Digimon: Digital Monsters Rumble Arena FAQ/Move List/Secrets List Version 1.0 (written 03-22-02) Written by - The S the_s_is_king@hotmail.com This FAQ (C) 2002 The S All other names and etc. (C) Bandai If you did not find this FAQ at www.gamefaqs.com or www.thes.mysitespace.com, please e-mail me and let me know. This is my first FAQ, so bear with me, please. ********* CONTENTS ********* 1. How The Heck Do You Play This? A. Controls B. Special Controls C. The Screen D. Special Finishing Technique 2. Menyuu O Misete Kudasai: The Menus A. Main Menu B. Options Screen C. Password D. Select Your Digimon E. Bonus Games 3. Ready? Rumble! A. Agumon B. WarGreymon C. Gabumon D. MetalGarurumon E. Patamon F. Seraphimon G. Gatomon H. Magnadramon I. Veemon J. Imperialdramon (Fighter Mode) K. Wormmon L. Stingmon M. Guilmon N. Gallantmon O. Terriermon P. MegaGargomon Q. Renamon R. Sakuyamon S. Impmon T. Beelzemon (Blast Mode) U. BlackWarGreymon V. Imperialdramon Paladin Mode W. Omnimon X. Reapermon 4. Stage Selection: Select Your Stage! A. Selecting a Stage B. The Stages C. Items 5. Psst! It's A Secret! A. Obtaining Secret Characters B. Selecting The Same Digimon C. Soft Reset D. Alternate Digi-Destineds E. Fight BlackWarGreymon in 1P Mode F. Reapermon 6. Miscellaneous Shiznit A. Revisions B. Special Thanks To C. Copyright Info *************************************************** 1. How The Heck Do You Play This? *************************************************** Okay, here's the specifics on how to play the game. Some of you might say "But the instructions tell me how to do this!" Well, this section is primarily for those who purchased the game without of lost their instruction booklet. Besides, you might find a few things you didn't know :). A. Controls --- Selection: These are the controls that you use when not in the middle of whooping your fellow Digimon's butts. Directional Pad (A.K.A. D-pad) - Highlight a selection Triangle Button (^) - Cancel a selection Ex Button (X) - Confirm a selection Either Analog Stick - See D-pad Start Buttion (START) - Start the Game Battle: Once you're ready to dole out a few factories of whoopass, you can use this setup to help. D-pad - Move your Digimon Start Button (START) - Bring up the pause menu Either Analog Stick - See D-pad (Note: The instructions say that the Right Stick has no function, but it does the same as the left one) Square Button ([]) - Normal Attack Ex Button (X) - Jump Circle Button (O) - Finishing Technique 1 Triangle Button (^) - Finishing Technique 2 R1 Button - Digivolve (Rookies & Gatomon), Special Finishing Technique (Megas, Stingmon) L1 Button - Block B. Special Controls --- These are the other things you can do during battle. Press the D-pad or Analog Stick in any direction twice to Dash. If you press X twice, you can do a Double Jump. To duck down, press and hold Down on the D-pad or Analog Stick. To execute a combo, press [] repeatedly. For a high attack, press Up on the D-pad or Analog Stick and press []. For a low attack, press Down on the D-pad or Analog Stick and press []. Pressing [] while dashing executes a special Dash Attack. Stand in close to your opponent and press the direction on your D-pad or Analog Stick toward the other Digimon and press [] to Throw. If you are a Rookie or Gatomon, you can Digivolve to your Mega (or in Wormmon's case, Champion) form by pressing R1 when your Digivolution Meter is full. If you are a Mega or Stingmon, you can use your Special Finish Technique. More on this later. C. The Screen --- At the bottom of the screen are your Digimon's pictures. The Red meters next to them are your health; if it is completely depleted, you lose the match. Above that is your Digivolution/Special Finish Meter. More on this in the previous and next sections. Between the two Digimon's meters is the Timer. This can be turned off on the Options screen, but if it is on, and has reached 00, the match is over, and the Digimon with the highest Health Meter wins. Above the Digivolution Meter is the score (how many points you have) and Wins (how many times you have beaten your opponent. Best 2 of 3 wins). Up in the top left hand or right hand corner is the Combo Counter. It tells you how many hits your combos have racked up. D. Special Finishing Techniques --- Special Finishing Techniques are equal to that of the Super Moves in popular Capcom and SNK games. Only Megas and Stingmon are able to use them. If you have selected a Rookie Digimon (or Gatomon) and Digivolved, using this one-shot attack will cause your Digimon to De-Digivolve back to their original form. However, if you have selected a Mega (or Stingmon) from the start, you must fill up your Special Finish Meter to maximum to use the attack, which empties that meter. To learn each Digimon's individual Special Finish Meter, read them in the Ready? Rumble! section. *************************************************** 2. Menyuu O Misete Kudasai: The Menus *************************************************** If you're Fresh to fighting games, or just video games in general, you'll need to read this section. A. Main Menu --- 1 Player Mode (A.K.A. Arcade Mode): Fight your way through a plethora of computer opponents in order to fight and defeat the extremely evil and extremely hard Reapermon. 