=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= One on One FAQ By: Asran_Ryuto Version #: 1.0 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections -------- 1. Legend 2. Rules 2.1 Main rules 2.2 Extra rules and fouls 3. Basic 3.1 Offense 3.2 Defense 3.3 No Ball 4. Characters 4.1 Kirin 4.2 Ron 4.3 Manbe 4.4 Furin 4.5 Shota Takeda 4.6 Chucky & Brown 4.7 Laheesha 4.8 Luka ---------------------------- 4.9 Mash 4.10 Oscar 4.11 KING 4.12 Dr. T 5. Conclusion 5.1 Translator's Notes 5.1 What's Missing 5.2 Credits =============================================================================== 1. Legend =============================================================================== ub u uf f - Forward BS - Back Side + - And \ | / b - Back FS - Front Side / - Or b-- --f u - Up AB - Action / | \ d - Down GU - Guard db d df [2P] = Both hands in ball position [FP] = While dribbling in front (Right hand, left hand in [RP]) [BP] = While dribbling in back (Left hand, right hand in [RP]) [RP] = Back turn position [DP] = Defense position [NP] = No ball possession (f) = Front Running (b) = Back Running (FC) = Left Side / Front Cut (BC) = Right Side / Back Cut (D) = Release Down Button =============================================================================== 2. Rules =============================================================================== ****************** * 2.1 Main Rules * ****************** Objective ````````` The main objective is to complete the total score first, or to be the player with the highest score within the match time. Roles ````` There are three basic roles in the game: - Offense, who possesses of the ball. - Defense, who tries to get possession of the Offense's ball. - No ball, when none of the players possesses the ball. The Offense player starts on the left side of the screen, and the Defense player starts on the right side of the screen - this order is only switched on Player 2's story mode. If the Offense loses the ball and the Defense hasn't captured it, both players will be in a No Ball mode until one of them gets it. Points `````` A successful field goal will give points to the player that performed it. The points depend on the distance of the attempt: two points if performed inside the three-point line, and three points if performed outside the three-point line. If a field goal is successful, the Offense - Defense roles will be switched. Score ````` The default score is 11 points. The first round is won whenever one of the players gets half (even score) / half plus one (odd score) of the total score. The second round is won whenever one of the players gets the total score. Rounds `````` There is always a minimum of two rounds. The first round will start with Player 1 as the Offense player, while the second round will start with CPU / Player 2 as the Offense player. Round Time `````````` The default time is 40 seconds per round. If neither player has scored half of the points in the first round before the time runs out, the second round will start. Extra Rounds ```````````` If the score is tied on the second round, extra tiebreaker rounds of 20 seconds each will be added until the score favours one of the two players when the time runs out. The Offense - Defense roles will always be kept as they were before the time ran out. ***************************** * 2.2 Extra Rules and Fouls * ***************************** Charge `````` A successful foul from the Defense player will return the players to their initial positions - the ball will still be in possession of the Offense player. Double Dribble `````````````` The Offense player always starts with the two hands on the ball ([2P]). Afterwards, the Offense player has the opportunity to dribble, block, etc. However, if the Offense touches the ball with both hands again, it will have to try a shot or lose the ball - a new attempt to dribble will be counted as a foul and the Offense-Defense roles will be switched. Out of Bounds ````````````` Whenever the Offense player's ball gets out of the field, the Offense-Defense roles will be switched. Shot Clock `````````` An Offense player must do an attempt to score before a limited time - the default time is 20 seconds. If there isn't any attempt, the Offense-Defense roles will be switched. However, any unsuccessful try to score will restart the timer whenever the Offense catches the ball again. Traveling ````````` If the Offense player moves one or both of their feet without the ball being dribbled, the Offense-Defense roles will be