-- Vagrant Story Magic Compendium -- -- by CB! (Christine Bomke, cb@positronrecords.com) -- -- Version 1.1, 9/8/01 -- DISCLAIMER: This guide is for PERSONAL USE ONLY, copyrighted to me, Christine Bomke. Do not put this FAQ on your site without first emailing me for permission. If permission IS granted, you are not permitted to change a single word of this FAQ when you post it, and must leave it as a .txt file unless I've explicitly told you otherwise. Do not gank information from this FAQ for your magazine, or other form of media - printed, online, or otherwise. Do not pass GO, do not collect $200. If you violate this disclaimer anyway, prepare to suffer nasty karmic whiplash. Avast ye matey, thar be spoilers ahead. -- Table 'o Contents -- I. Version History II. Contact Information III. Magic List - Warlock (ATT) - Shaman (REC) - Sorcerer (AID) - Enchanter (AFF) - Teleportation IV. Frequently Asked Questions 1. How does Analyze work? 2. How can I improve the success rate of Analyze/Unlock? 3. Why won't [name of enemy] drop their grimoire? 4. Which enemies drop Elixirs of Mages? V. Thanks, Acknowledgements, Shameless Plugs -- I. Version History -- v1.1 9/8/01: Updated guide to include locations of all Grimoires, even the blatantly obvious ones that bosses always drop. Frequently asked questions and contact information sections added. v1.0 5/25/01: Indefatigably hunted down grimoires until the wee hours of the morning, and finished guide. I'll correct any errors when I have a chance to play it again in English. v0.5 5/21/01: Began guide. Contemplated the pronounciation of "grimoire" and searched high and low for Solid Shock. Not released to the public yet. -- II. Contact Information -- You may email me at cb@positronrecords.com or circe@san.rr.com, or contact me via AOL Instant Messenger as "Ceebsie". But before you do, make sure your question hasn't already been answered in the FAQ, and please try to use a modicum of grammar and proper spelling. If you don't, I can pretty much guarantee your message will go ignored. My contribution to the Vagrant Story community has been this FAQ, and I have neither the time nor desire to regurgitate material from it, unless there are large amounts of money being waved in my face to sweeten the deal. (Which is a trifle difficult in text.) Okay? Okay. Sorted. -- III. Magic List -- Magic in Vagrant Story is divided into four types - Warlock (attack), Shaman (restorative), Sorcerer (support/status), and Enchanter (elemental affinity). ALL spells require MP - ie: Magic or Mana Points, depending on your school of thought - to cast, strangely enough even Drain Mind. Spells are listed in the order in which they appear in the menu, and rare/dropped Grimoires are noted beneath the corresponding magic. - Warlock (ATT) spells - Spell name: Solid Shock MP to cast: 25 Targetting: Singular Affinity: Physical Effect: Strikes enemies with an explosive shockwave. Grimoire: Zephyr (rare) Dropped by: Dark Eye in Corner of Prayers (Undercity West), Ghost in The Lamenting Mother (Catacombs, post-quake), and Wraith in Starvation (Iron Maiden B1). Spell name: Lightning Bolt MP to cast: 25 Targetting: Singular Affinity: Air Effect: Shoots out arrows of lightning. Grimoire: Teslae (rare) Dropped by: Zombie Mage in Underdark Fishmarket (Undercity West), Dark Eye in Fear of the Fall (Undercity West), and Ghost in Rodent-Ridden Chamber (Catacombs). Spell name: Fireball MP to cast: 25 Targetting: Singular Affinity: Fire Effect: Pummels enemies with balls of fire. Grimoire: Incendie (rare) Dropped by: Ghost in Bandits' Hideout (Catacombs), Zombie Mage in Sewer of Ravenous Rats (Undercity West), and Dark Eye in Nameless Dark Oblivion (Undercity West). Spell name: Vulcan Lance MP to cast: 25 Targetting: Singular Affinity: Earth Effect: Showers enemies with volcanic debris. Grimoire: Terre (rare) Dropped by: Ghost in The Withered Spring (Catacombs), Zombie Mage in The Washing- Woman's Way (Undercity West), and Dark Eye in The Children's Hideout (Undercity West). Spell name: Aqua Blast MP to cast: 25 Targetting: Singular Affinity: Water Effect: Engulfs enemies with freezing water blast. Grimoire: Glace (rare) Dropped by: Ghost in Theology Classroom (Sanctum), Zombie Mage in Remembering Days of Yore (Undercity West), and Dark Eye in Corner of Prayers (Undercity West). Spell name: Spirit Surge MP to cast: 28 Targetting: Singular Affinity: Light Effect: Summons a spirit of light to attack enemies. Grimoire: Lux Dropped by: Dullahan in The Hero's Winehall (Wine Cellar) ALWAYS after your first battle with it, and rarely by Wraith in The Cauldron (Iron Maiden B1). Spell name: Dark Chant MP to cast: 28 Targetting: Singular Affinity: Dark Effect: Afflicts enemies with crippling pain. Grimoire: Patir (rare; Mistranslation of "partir"?) Dropped by: Dark Eye in Sinner's Corner (Undercity West), and Wraith in The Cauldron (Iron Maiden B1). Spell name: Banish MP to cast: 25 Targetting: Singular Affinity: Dark Effect: The token cheap instant death spell every game seems to have, used by enemies you'd never suspect. Avoid being hit by it. Grimoire: Banish (rare) Dropped by: Harpy in Arms Against Invaders (Undercity East). Spell name: Exorcism MP to cast: 22 Targetting: Multiple, cyllindrical Affinity: Light Effect: Exorcise undead foes. Grimoire: Exsorcer Dropped by: Wraith in The Cauldron (Iron Maiden B1), the first time you kill it. Spell name: Explosion MP to cast: 36, +8 for each additional Targetting: Multiple, spherical Affinity: Physical Effect: A highly focused, devastating blast. Grimoire: Demolir Dropped by: Father Duane in Tircolas Flow (Town Center West) and Lich in Monk's Leap (Great Cathedral L1) ALWAYS, rarely by Lich in Where Black Waters Ran (Undercity East). Spell name: Thunderburst MP to cast: 36, +8 for each additional level Targetting: Multiple, spherical Affinity: Air Effect: Calls down a great bolt from the heavens. Grimoire: Foudre Dropped by: Air Elemental in The Miner's End and Djinn in The Flayed Confessional (Great Cathedral L1) ALWAYS, rarely by Shadow in The Branks (Iron Maiden B1), and various Air Elementals. Spell name: Flame Sphere MP to cast: 36, +8 for each additional level Targetting: Multiple, spherical Affinity: Fire Effect: Wreaths target in flames. Grimoire: Flamme Dropped by: Fire Elemental in The Smeltry (Abandoned Mines B1), Ifrit in Fear and Loathing (Escapeway), and Ifrit in Truth and Lies (Great Cathedral B1) ALWAYS, rarely by Shadow in The Judas Cradle (Iron Maiden B1), and various Fire Elementals. Found in a chest in Excavated Hollow (Limestone Quarry). Spell name: Gaea Strike MP to cast: 36, +8 for each additional level Targetting: Multiple, cyllindrical Affinity: Earth Effect: Creates crushing gravity warp around target. Grimoire: Gaea Dropped by: Earth Elemental in Tomb of the Reborn (Abandoned Mines B2) and Dao in Hopes of the Idealist (Great Cathedral L3) ALWAYS, rarely by Shadow in The Wheel (Iron Maiden B1), and various Earth Elementals. Spell name: Avalanche MP to cast: 36, +8 for each additional level Targetting: Multiple, spherical Affinity: Water Effect: Super-freezes air around target. Grimoire: Avalanche Dropped by: Water Elemental in Dream of The Holy Land. Marid in Order and Chaos (Great Cathedral B1), and Marid in Fear and Loathing (Escapeway) ALWAYS, rarely by Shadow in The Ducking Stool (Iron Maiden B1), and various Water Elementals. Spell name: Radial Surge MP to cast: 36, +8 for each additional level Targetting: Multiple, spherical Affinity: Light Effect: Pierces enemies with focused rays of light. Grimoire: Radius Dropped by: Lich in Sale of the Sword (Undercity East), Lich in Weapons Not Allowed (Undercity East), and Lich Lord in Maelstrom of Malice (Great