....`YY7TT7TTTYUwXAwl, ...?7?.JJ+ggQMMMMMMMNmgJ.,?Tn. ...x7=+JJgM##HH#H###H#H##H####HHN&.?W, ` .vY:JJgM##H#H###MMMMHHHHMMMHHH######Me^?, ` ...^^?""""YTT7?!`^^^^^^^^^^^^^^?TMH##H#H#b^v, ` ` .J:JJHNNNNNNHP^^^^^^^^^^.J+gmUYTC:^^^?##H###M:`r ` ` .J!.JH#######HM3^^^^^^^^.Jg###9^^^^^^^^^^dH####Hr^r ` .C+JgH####H####@`^^^^^^^^JH#####^^^^^^^^^:.d#####M:.r ` .Y!Jd####H####HM=^^^^^^:^.u##H#H##m.^^^^^^:JdH####H@^J% .f:JHMMMMMMMMMMM5^^^^^^^:^JMMMMMMMMM##Ng&J&gM###H#H#M!`$ .:^^^^^^^^^^^^^^^^^^^^^:^.j@`^^^^^^^^^?TM####H#H##H##:J. ? .D^^^^^^^^^^^^^^^^^^^^^:^^JM3^^^^^^^^^^^^^^dHH##H###H@`J$ ...` J$J+&&&&&&&&&&&&&&&&&&&&&&gMa&&&&&&&J:^^^^^^`M####HHM5^J" ...J++...1j$.dHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH5^^:^^^^.M###HH@:Jy ^.JJUUOd0d5.ggggggggggggggggggggggC^^^^^^^^^^^^^^^^^^^JdH##M#CJJM\ .J6tztvHQ@^J###H###H###HHH#H##H##:^^^^^^^^^^^^^^^^^.Jg#HHMB:JJ9' ` dIlttv?I?IttllllzllOttltttttOOtt++?.^^^^^JgggggggHMN##HM5+JdB\ dZltl! Rocket Power +JO+:.d#########M#MB:JJB7!` ` d91lI.z.i......+.+....i..i.J.....,ltzzJM##H##H#HHM9!^`T9YY;;;;;;xjjj H^jmmmgggggggggggQggmQgmmmmmmQmgsllOOd#HMMMHMMMMmgmmmmmmmmmgmm2^#"7" H^J Rocket Power M#$^P H^J Team Rocket Rescue M#$^P ` #^JMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMt^' H+++++J+++++++++++++++++++++++++++++++++++++++++++++++J+++++++++, ****************************************************************************** Rocket Power: Team Rocket Rescue Published by THQ Playstation - PSX ****************************************************************************** ////////////////////////////////////////////////////////////////////////////// ****************************************************************************** Written by: MTincher (Michael Tincher) & TestaALT (Andrew Testa) Type of FAQ: Full FAQ/Walkthrough E-mail address: mtincher69@yahoo.com & TestaALT@aol.com AIM: mtincher43 and TestaALT Version: 1.8 Last Update: November 27, 2003 Happy Thanksgiving! ****************************************************************************** ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Table of | | \| | Contents |____|_ /|____|------------------------------------------------------------- \/ I. Story II. Controls III. Characters IV. Moves & Items V. 1 Player Mode VI. 2 Player Mode VII. Story Mode VIII. Tito's Challenge IX. Secrets & Codes X. Legal Information & Updates XI. Credits ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section I: | | \| | Story |____|_ /|____|------------------------------------------------------------- \/ Ray Rocket's (Otto and Reggie's Dad) extreme sports shop, Rocket Boards, is going to have to close unless business picks up. So Ray has a plan. His new line, The Rocket 2001 Line, will save the shop - if only kids new about it. With business down, he has no money for advertising. Sno-Mart, Rocket Boards' competitor, knows that Ray might have to close so they put in an offer on the business. With the situation seeming hopeless, the kids (Otto Rocket, Reggie Rocket, Sam Dullard, and Twister Rodriguez) have decided that they should help. There's only one way to keep the shop open. Conroy Blanc, an ex-pro boarder, suggests the kids use the new Rocket 2001 Boards and enter all of the upcoming competitions. Take control of Team Rocket in the fight to save the Rocket Board shop. You'll have to beat the best of the competition... including Sno-Mart! ~ Taken from Rocket Power: Team Rocket Rescue instruction manuel. ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section II: | | \| | Controls |____|_ /|____|------------------------------------------------------------- \/ ---------------------------------------------------------------------------- | Controls | Function | |--------------------------------|-------------------------------------------| | Up | Move Forward | |--------------------------------|-------------------------------------------| | Down | Slow down / Stop | |--------------------------------|-------------------------------------------| | Left | Turn Left | |--------------------------------|-------------------------------------------| | Right | Turn Right | |--------------------------------|-------------------------------------------| | []+ Any Directional Button | Grind | |--------------------------------|-------------------------------------------| | X (Hold Down) | Jump / Speed Up | |--------------------------------|-------------------------------------------| | X + Any Directional Button | Kick Tricks | |--------------------------------|-------------------------------------------| | O + Any Directional Button | Grab Tricks | |--------------------------------|-------------------------------------------| | /_\ | Special Meter + Hidden Tricks | |--------------------------------|-------------------------------------------| | R1 | Back Flip | |--------------------------------|-------------------------------------------| | R2 | 180 to the Right | |--------------------------------|-------------------------------------------| | L1 | Front Flip | |--------------------------------|-------------------------------------------| | L2 | 180 to the Left | |--------------------------------|-------------------------------------------| | Start | Pause the Game | ---------------------------------------------------------------------------- ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section III: | | \| | Characters |____|_ /|____|------------------------------------------------------------- \/ +~+~+~+~+~+~+~+~+~+~+ +~+ Otto Rocket +~+ +~+~+~+~+~+~+~+~+~+~+ Otto is so totally 'Zen' at ten. You know, in touch with nature, being one with it and all when he's doing something extreme. Stuff like that. He's gifted, stubborn, charismatic and the self-appointed, brazen Rocket Power gang leader. Otto's also totally obsessed with sports. Any kind, as long as it's fast and perilous! And that can be a real problem. Because of his total devotion to the relentless pursuit of athletic perfection. Otto tends to forget just about everything else, making him sometimes unreliable. Okay, most times! +~+~+~+~+~+~+~+~+~+~+~+ +~+ Reggie Rocket +~+ +~+~+~+~+~+~+~+~+~+~+~+ Reggie is Otto's 11-year-old sister. She's strong, smart, a star athlete and a leader and crusader for the underdog. She publishes her own zine that covers everything from extreme sports (natch!) to 'kid politics.' She really is the ultimate girl action hero, never turning down a challenge from the boys, and always keepin' up. Reggie is often the voice of reason in the gang. +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ +~+ Maurice "Twister" Rodriguez +~+ +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ Twister is a daredevil filmaker-type who never leaves home without his handheld videocam. In fact, he's been known to get a little to close with the camera, nearly blocking Otto's view of the finish line during a race! Even though his older brother Lars can be Otto's fiercest competitor, Twister and Otto are best friends, behind each other all the way. And Twister's got the film footage to prove it! +~+~+~+~+~+~+~+~+~+~+~+~+~+~+ +~+ Sam "Squid" Dullard +~+ +~+~+~+~+~+~+~+~+~+~+~+~+~+~+ Every group of daredevils needs that one voice of reason. And Sam is it for the Rocket Power gang. He's smart, questioning, and a loyal techno whiz kid from Kansas who's new to Ocean Shores. Sam's a bit more cautious (think SCARED!) than the rest of the kids, and since he always voices his fears, he helps to keep the group more grounded by making them think before they launch! +~+~+~+~+~+~+~+~+~+~ +~+ Ray Rocket +~+ +~+~+~+~+~+~+~+~+~+~ Ray Rocket is the father of Otto and Reggie Rocket. He is the owner of Rocket Boards and the Shore Shack. You have to help Ray save Rocket Boards. Sno-Mart has already given him an offer for the store, but he won't sell. +~+~+~+~+~+~+~+~+~+~+~ +~+ Tito Tiakani +~+ +~+~+~+~+~+~+~+~+~+~+~ Tito is Ray Rocket's best friend. He works for Ray at the Shore Shack. Tito is from Hawaii. He is also one of the best surfers in Ocean Shores. +~+~+~+~+~+~+~+~+~+~+~+~ +~+ Lars Rodriguez +~+ +~+~+~+~+~+~+~+~+~+~+~+~ Lars is Twister's older brother. Lars and his gang always picks on Otto, Reggie, Twister, and the Squid. He's good at all extreme sports. Also, he's Otto's toughest competition. +~+~+~+~+~+~+~+~+~+ +~+ Pi Piston +~+ +~+~+~+~+~+~+~+~+~+ Pi Piston is part of Lars's gang. Like Lars, Pi is good at most extreme sports. +~+~+~+~+~+~+~+~+~+~+~+ +~+ Sputz Ringley +~+ +~+~+~+~+~+~+~+~+~+~+~+ Sputz Ringley is also part of Lars's three man gang. Sputz cannot talk right on the cartoon show. He is good at most extreme sports like everyone else is in Lars's group. +~+~+~+~+~+~+~+~+~+~+~ +~+ Conroy Blanc +~+ +~+~+~+~+~+~+~+~+~+~+~ Conroy Blanc is friends with Otto, Reggie, Twister, and Sam. Conroy is the manager of Madtown Skatepark. +~+~+~+~+~+~+~+~+~+~+~+~+~ +~+ Angelica Pickles +~+ +~+~+~+~+~+~+~+~+~+~+~+~+~ Angelica Pickles is 4 years old. She is from the Rugrats. I never knew she could do extreme sports, but she is pretty good in the game. +~+~+~+~+~+~+~+~+~+~+~+ +~+ Tommy Pickles +~+ +~+~+~+~+~+~+~+~+~+~+~+ Tommy Pickles is 1 year old. He is Angelica Pickles little cousin. Like Angelica, I did not know that Tommy could do any extreme sports, but is good in the game. ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section IV: | | \| | Moves & Items |____|_ /|____|------------------------------------------------------------- \/ _______ / Moves \_______________________________________________________________ NOTE: Grinds are worth different amounts of points. It depends on how long you do one. Also, if the last button you push is X the points value will be 500 and if the last button you pushed was circle the points value will be 1,000. -=-=-=-=-=-=- Skateboard -=-=-=-=-=-=- --------------------------------------------- | Button(s) | Move | |------------------|--------------------------| | UP + Square | Tail Grind | |------------------|--------------------------| | DOWN + Square | Foot Hold Grind | |------------------|--------------------------| | LEFT + Square | Nose Grind | |------------------|--------------------------| | Right + Square | One Hand Stand Grind | |------------------|--------------------------| | UP + X | 360 Shove It | |------------------|--------------------------| | Down + X | Kick Flip | |------------------|--------------------------| | Left + X | Heel Flip | |------------------|--------------------------| | Right + X | Impossible Switch | |------------------|--------------------------| | Up + Circle | Japan Air | |------------------|--------------------------| | Down + Circle | Tail Grap | |------------------|--------------------------| | Left + Circle | Method Air | |------------------|--------------------------| | Right + Circle | Frigid Air | --------------------------------------------- -=-=-=-=-=-=- Snowboard -=-=-=-=-=-=- --------------------------------------------- | Button(s) | Move | |------------------|--------------------------| | UP + Square | Board Slide | |------------------|--------------------------| | DOWN + Square | Tail Slide | |------------------|--------------------------| | LEFT + Square | Edge Slide | |------------------|--------------------------| | Right + Square | Nose Slide | |------------------|--------------------------| | UP + X | Method | |------------------|--------------------------| | Down + X | Superman | |------------------|--------------------------| | Left + X | Stiffy | |------------------|--------------------------| | Right + X | Tail Grab | |------------------|--------------------------| | Up + Circle | Curly Air | |------------------|--------------------------| | Down + Circle | Mute Grab | |------------------|--------------------------| | Left + Circle | Melancholy | |------------------|--------------------------| | Right + Circle | Nose Grab | --------------------------------------------- -=-=-=-=-=-=-=-=- Roller Blades -=-=-=-=-=-=-=-=- --------------------------------------------- | Button(s) | Move | |------------------|--------------------------| | UP + Square | Sweet Stance | |------------------|--------------------------| | DOWN + Square | Alley Oop Mizou | |------------------|--------------------------| | LEFT + Square | Wheel Barrow | |------------------|--------------------------| | Right + Square | Alley Oop | |------------------|--------------------------| | UP + X | Star | |------------------|--------------------------| | Down + X | Bridge Kick | |------------------|--------------------------| | Left + X | Splitz | |------------------|--------------------------| | Right + X | Kung Fu | |------------------|--------------------------| | Up + Circle | Aerial Down Kick | |------------------|--------------------------| | Down + Circle | Kick Grab | |------------------|--------------------------| | Left + Circle | Double Toe Grab | |------------------|--------------------------| | Right + Circle | Heel Fever | --------------------------------------------- -=-=-=-=-=-=-=-=- BMX Bike -=-=-=-=-=-=-=-=- --------------------------------------------- | Button(s) | Move | |------------------|--------------------------| | UP + Square | Manual | |------------------|--------------------------| | DOWN + Square | No Hand | |------------------|--------------------------| | LEFT + Square | Spokes | |------------------|--------------------------| | Right + Square | Rocket Fish | |------------------|--------------------------| | UP + X | Bar Spin | |------------------|--------------------------| | Down + X | One Handed Leg Split | |------------------|--------------------------| | Left + X | Seat Grab | |------------------|--------------------------| | Right + X | Super Bar Spin | |------------------|--------------------------| | Up + Circle | Kickout | |------------------|--------------------------| | Down + Circle | Superman | |------------------|--------------------------| | Left + Circle | Tail Whip | |------------------|--------------------------| | Right + Circle | Double Seat Grab | --------------------------------------------- _______ / Items \_______________________________________________________________ Lightning Bolt -------------- The lightning bolt is a turbo boost. In other words, it will make you go faster for a short period of time. Star ---- Whenever you see a star, try to get it because it fills up your special meter. This means you will be able to do your Special Move. Face ---- If you see a person's face on a course during Story Mode, try to get it because when you get this, it will unlock that character. ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section V: | | \| | 1 Player Mode |____|_ /|____|------------------------------------------------------------- \/ In one player mode you can choose to compete in three different modes. They are Story Mode, Free Play, and Tito's Challenge. Story Mode ---------- When you start Story Mode you choose one of the four characters (Otto, Reggie, Twister, and Sam). Your are given tasks for each course. There are four stages to beat and there are four levels in each stage to clear. To clear a stage, you will most of the time have to beat a certain score. Sometimes, you will have to get to a certain area in a set amount of time. While the other couple exceptions are, you must find pieces to a bike or a skateboard. Free Play --------- Select a character and then a level to go to. At the beginning there are only 4 levels to choose from, but once you beat Story Mode there will be 16 levels to choose from. You have an unlimited time limit to perform tricks. This is a great place to learn how to do tricks. You can use your characters that you unlocked in Free Play Mode. Tito's Challenge ---------------- In Tito's Challenge, Tito challenges you to find all of his shells he has hidden. You must complete the task in a certain time limit. You will be given either rollerblades, skateboard, or a BMX bike. You will have anywhere between 60 seconds to 90 seconds to find all of the shells. ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section VI: | | \| | 2 Player Mode |____|_ /|____|------------------------------------------------------------- \/ In two player mode there is only two different things you can do. Free Play and Tito's Challenge. Free Play and Tito's Challenge is the same in two player mode as it is in one player mode. Free Play --------- You and a friend select a character and then a level to go to. At the beginning there are only 4 levels to choose from, but once you beat Story Mode there will be 16 levels to choose from. You have an unlimited time limit to perform tricks. You and a friend can challenge each other in here. This is one of my favorite modes. Tito's Challenge ---------------- In Tito's Challenge, Tito challenges you and a friend to find all of his shells he has hidden. You must complete the task in a certain time limit. You will be given either rollerblades, skateboard, or a BMX bike. You will have anywhere between 60 seconds to 90 seconds to find all of the shells. ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section VII: | | \| | Story Mode |____|_ /|____|------------------------------------------------------------- \/ O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O | Stage 1 | O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O -=-=-=-=-=-=-=-=- Mount Baldy -=-=-=-=-=-=-=-=- This is a simple level. Just snowboard down the hill, and go through all of the gates. To go down faster, hold down the "X" button, which will cause you to go faster. -=-=-=-=-=-=-=-=- Pier -=-=-=-=-=-=-=-=- This level you have to find the parts for you BMX bike because Sno-Mart stole them. So, you are on your roller blades on the Pier looking for the bike parts. Here is a map I made with the locations of each part. NOTE: Map not to scale!!! Key: R...........Roller Coaster Q...........Ramp BW..........Back Wheel BF..........Bike Frame FW..........Front Wheel SW..........Sterring Wheel P...........Pedal S...........Seat _ ___ ___ _ / |___|___| \ /__| |__\ / ___ \ / / \ \ / |P | \ | \___/ | | Sky Torpedo | ________________________| | | __ |_______________________ | | | | | | RRRRRRR |__| _____ | | | R R _ | |___ |_______________________| | R R / \ |___ | QQQQQ | | R R \_/ |_____| QQQQQ | | R_ R | | FW R ___ QQQ __ | | _ R | SW|QQQ / \ QQQQQ | | R R |___|__Q | | _______QQQQQ____ | | R R ___| | \__/ | | | | R R | | Tent |______ | | | R R | | | | | | R R | | | | | | R R | | | |BW | | R R | | | __|__ | | R R |___ | __ |______| | | | R R | | (__) BF | | | | R R |____| ______| | | | R R Ferris | | | | R R Wheel _ __ _| ___| | | R R ____ |_| |_| / | | R R | | |_ _| / | | R R |____| |_|__|_|_______| ___ | | R R ______ ____________ / \ | | R | | R | | | | |o-0-o| | | RR RR ____ |___ | |___ | \___/ | | Roller Coaster | | S| | | |_________ | |_____________________|____|_______|__| Start |__________________|____| Here Front Wheel ----------- Go to the side of the Roller Coaster that is at the edge of the and go until you reach an opening with the wheel in it. Seat ---- This should be what you get first. When you start out, go to the corner of the building on the left. Keep going left around each corner of the building until you see the seat. Steering Wheel -------------- To get the steering wheel, go to the tent looking thing (near the Sky Torpedo) and there should be a ramp near there. Go up the middle of the ramp and if you get enough air you will get the steering wheel. Bike Frame ---------- This is the hardest item to get. Go to the tent looking thing (near the Sky Torpedo) and there are two ramps across from each other near there. Go up the ramp that is attached to the shortest building. Get on top of the building and ride on top of it until you reach the bike frame. To get on top of the building and UP on the Directional Pad and X. Don't let go of X until you are on the top of the building. Back Wheel ---------- Go to where the two ramps are across from each other and go to the side of the building where you can see the ocean. Go straight until you see the back wheel. Pedals ------ To get the pedals, go to the Sky Torpedo and grind up the rail and around the ride and you will get the pedals. Here is the quickest order I have found to get the parts to your bike: 1.) Seat 2.) Front Wheel 3.) Pedals 4.) Steering Wheel 5.) Back Wheel 6.) Bike Frame -=-=-=-=-=-=-=-=- Bumpy -=-=-=-=-=-=-=-=- In this level you must perform tricks on your BMX bike to earn third place or higher on the scoreboard. Ride around and go off the dirt jumps. Hold down X at all times, until the edge of your bike is about to go over a jump. When this happens, let go of the X button and perform two to three supermans. Continue to go off the dirt jumps until