2 Player Mode: Battle against a friend/enemy/sibling/hobo. Vs. Computer Mode: Same as 2 Player Mode, but you battle against the computer. ??? (Later becomes 1P Bonus Game): After unlocking one or more Bonus Games, you may play them against the computer. ??? (Later becomes 2P Bonus Game): After unlocking one or more Bonus Games, you may play them against the aforementioned friend/enemy/sibling/hobo. Options: Enter the Options Menu. If you haven't played a game since the wee days of the NES, you may be unfamiliar with this. B. Options --- Here you can modify your game to be easier or more challenging. Game Level: Easy, Normal, Hard. It's how tough the computer opponents are. Sound: Change it from Stereo to Mono and back. I never even bother with this. Play Time: If you want to switch it from 99 to Infinite, you can. Auto-Save: Want the Save Menu to pop up after beating the game? Turn it on. Save: Save all Options and secrets unlocked at current time. Load: Load the data from your Memory Card. Controller: Change the control functions Screen Setup: Use the D-pad or Analog Stick to adjust your screen. Input Password: Use this to unlock Secret Digimon. C. Password --- Here, you can enter passwords to unlock secret Digimon. If you want some of those passwords, check out the Psst! It's A Secret! section. D. Select Your Digimon --- When your game mode has been selected, the Digimon Selection Screen will pop up. You can use X to select your Digimon. You being with 9 Digimon, but playing the 1 Player Mode will unlock lots more (Note: Digimon on the bottom row cannot be used in 1 Player Mode). If a Digimon picture box is covered with a Blue Card Symbol (where it looks like a dinosaur is in the letter "D"), that Digimon has not been unlocked yet. In 2 Player Mode and Vs. Computer Mode, you can set the Handicap by pressing left or right on your D-pad or Analog Stick. The lower the number of squares, the less Health that Digimon has. E. Bonus Games --- Bonus Games can be unlocked by finding them in 1 Player Mode. Simply play them to unlock them. Here are specifics on the various games: --Target Games-- Use the D-pad or Analog stick to move around. To shoot the ball, hold [] to pump up the gauge below and make the ball bigger. Use the ball to collect gems, which are listed below: Crystals (Take The Red Ones): 100 points Diamonds (Uh... They're Green!): 200 points Stars (Kin no): Woo hoo! 500 points! Whoever gets the most points when the time runs out wins! --Digivolve Race-- Press the [] button repeatedly to fill up your gauge. If you can fill it up faster than your opponent, you win! And, if you are a Rookie or Gatomon, you'll Digivolve! You can cheat in this game if you have Auto-Fire or Turbo on your controller. --Basketball Game-- Ease your Basketball Jones by sinking some ABA balls into the hoop. Hold [] to pump up the gauge and release to toss the ball. This is kinda tough, because Calumon flies around with the hoop. If you make 10 of them before the opposing Digimon, you take the gold. *************************************************** 3. Ready? Rumble! *************************************************** AGUMON Japanese Name: Agumon Level: Rookie Partner: Tai Digivolves to: WarGreymon From: Season 1 Agumon is a small orangish lizard Digimon. He is one of the first Digimon to become a Rookie (from Koromon), and in the first movie (first part of the movie for Americans), he was introduced as BigAgumon. Not a guy you want to tangle with. O: Pepper Breath. Agumon spits out a ball of flame that flies toward the opponent. ^: Claw Attack. He slashes the opponent twice, then hops foward and slashes them again. []: Punch/Rapid Punch [] (in air): Punch/Kick Throw: Table Turn Slam Dash Attack: Screw Turn Kick Digi Know?: Agumon is the most balanced Digimon in the game, making him sort of the "Ryu" of Digimon. ------ WARGREYMON Japanese Name: War Greymon Level: Mega Partner: Tai Digivolves from: Agumon From: Season 1 WarGreymon is the awesome Mega level of Agumon. His Great Tornado can be pointed in any direction, including diagonally, making it a deadly force to be reckoned with. Nature Digimon better beware! O: Mega Claw. WarGreymon slashes down, then up with his metallic claws, creating a large wall of power and flame. Sort of a mini-projectile. ^: Great Tornado. One of the most evil attacks in the game. WarGreymon drills himself in a direction, not unlike Raphael in the Ninja Turtles Tournament Fighters games. Unlike Raph, though, you can direct WarGreymon to attack in ANY freaking direction, even in the air, AND you can do it twice in a row as a combo. R1: Terra Force. If you've seen the show, you undoubtedly know what this is. Leaping into the air, WarGreymon gathers a buttload of energy and tosses the energy ball down at a 45-degree angle. Unblockable, and hard to dodge, unless you go underneath him. []: Claw/Rapid Claw [] (in air): Punch, Kick Throw: Slam Down Dash Attack: Screw Turn Punch Digi Know?: The computer is nearly always a sucker for the Mega Claw. Just don't do it while a projectile is flying your way, or against Reapermon. ------- GABUMON Japanese Name: Gabumon Level: Rookie Partner: Matt Digivolves to: MetalGarurumon From: Season 1 Gabumon is a pretty good Digimon for taking on the multi-level stages, where you can sneak on your opponents and attack from below. Other than that, he's pretty darned useless. O: Blue Blaster. Oooh look! A projectile attack! Gabumon spits a wave of ice from his mouth. ^: Horn Attack. Gabumon jumps up with lightning-speed and uppercuts the opponent with his horn, Shoryuken-style. []: Punch/Rapid Punch [] (in air): Rap/Punch/Head Slam Throw: Thunder Throw Dash Attack: Dash Punch Digi Know?: -------- METALGARURUMON Japanese Name: Metal Garurumon Level: Mega Partner: Matt Digivolves from: Gabumon From: Season 1 From the somewhat weak Gabumon comes the hecka awesome MetalGarurumon. He's a good long-range fighter, since all of his specials are projectiles, and kicks major anus against Reapermon. O: Metal Wolf Claw. Despite the fact that it's ice, it's called Metal. In fact, it's called both Metal and Ice Wolf Claw in the dub. Whatever. Anyway, MetalGarurumon shoots a long, powerful ice beam from his mouth that travels nearly the entire screen. After using, though, it takes a second to recharge. ^: Garuru Tomahawk. Known as Metal Wolf Claw in the dub (I think). The dub attacks for this dude are so screwed up. Getting back to things, MetalGarurumon does a slow somerault back and fires a large missile from his chest. Pretty slow compared to the Metal Wolf Claw, but it doesn't have any recharge time. R1: G Cross Freezer. Dumb name for this attack. He shoots many, many homing missiles, along with a Mini-me Garuru Tomahawk. Best used when your opponent is stunned, but do not use it directly in close if they aren't. []: Claw/Rapid Claw. [] (in air): Turn Kick. Throw: Snap Slam. Dash Attack: Bum Rush. Digi Know?: ---------- PATAMON Japanese Name: Patamon Level: Rookie Partner: T.K. Digivolves to: Seraphimon From: Season 1 The original cute Digimon. He can fly with his ears in the anime, but he just gets good air time with his jumps here. Don't forget to pound 'em with a Boom Bubble before going in close! O: Boom Bubble. Patamon shoots a large bubble from his mouth. It's sort of hard to see, because it has no real shape. It's just sphere that kinda warps the background. Kinda slow, and, unlike the anime, it doesn't go diagonally if you shoot while airborne. ^: Slamming Attack. Patamon takes a short hop forward, and if it connects, he will combo the opponent upwards with his ears. If your press a direction pressing ^, he'll take a bigger hop and has a better chance of missing, but it's excellent for running from Reapermon. []: Ear Attack/Rapid Ear [] (in air): Wing Attack/Headbutt Throw: Rap Attack Dash Attack: Head Slam Digi Know?: Patamon plays a lot like Pikachu on Super Smash Bros. Coincedence? Maybe, but when he Digivolves to Seraphimon, he plays like a quicker, more agile Mewtwo. Looks like Bandai's got a few Nintendo systems lying around! --------- SERAPHIMON Japanese Name: Seraphimon Level: Mega Partner: T.K. Digivolves from: Patamon From: Movie 3 From the little cute creature Patamon comes the majestic Seraphimon. Who would have thought a small fry like him could become one of God's personal servants? Anyway, the ten-winged archangel is a fabulous fire, with two projectile attacks, and a highly-damaging (although hard to perfom) Special Finish. O: Hallowed Knuckle. Seraphimon punches forward, releasing a ball of Holy Energy. Moderately fast and good for knocking opponents off of platforms. ^: Seven Heavens. Seraphimon shoots seven holy orbs in a circle up at a 45-degree angle, like most of the super fireballs on Dragonball Z: Hyper Dimension. If done in the air, it will travel at a downward angle. R1: Hallowed Ascension. Leaping into the air, Seraphimon calls upon the power of Heaven to strike thunderbolts repeatedly on the opponent. Very powerful, but if you aren't darn near literally hugging the opponent, all he does is a useless kick. If you do the kick, it takes a tiny bit of your Digivolution Meter. Do only when your opponent is stunned. []: Kick/Rapid Kick [] (in air): Kick Throw: Slam Down Dash Attack: Knee Kick Digi Know?: Seraphimon's Hallowed Knuckle is a dead ringer for Mewtwo's Shadow Ball in Super Smash Bros. Melee. Hmmm... ----------- GATOMON Japanese Name: Tailmon Level: Champion Partner: Kari Digivolves to: Magnadramon From: Series 1 She once started as one of the evil Myotismon's underlings, but became Kari's partner later on. She stays in Champion form most of the time because she naturally Digivolved, and in Season 2, she loses her tail ring, making her weak as a Rookie. Which is how she plays here, even though her tail ring is present. O: Cat's Eye Hypnotism. Pink spirals shoot out of Gatomon's eyes. They are like any other projectiles, except the opponent has a longer recovery time than with any other standard projectile when hit by this one. ^: Lightning Paw. Lightning Claw, Lightning Paw. Can't anybody make up their mind on this? Gatomon will rush forward, and if you connect, she does a quick scratch combo. Try it after Cat's Eye Hypnotism for a great combonation. []: Punch/Rapid Punch [] (in air): Punch/Head Slam/Kick Throw: Rumble Ram Dash Attack: Dash Punch Digi Know?: Gatomon doesn't sound anything like