Cathedral L2) **. Found in a treasure chest in Buried Alive (Escapeway). ** The Lich Lord does not drop this spell in the Japanese version. Ever. Period. Spell name: Meteor MP to cast: 36, +8 for each additional level Targetting: Multiple, spherical Affinity: Dark Effect: Rains meteors down on the target. Grimoire: Meteore Dropped by: Dark Elemental in Fear of the Fall (Undercity West) and Nightmare in What Ails You Kills You (Great Cathedral L2) ALWAYS, rarely by Lich in Catspaw Blackmarket (Undercity East), and various Dark Elementals. Found in a treasure chest in Buried Alive (Escapeway). Spell name: Drain Heart MP to cast: 12 Targetting: Singular Affinity: Dark Effect: Steals HP from enemies. Grimoire: Egout Dropped by: Found in a treasure chest in Stone and Sulphurous Fire (Limestone Quarry). Spell name: Drain Mind MP to cast: 2 Targetting: Singular Affinity: Dark Effect: Steals MP from enemies. Grimoire: Demance Dropped by: Sky Dragon in Dining in Darkness (Abandoned Mines B2) ALWAYS. - Shaman (REC) spells - Spell name: Heal MP to cast: 5 Targetting: Singular Affinity: Light Effect: Restores target's HP Grimoire: Guerir Dropped by: Minotaur in The Gallows (Wine Cellar). Spell name: Restoration MP to cast: 3 Targetting: Singular Affinity: Light Effect: Cures "Paralysis". Grimoire: Mollesse Dropped by: Found in a treasure chest in Hidden Resources (Abandoned Mines B2). Spell name: Antidote MP to cast: 3 Targetting: Singular Affinity: Light Effect: Cures "Poison". Grimoire: Antidote Dropped by: Lizardman in The Beast's Domain (Catacombs). Spell name: Blessing MP to cast: 17 Targetting: Singular Affinity: Light Effect: Cures "Curse". Grimoire: Benir Dropped by: Found in a treasure chest in Bonds of Friendship (Limestone Quarry). Spell name: Clearance MP to cast: 15 Targetting: Singular Affinity: Light Effect: Cures all status abnormalities. Grimoire: Purifier Dropped by: Last Crusader in Hall of Prayer (Temple of Kiltia). Spell name: Surging Balm MP to cast: 20 Targetting: Singular Affinity: Light Effect: Recharges HP over a short period of time. Any stat or affinity-altering spell will cancel this. Grimoire: Vie Dropped by: Found in a treasure chest in The Acolyte's Burial Vault (Abandoned Mines B2). - Sorcerer (AID) spells - Spell name: Herakles MP to cast: 12 Targetting: Singular Affinity: none Effect: Temporarily increases target's strength. Grimoire: Intensite Dropped by: Harpy in Place of Free Words (Undercity East). Spell name: Degenerate MP to cast: 7 Targetting: Singular Affinity: none Effect: Temporarily decreases target's strength. Grimoire: Debile Dropped by: Minotaur in The Gallows (Wine Cellar). Spell name: Enlighten MP to cast: 12 Targetting: Singular Affinity: none Effect: Temporarily increases target's intelligence. Grimoire: Eclairer Dropped by: Nightstalker in Gemsword Blackmarket (Undercity East). Spell name: Psychodrain MP to cast: 7 Targetting: Singular Affinity: none Effect: Temporarily decreases target's intelligence. Grimoire: Naugeux Dropped by: Found in a treasure chest in Weapons Not Allowed (Undercity West). Spell name: Invigorate MP to cast: 12 Targetting: Singular Affinity: none Effect: Temporarily increases target's agility. Grimoire: Agilite Dropped by: Found in a treasure chest in The Forest River (Snowfly Forest). Spell name: Leadbones MP to cast: 7 Targetting: Singular Affinity: none Effect: Temporarily decreases target's agility. Grimoire: Tardif Dropped by: Found in a treasure chest in Sale of the Sword (Undercity East). Spell name: Prostasia MP to cast: 15 Targetting: Singular Affinity: none Effect: Temporarily strengthens target's equipment. Changing Ashley's equipment will cancel this. Grimoire: Ameliorer Dropped by: Golem in Hall of Sacrilege (Sanctum). Spell name: Tarnish MP to cast: 7 Targetting: Singular Affinity: none Effect: Temporarily weakens target's