Power Dolls 2 for Playstation Game Copyright 1997, 2001 ASCII Corp. This FAQ is Copyright 2005 JVGFanatic, All Rights Reserved DoLLS = Detachment of Limited Line Service. Top Level translation guide and mini FAQ. This game has some terrific voice acting from many characters. The game does not support Analog control. If Analog is lit on your controller then your controller will not fuction. Turn off Analog in order to get it working. Start game brings you to your first choice --------------- Start Game Menu --------------- Campaign Start Scenario --------------- In order to start a scenario you'll need to point it to a campaign save file which contains characters you've used. Choosing "Campaign" will bring you to the character select screen where you must choose five characters from the list to use in the first battle. We'll call this the Character Selection Screen. Pressing O on a character will select it. Pressing O on a selected character will give you a menu, the top choice deselects that character, the bottom choice will keep the character selected. After picking five characters presing start will present you with another menu the top choice of which is continue with selected characters, the bottom choice puts you back at the list. Once you continue you are presented with the Mission Management screen. --------------------- Plan Operation Screen --------------------- In the "Confirmation" area there are six buttons arranged thus: System Objectives (Text, Spoken) Verify Maneuvers Objectives (Visual) Allied Force Enemy Force The "Tactics" button opens the Tactics Screen The Action button opens the Operations Top menu ---------------------------------------------- ------------------- Operations Top Menu ------------------- Formation Armarment Plan Operation Information System Start Operation ------------------------------------------- Once in the Mission you'll see a menu in the bottom-right corner of the screen. This menu has the following commands in it: -------------------- In Game Command Menu -------------------- Map Order Troops Armament Timing Retreat System Turn End ------- Options ------- BGM Volume (Background Music) BGM Select Sound Effect Volume Sound Effect Select Output (Stereo/Mono) --------------------- Main Game Action Menu --------------------- Fast Movement Normal Movement Cautious Movement Normal Shot Precision Shot Anti-Air Shot Request Support Status Equipment Enemy Search Hide Transport Indoors Search -------------- Character Data -------------- The order I've listed them here is the order they are found under Options at the main menu. Attack | | Skills AP Gnd Air HtH|Def|Src Rep Com Hid Yao Fei Lun 31 3 6 7 7 O