From: "AsC 33" Date: Fri, 06 Mar 1998 07:59:35 PST ------------------------------------------------------- Critical Blow FAQ ------------------------------------------------------- Version 3.2 Game by Banpresto Faq written, conducted and tested by : Trey southside33@hotmail.com All rights Reserved. Ask me if you wish to post this Faq on your web page, I really don't care if you use it I would just like to know where my stuff is going to. Thank You. If there is any comments or additions please email southside33@hotmail.com Contents: The AsC-33- Site 2 is the No. 1 place for Fighting game infomation. First of all, this is my first time doing a faq for a fighting game. I would like to thank Adam (AKrump1155@aol.com) for all the descriptions and infomation he has given me. Everyone else who has this faq on their page is a playa hating lil bitch. I will display who has permission to have this faq on their page. This game has so many aspects of ways to play it takes forever to break this game down. At any time I found out any thing about the game I will let you know. Peace out fellow gamerz. I would like to go ahead and thank everyone that has written to me and thanked me for writing this FAQ. Note -With more poeple helping me I cannot try out all the moves to make sure they work so if you find a move that doesn't work email me so I can fixed it. Thankz. Authorized to have FAQ on their site: AsC-33- Site 2 : PSX Fighting Chronicls (members.xoom.com/AsC_33/) Always have the latest version. Playstation Gamer GameFAQs (http://www.gamefaqs.com) Video Game Strategies (http://vgstrategies.miningco.com/) Absolute Plystation I. Character Moves II. Card Descriptions III. Codes & Cheats IV. History V. Shotouts VI. Things To Say I. Character Moves *NOTE-Although character don't have many moves at first, gaining different card will give the characters additional moves.* Legend: , - right after + - st the same time or end of movement with D-Pad U - Up D - Down F - Forward B - Back P - Punch K - Kick A - Action button C - Card button QCF - Quarter Circle Forward QCB - Quarter Circle Bacc HCF - Half Circle Forward HCB - Half Circle Bacc DRG - Dragon move (Forward, Down, Down/Forward) RDG - Reverse DRagon Move (Bacc, Down, Down/Bacc) Critical Moves - I have found to do critical moves is QCF,QCF+P or K depending on the characters. So is there is chance there may be more then one per character. Critical Finish - Depends on the chracter. Basic Moves: A+P Throws A+K Get Behind D,P Super Jump Berserker QCF+P Monoeye Beam DRG+K Face Masher Bobby QCF+P Keen Slash QCB+K D Vice HCF+K Hell Scissors DRG+K Bloody Axis Critical Move: Blades of Plenty Chiaki DRG+K Fuudankyaku RDG+K Tenretsukyaku QCF+P Tenshin Tousyou QCB+P Kuutenthou Combos: Jump in K,P,P,K, RDG+K EX Rickey A very built up version of the normal Rickey. QCB+P I. Blot QCF+K I. Charge QCF+P Continual Spark U+K,K Flip Kicc Sweep F+k Jump Spin Kicc B+K Jump Kicc D+F+K D+B+K B+P Combos: P,P,P P,P,K QCF+P,QCF+P,QCF+P P,K F+K,K F+K,D+ K,K F+P,P,P,K F+P,B+P F,F+P+K F+P,K,K,KF+K,KF+K,D+K,K Juggle: Jummping k, BD+P, Then F+K,K, Then quickly Judgement Thunder boltP,P,P Then, when the opponent is in the air L. Charge Hagame This guy is so much like Heihachi in Tekken 2 its not even funny. QCB+K Hurricane Kicc QCF+P Fire Ball DRG+P Dragon Punch QCT+P HCF+P HCB+P Kei QCF+P Oboro DRG+P Zero QCB+K Kasumi Critical move : ??? QCF+QCF+P Critical Finish : ??? HQB+HCF+P Combos: Jummping K,P,P,Then P Jummping K,P,P,Then Oboro Jummping K,P,P,Then Zero Jummping K,P,P,Then Kasumi Jummping K,P,P,Then HCB+P+K+A,D+B+P Mao QCF+P Ice Fall QCB+P Frozen Fan DRG+P Vertical Fan HCB+K Solid Heart Critical Move : Vitrify Fan : QCF + QCF + P Critical Finish : Solid Flower : B, HCB + K Combos F,F+P+K Mark QCF+P Finger Snap QCF+K Elegant Step D,D+K Saturday Night DRG+K Gale Edge Markuar This is without question is best character in the game. Death Wheel Death Charge Demon Uppercut Critical Move: Rocc of Hell Marry QCF+K Lunar Eclipse QCB+K Lunar Fall HCB+P Noble Shade Neil B,F+P Nut Cracc B,F+K Nut Grind HCB+P Counter Smash D,U+P Head Bash Reymond D,D+P Earth Breaker DRG+P Round Knuckle Ricky The main character but he has some flashy moves. U+K,K Flip Kicc Sweep F+k Jump Spin Kicc B+K Jump Kicc D+F+K D+B+K B+P QCB+P I. Blot QCF+K I. Charge QCF+P Continual Spark Critical Move: Lighting Wave QCF+QCF+P Critical Finish: Judgement Thunder Bolt : QCB + SCF + K Combos: P,P,P P,P,K QCF+P,QCF+P,QCF+P P,K F+K,K F+K,D+ K,K F+P,P,P,K F+P,B+P F,F+P+K F+P,K,K,KF+K,KF+K,D+K,K Juggle: Jummping k, BD+P, Then F+K,K, Then quickly Judgement Thunder boltP,P,P Then, when the opponent is in the air L. Charge Sieguei QCB+K Dagger Throw Underground Teleport QCF+P Whip Trip Let go Southern Hang II. Card Descriptions The total number of cards held by one character is unlimited. Each chracter has