------------------------------------------------------------------------------- CRASH BANDICOOT 4: THE WRATH OF CORTEX (GCN) GEM, BOSS, AND PLATINUM RELIC GUIDE (C) 2004 josher_1212@sbcglobal.net v1.44 12/11/2004 ------------------------------- CONTENTS ------------------------------- I. CONTENTS II. LEGAL JUNK III. WARP ROOM 1: EARTH a. Arctic Antics b. Tornado Alley c. Bamboozled d. Wizards and Lizards e. Compactor Reactor f. Rumble in the Roks IV. WARP ROOM 2: WATER a. Jungle Rumble b. Sea Shell Shenanigans c. Banzai Bonsai d. That Sinking Feeling e. H2 Oh No f. Drain Damage V. WARP ROOM 3: FIRE a. The Gauntlet b. Tsunami c. Smokey and the Bandicoot d. Eskimo Roll e. Fahrenheit Frenzy f. Crashes to Ashes VI. WARP ROOM 4: WIND a. Avalanche b. Droid Void c. Crashteroids d. Coral Canton e. Weathering Heights f. Atmospheric Pressure VII. WARP ROOM 5: FUTURE a. Crash and Burn b. Gold Rush c. Medieval Madness d. Crate Balls of Fire e. Cortex Vortex f. Crunch Time VIII.SECRET WARP ROOM 6 a. Knight Time b. Ghost Town c. Ice Station Bandicoot d. Solar Bowler e. Force of Nature IX. TIME TRIALS TIPS X. BEST TIMES/WALL OF FAME XI. CREDITS XII. VERSION HISTORY ------------------------------- II. LEGAL JUNK ------------------------------- Plain and simple. DO's: ------------- Download this to your hard drive for PERSONAL use Print and distribute this for FREE E-mail this to your friends Put this on your own site WITH PERMISSION, which I usually will grant. E-mail me if you have questions or blazing fast times. E-mail me if you have hints I do not have listed here. DON'Ts: ------------- Commercially distribute (SELL) this document. Take credit for this document. E-mail me regarding spelling errors in this document. I check this document for such errors whenever I update it, which is quite often. (Update is different from submit.) Take information from this document and put it into your guide WITHOUT giving me a credit. Link your site to this document DIRECTLY. Such a site may tell where this document can be found or host it, however (example: GameFAQs.com). IM me relating to this document. Abuse your E-mail priviliges. (Do not send me spam or other junk, lest you be blocked.) E-mail me with false information. That will also get you blocked. I see nothing wrong with using other people's information in your guide so long as credit is given where credit is due. Not all FAQ writers are that way, but I am. If you write a guide of your own for this game, if you see some information in here you would like to use, such as my wall of fame times for your own wall of fame, I encourage you to do so, but you must give me a credit for it. Currently, the sites that can host this document without asking are: www.gamefaqs.com faqs.ign.com www.neoseeker.com If you want to put this document on your own site, you are free to do so without my consent, provided that the document is reproduced in full, and you comply with all of the above terms that apply to use of this document. The latest version is always at GameFAQs. If you want to use a part of my document on your guide, ask me first. I want to be sure that the part used is not taken out of context. As far as file attachments, I will accept TEXT files (.txt), and any of the three basic image files (GIF, JPEG, and PNG.) I will not accept compressed files or any other type of file for security reasons. If you want to put your screenshot directly in the e-mail, that is fine. Questions? Suggestions? Your Best Times? Errors in my guide? Contact me via e-mail. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ***Note that this guide is intended for the US Gamecube version of the game. Overview of time trial ---------------------- For those of you that have read my guide for Crash 3 time trial, this guide is in exactly the same format. I copied and pasted roughly half of the guide, me being a lazy FAQ writer :-) After you get the level's crystal, there will be a floating gold clock at the start of the level. Grab the clock to start TIME TRIAL. Obviously, you want the best time. If you go fast enough, you will recieve a relic. There are 3 kinds of relics: ############################################ SAPPHIRE ############################################ Most of these are easy. There are a couple of tricky ones, but