- Legend of Legaia: Item/Arts/Seru List - V1.0 By: Matt Hobbs YelseyKing@aol.com The most recent version of this list can be found at "Yelsia 9000" http://members.aol.com/yelseyking/ ---------------------------------------------------------------------------- Forward: Heh, yeah. Another of my item lists. What can I say? I love making lists. :) Anyway, this is a list of all the items, arts, and Seru Magic in Legend of Legaia. While it should be fairly complete, please let me know if I left anything out or made any errors. Ehh... I guess that's about all I need to say. ---------------------------------------------------------------------------- Table of Contents 1. Revision History 2. Weapons 3. Armor 4. Helmets 5. Shoes 6. Accessories 7. Items 8. Arts 9. Magic 10. Boring Ending Stuff ---------------------------------------------------------------------------- 1. Revision History ---------------------------------------------------------------------------- V1.0 - Well, I guess everything is new. - I'm considering doing a breakdown of all the items and spells (that is, where they're located, and such). If you think it's a good idea, let me know. ---------------------------------------------------------------------------- 2. Weapons ---------------------------------------------------------------------------- Note: Several weapons can be equipped by everyone (as seen below), but if anyone but the person they're meant for equips one, their "Arms" command gets longer. Key: V - Vahn, N - Noa, G - Gala. --- Vahn --- Price ATK Used Survival Knife 180 6 VNG Vahn Fist 500 11 V Battle Knife 1200 18 VNG Short Sword 2700 24 VNG Force Blade 4200 40 V Beast Buster 14500 58 V Chaos Breaker 32000 72 V Astral Sword ----- 97 V (Note: Makes 'Arms' 1.5x longer) Ra-Seru Blade ----- 98 V --- Noa --- Price ATK Used Nail Glove 160 6 VNG Noa Feral 600 9 N Crimson Nails 980 16 VNG Fighter Claw 2900 26 VNG Hard Beat 3800 34 N Bloody Claw 9500 49 VNG Holy Claw 17000 64 N Heavy Strike 34000 73 N Golden Claw 44000 86 N Ra-Seru Fangs ----- 96 N --- Gala --- Price ATK Used Survival Club 860 15 VNG Red Club 3600 30 VNG Gala Mace 5200 38 G Survival Axe 10800 53 VNG Battle Axe 15600 62 VNG Power Club 36000 76 G Great Axe 55000 88 G Ra-Seru Club ----- 100 G ---------------------------------------------------------------------------- 3. Armor ---------------------------------------------------------------------------- --- Vahn --- Price UDF LDF Hunter Clothes 900 8 7 Savior Clothes 1800 16 15 Warrior Armor 3700 24 24 Ironman Armor 5300 33 34 Master Armor 15400 45 45 Expert Armor 22200 57 56 Hero Armor 40000 68 67 Triumph Armor 50000 70 69 Ra-Seru Armor ----- 83 82 --- Noa --- Price UDF LDF Fighting Robe 1100 10 9 Green Robe 2800 19 18 Scarlet Robe 4800 31 29 Tempest Robe 13400 42 39 Battle Robe 35000 65 60 Ra-Seru Robe ----- 84 78 --- Gala --- Price UDF LDF Power Plate 2100 16 17 Fighting Plate 4600 28 30 Valor Plate 13800 41 44 War God Plate 28800 60 62 Ra-Seru Plate ----- 75 84 ---------------------------------------------------------------------------- 4. Helmets ---------------------------------------------------------------------------- --- Vahn --- Price UDF INT Warrior Seal 240 6 3 Ironman Seal 940 15 10 Expert Seal 2400 23 16 Hero Seal 12500 44 40 Ra-Seru Seal ----- 62 64 --- Noa --- Price UDF INT Guardian Clip 320 7 4 Green Clip 1000 16 10 Jeweled Clip 2500 25 18 Royal Crown 9400 37 30 Pronged Crown 18200 50 47 Ra-Seru Plume ----- 60 64 --- Gala --- Price UDF INT Power Earrings 780 14 8 Fighter's Band 2600 28 20 War God Band 21000 47 42 Ra-Seru Helmet ----- 64 64 ---------------------------------------------------------------------------- 5. Shoes ---------------------------------------------------------------------------- --- Vahn --- Price ATK LDF Warrior Boots 420 7 7 Ironman Boots 1400 16 14 Master Boots 3200 25 22 Expert