k###################################################################### #========##========##===##===##========##========##========##=====#### #==####==##==####==##========##==####==##==####==##==########==##==### #========##========##==#==#==##==####==##========##======####==###==## #==####==##==##==####==#==#==##==####==##==##==####==########==##==### #==####==##==###==###==####==##========##==###==###========##=====#### ###################################################################### #########========######========######========######========########### #########==####==######==####==######==####==######==################# #########==############==####==######========######======############# #########==####==######==####==######==##==########==################# #########========######========######==###==#######========########### ###################################################################### ###===##===###========###========###========###========###========#### ###========###==####==###==############==######==#########==####==#### ###==#==#==###========###========######==######======#####========#### ###==#==#==###==####==#########==######==######==#########==##==###### ###==####==###==####==###========######==######========###==###==##### ###################################################################### #########################========######========####################### #########################==####==######==############################# #########################==####==######======######################### #########################==####==######==############################# #########################========######==############################# ###################################################################### ######========#####========#####========####===###==####========###### ######==####==#####==####==#####==##########====##==####==####==###### ######========#####========#####======######==#==#==####========###### ######==####==#####==##==#######==##########==##====####==####==###### ######==####==#####==###==######========####==###===####==####==###### ###################################################################### Armored Core (1): Master of Arena Why should you use this FAQ? +To get ALL the hidden parts +To see a checklist of all the parts +To see ALL the parts What isn't in this guide? -Mission walk throughs -Any sort of arena guide -Controls -Over view of the game itself -Advanced tactics section -Perfect English, although I only speak it. Table of Contents (Put a "~" in front of what ever you put in the find, to Find hold in "control" and press F) Don't worry, there is sub tables when you get there. -Intro -Shop/Checklist -Parts -Credits -Copyright [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #######========####===###==####========####========####========####### ##########==#######====##==#######==#######==####==####==####==####### ##########==#######==#==#==#######==#######========####==####==####### ##########==#######==##====#######==#######==##==######==####==####### #######========####==###===#######==#######==###==#####========####### ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Intro... This is a part guide for Armored Core 1 Master of Arena. This has all you need on parts. That's all... [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #########========######==####==######========######========########### #########==############==####==######==####==######==####==########### #########========######========######==####==######========########### ###############==######==####==######==####==######==################# #########========######==####==######========######==################# ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Shop/Checklist This is a list of parts. It also serves as a shop guide. The shop part of this guide is if you started in Master of Arena and didn't load up. -Five boxes ([][][][][]), means you either start with the part or it is in the shop from the beginning of the game. -10 this part is found in a mission. -15 boxes means this is a reward from the Arena (Disk 1). -20 boxes means this is a reward from the Arena (Disk 2). HEAD------------------------------------------------------------------ HD-01-SRVT [][][][][] HD-2002 [][][][][] HD-X1487 [][][][][] HD-REDEYE [][][][][] HD-D-9066 [][][][][] HD-GRY-NX [][][][][] HD-06-RADAR [][][][][] HD-ONE [][][][][] HD-08-DISH [][][][][] HD-ZERO [][][][][] HD-G780 [][][][][] HD-12-RADAR [][][][][][][][][][][][][][][][][][][][] HD-HELM [][][][][][][][][][] HD-H10 [][][][][][][][][][][][][][][] HD-4004 [][][][][][][][][][][][][][][] CORE------------------------------------------------------------------ XCA-00 [][][][][] XCL-01 [][][][][] XCH-01 [][][][][] XXA/S0 [][][][][] XXL-D0 [][][][][] ARMS------------------------------------------------------------------ AN-101 [][][][][] AN-201 [][][][][] AN-K1 [][][][][] AN-D-7001 [][][][][] AN-3001 [][][][][] ANKS-1A46J [][][][][] AN-863-B [][][][][] AN-25 [][][][][] AN-891-S [][][][][][][][][][][][][][][] AW-MG25/2 [][][][][] AW-GT2000 [][][][][] AW-RF105 [][][][][] AW-30/3 [][][][][] AW-RF120 [][][][][] AW-S60/2 [][][][][] AW-XC5500 [][][][][] AW-XC65 [][][][][] AW-DC/2 [][][][][] AW-R/4 [][][][][][][][][][][][][][][][][][][][] LEGS------------------------------------------------------------------ LN-1001 [][][][][] LN-SSVT [][][][][] LN-3001 [][][][][] LN-1001-PX-0 [][][][][] LN-501 [][][][][] LN-SSVR [][][][][] LN-1001B [][][][][] LN-3001C [][][][][] LN-S3 [][][][][][][][][][][][][][][][][][][][] LN-502 [][][][][] LN-D-8000R [][][][][] LN-2KZ-SP [][][][][] LNKS-1B46J [][][][][] LB-4400 [][][][][] LB-4401 [][][][][] LB-4303 [][][][][] LB-1000-P [][][][][] LBKS-2B45A [][][][][] LB-H230 [][][][][][][][][][][][][][][][][][][][] LF-205-SF [][][][][] LFH-X3 [][][][][] LF-DEX-1 [][][][][] LF-TR-0 [][][][][][][][][][][][][][][][][][][][] LFH-X5X [][][][][] LC-MOS18 [][][][][] LC-UKI60 [][][][][] LC-HTP-AAA [][][][][] LC-MOS4545 [][][][][] LC-HTP-H5 [][][][][][][][][][][][][][][][][][][][] BOOSTER--------------------------------------------------------------- B-P320 [][][][][] B-P350 [][][][][] B-T001 [][][][][] B-T2 [][][][][] B-P351 [][][][][] B-VR-33 [][][][][] B-HP25 [][][][][] B-PT000 [][][][][][][][][][][][][][][][][][][][] FCS------------------------------------------------------------------- COMDEX-C7 [][][][][] COMDEX-G0 [][][][][] COMDEX-G8 [][][][][] QX-21 [][][][][] QX-AF [][][][][] TRYX-BOXER [][][][][] TRYX-QUAD [][][][][] QX-9009 [][][][][] FBMB-18X [][][][][] RATOR [][][][][] P/CV [][][][][][][][][][] GENERATOR------------------------------------------------------------- GPS-VVA [][][][][] GPS-V6 [][][][][] GRD-RX5 [][][][][] GRD-RX6 [][][][][] GRD-RX7 [][][][][] GBG-10000 [][][][][] GBG-XR [][][][][] GBX-TL [][][][][] GBX-XL [][][][][] BACK UNIT------------------------------------------------------------- WM-S40/1 [][][][][] WM-S40/2 [][][][][] WM-S60/4 [][][][][] WM-S60/6 [][][][][] WM-MVG404 [][][][][] WM-MVG802 [][][][][] WM-L201 [][][][][] WM-X201 [][][][][] WM-X5-AA [][][][][] WM-X10 [][][][][] WM-P4001 [][][][][] WM-PS-2 [][][][][] WM-AT [][][][][] WM-T0100 [][][][][] WM-SMSS24 [][][][][] M118-TD [][][][][] WM-MVG812 [][][][][][][][][][][][][][][] WM-X15-EX [][][][][][][][][][][][][][][] WR-S50 [][][][][] WR-S100 [][][][][] WR-M50 [][][][][] WR-M70 [][][][][] WR-L24 [][][][][] WR-RST [][][][][][][][][][][][][][][][][][][][] WRR-10 [][][][][][][][][][][][][][][][][][][][] WC-CN35 [][][][][] WC-ST120 [][][][][] WC-LN350 [][][][][] WC-GN230 [][][][][] WC-XP4000 [][][][][] WC-XC8000 [][][][][] WC-01QL [][][][][] WC-SPGUN [][][][][] WC-IR24 [][][][][] RXA-01WE [][][][][] RZ-A0 [][][][][] RXA-99 [][][][][] RXA-77 [][][][][] RZ-A1 [][][][][] RZT-333 [][][][][] RZ-BBP [][][][][] RZ-Fw2 [][][][][] WX-S800/2 [][][][][] WX-S800-GF [][][][][] XCS-9900 [][][][][] WX-ED2 [][][][][][][][][][] WX-C/4 [][][][][][][][][][][][][][][] PP7-ST [][][][][][][][][][][][][][][][][][][][] ARM UNIT R------------------------------------------------------------ WG-RF35 [][][][][] WG-MGA1 [][][][][] WG-MG500 [][][][][] WG-AR1000 [][][][][] WG-HG235 [][][][][] WG-RF/5 [][][][][] WG-RF/P [][][][][] WG-HG512 [][][][][] WG-FG99 [][][][][] WG-B2120 [][][][][] WG-B2180 [][][][][] WG-XP1000 [][][][][] WG-XP2000 [][][][][] WG-XC4 [][][][][] WG-1-KAWASAWA [][][][][] WG-RFM118 [][][][][] WG-XFwPPk [][][][][] WG-HG1 [][][][][] WG-PB26 [][][][][] WA-Finger [][][][][] WG-HG770 [][][][][][][][][][][][][][][] WG-XW11 [][][][][][][][][][][][][][][] WG-FGI-00 [][][][][][][][][][][][][][][][][][][][] WG-RF/E [][][][][][][][][][][][][][][] WG-MG500/E [][][][][][][][][][][][][][][] Left Arm Weapons------------------------------------------------------ LS-2001 [][][][][] LS-200G [][][][][] LS-3303 [][][][][] LS-99-MOONLIGHT [][][][][] LS-1000W [][][][][][][][][][][][][][][] OPTIONAL PARTS-------------------------------------------------------- SP-MAW [][][][][] SP-JAM [][][][][] SP-M/AUTO [][][][][] SP-ABS [][][][][] SP-SAP [][][][][] SP-CND-K [][][][][] SP-AXL [][][][][] SP-S/SCR [][][][][] SP-E/SCR [][][][][] SP-EH [][][][][] SP-E+ [][][][][] SP-DEhf [][][][][] SP-ABS/Re [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #######========####========####========####========####========####### #######==####==####==####==####==####==#######==#######==############# #######========####========####========#######==#######========####### #######==##########==####==####==##==#########==#############==####### #######==##########==####==####==###==########==#######========####### ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Parts...(Put a "~" in front of what ever you put in the find, to Find hold in "control" and press F) -Heads -----------------------------Head -Cores -----------------------------Core -Arms ------------------------------Arms -Weapon Arms -----------------------Arms -Midweight Humanoid legs -----------Legs -Lightweight Humanoid legs ---------Legs -Heavyweight Humanoid legs ---------Legs -Reverse Joint legs ----------------Legs -Quadruped legs --------------------Legs -Tank legs -------------------------Legs -Boosters --------------------------Booster -Firing Control Systems ------------FCS -Generators ------------------------Generator -Back Unit Missiles ----------------Back Unit -Back Unit Rockets -----------------Back Unit -Back Unit Cannons -----------------Back Unit -Back Unit Radars ------------------Back Unit -Dual Back Units -------------------Back Unit -Rifles ----------------------------Arm Unit R -Machine Guns ----------------------Arm Unit R -Hand Guns -------------------------Arm Unit R -Bazookas --------------------------Arm Unit R -Miscellaneous ---------------------Arm Unit R -Energy Guns -----------------------Arm Unit R -Laser Blades ----------------------Arm Unit L -Optional Parts --------------------Optional Parts This section will tell you a lot about the parts. I will list important things about the part type and then a note about the part it's self. A number of stars will be on the part, rating its effectiveness. These are things I added in myself. The rating is just my opinion of the part, note that I prefer light weight. If I don't rate a part, that means I never really used it. (This is true with a lot of frame parts) If a part says "(AC1)" this part is really old. If it says "(AC1pp)" it is from the expansion. Saying "(AC1moa)" is self explanatory. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #######==#####==####========####========####====########========###### #######==#####==####==##########==####==####==#===######==############ #######=========####======######========####==###==#####========###### #######==#####==####==##########==####==####==#===############==###### #######==#####==####========####==####==####====########========###### ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Heads... Head are on the top of your AC. They provide Mapping, Radar, and other little things. For the most part, a Head's defense is usually not going to be the deciding factor in a big fight, but it can help. The heads stats Type: What kind of part this is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Computer Type: The heads performance level. Map type: When you press select in missions, how good it is. Noise canceler: I still do not know WTF this is... Bio Sensor: Can it lock on to Bio weapons? Radar function: Does this head have radar? Radar Range: How far the radar goes. Radar Type: What type is this radar. Text: What is actually says in the game. Note: My personal note. Found: Where to get the part. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] HD-01-SRVT *** Type: Head Unit Price: 26500 Weight: 122 Energy drain: 350 Armor points: 816 Def. Shell: 154 Def. Energy: 149 Computer Type: Detailed Map type: Area Memory Noise canceler: None Bio Sensor: Provided Radar function: None Radar Range: --- Radar Type: --- Text: Head unit with build-in bio sensor. Note: I never really this head, no radar either... Found: Shop (AC1) HD-2002 ****** Type: Head Unit Price: 29000 Weight: 156 Energy drain: 457 Armor points: 787 Def. Shell: 140 Def. Energy: 154 Computer Type: Standard Map type: Area Memory Noise canceler: None Bio Sensor: None Radar function: Provided Radar Range: 6000 Radar Type: Standard Text: Head unit equipped with radar function. Note: Average head, looks like it's put on backwards... Found: Shop (AC1) HD-X1487 ******* Type: Head Unit Price: 19000 Weight: 166 Energy drain: 420 Armor points: 975 Def. Shell: 160 Def. Energy: 185 Computer Type: Rough Map type: No Memory Noise canceler: Provided Bio Sensor: Provided Radar function: None Radar Range: --- Radar Type: --- Text: Full range of sensors but without the auto-map function. Note: Not for missions and is good with plus or back radars. Found: Shop (AC1) HD-REDEYE ******* Type: Head Unit Price: 41100 Weight: 146 Energy drain: 538 Armor points: 840 Def. Shell: 148 Def. Energy: 151 Computer Type: Detailed Map type: Area&Place Name Noise canceler: None Bio Sensor: None Radar function: Provided Radar Range: 5980 Radar Type: Standard Text: Equipped with radar and an enhanced auto-map function. Note: Good, but not the best. Found: Shop (AC1) HD-D-9066 ********* Type: Head Unit Price: 43200 Weight: 133 Energy drain: 657 Armor points: 885 Def. Shell: 165 Def. Energy: 232 Computer Type: Standard Map type: Area Memory Noise canceler: None Bio Sensor: Provided Radar function: Provided Radar Range: 6120 Radar Type: Standard Text: Full range of options and good EG shields. Note: VERY high E DEF, good in everything else, except drain. Found: Shop (AC1) HD-GRY-NX ****** Type: Head Unit Price: 14700 Weight: 232 Energy drain: 218 Armor points: 1004 Def. Shell: 194 Def. Energy: 134 Computer Type: Rough Map type: No Memory Noise canceler: None Bio Sensor: None Radar function: None Radar Range: --- Radar Type: --- Text: Economy unit with