============================================ Dragon ball Z: Budakai Tenkaichi Gohan Character Guide- All Forms. E-Mail: rikki_gamefaqs@fastmail.fm Copyright 2006 Rikki Palmer ------------------------------------------------------------------------------- This means no one, no not even you, can use my Faq on any of there web pages etc without my prior consent via Email. Mark the subject as "gamefaqs request" or something or it will be deleted. ============================================ Contents ============================================ 1. Introduction 2. Kid Gohan 2.1 Stats 2.2 Comments 2.3 Move List 3. Teen Gohan 3.1 Stats 3.2 Comments 3.3 Move List 4. Super Saiyan Teen Gohan 4.1 Stats 4.2 Comments 4.3 Move List 5. Super Saiyan 2 Teen Gohan 5.1 Stats 5.2 Comments 5.3 Move List 6. Gohan 6.1 Stats 6.2 Comments 6.3 Move List 7. Super Saiyan Gohan 7.1 Stats 7.2 Comments 7.3 Move List 8. Super Saiyan 2 Gohan 8.1 Stats 8.2 Comments 8.3 Move List 9. Ultimate Gohan 9.1 Stats 9.2 Comments 9.3 Move List 10. Great Saiyaman 10.1 Stats 10.2 Comments 10.3 Move List 11. Frequently Asked Questions 12. Contact Details 13. Version History 14. Credits ============================================ 1. Introduction ============================================ Why am I writing this FAQ you might be asking yourself? well your reading it aren’t you so I'm in effect providing a public service, plus it gives me something to do. I chose to do this character FAQ on Gohan because he has always been my favourite character in the DBZ series, and he has some good forms (and yes some bad ones, yes we're looking at you adult Gohan). Anyway enjoy my first FAQ, hope it helps, any feedback and suggestions etc would be nice so send me an email see contact details. ============================================ 2. Kid Gohan: ============================================ 2.1 Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------1 32000 Ki------------------------------2 33000 Attack------------------------2 Defence---------------------1 Speed------------------------3 Favourite Technique-----1 Finishing Move------------1 Super Finishing Move---3 ============================================ 2.2Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Kid Gohan, although having low stats, is a fairly decent character mainly because of his explosive wave move which is useful for defence and has attacking potential. Gohan is also a quick character therefore you are able to move out of the way of beam and KI attacks much easier, this makes up for his low defence. His only downfalls are the Full Power Charge and High Speed Rush Moves. Masenko Rules Period. ============================================ 2.3Moves List ------------------------------------------------------------------------------- Full Power Charge Description: Charges Ki to full Cost: 1 Favourite Technique Ball Damage: N/A How To Do: L2+O Comments: Useful if you desperately need some Ki, however is much to slow to be used in a situation where you can't charge Ki normally and save those precious FT balls. Usefulness: 3/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Full Power Energy Ball Description: Uses 2 hands to create a large Ki ball to fire at the opponent Cost: 40000 Damage: 9000, 10800 in Max Power Mode How To Do: L2+Triangle Comments: Good powerful move use at short to mid range only as it is easy to dodge at long range. Usefulness 4/5 Hi Speed Rush Description: Dashes at foe cannot be stopped after initial hit. Cost: 31000 Damage: 7500 How To Do: L2+Triangle+Up Comments: Good at lower levels as the AI doesn’t seem to dodge but at higher levels and against real people it is easy to dodge/stop. Doesn’t pack much of a punch either. Usefulness: 2/5 Masenko (Must be at Max Power) Description: Cost: 50000 Damage: 20500 How To Do: L2+Triangle+Down Comments: Gohans super finisher is quite quick and powerful, like all beam type moves use only at short to mid range only. This move would have got 5/5 if you didn’t have to charge to Max Power to get access to it. Usefulness: 4/5 ======================================= 3. Teen Gohan ======================================= 3.1 Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------2 36300 Ki------------------------------2 38000 Attack------------------------2 Defence---------------------1 Speed------------------------3 Favourite Technique-----1 Finishing Move------------2 Super Finishing Move---1 ======================================= 3.2 Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ======================================= 3.3 Moves List ---------------------------------------------------------------------- Full Power Charge Description: Charges Ki to full Cost: 1 Favourite Technique Ball Damage: N/A How To Do: L2+O Comments: Useful if you desperately need some Ki, however is much to slow to be used in a situation where you can't charge Ki normally and save those precious FT balls. Usefulness: 3/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Full Power Energy Blast Volley Description: Fires 5 quick full power