Boots 8800 40 37 Hero Boots 15500 55 42 Triumph Boots 31000 72 54 Ra-Seru Boots ----- 86 62 --- Noa --- Price ATK LDF Electric Shoes 560 6 8 Tempest Shoes 1900 19 17 Olive Shoes 3900 34 29 Steel Boots 18000 61 46 Ra-Seru Shoes ----- 90 60 --- Gala --- Price ATK LDF Power Shoes 1300 16 14 Fighting Boots 4300 33 31 War God Boots 29000 66 49 Ra-Seru Thongs ----- 88 64 ---------------------------------------------------------------------------- 6. Accessories ---------------------------------------------------------------------------- --- Accessories --- Price Effect Life Ring 9500 Max HP +10% Life Armband 30000 Max HP +25% Mei's Pendant ----- Max HP +10%; Pendant belonging to Mei Minea's Ring ----- Max HP +25%; Ring belonging to Queen Minea Magic Ring 20000 Max MP +10% Magic Armband 50000 Max MP +25% Yuma's Ring ----- Max MP +10%; Momento of Zalan's late wife Mettle Ring 12000 Increases AP accrual by 10% Mettle Armband 40000 Increases AP accrual by 25% Zalan's Crown ----- Increases AP accrual by 10%; Crown made by Zalan Seru Flame ----- Increases AP accrual by 25%; Travel back in time Scarlet Jewel 2500 UDF +20% Azure Jewel 2500 LDF +20% Guardian Ring 8000 UDF & LDF +20% Power Ring 8000 ATK +20% Speed Ring 8000 SPD +20% Wisdom Ring 8000 INT +20% Vitality Ring 50000 AGL +20% Star Pearl ----- INT +20%; Key to the Gate of Shadows Spirit Jewel 30000 Reduces MP cost of spells by 25% Spirit Talisman 50000 Reduces MP cost of spells by 50% Mettle Gem 64000 Reduces AP cost of arts by 50% Mettle Goblet 65000 Keeps AP at 100 Fire Droplet ----- Keeps AP at 100; Ingredient for TimeSpace Bomb Life Source 50000 Slowly restores HP while walking Magic Source 50000 Slowly restores MP while walking Mettle Source 50000 Slowly restores AP while walking Life Grail 40000 Restores HP after every turn in battle Magic Grail 40000 Restores MP after every turn in battle Lost Grail 60000 Revives wearer once when HP hits 0 War Soul 60000 Increases power of arts Cure Amulet 800 Protects against Venom status Pure Amulet 1600 Protects against Venom and Toxic status Forest Amulet 4000 Protects against Rot status Magic Amulet 4000 Protects against Curse status Nature Amulet 8000 Protects against Numb status Stone Amulet 15000 Protects against Petrify status Wonder Amulet 50000 Protects against all status ailments Earth Jewel 2000 Resists Earth attacks Deep Sea Jewel 2000 Resists Water attacks Burning Jewel 2000 Resists Fire attacks Tempest Jewel 2000 Resists Wind attacks Madlight Jewel 4000 Resists Thunder attacks Luminous Jewel 4000 Resists Light attacks Ebony Jewel 4000 Resists Dark attacks Rainbow Jewel 50000 Resists all elemental attacks Ra-Seru Egg ----- Resists Thunder attacks; Egg of Ra-Seru Ozma Earth Egg ----- Resists Earth attacks; Egg of Ra-Seru Palma Water Egg ----- Resists Water attacks; Egg of Ra-Seru Mule Light Egg ----- Resists Light attacks; Egg of Ra-Seru Horn Dark Stone ----- Resists Dark attacks; Remains of Songi's Ra-Seru Earth Talisman ----- Resists Earth attacks, can summon "Palma" Water Talisman ----- Resists Water attacks, can summon "Mule" Light Talisman ----- Resists Light attacks, can summon "Horn" Dark Talisman ----- Resists Dark attacks, can summon "Jedo" Evil Talisman ----- Lowers encounter rate, can summon "Juggernaut" Target Chain 1200 Increases hit rate Defender Chain 1200 Increases evade rate Guardian Chain 6000 Neither the wearer nor the enemy can block Speed Chain 30000 Wearer gets the first turn in battle Slowness Chain 1000 Wearer gets the last turn in battle Crimson Book 65000 Increases Exp won after battle Golden Book 40000 Increases money won after battle by 25% Bronze Book 8000 Increases chances of winning items after battle Ivory Book 5000 Increases chances of absorbing a Seru Silver Compass 3000 Reduces chances of getting ambushed in battle Golden Compass 3000 Increases chances of