good shields but no optional equipment. Note: It's only good on a heavy weight has it has the highest AP in the game for a head. Other than that, it blows. Found: You start with this part. (AC1) HD-06-RADAR ********** Type: Head Unit Price: 51800 Weight: 145 Energy drain: 875 Armor points: 741 Def. Shell: 109 Def. Energy: 194 Computer Type: Standard Map type: Area&Place Name Noise canceler: Provided Bio Sensor: None Radar function: Provided Radar Range: 8120 Radar Type: Standard Text: Equipped with wide-area radar and various options. Note: It almost has it all. Actually it only lacks in two missions with bio weapons. Found: Shop (AC1) HD-ONE ********** Type: Head Unit Price: 68100 Weight: 161 Energy drain: 304 Armor points: 800 Def. Shell: 132 Def. Energy: 129 Computer Type: Detailed Map type: Area Memory Noise canceler: Provided Bio Sensor: Provided Radar function: Provided Radar Range: 7980 Radar Type: Standard Text: Fully equipped with wide-area radar and all options. Note: Better than the Radar in some ways, but not all. Found: Shop (AC1) HD-08-DISH ****** Type: Head Unit Price: 33200 Weight: 133 Energy drain: 716 Armor points: 870 Def. Shell: 205 Def. Energy: 162 Computer Type: Standard Map type: Area&Place Name Noise canceler: None Bio Sensor: None Radar function: None Radar Range: --- Radar Type: --- Text: Equipped with an enhanced auto-map function. Note: Good DEF. Bad everything else. Found: Shop (AC1) HD-ZERO ******** Type: Head Unit Price: 22500 Weight: 185 Energy drain: 431 Armor points: 925 Def. Shell: 221 Def. Energy: 149 Computer Type: Rough Map type: No Memory Noise canceler: None Bio Sensor: None Radar function: Provided Radar Range: 6300 Radar Type: Standard Text: Equipped with radar functions and enhanced shock protection. Note: High DEF + Plus radar. Perfect for Versus. Found: Shop (AC1) HD-G780 ********* Type: Head Unit Price: 82500 Weight: 393 Energy drain: 723 Armor points: 905 Def. Shell: 186 Def. Energy: 448 Computer Type: Rough Map type: Area&Place Name Noise canceler: Provided Bio Sensor: Provided Radar function: Provided Radar Range: 7600 Radar Type: Standard Text: Provides good protection against energy based weapons. Note: Highest E DEF in the game also is heavy... Found: Shop (AC1pp) HD-12-RADAR ********** Type: Head Unit Price: 72600 Weight: 180 Energy drain: 511 Armor points: 831 Def. Shell: 104 Def. Energy: 159 Computer Type: Standard Map type: Area&Place Name Noise canceler: Provided Bio Sensor: Provided Radar function: Provided Radar Range: 8720 Radar Type: Standard Text: A specialized unit equipped with a wide variety of radar functions. Note: Best head in the game, makes your AC look like a Klan's men. Found: Defeat Masquerade in the Master Arena (AC1moa) HD-HELM ******* Type: Head Unit Price: 63200 Weight: 134 Energy drain: 793 Armor points: 850 Def. Shell: 172 Def. Energy: 185 Computer Type: Detailed Map type: Area&Place Name Noise canceler: None Bio Sensor: None Radar function: Provided Radar Range: 7300 Radar Type: Standard Text: Well-balanced unit with improvements made to all existing functions. Note: Nice little armored head. Looks weird. Found: Found hidden in "Destroy Berserk MTs" found in a room with a ton of boxes, try not to blow it up. (AC1moa) HD-H10 ********* Type: Head Unit Price: 81000 Weight: 261 Energy drain: 332 Armor points: 956 Def. Shell: 204 Def. Energy: 210 Computer Type: Rough Map type: Area Memory Noise canceler: None Bio Sensor: None Radar function: None Radar Range: --- Radar Type: None Text: Heavily armored unit designed with defensive strength in mind. Note: It's got the horn! Found: Defeat Blitz in the Sub-Arena. (AC1moa) HD-4004 ***** Type: Head Unit Price: 44100 Weight: 139 Energy drain: 628 Armor points: 820 Def. Shell: 146 Def. Energy: 138 Computer Type: Detailed Map type: Area Memory Noise canceler: Provided Bio Sensor: Provided Radar function: Provided Radar Range: 6200 Radar Type: Standard Text: A design-oriented model with low basic functionality. Note: Looks freaky and I never really found a use for it. Found: Defeat Flash in the Sub-Arena. (AC1moa) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #######========#####========####========####========####========###### #######==####==#####==####==####==####==####==##########==############ #######==###########==####==####========####======######========###### #######==####==#####==####==####==##==######==################==###### #######========#####========####==###==#####========####========###### ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Cores... Cores are the "core" of your AC. The core stores your generator, booster, FCSs, and optional parts. Pick the core that best suits your weight class. The core stats... Type: What this part is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Maximum Weight: The amount of weight the core can carry. Anti-Missile-Response: The ability of the AMS Anti-Missile-Angle: The angle of the anti missile system (AMS) Extension Slots: The amount of optional parts that can be used Text: What is actually says in the game. Note: My personal note. Found: Where to get the part. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] XCA-00 ******** Type: Core Unit Price: 61500 Weight: 1103 Energy drain: 1046 Armor points: 2710 Def. Shell: 530 Def. Energy: 505 Maximum Weight: 2770 Anti-Missile-Response: 48 Anti-Missile-Angle: 48 Extension Slots: 8 Text: Standard core unit with average performance overall. Note: Basic. Use if you are a mid. Found: You start with this part. (AC1) XCL-01 ********** Type: Core Unit Price: 88000 Weight: 885 Energy drain: 1380 Armor points: 2380 Def. Shell: 492 Def. Energy: 610 Maximum Weight: 2450 Anti-Missile-Response: 48 Anti-Missile-Angle: 64 Extension Slots: 16 Text: Electronic warfare core with many slots for special equipment. Note: Light and has the best auxiliary stats. Found: Shop (AC1) XCH-01 ********* Type: Core Unit Price: 72000 Weight: 1384 Energy drain: 873 Armor points: 3015 Def. Shell: 615 Def. Energy: 543 Maximum Weight: 3600 Anti-Missile-Response: 48 Anti-Missile-Angle: 32 Extension Slots: 12 Text: Heavyweight core with an excellent shoulder load and heavy armor. Note: Use if you are a heavy... Found: Shop (AC1) XCL-01 ********** Type: Core Unit Price: 122000 Weight: 784 Energy drain: 1273 Armor points: 2050 Def. Shell: 600 Def. Energy: 580 Maximum Weight: 2820 Anti-Missile-Response: 50 Anti-Missile-Angle: 50 Extension Slots: 17 Text: Test model. Lightweight, but with low AP. Note: The lightest core, good if you are an expert. Found: Shop (AC1pp) XXL-D0 ******** Type: Core Unit Price: 115000 Weight: 910 Energy drain: 1120 Armor points: 2960 Def. Shell: 608 Def. Energy: 610 Maximum Weight: 3320 Anti-Missile-Response: 32 Anti-Missile-Angle: 20 Extension Slots: 5 Text: Test model that represents the next generation standard. Note: Other than having high DEF for its weight, it has low other qualities. Found: Shop (AC1moa) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #########========######========######===##===######========########### #########==####==######==####==######========######==################# #########========######========######==#==#==######========########### #########==####==######==##==########==####==############==########### #########==####==######==###==#######==####==######========########### ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Arms... Arms, the regular ones, are the things you need to hold weapons. I mostly never worry about arms unless I blade or need armor. So I usually just use light ones... The Arm stats... Type: What kind of part this is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Text: What it says for the part. Note: My personal note. Found: Where to get the part. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] AN-101 ******* Type: Arm Unit Price: 19000 Weight: 1228 Energy drain: 1006 Armor points: 1670 Def. Shell: 384 Def. Energy: 374 Text: Normal arm units with average performance. Note: The most average arms, I say. Found: Shop (AC1) AN-201 ****** Type: Arm Unit Price: 15300 Weight: 1054 Energy drain: 877 Armor points: 1635 Def. Shell: 352 Def. Energy: 334 Text: Low energy consumption version of the AN-101. Note: Nothing that sticks out... Found: You start with this part. (AC1) AN-K1 ********** Type: Arm Unit Price: 49000 Weight: 905 Energy drain: 930 Armor points: 1790 Def. Shell: 339 Def. Energy: 402 Text: Reduced-weight arm units with full AP and shields. Note: Good in everything, even looks. Found: Shop (AC1) AN-D-7001 ******* Type: Arm Unit Price: 23000 Weight: 1445 Energy drain: 1512 Armor points: 1743 Def. Shell: 305 Def. Energy: 453 Text: Average arm units with enhanced performance. Note: Good VS energy. Found: Shop (AC1) AN-3001 ****** Type: Arm Unit Price: 39500 Weight: 1612 Energy drain: 1258 Armor points: 1935 Def. Shell: 487 Def. Energy: 353 Text: Middleweight arms with maximum energy shielding. Note: Odd... The above arms have higher E DEF... I honestly still think they did the text wrong, and mixed them both up. (Hell this is a heavy weight's arm) Found: Shop (AC1) ANKS-1A46J **** Type: Arm Unit Price: 42100 Weight: 2120 Energy drain: 1415 Armor points: 1990 Def. Shell: 679 Def. Energy: 496 Text: Offers the maximum AP but interferes with some parts. Note: With this part, you can only equip two of the three dualies and a few radars. This part is just "CASK" Found: Shop (AC1) AN-863-B ******* Type: Arm Unit Price: 34000 Weight: 1726 Energy drain: 1394 Armor points: 1880 Def. Shell: 517 Def. Energy: 406 Text: Weight is increased for added durability. Note: Better choice than the ANKS. Found: Shop (AC1) AN-25 ********** Type: Arm Unit Price: 28400 Weight: 853 Energy drain: 682 Armor points: 1826 Def. Shell: 344 Def. Energy: 284 Text: Lightweight type arm units with better performance. Note: Great for light weights when DEF shouldn't matter. Found: Shop (AC1) AN-891-S ******** Type: Arm Unit Price: 54200 Weight: 1790 Energy drain: 1290 Armor points: 1920 Def. Shell: 480 Def. Energy: 509 Text: High-defense model equipped with armor shielding. Note: Cool, its got a shield! Great versus energy. Found: Defeat Max in the Arena. (AC1moa) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #######==####==#####========####========####===##===####========###### #######==#==#==#####==####==####==####==####========####==############ #######==#==#==#####========####========####==#==#==####========###### #######==#==#==#==##==####==####==##==######==####==##########==###### #######========#==##==####==####==###==#####==####==####========###### ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Weapon Arms... Weapon arms are just as they sound. They are arms that are weapons them selves. They come in many flavors. WARNING these arms do not have defensive points. If you need more help in these weapons separately, look to the other weapons. All the stats are explained there. Oh yeah, I am rating these as if they are used in Versus, because most Weapon arms run out to quick for longer missions. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] AW-MG25/2 ********** Type: Machine Gun Price: 54500 Weight: 1193 Energy Drain: 78 Armor Point: 812 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Special Attack Power: 158 Number of Ammo: 400 Ammo Type: Solid Ammo Price: 33 Range: 8800 Maximum Lock: 1 Reload Time: 2 Text: Can strafe with 4 rifles at once. Note: Fast and accurate. Great for a weapon to rape lightweights with. Found: Shop (AC1) AW-GT2000 ******** Type: Gattling Gun (The game spells it wrong) Price: 48600 Weight: 1415 Energy Drain: 92 Armor Point: 1132 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Special Attack Power: 305 Number of Ammo: 300 Ammo Type: Solid Ammo Price: 62 Range: 7800 Maximum Lock: 1 Reload Time: 2 Text: Dual gatling guns can concentrate high-speed rounds at a single point. Note: Just like the MG500 to 1000; These are the 1000 to the other machine guns arms. These are less accurate than the other machine gun arms but have a better damage cap (Just like the 1000 having a better cap over the 500) Found: Shop (AC1) AW-RF105 ****** Type: Cannon Price: 77600 Weight: 1530 Energy Drain: 106 Armor Point: 1280 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Narrow & Deep Attack Power: 1530 Number of Ammo: 100 Ammo Type: Solid Ammo Price: 220 Range: 9300 Maximum Lock: 1 Reload Time: 15 Text: 2 cannons with incredible firepower. Note: Stuns and kills a lot, but is easy to dodge. Found: Shop (AC1) AW-30/3 *** Type: Dual Missile Price: 56400 Weight: 480 Energy Drain: 377 Armor Point: 688 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Standard Attack Power: 830 Number of Ammo: 80 Ammo Type: Solid Ammo Price: 130 Range: 9000 Maximum Lock: 3 Reload Time: 10 Text: Fires 2 rounds of 3 small missiles for a total of 6 missiles. Note: These do suck, but they have one VERY cheap use. If you are using plus with a good back cannon, you can slap these on. Why? Because they have VERY LIGHT WEIGHT it's not even funny. Found: Shop (AC1) AW-RF120 ***** Type: Cannon Price: 67200 Weight: 1827 Energy Drain: 137 Armor Point: 1420 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Narrow & Deep Attack Power: 2120 Number of Ammo: 50 Ammo Type: Solid Ammo Price: 300 Range: 9800 Maximum Lock: 1 Reload Time: 18 Text: Enhanced dual cannons. Somewhat fewer shots. Note: Two little ammo, you'll run out ALL the time. Found: Shop (AC1) AW-S60/2 ***** Type: Dual Missile Price: 66600 Weight: 762 Energy Drain: 420 Armor Point: 725 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Standard Attack Power: 830 Number of Ammo: 120 Ammo Type: Solid Ammo Price: 130 Range: 9000 Maximum Lock: 2 Reload Time: 10 Text: Fires 2 rounds of 2 missiles at once for extra shots. Note: These are actually worth using... Found: Shop (AC1) AW-XC5500 **** Type: Plasma Cannon Price: 83600 Weight: 1688 Energy Drain: 547 Armor Point: 875 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Narrow & Deep Attack Power: 1241 Number of Ammo: 70 Ammo Type: Energy Ammo Price: 0 Range: 12000 Maximum Lock: 1 Reload Time: 7 Text: Energy weapon. Fires twin bursts of light. Note: This is in-accurate and drains you like no other. Found: Shop (AC1) AW-XC65 ********** Type: Laser Cannon Price: 98500 Weight: 1905 Energy Drain: 625 Armor Point: 792 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Narrow & Deep Attack Power: 2322 Number of Ammo: 40 Ammo Type: Energy Ammo Price: 0 Range: 8300 Maximum Lock: 1 Reload Time: 10 Text: Energy weapon. Fires two beams. Note: VERY STRONG! One of the fastest killing weapons in the game. I also think it is the most expensive part in the game. This part is the single handed arena killer, so have fun... Found: Shop (AC1) AW-DC/2 ****** Type: Dual Cannon Price: 188500 Weight: 1805 Energy Drain: 220 Armor Point: 892 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Special Attack Power: 3822 Number of Ammo: 20 Ammo Type: Solid Ammo Price: 1800 Range: 15300 Maximum Lock: 1 Reload Time: 60 Text: Dual grenade launcher. Note: Does tons of damage, just low ammo. Found: Shop (AC1pp) AW-R/4 ********** Type: Cannon Price: 126300 Weight: 1650 Energy Drain: 187 Armor Point: 1600 Def. Shell: 0 Def. Energy: 0 Weapon Lock: Standard Attack Power: 1024 Number of Ammo: 180 Ammo Type: Solid Ammo Price: 150 Range: 8000 Maximum Lock: 1 Reload Time: 15 Text: Multi-cannon firing capability. Note: This weapon kills light weights with and incredible stun. Found: Defeat EX300 in the Master Arena. (AC1moa) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #===##===##=======###========##========##========##====######========# #========##==####==#####==#####==####==##==########==#===####==####### #==#==#==##=======######==#####========##======####==###==###========# #==####==##==####==#####==#####==########==########==#===##########==# #==####==##=======###========##==########========##====######========# ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Midweight Humanoid legs... These are the standard legs in AC. -Mid speed -Mid load -mid armor -mid air speed -cannon restrictions The mid weight leg's Stats... Type: What kind of part this is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Maximum weight: How much these legs can hold before going overweight. Speed: How fast the legs walking speed is. Stability: How fast you recover form things like grenades. Jump Function: Can this leg jump? Text: What it says for the part. Note: My personal note. Found: Where to get the part. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] LN-1001 ******** Type: Humanoid Legs Price: 28500 Weight: 1966 Energy drain: 1725 Armor points: 3235 Def. Shell: 556 Def. Energy: 531 Maximum weight: 4470 Speed: 277 Stability: 1018 Jump Function: Provided Text: Balanced, standard humanoid legs. Note: Ditto ^ Found: Shop (AC1) LN-1001-PX-0 ****** Type: Humanoid Legs Price: 25000 Weight: 1892 Energy drain: 1844 Armor points: 3035 Def. Shell: 528 Def. Energy: 508 Maximum weight: 4100 Speed: 280 Stability: 904 Jump Function: Provided Text: Balanced humanoid legs for combat on all terrain. Note: It just doesn't stick out... Found: You start with this part. (AC1) LN-1001B ****** Type: Humanoid Legs Price: 45200 Weight: 2305 Energy drain: 1889 Armor points: 3383 Def. Shell: 565 Def. Energy: 543 Maximum weight: 4630 Speed: 272 Stability: 1320 Jump Function: Provided Text: Enhanced variation of the LN-1001. Note: I don't think so... Found: Shop (AC1) LN-502 ******* Type: Humanoid Legs Price: 35800 Weight: 1790 Energy drain: 2466 Armor points: 3343 Def. Shell: 538 Def. Energy: 592 Maximum weight: 3800 Speed: 275 Stability: 843 Jump Function: Provided Text: This middleweight has reduced weight without sacrificing performance. Note: Looks funny... Found: Shop (AC1) LN-D-8000R ******** Type: Humanoid Legs Price: 49000 Weight: 2426 Energy drain: 2350 Armor points: 3532 Def. Shell: 510 Def. Energy: 656 Maximum weight: 4720 Speed: 269 Stability: 1200 Jump Function: Provided Text: Humanoid legs with special anti-energy weapon armor. Note: Good, and good load out. It actually looks like it has calf muscles... Kind of "ORC-ish" Found: Shop (AC1) LN-S3 ******* Type: Humanoid Legs Price: 75000 Weight: 2300 Energy drain: 2050 Armor points: 3426 Def. Shell: 752 Def. Energy: 680 Maximum weight: 5630 Speed: 106 Stability: 1480 Jump Function: Provided Text: Lightweight model, but without sacrificing defense or load capacity. Note: Looks funny and is NOT a lightweight. Found: Conquer the Humanoid Leg Arena. (AC1moa) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #==########=======###========##========##========##====######========# #==########==####==#####==#####==####==##==########==#===####==####### #==########=======######==#####========##======####==###==###========# #==####==##==####==#####==#####==########==########==#===##########==# #========##=======###========##==########========##====######========# ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Lightweight Humanoid legs... These are the all around fastest legs in AC. -High speed -Low load -Low armor -High air speed -Cannon restrictions The light weight leg's Stats... Type: What kind of part this is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Maximum weight: How much these legs can hold before going overweight. Speed: How fast the legs walking speed is. Stability: How fast you recover form things like grenades. Jump Function: Can this leg jump? Text: What it says for the part. Note: My personal note. Found: Where to get the part. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] LN-SSVT ********* Type: Humanoid Legs Price: 44000 Weight: 1528 Energy drain: 2338 Armor points: 2795 Def. Shell: 482 Def. Energy: 507 Maximum weight: 3560 Speed: 445 Stability: 596 Jump Function: Provided Text: Light, fast humanoid legs but with low load capacity and AP. Note: Fast dashing legs in the game, these are great with one weapon in use. Found: Shop (AC1) LN-501 ******** Type: Humanoid Legs Price: 71800 Weight: 1675 Energy drain: 2910 Armor points: 2947 Def. Shell: 508 Def. Energy: 535 Maximum weight: 3990 Speed: 451 Stability: 854 Jump Function: Provided Text: Has the shield performance and load capacity of a middleweight. Note: This part is just a little bit more noobie friendly than the SSVT Found: Shop (AC1) LN-2KZ-SP ********** Type: Humanoid Legs Price: 118000 Weight: 1820 Energy drain: 3024 Armor points: 2210 Def. Shell: 648 Def. Energy: 820 Maximum weight: 4420 Speed: 383 Stability: 3025 Jump Function: Provided Text: Able to carry heavier loads, but AP is sacrificed. Note: My favorite leg part, great stability and load for its weight. Found: Shop (AC1pp) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #==####==##=======###========##========##========##====######========# #==####==##==####==#####==#####==####==##==########==#===####==####### #========##=======######==#####========##======####==###==###========# #==####==##==####==#####==#####==########==########==#===##########==# #==####==##=======###========##==########========##====######========# ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Heavyweight Humanoid legs... These are very heavy legs in AC, yet they can still boost. -Low speed -High load -High armor -Low air speed -Cannon restrictions The Heavy weight leg's Stats... Type: What kind of part this is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Maximum weight: How much these legs can hold before going overweight. Speed: How fast the legs walking speed is. Stability: How fast you recover form things like grenades. Jump Function: Can this leg jump? Text: What it says for the part. Note: My personal note. Found: Where to get the part. I'm just telling you this, I never really ever used a staple heavy weight biped, thus I'm not going to rate and give notes. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] LN-3001 --- Type: Humanoid Legs Price: 52200 Weight: 3197 Energy drain: 2206 Armor points: 3703 Def. Shell: 870 Def. Energy: 594 Maximum weight: 6600 Speed: 153 Stability: 2518 Jump Function: Provided Text: Heavily armored humanoid legs with a high load capacity. Poor speed. Note: --- Found: Shop (AC1) LN-SSVR --- Type: Humanoid Legs Price: 32400 Weight: 2750 Energy drain: 2013 Armor points: 3606 Def. Shell: 805 Def. Energy: 532 Maximum weight: 5400 Speed: 148 Stability: 2150 Jump Function: Provided Text: Lightest of the heavily armored humanoid legs. Note: --- Found: Shop (AC1) LN-3001C --- Type: Humanoid Legs Price: 64100 Weight: 3528 Energy drain: 2418 Armor points: 3977 Def. Shell: 889 Def. Energy: 602 Maximum weight: 7100 Speed: 151 Stability: 2977 Jump Function: Provided Text: Best AP and shields among the humanoid legs. Note: --- Found: Shop (AC1) LNKS-1B46J --- Type: Humanoid Legs Price: 48000 Weight: 3065 Energy drain: 2304 Armor points: 3788 Def. Shell: 822 Def. Energy: 618 Maximum weight: 6100 Speed: 146 Stability: 3802 Jump Function: Provided Text: 3802 Note: --- Found: Shop (AC1) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### ################========##########========#######========############# ################==####==#############==##########==################### ################========#############==##########========############# ################==##==############==#==################==############# ################==###==############====##########========############# ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Reverse Joint legs... These legs actually come in mid and heavy, but are too low in number to get two more spots. (The second one is the heavy ones) -Mid speed (low) -Low-mid load (mid-high) -Low armor (mid-high) -Fast air speed (mid) -Cannon restrictions The Reverse Joint leg's Stats... Type: What kind of part this is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Maximum weight: How much these legs can hold before going overweight. Speed: How fast the legs walking speed is. Stability: How fast you recover form things like grenades. Jump Function: Can this leg jump? Text: What it says for the part. Note: My personal note. Found: Where to get the part. I'm just telling you this, I never really ever used a RJ, thus I'm not going to rate and give notes. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] LB-4400 --- Type: Reverse Joint Price: 17300 Weight: 2520 Energy drain: 1400 Armor points: 3560 Def. Shell: 617 Def. Energy: 451 Maximum weight: 4020 Speed: 294 Stability: 2084 Jump Function: Provided Text: Standard reverse joint type. Good maneuverability and inexpensive. Note: --- Found: Shop (AC1) LB-4401 --- Type: Reverse Joint Price: 31800 Weight: 2910 Energy drain: 1456 Armor points: 3810 Def. Shell: 672 Def. Energy: 468 Maximum weight: 4510 Speed: 287 Stability: 2713 Jump Function: Provided Text: Best overall performance of the reverse joint types. Note: --- Found: Shop (AC1) LB-4303 --- Type: Reverse Joint Price: 24000 Weight: 2647 Energy drain: 1585 Armor points: 3575 Def. Shell: 643 Def. Energy: 488 Maximum weight: 4180 Speed: 291 Stability: 2505 Jump Function: Provided Text: Increased ground contact area for enhanced shock absorbing capacity. Note: --- Found: Shop (AC1) LB-1000-P --- Type: Reverse Joint Price: 20500 Weight: 2095 Energy drain: 1228 Armor points: 3514 Def. Shell: 609 Def. Energy: 444 Maximum weight: 3775 Speed: 286 Stability: 2310 Jump Function: Provided Text: Phenomenal maneuverability but low load carrying capacity. Note: --- Found: Shop (AC1) LBKS-2B45A --- Type: Reverse Joint Price: 27000 Weight: 2480 Energy drain: 1703 Armor points: 3731 Def. Shell: 584 Def. Energy: 515 Maximum weight: 3990 Speed: 299 Stability: 1985 Jump Function: Provided Text: Deluxe type with enhanced shielding against energy weapons. Note: --- Found: Shop (AC1) LB-H230 --- Type: Reverse Joint Price: 56000 Weight: 2458 Energy drain: 1848 Armor points: 3880 Def. Shell: 695 Def. Energy: 430 Maximum weight: 5124 Speed: 275 Stability: 2954 Jump Function: Provided Text: New reverse joint model featuring enhanced load capacity. Note: --- Found: Conquer the Reverse Joint Arena. (AC1moa) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #######=======#####==####==####========####====########========####### #######==####=#####==####==####==####==####==#===######==############# #######==####=#####==####==####========####==###==#####========####### #######=======#####==####==####==####==####==#===############==####### ############===####========####==####==####=====#######========####### ###################################################################### [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ~Quadruped legs... These legs actually come in all sizes, but are too low in number to get more spots. These are averaged -High speed -Low-mid load -Mid-high armor -Mid air speed -Cannon restrictions only when flying < - Good! The Quadruped leg's Stats... Type: What kind of part this is. Price: How much it costs. Weight: How heavy a part is. Energy drain: How much drain the part has. Armor points: How much AP you get from the part. Def. Shell: How strong the part is VS solid weapons. Def. Energy: How strong the part is VS energy weapons. Maximum weight: How much these legs can hold before going overweight. Speed: How fast the legs walking speed is. Stability: How fast you recover form things like grenades. Jump Function: Can this leg jump? Text: What it says for the part. Note: My personal note. Found: Where to get the part. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] LF-205-SF ******* Type: Four Legs Type Price: 42600 Weight: 2137 Energy drain: 2810 Armor points: 2841 Def. Shell: 446 Def. Energy: 654 Maximum weight: 3450 Speed: 483 Stability: 580 Jump Function: Provided Text: Standard four-leg type. Top-class maneuverability. Note: They are the fastest legs in the game without boosting, but they have low load. Found: Shop (AC1) LFH-X3 ****** Type: Four Legs Type Price: 56000 Weight: 2400 Energy drain: 2988 Armor points: 3100 Def. Shell: 468 Def. Energy: 610 Maximum weight: 3810 Speed: 421 Stability: 710 Jump Function: Provided Text: Energy gage recovers quickly when halted. Note: I never really used these... Found: Shop (AC1) LF-DEX-1 **** Type: Four Legs Type Price: 69000 Weight: 2650 Energy drain: 4016 Armor points: 3179 Def. Shell: 557 Def. Energy: 553 Maximum weight: 4450 Speed: 360 Stability: 820 Jump Function: Provided Text: Increased load carrying capacity requires vast amounts of power. Note: I don't like these, the X5X is better in so many ways... Found: Shop (AC1) LF-TR-0 ********** Type: Four Legs Type Price: 92000 Weight: 2583 Energy drain: 3358 Armor points: 2546 Def. Shell: 589 Def. Energy: 669 Maximum weight: 4360 Speed: 504 Stability: 542 Jump Function: Provided Text: Enhanced speed while retaining defensive properties. Note: These new sexy quads let you wiz around like nothing! Found: Conquer the Four Leg Arena. (AC1moa) LFH-X5X ********** Type: Four Legs Type Price: 82000 Weight: 2880 Energy drain: 3584 Armor points: 3328 Def. Shell: 497 Def. Energy: 700 Maximum weight: 5000 Speed: 442 Stability: 1110 Jump Function: Provided Text: New four-leg type pushes the specs to the limit. Note: Second highest E DEF in the game... This part is also VERY good for how fast it moves. Found: Shop (AC1) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ###################################################################### #######========####========####===###==####==####==####========####### ##########==#######==####==####====##==####==##===#####==############# ##########==#######========####==#==#==####=====#######========####### ##########==#######==####==####==##====####==##===###########==#######
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~Tank legs...
These are the heavy load/strong DEF legs of AC. 
-Very low speed
-High load
-High armor
-Low air speed
-No cannon restrictions 