X O X Takasu Nami 31 5 7 4 6 O X O O Julia Rayburg 30 7 3 6 6 O X X X Fan Kuan Mei 30 7 6 2 6 X O O O Mafiru Hatei 30 -1 0 6 6 O O X X Alice Knox 29 7 6 7 5 X X X O Selma Shelley 29 7 5 7 6 X X X O Liza Molina 29 6 6 -1 7 X O O O Anita Sheffield 29 2 6 6 3 X O X O Margaret Schneider 28 6 5 1 2 O O O X Eri Snow 27 4 6 2 6 X X X O Michiko Neideru 29 3 3 3 6 O X X X Kourai Meki 30 6 6 1 4 X X X X Julie Rayburg 31 6 0 6 2 X X X X Hanna Winkler 26 3 1 6 3 O X X X Millicent Evans 30 7 7 5 6 O O O O Alice Minoru 28 4 4 4 2 X X X X Faith Sumoretto 29 4 5 6 4 X O X X Amy Pershing 30 7 7 6 5 X O X O Frederique Aikman 26 4 6 2 7 O X O X Maaku Zeasun 28 6 5 5 5 X X O O Aurora Igumechef 30 2 6 7 2 O X O X Seshiru Ferikusu 31 6 7 6 7 X X O X Mary Eshicoru 29 6 5 7 6 X X O X Lisa Kim 28 7 6 6 5 X X O X Melissa Razaford 26 1 5 6 7 X X O X ----- Armor ----- Detect Pen = Kanji 5778, kantsuu Name Name Type Unit Type Grnd Defense from Ground Attacks Air Defense from Air Attacks HtH Str Hand to Hand combat strength Dis Detection range Pen Detection penetration Slots (Pocket) Maneuv Maneuverability Defense HtH Detect Name Armor Type Grnd Air Str Dis Pen|Slots|Maneuv X4 MobileSuit 40 40 50 4 1 4 110% X4R MobileSuit 30 25 40 10 3 4 130% X4C MobileSuit 50 55 72 2 1 4 120% X4+ MobileSuit 50 50 58 4 1 6 120% X4RR MobileSuit 30 30 32 18 4 2 130% X4+C MobileSuit 60 65 84 2 1 6 120% X4S MobileSuit 70 70 96 2 1 6 130% F231 Aircraft 70 70 60 6 2 2 120% AC17 Aircraft 80 60 20 6 2 0 100% C559 Aircraft 5 15 5 6 2 0 100% M151 Soft Armor 15 30 10 5 2 0 100% VLC2 Aircraft 18 22 12 6 2 0 100% --------------- Primary Weapons --------------- Name Ammo Range (shatei kyouri) vs. Ground Accuracy (seido) vs Ground Attack Strength vs. Air Accuracy vs. Air Attack Strength HtH Accuracy HtH Strength Action Points Load/Burden Action Points Cost/Consumption Attack Type Warhead Type Key to Abbreviations: AR = Assault Rifle HV = High Velocity GL = Grenade Launcher MS = Multi Sensor ATM = Anti Tank Missile Vs. Gnd|Vs. Air|Vs. HtH| AP Name Amo Rng Acc Str|Acc Str|Acc Str|Ld/Cs Type Warhead DSG10SMG 12 6 65 27 50 20 0 0 1/2 D1 25mm Normal DSG11SMG 12 7 60 29 45 22 0 0 1/2 D1 25mm Normal DSG12SMG 12 8 65 31 50 24 0 0 1/2 D1 25mm Normal ARX1 AR 18 11 85 23 63 25 0 0 1/3 D0 20mm Normal ARX2 AR 18 12 80 25 60 27 0 0 1/3 D0 20mm Normal ARX2SL AR 18 11 75 25 57 27 0 0 1/2 D0 20mm Normal P-9RS AR 18 13 90 27 66 30 0 0 1/3 D0 20mm Normal P-9RS AR 15 14 90 29 66 34 0 0 1/3 D0 20mm P9 Normal P-9RS AR 15 14 90 31 66 38 0 0 1/3 D0 20mm P9 HV Ammo P-9SL AR 18 12 85 27 63 30 0 0 1/2 D0 20mm Normal P-9SL AR 15 13 85 29 63 34 0 0 1/2 D0 20mm P9 Normal P-9SL AR 15 13 85 31 63 38 0 0 1/2 D0 20mm P9 HV Ammo