Tales of Destiny Tower of Druaga FAQ Version 3.25 Author: SolidSnake316 E-Mail: LHEkewl2012@aol.com ICQ: 59738955 Updates: Version 1.0 7/14/01 - Initial release - Started on the floors that I know are accurate but a few incomplete floors though. - Began enemy list. Version 1.5 7/28/01 - Sorry for a lack of updates, I was away on vacation the day after I wrote my FAQ ^_^ - Fixed some typos. - Added a little more information on rod locations. - Added one more preparation to the list. - Completed some floors. - Added Credits section. Version 2.0 8/11/01 - Completed more floors. - Fixed a few grammar mistakes. - Fixed even more errors. Version 2.5 8/15/01 - Fixed more rampaging typos and grammatical errors. - Added Items Section. - Completed more floors. - Added Table of Contents for easy navigation. ^_^ Version 2.75 8/17/01 - Fixed more dangerous typos and grammatical errors. (Man do I suck at this or what?) Version 3.0 1/5/02 - Fixed more deadly mistakes and typos. (Can't get enough of these in my works ^_^ ) - BC Rod is finally found thanks to the help of ClesStahnRiDio and the confirmation by KatanaSoul. - Floor 58-60 Completed. Version 3.25 1/6/02 - Fixed version number and date. (D'oh!) Table of Contents 1. Introduction 2. Information about the tower 3. How/Where to get into the tower 4. Preparations 5. Tower of Druaga Walkthrough 6. Enemy List 7. Items Section 8. A way you can help 9. Notes 10. Credits 11. Disclaimer Introduction Welcome to my Tales of Destiny Tower of Druaga FAQ. I've decided to write this FAQ because other Walkthrough/FAQs did not cover as much information on the tower. Sometimes I would follow exactly what they write and I can never get the item because of a mistake or two. So I've decided on a boring Saturday to create an accurate FAQ on how to obtain the many items in the tower. And besides who wants to read inaccurate FAQs anyway? And also this FAQ can be the first one to be exclusively for the tower itself. Well anyways onto the FAQ! Information about the tower: The tower of Druaga, in my opinion, is a 60-floor tower of doom! Why you say? Well it's home to some of the cheapest enemies in the game. The rewards for going through it is it's nice and powerful goodies but to obtain them is easier said than done. Each level is the same but has a different layout. Each floor has a treasure and to obtain it you must solve a puzzle associated with each floor that was the same from Namco's original game, Tower of Druaga. It may be simple or it may be very complex but the goodies are well worth it. To reach the next floor you must obtain the key of the level and go straight through the door. Easy, right? It would be if there weren't any enemies around to make your life miserable. How/Where to get into the tower: To get into the tower you must first find three rods: The RC, GC, BC rods. The RC rod is inside the Swordian Lab. The lab is located northeast of Armeida. The chest with the rod is near where the tombstone Stahn obtains another Ougi is. The GC rod is in Cloudius. It is located in one the teleporters in the left side of floor 4. Once you get inside Cloudius you MUST obtain the rod before it is too late because later in the game you won't have a chance to go back. The BC rod is in Walt's house in Harmetz. The BC rod is called 'Old Cane' but you need to use a rune bottle or Philia's Identify ability to turn it into the rod. The tower is located in the area of Janos (that snow town in the beginning of the game). Remember that temple where you met Mary with Rutee? That's where the tower is. If you don't, exit Janos through the north way and go to the right on the fork that you come across to. Keep running until you come across a save point. Save your game here because the tower isn't going to be an easy walk in the park. Once you have done that run north into the temple. Once inside run up until you come across three altars. Place the three rods on them to open up the entrance. Once open, step inside and meet your doom! Preparations: This is the hardest dungeon in the game so you might want to come in prepared for what lies ahead of you. 1. Have a FULL supply of every Gel, Life Bottle, P. Bottle, etc... 2. I recommend at least level 55 with more or less 6000HP but some people have done it with lower levels. 