TECMO´S DECEPTION III. EXPERT MODE GUIDE. By: Vg-Junkie. Kain_d@yahoo.com Hecho en México. Version 1.1 8/7/00 Version 1.2 (solved some minor problems) 8/8/00 Version 1.3 (233,000 ark combo created by DARTHPOST(darthpost@aol.com)!!!! 1/27/01 The copyright of this FAQ is owned by Vg-Junkie, who reserves the rights to sell it on any form marked by the law, you are allowed to use it only for personal purpose. If you want to publish it, via internet or impressed material, contact the owner first. Thanks to: Z-force: for granted me permission to use his FAQ as reference. My family: for understand while i wrote this FAQ. Yuki Sue: For being her. Tecmo: For making a game that gave me my mind back. Underworld: For helping me with the intro(listen to their music). Darthpost: For the submition of the 233, 000 combo, and for remind me why i did this FAQ... INDEX: a)INTRO AND ADVICES. b)HOW TO USE THIS FAQ. c)TABLE OF ABBREVIATIONS. d)EXPERT MODE GUIDE. e)150,000 ARK COMBO!(NEW 233,000 ARK COMBO!!!!) a)INTRO AND ADVICES: Tecmo´s Deception 3 for the Sony Playstation, is the story of a girl who is abducted from her home with her step-mother and brother. She is taken to the presence of the king from an enemy land, and forced to watch impotent how he order the death of her family. From that experience and beyond it, she learns that, in order to survive she must kill, and in order to get revenge, she must choose between ally with rebel forces against the king, or hide under the shadow of the queen and wait for reckoning day. In any case, she must sacrifice something inside her, or someone to fullfit her wishes. At the end of it all, the karma atmosphere will prevail. The gameplay is based in the colocation of traps on a serie of castles and how to connect them to gain experience points that leads you to new traps and more powerful combinations. The gamesystem is very adictive, is really fun, original and the music is very good. On the other hand the game is repetitive, most of the traps are just a small variation of the base traps and you can beat the game with just a small set of them. Before you start the expert mode, i strongly recommend you to get at least 2 endings of the story mode(to get barracuda and hell emblem), and to gain dreaks. To do this, please read Z-force FAQ, is a great one and has a lot of interesting stuff. If you need to gain even more dreaks, please read the last lines of the 150,000 ark section. Another advice: Vg-Junkie lives in México, his english is not exactly good, so if you find mistakes of any kind, please let him known. b)HOW TO USE THIS FAQ: Well, to make this FAQ easy to understand, i used the coordinate system(the one you learn in elementary school, and if you ever played chess with coordenates, or battleship, it´s the same), it´s quite simple to use, here is how to make it work: 1.- Start a mission. Enter the menu in which you position the traps in rooms(the one that looks like a chess board)DON´T ROTATE THE MAP. 2.- Move the cursor of a trap(for example bearclaw) to the lower case and to the west(see the diagram below), this is the square(1,1). I ask you not to rotate the map, because every map is different, and to avoid CONFUSION on where this square is, every time you enter to a mission, press the circle button, and before you colocate the traps locate this square. There are maps in wich a room device on this square(like in the castle:factory, chamber:warehouse, there is a rotogear there) it doesn´t matter, for purpose of this FAQ that´s still the square(1,1). 3.-I made diagram of 6x5 squares. 6 on X and 5 on Y. This means that to the east of zero there are 6 squares, and to the north there are 5. X is the horizontal line and Y is the vertical line. This is the (X,Y) system. 4.-Now, to locate a determinate square, for example(3,4)to colocate a trap on it, locate the fist number [3] on the X line, and the second number [4] on the Y line(see diagram)this is the square where you would colocate the trap. 5.- Make your life easy, don´t rotate the map if you haven´t yet placed the traps in the coordenates mentioned in this FAQ. It´s very easy to forget where the (1,1) square was. 6.-If you are in high school and you don´t understand this system, grab your math book or start a brilliant career at your local McDonalds. 7.-For those of you who know this system and are wondering why i named the square(1,1) and not(0,0), that is because this would means a point, not a squared space like the ones of the room maps. Y ------------------------------- 5 | | | | | | | | | | | | | | ------------------------------- North 4 | | |3,4 | | | | | | | | | | | | | ------------------------------- | 3 | | | | | | | west --------------- east | | | | | | | | ------------------------------- | 2 | | | | | | | | | | | | | | | | ------------------------------- South 1 |1,1 | | | | | | | | | | | | | ------------------------------- 0 1 2 3 4 5 6 X 8.- There a couple of maps where the square(1,1) seems difficult to locate like in the dungeon of castle hades(diagram below), just consider the first west side as the correct one, and the other squares below this line, as negative numbers(we won´t use them anyway). Y (DOOR) ----------------------------------------- 3 | | | | | | | | | | | | | | | | | | ----------------------------------------- 2 | | | | | | | | | (DOOR) | | | | | | | | | ----------------------------------------- 1 |1,1 | | | | | | | | | | | | | | | | | ----------------------------------------- X 0 1 2 3 4 5 | | | | -1 | | | | ---------------- -2 | | | | | | | | ---------------- DUNGEON OF CASTLE HADES MAP -3 | | | | (JAIL PASSAGEWAY). | | | | ---------------- -4 | | | | | | | | ---------------- -5 | | | | | | | | ---------------- 6 7 8 (DOOR) 9.-I repeat: don´t rotate the maps, i know every stage map is different, but when you press circle button the first time on any stage, the position and direction of that specific map is always the same, this FAQ is written based on, and for THAT AND ONLY THAT position and direction. Okay now let´s forget geometry and start with the game. c)TABLE OF ABBREVIATIONS: To make this easy to write(me) and read(you), the next abbreviatons will be used: d-fh-4 Damage fire hammer 4 c-sv-4 Charge spark vacuum 4 d-hf-4 Damage hellfire 4 d-sf-4 Damage spark floor 4 d-cn-4 Damage chain neddle 4 d-br-4 Damage bound rock 4 (makes 144 damage, a real quick killer). d-my-4 Damage mega yoyo 4 c-wh-3 Charge warphole 3 d-uw Damage upperwall Other traps less used won´t be abbreviated. d)EXPERT MODE: 1.-CRUSH THE ENEMY! Intruder: Soldier Castle: Training Chamber: Training chamber Time: 30 sec. Place: c-sv-4 on (4,5) and d-br-4 on (5,5),it´s the center of the room. Lure the enemy to the vacuum, activate it, when it hits(not when it start to pull, but when it make damage), activate the rock (This will be a very important tactic on this FAQ, it´s works like this: when the vacuum is active and you release the rock, this one will bounce to the center of the vacuum and hit the enemy. 