you should be able to get at least 15 to 20 of these before you beat Cortex and Crunch, when you get the running shoes. ############################################ GOLD ############################################ Not too hard to get, but will challenge you. There are a few of these you could get without the shoes, but most of the running levels need them. ############################################ PLATINUM ############################################ These need running shoes, and even then you need near perfection on many of the levels. These are for experts only! ############################################ MY TIMES ############################################ Many of these require the skill of a master to beat. ############################################ LOW READER TIMES ############################################ These were submitted to me by e-mail, and are often better than mine. The times are shown in this format: Relic Kind Relic Time (interval from some other time) Strategies for getting it, and comments END TIMETRIAL OVERVIEW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ------------------------------- III. WARP ROOM 1: EARTH ------------------------------- Level 1: Arctic Antics Boxes: 147 Rating: 3/10 Fairly easy level. After all, it's the first one! Most of the 147 boxes are in plain sight. There are a few tricky ones near the end, where the bonus level is. Checkpoints: 1st - 9/147 2nd - 40/147 3rd - 61/147 Bonus- 74/147 Death Route Rating: 5/10 Reward: Blue Gem TIME TRIALS Sapphire 1:15.00 Rating: 2/10 Try not to get hung up on anything. Get all the time boxes, and you can do this without the shoes. This is a sinch with them. Don't fret if you miss a box or two...or five. Gold 45.00 (-30.00 Sapphire) Rating: 7/10 You really have to haul bandicoot to make this time. Spin and jump as little as possible except on the ice, where spinning will cut your time. By the time you first get to the skiers, around 13.45 is a good time. Platinum 37.00 (-8.00 Gold) Rating: 8/10 If you struggled with the Gold, this takes a lot of patience. If you got 40.50 or less on your Gold run, this is something to try. My Time 34.08 (-2.92 Platinum) First, run up to the set of boxes after the first five Wumpa fruits, then turn around and shoot the clock. You won't be able to see it, so you'll have to listen for the lock-on "beep", then shoot. Try to get the feel for how long it takes for the shot to hit the clock, and spin the boxes at the exact moment when the shot hits the clock. You should have no more than 0.10 on the clock. You can get it down to as low as 0.01 of a second! Anyway, just run and spin all the time boxes. Don't jump or spin unless you have to; otherwise, you lose time. Once you break the time box in front of the ice, you should have about 6.80 on the clock. Run across the ice. When you get to the point with the 2-sec. box, the jumping fish, and the TNT box, jump across the gap, spinning the 2-sec. box without setting off the TNT. You should now be at the point where the skiers are. About 12.90 would be a good time here. Dodge the skiers (only spin if a collision is imminent), spin the time boxes, and enter the tunnel. About 17.80 would be great here. There are a few gaps you'll need to jump, not to mention some penguins, some TNT, and a few time boxes. Once you get to the first time box on the other side of the tunnel, about 27.50 would be great. Now, this lake section will make or break your time. Here is a diagram of the lake: ----------------------------- | __ \^\ | X = Box (Nothing, ignore it) |\ X\ \ \ _ | 2 = 2-sec. box | \_/ | | /2/ | 3 = 3-sec. box. | | | /_/ | U = Spring Box (3-sec box above it) | | | _____ | ^ = Rest of level | \ \ /U ___/ | | | | | | | | __ | | \ \ /2 \ | | | | /___/ | | ___| |____ | | __/ \_____ | | / \ | ----------------------------- First, jump to the first 2-sec. box. Off the 2-sec. box, double-jump and spin the 3-sec. box. Now jump to the other 2-sec. box, spin it, and move on. It is very easy to miss the 3-sec. box off the double-jump, and just as easy to fall into the water. If you dawdle too long here, it is going to cost you a lot of time. Now, run up until the final ice section. The last time box is just past the very short tunnel. When you break it, about 32.10 is great. From