3. Have Stahn equipped with the Phoenix skill. 4. Have a non-elemental weapon for Stahn (Bahamut's Tear recommended). 5. Have the best equipment you can find including the ones in Dycroft. 6. If your bringing Philia along have her equipped with the Mystic Symbol so she cast her spells quicker. 7. Bring Chelsea along because her bow skills come in very handy especially her Force Arrow. These things are vital to your survival. These alone have helped me tackle the tower and will probably help you too ^_^. Tower of Druaga Walkthrough: Floor 1 This has to be the simplest yet. The treasure is already here with no trouble at all. Item: W. Boots Floor 2 Kill two black slimes. Item: Dash Ring Floor 3 Kill a black knight and then a green slime or the other way around. Item: Life Bottle Floor 4 Go to the door without the key and try as if you're opening it. Item: Paralysis Charm Floor 5 Just kill a mage. Item: White Sword Floor 6 Go to the lower right then walk to the upper right corner. Then run to the lower left corner and walk up to the upper left corner. Item: Lantern Floor 7 Pick up the existing chest (Energy Bullet) and discard it in the inventory menu. Then pick up the chest that appears. Item: Reverse Doll Floor 8 Get hit by a mage's beam from both sides of the screen. Item: Lavender Floor 9 Break a couple of walls in the north and south screens. Item: Dark Seal Floor 10 Kill all the red slimes without getting hit by ANY beams. That means the knight's beam and the slime's beams can't hit you. Item: Warrior Symbol Floor 11 Move to the bottom of the screen and wait more or less 10 seconds. Item: Strengthen Disc Floor 12 Open the door and lure the druid onto the stairs and then attack it. Item: Battlesuit Floor 13 Touch the door without the key then kill all the enemies. Item: Red Line Shield 2nd time through: Moon Sword Floor 14 Walk for more or less 30 seconds without ANY encounters. Item: ?Jewel (Moonstone) Floor 15 Defeat a Blue Knight. Item: ?Jewel (Emerald) Floor 16 Kill the Mirror Knight on the left screen. Item: Hellfire Disc Floor 17 Kill the blue slimes and the druids. Item: Reverse Doll Floor 18 Walk clockwise around the floor twice. Item: Dragon Sword Floor 19 Kill the Quox, open the door, and then get the chest. Item: Thinking Cap Floor 20 Open the door without any enemy encounters. Item: Elixir Floor 21 Stand still for more or less ten seconds then move to another spot and wait another 10 seconds. Make sure you are in a spot where enemies are not close by. Item: Resist Ring Floor 22 Lure the Quox to the upper left corner of the floor and stay there to fight it. Item: Dark Seal Floor 23 Kill a wizard, then slime, then a wizard. Item: Thunder Disc Floor 24 When you arrive stand still and wait for an enemy to attack you. Item: Blessing Disc Floor 25 As far as what other people say there seems to be no chest on this floor. Item: Nothing Floor 26 Get the key and fight a druid within 30 seconds or you won't get the chest. Item: Hyper Gauntlet Floor 27 Break 10 walls. Item: ?Jewel (Ruby) Floor 28 Lure and fight the green roper on the stairs. Item: Elven Cape Floor 29 Walk clock-wise around the room. You will only get the chest if you have not gotten the combo command at the arena. If you have it already from the arena then there is no chest. Item: Combo Command Floor 30 Stand from where you start and wait till 3 enemies fight you. Item: Blue Talisman Floor 31 Kill all slimes and will o' wisps. Item: Mind Ring Floor 32 Lure Quox into breaking 5 walls. Item: Demon Arrow Disc Floor 33 Drop Stahn's HP to critical state. Item: Blue Line Shield Floor 34 Kill one mirror knight. Item: ?Jewel (Sapphire) Floor 35 Kill 2 green ropers. Item: ?Jewel (Topaz) Floor 36 Kill 4 wizards without getting hit