Gran Turismo Menu Translation FAQ Translation By: Sam Davis (sdavis1@mail.wsu.edu) Licenses B License B-1 Start & Stop 1 Accelerate from starting position and stop within the checkered zone 1000 meters ahead. Car: Mazda Demio FF Time: 36 sec. B-2 Start & Stop 2 Accelerate from starting position and stop within the checkered zone 1000 meters ahead. Car: Mitsubishi GTO 4WD Time: 27 sec. B-3 Fundamentals of Cornering 1 Accelerate from starting zone and corner through turn one. Finish by going through the goal at the top of the hill. Car: Honda CRX Del Sol FF Time: 29 sec. B-4 Fundamentals of Cornering 2 Accelerate from starting zone and corner through turn one. Finish by going through the goal at the top of the hill. Car: Nissan Silvia FR Time: 26 sec. B-5 Fundamentals of Cornering 3 Accelerate from starting zone and corner through turn one. Finish by going through the goal at the top of the hill. Car: Mitsubishi GTO 4WD Time: 25 sec. B-6 Complex Cornering 1 Accelerate from the start zone. Try to keep a smooth line through the series of turns and finish through the gate. Car: Mitsubishi FTO GPX FF Time: 28 sec B-7 Complex Cornering 2 Accelerate from the start zone. Try to keep a smooth line through the series of turns and finish through the gate. Car: Nissan Silvia K's FR Time: 27 sec. B-8 B License Exam License exam using the entire High Speed Ring course. Start from a stopped position and finish one lap of the course. Car: Mazda Roadster V Special FR Time: 1 min. 29 sec. A License A-1 Advanced Cornering 1 Accelerate from starting zone and pass through the finish gate. Note that the straightaway is longer, translating to a higher entry speed to the turn. Car: Toyota Supra FR Time: 34 sec. A-2 Advanced Cornering 2 Accelerate from starting zone and power through the right hand turn. Finish through the gate. Car: Toyota Supra RZ FR Time: 26 sec. A-3 Advanced Cornering 3 Accelerate through the long straightaway and turn in to the tight right-hander. Notice that braking for the turn will be difficult because of the slight left- hand bend right before the turn. Car: Mazda RX-7 FR Time: 44 sec. A-4 Advanced Complex Cornering 1 Try to keep a fast average speed through the series of turns. Car: Nissan Skyline GT-R 4WD Time: 39 sec. A-5 Advanced Complex Cornering 2 After the fast left/right turns is a tight left hand turn. Try to keep the exit speed of the last turn as high as possible. Car: Honda Prelude FF Time: 32 sec. A-6 Advanced Complex Cornering 3 After accelerating, try to maintain a smooth pace through the series of turns. Braking for the first turn will be especially difficult because the machine will tend to lose balance. Car: Toyota MR2 MR Time: 27sec. A-7 Special Technique You will need to use the side brake (emergency brake) to quickly turn to finish 5 laps of this 100 meter oval course. The point is to coordinate throttle, steering, and the side brake to turn as small and as fast as possible with out spinning out. Car: Subaru Impreza 4WD Time: 33 sec. A-8 A License Exam Accelerate from the starting zone. After the straightaway waits a tight right turn, followed by another long straightaway and yet another tight right-hander. Car: Toyota Supra RZ FR Time: 1 min. 8 sec. International A License IA-1 High Speed Ring -- Time Attack Car: TVR Griffith FR Time: 1 min. 7 sec. IA-2 SS Route 5 -- Time Attack Car: Dodge Viper GTS FR Time: 1 min. 30 sec. IA-3 Grand Valley -- Time Attack Car: TVR Griffith FR Time: 2 min. 3 sec. IA-4 Deep Forrest -- Time Attack Car: Dodge Viper GTS FR Time: 1 min. 23 sec. IA-5 Autumnring -- Time Attack Car: TVR Griffith FR Time: 1 min. 24 sec. IA-6 Trail Mountain -- Time Attack Car: Dodge Viper GTS FR Time: 1 min. 33 sec. IA-7 SS Route 11 -- Time Attack Car: TVR Griffith FR Time: 2 min. 11 sec. IA-8 International A License Exam ????? Car: ??? Time: ??? Races GT League Sunday Cup 3 races Requirements: B License No Car Regulations Clubman Cup 3 races Requirements: A License No Car Regulations GT Cup 4 races Requirements: A License No Car Regulations GT World Cup 6 races Requirements: No Car Regulations Special Event Page 1 FF Challenge 3 races Requirements: B License FF Cars Only FR Challenge 3 races Requirements: B License FR Cars Only 4WD Challenge 3 races Requirements: B License 4WD Cars Only Light Weight Challenge 3 races Requirements: B License Light Weight Cars Only i.e. Honda Integra Type R Japanese vs. American Sports Car Race 5 races Requirements: A License Japanese or American Cars Only Japanese vs. British Sports Car Race 5 races Requirements: A License Japanese or British Cars Only British vs. American Sports Car Race 5 races Requirements: A License British or American Cars Only Special Event Page 2 Mega Speed Race 3 races Requirements: A License No Car Regulations Normal Car Race 5 races Requirements: A License Stock Cars Only Grand Valley 300 endurance race w/ pit stops Requirements: IA License No Car Regulations Tuned Car Race 5 races Requirements: IA License Racing Special Models Not Allowed SS Route 11 All Night Endurance I endurance race w/ pit stops Requirements: IA License No Car Regulations SS Route 11 All Night Endurance II endurance race w/ pit stops Requirements: IA License Racing Special Models Not Allowed Parts Line Up Muffler Muffler & Air Cleaner Sports: Great for stock engines. Increase torque and bhp. Semi Racing: Further increases torque and bhp. Good for tuned engines and powerful turbo systems. Racing: Intake & exhaust system for peak power only. Need to tune engine thoroughly and may need to adjust gear ratio to maintain revs in power band. Brake Sports Brake Kit By changing stock brake hoses, pads, and