switched. This foul is easy to do with Manbe and Luka, who can travel long distances quickly. =============================================================================== 3. Basics =============================================================================== *************** * 3.1 Offense * *************** Both hands in ball Starting position [2P], transitions to [FP] / [BP] whenever using (f) / (b), [FP] / [BP] or (FC) / (BC) Walk Forward f Forward Dash f, f (f) Forward Run f, hold f (f) Run Stop release f Walk Backwards b Back Dash b, b (b) Back Run b, hold b (b) Run Stop release b Crouch hold d Left Hand Dribble BS will dribble to the left if the ball is on the right Right Hand Dribble FS will dribble to the right if the ball is on the left Get Up release d (D), useful for some command moves Front Side Walk d, d not possible when crouching Back Side Walk u, u Left Hand Dribble BS [BP], will dribble to the left if [FP] Right Hand Dribble FS [FP], will dribble to the right if [BP] Left Side Cut hold f, BS (FC) to (f) Right Side Cut hold f, FS (BC) to (f) Block [2P] hold GU [2P] after release Guard [FP] / [BP] hold GU G. Left Hand Dribble BS will dribble to the left if the ball is on the right G. Right Hand Dribble FS will dribble to the right if the ball is on the left Reverse Turn f [RP], Luka can't do it Walk Backwards f Return To Guard b Turned RH Dribble BS [RP][BP], will dribble to the right if [RP][FP] Turned LH Dribble FS [RP][FP], will dribble to the left if [RP][BP] Prepare Shot [2P] / [FP] / [BP] hold AB Fake Out release AB before Returns to last position minimum gauge Mark Shoot Power release AB after minimum gauge Mark Shoot Control AB does a shot after entering input Block GU cancels shot, changes to [2P] Cancel any non-AB/GU button changes to [2P] Prepare Jumping Shot [2P] / [FP] / [BP] hold u, hold AB Fake Out release AB before Returns to last position minimum gauge Mark Shoot Power release AB after minimum gauge Mark Shoot Control AB does a shot after entering input Block GU cancels shot, changes to [2P] Cancel any non-AB/GU button changes to [2P] Prepare Back Jump Shot [2P] / [FP] / [BP] Ron, Manbe, Brown and Mash hold b, hold AB will do u, AB Fake Out release AB before Returns to last position minimum gauge Mark Shoot Power release AB after minimum gauge Mark Shoot Control AB does a shot after entering input Block GU cancels shot, changes to [2P] Cancel any non-AB/GU button changes to [2P] Layup (f), AB Dunk AB under hoop *************** * 3.2 Defense * *************** Defense position default [DP] Walk Forward f Forward Dash f, f Forward Run f, hold f Walk Backwards b Back Dash b, b Duck d Jump u Forward Jump uf Right Side Block hold BS Middle Block hold GU Rising Block hold u Left Side Block hold FS Middle Block hold GU Rising Block hold u Right Side Block hold BS Middle Block Hold GU Rising Block Hold u Ball Steal AB High Ball Steal AB when rival AB Charge Attack f + AB Ball Steal Combo AB Grapple Attack BS + AB Dunk Block AB when rival is about to dunk Auto Steal Turn return to initial frontal position Change Roles touch the ball *************** * 2.3 No Ball * *************** Auto run after Offense loses if Offense player doesn't the ball automatically run, the shot will be successful No Ball Possession default position [NP], affects both players Walk to Left l Left run l, hold l Walk to Right r Right run r, hold r Jump u Crouch hold d Hold Position GU Slows down rival Resume Roles Offense touches the ball Change Roles Defense touches the ball =============================================================================== 4. Characters =============================================================================== ******************************************************************************* * 4.1 Kirin * ******************************************************************************* Colors ------ Costume 1 / Circle: Orange vest, green cargo pants Costume 2 / Triangle: Purple sweater, grey camo pants Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Rising Dunk b, f AB dunk Rolling Bomb b, u AB dunk Elbow Takeoff d, df, f AB dunk, stuns on first hit Back Roll Turn [2P] / [FP] d, b BS (BC) cut Quick Shoot AB, AB shot Behind Through Shot b, AB, AB shot Bound Shoot d + AB shot Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Rolling Turn (FC) b, BS (BC) cut Turn Clutch BS, FS, AB layup High Loop Layup FS, FS, AB layup Rolling Back Dunk FS, BS, AB dunk Right Hand Dunk FS + AB dunk Left Hand Dunk BS + AB dunk Offense - Back turned ([RP]) ---------------------------- Right Turnaround [FP] f + BS (BC) cut Left Turnaround [BP] f + FS (FC) cut Defense ([DP]) -------------- Back Push f, f + AB charge ******************************************************************************* * 4.2 Ron * ******************************************************************************* Colors ------ Costume 1 / Circle: Brown hair, purple T-shirt Costume 2 / Triangle: Purple hair, red T-shirt, sleeveless leather jacket Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Right Tomahawk b, f AB dunk Sniper Shoot (D) AB shot Dangerous Away d, db, b, AB shot, must be done close Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Overhead Dunk FS + AB dunk Right Cross Dunk BS + AB dunk Offense - Back turned ([RP]) ---------------------------- Turn Shot [BP] AB, AB shot Defense ([DP]) -------------- Rolling Knee f, f + AB charge Slap Cut b, AB steal Slap Cut Cancel b cancel Heel Hunting (D) AB steal Ball Kick FS, u, AB [NP], must be done close Sliding Tackle chasing rival's back, charge df + AB Back Steal [RP] rival, AB steal Right Trap b + BS block Left Trap b + FS block ******************************************************************************* * 4.3 Manbe * ******************************************************************************* Colors ------ Costume 1 / Circle: Striped blue-white shirt, green pants, blue shoes Costume 2 / Triangle: Jumpsuit, yellow shoes Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Saru Jump f, u BS / FS overhead jump Monkey Hunting u AB dunk - must be done close to the hoop, otherwise will count as traveling Hunting Snake f, u AB dunk - must be done close to the hoop, otherwise will count as traveling Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Running Dunk FS + AB dunk Jungle Hang BS, BS, AB travelling dunk Offense - Back turned ([RP]) ---------------------------- Butterfly Through [FP] AB, AB shot Defense ([DP]) -------------- Rolling Stone f, f + AB charge Back Steal [RP] rival, AB steal ******************************************************************************* * 4.4 Furin * ******************************************************************************* Colors ------ Costume 1 / Circle: Red hair, tiger shirt, blue shorts Costume 2 / Triangle: Blue hair, black sports bra and shorts Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Front Dunk b, f AB dunk Hotsume (d) AB shot Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Migi Hibaku immediately after shot (FC), AB Migi Tsume Tsubasa after (FC), AB shot Hidari Hibaku immediately after shot (BC), AB Hidari Tsume Tsubasa after (BC), AB shot Right Hand Dunk BS + AB dunk Tenshou Geki BS, FS, AB dunk Bakugeki Tsume BS, BS, AB layup Defense ([DP]) -------------- Shiroi Bakumai f, f + AB charge ******************************************************************************* * 4.5 Shota Takeda * ******************************************************************************* Colors ------ Costume 1 / Circle: Red and black striped shirt, blue shorts Costume 2 / Triangle: White shirt, black pants Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Sliding Cutting d, df + BS / FS cut, passes rival if hit close Right Hand Dunk b, f AB dunk Catapult Dunk d, df, f AB close dunk Right Dive Throw AB, AB, FS shot Left Dive Throw AB, AB, BS shot Go Home Throw (D) AB shot Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Switching Turn (FC) b + BS (BC) cut Turn Clutch BS, FS, AB layup Overdrive Dunk FS + AB dunk Defense ([DP]) -------------- Yancha Kick f, f + AB charge Kick Block d, f + AB jump block ******************************************************************************* * 4.6 Brown & Chucky * ******************************************************************************* Colors ------ Costume 1 / Circle: White shirt, suspenders, blue pants, brown Chucky Costume 2 / Triangle: Green shirt, brown vest, dark brown pants, white Chucky Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Pivot [FP] / [BP] BS + FS position, [2P] Left Step f + BS position Left Step Shot AB shot Right Step f + FS position Right Step Shot AB shot Jam Around b, f AB dunk Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Running Both Hands Dunk BS + AB dunk Both Hands Windmill BS, BS, AB dunk Right Hand Bomb FS + AB dunk Offense - Back turned ([RP]) ---------------------------- Push Crash AB charge Kong Push f, f + AB charge, returns to [FP] / [BP] Left Step f + BS position, [2P] Left Step Shot AB shot Right Step f + FS position, [2P] Right