you get a special. If you lose momentum while crossing the gaps, get over beside one of the fences and ride along it until you get your speed back. Whenever you get a special, go off of one of the jumps, and get as much air as you can, then press /_\ when you are at the climax of the jump. After that, continuously do Supermans and/or Tail Whips as fast as you can until your Special meter is emptied. -=-=-=-=-=-=-=-=- Madtown -=-=-=-=-=-=-=-=- This is the final level of Stage 1. In this level you perform tricks on your skateboard to earn third place or higher on the scoreboard. This level is quite easy. The easiest way to get points is to find the half pipe, and do tricks on it. Once you have found the half pipe, rock back and forth on it to gain speed so you can get higher in the air. As soon as you feel comfortable with the height you are getting, you can start performing tricks. I recommend doing Method Airs, Japan Airs, Tail Grabs, Kick Flips, etc. You can do a combonation of the tricks also, which will give you more points. Upon getting a full Special Meter, press the /_\ button at the climax of a jump, and start diong Method Airs, Tail Grabs, Kick Flips, Japan Airs, and all that go stuff without stopping. This will easily get you a lot of points. O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O | Stage 2 | O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O -=-=-=-=-=-=-=-=- Bear Mountain -=-=-=-=-=-=-=-=- The Sno-Mart team challenged you to a race. Winner takes all. If you do not come in first you will have to drop out of the next competition. Use your BMX bike to beat Lars and his gang. This is a simple racing level. Hold down the X button, and let go when you are about to go off the top of a jump. You don't have to get the lightning bolts, but it helps out if you do. -=-=-=-=-=-=-=-=- Rock City -=-=-=-=-=-=-=-=- Sno-Mart stole your skateboard and hide the parts. Here is a map I made with the locations of all the parts. I am not going to give a description on where to go because it is pretty simple (especially with the map). NOTE: Map note to scale NOTE: All pieces are in the road except for one which is on the side. Key: - - - ....... road B............ building Q............ ramp W............ wheel S............ skate board deck T............ truck (part of skateboard) G............ grip tape W _ _ _ _ _ _ _ | | | | W _ _ _ _ _W Q | | | | | Q | | |_ _ _ _ _ _T_| | BBBBB | | | BBBBB | | | BBBBB |_ _ _ _ _ _ _ _ _ _ _ _|_ _ _ _ _ _ _| BBBBB BBBBBBBBBBBBBBBBBBBBBBBBB BBB BBBBBBBBBBBBBBBBBBBBBBBBB BBB BBBBBBBBBBB B Q Q BBBBBBBBBBB B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | | | | |T |S | _ _ _ _ _ _ _ _ | | | | | | | |G | | | | | |_ _W_ _ _ _ _ _ _ _ _ | | | | | | | | | |_ _ _ _| |_ _ _ _ _ _ _ _ _| | Start here The easiest way to get the parts to your skateboard is to start out and go to the right. Then the road quickly goes to the left, so stay on it until you reach an intersection. When you reach the intersection, go left. After you go left a while, you will see one of the wheels, so get it, and continue in the direction you were going in. Soon thereafter, the road will take a right, which you will stay on. While going down this straight stretch of road, there will be grip tape and the trucks to the skateboard. Once you get the trucks, the road will take another right. Keep on the street through this long straight part. After a little while of riding, the road will take a right, and you will see an opening on the left, but straight ahead you will see the deck of the skateboard. Get the deck, then turn around, go in the open area, and sprint beside the buildings. Soon you will see another street. Once you see it, take a left onto the street. Stay on the road, going straight until you are not able to go dead ahead any further. When this happens, go to the right. You should faintly see a wheel before the road takes another turn. Hurdle yourself to the wheel, and go around the turn, in which you should see another wheel. Upon obtaining this wheel, take the right turn that is beside the wheel. Then venture down the short street, and take a left hand turn. Now you should be able to see a second truck, which is the last piece you need. -=-=-=-=-=-=-=-=- School -=-=-=-=-=-=-=-=- You must perform trick combinations on your skateboard to earn third place or higher on the scoreboard. The School level is another easy level. When you can control of your selected character, find the main entrance to the school. In front of the entrance is a huge bowl for you to do tricks in. When in the bowl, go at an angle so it will almost be like you are in a half pipe. Do most of the same tricks that you used in the Madtown level, which were Japan Airs, Method Airs, Tail Grabs, Kick Flips, etc. Also add in some front and back flips and spinning. This get your score higher. -=-=-=-=-=-=-=-=- Free Ride -=-=-=-=-=-=-=-=- The final level of Stage 2 is a snowboarding level. The objective is to perform trick combinations to earn third place or higher on the scoreboard. There will be a board at the start of this level that you can grind up on. This level can be hard, but it really isn't. Just hold