by any beams. Item: Princess Cape Floor 37 Upon entering the floor, do not break any walls. Pick up the key, open the door, and then destroy a wall. Item: Megalith Disc Floor 38 Kill 2 will o' wisps. Item: GC Rod. Floor 39 Incomplete Floor 40 Kill all Lizard men and mages then kill the ropers. Item: Demon Seal Floor 41 Defeat Quox first. Item: Stone Floor 42 Kill a red will o' wisp, then grab the key, then kill another red will o' wisp. Item: Star Mace Floor 43 Incomplete Floor 44 Kill the wizard, sorcerer, mage, then the druid in that order. Item: Magical Ribbon Floor 45 There will already be a chest here but do not open it. First kill the Lizard man, hyper knight, mirror knight, Black and then blue knights. Leave the Red one alone. Open the new chest and there will be a flash. Now open the original chest and receive your reward. Item: Excaliber Floor 46 Go to each corner of the floor and come back to the first corner you started at. Item: Aqua Cape 2nd time through: SW500490 Floor 47 Kill a red roper. Item: Rabbit Foot Floor 48 Stay in each corner of the floor for more or less 10 seconds. Item: RC Rod Floor 49 Touch the door without the key then kill a wizard. Item: Magical Rouge Floor 50 Walk to the north of the floor, walk to the south, walk to the east, and to the west. Item: Emerald Ring Floor 51 Incomplete Floor 52 Break all vertical walls. Item: Gold Armor Floor 53 Incomplete Floor 54 Use any healing item or magic on Stahn. Item: Moon Crystal Floor 55 There are no chests on this floor. Item: Nothing Floor 56 There are no items to collect here. Item: Nothing Floor 57 Touch the door without the key. Then look for a woman in the floor and defeat her. After defeating her go kill a Lizard man. Item: Berserker Bow Floor 58 You cannot get in any battles in this floor. First, you must destroy EVERY breakable wall. Now go to the TOP of the screen, and walk, not run, down the middle aisle. You CANNOT get into any battles, and if you see an enemy in the way, start over. After you do that, kill the Red Knight. Item: BC Rod Floor 59 This is it the showdown with the last boss of the dungeon, Druaga! Before you try to kick his ass make sure you have ALL 3 rods or be prepared to have your ass handed back to you because you can only damage him if you have all the rods in your inventory. If you don't have all of them, get the key and open the door to be "zapped" back to the lower floors (sometimes floor 38) to get the rods that you have missed. If you have the rods here is what you do, kill a hyper knight and a wizard. When this is done a Quox will appear (EQUIP A NON-ELEMENTAL WEAPON!). Kill it and a new monster will appear onscreen. Go towards it and fight Druaga. Once he is defeated get the key and go to the final floor. Item: Nothing Floor 60 There are no battles to do on this floor so relax and take a breather. Talk to the girl and place the 3 rods (by pressing X) on the bottom, middle, and top of the screen. Item: Destroyer Disc Congratulations, you have made it past the hardest side quest in the game. Go save your status and give yourself a pat in the back for a job well done. ^_^ Now go through it again if you want to get duplicate items (Magical Ribbons for the girls) or new items such as the strongest SW disc. ^_^ Enemy List: This is a complete enemy list for the tower. Note: You get no Gald or Lens in the battles in the tower. Green Slime HP 2908 TP 400 These guys are easy to defeat just whack them! Black Slime HP 3228 TP 500 A higher-level slime but still same old slime. Blue Knight HP 3400 TP 0 A low level knight. Not tough to beat. Mage HP 2410 TP 420 You want to know why you need the Phoenix skill? It's because of scum like him. These guys cast Cyclone continuously, which can totally mess up your party. As soon as battle starts have Stahn thrust into a mage then IMMEDIATELY do Phoenix. It should kill a few of them and interrupt their spells giving you enough time to kill the remaining few. Sorcerer HP 2728 TP 520 Use same tactics as above as these guys