<> North American Version Claude C. Kenni Scenario Walkthrough By: aox Email: R4Ridge@aol.com FAQ version 1.0 7/3/1999 Table of Contents ----------------- Notes Introduction Walkthrough Secrets Strategies Credits Notes ----- 1. First of all this FAQ is the first FAQ I have ever written. I need as much help as I can get to improve this FAQ. If you have any suggestions please send it to R4Ridge@aol.com Thank you very much. 2. I want to stress the kind of game Star Ocean is. The walkthrough is NOT the only way to play through the game as you probably figure with the 80+ endings the game features. It merely provides the basic storyline and its appropriate actions. Also there are innovations to this game never seen in any RPG, thus making this game extremely big to be discussed in just this FAQ. This is just a general guide produced from what I have played and information is subject to change. 3. This is the first version (v 1.0) of the Star Ocean FAQ. It includes a general walkthrough that is written as I play the game in full action mode. In future updates, there will be information regarding killer moves and spells, item creation, skills and specialties. The next update to this version will include more strategies and secrets along with the next part of the walkthrough starting from disc 2. 4. The walkthrough contains spoilers, so please have fun playing through the game and use this walkthrough when you are stuck. 5. I have added the Private Actions of each town. However, there could be more than just one private action per town. Some you will have to do before a town, while others you do after you've entered the town. The descriptions of the private actions are subject to change because you will obviously response differently from me for certain situations. 6. All emails should include in the subject heading: star ocean. This way I won't think it's a junk mail and will reply or update the FAQ as fast as possible 7. This FAQ is copyrighted 1999 by aox. Please do not distribute this FAQ freely without my permission. If you want to put the FAQ up at a page, please email me so I can give you my consent. Introduction ------------ Wow! Star Ocean: The Second Story is an awesome game! In my opinion, I think it is better than Final Fantasy VII except for the fact that the localization is kinda crappy. The game has the most impressive graphics I have ever seen (excluding character design but that problem also exists in FFVII) in an RPG and has many innovative features that mark the game as one of the best RPG on the Sony Playstation. These features include: an active battle system - a system where the battle is not turn-based; an emotion system – decisions the players make for their characters will ultimately determine the outcome of a situation; a customized item system – where players are allowed to create their own items whether it is of healing or of changing character statistics. Basically this game allows the player to fully engage in an epic adventure in every aspect. Walkthrough ----------- Planet Milocinia In the beginning of the game, you get to choose between two characters. For this walkthrough I chose to be Claude C. Kenni. The story begins when Claude is assigned a mission to investigate the mysterious energy field on the planet of Milocinia. When Claude's party lands on the planet, his renowned father Ronixis is in control. They find a big dome and enter it. Claude then finds something strange in the dome. After touching the energy field he is transported away to what seems like a primitive land, Planet Expel. Planet Expel Village of Arlia After the mysterious flash, Claude finds himself in a forest. He notices a young girl being chased by a monster. Here as I recall, you have the decision to rescue Rena or not. I chose to rescue her. Upon killing the monster, she brings you to her village of Arlia. Afterwards she leaves you and you are left alone to explore the village. However, you should find Rena first because she will guide you through the village. Her house is located near the bottom-left corner. After you are done exploring the village, return to Rena's house. Her mother will prepare a gigantic feast for you. Then she will accidentally call you "the warrior", which will then trigger an important event. When you go downstairs, the mayor of Arlia is there and he will tell you why they think you are "the warrior" and the story about the sorcery globe. After explaining to them that you are just trying to find your way back home, the mayor tells you to not use your "sword of light" and hands you a long sword. He then tells you to visit the mining town of Salva to the north of Arlia to find more clues and information. Salva When you arrive at the town, there is nothing much you can do except to equip yourself with the latest armor and weapon. After talking to a few people, they will tell you about the mansion in the town and how the owner/mayor of the town has a kid