+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+ |W|o|r|k|i|n|g| |D|e|s|i|g|n|s| |P|r|e|s|e|n|t|s| +-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+ ____) _____) / /) /) / /) /) )__ // _ ___ _ __ _/_ _ // / ___ _ _ __ (/_ ___// _/_ / (/__(/_// (__(/_/ (_(__(_(_(/_ / / ) _(/_(_(_/ (_/_) (_)(/_ (__ (_____) (____ / ============================================================================== Title: Elemental Gearbolt Author: OrionMinionX Console: Sony PlayStation Genre: FPS/RPG Date Started: 01/21/03 Date Completed: 03/21/03 Size: 37.6K Version: 1.00 ============================================================================== Legal Disclaimer ---------------- Elemental Gearbolt, is Copyright Working Designs 1998. This guide is Copyright 2003 OrionMinionX. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. On a sidenote, the "Experience Table" is Copyright Working Designs, and I hope no harm is done in utilizing it in my FAQ. Thank you. This FAQ, and all versions and updates can only be found at the following location(s): www.gamefaqs.com ============================================================================== +--------------------------------+ | | | TABLE OF CONTENTS | | | +--------------------------------+ | 1. Introduction & Version | | 2. Controls | | 3. Characters | | 4. Weapons | | 5. Fairies | | 6. Bonus Points | | 7. Experience Points | | 8. Walkthrough | | 9. Bestiary | | 10. Tricks/Codes | | 11. Contact Info | | 12. Credits | | 13. Conclusion | +--------------------------------+ ============================================================================== ---------------------------------------------- I. Introduction & Version ---------------------------------------------- ============================================================================== Introduction ------------ Welcome to my Elemental Gearbolt FAQ/Walkthrough. Though this game isn't well known to many, it is indeed a great game that is usually overlooked. I found it to be one of the best games I have ever played. The way they add some various mixtures of FPS elements and some RPG elements as well, is a fantastic idea. I wanted to do a guide for this game for a numerous number of reasons. The first, was to help fellow players to become more affiliated with the game mechanics, and learn a thing or two about the game. Another, was to help out people that are stuck on a boss or something along those lines. I have played and beaten the game on the "Master" difficulty several times, and it took me a couple of tries to actually get the bosses down pat. But enough of my blabbering, I just hope you find this guide useful. Version History --------------- This section is a helpful reference guide to the status and progression of my this FAQ. It explains what I have done to improve this hopefully, great FAQ. I decided to put this section at the top of my FAQ to make it easier on you, the reader, to see what I have fixed a bit quicker and more convenient. Version 0.10 - January 21st, 2003 - Began FAQ Version 0.25 - February 9th, 2003 - Worked all the way to this point and finished half of the walkthrough up. Version 0.65 - March 6th, 2003 - Finally will send it in after a couple months. I finished up most of the Bestiary and 3/4ths of the actual walkthrough. Version 1.00 - April 8th, 2003 - Added the rest of the walkthrough. I sent in the FAQ and will update as much as possible. Version 1.10 - April 21st, 2003 - Worked on the layout, and overall appearance of the FAQ. ============================================================================== ------------------------- 2. Controls ------------------------- ============================================================================== The following are the controls of Elemental Gearbolt: Menus ----- Directional Buttons: Moves the sight on the screen. Moves cursor on Menu items and boxes that require a response. Start Button: Starts a new game and pauses. Used to confirm menu commands. Analog: Same functions as Directional Buttons. X Button: Used only in the Options Screen to return to previous screen. Battling -------- Circle Button: Fires weapon. Square Button: Fires weapon. X Button: Shot change. Used to change between weapons during the game. Used to confirm menu commands. ============================================================================== ------------------------------ 3. Characters ------------------------------ ============================================================================== ------------------------------------------------------------------------------ Note: These are taken from the official Elemental Gearbolt instruction book. I hope no damage is done. I am simply using the information underneath each character. Copyright Working Designs, 1998. ------------------------------------------------------------------------------ Nell ---- [Nell(nel)]. Nell was once an active and fearless child, until her untimely demise at the hands of the Audo Royal Military