WarCraft III Reign of Chaos Unit Comparisons Written by Le Pitts flaggle@yahoo.com ********************************************************************************************************* I. Version History ********************************************************************************************************* Version 1.6 - 07-26-02 Fixed a minor problem with the table of contents... so proofreading isn't my strong suit... Version 1.5 - 07-25-02 Ok, there has been a fairly significant format change so be sure to check for new changes everywhere except the damage with cool down sections. I have combined the comparisons between the various costs gold/wood/food into a single table. I've also added more comments for readability. E-Mail if you liked the individual cost tables and would like them restored. Thanks go out to Arafel for his ideas on cooldown and for combining the overall costs. Version 1.1 - 07-19-02 Several changes have been made. I've added several sections at the end of this document pertaining to actual damage with respect to cooldown over a period of time. Thanks go out to the following people for finding errors and giving me some great ideas for improvement in no particular order. Ckaz - For finding that the Hippogriff Rider was missing… oops BlacKFire - For giving me some great ideas for the cooldown and damage sections as well as helping me track down some tables. Also Vel and J. Nelson for some additional ideas. Thanks Version 1.0 - 07.17.02 First version released ********************************************************************************************************* II. Introduction ********************************************************************************************************* I wrote this comparison because I was interested in which characters dominated the game. I have comparisons of the stats I view as key to each unit and have sorted them by their raw value and also by their value with respect to the unit's cost in gold, wood, and food. Hopefully these will prove useful to the WarCraft III community. FYI this is my first FAQ so go easy on me. ********************************************************************************************************* III. Legal Information ********************************************************************************************************* All information contained within this document is my property. It is free for your own personal use. It may not be sold or distributed anywhere without my written permission. If you would like to use any of this FAQ please e-mail me or at very least give me credit for the work that I have done. I will only update this FAQ on www.GameFaqs.com so check there for the newest version. ********************************************************************************************************* IV. Considerations Before Reading ********************************************************************************************************* All statistics contained within this document are from the WarCraft III site at www.battle.net/War3 as of July 17th 2002. I want to make that perfectly clear so as not to plagiarize. There may have been some errors while working with the numbers so if there are any errors contact me and chalk it up to my being human. There are several sections. The first deals with just the bare bones unit stats divided by their races. The next compares the costs of some of the key abilities of each unit. Finally the damage and cool down are compared to find the best damage dealers over a set period of time against different armor. Remember, magic buffs and aura's are NOT taken into account in any way anywhere in this FAQ. ********************************************************************************************************* V. Special Credits ********************************************************************************************************* All of the unit stats found in this FAQ are located on Marn Thunderhorns WarCraft III Strategy Guide which is maintained by the Blizzard Headquarters Web Team. I rearranged their numbers so that comparisons could be done more easily. www.battle.net/war3 Blizzard for making WarCraft III and all of their previous games. www.blizzard.com ********************************************************************************************************* VI. Contact Information ********************************************************************************************************* My E-Mail address is flaggle@yahoo.com Please put Warcraft in the subject line or I will trash it I will accept the following types of e-mail Spelling/Grammar Corrections, I'm an engineer after all Incorrect Data Corrections Constructive Criticism Suggestions I will not accept Chain Mail Spam of any kind Hate Mail ********************************************************************************************************* VII. Table of Contents ********************************************************************************************************* Chapter 1 Basic Unit Statistics Section 1.1 Table Legend Section 1.2 Human Units Section 1.3 Orc Units Section 1.4 Undead Units Section 1.5 Night Elf Units Chapter 2 Individual Attribute Cost Break Down Section 2.1 Table Legend and Formula Explaination Section 2.2 Base Ground Attack Section 2.3 Upgraded Ground Attack Section 2.4 Base vs Upgraded Ground Attack Section 2.5 Base Air Attack Section 2.6 Upgraded Air Attack Section 2.7 Base vs Upgraded Air Attack Section 2.8 Base Cooldown Section 2.9 Upgraded Cooldown Section 2.10 Base vs Upgraded Cooldown Section 2.11 Base HP Section 2.12 Upgraded HP Section 2.13 Base vs Upgraded HP Section 2.14 Base Range Section 2.15 Upgraded Range Section 2.16 Base vs Upgraded Range Section 2.17 Base Speed Section 2.18 Upgraded Speed Section 2.19 Base vs Upgraded Speed Section 2.20 Build Time Chapter 3 Damage and Cool Down Analysis Section 3.1 Table Legend and Formula Explaination Section 3.2 Ground Attack Cooldown and Damage Analysis Section 3.3 Air Attack Cooldown and Damage Analysis Section 3.4 Ground Attack Analysis Sorted By Fortification Damage ********************************************************************************************************* Chapter 1 Basic Unit Statistics ********************************************************************************************************* _________________________________________________________________________________________________________ Section 1.1 Table Legend _________________________________________________________________________________________________________ Each unit in Warcraft III has a number of different statistics. This chapter contains all of the standard racial units and their summons. The following legend should make each stat pretty clear. Units = This is the unit's name Race = This is the unit's race Level = This is the level of the unit (Note that it is the same as food…) Gold = This is the amount of gold it costs for ONE unit Wood = This is the amount of wood it costs for ONE unit Food = This is the amount of food it costs for ONE unit Unit Type = This describes the unit as Mechanical or Non-Mechanical Attack Type = Either Normal, Piercing, or Seige. Some are better against