======================================================================= ```````````````````BREATH OF FIRE V: DRAGON QUARTER```````````````````` ``````````````````````````Treasure Chest FAQ``````````````````````````` ``````````````````````Final Version by DavidK519``````````````````````` ```````````````````````E-mail- DKK5@comcast.net```````````````````````` `````````````````````````Updated July 27, 2004````````````````````````` ======================================================================= ================= Table of Contents ================= ______________________________________ / \ | 1. Version History | | 2. Introduction | | 3. Treasure Chest List | | 4. Treasure Chest Summaries | | A. Chest Summary by Location | | B. Chest Summary by Category | | C. Backpack Summary | | 5. Acknowledgments and Closing | \______________________________________/ To quickly find the section that you're looking for, hit Ctrl+F and type in the name of the section from the Table of Contents above. ======================================================================= 1. Version History ======================================================================= (7/27/04) Updated to Final Version- Once again... format changes! But this time I've done a major overhaul of the main list, and, in my honest opinion, it looks MUCH better. The item names stand out now, and generally everything just looks nicer and easier to read. Fare thee well. This FAQ is done. (11/21/03) Updated to Version 3.1- I made more changes in the format, and I also switched my listed e-mail address over to my Comcast mailbox. (8/16/03) Updated to Version 3.0- I made some major changes in the formatting, especially the header, all in the process of converting all of my FAQs to this new format. (8/3/03) Updated to Version 2.0- Ran an error check, hopefully eliminating any and all spelling and grammer mistakes. Also changed the formatting a little bit. ======================================================================= 2. Introduction ======================================================================= Throughout Breath of Fire V: Dragon Quarter, you’ll find blue treasure chests within all the different missions. These chests can contain skills, equipment, or even Backpacks, which increase the capacity of your item inventory. In order to open these chests, you’ll need a key. You can obtain these treasure keys by defeating a particular enemy or group of enemies. Once you kill the proper enemy/enemies, the key will appear in a specific location, usually somewhere close to the enemy you defeated. If you look on your map in the lower right corner of the screen, a key icon will mark its location. Once you pick up the key, you can open the treasure chest on that floor. You cannot use a key from one floor to open a chest on another floor. Also, there is never more than one treasure chest on each floor. If a certain floor is divided into wings (e.g. north, south, east, west), then there will only be one chest in each wing. ======================================================================= 3. Treasure Chest List ======================================================================= The list is arranged in basic chronological order. The best way to utilize this list is to first find exactly what you’re looking for in the summary section, and then find it on the main list. Whenever I speak of a specific treasure key location, I am usually speaking in reference to the chest’s location. Take note that all chests marked with 3 asterisks (***) are located in a D-Ratio area. Also know that even though there are multiple chests in the Centre, it is only possible to access four of them without using SOL Restore. The chests you can access depend on which path you take in the Centre. I’ve also rated the items in terms of how useful they are, one star being least useful and five stars being most useful. -------- 1. STEAL -------- Location.......... Lift to Bio Corp 1 (-1000.0m) Key location...... Appears in the middle of the catwalk in the room prior to the chest after defeating the enemies there. Typical enemies... Dukes, Nuggets Description....... Shield skill, Equip AP Cost 5, Steals items from attacking enemies. Usefulness........ ***** ------------- 2. SIDE SLASH ------------- Location.......... Lift to Bio Corp 2 (-1020.0m) Key location...... Appears after defeating the enemy right near the chest. Typical enemies... Goo Element, Deathcow Description....... Level 1 skill for Ryu, Target: Spread, Phys. Attack with an Attack Power of 80%, Accuracy -20%. Usefulness........ ***** ------- 3. KICK ------- Location.......... Lift to Bio Corp 3 (-1040.0m) Key location...... Appears after clearing the danger room on this floor. Typical enemies... Dukes, Duke Leaders, Mama Nugget, Nuggets Description....... Level 1 skill for Ryu, Target: Unit, Phys. Attack with an Attack Power of 75% and a hit-back power of 2.5m. Usefulness........ *** ---------------- 4. SOLID SHELL+1 ---------------- Location.......... Old Waste Shaft 2F (-1200.0m) Key location...... Appears after defeating the enemies near the box containing the Save Token in the corridor after beating the Cyclops boss. Typical enemies... Worker Ants Description....... Shield for Ryu, Defense 2, Weight 0, Equip AP Cost 10, Reduces damage from Physical and Shot Attacks by 25%. Usefulness........ *** --------- 5. WEAKEN *** --------- Location.......... Old Waste Shaft 4F (-1180.0m) Key location...... Appears after defeating the Lesser Karon in the D-Ratio room full of Skull Diggers. Typical enemies... Lesser Karon Description....... Level 1 skill for Nina, Target: Unit, Reduces enemy Defense Power by 10%. Usefulness........ * ------------- 6. G-ICEBLAST *** ------------- Location.......... Old Waste Shaft 5F (-1170.0m) Key location...... Appears near the chest after defeating the large group of ants in the D-Ratio room. Typical enemies... Soldier Ants, Boss Ant Description....... Level 2 skill for Nina, Ice Magic Circle Lv. 2++, A magic wall that blocks the movement of some enemies. Usefulness........ **** --------- 7. THERE! --------- Location.......... Old Waste Shaft 6F (-1160.0m) Key location...... Appears after clearing the danger room on this floor (You must inspect the dead DeVolve to initiate the danger room). Typical enemies... Baby Rustphages Description....... Level 1 skill for Lin, Target: Unit, Shot Attack with an Attack Power of 70%, Gives weight to Critical Chance. Usefulness........ *** ----------- 8. JOLTBALL ----------- Location.......... Lift: End Sector 1 (-1150.0m) Key location...... Appears after defeating all of the bats on the catwalk in the area west of the room with the chest. Typical enemies... Little Lantern Bats, Lantern Bats Description....... Level 1 skill for Nina, Electric Magic Circle Lv. 1+, Magic trap that paralyzes (stuns) enemies that come into contact with it. Usefulness........ *** ----------- 9. BLOW UP! ----------- Location.......... Lift: Low Sector 2 (-1130.0m) Key location...... Appears right near the chest after defeating the group of Dukes guarding the chest. Typical enemies... Duke Hunters, Duke Magi, Duke Lancers Description....... Level 3 skill for Lin, Target: Spread, Shot Attack with an Attack Power of 150%. Usefulness........ ***** -------------- 10. RUST ARMOR -------------- Location.......... Lift: Low Sector 3 (-1120.0m) Key location...... Appears after defeating the Goo Element in the previous area, containing all the spider enemies. Typical enemies... Goo Element Description....... Level 1 skill for Ryu, Target: Unit, Phys. Attack with an Attack Power of 80%, Reduces enemy Defense Power by 5%. Usefulness........ **** ----------- 11. BACKPAK ----------- Location.......... Lift: Low Sector 4 (-1130.0m) Key location...... Appears after clearing the danger room on this floor. Typical enemies... Duke Battlers, Duke Magi, Duke Lancers Description....... 1 page is added to the item list. Usefulness........ ***** ------------- 12. G-INFERNO *** ------------- Location.......... Corp Lab B1 (-1020.0m) Key location...... Appears in the small room in the middle of the area after defeating all the Goos in the area near the chest. Typical enemies... Goo Ruby, Goo Sapphire, Goo Plasma Description....... Level 3 skill for Nina, Fire Magic Circle Lv. 3++, A magic wall that blocks the movement of some enemies. Usefulness........ **** -------------- 13. ROUNDSABER -------------- Location.......... Corp Lab 2F (-1000.0m) Key location...... Appears after defeating the group of Rafflesia in the southern area. Typical enemies... Rafflesia Description....... Level 3 skill for Ryu, Target: Spread, Phys. Attack with an Attack Power of 150%. Usefulness........ ***** --------- 14. BLUNT --------- Location.......... Corp Lab 1F (-1010.0m) *southern area* Key location...... Appears after clearing the danger room in the southern area. Typical enemies... Goo Ruby, Goo Plasma Description....... Level 1 skill for Nina, Target: Unit, Reduces enemy Attack Power by 10%. Usefulness........ * ------------ 15. BACKPACK ------------ Location.......... Corp Lab 4F (-980.0m) Key location...... Appears in the small room in the northwest area after defeating the Goo Prism in the northwest area. Typical enemies... Goo Prism Description....... 1 page is added to the item list. Usefulness........ ***** ------------- 16. GREETINGS ------------- Location.......... Frozen Road 1F (-960.0m) Key location...... Appears after defeating the enemies in the eastern room. Typical enemies... Aggrossers, Frogressor Description....... Level 1 skill for Lin, Target: Unit, Shot Attack with an Attack Power of 75%, Feint Attack. Usefulness........ ***** --------- 17. FEINT --------- Location.......... Frozen Road 2F (-950.0m) Key location...... Appears in the previous room after defeating the Big Jack-Box. Typical enemies... Big Jack-Box Description....... Shield skill, Equip AP Cost 10, Blocks an enemy attack once during a battle. Usefulness........ **** ----------- 18. CLEANER ----------- Location.......... Frozen Road 3F (-940.0m) Key location...... Appears after defeating the Ice Goo in the previous room. Typical enemies... Ice Goo Description....... Weapon for Lin, Shot Attack 20, Range 500CM, Weight 9, Accuracy +10%. Usefulness........ *** ------------ 19. FRAGBALL ------------ Location.......... Frozen Road 4F (-930.0m) Key location...... Appears after defeating the Beaks in the room near the end of the road. Typical enemies... Beaks Description....... Level 2 skill for Nina, Ice Magic Circle Lv. 2+, Magic trap that freezes (stuns) enemies that come into contact with it. Usefulness........ **** ----------- 20. REFLECT *** ----------- Location.......... Indust One 2F West (-880.0m) Key location...... Appears after clearing the danger room in the D-Ratio area. Typical enemies... Capeks, Petrophages Description....... Shield skill, Equip AP Cost 20, Counterattack magic attacks [Nina cannot use it]. Usefulness........ **** ---------------- 21. LET'S DANCE! ---------------- Location.......... Indust One 2F East (-880.0m) Key location...... Appears in the northern room after defeating all the enemies inside. Typical enemies... Capeks, Petrophages Description....... Level 3 skill for Lin, Target: Circle, Shot Attack with an Attack Power of 150%. Usefulness........ ***** ------------ 22. FIREBALL ------------ Location.......... Indust One 3F (-870.0m) Key location...... Appears after defeating all the Capeks in the large eastern room. Typical enemies... Capeks Description....... Level 2 skill for Nina, Fire Magic Circle Lv. 2+, Magic trap that Stuns enemies that come into contact with it. Usefulness........ **** ---------------- 23. SPIRITCHARGE ---------------- Location.......... Indust Two 2F South (-850.0m) Key location...... Appears after clearing the danger room on this floor (Or beating the Goo Prism in the same room after defeating Tantra-Deegon). Typical enemies... Geegagis, Goo Prism Description....... Level 2 skill for Ryu, Attack Power multiplied by 1.5 for the next attack only. Usefulness........ **** -------------- 24. TOO SLOW!! -------------- Location.......... Indust Two 2F North (-850.0m) Key location...... Appears after clearing the danger room on this floor (Or beating the Goo Prism in the same room after defeating Tantra-Geegagis). Typical enemies... Deegon, Goo Prism Description....... Level 1 skill for Lin, Target: Unit, Shot Attack with an Attack Power of 70%, Gives weight to Accuracy. Usefulness........ **** ------------ 25. BACKPACK ------------ Location.......... Old Trade Sector A (-840.0m) Key location...... Appears after defeating all the Brokenhearts in the northern area. Typical enemies... Brokenhearts Description....... 1 page is added to the item list. Usefulness........ ***** ---------------- 26. CIRCLE STAGE ---------------- Location.......... Old Trade Sector B (-840.0m) Key location...... Appears after defeating the Worm-Men in the middle room. Typical enemies... Worm-Men Description....... Level 3 skill for Ryu, Target: Circle, Phys. Attack, Normal physical attack. Usefulness........ *** ------------ 27. ENFEEBLE ------------ Location.......... Old Trade Sector C (-870.0m) *Medicine side quest* Key location...... Appears after defeating the Worm-Men in the northwest room. Typical enemies... Worm-Men Description....... Level 1 skill for Nina, Target: Unit, Reduces enemy Magic Power by 10%. Usefulness........ * ------------- 28. DISCHARGE ------------- Location.......... Old Trade Sector D (-880.0m) *Medicine side quest* Key location...... Appears after defeating the two Gigantis in the western room containing the chest. Typical enemies... Gigantis Description....... Level 2 skill for Ryu, Target: Unit, Phys. Attack, Records the damage received during a battle and returns it in this attack. Usefulness........ ***** -------------- 29. THAT'S IT! -------------- Location.......... Lifeline Low Sector (-800.0m) Key location...... Appears in the southeast room after defeating the Gigantis there. Typical enemies... Gigantis Description....... Level 2 skill for Lin, Target: Unit, Shot Attack with an Attack Power of 130%, Adds effects to successive attacks. Usefulness........ ***** ------------- 30. SLAPPER+3 *** ------------- Location.......... Lifeline Mid West (-760.0m) Key location...... Appears near the center of the D-Ratio path after defeating the Goo Crystal. Typical enemies... Goo Crystal Description....... Weapon for Nina, Phys. Attack 51, Range 100CM, Weight 2, Accuracy -25%. Usefulness........ ** --------------- 31. HOW'S THAT? --------------- Location.......... Lifeline Top East (-720.0m) Key location...... Appears in the area with the large group of thieves after defeating the Shadowplayer amongst them. Typical enemies... Shadowplayer Description....... Level 1 skill for Lin, Target: Unit, Shot Attack, May change into an ability-reducing attack depending on the preceding attack. Usefulness........ *** ------------ 32. BACKPACK *** ------------ Location.......... Main Shaft Sector B (-780.0m) Key location...... Appears near the group of bats in the eastern room after defeating their leader. Typical enemies... Mahadevan Description....... 1 page is added to the item list. Usefulness........ ***** ------------ 33. REVERSAL *** ------------ Location.......... Main Shaft Sector C (-760.0m) Key location...... Appears after defeating the enemy guarding the chest in the northwest room. Typical enemies... Nerve-Man Description....... Level 2 skill for Ryu, Target: Unit, Phys. Attack, Varying damage according to amount of your remaining HP. Usefulness........ **** ------------ 34. KIDDING! *** ------------ Location.......... Main Shaft Sector D (-740.0m) Key location...... Appears after defeating the Dukes in the area around the chest. Typical enemies... Duke Knights Description....... Level 2 skill for Lin, Target: Unit, Shot Attack, Either misses or has a Reverse effect. Usefulness........ *** ------------ 35. BACKPACK ------------ Location.......... Power One 1F (-660.0m) Key location...... Appears in the upper left corner of the first room after clearing it of Skeletons by defeating the Karon. Typical enemies... Karon Description....... 1 page is added to the item list. Usefulness........ ***** ---------- 36. DIVINE ---------- Location.......... Power One 2F (-650.0m) Key location...... Appears after clearing all the Skeletons out of the western room by defeating the Karon. Typical enemies... Karon Description....... Level 1 skill for Nina, Target: Unit, Reduces enemy Move Power by 10%. Usefulness........ * -------------- 37. CROSSVIPER -------------- Location.......... Power One 3F (-640.0m) Key location...... Appears in the eastern room after defeating the Proto-Karel there. Typical enemies... Proto-Karel Description....... Level 3 skill for Ryu, Target: Unit, Hit-and-run Phys. Attack, Critical Chance +75%. Usefulness........ **** ------------ 38. SHATTER! ------------ Location.......... Power One 4F (-630.0m) Key location...... Appears in the middle area after defeating all the Crushedhearts there. Typical enemies... Crushedhearts Description....... Level 3 skill for Lin, Target: Spread, Shot Attack, The closer you are the more damage it deals. Usefulness........ ***** ------------ 39. BACKPACK ------------ Location.......... Centre 1F (-500.0m) Key location...... Appears in the middle room after defeating the Creepstalker there. Typical enemies... Creepstalker Description....... 1 page is added to the item list. Usefulness........ ***** ---------------- 40. ANGEL COAT+4 ---------------- Location.......... Centre 2F South (-480.0m) *Path to Hortensia* Key location...... Appears after defeating the enemies in the room guarded by the Pantagruel. Typical enemies... Mahadevan, Ebonfire Description....... Armor for Nina, Defense 14, Movement 14, Reduces likelihood of status abnormalities. Usefulness........ **** -------------------- 41. PRINCESS GUARD+4 -------------------- Location.......... Centre 2F North (-480.0m) *Path to Cupid* Key location...... Appears after defeating the enemies in the room guarded by the Gargantua. Typical enemies... Mahadevan, Ebonfire Description....... Armor for Lin, Defense 16, Movement 9, Reduces likelihood of status abnormalities. Usefulness........ **** ----------- 42. INFERNO ----------- Location.......... Centre 3F South (-460.0m) *Path to Hortensia* Key location...... Appears after clearing the danger room on this floor (The danger room is activated in the middle room after killing all the Trilizards in the room before it). Typical enemies... Cerebus Description....... Level 3 skill for Nina, Target: Circle, Fire Magic Attack Lv. 3. Usefulness........ ***** ------------ 43. BLIZZARD ------------ Location.......... Centre 3F North (-460.0m) *Path to Cupid* Key location...... Appears after clearing the danger room on this floor (The danger room is activated in the middle room after killing all the Goos in the room after it). Typical enemies... Goo King, Goo Crystal Description....... Level 3 skill for Nina, Target: Circle, Ice Magic Attack Lv. 3. Usefulness........ ***** -------------- 44. DROP DEAD! -------------- Location.......... Centre 4F South (-420.0m) *Hortensia to Vexacion* Key location...... Appears after defeating the big Creepstalker in the eastern room. Typical enemies... Creepstalker Description....... Level 3 skill for Lin, Target: Unit, Shot Attack with an Attack Power of 60% regardless of enemy Defense Power. Usefulness........ *** ---------- 45. SNATCH ---------- Location.......... Centre 4F North (-420.0m) *Cupid to Jezuit* Key location...... Appears after defeating the big Darkstalker in the last room (You must defeat all the other enemies in the area for it to appear). Typical enemies... Darkstalker Description....... Shield skill, Equip AP Cost 15, Cuts damage by 25%, Steals items from attacking enemies. Usefulness........ ***** -------------- 46. HYPER KICK -------------- Location.......... Centre 4F Main (-420.0m) *Hortensia to Jezuit* Key location...... Appears in the central room after defeating the Dukes there. Typical enemies... Duke Lord, Duke Knight Description....... Level 2 skill for Ryu, Phys. Attack with an Attack Power of 120% and a hit-back power of 4.0M. Usefulness........ **** ---------------- 47. LAG VALHALLA ---------------- Location.......... Centre 4F Main (-420.0m) *Cupid to Vexacion* Key location...... Appears after defeating the Nerve-Men in the narrow hallway in the center of the area. Typical enemies... Nerve-Men Description....... Level 3 skill for Nina, Electric Magic Circle Lv. 3+, Valhalla launched at end of turn. Requires one turn to charge. Usefulness........ *** ======================================================================= 4. Treasure Chest Summaries ======================================================================= Here are just some concise lists that you can use to find what you’re looking for more easily. I’ve arranged them according to location (or basically chronological order), and by category. I’ve also included a separate summary of the Backpack locations. ============================ A. Chest Summary by Location ============================ The number in parenthesis after each location name is the number of treasure chests in that area. The abbreviations in parenthesis after each item indicate what kind of item it is as follows: Skl= Skill Wpn= Weapon Arm= Armor Shd= Shield -------------------- Lift to Bio Corp (3) -------------------- 1. Steal (Skl) 2. Side Slash (Skl) 3. Kick (Skl) ------------------- Old Waste Shaft (4) ------------------- 4. Solid Shell+1 (Shd) 5. Weaken (Skl) 6. G-Iceblast (Skl) 7. There! (Skl) -------------------- Lift: Low Sector (4) -------------------- 8. Joltball (Skl) 9. Blow up! (Skl) 10. Rust Armor (Skl) 11. Backpack #4 ------------ Corp Lab (4) ------------ 12. G-Inferno (Skl) 13. Roundsaber (Skl) 14. Blunt (Skl) 15. Backpack #5 --------------- Frozen Road (4) --------------- 16. Greetings (Skl) 17. Feint (Skl) 18. Cleaner (Wpn) 19. Fragball (Skl) ------------------- Industrial Area (5) ------------------- 20. Reflect (Skl) 21. Let’s dance! (Skl) 22. Fireball (Skl) 23. Spiritcharge (Skl) 24. Too slow!! (Skl) -------------------- Old Trade Sector (2) -------------------- 25. Backpack #6 26. Circle Stage (Skl) ---------------------------------------- Old Trade Sector Medicine Side Quest (2) ---------------------------------------- 27. Enfeeble (Skl) 28. Discharge (Skl) ------------ Lifeline (6) ------------ 29. That’s It! (Skl) 30. Slapper+3 (Wpn) 31. How’s That? (Skl) 32. Backpack #7 33. Reversal (Skl) 34. Kidding! (Skl) ------------- Power One (4) ------------- 35. Backpack #8 36. Divine (Skl) 37. Crossviper (Skl) 38. Shatter! (Skl) ---------- Centre (9) ---------- 39. Backpack #9 40. Angel Coat+4 (Arm) 41. Princess Gard+4 (Arm) 42. Inferno (Skl) 43. Blizzard (Skl) 44. Drop dead! (Skl) 45. Snatch (Skl) 46. Hyper Kick (Skl) 47. Lag Valhalla (Skl) ============================ B. Chest Summary by Category ============================ Take note that the number in parenthesis next to each item name corresponds to its number on the main list They are arranged in alphabetical order within each category. The name in brackets next to equipment names indicates who uses that piece of equipment. ~~~~~~~~~~ Ryu Skills ~~~~~~~~~~ Circle Stage (26) Crossviper (37) Discharge (28) Hyper Kick (46) Kick (3) Reversal (33) Roundsaber (13) Rust Armor (10) Side Slash (2) Spiritcharge (23) ~~~~~~~~~~~ Nina Skills ~~~~~~~~~~~ Blizzard (43) Blunt (14) Divine (36) Enfeeble (27) Fireball (22) Fragball (19) G-Iceblast (6) G-Inferno (12) Inferno (42) Joltball (8) Lag Valhalla (47) Weaken (5) ~~~~~~~~~~ Lin Skills ~~~~~~~~~~ Blow up! (9) Drop dead! (44) Greetings (16) How’s That? (31) Kidding! (34) Let’s dance! (21) Shatter! (38) That’s It! (29) There! (7) Too slow!! (24) ~~~~~~~~~~~~~ Shield Skills ~~~~~~~~~~~~~ Feint (17) Reflect (20) Snatch (45) Steal (1) ~~~~~~~~~ Equipment ~~~~~~~~~ Angel Coat+4 [Nina] (40) Cleaner [Lin] (18) Princess Gard+4 [Lin] (41) Slapper+3 [Nina] (30) Solid Shell+1 [Ryu] (4) =================== C. Backpack Summary =================== Once again, the number in parenthesis indicates its number on the main list. This time I’ve also given the name of the area it’s in along with it. 1. You start with it 2. You start with it 3. Old Waste Shaft (After Lin joins your party) 4. Lift (11) 5. Corp Lab (15) 6. Old Trade Sector (25) 7. Lifeline (32) 8. Power One (35) 9. Centre (39) ======================================================================= 5. Acknowledgments and Closing ======================================================================= I’d like to thank the following for either help or inspiration on my FAQ: Capcom- For making such a great game and such a great series. Game FAQs- For providing a website where gamers can share their secrets and expertise with others. All the contributors to Game FAQs- The site wouldn’t exist without those who put time and effort into writing the FAQs. IGN- Another great gaming website. ---------------- COPYRIGHT NOTICE ---------------- This document Copyright 2003-2004 David Kovaz. This document is not to be reproduced and/or distributed in any way for profit. It is not to be reproduced and/or distributed at all without the author's prior written consent and approval. This document is not to appear anywhere without the author’s alias (DavidK519, DKK5, or David Kovaz) in or attached to it. This document is not to appear anywhere in an altered or incomplete form. This document is not to be used as a reference for any publication unless proper credit is given to the author and the source. Most recently updated versions of this guide can be found at: http://www.gamefaqs.com http://faqs.ign.com http://neoseeker.com