******************************************************* *#####################################################* *#***************************************************#* *#* *#* *#* Fu'un Bakumatsu Den - Menu Translation *#* *#* *#* *#* written by KGenjuro *#* *#* *#* *#* for *#* *#* *#* *#* www.chambara.de *#* *#* *#* *#***************************************************#* *#####################################################* ******************************************************* Version: 0.8 (June, 5th 2006) 0.0 TITLE - STORY MODE (1.0) - MINI QUESTS - TUTORIAL - VERSUS (2.0) - TIME ATTACK (3.0) - EXTRAS (4.0) - SYSTEM (5.0) 1.0 STORY MODE - NEW GAME (1.1) - CONTINUE -> (SELECT SLOT) -> (YES?/NO?) (6.0) 1.1 NEW GAME - NORMAL (1.2) - EASY (1.2) 1.2 SELECT SIDE LEFT: IMPERIAL (1.3) RIGHT: SHINSENGUMI (1.3) 1.3 NAME ENTRY BOTTOM ROW: [ROMANJI] , [SPECIAL CHARACTER] , [CONFIRM*] -> (YES?/NO?) (you need to enter both names, sur- and first name!) 2.0 VERSUS - VERSUS CPU (2.1) - VERSUS PLAYER 2 (2.1) 2.1 VERSUS CPU/PLAYER 2 PLAYER 1 CHARACTER SELECT ROW#1: Character Select ROW#2: Character Select ROW#3: load character from card#1, load character from card#2, random team NEXT -> CPU/PLAYER 2 CHARACTER SELECT (2.2) 2.2 CPU/PLAYER 2 CHARACTER SELECT ROW#1: Character Select ROW#2: Character Select ROW#3: load character from card#1, load character from card#2, random team NEXT -> OVERVIEW (2.3) 2.3 OVERVIEW LEFT: BACK TO TEAM SELECT MIDDLE: START MATCH RIGHT: QUIT TO TITLE -> (YES?/NO?) 3.0 TIME ATTACK - SINGLE MISSION (3.1) - CO-OP MISSION (3.1) 3.1 SINGLE/CO-OP MISSION - SELECT MISSION -> TEAM SELECT (3.2) 3.2 TEAM SELECT ROW#1: Character Select ROW#2: Character Select ROW#3: load character from card#1, load character from card#2, random team START MISSION -> (YES?/NO?) 4.0 EXTRAS - CHARACTERS - HYSTORICAL TIME LINE - MOVIES 5.0 SYSTEM - GAME SETTINGS (5.1) - SOUND SETTINGS (5.2) - CONTROLLER SETTINGS (5.3) - CENTER TV 5.1 GAME SETTINGS (ENTER FROM TITLE SCREEN) - DISPLAY OPPONENTS LIFEBAR (YES/NO) - DISPLAY OPPONENTS NAME (YES/NO) - DISPLAY MAP (YES/NO) - DISPLAY TARGET ARROW (YES/NO) - DISPLAY ALLIES LIFEBAR (YES/NO) - ??? (YES/NO) - DEFAULT SETTINGS - CONFIRM 5.2 SOUND SETTINGS - BACKGROUND MUSIC VOLUME (-/+) - SOUND FX VOLUME (-/+) - DEFAULT SETTINGS - CONFIRM 5.3 CONTROLLER SETTINGS - SETUP CONTROLS FOR PLAYER 1 (5.4) - SETUP CONTROLS FOR PLAYER 2 (5.4) 5.4 SETUP CONTROLS FOR PLAYER 1/2 - VIBRATION - DEFAULT SETTINGS - CONFIRM 6.0 HEADQUARTER MENU - MISSION (6.1) - EDIT FORM (6.2) - CHARACTER SETTINGS (6.3) - EXTRAS (4.0) - SLEEP - SYSTEM (6.4) 6.1 MISSION - SELECT MISSION (6.1.1) 6.1.1 SELECT MISSION - LEFT/RIGHT: MISSION BRIEFING - ALLY SETUP (6.1.2) 6.1.2 ALLY SETUP - SELECT SLOT/ALLY (6.1.3) - CONFIRM -> (YES?/NO?) (7.0) 6.1.3 SELECT SLOT/ALLY - SELECT ALLY -> (YES?/NO?) (6.1.2) 6.2 EDIT FORM - MAIN FORMS (6.2.1) - SHEATED FORM (6.2.1) - AUTO SETUP (6.2.4) - TECHNIQUE OVERVIEW - TEAM TECHNIQUE OVERVIEW (6.2.5) 6.2.1 MAIN FORMS - EDIT FORM (6.2.2) - SELECT FORM (6.2.3) 6.2.2 EDIT FORM ROW#1: ATTACK/COMBO (This is the attack you will use in open combat) ROW#2: COUNTER TECHNIQUES FOR [HIGH] , [LOW] , [SIDE] , [STAB] (High, low, etc. stands for attacks coming coming from that direction) ROW#3: PARRIE TECHNIQUES FOR [HIGH] , [MID] , [LOW] , [NEAR BODY] (High, mid, ect. means the way your opponent is holding his/her sword) ROW#4: TECHNIQUE TO BREAK GUARD (Use this technique to break the stance of a guarding opponent) ROW#5: SPEAR COUNTER FOR [HIGH] , [LOW] , [SIDE] , [STAB] (Same as ROW#2 but against opponents armed with spears) Press the L2/R2 buttons to rotate character models. Press R1 to see a demonstration of a technique. Press L1 to try it for yourself: X -> GUARD/COUNTER [] -> PARRIE O -> SLASH/ATTACK 6.2.3 SELECT FORM Here you can select a preset form/stance from the eight schools in the game to edit it (6.2.2) Remember: different schools have different techniques/stances! 6.2.4 AUTO SETUP - TYPE 1 - TYPE 2 - TYPE 3 Here are three different ways to auto-setup up your forms. Unfortunately, I can't read them... 6.2.5 TEAM TECHNIQUES OVERVIEW - SELECT TECHNIQUE -> (WATCH TECHNIQUE) -> WATCH AGAIN (YES?/NO?) 6.3 CHARACTER SETTINGS - EQUIP ITEM - ALLY STATUS 6.4 SYSTEM - SAVE -> (SELECT SLOT) -> (YES?/NO?) - LOAD -> (SELECT SLOT) -> (YES?/NO?) - SETTINGS (5.1) - QUIT -> (YES?/NO?) 7.0 IN-GAME PAUSE MENU - MISSION BRIEFING - SETTINGS (7.1) - CONTINUE 7.1 SETTINGS (ENTER FROM IN-GAME PAUSE MENU) - DISPLAY OPPONENTS LIFEBAR (YES/NO) - DISPLAY OPPONENTS NAME (YES/NO) - DISPLAY MAP (YES/NO) - DISPLAY TARGET ARROW (YES/NO) - DISPLAY ALLIES LIFEBAR (YES/NO) - ??? (YES/NO) - VIBRATION (YES/NO) - BACKGROUND MUSIC VOLUME (-/+) - SOUND FX VOLUME (-/+) - DEFAULT SETTINGS - CONFIRM -------- KGenjuro, www.chambara.de - sword, dice and poisoned rice!