named Alen who recently found a very expensive stone and is dating Rena. There is nothing much to do but to go back to Arlia. Private Action – Claude talks to Rena about his dad. You will then see some scenes as to how Claude ended up on the planet Milocinia. Arlia (revisited) As soon as you arrive back at Arlia, Westa and Regis will explain to you how Rena was kidnapped by Alen. I think you get to decide again if you want to rescue Rena or not. If you are, you have to head back to Salva. But before you leave Arlia, rest at your room at Regis' house. After you leave the village, build some levels as the enemies are more than sufficient to raise your levels so you won't take any damage from them. Salva (revisited) Your task here is to rescue Rena. Talk to everyone in the mansion and a guy upstairs should tell you about a statue he is not suppose to touch in the study. When you arrive at the study, you should be able to see something shiny. Touch it and a bookshelf will move to reveal a secret passage. Enter the passage and there will be a hurt guy on the ground. Pass him and go into the mines. After collecting all the treasure, go to the save point and save. Enter the room, and you will see a possessed Alen about to perform a wedding ceremony with Rena. You will then untie Rena and fight the transformed Alen. However, before you enter this room, build your levels up to around level 10 and Alen should be no problem. Afterwards, Rena heals Alen and you end up back at Regis' house. Arlia (revisited II) Back at Regis house, you tell of your adventure, and there are some seriously long dialogues here. Claude decides what to do next, and Rena asks to come along. After Regis' permission, Rena goes home to tell her mother about the news. You then have control of Claude, go upstairs and you will hear someone throwing rocks on your window. Go out to the balcony and Rena will ask to speak with you. Go downstairs and Regis will be gone. When you go outside, Rena is not there. You have to go on to the next screen and she will be on the bridge. Talk to her and she will explain to you the reason why she wants to go with you. When it's daytime, you get to leave the village. Regis tells you to go to the Castle of Cross to find more news from the king. Before leaving the village you should check out the private action. Private Action - You should find Rena at her room. I asked about the past, and got to see a FMV. If you chose to ask what kind of a kid she was in the past, she will be angry with you. Cross On your path to Cross, you should notice how the lighting changes which indicates the time of the day. When you enter the town of Cross, there is no one there and your party decides to stay at an inn nearby. Rena then notices that her aunt owns the inn. For the time being, she will let you stay at her inn for free. In the morning, head to the castle and sign up at the reception desk. Explore around the castle and you will find some treasure boxes at the armory. Talk to the people around the castle and someone will say how much Claude looks like the prince. Now head back to the main hall and talk to the guards, they will let you pass through so you could have an audience with the king. The king tells you some information and asks if you want to investigate the sorcery globe. At this point I chose to, and the king gave 600 fols and a passport and said to go to the port of Clik. When you leave the castle you will notice a dispute between Celine and some wizard. Claude will then interrupt them and Celine will ask you if you want to join her on a treasure hunt at Cross Cave. Private Action - When you leave the town of Cross, you should check out the private action. It is nothing special, but when Claude enters an alley, he will notice someone that looks very much like him run by, perhaps the prince that was mentioned earlier. Cross Cave Cross Cave is nearby the town. Head east after leaving the town and you will end up at an intersection. To the right of the intersection is the cave. At this point, you could go to the nearby towns first to better equip yourself if you have the money. The first one is straight up the intersection. The town of Mars is Celine's hometown and there is nothing much to do here except to get the Flame Sword (which you can get for free later on in the game at the Heraldry Woods.) Go furthermore and you end up at the seaport of Herlie. There is some good armor to get here. If you have the money, make sure to pick up the brigandine armor along with some headgear and footwear. Also be sure to buy some skills at the skill guild. They offer some pretty advance skills for the time being. (If you don't have the money, you can wait because pretty soon you will be back at this place.) Back at Cross Cave, it's a pretty easy maze. Look for all the treasure chests, and you will end up in a big room with a save point. Here Celine will say that the entrance to the treasure should be