--------------------------------------------------------- | Bushido Blade 2 Movelist ver 1.0 | | | | author: The Original Jon (jwinkler@venus.digipen.edu) | --------------------------------------------------------- Table of contents: 1: Intro & Version History 2: Key 3: General Moves 4: Parry system 5: Claymore 6: Katana 7: Naginata 8: Ninja-to 9: Nodachi 10: Spear 11: Hand Gun 12: Rifle 13: Character-specific Moves 14: Still need... 15: Credits -----------------------------------------------------1 INTRO & VERSION HISTORY Personally, I feel that BB2 is a great game, but it's almost nothing like the original Bushido Blade. There are definitely less moves per character from what I've seen. Nonetheless, I will try to have a full movelist for it by around mid-to-late April. The names of the moves are just descriptive, so if there are any official names for these moves, let me know. One more thing: this is my first serious attempt at a FAQ, so if anyone wants to use any of the information here in another FAQ or guide please give me some credit, OK? :) ver 0.1: First run. Only the general moves and katana moves are up. ver 0.2: Put up moves for the ninja-to. Edited some of the katana moves. Put up some character-specific moves (mainly sub-weapons). ver 0.5: Put up moves for the claymore and naginata. Edited a few katana and ninja-to moves. Added a few more general moves. ver 1.0: Put up moves for the nodachi, spear, hand gun, and rifle. Added extra dashing moves. Added information on parries, rebound attacks, and weapon clash. Fixed that dumb horizontal/vertical mix-up. -----------------------------------------------------2 KEY O = vertical attack X = horizontal attack f = forward b = back d = down u = up [a], [b] = [a] then [b] (ex: f, f) [a] + [b] = [a] and [b] at the same time (ex: f + R2) In the stance order section: - [Starting stance], [next stance], [last stance] ...where [Starting stance] is the stance he/she starts a match in, and [next stance] is the stance you get when you change stance. When you change from the [last stance], you get the [Starting stance] again. -----------------------------------------------------3 GENERAL MOVES O - vertical attack X - horizontal attack Square - change stance R1 - hop R2 - duck, pick up sub-weapon During duck, O - throw sub-weapon During duck, X - throw dirt L1 - run During run, O - attack During run, X - attack During run, R2, O - stab During run, R2, X, O - low slash, overhead strike Select - surrender f,f - step forward b,b - step back (all except Hand Gun) u,u - step to background d,d - step to foreground R2,R1 - jump After jump, O - stab After jump, X - spinning attack (Gun users can't attack after a jump) When knocked down: f - get up f + O/X - wake-up attack b - roll back b + O/X - roll back, attack u - roll to background d - roll to foreground Opponent on ground: R1 - pounce attack (Gun users can't do it) Other controls: L2 + R1/R2 - camera zoom in/out (1st-person mode only) -----------------------------------------------------4 PARRY SYSTEM Parries: -------- Since there is no longer a parry button in BB2, you must learn to use the attack buttons to parry. The system is rather simple: When the opponent attacks with X, hit O just before the attack connects. When the opponent attacks with O, hit X just before the attack connects. This will give you a blue flash, which marks a succesful parry. However, if you pressed the wrong attack button, you will get a green flash, which marks a bad parry. Usually a bad parry will require some recovery. The effectiveness of the parry is largely dependent of the strength of your character plus the weight of your weapon. For example: Chihiro's ninja-to parries Kannuki's claymore = long recovery, even if the parry was successful. Kannuki's claymore parries Chihiro's ninja-to = no recovery, even if the parry was bad. To parry a sub-weapon, press any attack before the sub-weapon hits. To parry a close throwing move, press O as the throw starts. Rebound Attacks: ---------------- When an attack hits the opponent's weapon, a pink flash will appear. When this happens, both the attacker and the defender can follow up with a rebound attack: Attacker (you hit the opponent's weapon) - press O Defender (your weapon was hit by the opponent) - press X In the Two-sword stance, there's a slight difference: Attacker - press O Defender's front sword is hit - press O Defender's back sword is hit - press X Weapon Clash: ------------ When two attacks meet, a weapon clash will occur. A weapon clash has 3 phases: Neutral - both fighters are standing at eye level Advantaged - one fighter is leaning toward the other, pushing him/her back Overpowering - one fighter is standing, the other crouching and being forced back In any phase, either player must hit the attack buttons more quickly than the other in order to gain the advantage. When one fighter is overpowered by the other, he/she is knocked on his/her face. In the neutral phase, either player can push back to stop the weapon clash. In the neutral or advantaged phase, either player can hold up or down to rotate slightly. A weapon clash can also be initiated when one fighter dashes into a fighter who is standing. In this case the clash will start with the dasher having the advantage. -----------------------------------------------------5 CLAYMORE Stance order: ------------- Kannuki - High, Forward, Back Mikado - Back, High, Forward Tatsumi - Forward, Back, High Utsusemi - Back, High, Forward Hotarubi - High, Forward, Back Matsumushi - Back, High, Forward Suminagashi - Back, High, Forward Nightstalker - Forward, Back, High Sazanka - High, Forward, Back Hokkyuko - High, Forward, Back Gengoro - High, Forward, Back Kaun - Forward, Back, High Joe - Back, High, Forward Chihiro - Back, High, Forward Isohachi - Forward, Back, High Utamaru - Back, High, Forward Hongo - Back, High, Forward Tony - High, Forward, Back Highwayman - Forward, Back, High Katze - High, Forward, Back Forward Stance: --------------- f + O - lunging stab f + X - low strike f + R2, O - stab f + R2, X, O - low slash, overhead strike O, X, X O, X, O O, X, f, O X, O X, X, f, O Back Stance: ------------ f + O - lunging overhead slash f + X - lunging chest slash f + R2, O - stab f + R2, X, O - low slash, overhead strike O, X, O X, X, O X, X, f, X High Stance: ------------ f + O - giant overhead slash f + X - spinning slash f + R2, O - stab f + R2, X, O - low slash, overhead strike O, O, X O, O, f, O O, X, O X, O Special Attacks: ---------------- Back Stance: (close) b + X - knockout kicks (Kannuki, Hongo) High Stance: b, f + O, X, X, X, X - modified flash strike combo (Tatsumi) b, f + X - ankle slash (Hotarubi) f, b + O, X - dodge strike (Hotarubi) f, b + X - dashing sideswipe (Tatsumi, Hotarubi) b + X, O - it slices, it dices... (Highwayman) f, b + O - overhead strike, spinning strike (Highwayman) f, b + X - sideswipe, spinning strike (Highwayman) f + R2, X - skyward strike (Hotarubi) (close) b + X - body slam (Kannuki, Hongo) Back or High Stance: (close) b + X - body slam (Suminagashi, Sazanka) (close) b + X - backstabber (Isohachi) -----------------------------------------------------6 KATANA Stance order: ------------- Kannuki - High, Forward, Back Mikado - Back, High, Forward Tatsumi - High, Back, Two-Sword Utsusemi - Back, Two-Sword, High Hotarubi - Forward, Back, High Matsumushi - Forward, Two-Sword, High Suminagashi - High, Forward, Back Nightstalker - Back, High, Forward Sazanka - Back, High, Forward Hokkyuko - High, Forward, Back Gengoro - High, Forward, Iai Kaun - Forward, Back, Iai Joe - Back, High, Forward Chihiro - Back, High, Forward