Real Robot Battle Line Version 0.1 Made by: Keng Last Update 08/07/02- Finished the faq --------------------------------------------------------------------- --------------------------------------------------------------------- I. Introduction II. Game Manual/Controls III. Explanations IV. Skills V. Items VI. Walkthrough VII. Tips IIX. Questions and comments IX. Thanx --------------------------------------------------------------------- --------------------------------------------------------------------- This is my first faq so... hope it went ok. ^_^ By the way, my japanese is very very poor so I have mostly likely translated some stuff wrong so if anyone sees it and knows the correct word please email me. Thank you. This Document is copyrighted to Keng Lee. --------------------------------------------------------------------- Introduction --------------------------------------------------------------------- Genre: SLG System: PS Players: 1 player This game was made by Sunrise in 1999. Game style is a blend between Super Robot Wars and the SFC's Mashoukushin (Lord of Elementals). I personally thought this game was good because it has many routes and decisions you have to make. The only downsides to this game is the bad graphics and no voices. However, Sunrise Eiyuuten on PS2 seemed to have improved a lot. The game has the following series in it: Aura Senshi Dunbine Heavy Metal LGaim Sentoumecha Xabungle Mobile Suit Gundam Mobile Suit Z Gundam Mobile Suit Gundam 0083 (Only GP02A and Gato) --------------------------------------------------------------------- Game Manual/Controls --------------------------------------------------------------------- Actually the game manual is almost identical to SRW and such games. I will write a brief explanation here but if you still don't understand it you can reference it to SRW faqs and such. Title Screen: |New Game| |Load | |Continue| |Option | Unit Commands |Move | |Attack | |Transform| (Only Certain Units) |Status | |Wait | Battle Commands |Choose Weapon| |Dodge | |Block | Intermission Commands |Save | |Load | |Status | |Change Pilots| |Upgrade | |Next Stage | --------------------------------------------------------------------- Explanations --------------------------------------------------------------------- Here I explain the uses of different stats and stuff. Unit-- HP: Reflect how much damage you can take EN: Relect how many times you can use your weapon Armor: Reflect how much damage you can take Mobility: Reflect your chance of dodging Pilot-- Close Range: Reflect how much damage you can do close range Long Range: Reflect how much damage you can do long range Evade: Reflect how well you can evade Nt/Ora/FSynchro/Movement Skill: Effects how well the pilot pilots --------------------------------------------------------------------- Skills --------------------------------------------------------------------- 100% evade: 100% evade one time Accuracy: 100% hit for 1 turn Attract: Opposite sex's accuracy 30% down Awaken: Let self unit move again. Big heal: Heal self HP completely Concentrate: 1 turn 30% evade up and 30% accuracy up Confuse: All enemy accuracy drop by 50% for 1 turn FriendShip: Give every ally unit 60% HP recovery God Speed: Movement +3 1 time Great Effort: Experience x2 1 time Heal: Heal self 30% of HP Hide: Enemy cannot attack this unit for 1 turn Hot blood: 2 times attack power one time Love: Heal every ally's hp Lucky: Destroyed unit's Money x2 for 1 turn Metal Wall: Self unit Armor x2 for 1 turn Mercy: If overkill leaves enemy with 10 HP Morale Down: Give 1 enemy unit -10 moral Morale Provide: Give an unit +10 moral Morale Up: Morale up by 10 Move again: Let 1 ally unit move again Provide Self: 3 times attack power but recieve 2 times damage 1 turn Resupply: Refills an unit's bullets Resurrect: Resurrect 1 destroyed unit Self Destruct: Destroys self and deals damage to nearby units Speed up: Movement +2 1 time Trust: Give one unit 30% hp --------------------------------------------------------------------- Items --------------------------------------------------------------------- Active Surasuta: Mobility +30, Armor -200 Accuracy Machine: Accuracy +20% All Range Surasuta: Mobility +20, Armor -150 Beam scatter shield: Prevent