here. The party looks around and finds nothing. Claude then looks at the map and stumbles upon small writing on the bottom. Celine then casts the spell and an entrance opens. Save your game. When you enter there is a star in the middle of the room. Open the treasure chest at the most left and you will get the treasure. From there open all the chests in a counter clock-wise circle. You will then open an empty chest, and two gargoyles will fly in and attack you. The gargoyles should be no problem if your levels are high. Claude should take no damage from them. When you are done, exit the cave and you get to decide if you want Celine your party. Your next stop should be port Clik. Port Clik Ok, lemme tell you, I am really enjoying the awesome graphics and the beautiful music this game presents especially in towns/cities such as Clik. The only thing that might need a little work is on the character design but that's not too noticeable. Here at Clik, you will notice the big size of the city from all the little shops and stands around. There are lots of things to do here. You should learn some skills at the skill guild and equip yourself with better accessories if you haven't already done so. Next head to the port where a ship awaits. Talk to the guy who is in charge and he will ask you for a passport. After you hand it to him, he will tell you to look around town some more since the ship is not ready. When you go back to the fountain, some kid will bump Claude, and he will notice that his wallet is missing. Now you have to search for the kid. Talk to some people and you find out he is at the old warehouses where you entered the city from. When you discover Ketil, Rena will talk to him and cause him to slip his tongue. He gives the wallet back to Claude and has to show the party around the city. Now I think this part has to do with the emotion system. Claude gets some chances to build his relationship with Ketil which probably will affect the ending. When you enter back into town you will notice an earthquake, however, nobody cares. You could buy some treats for Ketil at the ice cream and crepes stands. Then you could go to the restaurant and eat up a free meal. You could also take Ketil to the clothing store. When you get there, you get to choose which character in your party Ketil will say the clothes look good on. I chose Claude and he got to wear a funny purple shirt. Leave this place and head to the port. You will notice two kids who don't want to play with Ketil because he is rich. Claude and the party will persuade the kids to play Ketil. When you talk to the guy in charge of the ship, he will tell you he is almost ready and come back after a little bit. Head back to the fountain and if you have a dual shock prepare for a long shake. There will be a CG where the earthquake is engulfing Clik. Afterwards, you will end up at the overlook site. Talk to the captain and he will give you your passport back and tell you to go to Herlie but first go to Mars to rest which is on the way. When you are about to leave, you will notice a big tsunami which further wipes out Clik. You will then meet Ketil and some survivors. After talking to them, it's time to go. Private Action - If you chose to do the private action as soon as you arrive here, you will notice a woman name Filia talking about the destruction of Clik. Everyone who is listening to her thinks she is insane. Proceed to talk to Rena and Celine. Ok before you go to Mars, recall Cross town. To the west of the town, there is a mountain path. Here you could gain some serious levels. The enemies are tough, but once you've defeated a few of them, your levels will be high enough to destroy them with no problem. When you are done head to Mars. I recommend getting a level of 20+. Mars Here, as I have mentioned before you could get the Ruby Wand and the Flame sword at the weapons store (for a free flame sword wait till you go to the Heraldry Forest.) Proceed to the elder's house. Here you will meet Celin's father Eglas and mother Labe. They will be happy to meet you. However the situation is pretty bad at the village as all the kids are kidnapped by a group of bandits at the Heraldry Forest. The bandits want a 500,000 ransom and the Book of the Secret Seals. The meeting is held regarding what to do and for the first time in the game you are introduced to Dias the swordsman. The dialogue here is very confusing but nevertheless your party offers to go save the kids. Rena wants Dias to join your party but Claude refuses. Rena then runs off to find Dias. At this point Claude and Celin forms a party and goes into the Forest. Heraldry Forest The forest is a pretty simple maze. Just follow the singular paths and collect the treasures on the way. For certain paths be sure to equip Claude with the mud boots that the village elder gave as you cannot go forward without them on. In one of the treasure chest will be a Flame Sword, be sure to pick