Step Shot AB shot Skyhook [BP] u + AB shot Defense ([DP]) -------------- Four Thirds Shoulder f, f + AB charge Chucky Block (D) AB blocks rival's shot if done at the right time ******************************************************************************* * 4.7 Laheesha * ******************************************************************************* Colors ------ Costume 1 / Circle: Red jumpsuit, black belt, white socks, red shoes Costume 2 / Triangle: Blue short shirt, purple tracksuit pants, white shoes Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Air Dance b, f, AB dunk Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Double Clutch FS, AB short layup Triple Clutch FS, FS, AB short layup Running Dunk FS + AB dunk Ballerina Dunk FS, BS, AB dunk Wind Walk BS + AB dunk Offense - Back turned ([RP]) ---------------------------- Turn Shot u + AB shot Turn Away Shot (D) u + AB shot Right Turnaround [BP], f + FS (FC) cut Left Turnaround [FP], f + BS (BC) cut Defense ([DP]) -------------- Dynamite Hip f, f + AB charge ******************************************************************************* * 4.8 Luka * ******************************************************************************* Colors ------ Costume 1 / Circle: Green hair, purple pants, white boots / wings / wrists Costume 2 / Triangle: Blonde hair, dark red pants, black boots / wings / mesh Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Wind Press d, df, f + AB moves rival back Flying Kneel f, u + BS / FS overhead jump Fly u, u traveling Hovering u, u traveling, prolongs "Fly" Back Hovering b, b traveling, prolongs "Fly" Flying Shoot AB shot Front Gliding f, f traveling Air Brake b traveling Aero Slam BS + AB dunk Sky Back Dunk FS + AB dunk Angel Heart FS BS AB dunk Gliding Left Cutting f + BS traveling Air Brake b traveling Aero Slam BS + AB dunk Sky Back Dunk FS + AB dunk Angel Heart FS BS AB dunk Gliding Right Cutting f + FS traveling Air Brake b traveling Aero Slam BS + AB dunk Sky Back Dunk FS + AB dunk Angel Heart FS BS AB dunk Right Back Dunk b, f AB dunk Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Running Dunk FS + AB dunk Defense ([DP]) -------------- Heaven's Kneel f, f + AB charge Wind Press d, df, f + AB moves rival back Wing Wall b + AB block ------------------------------------------------------------------------------- ******************************************************************************* * 4.9 Mash * ******************************************************************************* Colors ------ Costume 1 / Circle: Black shirt + wristbands, black pants, blue details Costume 2 / Triangle: White tanktop + wristbands, black shorts, b/w details Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Pivot FS + BS position, [2P] Left Step f + BS position Left Step Shot AB shot Right Back Turn FS position Center Step Shot AB shot Right Step f + FS position Right Step Shot AB shot Right Front Turn BS position Center Step Shot AB shot Gorilla Dunk b, f + AB dunk Guardian Screw Bomber f, d, f + AB dunk, 1st hit stuns Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Running Both Hands Dunk BS + AB dunk Grenade Dunk FS + AB dunk Offense - Back turned ([RP]) ---------------------------- Death Push AB charge Kong Push f, f + AB charge, returns to [FP] / [BP] Left Step f + BS position, [2P] Left Step Shot AB shot Right Back Turn FS position Center Step Shot AB shot Right Step f + FS position, [2P] Right Step Shot AB shot Right Front Turn BS position Center Step Shot AB shot Skyhook [BP] u + AB shot Defense ([DP]) -------------- Body Wave f, f + AB charge Golem Wall b + AB block ******************************************************************************* * 4.10 Oscar * ******************************************************************************* Colors ------ Costume 1 / Circle: Purple tracksuit shirt, orange tracksuit pants Costume 2 / Triangle: Yellow and blue hoodie, yellow tracksuit pants Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Steal Sabaki [BP] d + BS counter Steal Sabaki [FP] d + FS counter Behind Through Cutting [FP] b, f + BS (BC) cut Turn Back Dunk b, f + AB dunk Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Running Dunk FS + AB dunk Grabbed Slam FS, BS, AB dunk Double Clutch FS, AB layup Triple Clutch FS, FS, AB layup Quick Shoot AB, AB shot Offense - Back turned ([RP]) ---------------------------- Pushing Sabaki [BP] d + FS counter Pushing Sabaki [FP] d + BS counter Defense ([DP]) -------------- Crash f, f + AB charge ******************************************************************************* * 4.11 KING * ******************************************************************************* Colors ------ Costume 1 / Circle: No shirt, white pants, yellow shoes Costume 2 / Triangle: Single shoulder green tanktop, brown pants, blue shoes Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Back Roll Turn [FP] d, db, d + BS cut Back Roll Turn [BP] d, db, d + FS cut Pivot FS + BS position, [2P] Left Step f + BS position Left Step Shot AB shot Right Back Turn FS position Center S. Shot AB shot Right Step f + FS position Right Step Shot AB shot Right Front Turn BS position Center S. Shot AB shot Windmill b, f + AB dunk Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Running Dunk BS + AB dunk Slam Break FS, BS, AB dunk Double Clutch FS, AB layup Bound Shoot d + AB shot Fast Throw BS, BS, AB shot Offense - Back turned ([RP]) ---------------------------- Moonsault Dive [BP] u + BS overhead jump Moonsault Wind u + AB dunk Left Step f + BS position, [2P] Left Step Shot AB shot Right Back Turn FS position Center Step Shot AB shot Right Step f + FS position, [2P] Right Step Shot AB shot Right Front Turn BS position Center Step Shot AB shot Skyhook [BP] u + AB shot Defense ([DP]) -------------- Hunting Dive f, f + AB charge ******************************************************************************* * 4.12 Dr. T * ******************************************************************************* Colors ------ Costume 1 / Circle: Basketball gear in Ryonan away colors Costume 2 / Triangle: Basketball gear in Los Angeles Lakers colors Offense - Stopped ([2P] / [FP] / [BP]) -------------------------------------- Back Roll Turn [BP] d, db, b + FS (FC) cut Left Behind Through [FP] b, f + BS (BC) cut Cutting Funfun Hand Ring d, db, b + FS + BS no steal Sliding Cutting [FP] d, df, f + FS / cut, passes rival if [BP] d, df, f + BS hit close Sliding Left Cutting [FP] b, f + FS side cut Sliding Right Cutting [BP] b, f + BS side cut Right Hand Dunk b, f + AB dunk Nice Cap f, u + AB dunk Quick Shoot AB, AB shot Wheel Throw (D) AB shot Offense - While running ((f) / (FC) / (BC)) ------------------------------------------- Running Dunk FS + AB dunk Torpedo Jam BS, FS, AB dunk Dash Through BS, BS, AB shot Defense ([DP]) -------------- Short Jump Kick f, f + AB charge Funfun Defense b + AB block Back Steal [RP] rival, AB steal =============================================================================== 5. Conclusion =============================================================================== 5.1 Translator's Notes: ``````````````````````` This game's moveset was rather easy to translate, since 70% of the move lists are in katakana. However, I have a bunch of notes: - Manbe's "Saru jump" translates to "Monkey jump". - Furin's move names are in kanji - My translations might be bad: "Hotsume" means "Flying Tiger Claw". This can refer to the Flying Tigers or a grappling hook in chinese. "Hibaku" is written as "Flying Rush", but read as "Atomic bombing". "Tsume Tsubasa" means "Wing Claw". "Tenshou Geki" translates as "Heaven Palm Attack". "Bakugeki Tsume" is written as "Rushing Claw Shot", but read as "Bomber Claw". "Shiroi Bakumai" means "White Rush Dance". - Shota's "Yancha kick" translates to "Naughty kick". - Luka's "Kneel" seems to be a reference to both "knee" and / or "O'Neal" (Shaquille). However, "Flying Kneel" is a common Puroresu move. - Oscar's "Sabaki" translates as "judgment" and / or "veredict". - Dr. T's "Funfun" onomatopoeia moves are references to Hanamichi Sakuragi's early goofy moves from Slam Dunk. 5.2 What's Missing: ``````````````````` Furin's correct moveset translation, and any hidden moves not shown in the game's command lists. Of course, the sequel (1 on 1 Plus / Government) is still missing. For any suggestions and / or corrections, send a message to Asran_Ryuto in GameFAQs. 5.3 Credits ``````````` Thanks to: - GameFAQs user Goh_Billy for lending me permission to do a move list styled after his guides - go and check them! - GameFAQs user MJao for making the first english-language guide to this game 20 years ago. - Game developer Jorudan, for successfully doing the crazy idea of a sports game with fighting game controls and making it work somehow. - Award-winner mangaka Takehiko Inoue for his incredible dedication to the art form and almost making me care about real basketball. - GameFAQs for hosting this guide. - Whoever reads this guide, for your attention. Have fun with the game!