here, just run across the ice, toward the exit. I told you to slide across the ice before; don't do it anymore. Running across the ice will give you a faster time. MY RESULTS First Ice Patch: 6.83 Ski Section: 12.93 Enter Long Tunnel: 17.78 Exit Long Tunnel: 27.76 Last Time Box: 32.16 -------------------------- Overall Time: 35.53 Level 2: Tornado Alley Boxes: 15 Rating: 3/10 Just destroy all the balloons. This is a very easy gem. TIME TRIALS Sapphire 2:00.00 Rating: 2/10 This is plenty of time. If you can't get this, I don't know what to tell you. Gold 1:20.00 (-40.00 Sapphire) Rating: 5/10 This is also very easy. Don't forget there are time boxes in these levels, unlike in Crash: Warped! Platinum 1:00.00 (-20.00 Gold) Rating: 6.5/10 This is the easiest platinum to me. I got it on the first try, believe it or not! There is no real pattern, just hit time boxes wien you can and take out the machines quickly. My first attempt was 59.90. No restarts or anything! My Time 41.18 (-18.82 Platinum) The pattern I used to get this time was flying into the clock and shooting the machine directly in front of you (obviously.) From here, turn around and shoot the one right behind you, then shoot the others in a clockwise order. Shoot down all the time boxes. Try to hit the box instead of the balloon, especially the one by the last machine, because you might not get all of the box's effect. You might not even get any of it at all! Low Reader Time 39.51 (-20.49 Platinum) Achieved by: Joe Palmer Level 3: Bamboozled Traveller's Tales did a lot better job than Vicarious Visions did with their GBA Atlasphere levels, although time trial is just as frustrating. Boxes: 125 Rating: 3/10 There's no time limit, so take your time. Be thorough and this should come no sweat. Checkpoints: 1st - 24/125 2nd - 91/125 TIME TRIALS Sapphire 1:15.00 Rating: 4/10 Get used to the speed of the Atlasphere time trials with this relic. It's the last easy one you'll get in this level style. Gold 35.00 (-40.00 Sapphire) Rating: 7/10 OK, there are a couple of secrets you need to find to get this relic. First of all, you need to be able to jump off of the half-pipes and onto the lower sections of the course to save some time. Second, you need to learn to conserve momentum, even if you need to take a wider turn. Platinum 25.00 (-10.00 Gold) Rating: 9/10 This is a very frustrating challenge, and there's a shortcut at the end that's critical to take. At the point where you would ordinarily make a U-Turn to get on an elevator near the end of the level, turn the other direction, towards the screen. There are four Nitros guarding the entrance I'm talking about. There are tons of time boxes down there, and the route itself is shorter. My Time 13.05 (-11.95 Platinum) This is nearly impossible to get and takes a great deal of luck. Here's what I did. The timing you get with the first elevator is going to determine your time, and there is no way to get it right every time because it has no guaranteed "start" position every time you restart. The suggested split times assume you got near-perfect timing. Here goes! At the top of the first elevator, about 1.00 to 1.20 is what we're looking for. When you go into the first half-pipe, head up the near half so your momentum can carry you into the time box on the inside corner of the first turn. Right after that, it will begin to curve the other way. Completely ignore the turn. In fact, TURN THE OTHER WAY, and jump off the half-pipe. The target of your jump is the lower half-pipe. Try to land on top of the 3-sec. time box down there. About 5.80 is great here. Now, follow the half-pipe, breaking all the boxes until it ends. This next part is a bit tricky. Here's another diagram for you. ----------------------------- |_____________________ | | <- *X3 | | X = Box (Nothing, ignore it) |____________1**** *| | # = Time box | \^^^^^^^^* | <-= Rest of level | \^^^^^^^^* | V, ^, <, > = Hill | \^^^^^^^^* | * = Suggested path | \VVVVVVV*\ | | \VVVVVV*V\ | | \VVVVV*VV\ | | / * / | | / *2 | | | / **** | | | /_**_________| | | />*><<*><<
You have to take the three different routes, one each lap. Take the far right
on the last lap. Do it any other lap and you'll never catch up. To get the 2nd
gem or make your time trial count, you have to win the race.