that up. The paths will eventually bring you to a save point. You've probably guessed by this point you will face a boss. If you have built up your level to around 20 this should be easy. When you make a left past the save point, a Heraldry Master in disguise will greet you. After his gibberish you should realize that he is a fake. When you defeat him, Rena and Dias stop by and tell you that they've freed the kids. Then Dias makes some weird comment. Now hurry back to the village and see if Eglas is ok. Mars (revisited) After your arrival, Rena will save Eglas and be thanked by everyone. Oh yea and be sure to pick up the treasure chests behind the room in the elder's house. When you leave, Celine comes out and tells you to spent a night at her house. Before Claude sleeps Eglas will talk about the Sorcery Globe and hints mysteriously about Claude's relationship. But that's not a surprise as I find Mars full of mysterious relationships, example, Rena and Dias. When you are done with the village head to the port of Herlie. Private Action – nothing much here. Celine and Rena will each give an one sentence line. Before you come to Port Herlie, you might want to check out some private actions. Below are 3 more private actions that is available. Arlia – When you find Celine she will have a good luck charm for you. You could decide to take it or not. Afterwards there will be some dialogue about a girl that Celine will mention to Claude Salva – Go to the jam store. Here you will find Celine looking for the shop owner. You could choose to help her or not. If you do you could find the owner practicing her singing in the mines behind the mansion. When you find her you could either encourage or discourage her singing abilities. Go back to the jam shop. Cross – Nothing exciting here. However you will find Rena at the Cathedral. She will talk about how she wants to marry the perfect man at this place. Claude will then compliment her. From there the compliments go back and forth. Port Herlie If you haven't learned the skills here, learn them. By now you should be able to increase some levels on the perseverance skill. Learn the perseverance skill to its fullest (lv. 10) and you will see many other skills which only require 1 skill point to advance. (If you want some quick skill points, head back to the mountain path by Cross.) Also try to learn the pickpocketing specialty as fast as possible because in the next town you will be able to get the pricey Bandit's Glove which allows you to steal from anyone in a town. (it's extremely cool!) Ok when you first enter Herlie some guy will tell you about a very sick girl who is incurable. She is in the building right next to the guy. I'm not sure if you could cure the girl or not but if you can please email me. Right next to her pick up the treasure chest. It contains the ring of sadness. Next go and explore Herlie Mansion behind all the shops because it contains some treasure chests. When you are done head to the port and have 90 fols ready to travel across to the continent of Lacour. Private Action – nothing special. Celine will eat at the Chinese place and Rena will talk about how nice the ocean breeze is. Ashton Anchors Talk to the two men when you first enter Herlie. They will talk about 2 dragons at Salva Drift. (ignore them if you want Opera Vectra in the party) Go to Salva Drift and enter the Dragon Nest. You will find Ashton walking around. Follow him and collect the treasures on the way. Save your game when you have reached the save point. Now you will witness some funny scenes. Ashton will fight a dragon and a light will appear. Soon you'll notice that the he and the dragon are combined. Leave Salva Drift and head for Mars. When you reach Mars, go to the elder's house and read The Book of Exorcism. After reading the book, head to the Mountain Palace. When you reach the palace, the guard will tell you that you need permission from the king. Get an audience at Cross and the king will hand over 3000 fol. Head to the palace and the guard will aid you if you need. There are two passages so head west. When you've reached the save point save. Now you have to fight Nightmare. If your level is above 30 you should have no problem. It'll take some time. When you are done you have to go to the mountain northwest of Cross Castle. Head north and you will find a nest. A bird will come and you will have to fight it. Xain is a tough boss but energy arrow seems to work well. Continent of Lacour Port Hilton – When you exit the ship, if you have 40,000+ fols and have the pickpocketing specialty go purchase Bandit's Glove at the tool shop at the bottom right corner in the next screen. Don't worry about spending the whopping 40,000 because some of the people you jack from will have the glove which you can sell for 10,000+ fols. Oh yea and don't get too caught up jacking people and forgetting to talk to them like me! When you talk to the people they will tell