2.-MAKE 4+ COMBO HIT! Intruder: Soldier Castle: Training Chamber: Training center Time: 40 sec. Place: c-sv-4 in (4,5), and d-cn-4 in (4,1)(this is a wall aiming to the vacuum). Lure the enemy to the vacuum, activate it, when it hits, activate the neddles(8 combo hit). 3.-MAKE 3 CORE HITS ON ENEMY! Intruder: Hunter Castle: Training Chamber: Training center Time: 40 sec. Exact same procedure as on stage 2. 4.-EARN MORE THAN ARK 500! Hunter Training Training center 40 sec. c-sv-4(4,9), d-my-4(4,8), d-uw(4,9) same position as vacuum, it´s not a problem, both can be placed there. Activate vacuum, when it hits, activate mega yoyo, the soldier will fly to the wall, when he lands activate d-uw. 5.-DRIVE THE ENEMY TO THE DOORWAY! Soldier Training Training center 40 sec. d-sf-4(9,5)(it´s on the second floor)aiming to the door, d-fh-4(3,5) aiming to the door. In this one the enemy follows a path and won´t change it (there are several stages with this characterist), so just wait until the soldier walks over the d-sf-4, activate it, he will land on the firs floor, wait until he starts to get up and activate the d-fh-4. 6.-AVOID AL DAMAGES AND CRUSH THE ENEMY! Hunter Castle Hades Dungeon 30 sec. This room seems tricky to follow the coordenates, but don´t worry, place the square(1,1) on the left side where the enemy is nearer to, don´t place it in the lower left. c-sv-4(1,7), d-br-4(1,8). Lure enemy to vacuum, when it hits, activate rock. Remember to avoid the arrows. 7.-HIT WITH ROOM DEVICES MORE THAN 3 TIMES! (actually you just have to hit with 3 devices). Soldier Factory Work chamber 50 sec. d-uw(4,8)(if you count correctly, it must be a wall in front of lumber saw),slave vacuum(5,8)(don´t use the spark vacuum it´s too large and would activate the ceil spear early). Lure enemy to the vacuum, activate it, then activate the d-uw, this will push the enemy to the lumber saw(first device hit), he will bounce to the floor below the ceil spear, run and press the switch that activate it(second device hit),now place a d-sf-4 on (1,4) aiming to the rotogear, lure the enemy to it and activate it, this will throw him to the rotogear(third device hit). 8.-FINISH WITH CEIL SPEAR! Hunter Factory Work chamber 50 sec. Exact same procedure as on stage 7, just forget the d-sf-4. 9.-MAKE COMBO HIT INCLUIDING 2+ ROOM DEVICES! Hunter Factory Warehouse 60 sec. c-sv-4(10,6), d-uw(6,1). Lure enemy to the vacuum, activate it, this will also activate the tumble-prop´s switch and hit the soldier, immediately after activating the the vacuum, activate the upper wall, it should push the oil barrel to the enemy and make the second device hit. 10.-MAKE COMBO HIT WITH DAMAGE 100+! Hunter Factory Warehouse 50 sec. Exact same procedure as on stage 9. 11.-CRUSH THE ENEMY! Knight Castle agony Bright courtyard 30 sec. c-sv-4(8,1), d-br-4(8,2). Same procedure as on stage 1 and 6. 12.-MAKE 5+ COMBO HITS! Ranger Castle agony Church 40 sec. c-sv-4(2,4), d-cn-4(1,4). Same procedure as on stage 2. 13.-MAKE MIDAIR HIT! Knight Castle agony Church 40 sec. Charge-liftclaw(8,8), d-cn-4(9,8). Lure enemy to the liftclaw, activate it, while the enemy is hanged activate d-cn-4(7 midair hits!). 14.-EARN MORE THAN ARK 3000! Knight Castle agony Doorway 50 sec. Slave vacuum(5,3), d-uw(1,3), d-fh-4(9,3)aiming to the topple-prop. Lure enemy to slave vacuum, activate it, when it hits, activate the d-uw and the d-fh-4 this two should knock down the topple-props, next run to the switch that drop the chandelier. Now change the slave vacuum for a c-liftclaw in the same coordenates and place the d-fh-4 on (5,4), wait until the topple-prop disappear and activate the c- liftclaw, now activate the d-fh-4 (makes more than 5000 ark and it´s, quite fun). 15.-DRIVE THE ENEMY TO THE TOP OF THE STAIRS! Knight Castle agony Cliff chamber 80 sec. Well...here is where problems start. d-smash wall (1,2), d-sf-4(2,5) aiming to the d-smash wall, d-fh-4(5,2) aiming to the east. Wait for the enemy to step over the d-sf-4, activate it, he will land on the first corner of the stairs, now activate the d-smash wall, in this moment, change the d-sf-4 to the position (9,2) aiming to the top of stairs. The enemy now must be below the d- fh-4, activate it when he starts to get up, this should push him to the d-sf-4, now change the d-fh-4 to the position (9,5) aiming to the top of the stairs, activate the d-sf-4 and then activate the d-fh-4 when the enemy starts to get up. Done. 16.-AVOID ALL DAMAGES AND CRUSH THE ENEMY! Ranger Castle agony Cliff chamber 40 sec. c-sv-4(2,6), d-br-4(3,6). Run to the stairs to avoid the boomerang the ranger throws, wait for her to get near the vacuum and activate it and then activate the d-br-4. 17.-MAKE COMBO HIT INCLUIDING 2 CERBERUCES! Knight Castle agony Agony chamber 60 sec. A real pain in the ass. I bet you are reading this FAQ ´cause of this stage. Magic sac(2,3)where cerberou´s lava falls. In this stage your timing ability is essential. Place yourself on (2,4)aiming to the switch that activate the cerberous of the west. In order to do this, you must make the enemy follows you, and just when he is about to hit you, move away from him(do this several times to learn the timing). Now when you lure him to the magic sac coordenates, wait for him to attack you, quickly run to the switch and activate the cerberous, if you did it right, the cerberou´s lava will hit him. Now very quickly activate the magic sac, if you did it right, the combo meter will flash a red light and he be wraped in the magic sac, if the timing was incorrect, the red ligth will disappear as soon as the magic sac wrap him. Now push the magic sac with the enemy inside to the square(8,4) (under the cerberous to the east) and activate the second switch. 2 cerberuces hit. Note: This technique of step away of the enemy at the moment he strikes you, is very useful to give time for traps to charge, practice it. I call it "tecnica de ajotamiento" or translated "sissy technique". 18.-FINISH WITH PUNISHER! Ranger Castle agony Agony chamber 50 sec. c-sv-4(4,10), d-fh-4(4,9) aiming to punisher. Lure enemy to the c-sv-4, activate it, now activate the d-fh-4, this should push the enemy to the punisher, run to the switch and activate it. 19.-MAKE COMBO HIT INCLUIDING 2+ ROOM DEVICES! c-sv-4(4,4)below thorny ball, d-fh-4(3,4) aiming to the east, d-uw(7,4). Lure enemy to vacuum, activate it, wait for thorny ball to hit, when the enemy begins to get up, activate the d-fh-4, now go to menu screen and place c-sv-4 on (6,2), now activate the d-uw, the enemy should fall in front of lumber saw, activate the c-sv-4 and finish the job. 20.