different types of armor. Weapon Type = Normal, Artillery, Missle Armor Type = Small, Medium, Large, Fortified, Hero Armor = This is the actual measure of a units Armor, bigger is better Upgraded Max Armor = The measure of Armor when the unit is fully upgraded Ground Attack AVG = This is the average damage a unit can cause to a ground unit Upgraded Ground Dam. A = This is the average damage to a ground unit when fully upgraded Air Attack AVG = This is the average damage a unit can cause to an air unit Upgrade Air. AVG = This is the average damage to an air unit when fully upgraded Cooldown = This is a measure of how long a unit must wait to attack again Upgraded Max Cool = This is the upgraded cooldown. Shorter and smaller is better Full Damage Area = This is the area around impact that would do full splash damage .5 Damage Area = This is the area from impact that would do half damage .25 Damage Area = This is the area from impact that would do quarter damage Hit Points = This is a unit's life force, when it's zero the unit dies Upgraded Max HP = This is the amount of life force gained when fully upgraded Health Regeneration = This describes when a unit will regenerate. Mana = This is a unit's magic pool, when zero no more spells can be cast Upgraded Max Mana = This is the upgraded amount of mana that can be held Mana Regeneration = This describes the rate that Mana regenerates Upgraded Mana Regenera = This is the upgraded rate Minimum Range = This is the closest that a unit can attack, think catapults Range = This is the longest that a ranged unit can attack Upgraded Max Range = This is the longest a ranged unit can attack when upgraded Day Sight = This is how far a unit can see in daylight Night Sight = This is how far a unit can see in the darkness Upgraded Night Sight = This is how far a unit can see in the darkness when upgraded Speed AVG = This is the average speed a unit can travel Upgraded Speed AVG = This the upgraded speed of a unit Build Time = This is how long it will take to build ONE unit Trained At = This is where one can be recruited Requirements = This is what is required Zepplin Carries = This is how many of a unit will fit in a goblin zepplin Production Hot Key = This is the magic key to press to avoid clicking on the icon _________________________________________________________________________________________________________ Section 1.2 Human Units _________________________________________________________________________________________________________ The following is a full listing of the human units in the game. They are sorted by their levels. --------------------------------------------------------------------------------------------------------- Militia Peasant Footman Gyrocopter Priest Sorceress Morter Rifleman Units --------------------------------------------------------------------------------------------------------- Human Human Human Human Human Human Human Human Race 1 1 2 2 2 2 3 3 Level 90 90 160 220 160 180 210 240 Gold 0 0 0 60 10 20 70 30 Wood 1 1 2 2 2 2 3 3 Food N N N Mech N N N N Unit Type N N N S/P P P S P Attack Type N N N Miss/Ins Miss Miss Art Ins Weapon Type Med Med Med Med Small Small Med Small Armor Type 4 0 2 2 0 0 0 0 Armor 10 0 8 8 0 0 6 6 Upgraded Max Armor 12.5 5.5 12.5 20 8.5 12.5 67 21.5 Ground Attack AVG 17 5.5 17 26 11.5 17.5 91 28.5 Upgraded Ground Dam. AVG 0 0 0 27.5 8.5 12.5 0 21.5 Air Attack AVG 0 0 0 38 11.5 17.5 0 28.5 Upgrade Air. AVG 1.2 2 1.35 1.5 2 1.75 3.5 1.5 Cooldown 1.2 2 1.35 1.5 2 1.75 3.5 1.5 Upgraded Max Cool 0 0 0 0 0 0 2.5 0 Full Damage Area 0 0 0 0 0 0 15 0 .5 Damage Area 0 0 0 0 0 0 25 0 .25 Damage Area 220 220 420 350 220 250 360 520 Hit Points 220 220 420 350 370 400 360 520 Upgraded Max HP All All All All All All All All Health Regeneration 0 0 0 0 200 200 0 0 Mana 0 0 0 0 400 400 0 0 Upgraded Max Mana 0 0 0 0 0.5 0.5 0 0 Mana Regeneration 0 0 0 0 1 1 0 0 Upgraded Mana Regeneration 0 0 0 0 0 0 25 0 Minimum Range 0 0 0 0 60 60 100 40 Range 0 0 0 50 60 60 100 60 Upgraded Max Range 140 80 140 180 140 140 140 140 Day Sight 60 60 80 110 80 80 80 80 Night Sight 80 60 80 110 80 80 80 80 Upgraded Night Sight 270 190 270 320 270 270 220 270 Speed AVG 270 190 270 320 270 270 220 270 Upgraded Speed AVG 0 15 20 25 28 30 40 26 Build Time TownHall TownHall Barracks Workshop ArcaneSanctArcaneSanct Workshop Barracks Trained At None None None None None None None None Requirements 8 8 8 0 8 8 4 8 Zepplin Carries C P F G P S M R Production Hot Key --------------------------------------------------------------------------------------------------------- Steam Tank Water Eleme Gryphon Knight Water ElemeWater ElemeUnits --------------------------------------------------------------------------------------------------------- Human Human Human Human Human Human Race 3 3 4 4 4 5 Level 230 0 330 290 0 0 Gold 60 0 70 60 0 0 Wood 3 0 4 4 0 0 Food Mech Sum N N Sum Sum Unit Type S P P N P P Attack Type Ins Miss Mline N Miss Miss Weapon Type Fortified Med Large Large Med Med Armor Type 2 0 0 6 0 0 Armor 8 0 6 12 0 0 Upgraded Max Armor 50 25 50 25 35 45 Ground Attack AVG 68 25 68 34 35 45 Upgraded Ground Dam. AVG 0 25 50 0 35 45 Air Attack AVG 0 25 68 0 35 45 Upgrade Air. AVG 2.1 1.5 2.2 1.36 1.5 1.5 Cooldown 2.1 1.5 2.2 1.36 1.5 1.5 Upgraded Max Cool 0 2.5 0 0 2.5 2.5 Full Damage Area 0 5 0 0 5 5 .5 Damage Area 0 7.5 0 0 7.5 7.5 .25 Damage Area 700 400 750 800 675 900 Hit Points 700 400 900 950 675 900 Upgraded Max HP No All All All All All Health Regeneration 0 0 0 0 0 0 Mana 0 0 0 0 0 0 Upgraded Max Mana 0 0 0 0 0 0 Mana Regeneration 0 0 0 0 0 0 Upgraded Mana Regeneration 0 0 0 0 0 0 Minimum Range 19 30 45 0 30 30 Range 19 30 45 0 30 30 Upgraded Max Range 140 120 140 140 120 120 Day Sight 80 80 80 80 80 80 Night Sight 80 80 80 80 80 80 Upgraded Night Sight 220 220 270 350 220 220 Speed AVG 220 220 270 350 220 220 Upgraded Speed AVG 55 0 45 45 0 0 Build Time Workshop Arch-mage Gryphon Avi Barracks Arch-mage Arch-mage Trained At Castle Summon Wate Castle Castle Summon WateSummon WateRequirements None 8 0 8 9 10 Zepplin Carries T W G K W W Production Hot Key _________________________________________________________________________________________________________ Section 1.3 Orc Units _________________________________________________________________________________________________________ The following is a full listing of the orc units in the game. They are sorted by their levels. --------------------------------------------------------------------------------------------------------- Peon Spirit Wolf Dire Wolf Shaman Troll HeadhWitch Docto Grunt Shadow Wolf Units --------------------------------------------------------------------------------------------------------- Orc Orc Orc Orc Orc Orc Orc Orc Race 1 1 2 2 2 2 3 3 Level 90 0 0 150 160 170 235 0 Gold 0 0 0 20 20 25 0 0 Wood 1 0 0 2 2 2 3 0 Food N Sum Sum N N N N Sum Unit Type N N N P P P N N Attack Type N N N Miss Miss Miss N N Weapon Type Med Med Med Small Small Small Med Med Armor Type 0 0 0 0 0 0 1 0 Armor 0 0 0 0 6 0 7 0 Upgraded Max Armor 7.5 11.5 16.5 16 25 13 19.5 16.5 Ground Attack AVG 7.5 11.5 16.5 20 34 17 27 16.5 Upgraded Ground Dam. AVG 0 0 0 16 25 13 0 0 Air Attack AVG 0 0 0 20 34 17 0 0 Upgrade Air. AVG 3 1 1 1.9 1.95 