Beam damage up to 1000 Big Energy Tank: EN +80, Mobility -20 Big Sight: Hit % +10 Brain Machine: Accuracy +40% Energy Pashiku: One unit EN Complete Recover, use once Fatima: Movement +1, Mobility +10, Attack +20%, Armor +200, Accuracy +10%. For Heavy Metals only. Full Repair: One unit HP full recover, use once. Hanukamu Armor: Armor +400, Mobility -10 High Effiecent Lanzu: Laser attack power +20% High Mobility Surasuta: Mobility +10, Armor -100 High Oaku Gasoline: Movement +1, Mobility +5, Attack +20%, Armor +400, Accuracy +20%. For Uokamachine only. High Powered Booster: Movement +2 High Powered Energy CAP: Beam attack +20% High Powered GunPowder: Bullets attack +20% High Powered Vernier: Movement +1, Mobility +10 Hybrid Armor: Armor +800, Mobility -20 I-Field maker: Prevent Beam Damage up to 1500. Light Armor: Armor +100, Mobility +5 Long Bareru: Bullets range +1, bullets accuracy +10% Magnet Coating: Mobility +20 Manmade Ora Barrier: Prevent Bullets damage up to 1500. Miraco Tank: Prevent Laser Damage up to 1500. New Beam Increaser: Beam range +1 New Laser producer: Laser weapon range +1 Nuro sensor: Hit % +10, detect unit info range medium. Pilot Training Gibuzu: Experience +50% Plus Booster: Movement +1 Plus Energy Tank: En +40, Mobility -10 Reactive Armor: Armor +200, mobility -5 Refined Ora marusu: Move +1, Mobility +10, Attack +10%, Armor +300 Accuracy +10%, Ora pilots only. Repair Box: One unit 50% hp recover, use once. Repair Kit: One unit 30% hp recover, use once. Rota box: One unit full bullets recover, use once. Secret Program: Close range attack +10%, Close Range accuracy +20% Upgraded Sensor: hit % +5, detect unit info range small. Upgraded Zunbura: Armor +500, Heavy Metal only. --------------------------------------------------------------------- Walkthrough --------------------------------------------------------------------- *Please note that there are just way too many routes possible in this game. I have tried to include as many routes as I possibly can. There are 2 routes that I know I have missed. They are 1. Stage 21A where if you don't finish off Scirocco you'll go to space and 2. Stage 25B where you can decide if you want to go with Char or Haman. Please feel free to email me if you find any other routes. Stage 1 Duplicator Items:RepairKit x3, Reactive Armor x1, Upgraded Sensor x1 Enemy Units before Reinforcement: 8 Enemy Reinforcements: None Your Reinforcements: Turn 3 x5 Comments: First level very easy. Amuro and Char appears on turn 3 so just try to survive till then. Stage 2 Items: Energy Pashiku, Repair Box, Full Repair Enemy Units before Reinforcement: 15 Enemy Reinforcements: None Your Reinforcements: None Options:Before battle and during conversation choose: 1. Don't stop for her (Amu): 1. Check the wierd feeling out: Goto Stage 2B 2. Don't check it out: goto Stage 2C 2. Stop for her (Amu): Goto Stage 2 Comments: Enemy's on your front and back. Luckly u don't fight as many as stage 2Cs. Face half of yours to the front and half to the back. One thing to note, destroy RiRin and stage over. Stage also over at turn 3. Goto Stage 3A Stage 2B Items: Plus Energy Tank Enemy Units before Reinforcement: 11 Enemy Reinforcements: None Your Reinforcements: Turn 3 x3 Options: None Comments: Well it's ok. Just beware of the boss. Advance to stage 3B. Stage 2C Items: Energy Pashiku, Full Repair, Repair Box, Plus Energy Tank Enemy Units before Reinforcement: 14 Enemy Reinforcements: When RiRin is destroyed, or when time up x11 Your Reinforcements: None Options: None Comments: This is the same as 2A except u don't get a break between the two battles. Enemy placement is different too. I'd say this is hard so go with 2A unless u just want to kick some butt (Or get your butt kicked). Basically, you fight both Stage 2A and 2B at the same time. Goto Stage 3B. Stage 3A Items: Plus Energy Tank Enemy Units before Reinforcement: 13 Enemy Reinforcements: None Your Reinforcements: None Options: Comments: Similar to Stage 2B... Goto Stage 3B Stage 3B (Or Stage 4 if u picked the 1st choice) Enemy is Friend Items: Big Sight, high mobility surasuta Enemy Units before Reinforcement: 10 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: You can use Sara to persuade Raru (one in goof) and