-MAKE COMBO HIT WITH DAMAGE 200+! Ranger Castle agony Prison chamber 60 sec. This one is made for sure with an infinite combo. d-uw(1,5), c-liftclaw(2,5), d-fh-4(3,5) aiming to the d-uw. Lure enemy to lift claw, activate it, while he is on midair activate de d-fh-4, when enemy falls, activate the d-uw, enemy should fall on the c-liftclaw, activate it and repeat as much as neccesary. Remember to give the traps time to charge, so learn the timing. One more thing, this traps works different according to the type of enemy (knight, soldier, etc.), so the landing square after the d-uw may vary and you will need to move away once the c-liftclaw one or two blocks. Learn to love infinite combos. 21.-CRUSH THE ENEMY! Thief Castle hue White chamber 40 sec. c-sv-4(6,9), d-br-4(5,9), d-uw(10,9). Lure enemy to c-sv-4, activate it, now activate d-uw and the d-br-4 at the same time, watch the result. 22.-MAKE 6+ COMBO HITS! Thief Castle Hue White chamber 50 sec. Same as on stage 2. Place traps where you want. 23.-HIT WITH ROOM DECIVES MORE THAN 3 TIMES! Thief Castle Hue Yellow chamber 50 sec. c-sv-4(3,7), d-uw(3,13) to push the cart, d-fh,4(3,4) aiming to the east. Lure enemy to c-sv-4, activate it, then activate the d-uw, enemy will be run over by the cart, and then hit the powder box. Now place c-sv-4 in (7,3) and d-uw in (1,3). When the enemy start to get up, activate the d-fh-4, now activate the c-sv-4 as soon as you can, and when it hits, activate the d-uw, it should push the second cart (3 devices hits at the time). Plus if your timing is correct the wall spear will hit the enemy too. 24.-EARN MORE THAN ARK 5000! Sorcerer Castle hue Yellow chamber 60 sec. This seems pretty tough, but just repeat as on stage 23. 25.-DRIVE THE ENEMY TO THE TOP OF THE BRIDGE! Thief Castle hue Blue chamber 40 sec. Fast and fun solution: d-smashwall(5,12), d-hellfire-4(6,7), d-fh-4(3,7) aiming to the north. Wait for thief to walk near d-smashwall and activate it, when she lands, activate d- hellfire-4, this will drive her to second floor, just below d-fh-4. Go to menu and colocate d-cn-4 on (1,12). When thief starts to get up, activate the d-fh-4 this will put her aside of the bridge, wait for her to get up and activate the chain neddle, this will push her to the bridge. 26.-AVOID DAMAGE AND CRUSH THE ENEMY! Sorcerer Castle hue Blue chamber 40 sec. Technique of stage 1 or use your imagination. 27.-MAKE COMBO HIT INCLUIDING 2+ MIDAIR HITS! Thief Castle hue Red chamber 60 sec. Technique of stage 13. 28.-FINISH WITH DEATH FLAME! Sorcerer Castle Hue Red Chamber 40 sec. Run inside the little chamber in front of you. Inside place a c-warphole3 on (1,2) and a d-br-4 on (1,2)(same square). Wait for the enemy to enter the room, activate the c-warphole3 and the d-br-4, get out of the room and press the switch to your east. Toasty. 29.-MAKE COMBO HITS INCLUIDING 3 DEVICES! Sorcerer Castle Hue Black chamber 80 sec. Hate this one. d-smashwall(1,5),it will push a black torch, d-fh-4(3,3) aiming to the slide stair´s switch, slave vacuum(4,6)on the stairs. Lure the enemy to the slave vacuum, when it hits, activate the d-fh-4 and the d- smashwall at the same time, then sit on the throne that activate the pitfall, enjoy. 30.-CRUSH THE ENEMY WITHIN ARK 200! (that means less than 200) Sorcerer Castle hue Black chamber 60 sec. Real easy c-sv-4(7,6), d-cn-4(7,6) yep, same square. Lure enemy to c-sv-4 activate it, now activate the d-cn-4, wait a few seconds and repeat. Note: if it doesn´t work the fists time do it again. Some neddles must not hit. 31.-CRUSH THE ENEMY! Sorcerer Castle Hue Black chamber 80 sec. c-sv-4(7,4), d-br-4(7,3). Lure enemy to c-sv-4, activate it, then activate d-br-4. Repeat. 32.-MAKE 7+ COMBO HITS COMBO! Slasher Dark ruin Darkness worship 40 sec. Use the infinite combo of stage 20, because d-cn-4 won´t work with slasher. 33.-HIT WITH ROOM DEVICES MORE THAN 4 TIMES! Alchemist Dark ruin Dead metropolis 60 sec. d-fh-4(8,3) aiming to prop, c-sv-4(10,3) c-wh-3(11,4). Lure enemy to c-sv-4 activate it, now activate the d-fh-4 that will knock down the prop(first device). Change the d-fh-4 to position(8,6) aiming to the other prop, and change the c-sv-4 for the d-sf-4 in the coordenates (10,3)(same as c-wh-4) aiming to the pitfall. Wait for enemy to get up and lure him to c-wh-3, activate it, then activate the d-fh-4 to knock down the other prop, with this the collapsor will fall over enemy(second device hit), now activate the d-sf-4, the enemy will fly to the pitfall(third device hit). Now change the d-sf-4 for the c-sv-4 in the position(5,4) and the d-fh-4 change it to position (5,12) aiming to the big pillar, wait for both to charge, lure enemy and activate both traps. 34.-EARN MORE THAN ARK 7000! Slasher Dark ruin Dead metropolis 80 sec. Time to spend your well earned dreaks. At this point you need the hell emblem (read z- force FAQ on how to get it) and buy the next traps: c-evilkick c-genocide eye d-evilupper4(this one can be without the orbs, but it will very useful with four later in the game) c-floatmagnet4 Okay lets start the stage: c-wh-3(11,2), c-rising floor(11,2), d-my-4(10,2) aiming to the c-wh3. Lure enemy to c-wh-3, activate it, then activate d-my-4. Now colocate c-evilkick on(11,2) and genocide eye on(1,2)(just in the other extreme of the room). Activate the c-rising floor, wait for enemy to land and activate the c-evilkick. Now activate the c- genocide eye. Colocate c-floatmagnet4 on (1,2)(just where the enemy should be walking to), activate it. Now, while the enemy is floating colocate d-evilupper4 on(1,2)(just below him), wait for enemy to land and activate it. With this you get fast 20,000 ark. You can continue the combo if you want, later i will tell you a way to earn near 150,000 Ark!. 35.-HIT WITH TOMB ROCK! Alchemist Dark ruin Hidden grave 30 sec. d-sf-4(8,1) aiming north, d-fh-4(8,4) aiming north, c-evilkick(12,7) aiming to the tomb rock. Wait for enemy to walk to walk over d-sf-4 and activate it, when he starts to get up, activate the d-fh-4, now just wait for the enemy to walk on the line of shot of the tomb rock and kick it with the c-evilkick. Done. 36.-AVOID AL DAMAGES AND CRUSH THE ENEMY! Alchemist Dark ruin Hidden grave 30 sec. Same technique as on stage 31, just remember: don´t let the enemy hit you. 37.-MAKE COMBO INCLUIDING 3+ CORE HITS! Alchemist Dark ruin God´s gate 40 sec. Same technique as on stage 2. Can´t miss. 38.-FINISH WITH GODGATE! Slasher Dark ruin God´s gate 50 sec. Weaken the enemy with s-vc-4 and a d-br-4. Then place a c-sv-4 in the coordenates (5,7), lure enemy there and activate godgate. 39.