1.75 1.6 1 Cooldown 3 1 1 1.9 1.95 1.75 1.6 1 Upgraded Max Cool 0 0 0 0 0 0 0 0 Full Damage Area 0 0 0 0 0 0 0 0 .5 Damage Area 0 0 0 0 0 0 0 0 .25 Damage Area 250 200 300 260 280 240 680 400 Hit Points 250 200 300 410 280 390 780 400 Upgraded Max HP All All All All All All All All Health Regeneration 0 0 0 200 0 200 0 0 Mana 0 0 0 400 0 400 0 0 Upgraded Max Mana 0 0 0 0.5 0 0.5 0 0 Mana Regeneration 0 0 0 1 0 1 0 0 Upgraded Mana Regeneration 0 0 0 0 0 0 0 Minimum Range 0 0 0 60 50 60 0 0 Range 0 0 0 60 51 60 0 0 Upgraded Max Range 80 120 120 140 140 140 140 120 Day Sight 60 80 80 80 80 80 80 80 Night Sight 60 80 80 80 80 80 80 80 Upgraded Night Sight 190 350 350 270 270 270 270 350 Speed AVG 190 350 350 270 270 270 270 350 Upgraded Speed AVG 15 0 0 30 22 30 30 0 Build Time GreatHall Farseer Farseer SpiritLodge Barracks SpiritLodge Barracks Farseer Trained At None Level1FeralLevel2Feral None WarMill None None Level3FeralRequirements 8 8 8 8 8 8 8 8 Zepplin Carries P T T S H W G T Production Hot Key --------------------------------------------------------------------------------------------------------- Wolf RaiderCatapult Kodo Beast Wyvern RideTauren Units --------------------------------------------------------------------------------------------------------- Orc Orc Orc Orc Orc Race 3 4 4 4 5 Level 210 260 300 310 325 Gold 40 70 60 40 80 Wood 3 4 4 4 5 Food N Mech N N N Unit Type S S P P N Attack Type N Art Miss Miss N Weapon Type Large Med Large Large Large Armor Type 0 2 1 0 3 Armor 6 8 1 6 9 Upgraded Max Armor 25 92 18 45.5 33 Ground Attack AVG 36.5 125 18 62 45 Upgraded Ground Dam. AVG 0 0 18 45.5 0 Air Attack AVG 0 0 18 62 0 Upgrade Air. AVG 1.85 4.5 1.2 2 1.9 Cooldown 1.85 4.5 1.2 2 1.9 Upgraded Max Cool 0 2.5 0 0 0 Full Damage Area 0 5 0 0 0 .5 Damage Area 0 15 0 0 0 .25 Damage Area 610 425 790 500 1300 Hit Points 610 425 790 500 1300 Upgraded Max HP All No All All All Health Regeneration 0 0 0 0 0 Mana 0 0 0 0 0 Upgraded Max Mana 0 0 0 0 0 Mana Regeneration 0 0 0 0 0 Upgraded Mana Regeneration 0 25 0 0 0 Minimum Range 0 100 50 65 0 Range 0 100 50 65 0 Upgraded Max Range 140 140 140 140 140 Day Sight 80 80 80 80 80 Night Sight 80 80 80 80 80 Upgraded Night Sight 350 180 220 330 270 Speed AVG 350 180 220 330 270 Upgraded Speed AVG 28 45 30 35 50 Build Time Beastiary Barracks Beastiary Beastiary TaurenTotemTrained At None WarMill,Str None Fortress None Requirements 8 4 4 None 8 Zepplin Carries R C G W T Production Hot Key _________________________________________________________________________________________________________ Section 1.4 Undead Units _________________________________________________________________________________________________________ The following is a full listing of the undead units in the game. They are sorted by their levels. --------------------------------------------------------------------------------------------------------- Acolyte Skeletal WaBanshee Gargoyle Ghoul NecromancerCrypt FiendAbomination Units --------------------------------------------------------------------------------------------------------- Undead Undead Undead Undead Undead Undead Undead Undead Race 1 1 2 2 2 2 3 4 Level 90 0 180 220 140 170 250 280 Gold 0 0 30 30 0 20 40 70 Wood 1 0 2 2 2 2 3 4 Food N Sum N N N N N N Unit Type N N P P N P P N Attack Type N N Miss Miss/N N Miss Miss N Weapon Type Med Med Small Med Med Small Med Large Armor Type 0 1 0 5 0 0 0 2 Armor 0 7 0 11 6 0 6 8 Upgraded Max Armor 9.5 14.5 13 17 13 10.5 29.5 36 Ground Attack AVG 9.5 19 19 23 17.5 15.5 40 48 Upgraded Ground Dam. AVG 0 0 13 51.5 0 10.5 0 0 Air Attack AVG 0 0 19 71 0 15.5 0 0 Upgrade Air. AVG 2.5 2 1.5 2.2 1.35 1.8 2 1.9 Cooldown 2.5 2 1.5 1.4 1.1 1.8 2 1.9 Upgraded Max Cool 0 0 0 0 0 0 0 0 Full Damage Area 0 0 0 0 0 0 0 0 .5 Damage Area 0 0 0 0 0 0 0 0 .25 Damage Area 180 180 210 400 330 230 550 1080 Hit Points 180 180 210 400 330 380 550 1080 Upgraded Max HP Blight Blight Blight Blight Blight Blight Blight Blight Health Regeneration 0 0 200 0 0 200 0 0 Mana 0 0 400 0 0 400 0 0 Upgraded Max Mana 0 0 0.5 0 0 0.5 0 0 Mana Regeneration 0 0 1 0 0 1 0 0 Upgraded Mana Regeneration 0 0 0 0 0 0 0 0 Minimum Range 0 0 50 30 0 60 55 0 Range 0 0 50 30 0 60 55 0 Upgraded Max Range 80 180 140 160 140 140 140 140 Day Sight 60 60 80 80 80 90 80 80 Night Sight 60 60 80 80 80 90 80 80 Upgraded Night Sight 180 270 270 270 270 270 270 270 Speed AVG 180 270 270 270 350 270 270 270 Upgraded Speed AVG 15 0 35 35 18 30 30 45 Build Time Necropolis NecromancerTemple of t Crypt Crypt Temple of t Crypt SlaughterhoTrained At None None None Graveyard, None None Graveyard Black CitadRequirements 8 8 8 None 8 8 8 8 Zepplin Carries C R B A G N F A Production Hot Key --------------------------------------------------------------------------------------------------------- Meat Wagon Frost DragoInfernal Units --------------------------------------------------------------------------------------------------------- Undead Undead Undead Race 4 7 8 Level 270 450 0 Gold 65 120 0 Wood 4 7 0 Food Mech N Sum Unit Type S P N Attack Type Art Msplash N Weapon Type Med Large Large Armor Type 2 2 6 Armor 2 8 6 Upgraded Max Armor 79.5 95 54 Ground Attack AVG 108 113 54 Upgraded Ground Dam. AVG 0 95 0 Air Attack AVG 0 113 0 Upgrade Air. AVG 4 3 1.35 Cooldown 4 3 1.35 Upgraded Max Cool 2.5 2.5 0 Full Damage Area 5 5 0 .5 Damage Area 15 20 0 .25 Damage Area 380 1100 1500 Hit Points 380 1100 1500 Upgraded Max HP No Blight All Health Regeneration 0 0 0 Mana 0 0 0 Upgraded Max Mana 0 0 0 Mana Regeneration 0 0 0 Upgraded Mana Regeneration 25 0 0 Minimum Range 100 30 0 Range 100 30 0 Upgraded Max Range 140 160 140 Day Sight 80 80 80 Night Sight 80 80 80 Upgraded Night Sight 180 220 320 Speed AVG 180 220 320 Upgraded Speed AVG 45 60 0 Build Time Slaughterho Boneyard Dread Lord Trained At None None None Requirements 4 None 8 Zepplin Carries M F N Production Hot Key _________________________________________________________________________________________________________ Section 1.5 Night Elf Units _________________________________________________________________________________________________________ The following is a full listing of the night elf units in the game. They are sorted by their levels. --------------------------------------------------------------------------------------------------------- Wisp Archer Druid of thHippogryph Treant Dryad Huntress Ballista Units --------------------------------------------------------------------------------------------------------- Night Elf Night Elf Night Elf Night Elf Night Elf Night Elf Night Elf Night Elf Race 1 2 2 2 2 3 3 4 Level 70 150 160 190 0 170 225 245 Gold 0 10 20 20 0 60 20 85 Wood 1 2 2 2 0 3 3 4 Food N N N N Sum N N Mech Unit Type 0 P P N N P N S Attack Type None Miss Miss N N Miss Mbounce Aline Weapon Type Med Small Small Med Med Small Med Med Armor Type 0 0 0 0 0 0 1 2 Armor 0 6 0 6 0 6 7 2 Upgraded Max Armor 0 20.5 11 0 16 16 17 62.5 Ground Attack AVG 0 31 15 0 16 22 23 85 Upgraded Ground Dam. AVG 0 20.5 11 42 0 16 0 0 Air Attack AVG 0 31 15 57 0 22 0 0 Upgrade Air. AVG 0 1.5 1.6 1.05 1.75 2 1.8 3.5 Cooldown 0 1.5 1.6 1.05 1.75 2 1.8 3.5 Upgraded Max Cool 0 0 0 0 0 0 0 2.5 Full Damage Area 0 0 0 0 0 0 0 5 .5 Damage Area 0 0 0 0 0 0 0 