The tank leg's Stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How heavy a part is.
Energy drain: How much drain the part has.
Armor points: How much AP you get from the part.
Def. Shell: How strong the part is VS solid weapons.
Def. Energy: How strong the part is VS energy weapons. 
Maximum weight: How much these legs can hold before going overweight.
Speed: How fast the legs walking speed is.
Stability: How fast you recover form things like grenades.
Jump Function: Can this leg jump?
Text: What it says for the part.
Note: My personal note.
Found: Where to get the part.

I don't use tanks, thus I can't rate them equally.

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LC-MOS18 ---
Type: Caterpillar 
Price: 16000
Weight: 4182
Energy drain: 978 
Armor points: 3928
Def. Shell: 858
Def. Energy: 572
Maximum weight: 8000
Speed: 105
Stability: 4245 
Jump Function: None
Text: Maximum load carrying capacity but poor speed and weight.
Note: ---
Found: Shop (AC1)

LC-UKI60 ---
Type: Caterpillar 
Price: 25500
Weight: 3860
Energy drain: 1104 
Armor points: 3822
Def. Shell: 812
Def. Energy: 589
Maximum weight: 6950
Speed: 138
Stability: 3710 
Jump Function: None
Text: Economy wheeled truck type with finely adjusted performance.
Note: --- 
Found: Shop (AC1)

LC-HTP-AAA ---
Type: Caterpillar 
Price: 38500
Weight: 2915
Energy drain: 2877 
Armor points: 2688
Def. Shell: 728
Def. Energy: 694
Maximum weight: 4130
Speed: 250 
Stability: 630
Jump Function: None
Text: Has performance near that of a four-legged type.
Note: ---
Found: Shop (AC1)

LC-MOS4545 ---
Type: Caterpillar 
Price: 59000
Weight: 3610
Energy drain: 2609 
Armor points: 3990
Def. Shell: 905
Def. Energy: 753
Maximum weight: 7400
Speed: 211
Stability: 5101 
Jump Function: None
Text: A dreadfully durable monster machine.
Note: --- 
Found: Shop (AC1)

LC-HTP-H5 ---
Type: Caterpillar 
Price: 64000
Weight: 3056
Energy drain: 3140
Armor points: 3884
Def. Shell: 687
Def. Energy: 645
Maximum weight: 5630
Speed: 285
Stability: 731 
Jump Function: None
Text: Enhanced hover tank with increased speed and maneuverability.
Note: --- 
Found: Conquer the Caterpillar Arena. (AC1moa)

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~Boosters...
Boosters are the things that let you dash and fly. Just remember, 
Boosters and your weight affect flying and dashing, not mobility.

The booster stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs.
Energy drain: How much it drains.
Boost Power: How strong the boost is.
Charge Drain: How much this drains your energy bar.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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B-P320 *
Type: Boost Unit
Price: 10800
Weight: 208
Energy drain: 28 
Boost Power: 9800
Charge Drain: 4360
Text: Low priced but seems a bit underpowered.
Note: Sucks, sell it. Now good in anything.
Found: You start with this part. (AC1)

B-P350 ***
Type: Boost Unit
Price: 13700
Weight: 162
Energy drain: 33
Boost Power: 12800
Charge Drain: 4410
Text: Economy type with high power but high energy consumption.
Note: Not that much better than the starting booster. 
Found: Shop (AC1)

B-T001 **********
Type: Boost Unit
Price: 34000
Weight: 149
Energy drain: 30 
Boost Power: 17300
Charge Drain: 4600
Text: Achieves both enhanced power and low weight at the same time.
Note: Good. Most well rounded booster.
Found: Shop (AC1)

B-T2 *********
Type: Boost Unit
Price: 31500
Weight: 235
Energy drain: 38 
Boost Power: 14800
Charge Drain: 3850
Text: Power itself is low but offers the highest efficiency.
Note: You can fly the longest and farthest with these.
Found: Shop (AC1)

B-P351 **********
Type: Boost Unit
Price: 25500
Weight: 288
Energy drain: 41 
Boost Power: 21000
Charge Drain: 6980
Text: High-performance model with both high power and energy 
consumption.
Note: The fastest booster in the game. Only for experts.
Found: Shop (AC1)

B-VR-33 *********
Type: Boost Unit
Price: 48500
Weight: 255
Energy drain: 35 
Boost Power: 19000
Charge Drain: 5070
Text: Maintains the top-class power to achieve good efficiency.
Note: Another well rounded booster.
Found: Shop (AC1)

B-VR-33 *****
Type: Boost Unit
Price: 52500
Weight: 186
Energy drain: 35 
Boost Power: 8500
Charge Drain: 2520
Text: Small lightweight model. Low acceleration, but efficient.
Note: Fly the longest, but also almost the slowest.
Found: Shop (AC1pp)

B-PT000 **********
Type: Boost Unit
Price: 62500
Weight: 301
Energy drain: 52  
Boost Power: 23400
Charge Drain: 7450
Text: Power on demand. For rapid approached and retreats.
Note: The fastest boosters and the fastest drain. They are sexy.
Found: Defeat Rob in the Arena. (AC1moa)

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~Firing Control Systems...
These are the things that affect your lock box. There is no BEST FCS, 
but some are better than others are. Most of the time it all depends on 
the weapons and/or level you are playing in.