he will leave if u do. U get no item from him so... Use Char to persuade the three black stars and their morale will drop to 40 which makes it heck alot easier. If you picked the first choice in stage 2, then this will be your 4th stage. I will now list stage number based on 1st choice. So goto stage 5. Stage 5 Aura Senshi vs Aura Senshi Items: Full Repair, Repair Kit Enemy Units before Reinforcement: 12 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: I'd say protect the 3 ships at all cost, but... it's really hard if not impossible to keep all 3 ships alive... just do your best. Don't forget to persuade Shu so his moral goes down to 10. And by the way, Aura Senshi Battlers have Aura barrier so they don't take as much beam damage. Stage 6 Rebellions Items: Repair Kit X2, Repair Unit Enemy Units before Reinforcement: 10 Enemy Reinforcements: None Your Reinforcements: None Options: Before Battle: 1. Let her help you 2. Do not let her help you After Battle: 1. Bright's base assist (Goto Stage 7A) 2. Shayudo's base rescue first (Goto Stage 7B) Comments: No idea what difference the options do, but I think it affects what supplies you'll be getting later. I chose 1. Anyways this battle LGaim appears. One of the normal enemy units have 2 repair kits. Giabre will retreat when enemy units are less than 3 or when u shoot him down. He is worth a Repair Unit Stage 7A Defense Items: ??? Enemy Units before Reinforcement: 17 Enemy Reinforcements: None Your Reinforcements: None Options: After Battle 1. Let him join 2. Get the Mech only? 3. Kill him Comments: Parn retreats when u kill all other officers. I didn't get to kill him and was too lazy to start over so he may have an item (That is if u can get to him before he runs away). Zendo will ask if he can join you after battle. Goto Stage 8. Stage 7B RikaBarrier Items: Repair Box x2 Enemy Units before Reinforcement: 9 Enemy Reinforcements: Turn 4 x6 Your Reinforcements: None Options: 1. Transfer part to unit Kuaiademonuku 2. Transfer part to unit Kuaiaboosto 3. Cry... ^^''' (Don't get any upgrade) Comments: Errr... battle's ok. But for upgrade it's up to u. Note that if u choose cry I do not think u get the upgrade... ^^''' Goto Stage 8. Stage 8 Shou Zama Items: Plus Booster Enemy Units before Reinforcement: 12 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Since all the units in this battle are Aura Senshis, it'll be kinda tough if ur units do not have a high percentage of hitting them. So, use concentrate or 100% hit. Stage 9 Return Items: All Range Surasuta, Miraco Tank Enemy Units before Reinforcement: 14 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Char leaves your party in this stage cause the fed wants to kill him. Stage 10 Kuteta (First half) Items: None Enemy Units before Reinforcement: None Enemy Reinforcements: None Your Reinforcements: None Options: Before Battle: 1. Don't allow him to talk about father (Goto Stage 11A) 2. Ask to hear more about father (Goto Stage 11B) Comments: This is probably the easiest level in the game. Probably also the most important. First one is to be loyal and you will stay with your units (Amuro, Shou, etc.). Second choice you will break out of jail with Ralf and join his team. This is where the game splits. It's up to you. Stage 11A Kuteta (Second half) Items: None Enemy Units before Reinforcement: None Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Actually you don't fight in this stage. So this is probably the easiest stage. Just all talk. Advance to stage 12A. Stage 11B Kuteta (Second half) Items: Energy Pashiku Enemy Units before Reinforcement: 16 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Wow... this one is alot easier than the other stage 11. But... wait for a few turns and use LGaim MKII map weapon to clean out all enemies. Goto Stage 12B. Stage 12A Blast Items: None Enemy Units before Reinforcement: 16 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: You can persuade both of the Aura Senshis. First use Mabel to persuade Nu. Then use Nu to persuade Rimuru. Goto 13A. Stage 12B Escape Items: I-Field maker Enemy Units before Reinforcement: 1 Enemy Reinforcements: Turn 2 x12 Your Reinforcements: None Options: After Battle: 1. Join battle (Goto 13B) 2. Will not join