equipment. Changing Ashley's equipment will NOT cancel this. Grimoire: Deteriorer Dropped by: Dark Crusader in Hewn From Nature (Snowfly Forest). Spell name: Silence MP to cast: 7 Targetting: Singular Affinity: none Effect: Temporarily prevents target from casting spells. Leaving the room, using a Snowfly Draught, or being on the recieving end of a magic spell will cancel this. Grimoire: Muet Dropped by: Found in a treasure chest in The House Khazabas (Town Center South). Spell name: Magic Ward MP to cast: 21 Targetting: Singular Affinity: none Effect: Nullifies the next spell cast on target. Grimoire: Annuler Dropped by: Father Grissom in Hewn From Nature (Snowfly Forest). Spell name: Stun Cloud MP to cast: 7 Targetting: Singular Affinity: none Effect: Paralyzes target. Yggdrasil Tears, a Panacea, or Restoration spell will cancel this. Grimoire: Paralysie Dropped by: Found in a treasure chest in Catspaw Blackmarket (Undercity East). Spell name: Poison Mist MP to cast: 11 Targetting: Singular Affinity: none Effect: Poisons target. A Faerie Chortle, Panacea, or Antidote spell will cancel this. Grimoire: Venin Dropped by: Wraith in Starvation (Iron Maiden B1). Spell name: Curse MP to cast: 17 Targetting: Singular Affinity: none Effect: Curses target, effectively lowering their stats. An Angelic Paean or Blessing spell will cancel this. Grimoire: Fleau Dropped by: Found in a treasure chest in Companions in Arms (Limestone Quarry). Spell name: Fixate MP to cast: 3 Targetting: Singular/multiple cloudstones Affinity: none Effect: Freezes the room's cloudstones in place. Grimoire: Halte Dropped by: Found in a treasure chest in The Alchemist's Laboratory (Sanctum). Spell name: Dispel MP to cast: 10 Targetting: Singular Affinity: none Effect: Nullifies any spell currently affecting target. Grimoire: Dissiper Dropped by: Found in a treasure chest in The Children's Hideout (Undercity West). Spell name: Unlock MP to cast: 3 Targetting: Treasure chest Affinity: none Effect: Opens treasure chests bound with magic. Grimoire: Clef Dropped by: Father Duane in Tircolas Flow (Town Center West). Spell name: Eureka MP to cast: 6 Targetting: Multiple traps Affinity: none Effect: Marks all traps in the room. Grimoire: Visible Dropped by: Found in a treasure chest in The Miner's Resting Hall (Abandoned Mines B1). Spell name: Analyze MP to cast: 5 Targetting: Singular Affinity: none Effect: Analyzes enemies' parameters and stats. Grimoire: Analyse Dropped by: Dragon in The Cleansing Chantry (Sanctum). - Enchanter (AFF) spells - Spell name: Luft Fusion MP to cast: 10 Targetting: Singular Affinity: Air Effect: Temporarily strengthens weapon's air affinity. Grimoire: Sylphe Dropped by: Giant Crab in Underdark Fishmarket (Undercity West). Spell name: Spark Fusion MP to cast: 10 Targetting: Singular Affinity: Fire Effect: Temporarily strengthens weapon's fire affinity. Grimoire: Salamandre Dropped by: Found in a treasure chest in Delusions of Happiness (Abandoned Mines B2). Spell name: Soil Fusion MP to cast: 10 Targetting: Singular Affinity: Earth Effect: Temporarily strengthens weapon's earth affinity. Grimoire: Gnome Dropped by: Father Grissom in Hewn From Nature (Snowfly Forest). Spell name: Frost Fusion MP to cast: 10 Targetting: Singular Affinity: Water Effect: Temporarily strengthens weapon's water affinity. Grimoire: Undine Dropped by: Found in a treasure chest in Rust in Peace (Abandoned Mines B1). Spell name: Aero Guard MP to cast: 9 Targetting: Singular Affinity: Air Effect: Temporarily strengthens armor's air affinity. Grimoire: Parebrise Dropped by: Earth Dragon in Return to the Land (Snowfly Forest). Spell name: Pyro Guard MP to cast: 9 Targetting: Singular Affinity: Fire Effect: Temporarily strengthens armor's fire affinity. Grimoire: Ignifuge Dropped by: Wyvern in The Battle's Beginning (Abandoned Mines B1). Spell name: Terra Guard