Pick the best FCS for you fighting style. These are the Lock Types.

Standard: No real things that stand out. Best used with rifles, 
missiles, and when you have multiple weapons.

Wide and Shallow: Use if you are using close range weapon and if you 
like close range all together. These have the worst range but biggest 
lock box. Best used with handguns, machine guns, and bazookas.

Narrow and Deep: Use if you like to stay far away and snipe. These have 
VERY small lock boxes and suck with things like machine guns. These 
have the best range. These are best used with sniper rifles and long 
range plasma rifles. Missiles are also a good choice.

Tall: Use this if you have trouble looking up and down, or can keep 
things in your lock box better on a Y axis. A good choice when up 
against small flying enemies or in hallways.

Wide: These In my opinion are the best type. Since AC's turn slower 
than they look up and down, these can be used to get to a target 
faster. These are also good if you like to ground boost. These actually 
suck in hallways, especially when there is multiple ceiling gun 
turrets.

The FCS stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. In FCS, this will hardly matter.
Energy drain: How much it drains.
Maximum Lock: The max amount of lock ons you can get with missiles.
Lock Type: Which on of the 5 from above.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

Even though I said it's all a matter of what you are using, I'm not 
going to give them stars.

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COMDEX-C7 ---
Type: FCS
Price: 11100
Weight: 14
Energy drain: 24 
Maximum Lock: 4
Lock Type: Standard
Text: Maximum of 4 lock-ons, average performance.
Note: ---
Found: You start with this part. (AC1)

COMDEX-G0 ---
Type: FCS
Price: 22500
Weight: 14
Energy drain: 24 
Maximum Lock: 4
Lock Type: Standard
Text: Maximum of 4 lock-ons, fast lock-on.
Note: Better than the C7 in every way except for price.
Found: Shop (AC1)

COMDEX-G8 ---
Type: FCS
Price: 16400
Weight: 14
Energy drain: 24 
Maximum Lock: 6
Lock Type: Standard
Text: Maximum of 8 lock-ons, long-distance lock-on.
Note: ---
Found: Shop (AC1)

QX-21 ---
Type: FCS
Price: 20300
Weight: 8
Energy drain: 12 
Maximum Lock: 1
Lock Type: Wide & Shallow
Text: Maximum of 1 lock-on, short lock over a wide area.
Note: Good with machine guns and bazookas.
Found: Shop (AC1)

QX-AF ---
Type: FCS
Price: 35700
Weight: 10
Energy drain: 16 
Maximum Lock: 2
Lock Type: Wide & Shallow
Text: Maximum of 2 lock-ons, short lock.
Note: ---
Found: Shop (AC1)

TRYX-BOXER ---
Type: FCS
Price: 48100
Weight: 10
Energy drain: 19 
Maximum Lock: 3
Lock Type: Tall
Text: Maximum of 3 lock-ons, vertical sight.
Note: Great for missions with tight hallways, or when you like to fly.
Found: Shop (AC1)

TRYX-QUAD ---
Type: FCS
Price: 63000
Weight: 18
Energy drain: 38 
Maximum Lock: 6
Lock Type: Wide
Text: Maximum of 6 lock-ons, horizontal sight.
Note: Great when you are boosting fast and can't keep people in your 
lock while sidestepping.
Found: Shop (AC1)

QX-9009 ---
Type: FCS
Price: 96000
Weight: 24
Energy drain: 55 
Maximum Lock: 6
Lock Type: Narrow & Deep
Text: Maximum of 6 lock-ons, longest lock distance.
Note: Great for sniper rifles and long range fighting.
Found: Shop (AC1)

FBMB-18X ---
Type: FCS
Price: 108000
Weight: 21
Energy drain: 65 
Maximum Lock: 6
Lock Type: Wide & Shallow 
Text: Maximum of 6 quick, wide area lock-ons.
Note: FASTEST missile lock ons, almost unreal.
Found: Shop (AC1pp)

RATOR ---
Type: FCS
Price: 12900
Weight: 18
Energy drain: 75 
Maximum Lock: 2
Lock Type: Narrow & Deep
Text: Max lock-on 2, suitable for long distance missiles.
Note: Great for sniper rifles and long range fighting.
Found: Shop (AC1pp)

P/CV ---
Type: FCS
Price: 96000
Weight: 24
Energy drain: 55 
Maximum Lock: 1
Lock Type: Standard
Text: Wide area model well suited for close to mid range encounters.
Note: Meh
Found: Found hidden in "Assist MTs" find the 'bank' in that level. Find 
it and shot it and make it blow up. Now follow the tunnels to find the 
part (take the left). Hurry up in case your MTs die.

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~Generators...
Generators are the things that power your Acs up. Try and use low drain 
part as it will make your energy refresh faster.

The generators stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs.
Energy Output: The max amount of charge for the gen.
Maximum Charge: The un-condensed size of the energy bar.
Redzone: The size of the red part of the energy bar.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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GPS-VVA *
Type: Pulse Generator
Price: 19500
Weight: 308
Energy Output: 4728 
Maximum Charge: 28000
Redzone: 7200
Text: Low in both power and capacity. Wide red zone.
Note: Sucks X5
Found: You start with this part. (AC1)

GPS-V6 **
Type: Pulse Generator
Price: 32000
Weight: 363
Energy Output: 4728 
Maximum Charge: 43000
Redzone: 5000
Text: Load increased to nearly twice that of the GPS-VVA.
Note: Sucks X4
Found: Shop (AC1)

GRD-RX5 ***
Type: Pulse Generator
Price: 23300
Weight: 225
Energy Output: 5300 
Maximum Charge: 38000
Redzone: 4000
Text: Balanced-performance generator.
Note: Sucks X3
Found: Shop (AC1)

GRD-RX6 ****
Type: Pulse Generator
Price: 27800
Weight: 286
Energy Output: 6000 
Maximum Charge: 33000
Redzone: 4000
Text: Performance not bad, but the equipment is so-so.
Note: Sucks X2
Found: Shop (AC1)

GRD-RX7 *****
Type: Pulse Generator
Price: 38700
Weight: 348
Energy Output: 6810 
Maximum Charge: 31500
Redzone: 6000
Text: Very good power but poor stamina.
Note: Sucks X1
Found: Shop (AC1)

GBG-10000 **********
Type: Pulse Generator
Price: 43500
Weight: 398
Energy Output: 9988 
Maximum Charge: 34000
Redzone: 2980
Text: High power provided a wide selection of equipment.
Note: The vest Generator. This should be used on EVERY design. Except 
for one exception.
Found: Shop (AC1)

GBG-XR *********
Type: Pulse Generator
Price: 56000
Weight: 452
Energy Output: 8207
Maximum Charge: 48000
Redzone: 3250
Text: Custom-made unit having both power and capacity.
Note: Use this over the BGB-10000 when you want to fly for the longest 
possible time.
Found: Shop (AC1)

GBX-TL ****
Type: Pulse Generator
Price: 38000
Weight: 1582
Energy Output: 9055 
Maximum Charge: 50000
Redzone: 22000
Text: Large output and capacity, offset by its heavy weight.
Note: This is only good when you KNOW you can beat an opponent with one 
energy bar.
Found: Shop (AC1pp)

GBX-XL *******
Type: Pulse Generator
Price: 139000
Weight: 975
Energy Output: 8500 
Maximum Charge: 52000
Redzone: 3300
Text: Modified GRD-RX6. Above average efficiency.
Note: Would be great if it weighted a little less.
Found: Shop (AC1pp)

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~Back Unit Missiles...
These are the back weapon missiles. Missiles are different from most 
weapons. To use missiles, you have to keep your lock box on the target 
for some time. Some missiles can lock you on more than once, even up to 
6. Missiles are most effected by FCS's. FCS's affect the lock speed, 
the number of max locks, and if they can lock on to more than one 
target.

Missiles are also very different in trajectory, I will try and list all 
of them, so don't just look at stats.

The back unit missile's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far the missile can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WM-S40/1 ******
Type: Small Missile
Price: 18700
Weight: 245
Energy drain: 245 
Weapon Lock: Standard
Attack Power: 830
Number of Ammo: 40
Ammo Type: Solid
Ammo Price: 130
Range: 9000
Maximum Lock: 1 
Reload Time: 10
Text: Pod that fires single small missiles.
Note: Not strong, but accurate.
Found: You start with this part. (AC1)

WM-S40/2 *******
Type: Small Missile
Price: 23000
Weight: 337
Energy drain: 320 
Weapon Lock: Standard
Attack Power: 830
Number of Ammo: 40
Ammo Type: Solid
Ammo Price: 130
Range: 9000
Maximum Lock: 2 
Reload Time: 10
Text: Fires up to 2 small missiles at once.
Note: Strait fowardly launched.
Found: Shop. (AC1)

WM-S60/4 ****
Type: Small Missile
Price: 28800
Weight: 520
Energy drain: 349 
Weapon Lock: Standard
Attack Power: 830
Number of Ammo: 60
Ammo Type: Solid
Ammo Price: 130
Range: 9000
Maximum Lock: 4 
Reload Time: 10
Text: Fires up to 4 small missiles at once.
Note: Heavy and harder to hit with. Does have more ammo however.
Found: Shop (AC1)

WM-S60/6 **
Type: Small Missile
Price: 38100
Weight: 583
Energy drain: 353 
Weapon Lock: Standard
Attack Power: 830
Number of Ammo: 60
Ammo Type: Solid
Ammo Price: 130
Range: 9000
Maximum Lock: 6 
Reload Time: 10
Text: Fires up to 6 small missiles at once.
Note: These are launched upward and are hard to hit with.
Found: Shop (AC1)

WM-MVG404 ***
Type: Missile
Price: 31000
Weight: 620
Energy drain: 280 
Weapon Lock: Standard
Attack Power: 1560
Number of Ammo: 24
Ammo Type: Solid
Ammo Price: 252
Range: 10000
Maximum Lock: 1 
Reload Time: 10
Text: Pod that fires single missiles.
Note: Too little ammo and too much weight. Stick with the 40/S.
Found: Shop (AC1)

WM-MVG802 **
Type: Missile
Price: 44000
Weight: 718
Energy drain: 220 
Weapon Lock: Standard
Attack Power: 1560
Number of Ammo: 32
Ammo Type: Solid
Ammo Price: 252
Range: 10000
Maximum Lock: 2 
Reload Time: 10
Text: Fires up to 2 missiles at once.
Note: Hard to hit with and heavy.
Found: Shop (AC1)

WM-L201 ******
Type: Large Missile
Price: 46200
Weight: 835
Energy drain: 180 
Weapon Lock: Standard
Attack Power: 4300
Number of Ammo: 12
Ammo Type: Solid
Ammo Price: 897
Range: 12500
Maximum Lock: 1 
Reload Time: 10
Text: Powerful large missiles fired singly.
Note: The strongest non blade weapon in the game. Hard to hit and thing 
that is below you for some reason.
Found: Shop (AC1)

WM-X201 **********
Type: Multi Missile
Price: 62250
Weight: 720
Energy drain: 250 
Weapon Lock: Standard
Attack Power: 980
Number of Ammo: 18
Ammo Type: Solid
Ammo Price: 1125
Range: 12000
Maximum Lock: 1 
Reload Time: 15
Text: Multi-warhead missiles that scatters warheads in flight.
Note: The missile breaks into four missiles. They are easy to hit with 
and hard to dodge.
Found: Shop (AC1)

WM-X5-AA *
Type: Bomb Dispenser
Price: 19300
Weight: 616
Energy drain: 85 
Weapon Lock: None
Attack Power: 675
Number of Ammo: 10
Ammo Type: Solid
Ammo Price: 270
Range: 0
Maximum Lock: 0 
Reload Time: 50
Text: Drops 8 ground-attack mines. For experts.
Note: Two much crap.
Found: Shop (AC1)

WM-X10 *
Type: Bomb Dispenser
Price: 24800
Weight: 939
Energy drain: 105 
Weapon Lock: None
Attack Power: 675
Number of Ammo: 10
Ammo Type: Solid
Ammo Price: 560
Range: 0
Maximum Lock: 0 
Reload Time: 50
Text: Drops 16 ground-attack mines. 
Note: Even more crap, since it's even more heavier...
Found: Shop (AC1)

