Egg + Quake Egg = Calamity Egg Thunder Egg + Rain Egg = Photon Egg Thunder Egg + Cyclone Egg = Photon Egg Thunder Egg + Blast Egg = Cluster Egg Thunder Egg + Tree Egg = Dust Egg Thunder Egg + Icicle Egg = Chaos Egg Thunder Egg + Lightning Egg = Chaos Egg Thunder Egg + Volcano Egg = Chaos Egg Thunder Egg + Gravity Egg = Cluster Egg Thunder Egg + Lake Egg = Chaos Egg Thunder Egg + Tempest Egg = Chaos Egg Thunder Egg + Calamity Egg = Life Egg Thunder Egg + Forest Egg = Life Egg Thunder Egg + Blizzard Egg = Life Egg Thunder Egg + Photon Egg = Life Egg Thunder Egg + Cluster Egg = Burst Egg Thunder Egg + Holy Egg = Burst Egg Thunder Egg + Fenrir Egg = Burst Egg Thunder Egg + Chaos Egg = Burst Egg Blaze Egg + Blaze Egg = Calamity Egg Blaze Egg + Quake Egg = Calamity Egg Blaze Egg + Rain Egg = Dust Egg Blaze Egg + Cyclone Egg = Photon Egg Blaze Egg + Blast Egg = Cluster Egg Blaze Egg + Tree Egg = Holy Egg Blaze Egg + Icicle Egg = Chaos Egg Blaze Egg + Lightning Egg = Chaos Egg Blaze Egg + Volcano Egg = Cluster Egg Blaze Egg + Gravity Egg = Cluster Egg Blaze Egg + Lake Egg = Dust Egg Blaze Egg + Tempest Egg = Chaos Egg Blaze Egg + Calamity Egg = Life Egg Blaze Egg + Forest Egg = Life Egg Blaze Egg + Blizzard Egg = Life Egg Blaze Egg + Photon Egg = Life Egg Blaze Egg + Cluster Egg = Burst Egg Blaze Egg + Holy Egg = Burst Egg Blaze Egg + Fenrir Egg = Burst Egg Blaze Egg + Chaos Egg = Burst Egg Quake Egg + Quake Egg = Forest Egg Quake Egg + Rain Egg = Forest Egg Quake Egg + Cyclone Egg = Dust Egg Quake Egg + Blast Egg = Cluster Egg Quake Egg + Tree Egg = Holy Egg Quake Egg + Icicle Egg = Fenrir Egg Quake Egg + Lightning Egg = Cluster Egg Quake Egg + Volcano Egg = Cluster Egg Quake Egg + Gravity Egg = Holy Egg Quake Egg + Lake Egg = Holy Egg Quake Egg + Tempest Egg = Dust Egg Quake Egg + Calamity Egg = Life Egg Quake Egg + Forest Egg = Life Egg Quake Egg + Blizzard Egg = Life Egg Quake Egg + Photon Egg = Life Egg Quake Egg + Cluster Egg = Burst Egg Quake Egg + Holy Egg = Burst Egg Quake Egg + Fenrir Egg = Burst Egg Quake Egg + Chaos Egg = Burst Egg Rain Egg + Rain Egg = Blizzard Egg Rain Egg + Cyclone Egg = Blizzard Egg Rain Egg + Blast Egg = Holy Egg Rain Egg + Tree Egg = Holy Egg Rain Egg + Icicle Egg = Fenrir Egg Rain Egg + Lightning Egg = Chaos Egg Rain Egg + Volcano Egg = Dust Egg Rain Egg + Gravity Egg = Holy Egg Rain Egg + Lake Egg = Fenrir Egg Rain Egg + Tempest Egg = Fenrir Egg Rain Egg + Calamity Egg = Life Egg Rain Egg + Forest Egg = Life Egg Rain Egg + Blizzard Egg = Life Egg Rain Egg + Photon Egg = Life Egg Rain Egg + Cluster Egg = Burst Egg Rain Egg + Holy Egg = Burst Egg Rain Egg + Fenrir Egg = Burst Egg Rain Egg + Chaos Egg = Burst Egg Cyclone Egg + Cyclone Egg = Photon Egg Cyclone Egg + Blast Egg = Cluster Egg Cyclone Egg + Tree Egg = Fenrir Egg Cyclone Egg + Icicle Egg = Fenrir Egg Cyclone Egg + Lightning Egg = Chaos Egg Cyclone Egg + Volcano Egg = Chaos Egg Cyclone Egg + Gravity Egg = Dust Egg Cyclone Egg + Lake Egg = Fenrir Egg Cyclone Egg + Tempest Egg = Chaos Egg Cyclone Egg + Calamity Egg = Life Egg Cyclone Egg + Forest Egg = Life Egg Cyclone Egg + Blizzard Egg = Life Egg Cyclone Egg + Photon Egg = Life Egg Cyclone Egg + Cluster Egg = Burst Egg Cyclone Egg + Holy Egg = Burst Egg Cyclone Egg + Fenrir Egg = Burst Egg Cyclone Egg + Chaos Egg = Burst Egg Blast Egg + Blast Egg = Life Egg Blast Egg + Tree Egg = Life Egg Blast Egg + Icicle Egg = Life Egg Blast Egg + Lightning Egg = Life Egg Blast Egg + Volcano Egg = Life Egg Blast Egg + Gravity Egg = Life Egg Blast Egg + Lake Egg = Life Egg Blast Egg + Tempest Egg = Life Egg Blast Egg + Calamity Egg = Burst Egg Blast Egg + Forest Egg = Burst Egg Blast Egg + Blizzard Egg = Burst Egg Blast Egg + Photon Egg = Burst Egg Blast Egg + Cluster Egg = Booster Egg Blast Egg + Holy Egg = Booster Egg Blast