energy balls Cost: 34000 Damage: 7000, 8400 at Max Power (If all 5 Energy balls hit) How To Do: L2+Triangle Comments: Not really that good as it requires all 5 balls to hit to do any sort of damage, use Masenko instead Usefulness: 2/5 Masenko Description: Gohans Signature Energy Beam Attack Cost: 37000 Damage: 11000, 13200 at Max Power How To Do: L2+Triangle+Up Comments: Very good move, both powerful and quick. Gets an extra point because you don’t need to charge to Max power like Kid Gohan Usefulness: 5/5 Description: Super Kamehameha (Must be at Max Power) Cost: 91000 Damage: 26250 How To Do: L2+Triangle+Down Comments: Very good move. Very powerful don’t use at long distances as it is easily dodged, therefore being a waste of Ki. Loses a point due to having to charge to Max Power Usefulness: 4/5 ======================================= Super Saiyan Teen Gohan ======================================= Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------1 38390 Ki------------------------------2 28000 Attack------------------------2 Defence---------------------1 Speed------------------------3 Favourite Technique-----1 Finishing Move------------3 Super Finishing Move---2 ============================================ Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================ Moves List ------------------------------------------------------------------------------- Full Power Description: Charges to Max Power and gives attack, defence and Ki bonuses Cost: 3 Favourite Technique Balls Damage: N/A How To Do: L2+0 Comments: Extremely useful means you can get several Super Kamehameha's out in 1 battle plus it gives it and extra sting. Usefulness: 5/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Full Power Energy Ball Description: Uses 2 hands to create a large Ki ball to fire at the opponent Cost: 40000 Damage: 9000, 10800 in Max Power Mode How To Do: L2+Triangle Comments: Good powerful move use at short to mid range only as it is easy to dodge at long range. Usefulness 4/5 Masenko Description: Gohans Signature Energy Beam Attack Cost: 38000 Damage: 11500, 13800 at Max Power, 14400 Max power via Full Power move How To Do: L2+Triangle+Up Comments: Very good move, both powerful and quick. Gets an extra point because you don’t need to charge to Max power like Kid Gohan Usefulness: 5/5 Description: Super Kamehameha (Must be at Max Power) Cost: 92000 Damage: 26750, 27250 via Full Power move How To Do: L2+Triangle+Down Comments: Very good move. Very powerful don’t use at long distances as it is easily dodged, therefore being a waste of Ki. Loses a point due to having to charge to Max Power Usefulness: 4/5 ======================================= Super Saiyan 2 Teen Gohan ======================================= Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------2 39820 Ki------------------------------1 20000 Attack------------------------3 Defence---------------------2 Speed------------------------4 Favourite Technique-----1 Finishing Move------------4 Super Finishing Move---3 ============================================ Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================ Moves List ------------------------------------------------------------------------------- Power Up To The Very Limit Description: Charges to Max Power and gives attack, defence and Ki bonuses Cost: 3 Favourite Technique Balls Damage: N/A How To Do: L2+0 Comments: Extremely useful means you can get several Super Kamehameha's out in 1 battle plus it gives it and extra sting. Usefulness: 5/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Full Power Energy Blast Volley Description: Fires 5 quick full power energy balls Cost: 34000 Damage: 7000, 8400 at Max Power (If all 5 Energy balls hit) How To Do: L2+Triangle Comments: Not really that good as it requires all 5 balls to hit to do any sort of damage, use Masenko instead Usefulness: 2/5 Masenko Description: Gohans Signature Energy Beam Attack Cost: 39000 Damage: 12000, 14400 at Max Power, 16200 via Power to Limit move How To Do: L2+Triangle+Up Comments: Very good move, both powerful and quick. Gets an extra point because you don’t need to charge to Max power like Kid Gohan Usefulness: 5/5 Description: Super Kamehameha (Must be at Max Power) Cost: 93000 Damage: 27250, 28750 via Power to Limit move How To Do: L2+Triangle+Down Comments: Very good move. Very powerful don’t use at long distances as it is easily dodged, therefore being a waste of Ki. Loses a point due to having to charge to Max Power Usefulness: 4/5 ======================================= Gohan ======================================= Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------2 38500 Ki------------------------------2 38000 Attack------------------------2 Defence---------------------2 Speed------------------------2 Favourite Technique-----1 Finishing Move------------3 Super Finishing Move---3 ============================================ Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================ Moves List ------------------------------------------------------------------------------- Full