-MAKE COMBO HIT INCLUIDING 3 DEVICES! Slasher Dark ruin Guardian stairs 60 sec. c-sv-4(3,3), c-evilkick(9,3)aiming to the oil barrel, d-fh-4(3,5) aiming to the guillotine two floors below. In this stage, timing, again it´s all. Run to the third floor, lure enemy to pass in the line of fire of the oil barrel and activate the c-evilkick(first device hit). Now change the c-evilkick to the coordenates(3,1) to kick the other oil barrel, activate the c-sv-4, wait until it almost run out of vacuum and kick the other barrel(second device hit), this also will push enemy below d-fh-4. Now change the c-sv-4 to the square(5,13), wait for enemy to start to get up and activate the d-fh-4, this will send the enemy to the first floor. As soon as you can, activate the c-sv-4(it must be placed right below and to the center of the guillotine)the enemy will be suck by c-sv-4 and cut by guillotine(third device hit). 40.-CRUSH THE ENEMY WITHIN ARK 300! Alchemist Dark ruin Guardian stairs 40 sec. d-cn-4(1,5) d-hellfire4(3,5). Lure enemy to line of fire of the d-cn-4, activate it, wait for the d-cn-4 to recharge, lure enemy and fire it d-cn-4 again(this should take half of the enemy energy, remember he can recoups). Now activate the d-hellfire4. That´s all. 41.-MAKE 8+ COMBO HITS AND CRUSH THE ENEMY! Soldier Training Training chamber 30 sec. Remember stage 2? 42.-AVOID ALL DAMAGES AND MAKE COMBO HIT INCLUIDING 2 DEVICES! Hunter Castle agony Bright courtyard 60 sec. c-sv-4(2,3) aside of wall spear, d-smash wall(1,3) aiming to the bridge. Real fast, real easy. Just avoid the arrows, as soon as c-sv-4 charges, activate it, wait for wall spear to hit enemy, then activate d-smash wall, enemy will fall under bridge, activate the switch to crush him with it. 43.-HIT WITH 3 DEVICES AND CRUSH THE ENEMY! Knight Castle agony Prison chamber 30 sec. How much do i hate this stage? Not enough. You need to buy a spring floor3 and an antimagnet2. Place spring floor 3 on (3,3) aiming to the volt chair, don´t use the d-sv-4, it won´t work.Place d-smashwall on(6,1)aiming to the lumber saw. Lure enemy to d-smashwall, activate it so the enemy hits the lumber saw(harder than you think). Now place the antimagnet2 on(1,4) aiming to to thorny ball. Lure enemy to the sprig floor3 and activate it, enemy should fall on volt chair(second device hit) Now lure enemy to antimagnet2 and activate it. If your timing is correct, thorny ball shall fall over enemy(third device hit). This stage is hard because of the time limit, in fact this was the most difficult stage to me, you need to do all very fast in order for thorny ball to hit before time run out! There is an alternative to the use of the d-smash wall. At the very begining of the stage, run to position(6,5) in front of the lumber saw. The enemy will perform a sliding attack, if you avoid it, he will hit on lumber saw. Another thing you can do, is kick the thorny ball with the c-evilkick, and it will do a pendulum motion, i never tested it, but i guess you can make the last hit this way easier. 44.-CRUSH ENEMY WITHIN ARK 200 AVOIDING ALL DAMAGES! Ranger Dark ruin God´s gate 80 sec. Just do stage 2 procedure. The hard thing is avoid the boomerangs. 45.-ARK 2000+ FINISH WIT WALL SPEAR! Thief Castle hue Yellow chamber 70 sec. Piece of cake, just repeat stage 23 procedure. 46.-MAKE 5+ COMBO HIT AND FINISH WITH GUILLOTINE! Sorcerer Castle hue Red chamber 60 sec. Easy, fast and fun. c-sv-4(3,7), d-cn-4(1,7)aiming to guillotine. Lure enemy to c-sv-4, activate it, now shot the d-cn-4, this will push him to guillotine and make the 5 hit combo at the same time(don´t worry if the enemy gets up, guillotine will fall over him again). 47.-AVOID AL DAMAGES AND HIT WITH 4 DEVICES! Slasher Factory Warehouse 60 sec. You need d-evilkick and c-sv-4. Lure enemy in front of the barrels(there are three of them), and each time colocate the c-evilkick to kick one barrel. When all three hit the enemy. Place the c-sv-4 in line of motion of the hook, lure enemy to c-sv-4, activate and wait for the hook to hit him. Voila. 48.-EARN ARK 3000+ AND CRUSH THE ENEMY! Alchemist Factory Work chamber 60 sec. Use technique described an stage 34. 49.-CRUSH THE ENEMY! Dark witch Dark ruin Darkness worship 40 sec. Do stage 1 technique two times. That´s all. 50.-CRUSH ALL ENEMIES! Hunter+5 Castle agony All chambers 300 sec. Okay this is a really cool stage, by this point you must have learned enough quick death techniques to pass the fist 4 enemies(hunter, thief, darkwitch and ranger), so don´t ask me to tell you how to kill each. The last enemy is another story, she is a kind of ninja, immune to vacuums and magnets, really fast and do a lot of damage(plus she teleports behind you after she is being hit, so is hard to combo her). Her name is Seneca, and the best way to kill her is with... d-hellfire-4. Lure her to the trap, explode her, 4 times is enough. 51.-CRUSH THE ENEMY! Titan Castle hades Machine room 60 sec. HALF OF THE WAY!!! Okay this enemy has 300 of energy. Just do stage 1 technique 3 times or use the room devices.(Do you really need help with the "crush the enemy" stages?). 52.-MAKE 5+ COMBO HITS W/O USING THE STARTUP BUTTON! Titan Castle hades Dungeon 60 sec. The trick in this stage is change the ring of two traps. Transform charge-evilkick and damage-evilupper4 into auto-evilkick and auto-evilupper4. Place the auto-evilkick on(1,3) aiming to casket(iron maiden) and place auto-evilupper4 (4,3) aiming to a-evilekick and watch the result(RANT: As you may noticed, my english sucks, so it took se some time to figure it out what w/o means). 53.-HIT WITH 4 DEVICES AND CRUSH THE ENEMY! Bomber Castle hades Doorway 80 sec. c-rising floor(6,3). Lure enemy to rising floor, activate it, enemy will hit chandelier(first device hit), Now colocate c-sv-4 on (10,6) and a d-smashwall on (10,7) aiming to rotogear, lure enemy there activate the c-sv-4 and then the d-smashwall, enemy will fall on rotogear, now change the c-sv-4 to position (1,6) and d-smashwall to (1,7), repeat the activations. Now place c-evilkick on(6,5) lure enemy there and kick him to the iron fence. 54.-EARN MORE THAN 2000 ARK! Titan Castle hades Execution jail 60 sec. Colocate a c-wh-3(1,2), d-evilupper4(1,2) aiming to c-wh-3. Lure enemy to c-wh-3, activate it, when the vacuum effect it´s almost over, use the d- evilupper4. Now while enemy is on midair, change the c-wh-4 for c-evilkick on the same square, return to game and wait for titan to fall. As soon as you can, change the d- evilupper4 for c-rising floor on(3,2). Now activate c-evilkick and then c-rising floor. That´s all. 55.-FINISH WITH HANG BELL! Bomber Castle hades Bell tower 60 sec. Fast and fun. c-sv-4(7,4), d-br-4(8,4), c-evilkick(7,7). Just wait for enemy to pass near c-evilkick, activate it, now activate the c-sv-4 and then the d-br-4, this should send enemy below the hang bell, run to the top of the stairs and activate the switch there. 56.-AVOID ALL DAMAGES AND CRUSH THE ENEMY! Bomber Castle hades Jail passageway 50 sec. Remember stage 6? It is exactly the same! Just avoid the bombs. Repeat, if neccesary, the traps activation. 