Isohachi - Forward, Back, High Utamaru - High, Forward, Back Hongo - Forward, Back, High Tony - Forward, Iai, High Highwayman - High, Forward, Back Katze - High, Forward, Back Forward Stance: --------------- f + O - lunging overhead strike f, f + O - thrust stab f + X - lunging horizontal strike f, f + X - low strike f + R2, O - stab f + R2, X, O - low slash, overhead strike O, X, O X, X, X Back Stance: ------------ O - quick strike f + O - lunging quick slash f + X - lunging upward swing f + R2, O - stab f + R2, X, O - low slash, overhead strike X, X, O X, O, X X, O, O High Stance: ------------ f + O - lunging quick strike f, f + O - lunging overhead strike f + X - lunging horizontal swing f, f + X - lunging horizontal strike f + R2, O - stab f + R2, X, O - low slash, overhead strike O, X, b, O O, X, f, O O, X, X X, X, O Two-Sword Stance: ----------------- O, X, X O, X, O X, O, O X, O, X X, X, O X, X, b, X X, X, f, X (dash) O - overhead slash (keeps running) (dash) X - close slash Iai Stance: ----------- NOTE: Characters cannot crouch or hop when in Iai Stance. O - Iai vertical slash X - Iai horizontal strike f + O* - lunging vertical slash f + X* - lunging low slash b + X - Iai low slash u + X - Iai sidesplitter d + X - Iai slices f, f + O - Iai lunging vertical slash f, f + X - Iai lunging straight slash (dash) O - Iai lunging vertical slash (dash) X - Iai lunging straight slash (* = character will end in their first stance) Special Attacks: ---------------- High or Back Stance: b, f + O, O, X, O, X, O - flash strike combo (Tatsumi, Utsusemi) f, b + O, X - dodge strike (Tatsumi, Utsusemi, Matsumushi) f, b + X - dashing sideswipe (Tatsumi, Utsusemi, Matsumushi) f + R2, X - skyward strike (Mikado, Tatsumi, Nightstalker) f + R2, O - overhand swing (Tatsumi, Utsusemi, Nightstalker) b + X, O - it slices, it dices... (Gengoro, Isohachi) f, b + O - overhead strike, spinning strike (Isohachi) f, b + X - sideswipe, spinning strike (Gengoro, Kaun, Joe, Tony) b + O, X - Iai strike (Gengoro, Kaun, Joe) b + O, O - Iai double-strike (Gengoro, Kaun, Joe) b, f + O - rolling stab (Kaun, Tony) b, f + X - running strike, back roll (Tony) f + R2, X - backflip slash (Kaun, Joe) High Stance: (close) b + X - neck snap (Kannuki, Utsusemi, Hongo) Back Stance: (close) b + X - gut kick, slash (Kannuki, Utsusemi, Hongo) Two-Sword Stance: b + X - 100 stabs (Utsusemi) Iai Stance: f, b + X - Iai horizontal slash (Gengoro, Tony) -----------------------------------------------------7 NAGINATA: Stance order: ------------- Kannuki - High, Back, Forward Mikado - Forward, High, Back Tatsumi - Back, Forward, High Utsusemi - Back, Forward, High Hotarubi - High, Back, Forward Matsumushi - High, Back, Forward Suminagashi - Back, Forward, High Nightstalker - Forward, High, Back Sazanka - Back, Forward, High Hokkyuko - High, Back, Forward Forward Stance: --------------- f + O - overhead attack f, f + O - stabbing lunge f + X - low slash u + X - left sidestepping slice d + X - right sidestepping slice f + R2, O - upward thrust f + R2, X - naginata twirl f, f + X, O O, O, O, f, O X, X X, f, X (dash) O - long overhead smash (dash) X - long horizontal strike Back Stance: ------------ f + O - pole thrust f + X - step-in low slash u + X - left sidestepping slash d + X - right sidestepping slash f + R2, O - upward thrust f + R2, X - naginata twirl O, O O, X X, X, f, X X, X, b, X X, O (dash) O - long overhead smash (dash) X - long horizontal strike High Stance: ------------ f + O - overhead attack f + X - step-in low slash u + X - left sidestepping slash d + X - right sidestepping slash f, f + O - impale f, f + X - naginata spin f + R2, O - upward thrust f + R2, X - naginata twirl O, O, f, O O, f, O X, O, X (dash) O - long overhead smash (dash) X - long horizontal strike Special Attacks: ---------------- High stance: b, f + X - ankle slash (Mikado) f + R2, O - overhand swing (Mikado) f + R2, X - skyward strike (Mikado) Any stance: (close) b + X - pole choke (Kannuki, Mikado, Suminagashi, Sazanka) -----------------------------------------------------8 NINJA-TO: Stance order: ------------- Kannuki - High, Forward, Back Mikado - Back, High, Forward Tatsumi - Forward, Back, High Utsusemi - Forward, Back, High Hotarubi - Back, Two-Sword, Forward Matsumushi - Forward, Back, High Suminagashi - High, Forward, Back Nightstalker - Back, High, Forward Sazanka - Back, High, Forward Hokkyuko - High, Forward, Back Gengoro - High, Forward, Back Kaun - Forward, Back, High Joe - Back, High, Forward Chihiro - High, Forward, Back, Isohachi - Forward, Back, High Utamaru - High, Forward, Iai Hongo - High, Forward, Back Tony - Back, High, Forward Highwayman - Forward, Two-Sword, High Katze - High, Forward, Back Forward stance: --------------- f + O - lunging overhead strike f, f + O - thrust stab f + X - lunging horizontal strike f, f + X - low strike f + R2, O - stab f + R2, X, O - low slash, overhead strike O, X, f, O X, X, X Back stance: ------------ O - quick strike f + O - lunging quick slash f + X - lunging upward swing f + R2, O - stab f + R2, X, O - low slash, overhead strike X, X, f, O X, X, b, O High stance: ------------ f + O - lunging quick strike f, f + O - lunging overhead strike f + X - lunging horizontal swing f, f + X - lunging horizontal strike f + R2, O - stab f + R2, X, O - low slash, overhead strike O, X, b, O O, X, f, O X, X, O X, O, O Two-Sword stance: ----------------- O, X, X O, X, O X, O, O X, O, X X, X, O X, X, b, X X, X, f, X (dash) O - overhead slash (keeps running) (dash) X - close slash Iai stance: ----------- NOTE: Characters cannot crouch or hop when in Iai Stance. O - Iai vertical slash X - Iai horizontal strike f + O* - lunging vertical slash f + X* - lunging low slash b + X - Iai low slash u + X - Iai sidesplitter d + X - Iai surprise slice f, f + O - Iai lunging vertical slash f, f + X - Iai lunging straight slash (dash) O - Iai lunging vertical slash (dash) X - Iai lunging straight slash (* = character will end in their first stance) Special attacks: ---------------- Any stance (except Iai and Two-Sword): b, f + O, O, X, O, X, O - flash strike combo (Tatsumi) f, b + O, X - dodge strike (Tatsumi, Hotarubi) b, f + X - ankle slash (Hotarubi, Nightstalker) f + R2, X - skyward strike (Mikado, Hotarubi, Nightstalker) f + R2, O - overhand swing (Hotarubi) b, f + X - running strike, back roll (Joe, Utamaru) b, f + O - rolling stab (Joe, Tony) f, b + O - overhead strike, spinning strike (Joe, Highwayman) f, b + X - sideswipe, spinning strike (Utamaru, Tony) b + O, X - Iai strike (Joe, Utamaru, Highwayman) b + O, O - Iai double-strike (Joe, Utamaru, Highwayman) b + X, O - it slices, it dices... (Highwayman) f + R2, X - backflip slash (Joe, Utamaru, Tony) (close) b + X - neck snap (Suminagashi, Sazanka, Isohachi) High or Forward stance: (close) b + X - neck snap (Kannuki, Hongo) Back stance: (close) b + X - gut kick, slash (Kannuki, Hongo) Two-Sword stance: b + X - 100 stabs (Highwayman) -----------------------------------------------------9 NODACHI: Stance order: ------------- Kannuki - High, Forward, Back Mikado - Back, High, Forward Tatsumi - Forward, Back, High Utsusemi - High, Forward, Back Hotarubi - Forward, Back, High Matsumushi - Back, High, Forward Suminagashi - Back, High, Forward Nightstalker - Forward, Back, High Sazanka - High, Forward, Back Hokkyuko - High, Forward, Back Gengoro - High, Forward, Back Kaun - Forward, Back, High Joe - Back, High, Forward Chihiro - Back, High, Forward Isohachi - Forward, Back, High Utamaru - High, Forward, Back Hongo - High, Forward, Back Tony - Forward, Back, High Highwayman - Back, High, Forward