like to cast Explode. Black Knight HP 3728 TP 0 Higher level of the Blue Knight. Not very tough to deal with. Red Slime HP 3548 TP 600 Higher level of Slime but these guys like to cast fire magic usually Fireball. Mage Ghost HP 2508 TP 500 Back from the dead and ready to get even! Same as a Mage with slightly higher HP and TP. Phoenix still works even though they fly. Druid HP 3048 TP 620 Use same tactics as if fighting a Mage. These guys like to cast Holy Wrath. Blue Slime HP 3868 TP 700 Higher level of slime. These guys like using ice magic. Druid Ghost HP 2868 TP 620 Same as Druid, use my mage tactics to have an easier time to beat them. Wizard HP 3368 TP 720 As always use the same Mage tactics on these guys. They like casting Air Slash if I remember correctly. Quox HP 4568 TP 0 Now your probably thinking...why do I need a non-elemental weapon for Stahn? Well it's because of this guy and a couple of other enemies. He absorbs all elements and can only be beaten by non-elemental weapons. Bahamut's Tear is the non-elemental weapon of choice for Stahn. If you so happened to run into him without equipping a non-elemental weapon then during battle quickly equip the kick attack skill on Stahn and repeatedly use it against him. It'll take awhile to beat him with it though. Mirror Knight HP 4568 TP 0 A higher-level knight. Only difference is that they have more HP and have a higher attack power. W. Ghost HP 3148 TP 720 Like always use the Mage tactic on them because they like to show no mercy. Will O' Wisp HP 4000 TP 500 These guys are nothing but they do cast some nasty spells. Hyper Knight HP 4368 TP 0 Same ole' knight. Like always they just have an increase in attack power and HP. Green Roper HP 4048 TP 600 These guys are nothing until they get hold of you. Once they have you in their clutches they pound away on you like there's no tomorrow. If Stahn happens to be paralyzed quickly recover him and immediately use Phoenix to get out of a sticky situation. DG Slime HP 4188 TP 800 Same ole' slime. Only difference is a higher attack power and HP. Silver Dragon HP 4888 TP 0 I call him the brother of Quox. He has higher HP and is immune to Dymlos. Equip Stahn with Bahamut's Tear if you want to lay waste on him. Again if you encountered him with Dymlos equipped, equip the kick attack technique. Red Roper HP 4368 TP 700 Just like a green roper but has a higher attack power. Don't get TOO close to them. Red Knight HP 5108 TP 0 The highest knight class. They have a much higher attack power and HP values then other knights. Lizard Man HP 4688 TP 0 These guys absorb fire damage so Dymlos is a no-no. If you happen to have Dymlos equipped have Rutee or Philia cast any water type spell. DY Slime HP 4608 TP 900 The highest slime class. These guys have higher attack and HP values than normal slimes. Blue Roper HP 4688 TP 800 These guys are badass if you're caught in their clutches. They have a higher attack value than normal ropers. So don't get caught or prepare for the biggest beating of your life! False Ishtar HP 15,000 TP 850 She's not a worthy opponent to fight near the end of the tower. The only problem you'll have with her is if she petrifies you with her charm. Druaga HP ??,???? TP ??? I knew I forgot to get his HP & TP values. D'oh! Anyways, for being the last boss of the dungeon, he's a pushover. Have Rutee heal whenever possible and with Philia just pound him with her spells. Mary, Bruiser, Chelsea, Garr should use their specials on him while Stahn should use assassin or Phoenix. Items Section: This section is for the description and stats of the items you obtain in the tower. This list goes by the order of floors: Floor | Item | Type | Description/ Stats 1 W. Boots Item This gets you out of the tower when you use it. 2 Dash Ring Accessory This ring lets you dash anytime. 3 Life Bottle Item This item revives one party member. 4 Paralysis Charm Accessory This protects a member from petrification. 