57.-MAKE 10+ COMBO HITS AND EARN ARK 5000+! Bomber Castle hades Waiting room 80 sec. Just do stage 34 technique. If you need more combo hits, just add another c-evilkick to the combo. 58.-WITH ARK 3000+ AND FINISH WIT MOBILE SAW! Titan Castle hades Coliseum 80 sec. Okay, all in this stage needs is a little of correct timing(actually solution is too obvious). First, gain the 3000 ark with the stage 34 tactic, then weaken the enemy until he has 50 of energy, more or less. Now place d-eviupper4 on (2,6) aiming to the mobile saw, lure the enemy there, let him hit you to keep him in the same square, wait until the mobile saw is rigth above enemy and activate it. Remember that the mobile saw just make 30 of damage on titans. 59.-MAKE COMBO INCLUIDING 3 DEVICES! Titan Castle hades Power center 50 sec. This one has a bug, but is a bad bug. c-evilkick(8,1), d-evilupper4(8,9), aiming to the west. Lure enemy to c-evilkick, activate it, he will fly to the volt wall. Now change the c- evilkick to position(5,9) aiming to the furnace. Activate the d-evilupper4, this SHOULD make the enemy hit the mad ceally, but in my game, it did work the first time, now it doesn´t. Anyway, enemy will fall on(5,9), change the d-evilupper4 for c-rising floor on position (5,2), activate the c-evilkick, enemy will go through furnance and fall over square(5,2). If the mad ceally didn´t hit the first time activate the c-rising floor. 60.-CRUSH THE ENEMY WITHIN 5 TRAPS STARTUPS! Bomber Castle Hades Audience room 50 sec. Just use stage 1 technique two times. 61.-CRUSH THE ENEMY! Shadow Secret base Entrace 20 sec. c-sv-4(4,5), d-cn-4(1,5)aiming to c-sv-4, d-br-4(5,5). Lure enemy to c-sv-4, activate it, when it hits, activate the d-cn-4, and a second later activate d-br-4. This is an improved version of stage´s 1 technique. 62.-MAKE 10+ COMBO HITS! Miner Secret base Entrace 40 sec. Use infinite combo technique of stage 20. 63.-MAKE COMBO HIT INCLUIDING 3+ MIDAIR HITS! Shadow Secret base Punitive room 50 sec. Use stage 13 technique at the base of stairs. 64.-EARN ARK 2000+ WITHOUT USING STARTUP BUTTON! Shadow Secret base Punitive room 60 sec. Buy automatic rings to c-evilkick, d-eviupper4 and c-rising floor. Colocate a-evilkick on(1,2) and a-evilupper4 on (6,2)aiming to the east. Lure enemy to the a-evilkick, he will be launched to the a-evilupper4. Change the position of the a-evilkick to (6,2), and when you can do it, change the a-evilupper4 for the a-rising floor on the position(1,2). If your timing is correct, this will give you 1000 Ark. Now wait a few seconds and repeat all the process. 65.-AVOID ALL DAMAGES AND MAKE COMBO INCLUIDING 3 DEVICES! Shadow Secret base Strategy room 70 sec. c-evilkick(5,1)aiming to the spear rack on the east side, d-my-4(3,4) aiming to spear rack of the west side, c-sv-4(3,5). Wait for enemy to pass near c-evilkick and activate it, now change the position of the c-evilkick to(7,5) aiming to the oil barrel. While enemy is on the ground activate c- sv-4, when it hits, and kick the oil barrel. While enemy is on the ground again, activate the d-my-4, this will push him to the second spear rack. 66.-AVOID ALL DAMAGES AND CRUSH THE ENEMY! Miner Secret base Strategy room 40 sec. Use stage 61 technique. 67.-EARN ARK 3000+ AND CRUSH THE ENEMY! Miner Home Sitting room 80 sec. Use stage 34 technique, then kill him. 68.-FINISH WITH ANTLER! Miner Home Sitting room 70 sec. Weaken the enemy(you have plentty of time) then placed-evilupper4(4,4) aiming to antler, lure enemy there and finish him. 69.-MAKE COMBO INCLUIDING 2 OIL BARRELS! Shadow Home Shed 50 sec. c-evilkick(1,4)aiming to barrel, c-sv-4(6,4). Lure enemy on line of shot of c-evilkick, activate it, when barrel hits, change the c- evilkick for d-smashwall on position (6,10)aiming to second barrel. Activate c-sv-4 and as soon as you can kick the second barrel. Just watch the timing. 70.-CRUSH THE ENEMY WITHIN 3 TRAP STARTUPS! Miner Home Shed 80 sec. Use stage 61 technique near a wall. 71.-CRUSH THE ENEMY! Figther Training Training chamber 40 sec. Use stage 61 technique 2 times. (he has 300 energy points). 72.-MAKE COMBO HIT INCLUIDING 3 DEVICES! Swordman Factory Work chamber 60 sec. I should have told this technique on stage 7. Sorry. d-upperwall(4,8), slave vacuum(5,8), d-fh-4(5,3)aiming to topple-prop(this is the trap i didn´t mention before). Lure enemy to slave vacuum vacuum, activate it, when it hits activate the d-upperwall, enemy will fall on lumber saw and back to slave vacuum´s position, activate the ceil spear and when it hits, tumble down the topple-prop with the d-fh-4.(this may fail one or two times but will end working). 73.-MAKE COMBO INCLUIDING 4 DEVICES! Fighter Factory Warehouse 70 sec. This one is complicated. c-sv-4(3,6), c-evilkick(4,1)aiming to eastern oil barrel, d-fh-4(1,6) aiming to western oil barrel. Lure enemy to the line of fire of the oil barrel that will be kicked, and in line of suction of c-sv-4. Activate c-evilkick(first device hit), now change c-evilkick to (3,1)aiming to the barrel in between. Activate the c-sv-4, and as soon as you can, kick the second barrel(second device hit). Now change c-evilkick for c-floatmagnet4 on (6,7)that´s on the stairs. Wait for enemy to start to get up and activate the d-fh-4, this will hit the third barrel first, and then hit the enemy(it counts as a device hit, third one). Enemy will fall near c-floatmagnet4, activate it. Now change the d-fh-4 to position(5,6) aiming to tumble-prop, and c-sv-4 to position(11,5). Wait for enemy to fall from the c-floatmagnet4 and activate the d-fh-4, this should push enemy near tumble-prop, wait for enemy to start to get up and activate c-sv-4, this will suck enemy and also activate tumble-prop switch(fourth device hit). 74.-MAKE COMBO HIT INCLUIDING 5 DEVICES! Fighter Castle agony Doorway 80 sec. Easy with magic sac. Place magic sac on(5,5) at base of the staris, d-fh-4(1,3) aiming to topple-prop, c- evilkick (9,3) aiming to second topple-prop. Lure enemy to follow you up stairs running by the center of these, when you almost reach the top, wait for enemy to try to attack you and run(sissy technique) to the slide stair´s switch(first device hit). When he lands on the first floor, activate the magic sac, now push the enemy under the chandelier(5,3), activate chandelier. Now enter menu screen and colocate magic sac on position(5,3) exactly where enemy is fallen. Activate the d-fh-4 (third device hit) and the c-evilkick (fourth device hit). Activate the magic sac and push him to pitfall or to fire pit(fifth device hit). 75.-FINISH WHIT GREATFALLS! Swordman Castle agony Cliff chamber 80 sec. Repeat process of stage 15 to drive enemy to the top of the stairs. There weaken the enemy until he has 30 energy points more or less. Now place d-smashwall on(9,5)(waterflow), wait for enemy to pass near and activate it, this will push him to the greatfalls. 