WM-P4001 *****
Type: Dual Missile
Price: 43800
Weight: 755
Energy drain: 320 
Weapon Lock: Standard
Attack Power: 830
Number of Ammo: 60
Ammo Type: Solid
Ammo Price: 130
Range: 9000
Maximum Lock: 1 
Reload Time: 10
Text: Fires 2 left or right curving indirect attack missiles.
Note: Hard to hit with.
Found: Shop (AC1)

WM-PS-2 *********
Type: Triple Missile
Price: 66700
Weight: 1125
Energy drain: 360 
Weapon Lock: Standard
Attack Power: 830
Number of Ammo: 90
Ammo Type: Solid
Ammo Price: 130
Range: 9000
Maximum Lock: 1 
Reload Time: 10
Text: Fires 3 up-curving indirect attack missiles.
Note: Heavy and can be side stepped at the last second easily.
Found: Shop (AC1)

WM-AT **
Type: Large Missile
Price: 256800
Weight: 1507
Energy drain: 382 
Weapon Lock: Standard
Attack Power: 9830
Number of Ammo: 4
Ammo Type: Solid
Ammo Price: 3510
Range: 5800
Maximum Lock: 1 
Reload Time: 35
Text: Most powerful missile in an AC's inventory.
Note: This part got raped from the last game. With 6 less shots, 600 
more weight and a quartered range.
Found: Shop (AC1pp)

WM-T0100 *****
Type: Small Missile
Price: 86200
Weight: 725
Energy drain: 290 
Weapon Lock: Standard
Attack Power: 230
Number of Ammo: 120
Ammo Type: Solid
Ammo Price: 150
Range: 9000
Maximum Lock: 6 
Reload Time: 5
Text: Lots of ammo, but low attack power.
Note: Too weak to be that great.
Found: Shop (AC1pp)

WM-SMSS24 **********
Type: Vertical Missile
Price: 118300
Weight: 655
Energy drain: 308 
Weapon Lock: Standard
Attack Power: 1630
Number of Ammo: 40
Ammo Type: Solid
Ammo Price: 420
Range: 9000
Maximum Lock: 4 
Reload Time: 10
Text: Mortar shell. Launches vertically.
Note: Only crappy indoors, great with the FBMB-18X
Found: Shop (AC1pp)

WM-MVG812 *******
Type: Small Missile
Price: 54000
Weight: 1016
Energy drain: 300 
Weapon Lock: Standard
Attack Power: 830
Number of Ammo: 40
Ammo Type: Solid
Ammo Price: 300
Range: 10000
Maximum Lock: 4 
Reload Time: 30 
Text: A heat-seeking missile that tracks its target.
Note: Although heavy, it is a must to hit lights.
Found: Defeat Advantage in the Sub-Arena (AC1moa)

WM-X15-EX *
Type: Bomb Dispenser
Price: 86000
Weight: 580
Energy drain: 330  
Weapon Lock: None
Attack Power: 1560
Number of Ammo: 60
Ammo Type: Energy
Ammo Price: 0
Range: 0
Maximum Lock: 0 
Reload Time: 15
Text: Energy mortar.
Note: Sucks. Still.
Found: Defeat the Brothers in the Arena. (AC1moa)

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~Back Unit General Magazines...
This is just the extra ammo unit in this game. These are usually needed 
if you prefer using just one weapon. If you're using a tank it's 
usually better just to use another weapon, but this can be good... 
Since things like the Karasawa and finger...

The magazines stats...
Price: How much it costs.
Type: What kind of weapon this part is.
Weight: How much it weighs. 
Energy drain: How much it drains.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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M118-TD ****
Type: Magazine
Price: 96300
Weight: 455
Energy Drain: 0
Text: Additional ammo. Increases a weapons ammo capacity.
Note: This adds 20% more ammo, which is 30% less than before... in 
AC1pp.
Found: Shop (AC1pp)

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~Back Unit Rockets...
Rockets are very strong. They also come out very fast and come in a lot 
of ammo. So what balances these weapons? The lack of a true lock. All 
you get it 3 || red lines to aim with. Rocket take a lot of skill to 
use effectively. Rockets are also a good choice for bipeds and reverse 
joints has you don't need to kneel with them and can provide a kick 
just like a grenades launcher.

The back unit rocket's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WR-S50 ********
Type: Small Rocket
Price: 15900
Weight: 218
Energy drain: 8 
Weapon Lock: None
Attack Power: 1310
Number of Ammo: 50
Ammo Type: Solid
Ammo Price: 110
Range: 12500
Maximum Lock: 0 
Reload Time: 8
Text: Carries 50 small rockets
Note: Good because they are light.
Found: Shop (AC1)

WR-S100 ***
Type: Small Rocket
Price: 32400
Weight: 846
Energy drain: 15 
Weapon Lock: None
Attack Power: 1310
Number of Ammo: 100
Ammo Type: Solid
Ammo Price: 110
Range: 12500
Maximum Lock: 0 
Reload Time: 12
Text: Carries 100 small rockets
Note: Double the ammo for about quad he weight? Not worth it.
Found: Shop (AC1)

WR-M50 ******
Type: Rocket
Price: 27600
Weight: 677
Energy drain: 13
Weapon Lock: None
Attack Power: 2240
Number of Ammo: 50
Ammo Type: Solid
Ammo Price: 220
Range: 14000
Maximum Lock: 0 
Reload Time: 12
Text: Carries 50 rockets
Note: OK for its weight.
Found: Shop (AC1)

WR-M70 **********
Type: Rocket
Price: 36500
Weight: 718
Energy drain: 24
Weapon Lock: None
Attack Power: 2240
Number of Ammo: 70
Ammo Type: Solid
Ammo Price: 220
Range: 14000
Maximum Lock: 0 
Reload Time: 16
Text: Carries 70 rockets
Note: This is the best value for its weight.
Found: Shop (AC1)

WR-L24 ********
Type: Large Rocket
Price: 29400
Weight: 805
Energy drain: 18 
Weapon Lock: None
Attack Power: 3980
Number of Ammo: 24
Ammo Type: Solid
Ammo Price: 417
Range: 17700
Maximum Lock: 0 
Reload Time: 16
Text: This rocket has the greatest firepower of any single weapon.
Note: STRONG! 
Found: Shop (AC1)

WR-RST ***
Type: Special Rocket
Price: 176000
Weight: 759
Energy drain: 31  
Weapon Lock: None
Attack Power: 200
Number of Ammo: 12
Ammo Type: Solid
Ammo Price: 2046
Range: 15500
Maximum Lock: 0 
Reload Time: 40
Text: Launcher special rockets that disable their target's functions.
Note: Would be good, but the ammo and damage is way to low. And the 
weight is way to high for the potential pay off of taking a lock box 
away from an opponent.
Found: Conquer the Fromsoft Arena. (AC1moa)

WRR-10 ****
Type: Mine Dispenser
Price: 143000
Weight: 351
Energy drain: 24  
Weapon Lock: None
Attack Power: 2240
Number of Ammo: 100
Ammo Type: Solid
Ammo Price: 436
Range: 0
Maximum Lock: 0 
Reload Time: 8
Text: Floating proximity mine.
Note: More of a fun weapon than anything. Also, not even one mine would 
be able to fit in the little thingy... let alone 99 others.
Found: Conquer the Guest Arena. (AC1moa)

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~Back Unit Cannons...
Back unit cannons are all very different from each other. They include 
chain guns, grenade launchers, and strong energy cannons. I'll try and 
explain these as best I can, remember they are very diverse.

NOTE! 

All there things have a thing called "Cannon restrictions." If you are 
not using PLUS (which you should refrain), this could mean a world of 
difference.

-All humanoid, and reverse joint legs must kneel in order to use these 
cannons. 

-Quads cannot fly and use cannons, but can use them when touching the 
ground. These are using the best choice for most back weapons, for 
speed. Even with PLUS, quad still cannot fly.

-Tanks can fly and do not have any restrictions at all, making them a 
very good choice.  

The back unit cannon's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

I'm ranking each part as if it's on a good set of legs, EI no kneeling.

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WC-CN35 ********
Type: Chain Gun
Price: 32750
Weight: 593
Energy drain: 11 
Weapon Lock: Special
Attack Power: 338
Number of Ammo: 250
Ammo Type: Solid
Ammo Price: 52
Range: 10000
Maximum Lock: 1 
Reload Time: 2
Text: Fast reloading rifle. Easy to use.
Note: VERY fast killer. But it costs a lot for missions and is easy to 
dodge.
Found: Shop (AC1)

WC-ST120 ****
Type: Slug Gun
Price: 56000
Weight: 827
Energy drain: 6 
Weapon Lock: Special
Attack Power: 183
Number of Ammo: 80
Ammo Type: Solid
Ammo Price: 156
Range: 8100
Maximum Lock: 1 
Reload Time: 22
Text: Fires 7 simultaneous shots that scatter over a wide range.
Note: Too heavy and not enough pay off up close. But it has lots of 
ammo.
Found: Shop (AC1)

WC-LN350 ***
Type: Linear Gun
Price: 41800
Weight: 425
Energy drain: 8 
Weapon Lock: Special
Attack Power: 690
Number of Ammo: 120
Ammo Type: Solid
Ammo Price: 108
Range: 9000
Maximum Lock: 1 
Reload Time: 6
Text: Burst-fire type weapon emphasizing firepower over number of 
shots.
Note: I never really liked this part... It's like a handgun.
Found: Shop (AC1)

WC-GN230 **********
Type: Grenade Launcher
Price: 75200
Weight: 1230
Energy drain: 8 
Weapon Lock: Narrow & Deep
Attack Power: 3520
Number of Ammo: 15
Ammo Type: Solid
Ammo Price: 985
Range: 12000
Maximum Lock: 1 
Reload Time: 32
Text: An AC's symbolic weapon that mows down enemies in a firestorm.
Note: VERY GOOD! This weapon's spread damage is very powerful too.
Found: Shop (AC1)

WC-XP4000 *****
Type: Pulse Cannon
Price: 61000
Weight: 318
Energy drain: 364 
Weapon Lock: Narrow & Deep
Attack Power: 770
Number of Ammo: 100
Ammo Type: Energy
Ammo Price: 0
Range: 9000
Maximum Lock: 1 
Reload Time: 5
Text: Energy weapon. Reloading ion cannon.
Note: I don't see why you would use this over a arm pulse rifle...
Found: Shop (AC1)

WC-XC8000 *******
Type: Laser Cannon
Price: 78700
Weight: 1110
Energy drain: 455 
Weapon Lock: Narrow & Deep
Attack Power: 2065
Number of Ammo: 50
Ammo Type: Energy
Ammo Price: 0
Range: 8500
Maximum Lock: 1 
Reload Time: 10
Text: Energy weapon. Fires laser rounds.
Note: The Karasawa for quads and tanks!
Found: Shop (AC1)

WC-01QL **********
Type: Plasma Cannon
Price: 69500
Weight: 273
Energy drain: 618 
Weapon Lock: Narrow & Deep
Attack Power: 1531
Number of Ammo: 80
Ammo Type: Energy
Ammo Price: 0
Range: 12000
Maximum Lock: 1 
Reload Time: 7
Text: Energy weapon. Beam cuts down enemies.
Note: Reloads quick, weights nothing, lots of ammo, high power, great 
for mission, rapes tanks. It's only bad parts are its slight inaccuracy 
and draining of your energy bar.
Found: Shop (AC1)

WC-SPGUN ******
Type: Slug Gun
Price: 89500
Weight: 912
Energy drain: 10 
Weapon Lock: Special
Attack Power: 208
Number of Ammo: 50
Ammo Type: Energy
Ammo Price: 0
Range: 9200
Maximum Lock: 1 
Reload Time: 8
Text: Fires a seven shell spread.
Note: Reloads quick, and is actually easy to hit with.
Found: Shop (AC1pp)

WC-IR24 **********
Type: Laser Cannon
Price: 159500
Weight: 1006
Energy drain: 806 
Weapon Lock: Narrow & Deep
Attack Power: 3025
Number of Ammo: 20
Ammo Type: Energy
Ammo Price: 0
Range: 15000
Maximum Lock: 1 
Reload Time: 40
Text: Triple barrel energy weapon.
Note: Almost doubled in weight... still great.
Found: Shop (AC1pp)

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~Back Unit Radars...
Back radar is just radar itself. True they are better than the heads 
radar, but they take up a back slot and weight something. If both your 
head and radar are on, the radar on the back is the one used. Equipping 
two Radars is pointless, unless you want fake wings.