Poilce. The Holy Gun, much like a parasite, attaches itself to Nell's body to feed off of her still-active mind and direct her decomposing flesh. The Navy Holy Gun, with the exterior Gold Spirit Circuit, uses her memories in order to find its way to the royal palace. Seana ----- [Seana(se' nah)]. Seana, Nell's younger sister, was also brutally killed during a resistance raid. Programmed into the system with her elder sister Nell, Seana's lifeless body is taken over by the Red Holy Gun with the exterior Silver Spirit Circuit. Completely covered with the Silver Spirit Circuit, she has become a highly skilled fighting machine that may be invincible- for 24 hours. Prince Bel Cain --------------- [Bel Cain(bel kan)]. Born to a world of racial hatred, Prince Bel Cain views himself as the only hope for peace. With his father, King Jabugul II, being pure Audian, and his mother being pure Sulunakan, Bel Cain is a half-breed in a twisted world. After the murder of his mother at the hands of his father, Bel Cain is left alone to resolve the inner conflict between the world of Audo and Sulunakan peoples. With the hatred of his father eating away at his very being, Bel Cain decides to take control of the world by military force. Once his plan is accomplished, he can create a classless Utopia where peace can finally be a lasting reality. Prince Ialu ----------- [Ialu(o' loo)]. Despite being pure Audo like his father, King Jabugal II has given the throne to Ialu's younger brother Bel Cain. Knowing the throne will not be his, Ialu suppresses his thoughts of killing Bel Cain, instead of taking a position as the Military Commander. With his strong military background, Ialu is committed to preserving the Audo society. Leminea ------- [Leminea(le me ne' a)]. As the mistress of King Jabugal II, Leminea, despite being Sulunakan, is loved by the King only for her beauty. This shallow infatuation culminates in her death at the hand of the King shortly after bearing Bel Cain. The Audo believe that the dead should be buried; however, the Sulunakan people believe the dead should be cremated. Because of his selfish desire to hold on to his mother even after her death, Prince Bel Cain ignores the believes of both races, secretly doing the unthinkable- he preserves his beloved mother's body in a glass tube. Tagami ------ [Tagami(ta' go me)]. Shrouded in black, Tagami is a sexless being who unlocks the horrible reality that transpired in this forsaken world. In the beginning of the game, Tagami travels to the hill of descending spirits. It is here that the forgotten souls of the past have gathered. By touching the inscriptions on the wall, Tagami witnesses the entire Elemental Gearbolt incident. But perhaps there is more to the story than first appears... King Jabugal II --------------- [Jabugal(ja' boo gol)]. King Jabugal II is an evil, greedy, and selfish King, consumed by lust. Being pure Audo, the King has fathered a son, by means of Leminea, who is Sugiku, half-Audo and half-Sulunakan. He killed Bal Cain's mother in a fit of rage and dosen;t seem to feel any remorse. Jabugal II has seen to it that all of the citizens, whether they are Audo, Sugiku, or Sulunakan, bend to his selfish, ruthless authority. ============================================================================== ----------------------- 4. Weapons ----------------------- ============================================================================== During the game, you can choose between three different elemental weapon types. They are discussed below: Blaze Phoenix (Fire Element): The high attack power of the Blaze Phoenix makes ---------------------------- it a perfect weapon for beginners or experts. This shot can destroy any foe that is dim enough to get in the way. Rating: 9/10 Reason: Best weapon in the game. Very strong. It can be used for almost ANY situation, including bosses. Great weapon all-around. Thunder Tiger (Wind Element):The Thunder Tiger has the ability to track the ---------------------------- enemy for a certain distance. One squeeze of the trigger will fire a volley of shots, making a hit bonus easy to attain. Rating: 7/10 Reason: Pretty good weapon. Used against various projectiles that have spread shot. A great companion. Water Snake (Water Element): Fires numerous shots automatically, making a hit --------------------------- bonus increase easier. On the downside, it's hard to aim, so getting a combo bonus is very difficult. Rating: 7/10 Reason: This is also a pretty good weapon. It is used for some sticky pretty sticky situations, and is a asset when it comes to multiple targets. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Quick Tip: For enemies that are scattered, your best bet is to use Thunder Tiger. For continuous enemies try Water Snake. And for single enemies and also bosses, try the Blaze Phoenix. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============================================================================== ----------------------- 5. Fairies ----------------------- ============================================================================== While you are on the battlefield, you will notice small green orbs. These orbs usually contain small fairies. These fairies give TONS of points. The best way to get them is to make sure you look ahead. If you see a green orb, shoot at it quickly, if you go to slow you may miss it or even worse, take some damage. There are a total of 20 per Act so keep an eye out. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Quick Tip: By getting all 20 fairies, you will net yourself an extra 100,000 bonus points. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============================================================================== -------------------------- 6. Bonus Points -------------------------- ============================================================================== Bonus Points are acquired many ways. One of which is destroying enemies and bosses. Another is fairies. Also, linking combos and getting coins also add a bit of points. Bonus Points are mainly used for getting more continues and also, if you get enough, you can rank in the top ten. Not much, but still very useful. There is a multiplier below (Thanks to JWeeks for this info) Level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 --------------------------------------------------------------------- x2 2 3 3 4 4 5 5 6 7 8 9 10 11 13 15 18 x3 4 5 6 7 8 9 10 11 13 15 17 19 21 25 29 33 x4 7 9 10 11 13 15 17 19 22 25 29 33 38 44 50 57 x5 11 13 15 17 20 23 26 30 34 39 45 52 59 68 78 ?? ============================================================================== --------------------------------- 7. Experience Points --------------------------------- ============================================================================== Below is an experience table. By leveling up, you will make your attacks much stronger. Level Experience Points Strength 1 0 280 2 50,000 320 3 120,000 360 4 300,000 400 5 520,000 440 6 820,000 470 7 1,170,000 500 8 1,570,000 530 9 2,000,000 560 10 2,500,000 590 11 3,000,000 620 12 3,500,000 650 13 4,000,000 670 14 4,500,000 680 15 5,000,000 690 16 6,000,000 700 ============================================================================== ------------------------------ 8. Walkthrough ------------------------------ ============================================================================== +---------------------------------------------------+ | ACT ONE: GRIEVING ANGEL'S DECENT | +---------------------------------------------------+ Difficulty: |---*------| 4/10 Monsters: Tyrl, Vidal, Tiashi, Saferimniru Bosses: Wardom Length: Short/Medium Recommended Weapon: Blaze Phoenix (Fire) +---------------------------------------------------+ This place is pretty simple. If you are playing on "Training" mode, than use this act to familiarize yourself with the basic game mechanics and how to use combo attacks. Keep your eyes peeled for fairies. There are only three that I would consider moderately tough to see/get. The monsters in this place are easy to kill with your Blaze Phoenix. If you want a chance to get some linking combo attacks, switch to another weapon such as the Thunder Tiger. When coins drop out of orbs, switch to this quickly to get most or all of them. Make sure you take care of the Tyrl's and Tiashi's before anything else. Tyrl's are the first beasts' you run into. They are purple and shoot via cannon at you. As for the Tiashi's, these are the flying things in the level. They are mainly used to distract your attention away from the Tyrls' resulting in a hit. Try your best to kill these off quickly and than blasting the Tyrl. Vidal's are a VERY hard-hitting beast. They are orange and have giant mallots. You will see your first one at the beginning of the Act, so get ready to fire. So just follow these guidelines and you will be all set. A Wardom strategy is listed below. ************************ ACT ONE BOSS: WARDOM Difficulty: |----*-----| Points Acquired: 20,000 ************************ This boss is somewhat difficult. He utilizes a missile attack that, if successful, can knock your life down significantly. There are also beasts that try to get in your way, and distract you. Try hard to destroy these as quickly as possible. I recommend using your Blaze Phoenix this whole battle. It does the most damage, and will take care of any monster with 1-2 hits. If he does shoot his missiles at you, try hard to aim at them. If you hit one it will explode, thus not hitting you. Soon enough, Wardom will fall and you will net yourself a whopping 20,000 Bonus Points! +---------------------------------------------------+ ACT TWO: ENTER THE DRAGON | +---------------------------------------------------+ Difficulty: |-----*----| 6/10 Monsters: Ozle, Flig, Redmag, Beregemill. Sltole Bosses: Midguld Length: Medium/Long Recommended Weapon: Blaze Phoenix (Fire) +----------------------------------------------------+ Boy, oh