76.-AVOID ALL DAMAGES AND CRUSH THE ENEMY! Sworman Castle agony Church 40 sec. Just use stage 1 technique two times. 77.-MAKE ALL DEVICES HIT! Swordman Castle agony Prison chamber 70 sec. Repeat the stage 43 process, at the end of it, place d-evilupper4 on(4,7), aiming to death neddle(its located near the roof), lure enemy there, let him hit you to keep him in the same square, when the death neddle springs of the wall, activate the d- eviupper4(this requieres a little of practice on the timing of the death neddle). 78.-MAKE COMBO INCLUIDING 2 CART! Fighter Castle Hue Yellow Chamber 50 sec. This one has a bug, but a great bug! Just place c-evilkick on (1,3) aiming to cart, and d-evilupper4 on (9,3) aiming to the north. Lure enemy in front of cart, activate the c-evilkick, enemy will be pushed by cart to d-evilupper4, activate it. Because the d-evilupper4 hit the crushed pieces of the cart, it counts like 2 carts hit!(you can do it in the elaborated way if you want, but why for?). (233, 000 ARK HIT FOUND!!!!! SEE la 79.-FINISH WITH PITFALL! Darkwitch Castle hue Black chamber 50 sec. Weaken the enemy with stage 1 technique, then use stage 21 technique. I know i look lazy only telling you to repeat the techniques , but if you get to this point of the game, that means you don´t need much help, do you? 80.-CRUSH ALL ENEMIES! Titan+4 Dark ruin All chambers 300 sec. This one is like stage 50. You can kill the first two with stage 1 technique(a titan and a bomber) then you will fight Seneca again, use the d-hellfire4. The fourth enemy is a miner, use stage 1 technique again. The last enemy is a hellknight named Godwin, he is like the others hellknights, except that he makes double of damage(two hits and you are dead) and that he has 500 energy points! To kill him for sure you will need to buy an auto-evilstop, remember that after each hit with normal traps, hellknights become invincible (but hell emblemed traps ignore invincibility). So, place a-evilstomp on(1,6), c-evilkick on(9,6) aiming to a- evilstomp and d-evilupper4 on (9,6) aiming to wall(same spot that c-evilkick). Lure enemy to c-evilkick, activate it, this will send him to a-evilstomp, quickly change the c-evilkick to position(1,6). Now Godwin must be crushed by the a-evilstomp, as soon as you can, kick him to the d-evilupper4 and activate it. Change again the c-evilkick to position(9,6) and repeat the process until Godwins dies. This will take aprox. 40 seconds. This one is the ping-pong technique. 81.-CRUSH THE ENEMY! Armor Castle hades Waiting room 50 sec. This one is a tough one. You must perform the stage 1 technique 4 times. Poor baby. 82.-EARN ARK 5000+ AND CRUSH THE ENEMY! Whitemagic Castle hades Machine room 40 sec. Okay in expert mode whitemagicians are all the opposite of what they were in story mode. They are fast, immune to vacuums and magnets, they still recoup and are hard to lure(but not impossible). Place c-evilkick(1,1) aiming to east, c-genocide eye(9,1). Lure enemy to c-evilkick(that´s normally the square she will move to) activate it, now activate the c-genocide eye, change the c-evilkick to position (9,1) aiming to north, and place c-rising floor, activate it. Quickly place c-evilkick on (9,6) aiming south and place c-slavemask on(1,6). As soon as you can activate the c-evilkick and then the c-slavemask, now place c-evilkick on (1,6) aiming north and d-evilupper4 on (9,6), When they charge, activate the c-evilkick, enemy will be send to d-evilupper4 activate it. 5,000 Ark and she is dead! 83.-HIT WITH 4 DEVICES AND CRUSH THE ENEMY! Whitemagic Castle hades Coliseum 80 sec. Oh hell, this is a tough one, a really tough one. Place spring floor3 on(5,2)(just where enemy is standing at the begining of the stage)aiming to the center of the map, and smash hammer(5,7) aiming to mobile saw. At the start of the stage, don´t run, just evade the cold blasts and wait for spring floor3 to charge, when this happens, activate it. Now wait for enemy to start to get up and activate the smash hammer, this will push her near mobile saw. Below her(1,7), place d-evilupper4, get near the enemy so she won´t run(not too close, she won´t move if she has you in her cold blast range).Wait for trap to charge and when mobile saw pass above enemy, activate the d-evilupper4(first device hit). Now starts the hard part; in the place she falls, colocate magic sac, get near her to prevent enemy for running, wait for magic sac to charge and activate it, now push her to a floor pike, they are located on(4,6) and on (3,9), be careful because if a spike touch the magic sac, it will pop and free the enemy, so check pike floor´s timing. When the pike hits the enemy(second device hit), run away from enemy so she recoups and get out of the pikes, if you don´t do it, she will stay there and die. When you are sure she moved away from pikes, get near her and again place magic sac under her, when it charges, activate it(whitemagicians sometimes avoid the magic sac so check in which moment it will wrap her), now push her to the second floor pike(third device hit). Now lure enemy to the center of the room, place on top of her smash hammer aiming to killer wall, wait for it to charge and activate it, she must fly to killer wall(fouth device hit). Be careful with the time limit, all the process take longer that it seems. 84.-MAKE COMBO HIT INCLUIDING 4 CORE HITS! Armor Castle hades Bell tower 30 sec. Very simple. Place c-evilkick on (8,7) and c-genocide eye on(1,7). Lure enemy to evilkick, activate it(first core hit), now he should land below c- geneocide eye, activate it(second core hit). Place c-evilkick on(1,7) when it charges kick enemy(third core hit) back to (8,7) there place c-genocide eye, when it charges, activate it(fouth core hit). 85.-EARN MORE THAN ARK 2000! Armor Castle hades Doorway 60 sec. Use the technique of stage 34. Armor follows a path, so is really easy. Remember that armored knights are strong against magnets and vacuums, but not immune. 86.-AVOID ALL DAMAGES AND CRUSH THE ENEMY! Whitemagic Home Sitting room 10 sec. Only 10 seconds! For this you need barracude. Place barracude above enemy(5,1) and d-cn-4 behind her(5,1). As soon as you can activate barracuda(she may evade it, check the timing) and fire the d-cn-4- If you did it right, you will finish with one second left. Remember to avoid damage and that, when you activate barracuda place yourself in front line of the enemy, so she won´t run away from d-cn-4. 87.-AVOID DAMAGES AND CRUSH WHITIN 5 TRAP STARUPS! Armor Home Shed 90 sec. Easy. Place c-evilkick on(1,3) and d-br-4 on(8,3). Lure enemy to c-evilkick, activate it. Now activate the d-br-4(ouch!). Repeat from the start. For the last hit, use your imagination. 88.