TIME TRIALS

Sapphire       1:10.00
Rating: 2/10
Just win the race and get a couple of time boxes.

Gold             40.00 (-30.00 Sapphire)
Rating: 4/10
Easy, just get a few more boxes.

Platinum         30.00 (-10.00 Gold)
Rating: 5/10
Guess what?! The Platinum is EASY!

My Time          15.05 (-14.95 Platinum)

To get this, you'll need to break every box on the level.


Level 28: Ice Station Bandicoot

Relics Needed: 15
Boxes: 20
Rating 1st Gem: 5/10
Rating 2nd Gem: 3/10
These are an easy couple of gems. The first isn't very hard if you take your
time, and the second is for winning the race. The time trial rule from the last
level also applies here.

TIME TRIALS

Sapphire       1:08.00
Rating: 2.5/10
This is not hard at all. Just break some boxes and keep moving.

Gold             55.00 (-13.00 Sapphire)
Rating: 4.5/10
This is not hard. Just break more boxes than before.

Platinum         51.23 (-3.77 Gold)
Rating: 6.5/10
I won't repeat myself.

My Time          44.30 (-6.93 Platinum)

Level 29: Solar Bowler

Relics Needed: 20
Boxes: 86
Rating 1st gem: 3.5/10
Rating 2nd gem: 2.5/10
The final Atlasphere level is kind of fun and kind of frustrating at the same
time. Examine the area carefully for the second gem.

TIME TRIALS

Sapphire       1:00.00
Rating: 3.5/10
Time trial here is fun to figure out. Take it easy for this relic.

Gold             40.00 (-20.00 Sapphire)
Rating: 7/10
Memorizing the turns at the start is the key to doing well. This isn't
long.

Platinum         30.00 (-10.00 Gold)
Rating: 9/10
Not too bad for a 9 difficulty. I've only made three runs at it, so I should
be able to do it.

My Time          14.41 (-15.59 Platinum)
NO ONE IS EVER GOING TO BEAT THIS TIME. EVER. When I do this level in-depth,
I will explain how to get a time of around 17.00. I don't know for sure, but
my 14.41 could be very close to, if not, an NTSC record.

Level 30: Force of Nature

Relics Required: 25
Boxes: 111
Rating 1st Gem: 9/10
Rating 2nd Gem: 2.5/10
The second gem is behind Nitros near the end. Take it slow on the first gem,
because there are a lot of boxes and no checkpoints.

TIME TRIALS

Sapphire       1:15.00
Rating: 1.5/10
Just hold B down the entire time and don't miss a lot of boxes. There aren't
any tricks to this level, just lots of practice.

Gold             50.00 (-25.00 Sapphire)
Rating: 8/10

Platinum         43.00 (-7.00 Gold)
Rating: 9.5/10

My Time          39.83 (-3.17 Platinum)

Low Reader Time  41.31 (-1.69 Platinum)
Achieved By: Mike P.

----------------------------------------------------------------------
IX. TIME TRIAL TIPS
----------------------------------------------------------------------

1. Shoot the clock!

Use the bazooka to shoot the clock from ahead, it can save a lot of time.

2. Go invincible if you can!

When you are invincible, you can blaze through a section of the level. 

3. Come in with extra Akus!

If a level gives you trouble, come in with two extra Akus.

4. Go inside!

Cutting corners saves time. Do it when you can.

5. Don't double jump or super spin!

They generally waste your time. Only do it if you need to cross an obstacle
or I tell you to do so. If I do, there's a very good reason!

6. Videotape your runs!

Put an empty tape into your VCR and hit record while you have the game on,
and it might tape your game play! Then when you need to watch your run,
just play the tape, find out where you did wrong, and do it right!

----------------------------------------------------------------------
X. BEST TIMES/WALL OF FAME
----------------------------------------------------------------------
I listed my best times in the Time Trials sections for each level, but for your
convenience I'll list them all here.

Level  1: Arctic Antics              34.08
Level  2: Tornado Alley              41.18
Level  3: Bamboozled                 13.05
Level  4: Wizards & Lizards          30.95
Level  5: Compactor Reactor          44.30

Level  6: Jungle Rumble            1:05.16
Level  7: Sea Shell Shenanigans      44.95
Level  8: Banzai Bonsai              43.85
Level  9: That Sinking Feeling       58.41
Level 10: H2 Oh No                   47.36

Level 11: The Gauntlet               19.48
Level 12: Tsunami                    34.76
Level 13: Smokey and the Bandicoot   49.48
Level 14: Eskimo Roll                33.31
Level 15: Fahrenheit Frenzy          55.30

Level 16: Avalanche                  49.91
Level 17: Droid Void               1:12.15
Level 18: Crashteroids             1:09.76
Level 19: Coral Canyon               53.81
Level 20: Weathering Heights         29.83                   
         