you to go to Lacour Castle to get more info. Your next destination should be Lacour. Private action – I'm not sure if this is a private action, but when you go back into the town, there will be two kids in front of the shops. When you talk to one of the kid he will tell you that one of his parents die. Hehe, just when you thought you stole something good (gold necklace of some sort) Claude realizes that a picture of the kid's father is inside. You then get to decide if you want to return the item or not. If you choose to, the kid will thank you for finding it! Hehe You might want to gain some experience in the forest around the town of Lacour. The enemies are tough but not you should be able to beat them. Town of Lacour The town is extremely crowded, everyone is very excited to watch and participate in the tournament that is about to happen despite the military battling the monsters at the frontline. In the beginning you cannot shop for weapons, you have to wait… but that's ok just go around jacking everybody. When you are done head for the castle and you get to decide if you want to enter the battle. If you choose yes, you need a weapons sponsor. Shop Name Attack Defense Free Gifts Counterpunch Worst Best 2 swt, 1 mix syrup; 1 blk bry Knockout Best Worst 2 swt, 1 mix syrup; 1 blk bry Slayer Second Worst Second Best 1 fruit, fresh syrup; atk vial; violence pill Straight Second Best Second Worst 2 swt, 1 mix syrup; 1 blk berry Slayer and Straight are shops that are very similar. However I would recommend Slayer because of its free gifts, its decent attack and its decent armor. *Note – when you are on the final stage of the tournament, it is very likely you will not be able to beat Dias Flac. However, you should be able to be placed runner-up. The prize for runner-up is everything you have equipped from your weapon sponsor. Thus if you want that nice sword from knockout, go with them. When you are done signing up with a store, you could head out and get some experience before you head to Lacour Hotel to rest until the tournament. (Currently, I have about lv.36 for Claude and its still not enough to beat Dias Flac. I am not sure if you can beat him or not.) When you rest in the hotel, Rena will act weird… I am dying to find out her relationship with Dias! When it is time, head to the castle and get your weapons at the coliseum registration desk. Dias will come by and look for his weapons and Rena will mention the weapons she gave him. Claude immediately gets jealous and mad causing Rena to run after Dias. When you are done head left into the waiting room. Prepare for your first battle. I would recommend putting energy sword if you have it and the strongest killer move possible. The first fighter is Amon Rau. He is the character wearing the gold armor. Extremely easy to defeat. When you beat him go find Celine at the spectators' bench. After a few lines of talk Rena will come and cheer for you. You now have to watch Dias cream the other dude. Afterwards a guard will call you to the next battle against Dol Aden, some ugly creature. Again, he will not cause any damage at all. Your next component will be Jose Duran, a being that looks like a gorilla. Occasionally he will hit you causing over 400+ hp of damage. Just cure yourself if you have energy sword, or use an item. When you beat him, head over to the spectators' bench again. Again you have to watch Dias defeat his opponent with ease. Your final battle is with Dias. He will first talk to you and hint about his dealings with Rena which is quite a mystery. He is very agile and has strong magic spells. I couldn't hurt him at all. Private Action – This private action is for the first time you enter the town. Rena and Celine gives you a one liner… boring! However, go talk to an old lady who tells you she can't walk when you go to the left of the town. If you choose to get her grocery for her, she tells you to go to Pellin Nor's shop which is a little stand on the right side of the town, 2 screens over. The shopowner will give you a piece of gold. Head back to the old lady and she will reward you with 2 treasures, the rainbow diamond and the star ruby. Then the old lady begins to walk! Private Action – Alright, after you leave the town, do the private action. You will find a little girl who ran away from her. You could choose to leave her alone or offer her to come along. I chose to offer her to come along and she thought I was a molester. Haha. Anyway you will probably be wondering where she went. To find her go all the way back to Herlie and find her in the warehouse when you enter the town. She's hidden behind some wood. When you find her some minions will come by to get her. Kill them and you get some 2 core plates and neo greaves, best equipment to have so far. Opera Vectra After the Tournament of Arms, head to Hilton. In the bar you should see a three-eyed woman asking about a three-eyed man. She is Opera. (If you do not see