15 .25 Damage Area 120 260 225 500 300 380 550 380 Hit Points 120 260 375 500 300 380 550 380 Upgraded Max HP Night Night Night Night Night Night Night No Health Regeneration 0 0 200 0 0 200 0 0 Mana 0 0 400 0 0 200 0 0 Upgraded Max Mana 0 0 0.5 0 0 0.5 0 0 Mana Regeneration 0 0 1 0 0 0.5 0 0 Upgraded Mana Regeneration 0 0 0 0 0 0 0 25 Minimum Range 0 50 60 0 0 50 22 100 Range 0 70 60 0 0 50 22 100 Upgraded Max Range 80 140 140 160 120 140 140 140 Day Sight 60 80 80 80 80 80 80 80 Night Sight 80 140 140 160 120 140 140 140 Upgraded Night Sight 220 270 270 350 220 350 350 180 Speed AVG 220 270 270 350 220 350 350 180 Upgraded Speed AVG 14 20 22 40 0 30 30 45 Build Time Tree of LifAncient of Ancient of Ancient of Keeper of tAncient of Ancient of Ancient of Trained At None None None None Force of Na None Hunter's HaHunter's HaRequirements 8 8 8 None 8 8 8 4 Zepplin Carries W A T H F D H B Production Hot Key --------------------------------------------------------------------------------------------------------- Druid of thHippogryph Chimaera Units --------------------------------------------------------------------------------------------------------- Night Elf Night Elf Night Elf Race 4 4 5 Level 300 340 390 Gold 80 30 70 Wood 4 4 5 Food N N N Unit Type N P P/S Attack Type N Miss Msplash/MisWeapon Type Med Large Large Armor Type 1 0 2 Armor 1 6 8 Upgraded Max Armor 20.5 20.5 75 Ground Attack AVG 25.5 31 102 Upgraded Ground Dam. AVG 0 20.5 0 Air Attack AVG 0 31 0 Upgrade Air. AVG 1.5 1.25 2.5 Cooldown 1.5 1.25 2.5 Upgraded Max Cool 0 0 0 Full Damage Area 0 0 0 .5 Damage Area 0 0 0 .25 Damage Area 430 780 900 Hit Points 580 780 900 Upgraded Max HP Night Night Night Health Regeneration 200 0 0 Mana 400 0 0 Upgraded Max Mana 0.5 0 0 Mana Regeneration 1 0 0 Upgraded Mana Regeneration 0 0 0 Minimum Range 0 65 45 Range 0 85 45 Upgraded Max Range 140 140 160 Day Sight 80 80 80 Night Sight 140 140 160 Upgraded Night Sight 270 320 220 Speed AVG 270 320 220 Upgraded Speed AVG 30 0 65 Build Time Ancient of 0 Chimaera RoTrained At None Mount Hippo None Requirements 8 None None Zepplin Carries C 0 C Production Hot Key ********************************************************************************************************* Chapter 2 Individual Attribute Cost Break Down ********************************************************************************************************* _________________________________________________________________________________________________________ Section 2.1 Table Legend and Formula Explaination _________________________________________________________________________________________________________ Originally this FAQ had a run down of each cost. Now, the costs are all tallied in one place and added together using a formula that ranks each unit by cost efficiency. The idea here is to find not just the highest stat but the highest stat for the least cost. The following legend should explain the details. Statistic = Will be described for each table Gold = This is the cost of ONE unit in gold G. Ratio = This is the gold over the statistic. It shows the cost of one stat point in gold. For example, the Morter Squad costs 210 gold pieces. The Morter Squad has a ground attack damage of 67. So, 210/67 = 3.13 which means that each of the Morter Squads 67 ground attack damage stat cost 3.13 gold. In most cases lower is better. Wood = This is the cost of ONE unit in wood W. Ratio = This is the wood over the statistic. It, like the gold ratio, shows the cost of one stat point in wood. Food = This is the cost of ONE unit in food F. Ratio = Just like the gold and wood ratios, the food ratio is a measure of the cost of one stat point in food. The formula is food over statistic. Results = This is where the three costs are tallied up. The trick here is to figure out how much gold one wood is worth and the same for food. Since I have not found any concrete values for each of the resources equivalent worth I have come up with my own formula. Results = Gold Ratio + (Wood Ratio * 2) + (Food Ratio * 10) I chose the multipliers using the following logic. In an average game I usually harvest half as much wood as I mine gold. Well, except for that orc level where you harvest all the wood on the level… :) As for why I chose a multiplier of 10 for the F. Ratio. I value food pretty highly because of the low unit cap that is in place. I want the best units and the most. I didn't want the F. Ratio to dominate the final results though so I chose 10. It gives the Food Ratio enough weight to play a decent role in the results. If you have a better formula for this, PLEASE, send it to me with a good explaination. Units = This is the unit's name _________________________________________________________________________________________________________ Section 2.2 Base Ground Attack _________________________________________________________________________________________________________ Ground Attack is the average damage that a unit can cause to ground units. It is the damage done in a single attack so it does not take attack speed (cool down) into account. Lower costs for damage are better. --------------------------------------------------------------------------------------------------------- Gnd Att Gold G. Ratio Wood W. Ratio Food F. Ratio Results Units --------------------------------------------------------------------------------------------------------- 54 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Infernal 45 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Water Elemental 35 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Water Elemental 25 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Water Elemental 16.5 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Dire Wolf 16.5 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Shadow Wolf 16 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Treant 14.5 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Skeletal Warrior 11.5 0.00 0.00 0.00 0.00 0.00 0.00 0.00 Spirit Wolf 92 260.00 2.83 70.00 0.76 4.00 0.04 4.78 Catapult 79.5 270.00 3.40 65.00 0.82 4.00 0.05 5.53 Meat Wagon 67 210.00 3.13 70.00 1.04 3.00 0.04 5.67 Morter 62.5 245.00 3.92 85.00 1.36 4.00 0.06 7.28 Ballista 50 230.00 4.60 60.00 1.20 3.00 0.06 7.60 Steam Tank 75 390.00 5.20 70.00 0.93 5.00 0.07 7.73 Chimaera 95 450.00 4.74 120.00 1.26 7.00 0.07 8.00 Frost Dragon 12.5 90.00 7.20 0.00 0.00 1.00 0.08 8.00 Militia 25 160.00 6.40 20.00 0.80 2.00 0.08 8.80 Troll Headhunter 20.5 150.00 7.32 10.00 0.49 2.00 0.10 9.27 Archer 45.5 310.00 6.81 40.00 0.88 4.00 0.09 9.45 Wyvern Rider 50 330.00 6.60 70.00 1.40 4.00 0.08 10.20 Gryphon 9.5 90.00 9.47 0.00 0.00 1.00 0.11 10.53 Acolyte 29.5 250.00 8.47 40.00 1.36 3.00 0.10 12.20 Crypt Fiend 13 140.00 10.77 0.00 0.00 2.00 0.15 12.31 Ghoul 36 280.00 7.78 70.00 1.94 4.00 0.11 12.78 Abomination 25 210.00 8.40 40.00 1.60 3.00 0.12 12.80 Wolf Raider 16 150.00 9.38 20.00 1.25 2.00 0.13 13.13 Shaman 7.5 90.00 12.00 0.00 0.00 1.00 0.13 13.33 Peon 19.5 235.00 12.05 0.00 0.00 3.00 0.15 13.59 Grunt 12.5 160.00 12.80 0.00 0.00 2.00 0.16 14.40 Footman 21.5 240.00 11.16 30.00 1.40 3.00 0.14 15.35 Rifleman 33 325.00 9.85 80.00 2.42 5.00 0.15 16.21 Tauren 17 225.00 13.24 20.00 1.18 3.00 0.18 