-MAKE COMBO HIT WITH DAMAGE 300+! Whitemagic Secret base Strategy roo 80 sec. Just use the infinite combo of stage 20. Use it until you pass the 300+ of damage. Be careful with the timing, if you fail on it, enemy will die without completing the 300+ damage. 89.-CRUSH THE ENEMY WITHIN ARK 200! Whitemagic Secret base Punitive room 50 sec. You will have to repat this one several times. Place d-cn-4 on(1,1) aiming to the stairs. Lure enemy to walk down the stairs and up again, she must stop on the last step of the stairs, activate the d-cn-4, this should push her a little down stairs so neddles will hit 3 or 4 times(115 Ark aprox.). Now lure enemy to the base of the stairs and place d- cn-4 on(1,5). Lure enemy to that coordenates and activate the d-cn-4, this should give you about a total of 190 ark points, depending on how many nails hit the enemy. Also, the closer the enemy is to d-cn-4, the less Ark you gain. 90.-AVOID ALL DAMAGES AND MAKE COMBO W/200+ DAMAGE! Armor Secret base Entrace 90 sec. Again, just use infinite comobo of stage 20. 91.-EARN MORE THAN ARK 10,000! Titan Training Training chamber 100 sec. Use stage 34 technique 92.-CRUSH ENEMY W/O USING TRAP BUTTON AND HAVING DAMAGE! Bomber Dark ruin God´s gate 60 sec. Use the stage 64 technique, just avoid the bomobs. 93.-FINISH WITH SLASH FAN! Assasin Castle hue Blue chamber 30 sec. You may need to repeat this a couple of times. d-smashwall on(5,12), d-br-4 on (4,6) c-rising floor(6,7). Okay, turn around and go to the switch that makes the bridge fall down, enemy will follow you trought it. Use the bridge calculating that enemy will fall on the line of push of the d-smash wall. Now activate the d-smash wall(do it fast because, for some reason, it won´t work hit if the timing is incorrect), enemy will fly and fall bellow d-br-4, activate it. Enemy now will bounce to the place where the c-rising floor is, activate it, enemy will go up to the slash fan(assasin may not bound exactly where c- rising flor is located, so watch where he bounces, and place c-rising floor there the next time). 94.-MAKE COMBO HIT INCLUIDING 4 ROOM DEVICES! Miner Dark ruin Guardian stairs 80 sec. Just 7 left, but they will make you sweat. c-sv-4(3,3), c-evilkick(9,3) aiming to barrel, c-genocide eye(3,5). Lure enemy in line of fire of c-evilkick, and c-sv-4 range of vacuum, kick barrel and enemy(first device hit). Now change c-evilkick to (3,1) aiming to second barrel. Activate c-sv-4 and then c-evilkick to kick barrel and enemy(second device hit), he should fall below c-genocide eye, activate it. Now place d-eviupper4 on(5,5) aiming to the lava one floor below, enemy will walk there, when he is over trap, activate it. Quickly place c-genocide eye on 85,6) and d-cn-4 on (8,1) aiming to ark ship´s switch. Now, while enemy is on down on the lava, activate c-genocide eye, he will walk to the ark ship´s line of fire. Place d-evilupper4 on (5,9)(the firemark on the floor) aiming to guillotine, wait for enemy to get near there and activate d-cn-4, a laser beam will hit the enemy(third device hit. Quickly change c-genocide eye to position (5,11). Activate the d-evilupper4, enemy will fall below c-genocide eye, activate it. At this point, enemy will walk straight to guillotine(fourth device hit). 95.-FINISH WITH FIRE BREATH! Fighter Dark ruin Hidden grave 80 sec. c-evilkick(12,7) aiming to tomb rock, vacuum floor3(7,8) just below fire breath, d-my- 4(1,7) aiming to west. Enemy follows a path in this stage. Wait for c-evilkick to charge and kick tomb rock, it should hit the enemy. Now change c-evilkick to (1,7). Activate d-my-4, now change it´s position to (12,7) aiming to vacuum floor3. Activate the c-evilkick, this will kick enemy below d-my-4, activate it. Now activate vacuum floor3, this should put enemy in position for fire breath, run to the top of stairs and activate the switch over there. Crunchy. 96.-MAKE COMBO HIT INCLUIDING 2 BONFIRES! Swordman Darkruin Darkness worship 60 sec. Get ready to cry. d-evilupper4(8,1) aiming to bonfire(located on top of mad pillar), c-floatmagnet4 (11,7). There is only one thing you need in this stage: LUCK. Lure enemy to d-evilupper4, activate it, enemy MAY fall on bonfire, the mad pillar sometimes get in the way and enemy won´t hit the bonfire(there is an 80% rate that enemy actually hit the bonfire). Now, sometimes enemy fall on the line of magnetism of the c-floatmagnet4, this is actually a random bet(only 30% of the times enemy will fall there), that´s because mad pillar´s spikes will send the enemy to one place or another. If the enemy fall near c-floatmagnet4, activate it. Now place d-evilupper4 below enemy and aiming to the second bonfire(20% of the times this can be done) if this is the case, activate the d-evilupper4, enemy should fall on the second bonfire (10% of the times). So as you can see, you will need to repeat this stage many times. Actually you can place c-floatmagnet4 anywhere you want to, but it worked for me this way. 97.-MAKE COMBO HIT INCLUIDING 2 DEVICES! Armor Castle hades Dungeon 100 sec. This one is easy, just a little weird. The point of this stage is to make the enemy go out of the room, oand enter another. c-evilkick(1,3) aiming to casket,c-sv-4(3,4), barracuda(3,5), lure enemy near c- evilkick, kick him into casket(first device hit), then place c-wh-3 on (3,5). Activate c-sv-4, and when it hit, activate c-wh-3; when the magnet effect is almost over, activate barracuda, enemy will run to the next room, get out before he does. On the second room(dungeon passageway), place c-evilkick (8,2) aimimng to the west, where the switch is, place c-sv-4 on(2,2) and barracuda on (2,3). Now, when enemy pass near c- evilkick, kick him, then place c-wh-3 on (2,3). Now activate d-sv-4 and then c-wh-3, when the magnet effect is almost over, activate barracuda. Enemy will run to the third room where hanging ceil is, when he is inside, activate the swich that drop the ceil. Just be careful that the combo don´t be interrupted. 98.-MAKE 4 TOPPLE-PROPS HIT AND CRUSH THE ENEMY! Darkwitch Castle hue White chamber 80 sec. d-fh-4(2,9) aiming to the topple-prop on the nothwest, c-evilkick (10,9) aiming to topple-prop on the northeast. Lure enemy in the middle of the topple-props, activate the d-fh-4, the first topple- prop will fall on enemy. In the position where enemy is down, place magic sac, now activate c-evilkick (second topple-prop hit). Place d-fh-4 on (3,4) aiming to topple- prop on the the southwest. Activate the magic sac, and push the enemy to (9,3)(where topple-prop was) and activate d-fh-4(third topple-prop hit). As soon as the magic sac pops, place it again under enemy, and activate it when you can. Place d-fh-4 on (8,4) aiming to the last topple prop, then push the enemy to position (8,9) and activate the d-fh-4(fourth topple-prop hit). 99.-CRUSH THE ENEMY WITHIN 5 TRAP STARTUPS! Darkwitch Castle hades Audience room 20 sec.