battle (Goto 13C) Comments: One thing to keep in mind. Beam does not work well in water. So use real bullets or beam sabers. Stage 13A Web of destiny Items: Repair Kit, Energy Pashiku, Beam scatter shield Enemy Units before Reinforcement: 21 Enemy Reinforcements: Turn 3 x3 Your Reinforcements: None Options: None Comments: Nothing much to comment really, shouldn't be hard. Goto 14A Stage 13B Encounter Items: Hanukamu Armor, Refined Vernier Enemy Units before Reinforcement: 9 Enemy Reinforcements: Turn 3 x9 Your Reinforcements: None Options: After Battle: 1. Goto Char (Space, goto 14B) 2. Stay to fight for dad (Ground, goto 14C) Comments: You will have to fight your old comrads in this stage. If you want half of them to come back to your team, convince Mabel and with Mujica. I don't know how to convince the other half. Depend on which one u choose advance to that stage. Stage 13C Rebirth of the lost blood Items: Pilot Training Gibuzu, Hanukamu armor, New Laser producer Enemy Units before Reinforcement: 15 Enemy Reinforcements: None Your Reinforcements: Turn 3 x1 Options: None Comments: Ralf will come at turn 3. After battle equip pilot training gibuzu cause it's very good. Errr otherwise just fire away. Afterwards goto 14D. Stage 14A Leave Items: Rota box, Repair Kit x3 Enemy Units before Reinforcement: 16 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: At first you'd think wow 2 on 16 must be hard. But with Z Gundam it should be an easy battle. Goto 15A. Stage 14B A New Force Items: High Effiecent Ranzu, Long Bareru Enemy Units before Reinforcement: 12 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: All enemy units are LGaim types. So... watch out for their heavy attacks. Goto 15B. Stage 14C A New Force Items: High powered booster, Nuro sensor Enemy Units before Reinforcement: 12 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Basically the same as 14B but different placement and different items. Goto 15C. Stage 14D Fog's army Items: Refined Vernier Enemy Units before Reinforcement: 9 Enemy Reinforcements: Turn 3 x6 Your Reinforcements: None Options: None Comments: Wow does the units move slow or what... Reinforcements appear in front of the city so make sure u don't get surrounded. Goto 15D. Stage 15A Leave Items: Energy Pashiku Enemy Units before Reinforcement: 23 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Again a 2 on 23... Have fun... ^^''' Goto 16A Stage 15B Derosu sky Items: Magnet Coating, Full Repair x2 Enemy Units before Reinforcement: 21 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: I don't know how to persuade Kamiyu and Emma in battle. The level ends in turn 8 or something like that. So try to finish the main people off before that. Go 16B Stage 15C Regi Items: Secret Program, Repair Kit x3 Enemy Units before Reinforcement: 18 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: You can persuade Regi but she won't join you. I don't know how to let her join so u'll have to kill her. Go 16C. Stage 15D Quest Items: Repair box x2, Enemy Units before Reinforcement: 11 Enemy Reinforcements: Turn 3 x3 Your Reinforcements: None Options: None Comments: Kamiyu leaves on turn 2. You can try to shoot him down but I didn't. Goto 16D. Stage 16A Red, Green, Black Items: Manmade Ora Barrier Enemy Units before Reinforcement: 12 Enemy Reinforcements: None Your Reinforcements: None Options: 1. Defend 2. ask Mobile suits 3. ask Aura Battlers Comments: Options basically mean who you want to team up with. Like for option 2 you are assisting with the three black stars. Goto 17A Stage 16B Sky's door Items: Big Energy Tank, Refined Ora marusu, Active Surasuta Enemy Units before Reinforcement: 21 Enemy Reinforcements: Turn 2 x3 Your Reinforcements: None Options: None Comments: You are surrounded by a bunch of Aura Senshis and then enemy reinforcements come too. So this level is kinda hard. Don't use bullets against Aura Senshis. Goto 17B. Stage 16C Green Lion Items: Light Armor, High Powered Energy CAP Enemy Units before Reinforcement: 18 Enemy Reinforcements: Your Reinforcements: Options: After battle: 1. Think a. Strong Heart b. Strong battling a. strong? b. (no idea) a. Duplicator is bad b. Father will do it a. Maybe that's true b. That's not right 2. Because