Katze - High, Forward, Back Forward Stance: --------------- f + O - thrust f + X - calf slice f + R2, O - stab f + R2, X, O - low slash, overhead strike O, X, O O, X, X O, X, f, O X, O X, X, f, O Back Stance: ------------ O - overhead strike f + O - lunging overhead strike f + X - full moon slash f + R2, O - stab f + R2, X, O - low slash, overhead strike X, X X, O, f, X X, O, b, X High Stance: ------------ f + O - big slash f + X - spinning slash f + R2, O - stab f + R2, X, O - low slash, overhead strike O, O, X O, O, b, O O, X, O X, O Special Attacks: ---------------- High stance: b, f + O, O, X, O, X, O - flash strike combo (Utsusemi) b, f + O, X, X, X, X - modified flash strike combo (Tatsumi) f, b + O, X - dodge strike (Tatsumi, Utsusemi, Matsumushi) b, f + O - rolling stab (Kaun, Tony) b, f + X - running strike, back roll (Tony) f, b + X - dashing sideswipe (Tatsumi, Utsusemi, Matsumushi) f, b + O - overhead strike, spinning strike (Gengoro, Isohachi, Tony) f, b + X - sideswipe, spinning strike (Gengoro, Isohachi) b + O, X - Iai strike (Gengoro, Joe, Tony) b + O, O - Iai double-strike (Gengoro, Joe, Tony) b + X, O - it slices, it dices... (Gengoro, Isohachi) (close) b + X - impale (Kannuki, Gengoro, Hongo) Back stance: (close) b + X - knockout kicks (Kannuki, Gengoro, Hongo) Back or High stance: (close) b + X - impale (Suminagashi, Sazanka) (close) b + X - backstabber (Nightstalker) -----------------------------------------------------10 SPEAR: Stance order: ------------- Gengoro - Middle, High, Low Kaun - High, Low, Middle Joe - Low, Middle, High Chihiro - Low, Middle, High Isohachi - Low, Middle, High Utamaru - High, Low, Middle Hongo - High, Low, Middle Tony - Low, Middle, High Highwayman - Middle, High, Low Katze - Middle, High, Low Low Stance: ----------- f, f + O - whiplash strike f, f + X - bloody funnel f + R2, O - upward thrust f + R2, X - spear twirl O, O, X O, O, f, O O, X, O X, X, f, X X, O, O (dash) O - long stab (dash) X - long horizontal strike Middle Stance: -------------- f, f + O - long thrust f, f + X - bloody tornado f + R2, O - upward thrust f + R2, X - spear twirl O, O, X O, O, f, O O, O, b, O X, O, O (dash) O - long stab (dash) X - long horizontal strike High Stance: ------------ f + O - upward thrust f + X - double spear swing f, f + O - bloody thrust f, f + X - triple spear swing f + R2, O - upward thrust f + R2, X - spear twirl O, O, f, O, O O, O, b, O O, X, O X, X, O (dash) O - long stab (dash) X - long horizontal strike Special Attacks: ---------------- Any stance: (close) b + X - head strike (Gengoro, Kaun, Isohachi, Hongo) Middle stance: b, f + O, O, O - three stabs (Kaun) f, b + O - overhead strike, spinning strike (Kaun, Highwayman) f + R2, X - backflip slash (Kaun) -----------------------------------------------------11 HAND GUN: b, b - backflip b, b, b - double backflip R1 - taunt Square - reload R2, R2 - dive X - fast draw (angled down) O, O, O - crouching shots * (dash) O - run and shoot (dash) X - stop and shoot * * = this will angle up and down to follow the opponent -----------------------------------------------------12 RIFLE: R1 - taunt Square - reload R2, R2 - dive X - standing shot (angled down) O, O, O - crouching shots * (dash) O - run and shoot (dash) X - stop and shoot * * = this will angle up and down to follow the opponent -----------------------------------------------------13 CHARACTER-SPECIFIC MOVES: NOTE: Dashing moves are different for Naginata and Spear, as well as for the Two-sword and Iai stances. Refer to those sections for descriptions. Kannuki: -------- Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: A fan. It causes the opponent to stagger back. Mikado: ------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: Two small knives. Causes staggering. She can throw twice by pressing O