this scene, go to Cross at head to the bar, there you will see the three-eyed man) Opera will then ask Claude if he has seen Ernest. Claude says he saw him at Cross. Go to Cross, get an audience with the king and ask about the three-eyed woman. He will give you permission to the mountain palace and 10,000 fol. Now head to the palace and head north. About two screens up, you will see Opera, talk to her and she will join you. Go through the maze and you will reach a save point. Save and go to the next room with the two monsters. My levels are 40+ and the monsters were easily defeated. If you're levels are 20+, you Claude to attack since he won't get any damage. After defeating them, go to Ernest's room. He is not there so you have to go back to Lacour. Shingo Forest To get Ernest, you have see the scene at Shingo Forest. But first do a private action at Arlia. Find Opera on the balcony and talk to her. Next head to Shingo Forest without private action. When you get there, go to the top right corner and Opera will see her destroyed spaceship. You will also receive her Seventh Ray. You won't get Ernest immediately. Have to wait till Hoffman Ruins. See the section on Hoffman Ruins below. The traveling man If you go to Salva at this point, you will see Raddle the Traveler who asks where the harbor town of Herlie is. Tell him it is to the north. Now go to Mars. He will tell you he is lost, but you will tell him to go further east. Now head to Hilton. Tell him to take the return boat. At Herlie you can find him in the inn. Talk to him and he will reward you with the Funny Slayer, a sword that kills Funny in 1 blow. Back at Hilton, if you rest in the inn there will be a short scene where Claude tries to use his communicator. Rena will follow quietly. Your next destination should be Linga. Linga When you first enter Linga, there will be a girl chasing around a machine. His name is Bo-bot. Now head toward the building right next to when you enter to buy some skills. These are the most advance skills. Next head over to the Professor Keith's house. His assistant will tell you to make an appointment, but it will take about 1 month. Now the party is going to look for someone who has connections with the professor. Head over to Bowman's pharmacy at the top left of the next screen to the north. He will tell you to get some rare herbs at the Sanctuary of Linga which is located right by the town. Sanctuary of Linga This place contains many treasure chests that have close to invisible paths. However the chests do not contain things that are rare. I would recommend not picking up the herbs in the beginning of the dungeon as they are fake. There are two types of herbs that are available. One is the clarisage which you can get on the outer parts of the dungeon. The other one is the Dill Whip which is in the inner part of the dungeon (parts where you see skeletons of enormous beasts are the inner parts). There is a secret passage right by a treasure chest sitting near a Dill Whip herb. If you go into the path you will reach a save point. Keep going and you will see three treasure chests. The party is wondering why there is so many skeletons here. Suddenly, 3 beasts will attack you. My recommended level here is 35+. My level here is about 45 and I receive no damage when these beasts attack. Have Celine cast thunderstorm or if you lunar than use that. I had Claude and Opera attack and Rena to heal. The bosses have plenty of HP so the battle may take awhile. Linga (revisited) Before you enter Linga you might want to check out the private action first if you want to get Precis instead of Bowman. Give the herb to Bowman. He will tell you that you have discovered a whole new species. He will then take you to Keith's pad. When you get there, go upstairs and talk to Keith. Claude will give him the ancient writings and he will hold it for awhile. You will now end up at Bowman's house. Talk to your party then go to Bowman's room. Here you could choose to let him in your party or not. After you rest, you should head over to Lacour Castle. Private Action – to get Precis Go to Bowman's pharmacy. You will meet Precis and Bobot there. Precis seems to like you a lot. She will now bring you to her house and Rena happens to be there also. The crowd will have a conversation and Precis will insist on going with you to the Sorcery Globe. You could then choose to let her in your party. Note – if you have Bowman, you cannot have Precis. Vice versa. Private Action If you have Bowman in your party already, this is the private action. Head over to the library, and Rena will come in and ask you if you are looking for a book. She will then go get a book herself, and it's a book on entering college. She will tell you how she would like to know what kind of a place a university is. Then Claude will offer to teach her. Lacour Castle – When you first arrive here, the guard will mistaken you for refugees. You will learn that a