of this... Comments: Err... I couldn't try out all the combinations. Can someone tell me if it effects the stages? This part is talking about Mujica and her father. I picked 1,1,1,2. (There's just too many possible choices). Goto 17C. Stage 16D Dog Fight Items: None Enemy Units before Reinforcement: 1 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: A 1 on 1 with Kamiyu. Goto 17D. Stage 17A Ally Items: High Powered Booster Enemy Units before Reinforcement: 5 Enemy Reinforcements: Turn 2 x4, Turn 3 x7 Your Reinforcements: Turn 4 x11 Options: None Comments: You get all your units back in this level. Shouldn't be too hard. Watch out for Psycho Gundam. Goto 18A. Stage 17B Black Lure Items: None Enemy Units before Reinforcement: 12 Enemy Reinforcements: Turn 2 x3, Turn 3 x8 Your Reinforcements: None Options: Before Battle: 1. Accept 2. Decline Comments: This asks if you want Eruchi to help you or not. You do not fight if you choose number 2. Goto 18B. Stage 17C MoNoNoFu Items: Pilot Training Gibuzu, Big Energy Tank, Hybrid Armor Enemy Units before Reinforcement: 11 Enemy Reinforcements: Turn 2 x9 Your Reinforcements: Turn 2 Options: None Comments: You get some NPC players in this stage. Though really they are more of a trouble than they are of help. Goto 18C. Stage 17D Nest of Wind Items: Repair Box x2, Accuracy machine, Rota box Enemy Units before Reinforcement: 12 Enemy Reinforcements: Turn 4 x6 Your Reinforcements: Turn 3 x2 Options: None Comments: Well bad people seems to be kept on coming and coming. ^^ Jerid joins your team now... Goto 18D. Stage 18A Suprise Attack Items: Repair box, Rota box x2, Long Bareru, Repair Unit, Refined Ora marusu, Magnetic Coating. Enemy Units before Reinforcement: 13 Enemy Reinforcements: Turn 3 x2, Turn 4 x7 Your Reinforcements: Turn 5 x1 Options: None Comments: Wow lots of items. This level is pretty hard. Take good strategies and don't forget to persuade Four with Kamiyu. Goto 19A. Stage 18B Items: None Enemy Units before Reinforcement: 2 Enemy Reinforcements: After first two x3, After first 3 x3 Your Reinforcements: None Options: None Comments: Conserve SP... Goto 19B. Stage 18C Mirror Items: Upgraded Zunbura, Repair unit x3 Enemy Units before Reinforcement: 19 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: At the beginning split your party into 2 groups. Goto 19C. Stage 18D Items: High Powered Energy CAP, Repair Kit x2, High Effiecent Lanzu, New Beam Increaser Enemy Units before Reinforcement: 14 Enemy Reinforcements: After first wave finished x11 Your Reinforcements: Turn 2 x1 Options: Comments: Use Char to persuade Roberuto. And... use Psycho Gundam... Watch out for reinforcements when you finish the first round of enemies. Goto 19D Stage 19A Lost Time Items: None Enemy Units before Reinforcement: 11 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Pretty easy. Goto 20A. Stage 19B Turn Around Items: Nuro sensor, Rota box x2, Enemy Units before Reinforcement: 9 Enemy Reinforcements: Turn 2 x5 Your Reinforcements: None Options: None Comments: No comments... Goto 20B Stage 19C During Rest Items: New Beam Increaser, Energy Pashiku x2, Rota box x2 Enemy Units before Reinforcement: 15 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Save your weak mechs by gaining up on units. Use map weapons wisely (LGaim, LGaim mk2, Z Gundam, etc.). Goto 20C. Stage 19D Goal Items: PsychoFrame Enemy Units before Reinforcement: 15 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Four gets shot down by Jerid. Nothing very hard. Goto 20D Stage 20A Ikarosu's Wings Items: New Beam Increaser, Refined Vernier Enemy Units before Reinforcement: 12 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Scirocco's ship will leave after turn 6 so make sure to finish the level off before he can leave. Or else... Well, if you let him go then instead of staying on ground you will goto space instead. Goto 21A. Stage 20B Dome Items: High Oaku Gasoline, Energy Pashiku x2 Enemy Units before Reinforcement: 8 Enemy Reinforcements: Turn 2 x8 Your Reinforcements: Turn 2 Options: None Comments: Best to split your party into two groups and attack both sides at the same time so you don't get a front and back attack. Goto 21B. Stage 20C Items: Repair Kit x3, Magnet Coating, Rota