SD GUNDAM GGENERATION-F.I.F written by: Durendal FAQ V 3.00A 03-29-02 *This FAQ/Guide is free to distribute as long as none of the contents are removed or change in any way. Any comments, question, suggestions and violent reactions should be forwarded to shutazen@hotmail.com Any corrections and contributions would be greatly appreciated. I worked hard for the contents of this FAQ. Anyone who rips off any of the contents shall taste the Fist of Justice from Durendal. After a long break, I finally get to write this FAQ. Took me long enough because my PS broke down. At least now I can continue with the Ggen project. TABLE OF CONTENTS I. Introduction II. Things you should know III. Super Challenge Mode VI. Battle Match Selection V. Gundam Fight EX VI. Customized Room VII. Perfect Profile VIII. CG Gallery IX. Battle Simulator X. Map Demo XI. 2D Situation Demo XII. Movie Collection XIII. Option XIV. Credits This Game is recommended if you have a save file for G-Generation-F. If you don't, then, I suggest you finished GGen-F first, since this game is intended for hard core GGen-F gamers. As always, I don't own a gameshark so don't expect any from me. ============================================================================= I. Introduction ============================================================================= SD Gundam G-Generation-F.I.F is a supplementary game for the G-Generation Series. More specifically G-Gen-F. This game can also be played as a stand alone game, provided that you are extremely good at strategy, since this game recommends that you use your save data from the G-gen series. Features Hi-level stages and Complete database. ============================================================================= II. Things You Should Know ============================================================================= First of all, as I mentioned before, play Ggen-F first before playing this game. This game is very hard If you try to play it without a save file from Ggen-F. Meaning, that you have finished the game, and don't find the stages in Ggen-F challenging. *Also take note that the file you saved in this game can also be used in G-Gen-F. Which means you can tweak up your units before you finish the G-Gen-F game itself. ==Menu== Beginners start - This can be a stand alone game, and you can play it without the save file from Ggen-F. Choosing this option will let you start the same as you start Ggen-F: 0 credits, 1 mother ship, and 3 Tornado Gundam. everything's the same except that instead of getting 30000 credits, you get 0. Data load - Lets you load your Ggen-F save file. It is as if you are playing Ggen-F, with all your characters, MS/WS, and credits intact. You can also save your game in Ggen-F.I.F and load it in Ggen-F. Continue - Continue your game in the Super Challenge Mode. This is like the Ggen-F game, so you should look for my GGen-F FAQ for more details, I will only be discussing in this FAQ the details of whats in this game. Whether you choose beginners start of choose to load you game data, you will go into the submenu and choose from the following: Super Challenge Mode Battle Match Selection Gundam Fight EX Customized Room Perfect Profile CG Gallery Battle Simulator Map Demo 2D Situation Demo Movie Collection Option below are details of the following menu... ============================================================================= III. Super Challenge Mode ============================================================================= This is the situation mode, you get to choose your group and finish the the given situation with a certain time limit. You must finish the condition within the given time limit or else you lose. (some translations might be off) With 1 group, finish the stage within the set time limit. With each stage, the situation gets harder, but you get more reward. The three rules written in the screen are as follows: I. 1 group friendly troop shall annihilate all enemies. II. When time limit is over, friendly group has failed. III. The shorter turn the stage is finished, the higher the prize money. ==Stage 1 ZAKU TO IU NA NO MS (MS called Zaku) Stage Class: C1 Turn Limit: 15 Reward Credits: 10000 Map: Land Stage Note: Easy stage Guest Units: Perfect Gundam Stealable units: Zaku II J, Zaku Cannon, Zakutank, Zaku I, Zaku Diver, Zaku Mariner ==Stage 2 RYOSENGATA NO KYOFU (the terror of mass production) Stage Class: C2 Turn Limit: 15 Reward Credits: 15000 Map: Space Stage Note: Enemies will keep on appearing until enemy mothership appears Guest Units: Aoyagi Space Battle Ship (Daughtress Neo) x 2 Stealable units: Gyan Kai, Mass Product Z Gundam, Mass Product Gundam ZZ, Mass product Nu Gundam, Mass Product Hanma Hanma, Zodi Ack Mass Product, ==Stage 3 HIKYO TO YOBARETA KOTOU (Island called secret baoundary) Stage Class: C3 Turn Limit: 13 Reward Credits: 20000 Map: Land, Under Water Stage note: All independent enemies are ACE level Guest Units: The O Stealable units: Gundam Mk II, Core Fighter ZZ, Gundam NT-1, G Fighter, Hover Tank, Rigerugu, V Gundam ==Stage 4 ZABIKEN, SAIGO NO TATAKAI (Zabi clan, Last fight) Stage Class: B1 Turn Limit: 13 Reward Credits: 30000 Map: Space Stage Note: All independent units are Kai level 8, Special