again. Tatsumi: -------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: A katana. Can kill the opponent. After it is used, he cannot go into a Two-sworded stance until it is retrieved. He follows up with a dashing strike if you press O again. Utsusemi: --------- Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: A katana. Can kill the opponent. After it is used, he cannot go into a Two-sworded stance until it is retrieved. Hotarubi: --------- Dashing: O - overhead strike (keeps running) X - quick horizontal strike Sub-weapon: A saber. Can kill the opponent. After it is used, she cannot go into a Two-sworded stance until it is retrieved. She follows up with a dashing strike if you press O again. Matsumushi: ----------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: A katana. Can kill the opponent. After it is used, he cannot go into a Two-sworded stance until it is retrieved. He follows up with a dashing strike if you press O again. Suminagashi: ------------ Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: Not sure what it is, but he's got two of them and they burst on contact, probably so the opponent can't pick them up. Causes staggering. Nightstalker: -------- Dashing: O - overhead strike (keeps running) X - quick horizontal strike Sub-weapon: Five shuriken. Causes staggering. He can throw twice by pressing O again. Sazanka: -------- Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: I can barely see them, but they seem to be small needle-like knives, and he's got 2 of them. They cause staggering. He can throw twice by pressing O again. Hokkyuko: -------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: None. Gengoro: -------- Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: Two nodachi (I think). Causes staggering. He can throw twice by pressing O again. Kaun: -------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: Some kind of double-edged knife. Can kill the opponent. Joe: -------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: A jitte. Causes staggering. Chihiro: -------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: A frog. Causes Mikado, Hotarubi, and Joe to freak out. Everyone else just staggers. Isohachi: -------- Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: His lungs. :) Isohachi yells and if the opponent is near, he/she will drop his/her weapon for a second. Follow up with a slash by pressing O again. Utamaru: -------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: Two cards (I think). Causes staggering. He can throw twice by pressing O again. Hongo: -------- Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: An axe. Can kill the opponent. Tony: -------- Dashing: O - overhead strike (keeps running) X - quick horizontal strike Sub-weapon: A boomerang. Causes staggering. If it misses, it will fly around and land near Tony. Highwayman: -------- Dashing: O - overhead strike (stops running) X - long horizontal strike Sub-weapon: A rapier. Can kill the opponent. Katze: -------- Dashing: O - overhead strike (keeps running) X - long horizontal strike Sub-weapon: None. -----------------------------------------------------14 STILL NEED: Well, not much, since it's mostly done. As usual, let me know if I missed anything. Also, if there are official move names I'd like to see them. And of course, advice for cleaning up this mess of a FAQ. There's a lot of redundancy here. I have some ideas, but I'd like to hear yours. Full credit will be given, of course. :) -----------------------------------------------------15 CREDITS: Michael J. Schulz (mikesh@phys.ksu.edu)- for information on the Two-sword rebound attacks PSM - for the character names Square/Lightweight - for making this silly game. Thanks guys! If you have any questions, comments, or additions, email me at: jwinkler@venus.digipen.edu