Egg + Fenrir Egg = Booster Egg Blast Egg + Chaos Egg = Booster Egg Tree Egg + Tree Egg = Life Egg Tree Egg + Icicle Egg = Life Egg Tree Egg + Lightning Egg = Life Egg Tree Egg + Volcano Egg = Life Egg Tree Egg + Gravity Egg = Life Egg Tree Egg + Lake Egg = Life Egg Tree Egg + Tempest Egg = Life Egg Tree Egg + Calamity Egg = Burst Egg Tree Egg + Forest Egg = Burst Egg Tree Egg + Blizzard Egg = Burst Egg Tree Egg + Photon Egg = Burst Egg Tree Egg + Cluster Egg = Booster Egg Tree Egg + Holy Egg = Booster Egg Tree Egg + Fenrir Egg = Booster Egg Tree Egg + Chaos Egg = Booster Egg Icicle Egg + Icicle Egg = Life Egg Icicle Egg + Lightning Egg = Life Egg Icicle Egg + Volcano Egg = Life Egg Icicle Egg + Gravity Egg = Life Egg Icicle Egg + Lake Egg = Life Egg Icicle Egg + Tempest Egg = Life Egg Icicle Egg + Calamity Egg = Burst Egg Icicle Egg + Forest Egg = Burst Egg Icicle Egg + Blizzard Egg = Burst Egg Icicle Egg + Photon Egg = Burst Egg Icicle Egg + Cluster Egg = Booster Egg Icicle Egg + Holy Egg = Booster Egg Icicle Egg + Fenrir Egg = Booster Egg Icicle Egg + Chaos Egg = Booster Egg Lightning Egg + Lightning Egg = Life Egg Lightning Egg + Volcano Egg = Life Egg Lightning Egg + Gravity Egg = Life Egg Lightning Egg + Lake Egg = Life Egg Lightning Egg + Tempest Egg = Life Egg Lightning Egg + Calamity Egg = Burst Egg Lightning Egg + Forest Egg = Burst Egg Lightning Egg + Blizzard Egg = Burst Egg Lightning Egg + Photon Egg = Burst Egg Lightning Egg + Cluster Egg = Booster Egg Lightning Egg + Holy Egg = Booster Egg Lightning Egg + Fenrir Egg = Booster Egg Lightning Egg + Chaos Egg = Booster Egg Volcano Egg + Volcano Egg = Life Egg Volcano Egg + Gravity Egg = Life Egg Volcano Egg + Lake Egg = Life Egg Volcano Egg + Tempest Egg = Life Egg Volcano Egg + Calamity Egg = Burst Egg Volcano Egg + Forest Egg = Burst Egg Volcano Egg + Blizzard Egg = Burst Egg Volcano Egg + Photon Egg = Burst Egg Volcano Egg + Cluster Egg = Booster Egg Volcano Egg + Holy Egg = Booster Egg Volcano Egg + Fenrir Egg = Booster Egg Volcano Egg + Chaos Egg = Booster Egg Gravity Egg + Gravity Egg = Life Egg Gravity Egg + Lake Egg = Life Egg Gravity Egg + Tempest Egg = Life Egg Gravity Egg + Calamity Egg = Burst Egg Gravity Egg + Forest Egg = Burst Egg Gravity Egg + Blizzard Egg = Burst Egg Gravity Egg + Photon Egg = Burst Egg Gravity Egg + Cluster Egg = Booster Egg Gravity Egg + Holy Egg = Booster Egg Gravity Egg + Fenrir Egg = Booster Egg Gravity Egg + Chaos Egg = Booster Egg Lake Egg + Lake Egg = Life Egg Lake Egg + Tempest Egg = Life Egg Lake Egg + Calamity Egg = Burst Egg Lake Egg + Forest Egg = Burst Egg Lake Egg + Blizzard Egg = Burst Egg Lake Egg + Photon Egg = Burst Egg Lake Egg + Cluster Egg = Booster Egg Lake Egg + Holy Egg = Booster Egg Lake Egg + Fenrir Egg = Booster Egg Lake Egg + Chaos Egg = Booster Egg Tempest Egg + Tempest Egg = Life Egg Tempest Egg + Calamity Egg = Burst Egg Tempest Egg + Forest Egg = Burst Egg Tempest Egg + Blizzard Egg = Burst Egg Tempest Egg + Photon Egg = Burst Egg Tempest Egg + Cluster Egg = Booster Egg Tempest Egg + Holy Egg = Booster Egg Tempest Egg + Fenrir Egg = Booster Egg Tempest Egg + Chaos Egg = Booster Egg Calamity Egg + Calamity Egg = Booster Egg Calamity Egg + Forest Egg = Booster Egg Calamity Egg + Blizzard Egg = Booster Egg Calamity Egg + Photon Egg = Booster Egg Calamity Egg + Cluster Egg = Heal Egg Calamity Egg + Holy Egg = Heal Egg Calamity Egg + Fenrir Egg = Heal Egg Calamity Egg + Chaos Egg = Heal Egg Forest Egg + Forest Egg = Booster Egg Forest Egg + Blizzard Egg = Booster Egg Forest Egg + Photon Egg = Booster Egg Forest Egg + Cluster Egg = Heal Egg Forest Egg + Holy Egg = Heal Egg Forest Egg + Fenrir Egg = Heal Egg Forest Egg + Chaos Egg = Heal Egg Blizzard Egg + Blizzard Egg = Booster Egg Blizzard Egg + Photon Egg = Booster Egg