Level 21: Crash and Burn           1:10.66
Level 22: Gold Rush                1:42.43
Level 23: Medieval Madness           46.03
Level 24: Crate Balls of Fire      1:35.91
Level 25: Cortex Vortex              57.96
         
Level 26: Knight Time                31.26
Level 27: Ghost Town                 15.05
Level 28: Ice Station Bandicoot      44.30
Level 29: Solar Bowler               14.41
Level 30: Force of Nature            39.83

-------------------------------------
WALL OF FAME TIMES
-------------------------------------

I have read several other Crash Bandicoot FAQs and these are the best times
I've found. If you have a better time than any of the listed times, e-mail me
with the level name and the time.
An * after the time means that I have a screenshot of that time. 
A ? after the time indicates I need a screenshot, but don't have one.
Only 1 time per level per person is kept. If you send a better time for a level
than the one you have on the Wall of Fame already, it will be replaced by the 
faster time. If two or more individuals have the same exact time on a level and
it qualifies for the Wall of Fame, they will all be recognized.
Please note that on Level 4 (Wizards and Lizards) I will not accept times that
used the time trial trick.
----------------------
NTSC WALL OF FAME
----------------------
Level  1                  1ST   34.08* Josher_1212@sbcglobal.net
Arctic Antics             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  2                  1ST   39.51  Joe Palmer
Tornado Alley             2ND   41.18* Josher_1212@sbcglobal.net
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  3                  1ST   12.76* Joe Palmer
Bamboozled                2ND   13.05* Josher_1212@sbcglobal.net
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level  4                  1ST   30.95* Josher_1212@sbcglobal.net 
Wizards and Lizards       2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  5                  1ST   44.30* Josher_1212@sbcglobal.net
Compactor Reactor         2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
        

Level  6                  1ST 1:05.16* Josher_1212@sbcglobal.net
Jungle Rumble             2ND 1:08.20  Clyde Sherman III
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  7                  1ST   44.46  Joe Palmer
Sea Shell Shenanigans     2ND   44.95* Josher_1212@sbcglobal.net
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                                
Level  8                  1ST   43.85* Josher_1212@sbcglobal.net
Banzai Bonsai             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  9                  1ST   54.63  Joe Palmer
That Sinking Feeling      2ND   58.41* Josher_1212@sbcglobal.net
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                                
Level 10                  1ST   47.36* Josher_1212@sbcglobal.net
H2 Oh No                  2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 11                  1ST   19.48* Josher_1212@sbcglobal.net
The Gauntlet              2ND   33.70* Mike P.
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 12                  1ST   34.76* Josher_1212@sbcglobal.net
Tsunami                   2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 13                  1ST   48.40  Joe Palmer
Smokey and the Bandicoot  2ND   49.01* Mike P.
                          3RD   49.48* Josher_1212@sbcglobal.net
                          4TH   EMPTY
                          5TH   EMPTY
                               
Level 14                  1ST   28.35  Joe Palmer
Eskimo Roll               2ND   33.31* Josher_1212@sbcglobal.net
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 15                  1ST   55.30* Josher_1212@sbcglobal.net
Fahrenheit Frenzy         2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 16                  1ST   49.76* Mike P.
Avalanche                 2ND   49.91* Josher_1212@sbcglobal.net
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 17                  1ST 1:12.15* Josher_1212@sbcglobal.net
Droid Void                2ND 1:13.93* Mike P.
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 18                  1ST 1:01.60  Joe Palmer
Crashteroids              2ND 1:09.76* Josher_1212@sbcglobal.net
                          3RD 1:13.26* Mike P.
                          4TH   EMPTY
                          5TH   EMPTY
                              
Level 19                  1ST   53.81* Josher_1212@sbcglobal.net
Coral Canyon              2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 20                  1ST   29.83* Josher_1212@sbcglobal.net
Weathering Heights        2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 21                  1ST 1:10.66* Josher_1212@sbcglobal.net
Crash and Burn            2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 22                  1ST 1:42.43* Josher_1212@sbcglobal.net
Gold Rush                 2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 23                  1ST   46.03* Josher_1212@sbcglobal.net
Medieval Madness          2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 24                  1ST 1:35.91* Josher_1212@sbcglobal.net
Crate Balls of Fire       2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 25                  1ST   57.96* Josher_1212@sbcglobal.net
Cortex Vortex             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 26                  1ST   31.26* Josher_1212@sbcglobal.net
Knight TIme               2ND   34.76* Mike P.
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 27                  1ST   15.05* Josher_1212@sbcglobal.net
Ghost Town                2ND   EMPTY
                          3RD   EMPTY 
                          4TH   EMPTY
                          5TH   EMPTY