17.35 Huntress 17 220.00 12.94 30.00 1.76 2.00 0.12 17.65 Gargoyle 25 290.00 11.60 60.00 2.40 4.00 0.16 18.00 Knight 20 220.00 11.00 60.00 3.00 2.00 0.10 18.00 Gyrocopter 5.5 90.00 16.36 0.00 0.00 1.00 0.18 18.18 Peasant 13 170.00 13.08 25.00 1.92 2.00 0.15 18.46 Witch Doctor 12.5 180.00 14.40 20.00 1.60 2.00 0.16 19.20 Sorceress 16 170.00 10.63 60.00 3.75 3.00 0.19 20.00 Dryad 13 180.00 13.85 30.00 2.31 2.00 0.15 20.00 Banshee 11 160.00 14.55 20.00 1.82 2.00 0.18 20.00 Druid of the Talon 20.5 340.00 16.59 30.00 1.46 4.00 0.20 21.46 Hippogryph Rider 10.5 170.00 16.19 20.00 1.90 2.00 0.19 21.90 Necromancer 8.5 160.00 18.82 10.00 1.18 2.00 0.24 23.53 Priest 20.5 300.00 14.63 80.00 3.90 4.00 0.20 24.39 Druid of the Claw 18 300.00 16.67 60.00 3.33 4.00 0.22 25.56 Kodo Beast 0 70.00 0.00 0.00 0.00 1.00 0.00 N/A Wisp 0 190.00 0.00 20.00 0.00 2.00 0.00 N/A Hippogryph _________________________________________________________________________________________________________ Section 2.3 Upgraded Ground Attack _________________________________________________________________________________________________________ Upgraded Ground Attack is the average damage that a fully upgraded unit can cause to ground units. It is the damage done in a single attack so it does not take attack speed (cool down) into account. Lower costs for damage are better. --------------------------------------------------------------------------------------------------------- Up Gnd Att Gold G. Ratio Wood W. Ratio Food F. Ratio Results Units --------------------------------------------------------------------------------------------------------- 54 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Infernal
45 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
35 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
25 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
19 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Skeletal Warrior
16.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Dire Wolf
16.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Shadow Wolf
16 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Treant
11.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Spirit Wolf
125 260.00 2.08 70.00 0.56 4.00 0.03
3.52 Catapult
108 270.00 2.50 65.00 0.60 4.00 0.04
4.07 Meat Wagon
91 210.00 2.31 70.00 0.77 3.00 0.03
4.18 Morter
85 245.00 2.88 85.00 1.00 4.00 0.05
5.35 Ballista
68 230.00 3.38 60.00 0.88 3.00 0.04
5.59 Steam Tank
102 390.00 3.82 70.00 0.69 5.00 0.05
5.69 Chimaera
17 90.00 5.29 0.00 0.00 1.00 0.06
5.88 Militia
31 150.00 4.84 10.00 0.32 2.00 0.06
6.13 Archer
34 160.00 4.71 20.00 0.59 2.00 0.06
6.47 Troll Headhunter
113 450.00 3.98 120.00 1.06 7.00 0.06
6.73 Frost Dragon
62 310.00 5.00 40.00 0.65 4.00 0.06
6.94 Wyvern Rider
68 330.00 4.85 70.00 1.03 4.00 0.06
7.50 Gryphon
36.5 210.00 5.75 40.00 1.10 3.00 0.08
8.77 Wolf Raider
40 250.00 6.25 40.00 1.00 3.00 0.08
9.00 Crypt Fiend
17.5 140.00 8.00 0.00 0.00 2.00 0.11
9.14 Ghoul
48 280.00 5.83 70.00 1.46 4.00 0.08
9.58 Abomination
27 235.00 8.70 0.00 0.00 3.00 0.11
9.81 Grunt
20 150.00 7.50 20.00 1.00 2.00 0.10
10.50 Shaman
9.5 90.00 9.47 0.00 0.00 1.00 0.11
10.53 Acolyte
17 160.00 9.41 0.00 0.00 2.00 0.12
10.59 Footman
28.5 240.00 8.42 30.00 1.05 3.00 0.11
11.58 Rifleman
45 325.00 7.22 80.00 1.78 5.00 0.11
11.89 Tauren
23 225.00 9.78 20.00 0.87 3.00 0.13
12.83 Huntress
23 220.00 9.57 30.00 1.30 2.00 0.09
13.04 Gargoyle
34 290.00 8.53 60.00 1.76 4.00 0.12
13.24 Knight
7.5 90.00 12.00 0.00 0.00 1.00 0.13
13.33 Peon
19 180.00 9.47 30.00 1.58 2.00 0.11
13.68 Banshee
17.5 180.00 10.29 20.00 1.14 2.00 0.11
13.71 Sorceress
26 220.00 8.46 60.00 2.31 2.00 0.08
13.85 Gyrocopter
17 170.00 10.00 25.00 1.47 2.00 0.12
14.12 Witch Doctor
31 340.00 10.97 30.00 0.97 4.00 0.13
14.19 Hippogryph Rider
22 170.00 7.73 60.00 2.73 3.00 0.14
14.55 Dryad
15 160.00 10.67 20.00 1.33 2.00 0.13
14.67 Druid of the Talon
15.5 170.00 10.97 20.00 1.29 2.00 0.13
14.84 Necromancer
11.5 160.00 13.91 10.00 0.87 2.00 0.17
17.39 Priest
5.5 90.00 16.36 0.00 0.00 1.00 0.18
18.18 Peasant
25.5 300.00 11.76 80.00 3.14 4.00 0.16
19.61 Druid of the Claw
18 300.00 16.67 60.00 3.33 4.00 0.22
25.56 Kodo Beast
0 70.00 0.00 0.00 0.00 1.00 0.00
N/A Wisp
0 190.00 0.00 20.00 0.00 2.00 0.00
N/A Hippogryph
_________________________________________________________________________________________________________
Section 2.4 Base vs Upgraded Ground Attack
_________________________________________________________________________________________________________
Obviously units which cannot attack ground units will rank the lowest on these
tables. Those being the
Hippogryph and Wisp. Equally obvious should be that a unit that costs nothing
would rank the highest
ordered only by its raw ground damage. That is why the Infernal leads the
list. Of the units that can
be recruited the Catapult wins as the most efficient cost to ground attack
damage. In fact all of the
seige units rank highly. Keep in mind that despite their high ranking they are
slow attackers and siege
attackers. Other items of interest include the fully upgraded Archer moving up
two ranks and that the
night elves seem to have more units at the bottom of the list than the top.
----------------------------------------------------------------------
Gnd Att Units Up Gnd Att Units
----------------------------------------------------------------------
0.00 Infernal 0.00 Infernal
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Dire Wolf 0.00 Skeletal Warrior
0.00 Shadow Wolf 0.00 Dire Wolf
0.00 Treant 0.00 Shadow Wolf
0.00 Skeletal Warrior 0.00 Treant
0.00 Spirit Wolf 0.00 Spirit Wolf
4.78 Catapult 3.52 Catapult
5.53 Meat Wagon 4.07 Meat Wagon
5.67 Morter 4.18 Morter
7.28 Ballista 5.35 Ballista
7.60 Steam Tank 5.59 Steam Tank
7.73 Chimaera 5.69 Chimaera
8.00 Frost Dragon 5.88 Militia
8.00 Militia 6.13 Archer
8.80 Troll Headhunter 6.47 Troll Headhunter
9.27 Archer 6.73 Frost Dragon
9.45 Wyvern Rider 6.94 Wyvern Rider
10.20 Gryphon 7.50 Gryphon
10.53 Acolyte 8.77 Wolf Raider
12.20 Crypt Fiend 9.00 Crypt Fiend
12.31 Ghoul 9.14 Ghoul
12.78 Abomination 9.58 Abomination
12.80 Wolf Raider 9.81 Grunt
13.13 Shaman 10.50 Shaman
13.33 Peon 10.53 Acolyte
13.59 Grunt 10.59 Footman
14.40 Footman 11.58 Rifleman
15.35 Rifleman 11.89 Tauren
16.21 Tauren 12.83 Huntress
17.35 Huntress 13.04 Gargoyle
17.65 Gargoyle 13.24 Knight
18.00 Knight 13.33 Peon
18.00 Gyrocopter 13.68 Banshee
18.18 Peasant 13.71 Sorceress
18.46 Witch Doctor 13.85 Gyrocopter
19.20 Sorceress 14.12 Witch Doctor
20.00 Dryad 14.19 Hippogryph Rider
20.00 Banshee 14.55 Dryad
20.00 Druid of the Talon 14.67 Druid of the Talon
21.46 Hippogryph Rider 14.84 Necromancer
21.90 Necromancer 17.39 Priest
23.53 Priest 18.18 Peasant
24.39 Druid of the Claw 19.61 Druid of the Claw
25.56 Kodo Beast 25.56 Kodo Beast
N/A Wisp N/A Wisp
N/A Hippogryph N/A Hippogryph
_________________________________________________________________________________________________________
Section 2.5 Base Air Attack
_________________________________________________________________________________________________________
Air attack is a measure of how much damage a unit averages against an aerial
unit. Remember a great
many units cannot attack flyers. Lower costs are better.