Power Charge Description: Charges Ki to full Cost: 1 Favourite Technique Ball Damage: N/A How To Do: L2+O Comments: Useful if you desperately need some Ki, however is much to slow to be used in a situation where you can't charge Ki normally and save those precious FT balls. Usefulness: 3/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Full Power Energy Blast Volley Description: Fires 5 quick full power energy balls Cost: 34000 Damage: 7000, 8400 at Max Power (If all 5 Energy balls hit) How To Do: L2+Triangle Comments: Not really that good as it requires all 5 balls to hit to do any sort of damage, use Masenko instead Usefulness: 2/5 Masenko Description: Gohans Signature Energy Beam Attack Cost: 38000 Damage: 11500, 13800 at Max Power How To Do: L2+Triangle+Up Comments: Very good move, both powerful and quick. Gets an extra point because you don’t need to charge to Max power like Kid Gohan Usefulness: 5/5 Description: Super Kamehameha (Must be at Max Power) Cost: 93000 Damage: 27250 How To Do: L2+Triangle+Down Comments: Very good move. Very powerful don’t use at long distances as it is easily dodged, therefore being a waste of Ki. Loses a point due to having to charge to Max Power Usefulness: 4/5 ======================================= Super Saiyan Gohan ======================================= Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------3 43200 Ki------------------------------3 42000 Attack------------------------3 Defence---------------------2 Speed------------------------3 Favourite Technique-----3 Finishing Move------------3 Super Finishing Move---3 ============================================ Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================ Moves List ------------------------------------------------------------------------------- Full Power Charge Description: Charges Ki to full Cost: 1 Favourite Technique Ball Damage: N/A How To Do: L2+O Comments: Useful if you desperately need some Ki, however is much to slow to be used in a situation where you can't charge Ki normally and save those precious FT balls. Usefulness: 3/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Full Power Energy Blast Volley Description: Fires 5 quick full power energy balls Cost: 34000 Damage: 7000, 8400 at Max Power (If all 5 Energy balls hit) How To Do: L2+Triangle Comments: Not really that good as it requires all 5 balls to hit to do any sort of damage, use Masenko instead Usefulness: 2/5 Masenko Description: Gohans Signature Energy Beam Attack Cost: 38000 Damage: 11500, 13800 at Max Power How To Do: L2+Triangle+Up Comments: Very good move, both powerful and quick. Gets an extra point because you don’t need to charge to Max power like Kid Gohan Usefulness: 5/5 Description: Super Kamehameha (Must be at Max Power) Cost: 93000 Damage: 27250 How To Do: L2+Triangle+Down Comments: Very good move. Very powerful don’t use at long distances as it is easily dodged, therefore being a waste of Ki. Loses a point due to having to charge to Max Power Usefulness: 4/5 ======================================= Super Saiyan 2 Gohan ======================================= Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------3 44880 Ki------------------------------3 36000 Attack------------------------3 Defence---------------------2 Speed------------------------3 Favourite Technique-----4 Finishing Move------------4 Super Finishing Move---3 ============================================ Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================ Moves List ------------------------------------------------------------------------------- Full Power Charge Description: Charges Ki to full Cost: 1 Favourite Technique Ball Damage: N/A How To Do: L2+O Comments: Useful if you desperately need some Ki, however is much to slow to be used in a situation where you can't charge Ki normally and save those precious FT balls. Usefulness: 3/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Full Power Energy Blast Volley Description: Fires 5 quick full power energy balls Cost: 34000 Damage: 7000, 8400 at Max Power (If all 5 Energy balls hit) How To Do: L2+Triangle Comments: Not really that good as it requires all 5 balls to hit to do any sort of damage, use Masenko instead Usefulness: 2/5 Masenko Description: Gohans Signature Energy Beam Attack Cost: 39000 Damage: 12000, 14400 at Max Power How To Do: L2+Triangle+Up Comments: Very good move, both powerful and quick. Gets an extra point because you don’t need to charge to Max power like Kid Gohan Usefulness: 5/5 Description: Super Kamehameha (Must be at Max Power) Cost: 93000 Damage: 27250 How To Do: L2+Triangle+Down Comments: Very good move. Very powerful don’t use at long distances as it is easily dodged, therefore being a waste of Ki. Loses a point due to having to charge to Max Power Usefulness: 4/5 ======================================= Ultimate Gohan ======================================= Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------3 45000 Ki------------------------------3 46000 Attack------------------------3 