boy, is this place annoying! The fairies are twice as tough to spot in this act, and there are new and tougher beasts. When you begin in the small forest, you will notice a whole new clan of beasts. Watch out for Ozle's. They are the green and purple beasts the mainly linger on the far left or right sides of the act. Flig's are small bluish orange pesky buggers that will very quickly jump up and attack you, so keep on the look out. When you leave this forrested area, you will be on a mountain. You will run into the more aerial attackers up here. You will notice a rather large snake-like creature in the air. Can you guess who that is? Anyways, the mountain is rather simple. Now comes the annoying part, the water area. In here you will have MANY Redmags' jump out of the water, several at a time mind you. Look around the pillars sticking out of the water, for fairies. I still recommend the Blaze Phoenix as it can dispose of the enemies rather quickly. When you come to a wide opening, you will fight your next boss... ************************ ACT TWO BOSS: MIDGULD Difficulty: |------*---| Points Acquired: 30,000 ************************ This boss is rather difficult. He utilizes a VERY powerful water-like ball attack, that if it hits, will knock your life down. He also has a spike-type of attack in which some spikes will come towards you. Quickly switch to the Thunder Tiger, and blast them down. Also, when he uses the water ball attack, shoot at it with your Blaze Phoenix. You will know when he will do this when he lifts his upper body in the air and stares right at you, so be ready. The annoying thing is when many Redmags come out of the water, and like earlier, swarm you. Quickly dispose of them, and keep using Blaze Phoenix on Midguld. He has a lot of health, so this may be a long battle. +---------------------------------------------------+ | ACT THREE: ENTER THE CRYPT OF DESPAIR | +---------------------------------------------------+ Difficulty: |---*------| 4/10 Monsters: Hadeline, Halemod, Ari Bosses: Neethog Length: Short Recommended Weapon: Blaze Phoenix (Fire) +----------------------------------------------------+ This place is amazingly easy. The monsters are very weak. Fairies are fairly simple to find, but most are located at a far distance. Watch out for Hadeline and Halemods. Both species travel in packs and CAN be a burden if rushed. Hadelines are small redish orange spider-types. While Halemods are an upgraded version that is dark blue and purple. Ari's are pretty weak and rarely travel in packs, but still always be on the look out. This place is shorter than the others, when you get inside a tunnel type area, you will fight Neethog... ************************ ACT THREE BOSS: NEETHOG Difficulty: |----*-----| Points Acquired: 36,000 ************************ This boss is rather simple. You are going backwards in this battle and as you are doing so, TONS of Hadelines will rush towards you. I recommend switching to either your Thunder Tiger or Water Snake to take care of them. Soon enough, you will notice Neethog raise it's left or right arm. Shoot at it IMMEDIATELY with your Blaze Phoenix. If it hits, you will take a large amount of damage. But if you shoot it a couple times it will drop it. This boss has tons of health, and it will be a rather long fight. But stick in there and you will be the victor. +---------------------------------------------------+ | ACT FOUR: PLAINS OF REGRET | +---------------------------------------------------+ Difficulty: |---*------| 4/10 Monsters: [Coming Soon] Bosses: Audmra Length: Medium Recommended Weapon: Blaze Phoenix (Fire) +----------------------------------------------------+ This act is pretty simple. The boss is pretty easy as well. The monsters in this act are some of the simplest in the game. The one thing that may be sort of difficult, is the fact that they are much smaller than in any other Act thus far. This will make you, at times, very aggravated if you use a controller and not a gun. Because of their size, it make it fairly difficult to get a hit on them. But they easily go down with one hit from the Blaze Phoenix. They also have one more feature, long range. These creatures can jump from very long distances and get an attack in, so beware. The fairies are simple to find and you shouldn't have a problem if you keep on the lookout. After a couple of twists and turns, you will meet your next act boss. ************************ ACT FOUR BOSS: AUDMRA Difficulty: |----*-----| Points Acquired: 40,000 ************************ Ugh! Another simple boss. When you get into the battle, you will notice it a opening in the middle that is different than the rest of it's body. So, switch to the Blaze Phoenix and start unleashing! It uses a couple damaging techniques, but nothing you haven't already seen before. Once you destroy its middle 'core,' you will earn a whopping 40,000 Bonus Points and a ticket to the next act. +---------------------------------------------------+ | ACT FIVE: THE PALACE RUINS | +---------------------------------------------------+ Difficulty: |------*---| 7/10 Monsters: [Coming Soon] Bosses: Idon Length: Medium/ Long Recommended Weapon: Blaze Phoenix (Fire) +----------------------------------------------------+ Welcome to the Palace Ruins. This place is pretty difficult. The fairies are the most difficult to get in the game thus far, and the monsters are as well. Because of its length, you will take on many hits by the enemies in this act, so try your hardest to get EVERY orb and other health items before the boss. There is MANY winding trails ahead as well, and that is usually when the beasts attack. I would choose to use your Blaze Phoenix the entire act because the monsters will go down much quicker. When you get past it all, Idon waits for you in the clearing. ************************ ACT FIVE BOSS: ILDON Difficulty: |------*---| Points Acquired: 50,000 ************************ This boss is fairly difficult. He is a very up-close and personal kind of boss that loves attacking you at close range. When he gets close, keep on him with the Blaze Phoenix. Soon enough, he will start firing at you. At this moment in time, try hard to know when, and how, he is attacking. When you pick up his pattern, you will soon claim to be the victor with a hefty amount of Bonus Points as well. A whole 50,000 points worth! +---------------------------------------------------+ | FINAL ACT: PURPOSED TO PERISH | +---------------------------------------------------+ Difficulty: |-------*--| 8/10 Monsters: [Coming Soon] Bosses: Maldel, Retraseal, Final Length: Medium/ Long Recommended Weapon: Water Snake (Water) +----------------------------------------------------+ So, you finally made it to the Final Act. Congratulations! But don't get too cocky yet, you must defeat three bosses in this act, and they will all serve to be the worst so far. Firstly, the level isn't difficult at all, really. It aids you with many Life Orbs that will help you for the oncoming bosses. The Water Snake will be your favorite weapon in this act. Monsters gather in huge numbers, and it will help you to take care of them moderately easily. After a bit more twists and turns here and there, you will enter the Sanctum. Here is where you will fight three difficult bosses... ************************ FINAL ACT BOSS: MALDEL Difficulty: |-------*--| Points Acquired: 60,000 ************************ Alright get ready to meet the toughest boss to date, Maldel! This beast is one heck of a fight. It has three deadly attacks. One is a projectile the looks a lot like a Green Orb. A pillar of purple static electricity. And the most deadly, a Dark Fire attack that is immune to Fire. When it uses the green orb attack, switch to your Blaze Phoenix and destroy it. The pillar can also be destroyed by attacking with Blaze Phoenix to the base. But the dark fire will be the difficult one. It is a VERY fast attack, and when it's used, I recommend switching to your Thunder Tiger quickly. If you don't destroy them in time, you will see a HUGE change in your life points. After you begin to see the pattern, the battle will go by much quicker and you will destroy it. After the battle, however, you will face your next opponent...Retraseal! ************************* FINAL ACT BOSS: RETRASEAL Difficulty: |--*-------| Points Acquired: 70,000 ************************* Despite it's figure, this is a VERY easy boss. He only has two attacks which are both easy to counter. One is a pink flurry of fireballs, and the other is a rather large fireball. Just use Thunder Tiger on the pink fireballs, and Blaze Phoenix on the large one. One thing about Retraseal that is different than the other bosses, is the fact that it utilizes a armor type that is has immunities to every element except Blaze Phoenix. So, the only way to get some life taken off of it is to use the almighty Blaze Phoenix. Very easy boss, just study its routine. You will finally fight the Final boss of the game. You only get one life orb, so make it count. ************************** FINAL ACT BOSS: THE FINALE Difficulty: |-----*----| Points Acquired: 100,000 ************************** Finally, the final boss. This boss uses a wide array of techniques to try to knock you out. One is a barrage of green fireballs, line of blazing fire, and very fast swords. For the line of blazing fire, use the Water Snake as your primary weapon. It will easily dounce the flames. Note, he will raise his left arm before using this attack. The very fast swords are a problem. He usually uses eight to ten of them! I still recommend using the Blaze Phoenix. Knock out as many as you possibly can. Lastly, is the barrage of green fireballs. This is the difficult part because you need to use a switch of Water Snake and Thunder Tiger. To top it all off, he has a huge amount of life. All of his attacks are extremely fast, and can make this a very short end to you. Just keep up with him and you will soon be crowned the victor. After