horde of monsters have taken over the continent of El. Go to the castle and go to the registration desk. Next head up the stairs and talk to everyone. One of the guards will give you plate mail. When you talk to the lady you get a potion. Go downstairs to the laboratory and you will see Leon and his family there. They are currently working on the Lacour Hope. However, they need a certain material or else the cannon will not run. Your job now is to take Leon to the Hoffman Ruins. Hoffman Ruins Here is a great place to get experience. My levels here are at lv. 45. The enemies are tough but eventually you will have enough power to defeat them easily. When you first enter the ruins Leon will try to open the gate. Then he realizes you need two people at once to open it. When you enter go straight and pick up the treasure chests in the adjacent rooms. Next head to the right of the entrance. You will then be at what looks like a cave maze. In the maze there are levers which you can pull. I'm not sure what they do but when you pull them, you will get hurt (can someone help me out with this one?). Pick up the treasure chests around and you will end up at a save point. Save your game and head north into green room. When you enter, Rena's pendant will glow. This is what the party is looking for; the heraldry stone called the "energy stone." Two bosses will appear and I recommend your levels to be at least 45. If you have the hexagram card, use it right now to prevent their extremely strong spells. Hit them with lunar light if you have it and blast him away Opera from far away. Let Claude attack him with normal attacks. You should be done in a few minutes. After the battle, Leon disappeared. You will find him hiding behind some rocks. Now head back to shore and go to Lacour Castle. Ernest Raveide If you want Ernest, you have to have performed the operations, which I mentioned in Opera's section above. After defeating the two bosses, on your way out you should see a possessed Ernest asking for the energy stone. Opera realizes there is something wrong and you will have to fight the ghost. (Note: if you get Ernest, you can't get Chisato unless you get rid of Leon later at Eluria Colony.) Lacour Castle (revisited) Back at Lacour, talk to the king and Leon will go off with his parents to get to work with the energy stone. The king knows who you guys are because he had heard from Cross Castle. He will ask you to do him a favor, to go the front lines and stop the hordes of monsters that are evading. That's about all you can do here. Front Lines When you first arrive here, go to the general store and get equipped up. It will be awhile before you can upgrade anymore. Next head over to the commander's room. Here fighters are lined up including Dias. Claude will join them for the briefing. When you go out, Rena and Claude will talk about Dias. Dias will come out and Rena will go chasing him again. Bowman will then make a comment about "little sister." Now you will have to head outside and talk to Dias who will tell you, you are strong and only you can protect Rena. Rest at the hospital and the next day the horde will attack. Before you go off fighting the horde, save your game at the entrance of the front lines. Then hurry out to the front lines and you will have to fight Shin. You can't defeat. You just have to survive for awhile and he will be gone. Talk to the people around you and you will be informed that a big horde of monsters is coming. Dias and Claude will tell each other to stay alive. Suddenly Leon will come to the rescue and blast away the horde with the Lacour Hope. Lacour, Hilton and Sea Trip to Eluria You are now back at Lacour. The king tells you that he plans to attack Eluria on the continent of El but before he does that he needs a commando team to gather information at Eluria. The scene will then switch to Hilton. At Hilton the party prepares to go off to sea. Dias will not be coming and Rena doubts that the party will ever see him again. When you are at sea, you will see two monsters with Shin. The crew prepares the Lacour Hope and fires a blast. However, Shin reflects the beam and fights you and he suggests some spaceship shield. Again you will not be able to beat Shin. Just let him waste your party since the game won't end. He will then throw your party off the ship. Back aboard Ronixis's spaceship, they will come upon the Arctura Sector, which emits a signal and a high-energy field. The spaceship will head over and take a survey of the Arctura Sector. Eluria Shore At the shore, you will gain consciousness and will be looking for everyone else. The only person you will find right now is Leon who is extremely concerned with his parents. Now you will have to find the others who are at Eluria Colony. Eluria Colony This place appears as a tent on the map. When you arrive, you will meet Rena and the others who will tell you to meet the village elder. Go inside the tent at the top