she does on the show, except for when she's been beaten. Weird... ---------- MAGNADRAMON Japanese Name: Holy Dramon Level: Mega Partner: Kari Digivolves from: Gatomon From: Movie 3 From dog to cat to angel to... dragon? What the? These Digivolution charts get weirder all the time. The sacred dragon is pretty good, except against Reapermon. Her two projectiles and awesome Special Finish make her a good choice. O: Fire Tornado. A large, blue spiral is shot out, travelling pretty far, and darn near unstoppable by attacks. ^: Hermit Fog. Makes no sense. A bit of fog protrudes from her mouth. A close range projectile. R1: Apocalypse. If the opponent enters the area near Magnadramon, she does a somersault and a bunch of lightning javelins strike the opponent. Apparently, it even works when the opponent has been knocked down, which is a prime time to use it. []: Head Slam/Rapid Slam [] (in air) Head Slam Throw: Head Slam Dash Attack: Rotating Head Slam Digi Know?: ----------- VEEMON Japanese Name: V-Mon Level: Rookie Partner: Davis Digivolves to: Imperialdramon (Fighter Mode) From: Season 2 The quick and agile Veemon is a favorite among many a Digi-fan, but he isn't worth it here. He has no projectile, and his Vee Punch sucks; it's nothing like it is on the show. Only merit is his Digivolution. O: Vee Headbutt. Veemon rushes forward with a quick headbutt. If done while airborne, he comes down at a 45-degree angle. ^: Vee Punch. Veemon moves forward while spinning his arms, like Gotenks from Dragonball Z. Unlike Gotenks, though, this move sucks monumental booty. []: Punch/Rapid Punch [] (in air): Head Slam/Kick Throw: Wind Up Punch Dash Attack: Veemon Head Spear Digi Know?: ------------ IMPERIALDRAMON (FIGHTER MODE) Japanese Name: Imperial Dramon Fighter Mode Level: Mega Partner: Davis Digivolves from: Veemon From: Season 2 A DNA Digivolution of ExVeemon and Stingmon, plus another Digivolution and a Mode Change have brought Imperialdramon Fighter Mode to life. Strange, though, as he is considered Veemon's Mega while Wormmon gets stuck with his Champion. Oh well. O: Positron Laser. Imperialdramon shoots a powerful laser not unlike MetalGarurumon's Metal Wolf Claw. ^: Splendor Blade. Imperialdramon kicks the opponent into the air, then slashes them with his powerful claws. R1: Mega Crusher: Does a quick combo that knocks the opponent into the air, continues beating on them, knocking them down, then shoots a huge version of the Positron Laser. Not bad, but must be in close. []: Punch/Rapid Attack [] (in air): Kick/Rapid Attack Throw: Front Kick Dash Attack: Rap Attack Digi Know?: Although Ken isn't present as his Digi-Destined, both ExVeemon and Stingmon's voices are together as Imperialdramon's. ------------ WORMMON Japanese Name: Wormmon Level: Rookie Partner: Ken Digivolves to: Stingmon From: Season 2 He loyally served Ken while he was the Digimon Emperor, but when he died, Ken reformed. After being reborn in the Primary Village, he worked with Ken on the side of good. Wormmon's Digivolution Meter seems to fill up quicker than others, probably because he goes to Champion instead of Mega. O: Sticky Net. Wormmon shoots a spiral of silk at the opponent. It's slow and has bad range, but if it connects, the opponent will be temporarily trapped in the net. ^: Silk Thread. Wormmon does a frontflip, slashing with his antennae. Very good attack. []: Head Slam/Rapid Head [] (in air): Rotating Head Slam Throw: Body Slam Dash Attack: Rotating Tail Attack Digi Know?: Even though Ken and Veemon are voiced by the same actor, they never really sounded to much alike in the dub. Here, they sound too much alike... creepy. ----------- STINGMON Japanese Name: Stingmon Level: Champion Partner: Ken Digivolves from: Wormmon From: Season 2 From the normally peaceloving Wormmon comes the deadly and nearly-as-violent-as-Cyberdramon Stingmon. On the anime, he is criticized for killing Digimon (which made no sense, because they did it all the time in the first season). Master of the 45-degree angle air attacks. O: Moon Shooter. Stingmon fires an impact webbing like Spiderman does on the games. If done in the air, it'll come down at a 45-degree angle. ^: Spiking Strike. Stingmon dashes forward with his spike extended, ready to skewer the enemy. If done while airborne, he'll strike at a 45-degree angle. R1: Evil Antenna. Stingmon flings his antenna forward, creating a supersonic sphere. If the opponent becomes caught in that sphere, their Health is drained into Stingmon's. []: Kick/Rapid Attack [] (in air): Kick Throw: Summersault (sic) Kick Dash Attack: Roundhouse Kick Digi Know?: ------------ GUILMON Japanese Name: Guilmon Level: Rookie Partner: Takato Digivolves to: Gallantmon From: Season 3/Tamers A fun-loving and bread obsessed Digimon, not to mention one of my personal favorites. He is normally kind, caring, and funny, but he really gets into the spirit of battle. Not a Digimon you'd want to mess with if you valued your life. O: Pyro Sphere. Guilmon spits out a ball of flame. Like Agumon's Pepper Breath, but bigger. ^: Rock Breaker. Guilmon spins in the air, moving toward his opponent while beating them with fire. A good air move. []: Claw/Rapid Claw [] (in air): Claw Attack, Kick Throw: Slam Attack Dash Attack: Head Slam Digi Know?: Takato sounds nothing here like he does on the dub. ------------ GALLANTMON Japanese Name: Dukemon Level: Mega Partner: Takato Digivolves from: Gallantmon From: Season 3/Tamers After Digivolving to the evil and rough Megidramon and getting his butt handed to him on a plate by Beelzemon, Guilmon BioMerged (that is, became one with) his Tamer, Takato. Together, they're one mad motha... uh... he just kicks butt. O: Royal Joust. Gallantmon runs forward with his shield out, then slashes with his lance. Pretty weak. ^: Spiral Saver. Known as Lightning Joust in the dub. He fires a spiral blast upwards from his lance. A better upwards attack than Gabumon's Horn Attack. R1: Elysion (sic) Blaster. The dub calls it Shield of the Just. A huge, powerful beam is emitted from his shield, which looks like a Kamehameha. []: Spear & Rapid Attack [] (in air): Kick/Slash/Bum Rush Throw: Shish Kebab Dash Attack: Shield Bum Rush Digi Know?: Even though Gallantmon is both Guilmon and Takato, the Tamer's voice is not present in Gallantmon's in the game (thank Athena it isn't, though. His voice in Rumble Arena is horrible!). Same goes for the other BioMerged Digimon; only the Digimon's voices are there. --------------- TERRIERMON Japanese Name: Terriermon Level: Rookie Partner: Henry Digivolves to: MegaGargomon From: Movie 3, Season 3/Tamers Although Terriermon originally showed up in the thrird movie (uhh... the one based off of Season 2 for the American viewers) as Willis's partner, there's a Terriermon in Tamers, and he belongs to Henry. I've nicknamed him the Cute Jerk. O: Bunny Blaster. Called Bunny Blaster although Terriermon is CLEARLY A DOG! Terriermon shoots a quick blast of green fire from his mouth. Great for using in the air. ^: Terrier Torpedo: So what is he, a dog, or a rabbit? Make up you mind, guys! The Cute Jerk spins with his floppy ears outstretched, moving up at a 45-degree angle. Seems to catch everyone offguard. []: Ear Attack/Rapid Ear [] (in air): Turn Ear Attack/Head Slam Throw: Knockdown Dash Attack: Head Slam Digi Know?: Although I can't prove they're done by the same actor, Henry and Older T.K.'s voices are identical, yet the game credits them as two different people. If they are, now THAT's talent! ------------- MEGAGARGOMON Japanese Name: Saint Galgomon Level: Mega Partner: Henry Digivolves from: Terriermon From: Season 3/Tamers While fighting the Sovereign known as Zhuqiaomon, Henry and Terriermon BioMerged to become the living tank MegaGargomon! O: Gargo Missile. MegaGargomon shoots his two smiley-face missiles, that home in on your opponent. After a while, they lose their tracking. ^: Mega Twister. MegaGargomon chops the opponent onto the ground, then spins them around and tosses them, sometimes clear to the other side of the stage. It either takes luck or skill to do it. R1: Mega Barrage. MegaGargomon unleashes every little missile in his arsenal, which are semi-homing. []: Punch/Rapid Punch [] (in air): Spin/Bum Rush Throw: Knuckle Knockdown Dash Attack: Bum Rush Digi Know?: ------------ RENAMON Japanese Name: Renamon Level: Rookie Partner: Rika Digivolves to: Sakuyamon From: Season 3/Tamers A pretty good fighter if you know how to use her. The best strategy is to use Kohenkyo, then, while the opponent is confused, let loose a Diamond Storm. If they start to catch on, mix it up a bit. O: Diamond Storm. A very good projectile, but dangerous to use. Renamon calls forward on dozens of little diamonds to pummel the enemy. It takes a few seconds to start, but once it hits the enemy, it's gonna hurt. ^: Kohenkyo. Literally translated, it mean Fox Change Void. Some leaves fly around Renamon, then she and the opponent switch places. Another good way to use it is if a Element Projectile is coming toward you. Instantly Kohenkyo, and the projectile will hit the enemy before they know what's what. []: Kick/Rapid Kick [] (in air): Kick Throw: Kick Dash Attack: Flying Kick Digi Know?: Renamon sounds nothing like her dub self when she does her attacks, but exactly the same any other time. --------------- SAKUYAMON Japanese Name: Sakuyamon Level: Mega Partner: Rika Digivolves from: Renamon From: Season 3/Tamers I don't know too much about her, since I haven't seen the episode in which she first appears, but I do know she's another BioMerged Digimon, and she kicks anus. O: Dragon Helix. Sakuyamon summons four dragon spirits to attack the enemy. They can be moved with the D-pad or Analog Sticks. The spirits disappear if attacked, a certain amount of time has elapsed, or the X button is pressed. ^: Fox Drive. Shooting an ENORMOUS sphere of rotating flames, Sakuyamon puts the enemy in a world of hurt. Is shot downward if done in the air. R1: Talisman Sphere. Sakuyamon hops up and slams her scepter into the ground, creating a mandala. Any enemy who ventures too close to the mandala is instantly frozen in place. After a few seconds, a large sphere will appear around Sakuyamon, damaging any opponent in the vicinity, frozen or not. []: Scepter/Rapid Scepter [] (in air): Kick, Scepter Throw: Scepter Dash Attack: Scepter Sash Digi Know?: ----------------- IMPMON Japanese Name: Impmon Level: Rookie Partner: None Digivolves