down X until you are almost off a jump, then let go of X and perform tricks. There will be a half pipe you can perform on tricks on your way down. If you don't have very many points by the time you reach the Finish line, stop right before you get to the finish line. Then, hold down X, let go to make yourself jump up, and do tail grabs and nose grabs. O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O | Stage 3 | O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O -=-=-=-=-=-=-=-=- Stadium -=-=-=-=-=-=-=-=- This is the first of two BMX levels in Stage 3. You have to perform tricks to earn third place or higher on the scoreboard. The first stadium is a lot easier then the second for two reasons. The most visible one being that you only have to second place to advance. The other half would be that in the first one the dirt track is open and on the second one, it is not. The reason for this is because you are on a bike on this one, while on the second you are on a skateboard. The easiest way to get points is to go on the dirt trail that is square-like. From here, ollie up and superman twice. On the second superman hold the grab until you almost hit the ground. If you do this correctly, you should be getting around five thousand points a pop, and your special gauge will be filling up very fast. The reason why the dirt square is so good is that you don't have to worry about hitting things without notice, as everytime you do one "ollie-superman-grab" you will have to turn. This is a very easy way to get points quick. Now, when your special gauge is filled, ollie and in mid-air press triangle. Then, do a superman grab for about five thousand points, and keep redoing it until the gauge goes back down to zero. This is a very easy way to get points, as every time you "re-grab" you will get five thousand points. After the time is up, if you have around 225 thousand points, you will get second place. -=-=-=-=-=-=-=-=- Downhill -=-=-=-=-=-=-=-=- The Sno-Mart team challenged you to a race. Winner takes all. If you do not come in first you will have to drop out of the next competition. So, beat Lars and his gang on your roller blades. The first downhill is a lot easier then the second; it is not dark outside, and there are a lot of shortcuts throughout the race. You will be going up against two of Sno-Marts players. Naturally, they are very slow. This makes for a very easy race, even if you follow the track. There are some shortcuts that blow the race wide open, however, and make the race a lot easier. Start off this race by holding X and going down the road. You will notice how much faster you go then your adversaries. Follow the road down as it curves. You can, if you want, take the jumps, but it might slow you down. I prefer that you go around the jumps. At any rate, you will see your first shortcut come up. The shortcut is a side street. There are cones blocking it, so when you go left off the road jump over them. You will go down this road pretty fast, as it is almost a straight dive down. It also saves a *lot* of time. Continue following the track until you come up to a long rail, followed by a drop-zone. If you grind on the rail, and hit the lighting boost, you will go over the drop-zone and save a lot of time. From here, just follow the road to the finish. You're opponents should be way behind you. The end part is a little tricky, however, as you have to turn twice into the finish line. -=-=-=-=-=-=-=-=- Slalom -=-=-=-=-=-=-=-=- Snowboard through the gates in the time allowed to win this event. Easy event. Merely go down the slope, hitting gates as you go along. Really easy for a third stage level. You don't *really* need to get any lighting boosts, or anything like that. Just remember to hit all the gates, and ollie when the game tells you to jump. At the end of the stage, if you merely fin- ished, you will get first and go onto the next level. -=-=-=-=-=-=-=-=- Rhythm -=-=-=-=-=-=-=-=- Perform trick combinations on your BMX bike to earn second place or higher on the scoreboard. I don't like this level that much. It is very hard to land correctly, and is really bumpy. You can, however, use this to your advantage. There will be three lanes, all with nice slopes you can jump high off of. Pick up speed in the beginning and hit the first slop. Ollie right before you go into the air to get major air. From here it is just a matter of doing a superman grab a couple times. "Re-grabbing" will net you more points. I found that that was the easiest way to rack up points. When you get your special gauge filled, keep "re-grabbing" with supermans. You will get five thousand points every time you re-grab, giving you tons of points. If you have around two hundred thousand points, you will be able to go onto the next stage. If not, then try again. O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O | Stage 4 | O~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=O -=-=-=-=-=-=-=-=- Big Air -=-=-=-=-=-=-=-=- Perform trick combinations on your snowboard to earn second place or higher on the scoreboard. Big air is a very fun, and an easy level. It mostly consists of you going downhill fast and hitting jumps to