box x3 Enemy Units before Reinforcement: 13 Enemy Reinforcements: Turn 2 x9 Your Reinforcements: None Options: None Comments: Actually this level is challenging. Beware of the water type mobile suit reinforcements. Take the level slowly. As always, map weapon your way in. ^^ Goto 21C. Stage 20D Seperate Items: Repair Unit x2, High Powered Booster Enemy Units before Reinforcement: 10 Enemy Reinforcements: Turn 2 x7 Your Reinforcements: Turn 2 x3 Options: Comments: Well Z Gundam finally joins you in this stage. Remember to get a pilot into Psycho Gundam so you can use it's map weapon. Goto stage 21D. Stage 21A Tembu attack Items: Repair box x2 Enemy Units before Reinforcement: 17 Enemy Reinforcements: None Your Reinforcements: None Options: Comments: NPC x3 comes on turn 2. You can persuade them with anyone. That's about all to look out for. Goto 22A. Stage 21B Fake Master Items: Hybird armor Enemy Units before Reinforcement: 9 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Actually what you are suppose to do in this level is attack the duplicator. Now you get to go to space. You also cured Eruchi's brainwash by the way. Goto 22B. Stage 21C Awaken Items: Manmade Ora Barrier Enemy Units before Reinforcement: 22 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Well you decided to go against your father cause he is trying to have a world war. Well lots of enemy units in this level. Goto 22C. Stage 21D Rabinua's warrior Items: Hybrid Armor Enemy Units before Reinforcement: 10 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Shouldn't be too hard especially now that you got psycho gundam... ^^ Goto 22D. Stage 22A Doraware no Maria Items: New Laser producer, Big Energy Tank Enemy Units before Reinforcement: 5 Enemy Reinforcements: Turn 4 x10 Your Reinforcements: None Options: None Comments: You are suppose to not attack till turn 4. Do not kill any of the 5 units until after turn 4. Goto 23A Stage 22B Space Items: Energy Pashiku x2, Full repair x2, High Powered Booster, Brain machine Enemy Units before Reinforcement: 16 Enemy Reinforcements: None Your Reinforcements: None Options: Comments: Lots of boss types in this level. Goto 23B Stage 22C Rezistance Items: Repair box x2 Enemy Units before Reinforcement: 15 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: You join with the Resistance after the battle... goto 23C Stage 22D City of Hot Sand Adoria Items: None Enemy Units before Reinforcement: 10 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Err nothing hard except try not to let the NPC get all the experiences and money. Goto 23D Stage 23A Attack Poseidaru Items: Energy Pashiku, High Effiecent Lanzu Enemy Units before Reinforcement: 18 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: ... as usual. ^^ Goto 24A Stage 23B Cosmosubiburu Items: None Enemy Units before Reinforcement: 22 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Wow... Gato and GP02A... What happened to Kou and GP01FB and GP03D? How come we can't use those!? O well... Anyways you get some of the best pilots/units in this level (Char, Gato, Haman, etc.) and u get GP02A... this is one of the most powerful units in the game. Goto 24B Stage 23C Hyper Ziriru Items: None Enemy Units before Reinforcement: 22 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Wow you are going to have a FUN time fighting the hyper sized Aura senshi. Her attack does 9999 damage... even more than GP02A and has 10000 hp. But she dies 2 turns after hyper sized so if you want to kill her, good luck finish it in 2 turns. Goto 24C Stage 23D Majiwarenai heart Items: New Laser producer Enemy Units before Reinforcement: 13 Enemy Reinforcements: None Your Reinforcements: None Options: After Battle 1. Go to space (Goto 24D1) 2. Go find Eruchi (Goto 24D2) Comments: Nothing much to talk about. Stage 24A UnderGround Items: Secret Program, hybrid armor Enemy Units before Reinforcement: 15 Enemy Reinforcements: Turn 3 x5 Your Reinforcements: Turn 2 x2 Options: None Comments: Watch out for enemy reinforcements behind your back. Goto 25A. Stage 24B Items: None Enemy Units before Reinforcement: 0 Enemy Reinforcements: Turn 2 x14 Your Reinforcements: None Options: Comments: You are suppose to find something in this stage. There's an item on space 7 x 8 counting from bottom left corner x to y. You can find Quin Mantha on 5 x 3. 