The back radar's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How heavy a part is.
Energy drain: How much drain the part has.
Radar range: How far the Radar can search.
Radar type: What the Radar looks like.
Text: What is actually says in the game.
Note: My personal note.
Found: Where to get the part.

I have NEVER used a back radar in my whole life, except for the 3 
qualifying missions in AC history. Thus I can't rate these at all.

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RXA-01WE ---
Type: Radar
Price: 12100
Weight: 210
Energy drain: 243 
Radar range: 8650
Radar type: Standard
Text: Old-style antenna but still holds up well in use.
Note: ---
Found: You start with this part. (AC1)

RZ-A0 ---
Type: Radar
Price: 17900
Weight: 480
Energy drain: 387 
Radar range: 11500
Radar type: Circle
Text: This radar uses 2 dished for enhanced enemy-search capability.
Note: ---
Found: Shop (AC1)

RXA-99 ---
Type: Radar
Price: 14500
Weight: 160
Energy drain: 267 
Radar range: 8800
Radar type: Standard
Text: New-type radar permits an even wider area to be searched.
Note: ---
Found: Shop (AC1)

RXA-77 ---
Type: Radar
Price: 23000
Weight: 125
Energy drain: 274 
Radar range: 8700
Radar type: Standard
Text: This radar can detect the approach of homing missiles.
Note: ---
Found: Shop (AC1)

RZ-A1 ---
Type: Radar
Price: 33000
Weight: 433
Energy drain: 403 
Radar range: 15700
Radar type: Circle
Text: Expands the enemy-search range up to the current technological 
limit.
Note: ---
Found: Shop (AC1)

RZT-333 ---
Type: Radar
Price: 27700
Weight: 343
Energy drain: 451 
Radar range: 11700
Radar type: Octagon
Text: Combines both missile detection and wide-range search capability.
Note: ---
Found: Shop (AC1)

RZ-BBB ---
Type: Radar
Price: 40900
Weight: 454
Energy drain: 566 
Radar range: 16300
Radar type: Circle
Text: Highest-quality radar with highest-class performance.
Note: ---
Found: Shop (AC1)

RZ-Fw2 ---
Type: Radar
Price: 82100
Weight: 352
Energy drain: 826 
Radar range: 21300
Radar type: Octagon
Text: Wide forward search area.
Note: Lame prize, in my opinion.
Found: Shop (AC1pp)

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~Dual Back Weapons...
These are just back weapons so big, they take up both back weapon 
slots.

~The dual stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far the missile can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WX-S800/2 ******
Type: Dual Missile
Price: 69400
Weight: 1650
Energy drain: 415 
Weapon Lock: Standard
Attack Power: 1120
Number of Ammo: 60
Ammo Type: Solid
Ammo Price: 515
Range: 11000
Maximum Lock: 1 
Reload Time: 12
Text: Fires 2 missiles with 1 lock-on.
Note: Easy to hit with. Can be equipped with the ANKS arms.
Found: Shop (AC1)

WX-S800-GF **********
Type: Dual Missile
Price: 90900
Weight: 1110
Energy drain: 656
Weapon Lock: Standard
Attack Power: 1120
Number of Ammo: 60
Ammo Type: Solid
Ammo Price: 515
Range: 11000
Maximum Lock: 1 
Reload Time: 10
Text: Fires 6 missiles with 1 lock-on.
Note: SICK! The fastest/most missiles that can be launched. They also 
weight a lot less than the other Dualies. 
Found: Shop (AC1)

XCS-9900 ********
Type: Multi Missile
Price: 94500
Weight: 1480
Energy drain: 310
Weapon Lock: Standard
Attack Power: 980
Number of Ammo: 20
Ammo Type: Solid
Ammo Price: 1125
Range: 12000
Maximum Lock: 1 
Reload Time: 15
Text: Fires 2 multi-warhead missiles simultaneously. 
Note: The single shoulder multi missiles are more ammo/weight 
efficient, but less time eff. These can also be equipped with the ANKS 
arms.
Found: Shop (AC1)

WX-ED2 ***
Type: Plasma Cannon
Price: 74000
Weight: 1350
Energy drain: 750 
Weapon Lock: Standard
Attack Power: 572
Number of Ammo: 160
Ammo Type: Energy
Ammo Price: 0
Range: 12000
Maximum Lock: 1 
Reload Time: 6
Text: Simultaneously fires two plamsa bursts.
Note: Not worth the weight, or two back spaces. By the way, they spell 
plasma wrong in my game...
Found: Found hidden in "Cavern Invasion" keep you view up and keep 
high. Once you are in a room with different tiles (not the mountainous 
rocks) and gun turrets, search for it in there. (AC1moa)

WX-C/4 *****
Type: Laser Cannon
Price: 138000
Weight: 1670
Energy drain: 905 
Weapon Lock: Standard
Attack Power: 1259
Number of Ammo: 60
Ammo Type: Energy
Ammo Price: 0
Range: 7600
Maximum Lock: 1 
Reload Time: 32
Text: Laser cannon that can simultaneously fire four linked laser 
cannons.
Note: If they all hit, they are just a tad better than a grenade (only 
in damage)
Found: Defeat Sherbert in the Arena (AC1moa)

PP7-ST ?
Type: Stealth
Price: 230000
Weight: 1760
Energy drain: 998  
Text: Special equipment that gives the AC stealth capability.
Note: I think it may screw up lock ons or take you off radar, but I 
never really used it nor picked up these when playing against it.
Found: Conquer all the Arenas and all the AC Pilots. (AC1moa)

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~Rifles... 
Rifles are broken up into 2 main types. Regular rifles, with mid range, 
power, reload... basically the most average weapon. Or Sniper Rifles, 
long range and high power, only down side is its little lock box.

Rifles are average in missions.

The right arm rifle's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WG-RF35 **
Type: Rifle
Price: 11400
Weight: 415
Energy drain: 6 
Weapon Lock: Wide & Shallow
Attack Power: 218
Number of Ammo: 200
Ammo Type: Solid
Ammo Price: 18
Range: 8500
Maximum Lock: 1 
Reload Time: 5
Text: Standard portable rifle. Suitable for various missions.
Note: Two slow and weak. Buy something else.
Found: You start with this part. (AC1)

WG-RRM118 **********
Type: Rifle
Price: 95000
Weight: 512
Energy drain: 10 
Weapon Lock: Wide & Shallow
Attack Power: 340
Number of Ammo: 200
Ammo Type: Solid
Ammo Price: 45
Range: 11000
Maximum Lock: 1 
Reload Time: 5
Text: Improved fire speed.
Note: Don't under estimate this part, when up against it, it looks like 
you aren't taking that much, but the shots really stack up.
Found: Shop (AC1pp)

WG-RF/5 ********
Type: Sniper Rifle
Price: 41500
Weight: 235
Energy drain: 5 
Weapon Lock: Special
Attack Power: 530
Number of Ammo: 80
Ammo Type: Solid
Ammo Price: 83
Range: 20000
Maximum Lock: 1 
Reload Time: 10
Text: Long-barrel sniper rifle.
Note: Good, especially when you consider its weight.
Found: Shop (AC1)

WG-RF/P *******
Type: Sniper Rifle
Price: 3310
Weight: 308
Energy drain: 4 
Weapon Lock: Special
Attack Power: 612
Number of Ammo: 60
Ammo Type: Solid
Ammo Price: 95
Range: 16000
Maximum Lock: 1 
Reload Time: 12
Text: Superior firepower and range, but low reload rate.
Note: Slower and a lower damage cap then the other rifle.
Found: Shop (AC1)

WG-RF/E *******
Type: Sniper Rifle
Price: 71000
Weight: 412
Energy drain: 156 
Weapon Lock: Special
Attack Power: 3800
Number of Ammo: 10
Ammo Type: Energy
Ammo Price: 0
Range: 22000
Maximum Lock: 1 
Reload Time: 48 
Text: Sniper rifle with significantly increased bullet velocity.
Note: The fastest and about one of the strongest weapons in the game.
Found: Given as a gift through the mail by winning in the arena. 
(AC1moa)

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~Machine Guns... 
If you don't know what a machine gun does or what is used for, you 
shouldn't be playing this game. They are, of course, best used with a 
Wide and Shallow FCS.

The right arm Machine gun's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WG-MGA1 *******
Type: Machine Gun
Price: 14000
Weight: 370
Energy drain: 4 
Weapon Lock: Wide & Shallow
Attack Power: 85
Number of Ammo: 500
Ammo Type: Solid
Ammo Price: 9
Range: 6300
Maximum Lock: 1 
Reload Time: 1
Text: Fast-reloading solid round machine gun. Low single-round 
firepower.
Note: Good for when you don't have the cash for the other Machine guns. 
It is accurate and fast, but you may run out of ammo.
Found: Shop (AC1)

WG-MG500 **********
Type: Machine Gun
Price: 28400
Weight: 458
Energy drain: 4 
Weapon Lock: Wide & Shallow
Attack Power: 135
Number of Ammo: 500
Ammo Type: Solid
Ammo Price: 15
Range: 7800
Maximum Lock: 1 
Reload Time: 2
Text: Enhanced version of the machine gun with higher firepower.
Note: More accurate and strong than the 1000 shooter. It only lacks 
ammo.
Found: Shop (AC1)

WG-AR1000 ******
Type: Machine Gun
Price: 42400
Weight: 516
Energy drain: 8 
Weapon Lock: Special
Attack Power: 105
Number of Ammo: 1000
Ammo Type: Solid
Ammo Price: 12
Range: 7000
Maximum Lock: 1 
Reload Time: 1
Text: Most powerful portable type machine gun.
Note: Too inaccurate to make its ammo count worth it.
Found: Shop (AC1)

WA-Finger ********
Type: Machine Gun
Price: 275000
Weight: 150
Energy drain: 120 
Weapon Lock: Special
Attack Power: 155
Number of Ammo: 500
Ammo Type: Solid
Ammo Price: 8
Range: 3700
Maximum Lock: 1 
Reload Time: 2
Text: Very powerful for close-in combat.
Note: This got raped... it only has 1/6 as much ammo as before in 
AC1pp. Any ways, it still is a great weapon and is more balanced. It 
still loses 11/12 of its shots in Armored Core 3 Silent Line.
Found: Shop (AC1pp)

WG-MG500/E **********
Type: Machine Gun
Price: 56100
Weight: 415
Energy drain: 10 
Weapon Lock: Special
Attack Power: 186
Number of Ammo: 500
Ammo Type: Energy
Ammo Price: 0
Range: 6800
Maximum Lock: 1 
Reload Time: 2 
Text: A new machine gun that fires energy rounds.
Note: Awesome damage racing potential.
Found: Defeat Bibs in the Sub-Arena. (AC1moa)

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~Hand Guns...
These are light and weak weapons. So why use them? They have high stun. 
I would strongly suggest never using these in missions.

All handguns are good for allowing for a free blade attack. 

The right arm hand gun's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

I don't really use Hand guns...

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WG-HG235 ---
Type: Hand Gun
Price: 19000
Weight: 170
Energy drain: 22 
Weapon Lock: Wide & Shallow
Attack Power: 226
Number of Ammo: 100
Ammo Type: Solid
Ammo Price: 68
Range: 4800
Maximum Lock: 1 
Reload Time: 5
Text: Wide scatter-shot pistol. Very short range.
Note: Like a weak shotgun.
Found: Shop (AC1)

WG-HG512 ---
Type: Hand Gun
Price: 26200
Weight: 324
Energy drain: 10 
Weapon Lock: Wide & Shallow
Attack Power: 437
Number of Ammo: 120
Ammo Type: Solid
Ammo Price: 48
Range: 5800
Maximum Lock: 1 
Reload Time: 8
Text: Lower performance but inexpensive.
Note: ---
Found: Shop (AC1)

WG-HG1 ---
Type: Hand Gun
Price: 72000
Weight: 283
Energy drain: 52 
Weapon Lock: Wide & Shallow
Attack Power: 280
Number of Ammo: 100
Ammo Type: Solid
Ammo Price: 56
Range: 6300
Maximum Lock: 1 
Reload Time: 8
Text: Upgraded hand gun.
Note: ---
Found: Shop (AC1pp)

WG-HG770 ---
Type: Hand Gun
Price: 59000
Weight: 210
Energy drain: 64 
Weapon Lock: Wide & Shallow
Attack Power: 540
Number of Ammo: 100
Ammo Type: Solid
Ammo Price: 147
Range: 7300
Maximum Lock: 1 
Reload Time: 7 
Text: A scattershot handgun with improved target accuracy.
Note: ---
Found: Defeat Stunt Rider in the Sub-Arena. (AC1moa)

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~Bazookas... 
Bazookas are close range weapons that move slow. These are very easy to 
dodge and anything but close range. These cause a lot of damage and 
stun. Think of them as a bigger hand gun in a way.