ambushing enemies Good Luck Bell 12000 Lowers encounter rate Bad Luck Bell 13000 Raises encounter rate Nemesis Gem ----- Raises encounter rate; Opens Jette's Fortress War God Icon 60000 Perform attack sequence twice Evil God Icon 40000 Steal items when killing enemies Warrior Icon 55000 Allows wearer to counterattack Unholy Icon 50000 Ignore enemy defense (?) Evil Medallion 9998 Wearer is berserk; attacks randomly Chicken Heart 10000 Increases chances of successfully escaping Chicken Safe 10000 Increases defense while escaping Chicken Guard 10000 Prevents enemies from running away Chicken King 25000 Gives you a 100% chance of escaping ----- Fight only Seru; Can only get with GameShark ---------------------------------------------------------------------------- 7. Items ---------------------------------------------------------------------------- --- Items --- Price Effect Healing Leaf 100 Restores 200 HP Healing Shroom 60 Restores 200 HP Healing Bloom 600 Restores 200 HP for all allies Healing Flower 800 Restores 800 HP Healing Fruit 2400 Restores 800 HP for all allies Healing Berry 3000 Restores Full HP Soru Bread 6000 Restores Full HP, used in "Sage's Chest" puzzle Magic Leaf 1000 Restores 50 MP Magic Fruit 5000 Restores 200 MP Phoenix 1600 Revives dead ally with minimal HP Antidote 40 Cures Poison Medicine 300 Cures all status ailments Door of Light 200 Escape from a dungeon Door of Wind 200 Teleport to any town you've previously visited Fury Boost 2000 Boosts Attack Gauge for one battle Incense 2000 Lowers Encounter Rate for a short time Power Elixir 1500 Raises Strength for one battle Shield Elixir 1500 Raises Defense for one battle Speed Elixir 1500 Raises Speed for one battle Wonder Elixir 6000 Raises all stats for one battle Life Water 5000 Permanently raises Max HP by 16 points Magic Water 5000 Permanently raises Max MP by 8 points Power Water 2000 Permanently raises Strength by 4 points Guardian Water 2000 Permanently raises UDF and LDF by 4 points Swift Water 2000 Permanently raises Speed by 4 points Wisdom Water 2000 Permanently raises Intelligence by 4 points Miracle Water 10000 Permanently raises all stats by 4 points Honey 10000 Permanently raises all stats by 4 points Fire Book I ----- Teaches Vahn the Hyper Art, "Tornado Flame" Fire Book II ----- Teaches Vahn the Hyper Art, "Fire Blow" Fire Book III ----- Teaches Vahn the Hyper Art, "Burning Flare" Wind Book I ----- Teaches Noa the Hyper Art, "Frost Breath" Wind Book II ----- Teaches Noa the Hyper Art, "Vulture Blade" Wind Book III ----- Teaches Noa the Hyper Art, "Hurricane Kick" Thunder Book I ----- Teaches Gala the Hyper Art, "Thunder Punch" Thunder Book II ----- Teaches Gala the Hyper Art, "Lightning Storm" Thunder Book III ----- Teaches Gala the Hyper Art, "Explosive Fist" Platinum Card ----- Buy secret items at certain shops Point Card ----- Use in battle; Points = Damage Lippian Flute 100 Summons a Lippian; Effect Unknown Spikefish Flute 100 Summons a Spikefish; Escape from battles Sunrise Key ----- Opens the "Sunrise Gate" at Drake Castle Lightning Key ----- Opens the "Lightning Gate" at Drake Castle Star Key ----- Opens the "Star Gate" at Drake Castle Mountain Key ----- Opens the "Mountain Gate" at Drake Castle Water Key ----- Closes the Drake Castle floodgate Fertilizer ----- Makes Bridge Grass grow in West Voz Forest Weed Hammer ----- Smashes 'Crystal Weeds' in East Voz Forest Zalan's Letter ----- Letter from Zalan to his son Spring Salts ----- Make bath into hot spring, give to Octam's Mayor Letona Key ----- Opens gate to Mt. Letona in Ratayu West Ratayu Key ----- Opens the west gate in Ratayu Genesis Seedling ----- Seedling of Sol's Genesis Tree Ruins Key ----- Calls Tieg at Uru Mais TimeSpace Bomb ----- Needed to open Nivora Ravine and destroy Koru Music Score ----- A special song, Proof of Cara and Grantes' love