Level 28                  1ST   44.30* Josher_1212@sbcglobal.net
Ice Station Bandicoot     2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY     
                          5TH   EMPTY

Level 29                  1ST   14.41* Josher_1212@sbcglobal.net
Solar Bowler              2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                            
Level 30                  1ST   39.83* Josher_1212@sbcglobal.net
Force of Nature           2ND   41.31* Mike P.
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

------------------
PAL WALL OF FAME
------------------
Level  1                  1ST   EMPTY
Arctic Antics             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  2                  1ST   EMPTY
Tornado Alley             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  3                  1ST   EMPTY
Bamboozled                2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  4                  1ST   EMPTY
Wizards and Lizards       2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  5                  1ST   EMPTY
Compactor Reactor         2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
        

Level  6                  1ST   EMPTY
Jungle Rumble             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  7                  1ST   EMPTY
Sea Shell Shenanigans     2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                                
Level  8                  1ST   EMPTY
Banzai Bonsai             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level  9                  1ST   EMPTY
That Sinking Feeling      2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                                
Level 10                  1ST   EMPTY
H2 Oh No                  2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 11                  1ST   EMPTY
The Gauntlet              2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 12                  1ST   EMPTY
Tsunami                   2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 13                  1ST   EMPTY
Smokey and the Bandicoot  2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                               
Level 14                  1ST   EMPTY
Eskimo Roll               2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 15                  1ST   EMPTY
Fahrenheit Frenzy         2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 16                  1ST   EMPTY
Avalanche                 2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 17                  1ST   EMPTY
Droid Void                2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 18                  1ST   EMPTY
Crashteroids              2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                              
Level 19                  1ST   EMPTY
Coral Canyon              2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 20                  1ST   EMPTY
Weathering Heights        2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 21                  1ST   EMPTY
Crash and Burn            2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 22                  1ST   EMPTY
Gold Rush                 2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 23                  1ST   EMPTY
Medieval Madness          2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 24                  1ST   EMPTY
Crate Balls of Fire       2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 25                  1ST   EMPTY
Cortex Vortex             2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY


Level 26                  1ST   EMPTY
Knight TIme               2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY

Level 27                  1ST   EMPTY
Ghost Town                2ND   EMPTY
                          3RD   EMPTY 
                          4TH   EMPTY
                          5TH   EMPTY

Level 28                  1ST   EMPTY
Ice Station Bandicoot     2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY     
                          5TH   EMPTY

Level 29                  1ST   EMPTY
Solar Bowler              2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY
                          5TH   EMPTY
                            
Level 30                  1ST   EMPTY
Force of Nature           2ND   EMPTY
                          3RD   EMPTY
                          4TH   EMPTY 
                          5TH   EMPTY


-----------------------------------------------------------------------
XI. CREDITS
-----------------------------------------------------------------------
Traveller's Tales - for creating this game

Myself - For writing this document and doing necessary research

Vicarious Visions - For continuing the Crash Bandicoot series

All sites currently hosting this document.

All who have submitted times, including:
Mike P. - 7 times
Joe Palmer - 7 times

You - For reading this.

-----------------------------------------------------------------------
XII. VERSION HISTORY
-----------------------------------------------------------------------
v1.44 - Added 7 reader times to WOF.
v1.43 - Updated times, plus check out my new times for The Gauntlet,
        Knight Time, and Solar Bowler!
v1.41 - Updated times, plus check out my new time on Weathering Heights!
v1.40 - Detailed strategies added for Warp Room II. New times added.
v1.30 - Detailed strategies added for Warp Room I.
v1.23 - Added 1 reader time to WOF.
v1.22 - Added 6 reader times to WOF.
v1.20 - Updated times. All my relics are Gold or better.
v1.10 - Many corrections made. New times added.
v1.00 - All levels complete. More detailed strategies to be added.


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