I still say they are weak rockets with a lock, and were always similar 
to each other in every AC.

The right arm bazooka's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WG-B2120 *******
Type: Bazooka
Price: 59740
Weight: 778
Energy drain: 13 
Weapon Lock: Narrow & Deep
Attack Power: 1150
Number of Ammo: 80
Ammo Type: Solid
Ammo Price: 163
Range: 8200
Maximum Lock: 1
Reload Time: 16
Text: High firepower but slow moving bazooka fire is easily avoidable.
Note: I say it's more of the situation which bazooka you pick.
Found: Shop (AC1)

WG-B2180 *******
Type: Bazooka
Price: 75900
Weight: 905
Energy drain: 16 
Weapon Lock: Narrow & Deep
Attack Power: 1930
Number of Ammo: 50
Ammo Type: Solid
Ammo Price: 348
Range: 7800
Maximum Lock: 1 
Reload Time: 22
Text: Ultra-attack bazooka for betting it all on one shot.
Note: ---
Found: Shop (AC1)

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~Miscellaneous... 
...

The right arms special weapon's stats...
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WG-FG99 *
Type: Flamethrower
Price: 58300
Weight: 352
Energy drain: 9 
Weapon Lock: None
Attack Power: 512
Number of Ammo: 500
Ammo Type: Solid
Ammo Price: 41
Range: 900
Maximum Lock: 1 
Reload Time: 1
Text: Close-in combat gun shows off its true worth in hand-to-hand 
combat.
Note: It sucks, not worth the effort.
Found: Shop (AC1)

WG-PB26 ********
Type: Grenade Launcher 
Price: 113000
Weight: 681
Energy drain: 34 
Weapon Lock: Wide & Shallow
Attack Power: 2200
Number of Ammo: 15
Ammo Type: Solid
Ammo Price: 1015
Range: 9000
Maximum Lock: 1 
Reload Time: 10
Text: Grenade launcher, powerful but has limited ammo supply.
Note: Faster reload, less weight, and biped friendly grenade launcher.
Found: Shop (AC1pp)

WG-FGI-00 *******
Type: Flame Shell
Price: 62300 
Weight: 315
Energy drain: 18 
Weapon Lock: Wide & Shallow
Attack Power: 200
Number of Ammo: 60
Ammo Type: Solid
Ammo Price: 104
Range: 8600
Maximum Lock: 1 
Reload Time: 15 
Text: Napalm. Burns the area surrounding the point of detonation.
Note: Good when you switch weapons, sucks by itself.
Found: Defeat Eddy M. in the Master Arena. (AC1moa)

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~Energy Guns...
Energy weapons come in a bunch of sizes. 

Pulse Rifle: Shots a weak dinky pulse

Laser Rifle: Shots an accurate linear laser.

I WOULD HIGHLY SUGGEST YOU EQUIP ALL THE ENERGY OPTIONAL PARTS

The right arm energy weapon's stats... 
Type: What kind of part this is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Weapon Lock: What type of lock this weapon is.
Attack Power: How strong this weapon is.
Number of Ammo: The amount of ammo in this weapon.
Ammo Type: Solid or energy.
Ammo Price: The cost of each round fired.
Range: How far it can travel.
Maximum Lock: The max lock, as long as your FCS is high enough.
Reload Time: The weapon's rate of fire.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

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WG-XP1000 *******
Type: Pulse Rifle
Price: 46000
Weight: 183
Energy drain: 246 
Weapon Lock: Special
Attack Power: 302
Number of Ammo: 180
Ammo Type: Energy
Ammo Price: 0
Range: 15000
Maximum Lock: 1 
Reload Time: 3
Text: Energy weapon. Noted for its long range and reload speed.
Note: Good for missions and just starting one.
Found: Shop (AC1)

WG-XP2000 ********
Type: Pulse Rifle
Price: 61500
Weight: 265
Energy drain: 285 
Weapon Lock: Special
Attack Power: 435
Number of Ammo: 200
Ammo Type: Energy
Ammo Price: 0
Range: 18000
Maximum Lock: 1 
Reload Time: 6
Text: Energy weapon. Emphasizes its long range and number of shots.
Note: More long term than the other pulse.
Found: Shop (AC1)

WG-XC4 ******
Type: Laser Rifle
Price: 51000
Weight: 686
Energy drain: 308 
Weapon Lock: Special
Attack Power: 820
Number of Ammo: 100
Ammo Type: Energy
Ammo Price: 0
Range: 8000
Maximum Lock: 1 
Reload Time: 10
Text: Energy weapon. High firepower and energy consumption.
Note: A mini Karasawa that's also quad and tank friendly.
Found: Shop (AC1)

WG-1-KAWASAWA **********
Type: Laser Rifle
Price: 75000
Weight: 1000
Energy drain: 422 
Weapon Lock: Special
Attack Power: 1550
Number of Ammo: 50
Ammo Type: Energy
Ammo Price: 0
Range: 10000
Maximum Lock: 1 
Reload Time: 8
Text: Energy weapon. Strong but heavy.
Note: The Epitome of Laser Rifles.
Found: Shop (AC1)

WG-XFwPPk *********
Type: Laser Rifle
Price: 132000
Weight: 893
Energy drain: 395 
Weapon Lock: Special
Attack Power: 1120
Number of Ammo: 100
Ammo Type: Energy
Ammo Price: 0
Range: 14000
Maximum Lock: 1 
Reload Time: 10
Text: Rapid fire energy weapon.
Note: Another mini sawa.
Found: Shop (AC1pp)

WG-XW11 ********
Type: Laser Rifle
Price: 61000
Weight: 547
Energy drain: 451
Weapon Lock: Special
Attack Power: 549
Number of Ammo: 70
Ammo Type: Energy
Ammo Price: 0
Range: 10500
Maximum Lock: 1 
Reload Time: 6
Text: Laser rifle that is capable of firing two simultaneous shots.
Note: Good, but double the drain...
Found: Defeat Noble in the Sub-Arena. (AC1moa)

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~Laser Blades...
Laser blade, for the most part, have been the same in every AC game. 
It's not hard to find the major benefits. Like no usage limit and high 
damage. The only bad thing about them are their close range-ness.

The left arm blade's stats... 
Type: What kind of weapon this part is.
Price: How much it costs.
Weight: How much it weighs. 
Energy drain: How much it drains.
Charge Drain: How much this drains your energy when used.
Attack Power: How strong this weapon is.
Text: What the game says for the part.
Note: My personal note.
Found: Where to get the part.

Note: pressing X right after circle makes A wave. This can only be done 
with PLUS.

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LS-2001 *
Type: Laserblade
Price: 11500
Weight: 123
Energy drain: 28 
Charge Drain: 2050
Attack Power: 738
Text: Infinitely reusable laser blade.
Note: What did you expect from the starting blade?
Found: You start with this part. (AC1)

LS-200G ***
Type: Laserblade
Price: 29000
Weight: 181
Energy drain: 45 
Charge Drain: 1700
Attack Power: 950
Text: Powerful weapon exclusively for close-in combat.
Note: Better, but not good.
Found: Shop (AC1)

LS-3303 *******
Type: Laserblade
Price: 37200
Weight: 224
Energy drain: 43 
Charge Drain: 2630
Attack Power: 1210
Text: Enhanced blade weapon. Both power and energy consumption are 
better.
Note: Use this till you get the Moonlight.
Found: Shop (AC1)

LS-99-MOONLIGHT **********
Type: Laserblade
Price: 54000
Weight: 336
Energy drain: 93 
Charge Drain: 810
Attack Power: 2801
Text: Blade weapon with more than twice the power of conventional 
blades.
Note: The best. With its PLUS wave, you can deal about 4000 damage.
Found: Shop (AC1)

LS-1000W **********
Type: Laserblade
Price: 67500
Weight: 212
Energy drain: 71 
Charge Drain: 2430
Attack Power: 1849
Text: An irregular blade that emits an energy wave.
Note: No blade at all, just waves. Doesn't do as much as the Moonlight, 
but doesn't require PLUS to use.
Found: Given to you as a gift when you enter the arena. (AC1moa)

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~Optional Parts...
These are part you can equip that give you an instant boost.

The core you use will tell you how many you can equip, they are all 
very different.

The optional part's stats...
Type: What type of Optional part this is.
Price: How much this part costs
Slot Spend: How much slots this part takes.
Text: What it says about the part
Note: My personal note
Found: How to get this part.

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SP-MAW *
Type: Radar option
Price: 14200
Slot Spend: 1
Text: Adds a missile display function to the radar.
Note: Useless
Found: Shop (AC1)

SP-JAM *******
Type: Missile Jammer
Price: 26000
Slot Spend: 3
Text: Regularly generates pulses that disable missile lock-ons.
Note: Good VS missiles in VS mode.
Found: Shop (AC1)

SP-M/AUTO *
Type: Auto Launcher 
Price: 12900
Slot Spend: 1
Text: Fires a missile automatically on full lock-on.
Note: This is for lazy people.
Found: Shop (AC1)

SP-ABS **********
Type: Balancer Option
Price: 29600
Slot Spend: 1
Text: Reduces the recoil from shell hits.
Note: ---
Found: Shop (AC1)

SP-SAP ****
Type: Absorber Option
Price: 31800
Slot Spend: 1
Text: Reduces the recoil of cannon fire.
Note: This really only effects things like grenade launchers. 
Found: Shop (AC1)

SP-CND-K **********
Type: Charge Expander
Price: 21000
Slot Spend: 4
Text: Increases the number of capacitors in the generator.
Note: Boost longer!
Found: Shop (AC1)

SP-AXL ********
Type: FCS Accelerator
Price: 24000
Slot Spend: 2
Text: Shortens lock-on time.
Note: ---
Found: Shop (AC1)

SP-S/SCR **********
Type: Shell Screen
Price: 33000
Slot Spend: 2
Text: Reduces damage from solid rounds.
Note: This should be on every AC.
Found: Shop (AC1)

SP-E/SCR **********
Type: Energy Screen
Price: 38500
Slot Spend: 1
Text: Reduces damage from energy rounds.
Note: This should also be on every AC.
Found: Shop (AC1)

SP-EH *********
Type: Rapid Charge
Price: 45000
Slot Spend: 1
Text: Increase the burst fire rate of energy weapons.
Note: Makes energy weapons reload faster.
Found: Shop (AC1)

SP-E+ **********
Type: Energy Amplifier
Price: 45000
Slot Spend: 1
Text: Increase the firepower of energy weapons.
Note: Makes energy weapons stronger.
Found: Shop (AC1)

SP-DEhf *********
Type: Energy Reduce
Price: 245000
Slot Spend: 5
Text: Reduces energy weapon consumption by half.
Note: Great if you can't keep you gauge up.
Found: Shop (AC1pp)

SP-ABS/Re **********
Type: Balancer Option
Price: 68000
Slot Spend: 2
Text: Enhanced SP-ABS model. 
Note: Great if you have the extra one slot.
Found: Conquer the Champion Arena. (AC1moa)

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~Ending... 
If you have a question, feel free to ask me about it on the message 
board, I'm sure to be there. (You may need to get my attention on the 
AC3: Silent Line one, since I is more active. My User name is Vesperas) 
You may also Instant message me at IWBDK on aim. My Email is 
iwbdk@hotmail.com  Oh yeah, Please rate :) I actually prefer Emailing 
now.

On info about PLUS. I did this guide with out using it. It makes the 
game WAY more easier. The only way you can get it is through file 
transfer from the original.

~Credits... 
Thank you Mom for putting up with me 
And thanks to CjayC for a great site! 

~Copyright... 
No one can use this FAQ with out my permission. GameFAQs is the only 
site allowed to use this FAQ. If you would like to "use" it, IM me 
ONLY!!!!!!! This document is...

                    Copyright 2003 Brian David Kacaba