the finale, watch the ending. If you have been keeping up with the story of the game, you will witness the end of an era... ============================================================================== ------------------------ 9. Bestiary ------------------------ ============================================================================== Welcome to the Bestiary section of my guide. Here I will list the monsters you will encounter during Elemental Gearbolt, and how much points they give you as well. ACT ONE ENEMIES: ---------------- Name: Tyrl Score: 150 Points Description: Purple and green with a cannon-like arm. Name: Vidal Score: 240 Points Description: Yellow beast that weilds a HUGE mallot. Name: Tiashi Score: 120 Points Description: Purple with wings. Shoots bullets out of mouth. Name: Saferimniru Score: 230 Points Description: Orange with a cannon protruding out of mouth. Name: Wardom * Score: 20,000 Points Description: VERY big beast that weilds a rather large axe-type weapon. ACT TWO ENEMIES: ---------------- Name: Ozle Score: 270 Points Description: Green and purple. Utilizes a cannon on right arm. Name: Flig Score: 240 Points Description: Bluish and red. Leaps out at you with a slash. Name: Redmag Score: 180 Points Description: Can you guess the color of this one? Also, leaps at you. Name: Bergemill Score: 240 Points Description: Pure green beast that flies in the air. Name: Sltole Score: Unknown Description: Pure purple with orange stripped fins. Also a flying being. Name: Midguld * Score: 30,000 Points Decription: Large, snake-like being that has large wings and fins. ACT THREE ENEMIES: ------------------ Name: Hadeline Score: 180 Points Description: Spider-like creature that is red. Very fast. Name: Halemod Score: 310 Points Description: Dark purple spider that is slower than a Hadeline but hits hard. Name: Ari Score: Unknown Description: Caterpillar-like creature that is bright colored. Name: Neethog * Score: 36,000 Points Description: HUGE beast that utilizes quick legs. Looks like a spider and a mantis. ------------------------------------------------------------------------------ Note: Any monster with a "*" in front of it, indicates that it is a boss. ------------------------------------------------------------------------------ ============================================================================== --------------------------- 10. Tricks/ Codes --------------------------- ============================================================================== Here are a couple of tricks and codes that will help you along the way. I don't have many but I will find some as soon as possible. Extra Music and Sound effects: To access this, you must beat the game under ----------------------------- the "Practice" difficulty. This will get you the music and sound effects from Acts 1, 2, and 3. Beat it on Normal or Hard modes to get all music and sounds found in the game. Extra Movies and Galleries: To acquire these, beat the game on either the --------------------------- Normal or Hard mode. You should check them out in the Options menu. ============================================================================== --------------------------- 13. Contact Info --------------------------- ============================================================================== My contact information is below. -----> The0pethAffinity@aol.com Please, E-Mail me here if you have opinions, suggestions, information, or anything else that could be of some value to my FAQ. All spam, threats, and other intolerable mail will be deleted. So please, be polite. ============================================================================== --------------------- 11. Credits --------------------- ============================================================================== This is my section dedicated to the people and/ or companies that helped me. -----> www.gamefaqs.com for hosting my FAQ/Walkthrough. -----> Working Designs for helping create this game. -----> Sky Rendr X for giving me great tips on creating the guide. Thanks for all the help. -----> Elemental Gearbolt fans. Without you I wouldn't write this. -----> CMoriarty for some VERY useful tips on my FAQ/Walkthrough. Thanks man. -----> JWeeks for the multiplier -----> Myself. For writing this FAQ/Walkthrough ============================================================================== --------------------------- 14. Conclusion --------------------------- ============================================================================== Thank you for reading my unofficial Elemental Gearbolt FAQ/Walkthrough. I hope you found it as useful and helpful as I did. So I hope you have fun with the game and my guide helped you along the way. Thanks for reading. ============================================================================== ---------------------------------END OF DOCUMENT------------------------------ ==============================================================================