---------------------------------------------------------------------------------------------------------
Air Att Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
45 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
35 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
25 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
51.5 220.00 4.27 30.00 0.58 2.00 0.04
5.83 Gargoyle
42 190.00 4.52 20.00 0.48 2.00 0.05
5.95 Hippogryph
95 450.00 4.74 120.00 1.26 7.00 0.07
8.00 Frost Dragon
25 160.00 6.40 20.00 0.80 2.00 0.08
8.80 Troll Headhunter
20.5 150.00 7.32 10.00 0.49 2.00 0.10
9.27 Archer
45.5 310.00 6.81 40.00 0.88 4.00 0.09
9.45 Wyvern Rider
50 330.00 6.60 70.00 1.40 4.00 0.08
10.20 Gryphon
27.5 220.00 8.00 60.00 2.18 2.00 0.07
13.09 Gyrocopter
16 150.00 9.38 20.00 1.25 2.00 0.13
13.13 Shaman
21.5 240.00 11.16 30.00 1.40 3.00 0.14
15.35 Rifleman
13 170.00 13.08 25.00 1.92 2.00 0.15
18.46 Witch Doctor
12.5 180.00 14.40 20.00 1.60 2.00 0.16
19.20 Sorceress
16 170.00 10.63 60.00 3.75 3.00 0.19
20.00 Dryad
13 180.00 13.85 30.00 2.31 2.00 0.15
20.00 Banshee
11 160.00 14.55 20.00 1.82 2.00 0.18
20.00 Druid of the Talon
20.5 340.00 16.59 30.00 1.46 4.00 0.20
21.46 Hippogryph Rider
10.5 170.00 16.19 20.00 1.90 2.00 0.19
21.90 Necromancer
8.5 160.00 18.82 10.00 1.18 2.00 0.24
23.53 Priest
18 300.00 16.67 60.00 3.33 4.00 0.22
25.56 Kodo Beast
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Militia
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peasant
0 160.00 0.00 0.00 0.00 2.00 0.00
N/A Footman
0 210.00 0.00 70.00 0.00 3.00 0.00
N/A Morter
0 230.00 0.00 60.00 0.00 3.00 0.00
N/A Steam Tank
0 290.00 0.00 60.00 0.00 4.00 0.00
N/A Knight
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peon
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Spirit Wolf
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Dire Wolf
0 235.00 0.00 0.00 0.00 3.00 0.00
N/A Grunt
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Shadow Wolf
0 210.00 0.00 40.00 0.00 3.00 0.00
N/A Wolf Raider
0 260.00 0.00 70.00 0.00 4.00 0.00
N/A Catapult
0 325.00 0.00 80.00 0.00 5.00 0.00
N/A Tauren
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Acolyte
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Skeletal Warrior
0 140.00 0.00 0.00 0.00 2.00 0.00
N/A Ghoul
0 250.00 0.00 40.00 0.00 3.00 0.00
N/A Crypt Fiend
0 280.00 0.00 70.00 0.00 4.00 0.00
N/A Abomination
0 270.00 0.00 65.00 0.00 4.00 0.00
N/A Meat Wagon
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Infernal
0 70.00 0.00 0.00 0.00 1.00 0.00
N/A Wisp
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Treant
0 225.00 0.00 20.00 0.00 3.00 0.00
N/A Huntress
0 245.00 0.00 85.00 0.00 4.00 0.00
N/A Ballista
0 300.00 0.00 80.00 0.00 4.00 0.00
N/A Druid of the Claw
0 390.00 0.00 70.00 0.00 5.00 0.00
N/A Chimaera
_________________________________________________________________________________________________________
Section 2.6 Upgraded Air Attack
_________________________________________________________________________________________________________
Upgraded air attack is a measure of how much damage a fully upgraded unit
averages
against an aerial unit. Remember a great many units cannot attack flyers.
Lower results
are better.
---------------------------------------------------------------------------------------------------------
Up Air Att Gold /Gold Wood /Wood Food /Food
Results Units
---------------------------------------------------------------------------------------------------------
45 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
35 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
25 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
71 220.00 3.10 30.00 0.42 2.00 0.03
4.23 Gargoyle
57 190.00 3.33 20.00 0.35 2.00 0.04
4.39 Hippogryph
31 150.00 4.84 10.00 0.32 2.00 0.06
6.13 Archer
34 160.00 4.71 20.00 0.59 2.00 0.06
6.47 Troll Headhunter
113 450.00 3.98 120.00 1.06 7.00 0.06
6.73 Frost Dragon
62 310.00 5.00 40.00 0.65 4.00 0.06
6.94 Wyvern Rider
68 330.00 4.85 70.00 1.03 4.00 0.06
7.50 Gryphon
38 220.00 5.79 60.00 1.58 2.00 0.05
9.47 Gyrocopter
20 150.00 7.50 20.00 1.00 2.00 0.10
10.50 Shaman
28.5 240.00 8.42 30.00 1.05 3.00 0.11
11.58 Rifleman
19 180.00 9.47 30.00 1.58 2.00 0.11
13.68 Banshee
17.5 180.00 10.29 20.00 1.14 2.00 0.11
13.71 Sorceress
17 170.00 10.00 25.00 1.47 2.00 0.12
14.12 Witch Doctor
31 340.00 10.97 30.00 0.97 4.00 0.13
14.19 Hippogryph Rider
22 170.00 7.73 60.00 2.73 3.00 0.14
14.55 Dryad
15 160.00 10.67 20.00 1.33 2.00 0.13
14.67 Druid of the Talon
15.5 170.00 10.97 20.00 1.29 2.00 0.13
14.84 Necromancer
11.5 160.00 13.91 10.00 0.87 2.00 0.17
17.39 Priest
18 300.00 16.67 60.00 3.33 4.00 0.22
25.56 Kodo Beast
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Militia
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peasant
0 160.00 0.00 0.00 0.00 2.00 0.00
N/A Footman
0 210.00 0.00 70.00 0.00 3.00 0.00
N/A Morter
0 230.00 0.00 60.00 0.00 3.00 0.00
N/A Steam Tank
0 290.00 0.00 60.00 0.00 4.00 0.00
N/A Knight
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peon
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Spirit Wolf
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Dire Wolf
0 235.00 0.00 0.00 0.00 3.00 0.00
N/A Grunt
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Shadow Wolf
0 210.00 0.00 40.00 0.00 3.00 0.00
N/A Wolf Raider
0 260.00 0.00 70.00 0.00 4.00 0.00
N/A Catapult
0 325.00 0.00 80.00 0.00 5.00 0.00
N/A Tauren
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Acolyte
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Skeletal Warrior
0 140.00 0.00 0.00 0.00 2.00 0.00
N/A Ghoul
0 250.00 0.00 40.00 0.00 3.00 0.00
N/A Crypt Fiend
0 280.00 0.00 70.00 0.00 4.00 0.00
N/A Abomination
0 270.00 0.00 65.00 0.00 4.00 0.00
N/A Meat Wagon
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Infernal
0 70.00 0.00 0.00 0.00 1.00 0.00
N/A Wisp
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Treant
0 225.00 0.00 20.00 0.00 3.00 0.00
N/A Huntress
0 245.00 0.00 85.00 0.00 4.00 0.00
N/A Ballista
0 300.00 0.00 80.00 0.00 4.00 0.00
N/A Druid of the Claw
0 390.00 0.00 70.00 0.00 5.00 0.00
N/A Chimaera
_________________________________________________________________________________________________________
Section 2.7 Base vs. Upgraded Air Attack
_________________________________________________________________________________________________________
Once again, if a unit cannot strike a flying creature it will rank poorly on
this list. Of the units
that can strike the air the Kodo Beast is pulling up the rear. It is much more
expensive to use Kodo's
as AA especially when compared to upgraded units. The water elemental's lead
the list because they cost
virtually nothing to make. The Gargoyle's and Hippogryph's lead the list in
recruitable units.