Soren Flute ----- Calls the Soren at Mt. Dhini Camera Stone ----- Used to take pictures Swimsuit ----- Used while taking pictures at Vidna Gold Card ----- Allows entrance to the "Sol Fever Disco" Mary's Diary ----- Vulgar, graphic diary; Trade to learn Arts Soren Secrets ----- Book of Soren Secrets; Trade to learn Arts Evil Seru Key ----- Opens the sealed 'Seru Bride' room in Ratayu Something Good 50000 No description; Can only get with GameShark Old Rod ----- Used for fishing - Old, weak rod Deluxe Rod ----- Used for fishing - Deluxe, brand name rod Legendary Rod ----- Used for fishing - Best fishing rod available Light Lure 200 Used for fishing - Lure for shallow waters Normal Lure 300 Used for fishing - Lure for normal-depth waters Heavy Lure 400 Used for fishing - Lure for deep waters ---------------------------------------------------------------------------- 8. Arts ---------------------------------------------------------------------------- Key: A - Arms (Note: Before you get a Ra-Seru, "Arms" and "Ra-Seru" R - Ra-Seru are listed as "Left" and "Right". Noa's are reversed, H - High however, so it'd be difficult to interchange the L - Low commands in this list...) To learn arts, simply make sure you have enough AP to use it, then key in the listed code. Hyper Arts work a bit differently, however. You can't learn them unless you use the Fire, Wind, and Thunder Books on the character with the respective element. And just a quick reminder... While Normal, Hyper, and Miracle Arts appear on the in-game Arts list, Super Arts *don't*, since they're basically just advanced versions of normal moves. %%%%%% Vahn %%%%%%%%%%%%%%%%%%%%%%%%% --- Arts --- AP Sequence Hyper Elbow 18 A R A Charging Scorch 18 L R H Somersault 18 H L H Slash Kick 18 H L A Power Punch 18 A A L Cross-Kick 24 L L L H Pyro Pummel 24 A R H A Spin Combo 24 H L R A PK Combo 24 L H H A Hurricane 24 H H L L Cyclone 24 L H H H --- Hyper Arts --- AP Sequence Tornado Flame 30 R R A Fire Blow 40 R R L A Burning Flare 50 R L A L A --- Super Arts --- AP Sequence Power Slash 54 L R H L H L A Fire Tackle 54 A R A A L R H Maximum Blow 54 L R H L A A L Tri-Somersault 60 H L H H H L H Rolling Combo 66 H L R A A L H H A --- Miracle Arts --- AP Sequence Vahn's Craze 99 R L A H A H R L A %%%%%% Noa %%%%%%%%%%%%%%%%%%%%%%%%%% --- Arts --- AP Sequence Lizard Tail 18 H L H Acrobatic Blitz 18 H L L Sonic Javelin 18 A L A Blizzard Bash 18 A R L Mirage Lancer 24 A A H H Dolphin Attack 24 A A R A Bird Step 24 L L L H Swan Diver 24 L H H H Tough Love 30 L H L R A Rushing Gale 30 H H R L A Tempest Break 36 A A R H H H --- Hyper Arts --- AP Sequence Frost Breath 40 R R A A Vulture Blade 50 R R A R A Hurricane Kick 70 R H H H H L A --- Super Arts --- AP Sequence Super Javelin 48 H H R L A L A Dragon Fangs 54 H L H H H L L Triple Lizard 66 L L L H H H L H Super Tempest 60 A A R A A R H H H Love You 72 A A H H L H L R A --- Miracle Arts --- AP Sequence Noa's Ark 99 R H A L H R H L A %%%%%% Gala %%%%%%%%%%%%%%%%%%%%%%%%% --- Arts --- AP Sequence Flying Knee Attack 18 L H A Battering Ram 18 A R L Ironhead 18 H L L Back Punch 18 A R A Guillotine 18 A H A Head-Splitter 18 A H H Side Kick 24 L L H H Black Rain 24 H A L L Neo Raising 30 A A R H A Electro Thrash 30 H A L R A Bull Horns 30 A H R L A --- Hyper Arts --- AP Sequence Thunder Punch 30 R R A Lightning Storm 40 R R H A Explosive Fist 50 R R A A A --- Super Arts --- AP Sequence Rushing Crush 54 A R L H A H H Super Ironhead 54 L H A H H L L Back Punch x3 54 H L L H A R A Heaven's Drop 60 L H A H H A L L Neo Static Raising 66 A R A H A A R H A --- Miracle Arts --- AP Sequence Biron Rage 99 R R L H L H L A A ---------------------------------------------------------------------------- 9. Magic ---------------------------------------------------------------------------- Key: Fire - A little fireball Earth - A brown