oil to metal hoses, metal/carbon pads, and upgraded oil, this set up increases the braking power of any machine. All parts are great for both sprint and endurance races. Brake Balance Controller By changing the anti-lock braking systems found on stock cars, this system will allow changing the brake bias between forward and back. Too much in the front will cause the car to under steer, and too much in the back will cause the car to spin out under hard breaking. Engine ROM Tuning Change ignition timing, air/fuel mixture, and rev limits to produce extra hp. Port Job Increase hp by increasing the bore of the in and ex ports of the cylinder. Engine Balance By balancing the weight of the pistons, crankshaft, rods and other engine components, friction and vibration is reduced, creating a smoother engine which again produces more hp. NA (Natural Aspiration) Tuning Stage 1: Increase hp by raising engine compression through gasket and piston ring tuning. Valve timing is also done. This set up increases hp without lowering low-end torque Stage 2: High compression pistons, head and valve job, cams & stronger valve springs, and further port job raises hp even further. As a side effect, slight torque loss will occur. Stage 3: All of stage 1 & 2 plus weight reduction of engine components, better pistons, rods, valves, and springs make the engine capable of higher revs. High lift cams and further increase in compression prepare the engine for high hp output. Note that all of the engine's power will be concentrated in the upper rpms, leaving little torque. Bore & Stroke Up Raises the displacement of the engine. Increases both hp and torque. Not available for most engines. (It seems that it is only available for the Nissan GTR) Mission Gears Sports: Crossed mission. This helps the engine stay in higher rpms, but as a result, top speed is lowered. Semi Racing: 5 speed super cross mission. Makes the car accelerate even faster, but with an even slower top speed. May actually reduce performance on cars with a lot of torque. Racing Fully customizable transmission. Adjust both gear ratio Support: and final gears. Tune this for mega top speeds at the test course. Clutch Single: Avoids clutch slippage and power loss by providing a more direct linkage between engine and transmission. Twin: Twin clutch plates that increases the directness of power through the transmission. Good for mid-tuned cars. Triple: Triple clutch plates necessary for high-tuned cars. A must for high output turbo engines. Flywheel (converter) Sport: Light weight flywheel that raises engine response. Semi Racing: Further increase engine response. As a side effect, engines with low torque will tend to stall, resulting in slower acceleration at lower rpms. Racing: Great throttle response. However, engines with low torque will actually loose speed, especially when accelerating uphill. Propeller Shaft Light weight carbon propeller shaft for increased acceleration. Turbo Intercooler Sports: Cools the air that enters the engine that was heated through the turbo system. Needed for engines with stock or slightly modified turbo systems. Racing: Necessary to cool super heated air created by advanced turbo systems. A must for turbo engines with extreme hp output. Turbo Kits Stage 1: Small turbine kit which raises hp without sacrificing throttle response. Stage 2: All-round turbo kit which raises hp of both low and high rpms. Stage 3: Mid to high rpms are affected greatly with this turbine kit. Ideal for 0-400 meter acceleration. Stage 4: Extreme turbine designed to maximize high-end output. Ideal for courses with high speed turns and long straight-aways. Extremely slow throttle response in low to mid rpms. Suspension Suspension Sports: For street and light racing uses. 10 adjustable settings of the shock absorbers as well as wheel camber settings. Semi Racing: Adjustable gas shocks with upgraded spring rate. 10 adjustable shock settings, camber settings, and ride height. Racing: Fully adjustable suspension system. 20 settings for the gas shocks; adjustable spring rate, camber, and ride height. Stabilizer The purpose of the stabilizers is to reduce roll (left-right movement) with out sacrificing pitch (forward-back). The roll rate of a car can be reduced by tightening the shocks and springs of the suspension but this also affects the pitch rate, which makes the car extremely hard to control during hard braking. If the stabilizers are set up right, turning stability will be raised without lowering controllability. Therefore, harder settings is not necessarily better. Available in Soft, Medium, and Hard settings for both front and back suspensions. Tires Front Rear Tires are available in the 4 types listed on the left. Hard / Hard Choose the combination that will allow you to Hard / Soft control the car the way you want: over steer, Soft / Hard neutral steer, and under steer. Tires come in Semi Soft / Soft Racing (good for endurance races) and Racing (good for sprint races). Others Weight Reduction Weight reduction improves acceleration, handling, braking, and cornering of a car. However, extreme weight reduction combined to a high powered engine can be harder to control. Weight reduction is offered in three stages, reducing more weight progressively (Stage 1 must be completed before Stage 2 and so on). Racing Modify Racing Modify prepares a car for racing by reducing weight, adding adjustable ground effects for downforce, and in some cases adding performance parts such as suspension and exhaust components. Racing modify can only be conducted to cars that have gone through all stages of weight reduction. Gran Turismo 13 7