units Kai Level 15. Guest Units: White Base (Gundam, Guntank, Gun Cannon, G Fighter), Salamis (GM, Ball) x 3, Mazeran (GM, Ball, Paburiku) Stealable units: Zaku I, Zaku II F, Rig Dom, Biguro, Gelgog, Jiko, Gatoru ==Stage 5 KAKU NO ARASHI, JABURO KO BO SEN (Storm of ----, Battle at Jaburow) Stage Class: B2 Turn Limit: 9 Reward Credits: 35000 Map: Sky, Land, Under water Stage Note: All independent units are minimum of kai level 10, Beware of Gigantic'c Atomic Bazooka Guest Units: N/A Stealable units: N/A ==Stage 6 SENRITSU! UCHU NI HASHIRU KYOKOU Stage Class: B1 Turn Limit: 25 Reward Credits: 40000 Map: Space, Moon Stage Note: All independent units are minimum of kai level 5, Beware of map weapons, 2 groups of enemies, Enemies are equiped with barrier field (map weapon has no effect) Guest units: N/A Stealable units: N/A ==Stage 7 DAI NANA JI UCHU SENSO SAIGO NO HI (The seventh space war, last day) Stage Class: A1 Turn Limit: 12 Reward Credits: 50000 Map: Space, Air, Land Stage Note: All independent units are minimum of kai level 10, Beware of map weapons, beware of colony drop Enemies are equiped with barrier field (map weapon has no effect) Guest Units: N/A Stealable units: N/A ==Stage 8 KYUKYOKU NO TOMOEN! SHIKUMEI NO SENSHI TACHI Stage Class: A2 Turn Limit: 10 Reward Credits: 55000 Map: Space, Colony Stage Note: Enemies kai level 20, 2 groups of enemies, All series ace pilots and rivals. Guest Units: N/A Stelable units: N/A ==Stage 9 AKUMO FUTATABI! YOMIGAETTA DEVIL GUNDAM (Devil again, Revived Devil Gundam) Stage Class: A3 Turn Limit: 15 Reward Credits: 70000 Map: Air, Land Stage Note: All enemis are kai level 50. Guest Units: N/A Stealable units: N/A ==Stage 10 WAKUSEI HAROHARO DAISHINGEKI (Planet Haro Haro Great big battle) Stage Class: S Turn Limit: 20 Reward Credits: 86860 Map: Space Stage Note: Guest Units: Stealable Units: ============================================================================= IV. Battle Match Selection ============================================================================= The Battle Match Selection is much like the previous version, you play against the computer of a friend. You can either choose to use the pre-defined teams or you could use your own teams from the Memory card. ==Menu System - Choose the system you will be playing Turn limit Participating Player - 2 to 4 Base - Available / none Stage Map - The setting for the battle Player - Selects your team player You can choose your favorite side or use your memory card Next - Proceed with the game ============================================================================= V. Gundam Fight EX ============================================================================= Gundam Fight is a special stage where you pit your unit against other enemies in a one on one fight. You enter to get special options parts which are not normally available in the situation mode. Gundam Fight international 7 clause Clause 1. Within 11 turns, 10 units shall be survival Clause 2. Representative shall have 1 unit perticipating Clause 3. Representative shall have 1 character participating Clause 4. When your own unit is destroyed, you have failed Clause 5. Every enemy unit destroyed shall have a corresponding repair points Clause 6. Every turn, the fight shall be a one on one basis Clause 7. Mass attacking power (Map) weapons are not usable The parts you get depend on how many units you destroyed within 11 turns and also depending on the difficulty level. Below are the items you will get depending on the difficulty level. Ex-Level C 4 - Giga Booster (option parts) =Movement plus 10 5 - Shuffle Crest (option parts) =Leadership plus 10 6 - Computer Virus (option parts) =Unknown 7 - Halo Virus (customize option) =Unknown, Various changes to unit or character 8 - Neo Gundarium Alloy (option parts) =UD plus 30 9 - Berserker System II (option parts) =Tension always full, uses energy 10 - Tohou Fuhai Ryu Trace System (option parts) =UA plus 20, Melle plus 20, Evasion plus 20 Ex-Level B 3 - Chobom Armor (option parts) =enables FA system, 1 use 4 - Super High Sensitive Disc Redome (option parts) =Gives EWAC ability of 5 squares 5 - Barrier Field (option parts) =Evade map attacks, unlimited use 6 - Tim Rei Hand Made Part (option parts) =Reduce UA and UD to 1 7 - High Output Limiter (option parts) =UA plus 25, uses EN 8 - Battle Ability Awakening (customize option) =Long range, Melee and evasion plus 5 9 - Psycho Frame Kai (option parts) =NTL plus 5 10 - King of Heart Acquisition (customize option) =Melee and evasion plus 15 Ex-Level C 2 - Giga Booster (option parts) =Movement plus 10 3 - Super High Sensitive Disc Redome (option parts) =Gives EWAC ability of 5 squares 4 - Propellant Tank (option parts) =EN use reduced by 50% 5 - Computer Virus (options parts) =Unknown 6 - Kai Level Up (customize option) =Kai status increas 5 levels 7 - Tim Rei Hand Made Part (option parts) =UA and UD reduce to 1 8 - AI Science Unit Ability (option parts) =Experience required reduced by 20% 9 - Halo Virus (customize option) =Unknown, Various changes to unit or character 10 - Gundam the Gundam Acquisition (customize option) =Plus 30 points in MS customization ============================================================================= VI. Customize