Got to make it quick.
Place c-wh-3(1,6), d-br-4(4,6), d-evilupper4(1,6) aiming to the d-br-4.
Lure enemy to the c-wh-3 line of magnetism(just move yourself to the west), and 
activate it. Then activate d-evilupper4 and d-br-4 at the same time. Quickly place d-
evilupper4 on (6,6). Enemy will be hit by the d-br-4 and bounce to d-evilupper4 
coordenates, as soon as tou can, activate that trap (you may finish with 0 on the time 
limit counter).

100.-CRUSH ALL ENEMIES!
Darkwitch
Castle hue
All chambers
300 sec.
LAST ONE!!!
As on stages 50 and 80, it´s a stage of killing trought rooms. 
In the fist room is a darkwitch, crush her using the stage one technique and 2 topple-
props. From here two doors with different path open, to the west is an armored knight 
and to the east a fighter. To choose the door that will open, simply place yourself on 
squares of the west side of the screen if you want to open the east door, or place 
yourself on the east side of the screen if you want to open the west door.(i strongly 
recommend you the east door ´cause killing the armored knight takes a lot of time). 
Fighter can be easily beaten with a cart, a d-br-4 and a d-hf-4(don´t ask me to tell 
you where to place them, use your imagination). To kill the armor you must use stage 1 
technique several times. Next enemy is Seneca, kill her as usual with d-hf-4. Next is 
Godwin, kill him as on stage 80. The last enemy is a floating sorcerer named Aragon. He 
is immune to vacuums and magnet(as usual) and also to d-fh-4, he has near 400 energy 
points, after he his hit, dissapear and appears behind you, he throw magic missiles 
that explode at contact, and could kill you with two hits or ever one!
To beat him, place c-evilkick on (4,7), barracude on (4,1) and d-evilupper4 on (4,7).
Lure enemy to c-evilkick, kick him to barracuda and activate it (be real quick, ´cuase 
if enemy is on the ground more than one second, he teleports), now place c-evilkick 
on(4,1), just where enemy is running to, activate it. Really fast change the position 
of the c-evilkick to (4,7), activate d-evilupper4 and then c-evilkick(there is barely 
time to do it). Repeat all the process.
Be really  careful with the timing with this enemy, he can easily escape the combo. 
When he teleports behind you, lure him again to c-evilkick. To avoid the magic missiles 
run behind topple-prop.

OKAY, AT LAST YOU FINISHED THE EXPERT MODE, WHAT IS THE REWARD?
There are three rewards: the zero ring, that allows you reduce any trap charging time 
to 1 second! Also, you get 200,000 ark (consider that using the zero ring cost 100,000 
per trap), and last, you get a kind of ending motion, that shows you the stage 0 of the 
expert mode(i don´t know if there is a way to select it), in wich there is a cool combo 
motion on the agony chamber, incluiding cerberous, bonfire and punisher, it seems 
pretty hard to perform. 
 
e)150,000 ARK COMBO!
Okay, to practice it on the free training opcion(duh!), choose the training room, there 
place:
c-call of hell(3,1), c-rising floor(3,1), d-my-4(3,2) aiming to c-call oh hell.
Place a character near c-call of hell, activate it, then activate d-my-4. Change the c-
call of hell for c-evilkick on the same coordenates, and place c-genocide eye on (3,9). 
Activate the c-rising floor, wait for enemy to fall, activate c-evilkick, enemy will 
fall below c-genocide eye, activate it. Now place c-floatmagnet4 on (3,9), just the 
place enemy is walking to, when it charges, activate it. Place on(3,9) right below the 
enemy, d-evilupper4 aiming to the south, and barracuda on (3,7). When enemy falls from 
the c-floatmagnet4, ativate the d-evilupper4, when he lands, activate barracuda. Now 
place banana peel on (3,4), wait for enemy to run to it, and activate. 
With this technique you get between 145,000 and 155,000 ark points!
Now try this tecnique on the story mode, that´s an excelent way to gain dreaks. You can 
subtitute the barracuda and the hell emblemed traps for regular traps and vases(try 
with slave mask, confuse gas, warphole, smash wall, upper wall) and you will gain near 
50,000 ark points for each enemy. Very good way to gain the dreaks you need for the 
hell emblemed traps and to complete your trap collection.

NEW COMBO SUBMITED BY DARTHPOST (233,000 ARK)!!!!!

In your faq #78 2 cart hit i found a combo for 233,000 ark.
you need:

Aevil upper 4
cgenocide eye 4
cbarracuda 4
c evil kick 4
c smash floor 4
c thunder wall 4
Ok this is trick and took some time but i was surprised when i got the ark.
Place aeu4 behind cart to the north, thunder wall behind it. Genocide eye in
front of ctw4. Lure enemy into evil upper, cge4, wait for ceu4 to recharge.
Place csf4 behind crate in line of cart path facing back to wall. Activate
ctw4. Place genocide eye where ceu4 was. Activate csf4 when enemy hits it.
Replace ctw4 with cek4. Activate cge4. Place ceu4 to the far wall in line of
the cart path again facing back to cek4. Activate cek4. Enemy hits ceu4 place
ctw4 behind 2nd cart. Enemy should land directly on the cart. Activate ctw4.
enemy gets thrown, hits cart and if your timing is right hits wall spear also.
The max i've gotten is a 14 hit combo for 233,000 with dreak of 14,000.

Okay, i don´t own a Playstation anymore so is not tested, but it looks quite fun, and 
it´s a good(and complicated), alternative to 78´s expert mode test.