rock Thunder - A lightning bolt Light - A white cross/star Wind - A green tornado Dark - A black sphere Water - A water droplet Evil - A purple demon face Well, the in-game tutorial explains pretty wellhow the Seru absorb system works. Just kill that specific Seru until you absorb it. Also, don't listen to Meta when he says "I can't absorb all Seru" during the sequence where he explains how it works, either. As long as it has an icon, you can absorb it. (With one exception, but I believe you'll know it when you see it.) This process can be greatly simplified be simplified by equipping Ivory Books, which increases the chance of absorbing a Seru. They're actually almost an essential later on... Also, try to avoid slaughtering Seru. If one has 1,000 HP, and you launch a Hyper Art that does 3,000 damage at it, you...more than likely won't absorb it. Ra-Seru work differently. Meta, Terra, and Ozma can be learned through special means later on in the game (which I won't get into), but all the rest of them require you to equip the various talismans. For example, equip the Light Talisman, and the Ra-Seru "Horn" will appear on your spell list. Unequip it, and it'll disappear. That's really all there is to it. --- Seru --- MP Elem. Effect Gimard 10 Fire "Burning Attack" - Fire attack on one enemy Zenoir 36 Fire "Vertical Hammer" - Fire attack in range Gola Gola 40 Fire "Spinning Flare" - Fire attack on all enemies Theeder 24 Thunder "Turning Laser" - Thunder attack in range Viguro 64 Thunder "Plasma Storm" - Thunder attack on all enemies Gilium 160 Thunder "Space Cannon" - Thunder attack on all enemies Gizam 28 Water "Bubble Crush" - Poisons all enemies + damage Freed 40 Water "Freezing Point" - Water attack on all enemies Slippery 110 Water "Deadly Rain" - Water attack on all enemies Swordie 32 Wind "Sonicsizer" - Repeated Wind attacks Nova 48 Wind "Violent Wind" - Wind attack on one enemy Barra 85 Wind "Hell Dive" - Wind attack on one enemy Mushura 60 Earth "Crazy Driver" - Repeated hits in range Kemaro 72 Earth "Canine Fangs" - Earth attack on one enemy Iota 90 Earth "Odd Dimension" - Earth attack on all enemies Vera 6 Light "Mystic Care" - Restores HP Orb 18 Light "Holy Orb" - Restores HP for all allies Spoon 45 Light "Holy Eyes" - Restores HP for all allies Aluru 90 Light* "Final Blast" - Attack or kill enemy Nighto 13 Dark "Hell's Music" - Confuse or kill enemy Puera 120 Dark "Dream Illusion" - Dark attack on all enemies *Does anyone else besides me think that the makers goofed here, and Aluru was supposed to be Dark Element? First of all, there're four Light Seru and only two Dark Seru, and it's effect really doesn't match that of the other three Light Seru. But more importantly, though, is that it's attack is *very* similar in effect to that of Nighto and Jedo. Just a thought... --- Ra-Seru --- MP Elem. Effect Meta 240 Fire "Inferno" - Fire attack on all enemies Terra 240 Wind "Queen Twister" - Wind attack on all enemies Ozma 240 Thunder "Voltagor" - Thunder attack on all enemies Palma 200 Earth "Meteor Cluster" - Earth attack on all enemies Mule 200 Water "Deep Avalanche" - Water attack on all enemies Horn 200 Light "Resurrector" - Restores HP for all allies Jedo 200 Dark "Deadly Promise" - Attack or kill all enemies Juggernaut* 255 Evil "Dark Eclipse" - Repeated hits; Massive damage *Note: Juggernaut is listed as "Evil Seru Magic" in your spell list. ---------------------------------------------------------------------------- 10. Boring Ending Stuff ---------------------------------------------------------------------------- There're no credits yet, so... Well, if you found a mistake, or have something to add, mail me at YelseyKing@aol.com. Please remember, this is just an item list, so don't mail me asking questions about the game. This FAQ ©2000 Matt Hobbs Legend of Legaia ©1998-1999 SCEA