Date: Wed, 23 Dec 1998 15:53:34 +0100 Pocket Fighter Dan FAQ MoveList, Secrets cool stuff By Valerio "Omega Iori" Pierbattista Italy ===================================================================== Contents: - Dan and his characteristics - Basic Moves - Special Moves - Super Moves - Throws - Taunts - Flash Combo - Strategies - Credits ===================================================================== Dan and his characteristics I love Dan because is a CRAZY hidden character. He's FUN in all the things he do. He is weak, ok, but with some advanced techniques, you can manage him very well and beat your opponent with facility. He is weak because all his moves release Red Gems who charge up the Gadoken Special Move, a very short projectile not very useful. I repeat it another time: DAN IS FUN! You have to take him! ===================================================================== Basic Moves Here are Dan's Basic Moves (learn!): Forward: Walk Forward Back: Walk Back Down: Crouch Up: Jump Forward, Forward: Dash Back, Back: Jump Away Down, Up: Super Jump Punch: Normal Punch Down\Forward + Punch: Oyaji Uppercut Forward, Forward + Punch: Dashing Body Slam Kick: Normal Kick Down\Forward + Kick: Sweep Forward, Forward + Kick: Dashing Knee Hit Comments: Forward (X2) + Punch is very fun. First, he jump on you. If it connects, he continue rolling forward and he taunts the opponent. If it doesn't connect, he fall back and he lie on the ground for 2 seconds. Also the uppecut is fun. ===================================================================== Special Moves Here you are the Special Moves, they ROCK! : - Gadoken: D, DF, F + Punch It's a normal fireball, but it's not a projectile. Weak but cool. It has got Red Gems and it's very easy to charges up!!!!!!! At Level 1: Tiny Size At Level 2: Small Size At Level 3: Big Size - Koryuken: F, D, DF + Punch A Shoryuken-like Move. It has Yellow Gems and it's hard to charge up! At Level 1: Short Uppercut At Level 2: Medium Uppercut At Level 3: High Uppercut - Danu-Kyaku: D, DB, B + Kick It's a Robert Garcia-like Flying Kick. It's the most spectacural and useful move of Dan. It has got Blue Gems and it's hard to charge. At Level 1: 2 Hit Rush At Level 2: 3 Hit Rush At Level 3: 2 Hit Rush plus a final Koryuken (3 Hit Rush) Comments: The Gadoken is weak but if it connects, it makes fly the opponent far away... It's powerful! The Danu-Kyaku it's cool and very spectacular, and at the Level 3 it's pretty fantastic. Super Dan!!!! ===================================================================== Super Moves: Dan's good and freak Super Moves, check these out: - Shinku Gadoken: D, DF, F + Super It's a more powerful version of the basic Gadoken - Shinku Koryuken: F, D, DF + Super It's a 7 Hit Rush more powerful version of the basic Koryuken - Father Nose Blast: B, DB, D, DF, F + Super A Dan-like monster appear and makes Energy Blast from his nose (???). - Father Raging Demon: F, DF, D, DB, B + Super The Dan-like monster appear and attacks the opponent (it's unblockable and it costs 3 Level of Energy!). If it connects, the screen comes white, multiple Hits. Comments: The Shinku Gadoken is a sucks Super Move. Shinku Koryuken it’s a good move, Father Nose Blast too (but it's not as fast as the Tabasa's Robot Blast). Now a special notation for the Father Raging Demon: it release a lot of BIG gems and I consider it "The Ultimate Move". Pretty Cool! ====================================================================================== Throws Here are the Dan’s throws. Funny, hehe: PK: Normal Throw Jump + PK: Air Throw F, DF, D, DB, B + PK: Overleap Throw B, BD, D, DF, F + PK: Sing a Song Throw (let’s stone the opponent!) Comments: Any. ============================================================================== ===== Taunts Dan can Taunt all the time, whatever he want. He can do it VERY WELL: T: Normal Taunt (Oyajiiii!) D + T: Crouching Taunt (Ya!) Jump + Taunt: Air Taunt (Yahoo!) B, BD, D, DF, F (x2) + Taunt: SUPER TAUNT!!! Comments: Dan is a pretty fun taunter! I love especially the Crouching Taunt, it’s good and symphatic. Even the SUPPA TAUNT is good: he make a lot of stranges poses! ============================================================================== ===== Flash Combo This is ALL the Dan’s Flash Combo with the explanation: P, P, P, P: Punch, Jab, Jab, Oyaji Uppercut (it release a box!) P, P, K, P: Punch, Jab, Megaphone Attack, Oyaji Uppercut (it release a box!) P, K, P, K: Punch, Elvis Punch, Karaoke Punch, Sing a Song Throw P, K, K, K: Punch, Elvis Punch, Elvis Kick, Sing a Song Throw P, P, P, K: Punch, Jab, Jab, Unblockable Father Throw (it release a box!) P, P, K, K: Punch, Jab, Megaphone Attack, Faher Throw (it release a box!) P, K, P, P: Punch, Elvis Punch, Karaoke Punch, Ax Attack P, K, K, P: Punch, Elvis Punch, Elvis Kick, Ax Attack Comments: This combo are pretty good, but I think that I have confused a little bit the Flash Combo who release a box (I'm sorry. Sigh!) ============================================================================== ===== Stragegies Dan, like the other Pocket Fighter Characters, haven’t any kind of combat strategie, so, I dunno what can I write. Oh yes, I can write that I'm stupid! Comments: I'm stupid ============================================================================== ===== Credits I based my FAQ just playing the game and learning some stuff on the GAME MASTER X INDONESIA Dan FAQ. That's all, enjoy the game OMEGA IORI-SAN (pierbattista@esteri.it)