his/her own limit as of how many cards they can use at once. Cards will either give you special moves or enhance your chracter. The super cards all require 3 levels to activate, except for Full Gauge,which gives you a level 3. Full gauge can only be used once a round, though. Each Card Has an uses a certain amount of EP. The highest EP known to me is 80. Character Cards Berserker - Gives your character Berserker's Monoeye Beam Bobby - Gives your character Bobby's Hell Scissors Chiaki - Gives your character Chiaki's Tenshin Tousyou Kei - Gives your character Kei's Zero Mao - Gives your character Mao's vertical fan Mark - Gives your character Mark's Elegant Step Marry - Gives your character Marry's Lunar fall (Only when Jumping). Neil - Gives your character Neil's counter smash Reymond - Gives your character Reymond's Earth Breaker Ricky - Gives your character Ricky's I. Bolt Sieguei - Gives your character Sieguei's Dagger Throw Super Cards Auto Defense - Character blocc alone. Auto Guard - Character stnads up immediately. Deffense - Decreases amount to damage your character takes Executioner - Do the Critical Finish in any moment (20sec). Full Gauge - Gives your character full power Gravity - Makes opponent juggle in air lower Heal - Gives your character a little heal bacc Mana Flare - Built your character's super faster Offense - Increases amount to damage your character does Past Time - ??? Power Up - Chraracter get stronger. Silience - Disable power charge for both players Slow Motion - Makes opponent move slow Speed - Increases the speed of your character or thier moves Super Shield - Gives Merkuar status Zero Cravity - Makes opponent juggle in air higher Elements Cards Fire - Makes opponent catch on fire (adds additional damage to opponent). Water - Freezes opponent for a short time (about a 1 sec. stun). Wind - Makes opponent juggle in air higher (juggles opponent higher in air). III. Codes & Cheats Beat the Theater Mode : Get access to Hagame Beat the game on Easy : Get access to Sieguei Beat the game on Normal : Get access to Markuar Beat the game on Hard : Get access to EX Rickey IV. History Version 1.0 - Just Started and really just a place holder for infomation Version 1.2 - Filled in a little more (more or less moves only). Hey I got things to do too! Version 1.3 - More special moves added. Version 1.6 - All special moves added. Version 1.7 - Added Authorized Sites. Card Descriptions. Cheats for Bosses. Version 1.8 - Added moves. Version 2.0 - Added moves, combos, critical move info, things to say. Version 3.0 - Added alot of shit!!! Version 3.1 - Added some moves. Version 3.2 - Added more cards info, moves combos and juggles. V. Shotouts V-1.0 I know there is alot missing at first but damn this will get you pretty far at the time. V-1.0 You got to checc out my chracter! V-1.1 This game really needs a Time Attacc, Team and Survival Mode!!! V-1.1 Fucc the story on this game, I not going to translate all that!!! V-1.2 And you thought this game was easy, huh? Try playing it on hard. V-1.3 It would be nice for some help. Adam is the only help I have got so far. V-1.3 Thanks Adam!!! V-1.5 If you can't beat the game yet, just sell your PSX, you succ!!! V-1.6 About time they're all there. V-1.6 Alot of people have thank me for writing this FAQ (hey don't forget about Adam's help). V-1.7 Andy for the Hagame comfirmation, thanks!!! V-1.8 There is alot to this game. V-1.8 I know there more secret stuff like options but don't where or how, damn!!! V-2.0 Damn!!! GAMEFAQ is so slow to update there page. V-2.0 Andy help. Thanks V-2.0 There was alot added to this version. V-2.? Sorry for no updates helping with AsC-33- site.. Checc it out!!! V-3.0 Here is the biggest update ever. V-3.0 Thanks for the info on some of the cards man, Michelangelo Rosso . V-3.1 Checc out the AsC-33- site, please. V-3.2 Thanks for everyone who helped me. V-3.2 Thanks to Michelangelo Rosso" & Felipe Choupay VI. Things To Say This game is very much like Street Fighter EX, Bloody Roar and the Dragon Ball games combined. Action and graphics like Bloody Roar with the build up capabilities as the Dragon Ball games. The game brings some attributes of Street Fighter EX and Toshinden with similiar combo and juggle systems. This game is good for any fighting game lover. The combo system in this game is proably the most realistic (as far as the game is concern I have ever seen. You must actually hit the character to combo or juggle not just get in the area on connecting. Also you can basically put any chain of a combo together. The combo system is also similar to Street Fighter Series, so old gamers can get the hang os combos pretty easilty. Some characters have pre-canned combos where they're to easy to do and take off alot. Juggle are just as precise as the combos are, you must hit the character.