Defence---------------------3 Speed------------------------3 Favourite Technique-----4 Finishing Move------------5 Super Finishing Move---3 ============================================ Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================ Moves List ------------------------------------------------------------------------------- Power Up To The Very Limit Description: Charges to Max Power and gives attack, defence and Ki bonuses Cost: 3 Favourite Technique Balls Damage: N/A How To Do: L2+0 Comments: Extremely useful means you can get several powerd up finishing moves in a battle. Don’t use for Super Finisher as it can be stopped, therefore wasting 3 FT balls. Usefulness: 5/5 Explosive Wave Description: Creates and energy Aura around you damaging your foe and stopping most attacks (including those irritating rushes) Cost: 1 Favourite Technique Ball Damage: 2500 How To Do: L2+O+UP Comments: One of the best moves in the game, having attacking potential while using no KI and acts a defensive barrier great move. Usefulness: 5/5 Super Kamehameha Description: Cost: 45000 Damage: 15500, 18660 at Max Power, 21000 via Power to Limit move How To Do: L2+Triangle Comments: Very good move. Very powerful don’t use at long distances as it is easily dodged, therefore being a waste of Ki. Usefulness: 5/5 Masenko Description: Gohans Signature Energy Beam Attack Cost: 40000 Damage: 12500, 15000 at Max Power, 17400 via Power to Limit move How To Do: L2+Triangle+Up Comments: Very good move, both powerful and quick. Gets an extra point because you don’t need to charge to Max power like Kid Gohan Usefulness: 5/5 Burst Rush (Must be at Max Power) Description: Rushes at foe cannot be stopped after first hit Cost: 50000 Damage: 22500, 24500 via Power to Limit move How To Do: L2+Triangle+Down Comments: Not a good move rushes are bad enough anyway considering they can be stopped but as a super finisher? Need I say more? Usefulness: 2/5 ======================================= The Great Saiyaman ======================================= Stats ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Health------------------------1 36000 Ki------------------------------2 33000 Attack------------------------3 Defence---------------------2 Speed------------------------3 Favourite Technique-----3 Finishing Move------------4 Super Finishing Move---1 ============================================ Comments ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================ Moves List ------------------------------------------------------------------------------- Justice Pose Description: Gives Ki Bonuses Cost: 1 FT ball Damage: N/A How To Do: L2+0 Comments: Not Useful at all, Save FT balls for Justice Finishing Pose Usefulness: 1/5 Justice Finishing Pose Description: Charges to Max Power and gives attack, defence and Ki bonuses Cost: 3 Favourite Technique Balls Damage: N/A How To Do: L2+0+Up Comments: Extremely useful means you can get several powerd up finishing moves in a battle. Don’t use for Super Finisher as it can be stopped, therefore wasting 3 FT balls. Usefulness: 5/5 Hi Speed Rush Description: Dashes at foe cannot be stopped after initial hit. Cost: 34000 Damage: 9000, 10800 at Max Power, 12000 via JFP How To Do: L2+Triangle Comments: Good at lower levels as the AI doesn’t seem to dodge but at higher levels and against real people it is easy to dodge/stop. Doesn’t pack much of a punch either. Usefulness: 2/5 Explosive Wave Description: Creates a harmful defensive barrier around your character Cost: 42000 Damage:12000, 14400 at Max Power, 15600 via JFP How To Do: L2+Triangle+Up Comments: Very useful as a defensive move, also packs quite a punch Usefulness: 5/5 Burst Rush (Must be at Max Power) Description: Rushes at foe cannot be stopped after first hit Cost: 50000 Damage: 21500, 22500 via JFP How To Do: L2+Triangle+Down Comments: Not a good move rushes are bad enough anyway considering they can be stopped but as a super finisher? Need I say more? Usefulness: 2/5 ================================= 11. Frequently Asked Questions ================================= Coming Soon ================================= Contact Details ================================= Email: rikki_gamefaqs@fastmail.fm I should check my mail everyday but be warned I may no reply straight away. I’m not being rude just being busy. When Mailing me mark the subject "DBZ Guide" or "Game Faqs DBZ" or similar or it will be deleted and please no viruses. ================================= 13. Version History ================================= 0.25- Finished moves list - Added Kid Gohans Comment Section Next Version- Add more comments -Fix any errors/Spelling Mistakes ================================= 14. Credits ================================= Me- For providing this public service and remembering to thank every single person who has helped (I think) You- For reading this CjayC- Creating a Great Site Game Faqs- For being a great site Spike- For making a great game Akira Toriyama- Creating the Dragon ball Universe =================================