M51 GL 6 7 * 40 0 0 0 0 1/3 R1 G50F Grenade M51 GL 6 7 * 0 0 0 0 0 1/3 R1 G50S Smoke Grenade M61 GL 6 7 * 50 0 0 0 0 1/3 R1 G50F Grenade M61 GL 6 7 * 10 0 0 0 0 1/3 R1 G50S Smoke Grenade M62 GL 5 8 * 60 0 0 0 0 1/4 R1 G62F Grenade M62 GL 5 8 * 0 0 0 0 0 1/4 R1 G62S Smoke Grenade M63 GL 7 9 * 70 0 0 0 0 1/2 R1 G63F Grenade M63 GL 7 9 * 0 0 0 0 0 1/2 R1 G63S Smoke Grenade M6A Gatling 8 7 70 30 80 30 0 0 2/3 D1 30mm Normal M7A Gatling 8 8 70 33 80 33 0 0 2/3 D1 35mm Normal M7A Gatling 8 8 70 35 80 35 0 0 2/3 D1 35mm HV Ammo SC55 MS 0 0 0 0 0 0 1 1 1/0 S0 RLND System 550 SC55 MkII MS 0 0 0 0 0 0 2 2 1/0 S0 RLND System 552 SC88 MS 0 0 0 0 0 0 3 3 2/0 S0 RLND System 880 ----------------- Secondary Weapons ----------------- (for key see Primary Weapons) Vs. Gnd|Vs. Air|Vs. HtH| AP Name Amo Rng Acc Str|Acc Str|Acc Str|Ld/Cs Typ Warhead M6B Gatling 8 8 73 35 85 35 0 0 2/3 D1 30mm Normal M7B Gatling 8 10 73 38 85 38 0 0 2/3 D1 35mm Normal M7B Gatling 8 10 73 40 85 40 0 0 2/3 D1 35mm Normal R20 Rocket 10 14 * 30 0 0 0 0 3/3 R1 2in Rocket R25 Rocket 8 14 * 40 0 0 0 0 3/3 R2 2.5in Rocket MC105mm Cannon 11 12 90 55 0 0 0 0 3/2 D0 105mm Shrapnel Sh. MC105mm Cannon 11 12 90 65 0 0 0 0 3/2 D0 105mm Armor Pierce MC105mm Cannon 11 12 90 0 0 0 0 0 3/2 D0 105mm Smoke Shell MC120mm Cannon 9 14 87 60 0 0 0 0 3/3 D0 120mm Shrapnel Sh. MC120mm Cannon 9 14 87 70 0 0 0 0 3/3 D0 120mm Armor Pierce MC120mm Cannon 9 14 87 0 0 0 0 0 3/3 D0 120mm Smoke Shell MC88mm Rapid F 8 12 82 40 30 15 0 0 4/4 D0 88mm Shrapnel Sht. MC88mm Rapid F 8 12 82 80 30 0 0 0 4/4 D0 88mm Armor Pierce MC88mm Rapid F 8 12 82 0 30 0 0 0 4/4 D0 88mm Smoke Shell LC40mm Lin. Cn. 15 12 92 80 60 30 0 0 3/3 D1 40mm HV Ammo DRu15 ATM 6 16 99 78 0 0 0 0 4/2 M0 Mk 2 Anti Tank DRu20 ATM 12 16 99 78 0 0 0 0 7/2 M0 Mk 2 Anti Tank DRu25 ATM 4 16 99 85 0 0 0 0 4/3 M0 Mk 3 Anti Tank DRu30 MLC 3 20 99 85 60 0 0 0 5/4 M0 Mk 8 Anti Tank DRu30 MLC 3 20 99 0 60 80 0 0 5/4 M0 Mk 8 Anti Air DRu35 MLC 2 18 99 98 85 0 0 0 7/5 M0 Mk 6 Anti Tank DRu35 MLC 2 24 99 0 85 90 0 0 7/5 M0 Mk 6 Anti Air DRu35 MLC 2 22 99 90 85 75 0 0 7/5 M0 Mk 6 Dual Purpose M71 GL 6 7 * 90 0 0 0 0 5/1 D1 G55F Grenade M71 GL 12 7 * 0 0 0 0 0 4/1 D1 G55S Smoke Grenade M72 GL 6 9 * 99 0 0 0 0 6/1 D1 G55F Grenade M72 GL 12 9 * 9 0 0 0 0 5/1 D1 G55S Smoke Grenade M114 GL 5 6 * 50 0 0 0 0 3/1 R2 G56F Grenade M114 GL 10 6 * 0 0 0 0 0 2/1 R2 G56S Smoke Grenade M115 GL 5 8 * 60 0 0 0 0 3/1 R2 G56F Grenade M115 GL 10 8 * 10 0 0 0 0 2/1 R2 G56S Smoke Grenade VP1 Multi Sens. 0 0 0 0 0 0 16 5 2/0 S0 YMH Unit 1/VA ------- Creditz ------- Thanks go out to: Elbarto for some of the character name translations. As always, my wife and son for putting up with me.