go very high in the air. Once you reach the bottom, the game will automatically respawn you to the top again, making your only "stress" being points and time. And, even then, you only have to get two hundred thousand points. You will start off at the top of the mountain, press X and you will go down- hill fast. When you hit the first jump do a superman grab. Since you get such big air you will be able to re-grab about five times. You should rack up ten thousand points everytime you do this jump. On the following jumps, do the same thing. I advise, though, that you ollie every chance you get and do a superman grab, as it is an easy way to rack up points, also. Once your special gauge is filled, when you are jumping press triangle, then do a superman grab. Keep re-grabbing everytime to get five thousand points, and you *should* be able to get around seventy-five thousand points easy. Do this twice, and add in the factor that you get a couple thousand for each superman, and you will see that getting only around two-hundred thousand points is a really easy task to do. -=-=-=-=-=-=-=-=- Downhill 2 -=-=-=-=-=-=-=-=- The Sno-mart team challenged you to a race. Winner takes all. If you do not come in first you will have to drop out of the next competition. So, beat Lars and his gang on you roller blades. This is yet another easy race. You're opponents, which consist of people from Lar's gang, go really slow. This will work to your advantage in the race more then ever, because there are some dead ends and broken jumps that the game has planted to slow you down. Start off by holding X while going down the road. You will see, again, that Lar's gang is really slow. Once you reach a middlesection, do *not* take the jump unless you are going at really fast. Instead, go around the middlesection (water and ramp) and to the town. Once you reach your first intersection in the town, go right, and not left. If you go left you will go up to a dead end. Once you go right go down the road a little ways until you can go left. Go left, then follow the road all the way to the corner. Once you turn, the finish line should be tucked away there. You have now beaten Lar's gang in the race, and can now compete in Dogbone! -=-=-=-=-=-=-=-=- Dogbone -=-=-=-=-=-=-=-=- Perform trick combinations on your BMX bike to earn second place or higher on the scoreboard. Another easy level, and the sad part is you only have to get second place. At any rate, find two vert ramps that are facing each other. Go up to one of them and as you are at the lip of the ramp hold off X. You will jump high in the air, enabling you to do a couple superman grabs. Do this, going back and forth between ramps until you get your special gauge full. When it is filled, go up a ramp and ollie, as you would normally, but this time press triangle. Now you are in mid-air and can do lots of tricks while your gauge depletes. I advise that you just do superman's over and over, because every single time you do one, you get five thousand points. To pass this level, you would need about two-hundred-fifty thousand points. -=-=-=-=-=-=-=-=- Stadium -=-=-=-=-=-=-=-=- This is the hardest level on the game. You must perform trick combinations on you skateboard to earn first place on the scoreboard. Despite what you may think, this level really isn't that hard. It can be labeled as "the hardest level in the game" because of the mere factor that the game is a cakewalk, and there are only two hard levels (those two levels being the equipment levels). The stadium, however, gets more difficult because the dirt-bike section is closed off. Oh well, I guess you will have to vert your way through the level. The Stadium is fairly easy if you use the superman trick (look at the other levels). The only problem I had was that you have to get around three- hundred-fifty thousand points to get first place. That is a lot of points! The stadium, however, has vert ramps that you can catch a lot of air on, so you can get around ten thousand points very easily. When you rack up enough levels, enjoy the "everything is wonderfull now" ending! ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section VIII: | | \| | Tito's Challenge |____|_ /|____|------------------------------------------------------------- \/ In Tito's Challenge you must collect a certain number of shells in a set time limit. Once you beat Tito's Challenge you unlock Tito. _________________ / One Player Mode \_____________________________________________________ SHELLS TIME(seconds) LOCATION EQUIPMENT 6 90 School Roller Blades 6 80 Rock City Skateboard 6 70 Pier Roller Blades 6 60 Stadium BMX Bike _________________ / Two Player Mode \_____________________________________________________ SHELLS TIME(seconds) LOCATION EQUIPMENT 12 90 School Roller Blades 12 80 Rock City Skateboard 12 70 Pier Roller Blades 12 60 Stadium BMX Bike ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section IX: | | \| | Secrets & Codes |____|_ /|____|------------------------------------------------------------- \/ _________ / Secrets \_____________________________________________________________ NOTE: All characters MUST be unlocked through Story Mode