Room ============================================================================= In this selection, you can customize most of your units, be it MS or your pilots. You can even get save files from G-gene and G-Zero. *Unit Customize - Lets you customized your units, for a price. Kaizou Lv UP - The first option lets you give 1 level up to your kai units ACE Ka - Lets you ACE MS instantly SenyouKi Seisan - Lets you buy Custom units *Character Customize - Lets you customize your pilots. Shagekichi modify - adds 1 to pilots long range skill pilot type: All type Kakutochi modify - adds 1 to pilots melee skill pilot type: All type Kaihichi modify - adds 1 to pilots evasion pilot type: All type Sentou Noryoku modify - adds 1 to battle ability pilot type: Kyoka ningen (enhance human) Shikichi modify - adds 1 to leadership skill pilot type: all type Tsushin Noryoku modify - adds 1 to operator skills pilot type: all type Souda Noryoku modify - adds 1 to driver skills Pilot type: all type Seibi Noryoku modify - adds 1 to mechanic skills pilot type: all type Character NT ka - Makes pilot into newtype pilots (not enhance human) pilot type: Normal Rank up - Adds 1 to your pilots rank pilot type: all type Rank down - reduce your pilots rank to the lowest pilot type: all type Gyakukyoka - turns you enhance human to normal type pilot type: enhance human Namae Saihenkou - Change your pilots name pilot type: all type *Special Team Data - lets you save special team to your memory card *Premium Save Data - Lets you save the secret data from G-gene and G-Zero *exit - go back to previous menu ============================================================================= VII. Perfect Profile ============================================================================= This is the list of all the MS / Ships / Support units / Characters in the whole game. You can view them all. a green bar at the side of the units name (mitoroku) will be there if you still have not yet uncovered the unit yet. ============================================================================= VIII. CG Gallery ============================================================================= A special menu which lets you view the CG of the game. The menus are self explanatory. ============================================================================= IX. Battle Simulator ============================================================================= This is a great selection if you want to view all the battle animation in the game. You no longer need to enter situation mode to see the battle animation of your favorite MS. Unit: select the attacking MS Weapon: Select weapon of the MS Hit count: No of hits (available if you chose a multi hit weapon) Character: Pilot of the MS Tension: Type of tension (you will see -cut in animation- if pilot has it) SFS: Select the type of SFS MS is using Background: Duh! Unit: select the defending unit Weapon: Select weapon of the MS Hit count: No of hits (available if you chose a multi hit weapon) Character: Pilot of the MS Tension: Type of tension (you will see -cut in animation- if pilot has it) SFS: Select the type of SFS MS is using Background: Duh! Press Triangle to see the status and start to begin After you begin a new window will prompt you. First row: Action start Second row: Chose the outcome of the attack (hit & counter, hit & destroy, hit & end, evade & counter, evade & end, Defend & counter, Defend & destroy, Defend & end) Third row: available action depending on second action (hit & end, hit & destroy, evade & end) Press start to see the battle ============================================================================= X. Map Demo ============================================================================= View all available map weapons of every units. Some units has several map demo, depending on the pilot. Just select the unit and select the map weapon which you want to view. Pretty much self explanatory ============================================================================= XI. 2D Situation Mode ============================================================================= View all the event movie from G-Generation F. ============================================================================= XII. Movie Collection ============================================================================= Lets you view all the movies from the First G-Gene to GGF. Requires that you have the previous games itself. ============================================================================= XIII. Options ============================================================================= Select game options like stereo, vibration and see the staff roll. ============================================================================= XIV. Credits ============================================================================= Alden Fortuno (terrythelonewolfbogard@hotmail.com) - Not possible without his help. He found me this game. My Play Station - My PS just gave up on the game. The real reason why this FAQ was delayed! whoever this is (Durendal@hotmail.com) - Thanks for stealing my E-mail!!!! This FAQ/Guide copyright 2002 by Durendal Gundam copyright Bandai, Sotsu Agency.