----------------------------------------------------------------------
Air Att Units Up Air Att Units
----------------------------------------------------------------------
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
5.83 Gargoyle 4.23 Gargoyle
5.95 Hippogryph 4.39 Hippogryph
8.00 Frost Dragon 6.13 Archer
8.80 Troll Headhunter 6.47 Troll Headhunter
9.27 Archer 6.73 Frost Dragon
9.45 Wyvern Rider 6.94 Wyvern Rider
10.20 Gryphon 7.50 Gryphon
13.09 Gyrocopter 9.47 Gyrocopter
13.13 Shaman 10.50 Shaman
15.35 Rifleman 11.58 Rifleman
18.46 Witch Doctor 13.68 Banshee
19.20 Sorceress 13.71 Sorceress
20.00 Dryad 14.12 Witch Doctor
20.00 Banshee 14.19 Hippogryph Rider
20.00 Druid of the Talon 14.55 Dryad
21.46 Hippogryph Rider 14.67 Druid of the Talon
21.90 Necromancer 14.84 Necromancer
23.53 Priest 17.39 Priest
25.56 Kodo Beast 25.56 Kodo Beast
N/A Militia N/A Militia
N/A Peasant N/A Peasant
N/A Footman N/A Footman
N/A Morter N/A Morter
N/A Steam Tank N/A Steam Tank
N/A Knight N/A Knight
N/A Peon N/A Peon
N/A Spirit Wolf N/A Spirit Wolf
N/A Dire Wolf N/A Dire Wolf
N/A Grunt N/A Grunt
N/A Shadow Wolf N/A Shadow Wolf
N/A Wolf Raider N/A Wolf Raider
N/A Catapult N/A Catapult
N/A Tauren N/A Tauren
N/A Acolyte N/A Acolyte
N/A Skeletal Warrior N/A Skeletal Warrior
N/A Ghoul N/A Ghoul
N/A Crypt Fiend N/A Crypt Fiend
N/A Abomination N/A Abomination
N/A Meat Wagon N/A Meat Wagon
N/A Infernal N/A Infernal
N/A Wisp N/A Wisp
N/A Treant N/A Treant
N/A Huntress N/A Huntress
N/A Ballista N/A Ballista
N/A Druid of the Claw N/A Druid of the Claw
N/A Chimaera N/A Chimaera
_________________________________________________________________________________________________________
Section 2.8 Base Cooldown
_________________________________________________________________________________________________________
Cooldown is the length of time a unit must rest before continuing its attacks.
This section is arranged a little differently. The units are sorted by their
cooldown's first and then
sorted by their costs. This was done simplify understanding of cooldown.
Numbers higher on the table
are better within each category. The results field holds the cost efficiency
though you should note
that bigger is better in this case.
---------------------------------------------------------------------------------------------------------
Cool Down Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
0 70.00 0.00 0.00 0.00 1.00 0.00
N/A Wisp
1 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Spirit Wolf
1 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Dire Wolf
1 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Shadow Wolf
1.05 190.00 180.95 20.00 19.05 2.00 1.90
238.10 Hippogryph
1.2 90.00 75.00 0.00 0.00 1.00 0.83
83.33 Militia
1.2 300.00 250.00 60.00 50.00 4.00 3.33
383.33 Kodo Beast
1.25 340.00 272.00 30.00 24.00 4.00 3.20
352.00 Hippogryph Rider
1.35 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Infernal
1.35 140.00 103.70 0.00 0.00 2.00 1.48
118.52 Ghoul
1.35 160.00 118.52 0.00 0.00 2.00 1.48
133.33 Footman
1.36 290.00 213.24 60.00 44.12 4.00 2.94
330.88 Knight
1.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
1.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
1.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
1.5 150.00 100.00 10.00 6.67 2.00 1.33
126.67 Archer
1.5 180.00 120.00 30.00 20.00 2.00 1.33
173.33 Banshee
1.5 240.00 160.00 30.00 20.00 3.00 2.00
220.00 Rifleman
1.5 220.00 146.67 60.00 40.00 2.00 1.33
240.00 Gyrocopter
1.5 300.00 200.00 80.00 53.33 4.00 2.67
333.33 Druid of the Claw
1.6 160.00 100.00 20.00 12.50 2.00 1.25
137.50 Druid of the Talon
1.6 235.00 146.88 0.00 0.00 3.00 1.88
165.63 Grunt
1.75 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Treant
1.75 180.00 102.86 20.00 11.43 2.00 1.14
137.14 Sorceress
1.75 170.00 97.14 25.00 14.29 2.00 1.14
137.14 Witch Doctor
1.8 170.00 94.44 20.00 11.11 2.00 1.11
127.78 Necromancer
1.8 225.00 125.00 20.00 11.11 3.00 1.67
163.89 Huntress
1.85 210.00 113.51 40.00 21.62 3.00 1.62
172.97 Wolf Raider
1.9 150.00 78.95 20.00 10.53 2.00 1.05
110.53 Shaman
1.9 280.00 147.37 70.00 36.84 4.00 2.11
242.11 Abomination
1.9 325.00 171.05 80.00 42.11 5.00 2.63
281.58 Tauren
1.95 160.00 82.05 20.00 10.26 2.00 1.03
112.82 Troll Headhunter
2 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Skeletal Warrior
2 90.00 45.00 0.00 0.00 1.00 0.50
50.00 Peasant
2 160.00 80.00 10.00 5.00 2.00 1.00
100.00 Priest
2 170.00 85.00 60.00 30.00 3.00 1.50
160.00 Dryad
2 250.00 125.00 40.00 20.00 3.00 1.50
180.00 Crypt Fiend
2 310.00 155.00 40.00 20.00 4.00 2.00
215.00 Wyvern Rider
2.1 230.00 109.52 60.00 28.57 3.00 1.43
180.95 Steam Tank
2.2 220.00 100.00 30.00 13.64 2.00 0.91
136.36 Gargoyle
2.2 330.00 150.00 70.00 31.82 4.00 1.82
231.82 Gryphon
2.5 90.00 36.00 0.00 0.00 1.00 0.40
40.00 Acolyte
2.5 390.00 156.00 70.00 28.00 5.00 2.00
232.00 Chimaera
3 90.00 30.00 0.00 0.00 1.00 0.33
33.33 Peon
3 450.00 150.00 120.00 40.00 7.00 2.33
253.33 Frost Dragon
3.5 210.00 60.00 70.00 20.00 3.00 0.86
108.57 Morter
3.5 245.00 70.00 85.00 24.29 4.00 1.14
130.00 Ballista
4 270.00 67.50 65.00 16.25 4.00 1.00
110.00 Meat Wagon
4.5 260.00 57.78 70.00 15.56 4.00 0.89
97.78 Catapult
_________________________________________________________________________________________________________
Section 2.9 Upgraded Cooldown
_________________________________________________________________________________________________________
Upgraded ooldown is the length of time a fully upgraded unit must rest before
continuing its attacks.
This section is arranged a little differently. The units are sorted by their
cooldown's first and then
sorted by their costs. This was done simplify understanding of cooldown.
Numbers higher on the table
are better within each category. The results field holds the cost efficiency
though you should note
that bigger is better in this case.
