------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Hot Wheels Turbo Racing General Information Version 1.1 Copyright 2002-2003 James Holloway ------------------------------------------------------------------------------ -- 0. Welcome ------------------------------------------------- - Welcome ------------------ This is the first FAQ I have ever gotten anywhere near publishable. In fact, this is the first one I've actually typed up any part of. Well, I was looking for some tips on Hot Wheels Turbo Racing and I found that there just didn't seem to be a whole lot of information out there that I could find so I decided that I'd type up what I could figure out on my own. I know that there are probably a lot of things left out so if anyone would want to point out how dumb my mistakes are (or even tell me if this helped them any) you can check below for contact info. This is Version 1.1 written in August 2003 by KorbenDirewolf. Note: I no longer have this game or have any access to it so this is probably not going to be updated again. ------------------------------------------------------------------------------ -- 1. Table of Contents ------------------------------------------------------ - Table of Contents ------------------ 0. Welcome -Welcome 1. Contents -Contents -Date and Version Info -Copyright and Contact Info 2. Cars -All Cars 3. Tracks -Start of Game -Secret Tracks 4. Cups -Hot Wheels Cup -Secret Car Cup -Twinmill Cup 5. Stunts -Air Stunts -Flips -Spins, Tabletops, ect. -Rolls -Combo Stunts 6. Thanks and Credits - Date and Version Info ------------------ Version 1.1 - August 2003 Version 1.0 - September 2002 - Copyright and Contact Info ------------------ This document Copyright 2002-2003 KorbenDirewolf. If you would like to reproduce this document, in part or in whole, in any other format contact me at kwolf@direwolf.zzn.com If you would like to use this FAQ on your website contact me at the same address. Permission is given for any individual to copy and distribute this document as long as it remains in this format and is not changed in any way without permission. ------------------------------------------------------------------------------ -- 2. Cars ------------------------------------------------------------------- - All Cars ------------------ Hot Wheels Car Mongoose Power Pipes Power Pistons Purple Passion Rash 1 Red Baron Shadow Jet Snake Speed Blaster Splittin' Image Stealth Street Rodder Sweet 16 II Way 2 Fast Cat-A-Pult Deora Double Vision Evil Weevil Gluch Stepper Lakester (Mystery Car) found in Dawn Encounter Slideout (Mystery Car) found in Command Center Super Van (Mystery Car) found in Helicrash Formula 5000 (Mystery Car) found in Snake River Mine Bi-Sector (Mystery Car) Win the Hot Wheels Cup Go Kart (Mystery Car) Win the Hot Wheels Cup Road Rocket (Mystery Car) Win the Hot Wheels Cup Strip Teaser (Mystery Car) Win the Hot Wheels Cup Twinmill (Mystery Car) Win the Secret Car Cup Twinmill II (Mystery Car) Win the Secret Car Cup Hot Wheels 500 (Mystery Car) Win the Secret Car Cup Power Rocket (Mystery Car) Win the Twinmill Cup? Rigor Motor (Mystery Car) Win the Twinmill Cup? Rock Buster (Mystery Car) Win the Twinmill Cup? Sol-Aire CX4 (Mystery Car) Win the Twinmill Cup? Silhoutte II (Mystery Car) Win the Twinmill Cup? Stage Fright (Mystery Car) Win the Twinmill Cup? Thunder Roller (Mystery Car) Win the Twinmill Cup? Dragster (Mystery Car) Win the Twinmill Cup? ------------------------------------------------------------------------------ -- 3. Tracks ----------------------------------------------------------------- - Start of Game ------------------- Dawn Encounter Snake River Mine Road to Rustwell Cold Fusion Command Center Helicrash - Secret Tracks ------------------- The following are unlocked by winning the Hot Wheels Cup: R.M. Sludgeworks R.M. Test Track Exhaust Pipes The following are unlocked by winning the Secret Car Cup: Serpent Sprint Volcano Blowout ------------------------------------------------------------------------------ -- 4. Cups ------------------------------------------------------------------- - Hot Wheels