12 x 8 has repair unit. Nuchangeru at 14 x 3 (One u need to clear stage). Unfortunately, you can only use those as upgrades, meaning you won't be able to get Quin Mantha. Goto 25B. Stage 24C Items: None Enemy Units before Reinforcement: 20 Enemy Reinforcements: Turn 5 x3, Turn 10 x3 Your Reinforcements: None Options: None Comments: Dark Knight will Hyper size himself too... stay away from him... This level is pretty challenging considering there are so many Aura Senshis. And the boss... he has like 20000 hp or something... Goto 25C. Stage 24D1 Star Ocean Items: Light Armor Enemy Units before Reinforcement: 14 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: After Scirocco's defeated all enemies retreat. Char should have an item too but I didn't get a chance to kill him. Goto 25D1 Stage 24D2 Risky Game Items: None Enemy Units before Reinforcement: 1 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Hmmm I might be wrong but I think after you destroy her the stage ends. Goto 25D2. Stage 25A Obstruction A Items: Rota Box x3, High Powered Vernier, Active Surasuta, Full Repair, Fatima Enemy Units before Reinforcement: 15 Enemy Reinforcements: Your Reinforcements: Turn 2 x 4 Options: Comments: If you touch the yellow unit with Regi then it will retreat. However if u kill him you get a Fatima. So, it's up to you. Goto 26A. Stage 25B Girl's Takurami Items: High Powered GunPowder, ManMade Ora Barrier Enemy Units before Reinforcement: 12 Enemy Reinforcements: Turn 3 x4 Your Reinforcements: Turn 5 x1 Options: Before Battle 1. Go with Char 2. Go with Haman Comments: Sorry, I accidentally overwrote my file before saving both options. So I only have here the route if you choose go with Char. Anyone want to tell me what happens when go with Haman please inform me. Goto 26B. Stage 25C New Movement, the moon Items: Energy Pashiku x3, Full Repair x3 Enemy Units before Reinforcement: 6 Enemy Reinforcements: After first wave enemy destroyed x13 Your Reinforcements: None Options: None Comments: 2nd to the last level. Basically it's like fighting lots of Ralf at the same time. Convince the blue unit twice with Majica and she will join you. Then use the convinced unit to convince the other greenish unit and you'll get both units. Good deal ehh? Goto 26C Stage 25D1 Broken Sword Items: Full Repair x2, High Powered Vernier Enemy Units before Reinforcement: 12 Enemy Reinforcements: Turn 3 x5 Your Reinforcements: None Options: None Comments: Ralf dies in this stage. Goto 26D1. Stage 25D2 Sad Marionette Items: High Oaku Gasoline Enemy Units before Reinforcement: 11 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Pretty Easy. Goto 26D2 Stage 26A Air Strike on captiol Items: Brain Machine Enemy Units before Reinforcement: 12 Enemy Reinforcements: Turn 2 x6, Turn 5 x6 Your Reinforcements: None Options: None Comments: Goto 27A. Stage 26B Ochiru sky Items: High Powered Vernier, Full Repair Enemy Units before Reinforcement: 28 Enemy Reinforcements: After first wave enemy x5, After 2nd wave enemy x4, After second wave enemy x1 Your Reinforcements: None Options: None Comments: This level is like super hard if you don't want the place to fall down to earth. You have to kill all in something like 6 turns. Goto 27B Stage 26C Maza (Final stage) Items: None Enemy Units before Reinforcement: 20 Enemy Reinforcements: After 1st wave unit x1 Your Reinforcements: None Options: None Comments: My god. This level's crazy. Oh well, at least you don't have to worry about your mechs blowing up since it's the final level. Go with all your might. ^^ The final boss appears after you destroy the 1st wave... And you thought the ???? hp unit was the boss huh? ^_^'' Well that's all the end. Stage 26D1 Items: None Enemy Units before Reinforcement: 25 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: At least you don't have to fight Quebely along with Scirocco. Goto 27D1. Stage 26D2 Requiem Items: Active Surasuta, Brain Machine Enemy Units before Reinforcement: 14 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Gran will come chasing your Majica so be prepared. Goto 27D2 Stage 27A Night before Final battle Items: Energy