to: Beelzemon (Blast Mode) From: Season 3/Tamers A very mischevious Digimon who causes trouble for the Tamers, after seeing the light, he manages to help them fight the dreaded D-Reaper. O: Baddaboom. Impmon tosses the quickest and smallest projectile in the game, his patented fireball. ^: Summon. On the anime, it summons fire, on the card pic, it's fire and ice, and here, it's just ice. A portal opens up a ways from Impmon, then three shards of ice come out and fly nearly as fast as his Baddaboom. If the ^ button is held, you can make the move more powerful. []: Punch/Rapid Punch [] (in air): Punch/Kick/Hip Attack Throw: Destroyer Dash Attack: Hip Attack Digi Know?: Impmon has the most interesting "Throw" in the game. He does a little hypnosis thing, sort of like Gatomon's Cat's Eye Hypnotism, then he hits them. It was pretty useful for when Reapermon got too close. ---------------- BEELZEMON (BLAST MODE) Japanese Name: Beelzebumon Blast Mode Level: Mega Partner: None Digivolves from: Impmon From: Season 3/Tamers A very evil dude. After Impmon made a deal with the Deva Caturamon, he was Warp Digivolved to Beelzemon, who beat the snot out of the Tamers. If you don't think he's bad, you don't know anything. HE KILLED LEOMON FOR ATHENA'S SAKES! Now, in his Blast Mode, he's even badder, and will stop at nothing for supreme power. O: Dark Ringer. Beelzemon shoots off a projectile from his gun. Not as good as if he had been in his normal mode and used Double Impact, but it does the trick. ^: Darkness Claw. A leftover from his normal mode, but very good. He does an uppercut with his evil, evil claws, sending the opponent soaring, and I mean SOARING into the air. I've seen him knock Imperialdramon Paladin Mode from the bottom of the Sanctuary stage to the top in one swipe. Oh yeah, and it can be comboed. R1: Chaos Flare. Beelzemon fires a large flare across the ground that reaches up to the top of the screen, then tosses a large fireball. []: Kick/Rapid Attack [] (in air): Punch/Kick Throw: Destroyer (From Behind) Dash Attack: Dash Punch Digi Know?: Although it bears the same name as Impmon's, Beelzemon's throw is nothing like it. ----------- BLACKWARGREYMON Japanese Name: Black War Greymon Level: Mega Partner: None Digivolves from: None From: Season 2 My personal favorite Digimon. Arukenimon created him from one-hundred control spires. He was one of the worst enemies in the series. In the end, he ended up sacrificing himself to close the gate to the Digital World. Still, he was a real badarse. In the game, he isn't too different from WarGreymon, but he's cooler. O: Dragon Crusher. BlackWarGreymon slashes down, then up with his metallic claws, creating a large wall of power and flame. Sort of a mini-projectile. ^: Black Tornado. One of the most evil attacks in the game. BlackWarGreymon drills himself in a direction, not unlike Raphael in the Ninja Turtles Tournament Fighters games. Unlike Raph, though, you can direct BlackWarGreymon to attack in ANY freaking direction, even in the air, AND you can do it twice in a row as a combo. R1: Terra Destroyer. Like WarGreymon's, but better. He doesn't jump while doing it, which downsizes the range by a bit, but is less likely to be knocked out of the attack. Still kicks anus. []: Claw/Rapid Claw [] (in air): Punch, Kick Throw: Slam Down Dash Attack: Screw Turn Punch Digi Know?: Even though it doesn't sound like it, the same dude that did BlackWarGreymon's (and Reapermon's for that matter) voice is the same one that does Guilmon/Gallantmon. Wow! ------------ IMPERIALDRAMON PALADIN MODE Japanese Name: Imperial Dramon Paladin Mode Level: Mega Partners: Davis & Ken Digivolves from: None From: Movie 4 In the fourth Digimon Movie, Diaboromon Strikes Back, Omnimon fused with Imperialdramon Fighter Mode in order to defeat Diaboromon and his alternate Mega form, Armageddemon. Which brings up an interesting point: why are just Davis & Ken his partners? Why not Tai and Matt, too? They could have just had Tai & Davis if they could only have two, but nooooo! O: Positron Laser. Imperialdramon shoots a powerful laser not unlike MetalGarurumon's Metal Wolf Claw. ^: Splendor Blade. Imperialdramon kicks the opponent into the air, then slashes them with their powerful claws. R1: Omni Sword. It starts out like Fighter Mode's, with the whole super-long combo, but instead of a blast, it ends with the Omnimon sword being struck against the opponent. []: Punch/Rapid Attack [] (in air): Kick/Rapid Attack Throw: Front Kick Dash Attack: Rap Attack Digi Know?: Although it is Omnimon AND Imperialdramon Fighter Mode, it only has Fighter Mode's voices. Makes me wonder what the movie dub's voices will be like... ------------- OMNIMON Japanese Name: Omegamon Level: Mega Partners: Tai & Matt Digivolves from: None From: Movie 2 In the second Digimon Movie (known as the second part to the American Digi-fans), in order to put the hurt on Diaboromon, WarGreymon and MetalGarurumon fuse to become the almighty Omnimon! This is one of the best fighters in the game; I got Perfects on five characters with them in 1P Mode, including BlackWarGreymon and Reapermon! O: Garuru Cannon. Known as Supreme Cannon in the movie dub. They shoot an ice blast from the