unless otherwise stated!!! Unlock Tito Tiakani ------------------- To unlock Tito beat Tito's challenge with any character. Unlock Ray Rocket ----------------- To unlock Ray, go to the Dogbone level. Then go up the large loop that is there. When you get half way through, there will be a weird looking item. Get it and you will unlock Ray Rocket. Unlock Lars Rodriguez --------------------- To unlock Lars, go on the upper sidewalk at Madtown. Unlock Pi Piston ---------------- To unlock Pi, go on top of the school by grinding on a rail, then go into the half pipe that is up top. When you get enough air, you will unlock him. Unlock Sputz Ringley -------------------- To unlock Sputz, go to Bear Mountain and when you see the bear sign go through it's mouth to get Sputz. Unlock Tommy Pickles -------------------- To get Tommy (from the Rugrats), go to the Stage 3 Stadium. There is a loop like thing there, go all they way through it to get Tommy. Unlock Angelica Pickles ----------------------- To unlock Angelica (also from the Rugrats), go to the Stage 4 Stadium. Go in the hut and go all the way to the top. Once you reach the top, go around until you find a rail. Grind on the rail to the ground. On your way you will unlock Angelica. Unlock Conroy Blanc ------------------- To unlock Conroy Blanc, go to Stage 2, then go to Free Ride. Go down like you normally would. Go off of the first "Jump" place. Then once you reach the bottom, there will be a half pipe. At the end of this half-pipe, on the left, there will be a board that goes up. Grind on it. Once you reach the of this board, you will see another board. You have to grind on it also. And yet again, after you get done grinding on this board, you will see another board to grind on. This board will have Conroy on it toward the end. _________________ / GameShark Codes \_____________________________________________________ Always Turbo Speed 800b10c82811 Infinite Time 800ac770ffff Max Score 800b0a84e0ff 800b0a8605f5 Press L2 for Max Special Meter d00b6952feff 800b106cffff ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section X: | | \| | Legal Information & Updates |____|_ /|____|------------------------------------------------------------- \/ -=-=-=-=- Copyright -=-=-=-=- This FAQ is (c) 2002-03 to Michael Tincher and Andrew Testa. It may not be used for your own profit or on any other site, book, or magazine without my permission. If you see this FAQ on any other site besides of the sites listed below, please contact me immediately. If you would like to use this FAQ on/in your site, book, or magazine contact me and ask me if you can use it. If I let you use it, please don't change anything about it and give me proper credit. If you have any questions about anything else, contact me and ask. If you would like to add anything to this FAQ please contact me and give me the information and I would post it in my next update. I will give you credit for what you give me. -=-=-=-=-=-=-=-=- WHAT'S NEW -=-=-=-=-=-=-=-=- Version 1.8 - Sorry Andrew for taking so long on re-doing my part. It seemed like I couldn't find the time to do anything after you asked me if you could help re-do this FAQ/Walkthrough. Well, it is now finished. Thanks for helping me with it Andrew (Nov. 27, 2003). Version 1.7 - Andrew (co-author) finished (or started if you like the glass half empty) stages three and four (Oct. 23, 2003). Version 1.6 - I took out some of the top ASCII art because some people considered it "filler." (June 8, 2003) Version 1.5 - I discovered a new character from the help of Spikester100. He told me what level to find Conroy (April 8, 2003). Version 1.4 - I slightly changed some of the layout (April 4, 2003). Version 1.3 - Change the ASCII art at the top (Jan. 18, 2003). Version 1.2 - Updated contact information (Oct. 28, 2002). Version 1.1 - Fixed some of the typing errors. I added the logo at the top of this page. Added the Items section. Added more information to the 2 Player Mode (Aug. 10, 2002). Version 1.0 - First version (June 14, 2002). ____________________ \______ \______ \--------------------------------------------------------- | _/| ___/ Section XI: | | \| | Credits |____|_ /|____|------------------------------------------------------------- \/ We would like to thank Spikester100 for telling us what level to get Conroy Blanc. We would like to thank GameShark.com for the GameShark codes
We would like to thank GameFAQS.com, neoseeker.com, and Emuparadise.org for
putting our FAQ on their sites.

We would also like to thank whoever requested this FAQ because we decided to
write it after we seen it was requested.

And lastly, we would like to thank JavE 5.0.  Without this software, the top
ASCII art would not have been possible.

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This FAQ/Walkhtrough is copyright 2002-2003 to Michael Tincher and Andrew
Testa. It is protected under International Copyright Law.

(c) 2002-2003 Michael Tincher and Andrew Testa.  All rights reserved.

Michael: http://www.gamefaqs.com/features/recognition/16332.html
Andrew: http://www.gamefaqs.com/features/recognition/23249.html
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