Pashiku, light armor, Full Repair x2 Enemy Units before Reinforcement: 23 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Well you are surrounded. Take out both sides by splitting into two teams. This is to prevent your units from getting back attacked. Goto 28A. Stage 27B Gran Items: None Enemy Units before Reinforcement: 1 Enemy Reinforcements: After first wave x22 Your Reinforcements: None Options: None Comments: Hmmm kinda hard... especially hard trying not to let the NPC go suicide. ^^'' Goto 25C. Stage 27D1 Red Comet Items: Enemy Units before Reinforcement: 20 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Well... Sazabi, Quebely, GP02A... you are going to have fun this stage. Especially Sazabi... Since the map is so small and enemies so concentrated Psycho Gundam + Kamiyu will be awsome here. You can clear out almost half of the enemy in 2 turns. Goto 25C. Stage 27D2 Fake Master Items: Long Bareru Enemy Units before Reinforcement: 11 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Easy... After this level you get Eruchi back. Goto 24D1. Stage 28A Final Battle Items: None Enemy Units before Reinforcement: 23 Enemy Reinforcements: None Your Reinforcements: None Options: None Comments: Theoretically for this level all you need is kill Poseidaru. However, it's almost impossible to fight him only without clearing out at least half of the enemy if you want to survive. This level's kinda hard so be prepared. Goto 25C. --------------------------------------------------------------------- Tips --------------------------------------------------------------------- - Use map weapons. These things can save u lots of time and trouble. The best map weapon unit is Psycho Gundam. It would have been GP02A except that you can only use the Atomic bomb once in the whole game. - Use the Terrain. Terrains effect how well you dodge and hit too. For example some places are 80% of the original accuracy rate. - Have a balanced team. Don't just use all of the same types. For example, say you have a team of Sentoumechas and are fighting Aura Senshis. Since SentouMechas weapons are bullet based, you'll have a tough time fighting Aura Senshis. Therefore, this is the time to use Gundams or LGaims. On the other hand, when fighting Heavy Metal types you may want to use SentouMechas cause they tend to have stronger offensive power. - Choose good pilots. Pilots affect the game a lot. Good pilots will make the game much easier than crap pilots. If you have seen the animes then you should know who to use. If not I will give here a few examples: Shou, Amuro, Char, Haman, Gato, Daba, Ralf, Majica, etc. - Upgrade often. Don't save up your money really. This game makes earning money so much easier than SRW series. So there's no need to save up upgradings till the last stage. - Don't show your back to enemies. Yes, enemies attack you for around 2x damage if they attack you from behind. So, try not to show your back to the enemy cause their hitting percentage also go up to. In otherwords, try to attack enemies behind their back. ^^. Map weapons are not affected by this. --------------------------------------------------------------------- Questions and Comments --------------------------------------------------------------------- If you have Questions, Comments, Critiques, Helps, or any such things you can email me at hekifan@hotmail.com. Please note that since I have lots of junk mails I tend to delete mail from users that I don't know. Therefore please put in the title "Real Robot Battle Line." I will try to help you the best I can however I cannot guarantee anything. I do have some questions about this game though. 1. What happened to GP01 and 03? I mean, there's a GP02... 2. Is there a way to get Sazabi on our side? 3. There's a Hi Nu, so what happened to Nu Gundam? 4. How exactly does the NT/Ora/FSync things effect the pilot? 5. In graphics mode Psycho Gundam looks like Psycho Gundam MKII... --------------------------------------------------------------------- Thanx --------------------------------------------------------------------- Thanx to My cousin for getting me the game Gamefaqs for putting this on the web Sunrise for making this game You for reading it And some other people that I forgot to mention.