MetalGarurumon hand that travels as fast as Impmon's Badaboom and is twice as powerful. ^: Transcendent Sword. A downward slash followed by an upward slash. Basically, a super powered-up version of WarGreymon's Mega Claw. R1: Double Shot. Omnimon punches the ground with their MetalGarurumon hand, creating a wave of ice, followed by a strike to the ground with the WarGreymon hand, creating a wave of fire. []: Slash/Super Slash [] (in air): Punch Throw: Cannon Grab Punch Dash Attack: Dash Punch Digi Know?: Even though Omnimon Digivolves to become Imperialdramon Paladin Mode, Omnimon alone is a lot better than Paladin Mode. ----------------- REAPERMON Japanese Name: Gokumon Level: Mega Partner: None Digivolves from: None From: Rumble Arena Hoo man, this is one tough customer. According to the Japanese card, this dude Digivolves from Armageddemon, the Digimon Imperialdramon Paladin Mode had a tough time fighting. He's pretty good as a human, but the computer is just evil playing him. His cheapness is second only to Karai from the Genesis version of Ninja Turtles Tournament Fighters. Not a good thing. O: Bone Duster. Reapermon starts a fire directly in front of him, comboing and knocking back any enemy. Not only is it evil on the ground, but also wreaks havoc in the air. Also, the CPU seems to do it right after one or two Grim Slashers, which sucks you life down. ^: Grim Slasher. Reapermon takes a few steps forward, slashing his blade the entire time, then dashes forward, murdelizing the opponent. He usually does several in a row when the computer plays him. R1: Burning Tornado. Shiznit city. Reapermon sets himself aflame, spinning around, creating a tornado of pure hellfire. Easy to get sucked in, and, if it doesn't kill you, instantly dizzies you, sometimes even if you block it. The computer almost always does it when it has already dizzied you from a previous attack, which makes it even worse. []: Jab/Slash [] (in air): Slash Throw: Whack N' Dash Dash Attack: Somersault Slash Digi Know?: *************************************************** Stage Selection: Select Your Stage! *************************************************** A. Selecting A Stage --- Each Digimon has a Specialty. Not only do attacks effect this, but also stage traps. Fire beats Nature, Nature beats Water, and Water beats Fire. Fire: Agumon, Veemon, Guilmon, BlackWarGreymon (?), Omnimon (?), Reapermon (?), Imperialdramon Paladin Mode (?) Water: Gabumon, Gatomon, Impmon, Omnimon (?) Nature: Patamon, Wormmon, Terriermon, Renamon After selecting your Digimon, you can select which stage you wish to fight in by using Left and Right on the D-pad or Analog Stick and press X to select. This cannot be used in 1P Mode. B. The Stages --- Sanctuary - Specialty: None This stage is up above the clouds, which means you can undoubtedly fall to your destruction if you get knocked off. At the top, there is a widescreen TV monitor which shows every freaking thing that happens, including the Pause Menu. When the screen goes dark, watch out! Lightning strikes more than once from the altars, which is more than enough to sap your life. Wilderness - Specialty: Nature The Wilderness stage is not very dangerous in itself, unless you stand in the middle. There are rocks of various sizes, of which can roll over you or your opponent. The small ones can be hit with certain attacks, and the large ones will knock you all the way down the waterfall and you'll pop back up on the treebranch. Garbage Recycling Center - Specialty: None At the top of the stage, a crate drops blocks onto four conveyor belts. These crates can damage Digimon. When the conveyor belts are full, they can either tilt or start moving, but either way, the compactor opens and the crates drop in. Revolution - Specialty: None At random intervals, the stage will spin in a random direction and length. There are also explosive boxes, which blow when you come in contact with them, and can also drop when the stage spins. Be careful not to be starting an attack when the stage is about to spin, especially a Special Finish, because your efforts will ultimately be wasted! Glacier - Specialty: Water Icicles periodically drop from the bottoms of the floors, serving more of a purpose to annoy you than to hurt you, and the sides of the middle platform can fall off, dropping you into the frigid waters. Don't forget: the ice is very slippery! Volcano - Specialty: Fire This stage is full of platforms, and with good reason: the lava at the bottom of the screen is deadly, and can be even more deadly when the volcano erupts! When the giant rock face in the background gets that eerie glow, you know it's gonna blow! Deep Void - Specialty: None (?) The background is constantly changing with destracting and often annoying psychadelic colors, and the stage is longer than all other stages put together. C. Items --- Like in platform games, there are various items that can help (or hinder) your game. Steer clear of the bad stuff and grab the goodies! Bread: Guilmon's favorite. Restores health. Candy: Restores health. Chocolate: Restores health. Why couldn't they also had some CHU X2 juice? Digi Plus: Increases Digivoluton Meter. Digi Minus: Decreases Digivolution Meter. Max Digivolve: Maxes out the Digivolution Meter. Power Down: Decreases the Digimon's strength for a limited time. Queen's Device: Increases the Digimon's strength for a limited time. Evil Ring: Digimon becomes uncontrollable for a limited time. Evil Spiral: Digimon becomes uncontrollable for a longer time than Evil Ring. Bomb: Blows up after a limited time, or is touched. Hurts any Digimon in vicinity. Fire Attack: Elemental Projectile. Press O to toss a Fire attack. Water Attack: Elemental Projectile. Press O to toss a Water attack. Wind Attack: Elemental Projectile. Press O to toss a Nature attack. Forced Digivolve: A Rookie Level Digimon (or Gatomon) whose Digivolution Meter is full will automatically Digivolve. *************************************************** 5. Psst! It's A Secret! *************************************************** A. Obtaining Secret Characters To get the following characters, you must play in 1P Mode. Impmon: Beat the game with Guilmon, Renamon, and Terriermon (in any order). Beelzemon (Blast Mode): Beat the game with Impmon. WarGreymon: Beat the game with Agumon. MetalGarurumon: Beat the game with Gabumon. Seraphimon: Beat the game with Patamon. Magnadramon: Beat the game with Gatomon. Imperialdramon (Fighter Mode): Beat the game with Veemon. Stingmon: Beat the game with Wormmon. Gallantmon: Beat the game with Guilmon. MegaGargomon: Beat the game with Terriermon. Sakuyamon: Beat the game with Renamon. BlackWarGreymon: Beat the game with any character without losing a single match. Imperialdramon Paladin Mode: Beat the game with Wormmon and Veemon (in any order). Omnimon: Beat the game with Agumon and Gabumon (in any order). Reapermon: Beat the game with any character. Some characters can also be added to your roster through a password. WarGreymon: QRIOUS Imperialdramon (Fighter Mode): LINMON Gallantmon: KIMJOY MegaGargomon: MINNYN Sakuyamon: KENSAN Imperialdramon Paladin Mode: ROYBOY Omnimon: SERIUS B. Selecting the Same Digmon If you want to play the same Digimon as your friend, the second player to select must hold Select and press X. The second Digimon will be a different color, which is more times than not cooler than the original colors. C. Soft Reset Using a technique that dates back to the early days of the NES and Gameboy, you can Reset without pressing the Reset button. Just press L1+L2+R1+R2+Select+Start at any time that it is not loading. D. Alternate Digi-Destineds When selecting your Digimon, hold L1 or R1 and press X. Sometimes it won't register, so I hold both L1 and R1 to be safe. The code works on the following Digimon: Digimon Digi-Destined Change ------- ------------- ------ Agumon/WarGreymon Tai Young Tai Gabumon/MetalGarurumon Matt Young Matt Patamon/Seraphimon T.K. Young T.K. Gatomon/Magnadramon Kari Young Kari Wormmon/Stingmon Ken Digimon Emperor Omnimon Tai/Matt Older Tai/Matt E. Fight BlackWarGreymon in 1P Mode In order to face off against BlackWarGreymon in the 1P Mode, you must get all the way to the fight before Reapermon without losing a single match. Once you get to this fight, everything will start out normally, but after the fight starts, BlackWarGreymon will challenge you. If you proceed to beat him and then BlackWarGreymon without losing a match, he will become playable (see Obtaining Secret Characters). F. Reapermon There are two main methods for taking down Reapermon. The first, I call the "Great Leap of Faith". The object is to bounce around, using your Digimon's close range attacks and/or [] attacks to knock Reapermon down. The other one is the "Dead Shot" method. Run like heck, then turn back when far enough away from the freak to hammer him with projectiles. When he gets too close, Double Jump over him and run the other way. You can also meld the two techniques together. Note that these aren't surefire ways to beat him. *************************************************** 6. Miscellaneous Shiznit *************************************************** A. Revisions Version 1.0 03-22-02 Just started making this FAQ. Did all this in 1 day. How 'bout that? Still gotta add more Passwords (if any), more Digi Know?, Gameshark codes, Speech (like when they win, lose, etc.), and maybe Japanese attack names. B. Special Thanks To Watashi wa - For doing this. I thought the net needed a great Rumble Arena FAQ -the_s_is_king@hotmail.com My parents - For buying me the game, even though I'm in debt for a while. Athena - For being my Guardian Goddess. Megchan's Digimon Sekai - For a buttload of info. Too bad the Encyclopedia's gone. -www.megchan.com/digimon The Otaku - A bit of info. Basically, some stuff that I needed to get from Megchan's that I couldn't because of the 'Cyclopedia shutdown. Also has a kickanus DBZ section. -www.theotaku.com/digimon Bandai of America - For bringing the game over here. Even though I can find a bit of nitpicking with the translation, it's still a great game. -www.bandaigames.com You - For reading this. Any possible future contributers - Because you may be able to help me finish this freaking thing. C. Copyright Info This FAQ (C) 2002 The S (the_s_is_king@hotmail.com) Digimon and all related crud (C) 2002 Bandai Co., Toei Animation, Akiyoshi Hongo, and Saban Entertainment. All worship Athena