right. The elder will tell you to go to the armory next door. You get to decide if you want to keep Leon or not. Keep him because it would be sad to abandon him. Besides he will be of great help. Go to the armory and search the barrels. There will be lots of items for free. When you are about to leave the shop owner will give you what Claude believes to be an ID card. Now you can head over to Eluria Tower. Eluria Tower When you enter Eluria, Claude and the party will notice that the city is completely different. Claude will insert the ID card and the gate will open. When you are in the tower, go straight and you will see 5 treasure chests with a glass fighting man in between. Record the number inscribed in the glass statue, as it will help you solve the riddle later on. For example, the first statue is 3-o. Which means the third letter is o. Head up the towers, collect the treasures and until you reach a room with pillars which means you cannot proceed any further. Remember the room where the guide asks you to enter the word. Recall the statues and enter the letters accordingly. The 5 letters should be a – p – o – c – a. This stands for apocalypse an inevitable event about to happen. The guide will give you the card to open the pillars. Head to the left first because the boss is at the right. Claude will then receive some signals from the transmitter. Claude then runs to the center and warns the party not to come closer. He is then transported to Ronixis's spaceship. Spaceship His father will be glad to meet him but Claude insists on going back. He cannot because of the treaty of undeveloped planets. Suddenly, an analyst tells the crew that Expel is on a collision course with another planet. Claude then tells him he cannot ditch his friends without saying goodbye. He is then given 5 minutes to go and come back. Eluria Tower (revisited) Back at the tower, Claude will take off his transmitter and say he belongs here with Rena. Ronixis will transport the transmitter back and realize that this is what his son wanted even before he came back. Next head to the right. You will come upon a save point. Save your game and head north to the hallway. Shin is there with two monsters. This time you WILL be able to destroy him. He is a pretty easy boss. If you have Opera with you, use alpha on one because it will just trace him down and hit him hard before he can even use his powers. My recommended level is lv. 55. When you are done keep heading up and you will end up at the Sorcery Globe. Rena's pendant will shine again and the Nedian Ten Wise Men will pop up. They explain that the pendant is actually a crystallized Heraldry quadratic key and the Sorcery Globe is the Quadratic Sphere that changes the orbit of Expel. Claude will try to stop them and Berle gladly accepts the challenge to defeat everyone. Again, the point is to survive because you can't kill him. After this, you will get to see Expel destroyed. End of Disc 1. Secrets ------- So far, the secrets in the game involve how to get certain characters. Right now, I am testing out the Super Specialty "Come on Bunny" to explore. Strategies ---------- Bars and Cafes – These are areas where you will get the most current info. They will also be places where people will give you hints and strategies. Save points – Always save your game! You don't want to lose all the hard work you have done! Weapons and Equipment – Be sure to get the best weaponry and equipment available at each town. It will greatly enhance your characters. Items – have plenty of items for backup in case your MP runs out for your healer. Item Creation – Always try out different combination of things to produce some of the coolest items in the game. Be sure to SAVE your game when you are customizing a weapon because if you fail, the weapon is gone! Experience – Whenever you have the time build some levels because it will give you precious skill points and raise character stats. Combat – If you can, attack the enemy from behind. This will give you an offensive advantage where the enemy will take too much time to turn around to attack you. Dungeons – When you are at a dungeon.. check all possible routes before you advance because you might come up with something you have missed before. Private Actions – always pick up clues and follow them because you will never know what you are gonna encounter... for ex. If Opera says she crashed her spaceship at the Shingo Forest, go ahead and check the place out… cuz if you didn't you are missing out on getting Ernest. Credits ------- Thanks to Enix, Tri-Ace, and Links for creating such a great game - Star Ocean: the Second story. Thanks to Prasetia's walkthrough for giving me info on characters. Please visit her page at http://members.xoom.com/prasetia_g/ Sorry to have taken so long.. I have to work and go to school at the same time. :/ A Rena walkthrough will probably come but my tight schedule may prohibit it from coming for awhile.