Puppet Strategies Started 12/22/00 Finished 12/22/00 By: MmMLzj This is a complete movelist of the character known as Puppet on Tobal #1 for PlayStation. © Copyright 2000 by MmMLzj. All Rights Reserved. Reader is given permission to use any of this information under one circumstance, to ask the permission from the Author, or in this case, me. There may be consequences given, and any other rights reserved. I. The Basic Stuff 1. Why An FAQ on Puppet? 2. When Fighting Puppet 3. Puppet History II. The Moves 1. Introduction 2. The Moves 3. Conclusion III. The End 1. Tobal #1 Secrets 2. Credits I. The Basic Stuff 1. Why an FAQ on Puppet? The character Puppet is an enemy on Tobal #1 as you all should know. That annoying creature that is made out of wood and is quite weak, but enough of them can pound you up. Well, don't get too excited, he isn't a secret character or anything,( On Tobal 2 its an exception though...), but besides that... He was an enemy, and he has moves that I would like to give you to know what he can really do, plus, for those people with him as a playable character on Tobal 2 also have an opportunity in the future to check out my FAQ on Puppet the playable character on Tobal 2, the sequal to Tobal #1. The FAQ on how to execute these moves will be found in the mid 2001. 2. When Fighting Puppet When you are fighting Puppet, beware of his iron ball fist. His punching attacks are more deadly than his lower attacks. One really good advantage is that his health is in the range of 50-70, so he can be defeated easily. The disadvantage is that you encounter these things too much throughout the dungeon. They are the most common of the species found along the dungeon, and with enough damages from these fighters you can be toast. When in combat with one of these, use upper attacks most of the time. This is because it is rare for a puppet to block that area, and it inflicts more damage. But furthermore, they are not much of a threat. 3. Puppet History The Puppet has been known as the little tree-guy walking around the dungeons. He is quite annoying, and is found in two colors I have a record of. The two colors you can find him in is brown, his name is Puppet, and White, his name is White Puppet. Also on Tobal 2 he is known as monster #182 in the list of playable Quest enemies. Also, he has a stem with a leaf at the end of it pointing out of the top of his head. He is seen with two iron balls connected at the end of his arms like iron fists, and a branch-like nose, with red eyes just above it. The funny thing is, he has been found in other games besides the Tobal series such as Tekken 3, and Tekken Tag Team on PlayStation 2, except his name is Mokujin, and the games also have a playable character as Mokujin's Wife, Tetsujin. Tetsujin is almost identical to Mokujin, except she has a flower sprouting from the stem rather than a leaf. The only differences between Puppet and Mokujin is that Puppet is Skinnier, and has two iron ball fists, Mokujin has one. Also, Mokujin has another costume where he is made out of the metal gold. Puppet and The original Mokujin are wood, and Tetsujin is just the same. There are other slight differences, such as how Mokujin has the ability to use other character's moves from the game, and where if he occupies the character known as Yoshimitsu's moves,( The sword user), he, instead of using a sword like Yoshimitsu, uses a branch for a sword. And that is the most information dealing with Puppet so far. II. The Moves 1. Introduction There are quite a few moves that Puppet occupies in Tobal #1, and Tobal 2. I will not post how to use these moves, because this is an FAQ on the Tobal #1 version of Puppet, and it is simply to inform you on what you are to see or to be awaiting for when you enter a battle with him. The way to execute the moves are shown on my FAQ coming soon on Puppet for Tobal 2, where you can actually play as him. Please don't write to me concerning the button combos to execute the attacks, I will just trash it. Enjoy... 2. The Moves Punch A hit with the mighty iron fist. Upper Cut A hit to the jaw with the fist Low Punch A punch that is executed to the stomach Spinning Dive Attack A jumping move that has him spin with a kick Spinning Punch, Back Fist He spins and then a mighty blow with the back of the fist is executed Sweep He goes to a crouch and throws his leg under in a spinning-like fassion Jumping Back Driver This is amove that is executed to the back when you are facing the opposite direction Fall On, Hold Down On Ground (Either From there a High Punch will be Executed, or a Low Punch, Or you will Be Thrown) He falls down on top of you and can either start punching you, or throws you off Back Flip Stomp He performs a back flip and lands his foot in your face, or body, usually face Arm Breaker He grabs your arm and smashes it with a blow of his forearm Flip Over He grabs you and flips you over his back to the ground Jumping German Suplex This is to hard to explain, but he jumps and performs an attack that is quite unusual German Suplex Same as above, except he isn't found jumping to perform this attack. 3. Conclusion And this is to conclude my studies of the known moves that the enemy Puppet plays on the Player. I hope this has informed you, and helped you to figure out the perfect choice to make, when you are at one of those problems where you are at 1/365 health, and you need one move to help you, and in this case it goes for fighting the Puppet. I will post a gameshark code to play as Puppet on Tobal #1, if I finally manage to discover it. Thank You. III. The End 1. Tobal #1 Secrets a) Alternate costumes: Hold Up during character selection. b) Hom suicide: Press L1, L2, R1, R2, X, Down. Hom will turn himself off. Note: Another version of this code is to press Down + R1 + L1 during a match. c) Hint: Character demo: To see a preview of a character fighting any known character on the game (including dungeon enemies), there are two things you must do. First, fight the enemy you would like to see in the demo and have them knock you out. Then, wait at the title screen and the demo will begin. It will show a random character fighting the enemy that previously killed you, including dungeon enemies, or, Puppet. d) Hint: Moving your character's eyes: You can move a character's eyes during their victory pose by pressing the D-pad. e) Adjust camera view: Hold L2 + R2 when the game loads after the character selection, until the match begins. During a two player game, both controllers must be used for this code. I know many other codes, so, if you wish, you may ask me for more, or if you need any help on the game. 2. Credits Thanks to John Cavallaro for giving me some moves for Puppet. Thanks to Brian Worley for the Information on Mokujin's sword when in Yoshimitsu's moves. Thanks To Squaresoft and Dream Factory for making this great game and its sequel. Thanks to me for writing this FAQ! And Thanks to my Brother for helping me in my experiments of hacking to enable Puppet and the other quest enemies, I'LL GET IT SOON!!! THE END