MP to cast: 9 Targetting: Singular Affinity: Earth Effect: Temporarily strengthens armor's earth affinity. Grimoire: Rempart Dropped by: Ogre in Traitor's Parting (Abandoned Mines B1). Spell name: Aqua Guard MP to cast: 9 Targetting: Singular Affinity: Water Effect: Temporarily strengthens armor's water affinity. Grimoire: Barrer Dropped by: Snow Dragon in Hall of the Wage Paying (Limestone Quarry). - Teleportation - Teleportation is granted automatically after defeating the Lich in the Undercity East on first play, and can only be preformed when standing on a Magic Circle. The number of MP consumed depends on how far one teleports. The base cost is 15 MP, plus 4 for every Magic Circle. (Ie, teleporting from Valdiman Gates to The Warrior's Rest is 19 MP, to Keane's / WS is 23 MP, to Sinner's Corner is 27 MP, and so on and so forth.) Worker's Breakroom Wine Guild Hall Blackmarket Hall of Revenge The Withered Spring Work of Art / WS Advent Ground Rue Vermillion Magic Hammer / WS The Crossing The Dark Tunnel Rue Bouquet The Sunless Way The Faerie Circle Forest River The Wood Gate Valdiman Gates The Warrior's Rest Keane's / WS Sinner's Corner Crumbling Market Treaty Room Bandits' Hollow The Ore Road The Auction Block Way Down Rue Lejour Kesch Bridge Metal Works / WS Junction Pt. / WS The Dark Coast Plateia Lumitar Sin and Punishment The Atrium Godhands / WS -- IV. Frequently Asked Questions -- 1. How does Analyze work? For those from the Final Fantasy school of thought, Vagrant Story's method of scanning an enemy's statistics is a little strange. Instead of having stats quickly scroll across the screen after Analyzing an enemy, the battle continues, and one needs to open the Status menu and tap the R1/L1 buttons to cycle between Ashley and all the enemies in the room. You can view any given enemy's equipment without having scanned them first, using this trick, however, you won't be able to see the stats or components of their weapons and armor without using Analyze. 2. How can I improve the success rate of Analyze/Unlock? The higher your RISK, the higher the success rate of these spells - the formula seems to be +1% success for every 2 points of RISK. Conversely, higher RISK will increase the damage Warlock spells inflict, but decrease the chances of said spells hitting. 3. Why won't [name of enemy] drop their grimoire? First of all, the drop rate for really valuable items (ie, grimoires, Holy Wins, Marlene's Ring, etc) is in the neighborhood of 1-3%, so don't think you can march into the Undercity West and come out with every rare spell under your belt in half an hour flat. If you can't get an enemy to drop an item, try different types of attacks - if you've been doing mostly physical damage, try killing it with magic, or Break Arts, and vice versa. Switching weapons also improves the drop rate, in my experience. 4. Which enemies drop Elixirs of Mages? The Deaths and Lich Lords around Godhands routinely drop Elixirs of Mages, and I've personally found they do so more often if you deal the killing blow to their legs, but your mileage may vary. Also, every Mimic Box is carrying a rare wine, so feel free to slaughter them with impunity, too. -- V. Thanks, Acknowledgements, Shameless Plugs -- Zy Nicholson (spangenhelm@hotmail.com), for penning the most comprehensive - not to mention entertaining - Vagrant Story walkthrough ever. Mere words cannot accurately describe the coolness of his walkthrough, however, mere words are all we mortals have. Bow and scrape, bow and scrape. Jay Tilton (tiltonj@erols.com), ditto for his stupendous equipment combination guide. Two words: thank you. GameFAQs (http://www.gamefaqs.com/), for hosting FAQs on every game imaginable, respecting authors' rights, and being an all-around swell site. Mad props and appreciation. You can always find the most recent version of this FAQ at GameFAQs.