-----------------------Kyosuke Strategy Guide-------------------------- Legal Stuff: This FAQ must not be reproduced or copied, unless given permission by me (Richard "Ryu" Pajooh). I can be contacted at RYU5@prodigy.net. _____________ +Basic Moves+ F = Forward DF = Down Forward D = Down DB = Down Back B = Back UF = Up Forward UB = Up Back U = Up LP = Light Punch LK = Light Kick HP = Hard Punch HK = Hard Kick * = Indicates move can be done in air. . x 2 = Means motion must be done twice. ================ *Special Moves* =============== Cross Cutter: D, DF, F + P Shadow Cut Kick*: D, DF, F + K Lightning Upper: F, D, DF + P Shadow Wave: D, DF, F + P (must be done in air) Lightning Strike: D, DB, B + P ~~~~~~~~~~~~~ ~~~~~~~~~~~~~ Super Cross Cutter: D, DF, F + P x 2 Double Shadow Cut Kick*: D, DF, F + K x 2 +++++++++++++++++ ?Tag Team Attack? +++++++++++++++++ Last Symphony: LP + LK or HP + HK (requires two super bars) ________ ìCombosì 1. LP, LP, HP, F + HP 2. LP, LP, HP, B + HP 3. LP, LP, HP, B + HK 4. LP, LP, HP, B + HK, F + HK 5. LP, LP, HP, HP Cross Cutter 6. LP, LP, HP, B + HK, HK Shadow Cut Kick 7. LP, LP, HP, B + HK, B + HK, HP Lightning Upper 8. B + HK, LP Lightning Upper, HK Shadow Cut Kick 9. LP, LP, HP, B + HK, F + HK, LP Lightning Upper, HK Shadow Cut Kick 10. LP, LP, HP, B + HK, DF + HK, U + LK, LP, LP, HP Shadow Wave 11. LP, LP, HP, B + HK, DF + HK, U + LK, LP, LP, LK, HP, HP 12. LP, LP, HP, B + HK, DF + HK, U + LK, LP, HK, HK Shadow Cut Kick 13. LP, LP, HP, B + HK, Super Cross Cutter 14. HP Lightning Strike, Super Cross Cutter 15. LP, LP, HP, B + HK, Double Shadow Cut Kick, HK Shadow Cut Kick 16. LP, LP, HP, B + HK, DF + HK, U + LK, Double Shadow Cut Kick, HK Shadow Cut Kick. ooooooooooooooooooooo Advanced Strategies ooooooooooooooooooooo Rankings: 1 (poor) to 10 (excellent) Cross Cutter: 8/10 Kyosuke throws a double fireball, that starts low and high. After awhile, it will turn into one fireball. Although it is not overly powerful, it has great range and can keep out opponents. It will connect with ducking, jumping, and enemies who lay on the ground. Also, it is the easiest way to finish a ground combo. Shadow Cut Kick: 8/10 Kyosuke does a basic back flip. Despite its simplicity, this move is very effective. It is the best way to finish an air combo, and you can connect a Shadow Cut Kick after a Lightning Upper. Due to its speed, it is his best Tardy Counter. Don't use this move, unless you anticipate what they will do next. If Kyosuke misses, he will be left open for a second, but most enemies will not use this to their advantage. Lightning Upper: 8/10 Kyosuke does an uppercut, causing a lightning ball to rise from the ground. This is Kyosuke's most powerful Special Move and has excellent speed. As with the Cross Cutter, it will connect with ducking, jumping, and laying opponents. It has very little range, but is safe to use. Kyosuke can play a well-rounded defensive game, by utilizing his Lightning Upper and other various moves. Use the Lightning Upper to finish ground combos. Shadow Wave: 5/10 Kyosuke does a small energy wave in mid-air. This move has no range, and little power. It is safe to use, and Kyosuke can finish an air combo with it, but what's the point? Using his Shadow Cut Kick or Double Shadow Cut Kick are better options. Sometimes, you can connect a Shadow Wave after a Shadow Cut Kick. Lightning Strike: 7/10 Kyosuke takes an arc like jump then slams his opponent with a lightning ball. This move has great range, and does decent damage. Also, use it for surprise attacks or to counter a fireball. If you land behind your enemy when doing this, try to nail them with a back throw. Try not to become predictable with this move, because timing is critical. Super Cross Cutter: 8/10 Kyosuke throws four fireballs, two starting high, and two starting low, which will join together into one fireball. Just as useful as his normal Cross Cutter, this super has great range and more power. Definitely, if you have a super to spare, then this is the best way to end a ground combo. Kyosuke remains safe during this super. Just watch out if your opponent has another super fireball to launch back. Double Shadow Cut Kick: 8/10 Kyosuke does two Shadow Cut Kicks, then finishes this move with a multi-hitting Shadow Wave. Another move that is great to finish ground or air combos. You can add another Shadow Cut Kick after this super. If you tap the buttons rapidly, it will add more hits and damage. Make sure the Double Shadow Cut Kick hits deep, sometimes only a couple of hits will connect and leave you open for attack. Also, do not use it outside of a combo, it has a horrible recovery time, especially the air version. If you miss with this move, do a Shadow Cut Kick to propel you away from the enemy. Last Symphony: 8/10 Kyosuke's partner does a spinning punch, starting a multiple hitting combo. This Tag Team Attack does major damage, and has a better start up then most attacks. If the opponent does not do a recovery right after this move, your partner can dash after them, do a jumping kick (F, F, Hold F + HK), and continue the madness. xxxxxxxxxxxxxxxxxxxxxxxxxxxx Character Strategy & Ranking xxxxxxxxxxxxxxxxxxxxxxxxxxxx Kyosuke is a thinking man's character. He requires skill and patience to play. Kyosuke's two best features are his reach of attack and recovery time. Try to poke at your opponent with Cross Cutters, light attacks, hard attacks, etc. to make an opening for one of his prolonged combos. After you do some decent damage to your enemy, lay back, and play a defensive game. Either two things will happen, 1. They will foolishly rush in, if they do, nail them with a Lightning Upper or time a combo. 2. They will try to play this long distance fireball game, and lose out. If your opponent is as defensive as you are, get within two or three characters distance and nail them with a Lightning Strike, after that keep up the pressure. Kyosuke has one useful combo that must be used at all times, LP, LP, HP, B + HK, after that he can do a special, super, or start an air combo. Kyosuke is not overly powerful, so try to learn some of his more powerful combos. Kyosuke also has some of the best basic attacks in the game, especially his, LP, HP, HK, B + HK, and D + HK. Ranking: 7.5/10