Blizzard Egg + Cluster Egg = Heal Egg Blizzard Egg + Holy Egg = Heal Egg Blizzard Egg + Fenrir Egg = Heal Egg Blizzard Egg + Chaos Egg = Heal Egg Photon Egg + Photon Egg = Booster Egg Photon Egg + Cluster Egg = Heal Egg Photon Egg + Holy Egg = Heal Egg Photon Egg + Fenrir Egg = Heal Egg Photon Egg + Chaos Egg = Heal Egg Cluster Egg + Cluster Egg = Ether Egg Cluster Egg + Holy Egg = Ether Egg Cluster Egg + Fenrir Egg = Ether Egg Cluster Egg + Chaos Egg = Ether Egg Holy Egg + Holy Egg = Ether Egg Holy Egg + Fenrir Egg = Ether Egg Holy Egg + Chaos Egg = Ether Egg Fenrir Egg + Fenrir Egg = Ether Egg Fenrir Egg + Chaos Egg = Ether Egg Chaos Egg + Chaos Egg = Ether Egg Well, I think that's all I'm going to do for this strategy guide. Thanks for reading, and roll the Credits! xxxxxxxxxxxxxxxxxxxxxxxxxxxxx ! s1.40 - Version History ! xxxxxxxxxxxxxxxxxxxxxxxxxxxxx Version 1.0 ::::::::::: Here's the first update! % The project has commenced. % All sections were created and finished. % The Walkthrough was completed as well! Version 1.01 :::::::::::: % Minor corrections were made. % Nick (stickboy@flashmail.com) sent me a tip for battling Xorn at a lower level; thanks Nick! Version 1.02 :::::::::::: % John Manzano (joid17@hotmail.com) sent me his strategy for fighting Xorn. Version 1.03 :::::::::::: % Alex Truman (battleteen@yahoo.com) sent me a small tip on how to try to beat the Crystal Skull. % More minor corrections were made. Version 1.04 :::::::::::: % Vergil1337 (ross.vergil@netzero.net) sent me a strategy on beating the Crystal Skull. % Justin (eternaljustnius@aol.com) sent me a strategy on beating the Desert Lord early on Disc One. Version 1.05 :::::::::::: % Cilon (cilonrs@gmail.com) sent me a strategy on leveling up before Disc 2 in the Baccularn Desert - South. xxxxxxxxxxxxxxxxxxxx ! s1.50 - Thanks ! xxxxxxxxxxxxxxxxxxxx % Thanks to my family for supporting me in everything that I do! % Thanks to my parents for not being too strict, and letting me work on this for an unholy amount of time to help everyone reading this! % Thanks to Game Arts for making an unbelievably great game, and thanks to Square Enix for publishing it. % Thanks to Sony for making the Playstation 2. I would have never created this strategy guide if I didn't have one! % Thanks to all of the web sites that have graciously offered to post my strategy guides. I wouldn't have gotten anywhere without you! % Thanks to Nick (stickboy@flashmail.com) for his tip for fighting Xorn if you are at a lower level. % Thanks to John Manzano (joid17@hotmail.com) for his strategy for fighting Xorn. % Thanks to Alex Truman (battleteen@yahoo.com) for his small tip on trying to beat the Crystal Skull. % Thanks to Vergil1337 (ross.vergil@netzero.net) for sending me a strategy on beating the Crystal Skull. % Thanks to Justin (eternaljustnius@aol.com) for sending me his strategy on beating the Desert Lord early on Disc One. % Thanks to Cilon (cilonrs@gmail.com) for sending me a strategy on leveling up before Disc 2. % Thanks to DomZ Ninja; the ASCII art used for the title is based on art done by him. Check out more at http://freewebs.com/domz_ninja/ASCII.txt % Thanks to YOU, the reader of this guide, for playing along. «« Grandia III »» ____________________________________________________________________________ \\\\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\\\\ \\\\ Copyright / Disclaimer / Credits \\\\ \\\\_____________________________________________________________________\\\\ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This document may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission from the author. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders, even those not explicitly stated herein. Copyright © 2006-2012 A Backdated Future. All Rights Reserved. ~ fin ~