Cup----------------- Race 1 of 6: Dawn Encounter - Difficulty: EASY Strategy: SPEED! Race 2 of 6: Command Center - Difficulty: HARD Strategy: STUNT! Race 3 of 6: Road to Rustwell - Difficulty: HARD Strategy: CRASH! Race 4 of 6: Cold Fusion - Difficulty: HARD Strategy: SPEED! Race 5 of 6: Helicrash - Difficulty: HARD Strategy: CRASH! Race 6 of 6: Snake River Mine - Difficulty: HARD Strategy: STUNT! Cup Victory: Unlock Cars: Bi-Sector, Go Kart, Road Rocket, Strip Teaser. Unlock Tracks: R.M. Sludgeworks, R.M. Test Track, Exhaust Pipes. Unlock Cup: Secret Car Cup - Secret Car Cup ------------------ Race 1 of 2: R.M. Sludgeworks - Difficulty: HARD Strategy: STUNT! Race 2 of 2: R.M. Test Track - Dificulty: HARD Strategy: STUNT! Cup Victory: Unlock Cars: Hot Wheels 500, Twinmill, Twinmill II Unlock Tracks: Serpent Sprint, Volcano Blowout Unlock Cup: Twinmill Cup - 4.3. Twinmill Cup -------------------- Race 1 of 1: R.M. Sludgeworks - Difficulty: HARD Strategy: STUNT! No matter which car you choose you will face the Twinmill and the Twinmill II in this cup race. If you let them get ahead of you there is vey little chance of catching them. Cup Victory: This seems to be different each time I won, I think you unlock almost all of the cars you don't already have. ------------------------------------------------------------------------------ -- 5. Stunts ----------------------------------------------------------------- I have noticed that some cars get a different amount of turbos for the same stunts. I have added each different number of turbos for each stunt that I got. One of these days I will get a list explaining exactly what all of these are. Here is what I have so far: - Air Stunts ----------------------- I lumped all these type stunts together. Mostly I was given credit for these when I screwed up what I was trying to do, or was coming down off of a small ramp or jump. Air Ozone +1 Turbo Big Air +1 Turbo Compressed Air +1 Turbo Fakey Air +1 Turbo Gyro Air +1 Turbo Kick Ramp Air +1 Turbo Nitro Air +1 Turbo Quickie Air +1 Tirbo Spooky Air +1 Turbo Stolen Air +1 Turbo Tribal Air +1 Turbo Wretched Air +1 Turbo Hangtime +2 Turbos Like A Bird +2 Turbos Rocket Style +2 Turbos - Flips ---------------------------- A Back Flip is when the car "flips" backwards in the air. A Frontflip is when the car "flips" fowards in the air. I am not certain exactly what Somersaults are. Back Flip +2 Turbos Frontflip +2 Turbos Somersault +2 Turbos Double Frontflip +3 Turbos Somersault +3 Turbos Double Frontflip +4 Turbos Somersault +4 Turbos Double Frontflip +5 Turbos - Spins, Tabletops, ect. ------------ Spins are when the car "spins" horizontally in the air. I am not yet exactly sure what defines Tabletops, Helicopters and Tornados, but they all involve mutiple spins in the air. 360 Helicopter +2 Turbos 360 Spin +2 Turbos 360 Tabletop +2 Turbos 740 Tornado +3 Turbos 740 Tornado +4 Turbos 900 Tornado +4 Turbos 540 Helicopter +5 Turbos 900 Tornado +5 Turbos 1080 Tornado +5 Turbos 1260 Tornado +5 Turbos 1440 Tornado +6 Turbos 1620 Tornado +6 Turbos 1800 Tornado +6 Turbos 1980 Tornado +6 Turbos 2160 Tornado +6 Turbos - Rolls ----------------------------- Rolls are when the car "rolls" in the air. Barrel Roll +2 Turbos California Roll +3 Turbos Meteor Roll +3 Turbos Barrel Roll +4 Turbos - Combo Stunts --------------------- Combo Stunts are various combinations of Flips, Spins and Rolls. Red Tomato +5 Turbos Elemental +6 Turbos Frontside +6 Turbos UFO +6 Turbos Visionary +6 Turbos Walk the Earth +6 Turbos Allie Oop +7 Turbos Blindside +9 Turbos Visionary +9 Turbos Flippin' Dizzy +10 Turbos! ------------------------------------------------------------------------------ -- 6. Thanks and Credits ----------------------------------------------------- - Thanks --------------------- Thanks go out to everyone involved in the making of Hot Wheels Turbo Racing and to GameFAQs. - Credits -------------------- Without the game Hot Wheels Turbo Racing this FAQ could never have been written. All of the information in this FAQ was gathered from hours of playing the game. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.