5 White Sword Weapon Slash 620 Hit 30 Thrust 600 Attribute: Light 6 Lantern Item This item lets you view where the locations of the boxes in warehouses should be put. 7&17 Reverse Doll Accessory Automatically revives you when your HP reaches 0. 8 Lavender Item Strength up one point. 9&22 Dark Seal Accessory Receive 150% more experience but this disables the use of techniques. 10 Warrior Symbol Accessory Increase strength by 10% 11 Strengthen Disc Disc Slash 120 Defense 5 Thrust 85 12 Battlesuit Armor Attack 10 Defense 145 13 Red Line Shield Shield Defense 15 Evade 30 Moon Sword Weapon Slash 680 Hit 10 Thrust 680 Attribute: Light 14 Moonstone Accessory Defense 20 15 Emerald Accessory Defense 10 Hit 10 16 Hellfire Disc Disc Slash 255 Thrust 278 18 Dragon Sword Weapon Slash 400 Hit 30 Thrust 620 Attribute: Earth 19 Thinking Cap Helmet Defense 25 Evade 20 20 Elixir Item Fully restore HP and TP. 21 Resist Ring Accessory Reduces magic damage by 10%. 23 Thunder Spirit Disc Slash 85 Thrust 85 24 Blessing Disc Disc Slash 82 Defense 5 Thrust 40 25 Nothing 26 Hyper Gauntlet Hand Defense 26 27 Ruby Accessory Defense 35 28 Elven Cape Accessory Encounter rate 10% down Defense 8 Evade 10 29 Combo Command Accessory This makes all of Stahn's techniques into Street Fighter like commands. 30 Blue Talisman Accessory Increases defense by 10%. 31 Mind Ring Accessory Restores TP by 1 after a certain period of time. 32 Demon Arrow Disc Slash 165 Thrust 155 33 Blue Line Shield Shield Defense 25 Evade 30 34 Sapphire Accessory Defense 20 35 Topaz Accessory Defense 32 36 Princess Cape Accessory Reduces fire damage by 50%. Defense 15 37 Megalith Disc Disc Slash 460 Thrust 460 38 GC Rod Weapon Attack 1 Hit 10 Defense 10 Attribute: Wind 39 Incomplete 40 Demon Seal Accessory Doubles the experience earned but makes defense 0 and disables special skills. 41 Stone Accessory Makes a person immune to Tractor Beam. 42 Star Mace Weapon Slash 680 Hit 10 Thrust 680 Attribute: Light 43 Incomplete 44 Magical Ribbon Helmet Defense 40 45 Excaliber Weapon Slash 820 Hit 50 Thrust 820 Attribute: Light 46 Aqua Cape Accessory Water and Wind damage reduced by 30% Defense 8 SW500490 Disc Slash 500 Thrust 490 47 Rabbit Foot Accessory Raises Luck. 48 RC Rod Weapon Attack 1 Hit 10 Defense 10 Attribute: Fire 49 Magical Rouge Item Get 10% off prices in stores. 50 Emerald Ring Accessory Special skills and spells cost 1/3 of TP less. 51 Incomplete 52 Gold Armor Armor Defense 200 53 Incomplete 54 Moon Crystal Accessory Maximum TP up 30% 55&56 Nothing 57 Berserker Bow Weapon Attack 450 Hit 95 Attribute: Fire 58 BC Rod Weapon Attack 1 Hit 10 Defense 10 Attribute: Water 59 Nothing 60 Destroyer Disc Disc Slash 415 Thrust 415 A way you can help: If anyone knows an accurate way of obtaining the treasure on any floors I missed please feel free to drop me an e-mail in my mailbox. Also e-mail me if you happen to find any errors (which sometimes are abundant ^_^) while reading my FAQ. Notes: This is my first FAQ attempt so please don't flame me because you think it sucks or you don't like its style and besides who's making you read it anyways? Anyways if anyone has any questions, compliments, flames, about my FAQ, again, drop me an e-mail. Credits - To my best friend Patrick Forgione for information of various floors, spelling and grammar errors, and giving me the idea of writing an FAQ. Couldn't have done it without him ^_^ Pay a visit to his site at: www.angelfire.lycos.com/rpg/Gyven. His site has information and FAQs on various Playstation 1&2 games. - GameFAQs.com for posting up my first FAQ. ^_^ - ClesStahnRiDio for providing the info on how to get the BC Rod in Floor 58 and KatanaSoul for confirming this. - Me, for being such a cool guy to do this FAQ for you. - And You, the reader, for taking the time to read my lovely FAQ. Disclaimer: This FAQ is for the sole purpose of helping anyone on the Tower of Druaga side quest in Tales of Destiny. Please do not alter or sell this FAQ. Tales of Destiny is developed and copyrighted by Namco. And the FAQ made by me, the one and only, SolidSnake316.