---------------------------------------------------------------------------------------------------------
Up Cool Dn Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
0 70.00 0.00 0.00 0.00 1.00 0.00
N/A Wisp
1 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Spirit Wolf
1 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Dire Wolf
1 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Shadow Wolf
1.05 190.00 180.95 20.00 19.05 2.00 1.90
238.10 Hippogryph
1.1 140.00 127.27 0.00 0.00 2.00 1.82
145.45 Ghoul
1.2 90.00 75.00 0.00 0.00 1.00 0.83
83.33 Militia
1.2 300.00 250.00 60.00 50.00 4.00 3.33
383.33 Kodo Beast
1.25 340.00 272.00 30.00 24.00 4.00 3.20
352.00 Hippogryph Rider
1.35 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Infernal
1.35 160.00 118.52 0.00 0.00 2.00 1.48
133.33 Footman
1.36 290.00 213.24 60.00 44.12 4.00 2.94
330.88 Knight
1.4 220.00 157.14 30.00 21.43 2.00 1.43
214.29 Gargoyle
1.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
1.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
1.5 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
1.5 150.00 100.00 10.00 6.67 2.00 1.33
126.67 Archer
1.5 180.00 120.00 30.00 20.00 2.00 1.33
173.33 Banshee
1.5 240.00 160.00 30.00 20.00 3.00 2.00
220.00 Rifleman
1.5 220.00 146.67 60.00 40.00 2.00 1.33
240.00 Gyrocopter
1.5 300.00 200.00 80.00 53.33 4.00 2.67
333.33 Druid of the Claw
1.6 160.00 100.00 20.00 12.50 2.00 1.25
137.50 Druid of the Talon
1.6 235.00 146.88 0.00 0.00 3.00 1.88
165.63 Grunt
1.75 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Treant
1.75 180.00 102.86 20.00 11.43 2.00 1.14
137.14 Sorceress
1.75 170.00 97.14 25.00 14.29 2.00 1.14
137.14 Witch Doctor
1.8 170.00 94.44 20.00 11.11 2.00 1.11
127.78 Necromancer
1.8 225.00 125.00 20.00 11.11 3.00 1.67
163.89 Huntress
1.85 210.00 113.51 40.00 21.62 3.00 1.62
172.97 Wolf Raider
1.9 150.00 78.95 20.00 10.53 2.00 1.05
110.53 Shaman
1.9 280.00 147.37 70.00 36.84 4.00 2.11
242.11 Abomination
1.9 325.00 171.05 80.00 42.11 5.00 2.63
281.58 Tauren
1.95 160.00 82.05 20.00 10.26 2.00 1.03
112.82 Troll Headhunter
2 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Skeletal Warrior
2 90.00 45.00 0.00 0.00 1.00 0.50
50.00 Peasant
2 160.00 80.00 10.00 5.00 2.00 1.00
100.00 Priest
2 170.00 85.00 60.00 30.00 3.00 1.50
160.00 Dryad
2 250.00 125.00 40.00 20.00 3.00 1.50
180.00 Crypt Fiend
2 310.00 155.00 40.00 20.00 4.00 2.00
215.00 Wyvern Rider
2.1 230.00 109.52 60.00 28.57 3.00 1.43
180.95 Steam Tank
2.2 330.00 150.00 70.00 31.82 4.00 1.82
231.82 Gryphon
2.5 90.00 36.00 0.00 0.00 1.00 0.40
40.00 Acolyte
2.5 390.00 156.00 70.00 28.00 5.00 2.00
232.00 Chimaera
3 90.00 30.00 0.00 0.00 1.00 0.33
33.33 Peon
3 450.00 150.00 120.00 40.00 7.00 2.33
253.33 Frost Dragon
3.5 210.00 60.00 70.00 20.00 3.00 0.86
108.57 Morter
3.5 245.00 70.00 85.00 24.29 4.00 1.14
130.00 Ballista
4 270.00 67.50 65.00 16.25 4.00 1.00
110.00 Meat Wagon
4.5 260.00 57.78 70.00 15.56 4.00 0.89
97.78 Catapult
Section 2.10 Base vs. Upgraded Cooldown
_________________________________________________________________________________________________________
Not as a big surprise, the siege units are the slowest attackers. The wisp
doesn't count as any sort of
attacker so the fastest attacker for its cost is the Spirit Wolf. Notice that
the fastest recruitable
unit is the Hippogryph, a unit that cannot attack the ground. Ghouls and
Militia also top the charts
but I don't think I'd sell all of my Taurens yet. The cooldown tables above
should make a little more
sense than below.
----------------------------------------------------------------------
Cooldown Units Up CooldownUnits
----------------------------------------------------------------------
N/A Wisp N/A Wisp
0.00 Spirit Wolf 0.00 Spirit Wolf
0.00 Dire Wolf 0.00 Dire Wolf
0.00 Shadow Wolf 0.00 Shadow Wolf
238.10 Hippogryph 238.10 Hippogryph
83.33 Militia 145.45 Ghoul
383.33 Kodo Beast 83.33 Militia
352.00 Hippogryph Rider 383.33 Kodo Beast
0.00 Infernal 352.00 Hippogryph Rider
118.52 Ghoul 0.00 Infernal
133.33 Footman 133.33 Footman
330.88 Knight 330.88 Knight
0.00 Water Elemental 214.29 Gargoyle
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
126.67 Archer 0.00 Water Elemental
173.33 Banshee 126.67 Archer
220.00 Rifleman 173.33 Banshee
240.00 Gyrocopter 220.00 Rifleman
333.33 Druid of the Claw 240.00 Gyrocopter
137.50 Druid of the Talon 333.33 Druid of the Claw
165.63 Grunt 137.50 Druid of the Talon
0.00 Treant 165.63 Grunt
137.14 Sorceress 0.00 Treant
137.14 Witch Doctor 137.14 Sorceress
127.78 Necromancer 137.14 Witch Doctor
163.89 Huntress 127.78 Necromancer
172.97 Wolf Raider 163.89 Huntress
110.53 Shaman 172.97 Wolf Raider
242.11 Abomination 110.53 Shaman
281.58 Tauren 242.11 Abomination
112.82 Troll Headhunter 281.58 Tauren
0.00 Skeletal Warrior 112.82 Troll Headhunter
50.00 Peasant 0.00 Skeletal Warrior
100.00 Priest 50.00 Peasant
160.00 Dryad 100.00 Priest
180.00 Crypt Fiend 160.00 Dryad
215.00 Wyvern Rider 180.00 Crypt Fiend
180.95 Steam Tank 215.00 Wyvern Rider
136.36 Gargoyle 180.95 Steam Tank
231.82 Gryphon 231.82 Gryphon
40.00 Acolyte 40.00 Acolyte
232.00 Chimaera 232.00 Chimaera
33.33 Peon 33.33 Peon
253.33 Frost Dragon 253.33 Frost Dragon
108.57 Morter 108.57 Morter
130.00 Ballista 130.00 Ballista
110.00 Meat Wagon 110.00 Meat Wagon
97.78 Catapult 97.78 Catapult
_________________________________________________________________________________________________________
Section 2.11 Base Hit Points
_________________________________________________________________________________________________________
Hit points are a units life force. When it hits zero that unit is dead. This
chart measures the cost
efficiency of each unit in terms of hit points. In any case where a unit costs
nothing the HP of the
unit is used to rank the unit. Lower costs per HP are better.
---------------------------------------------------------------------------------------------------------
HP Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
1500 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Infernal
900 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
675 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
400 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
400 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Shadow Wolf
300 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Dire Wolf
300 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Treant
200 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Spirit Wolf
180 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Skeletal Warrior
680 235.00 0.35 0.00 0.00 3.00 0.00
0.39 Grunt
250 90.00 0.36 0.00 0.00 1.00 0.00
0.40 Peon
1300 325.00 0.25 80.00 0.06 5.00 0.00
0.41 Tauren
1080 280.00 0.26 70.00 0.06 4.00 0.00
0.43 Abomination
420 160.00 0.38 0.00 0.00 2.00 0.00
0.43 Footman
220 90.00 0.41 0.00 0.00 1.00 0.00
0.45 Militia
220 90.00 0.41 0.00 0.00 1.00 0.00
0.45 Peasant
330 140.00 0.42 0.00 0.00 2.00 0.01
0.48 Ghoul
500 190.00 0.38 20.00 0.04 2.00 0.00
0.50 Hippogryph
610 210.00 0.34 40.00 0.07 3.00 0.00
0.52 Wolf Raider
550 225.00 0.41 20.00 0.04 3.00 0.01
0.54 Huntress
700 230.00 0.33 60.00 0.09 3.00 0.00
0.54 Steam Tank
180 90.00 0.50 0.00 0.00 1.00 0.01
0.56 Acolyte
800 290.00 0.36 60.00 0.08 4.00 0.01
0.56 Knight
780 340.00 0.44 30.00 0.04 4.00 0.01
0.56 Hippogryph Rider
790 300.00 0.38 60.00 0.08 4.00 0.01
0.58 Kodo Beast
520 240.00 0.46 30.00 0.06 3.00 0.01
0.63 Rifleman
900 390.00 0.43 70.00 0.08 5.00 0.01
0.64 Chimaera
550 250.00 0.45 40.00 0.07 3.00 0.01
0.65 Crypt Fiend
120 70.00 0.58 0.00 0.00 1.00 0.01
0.67 Wisp
750 330.00 0.44 70.00 0.09 4.00 0.01
0.68 Gryphon
1100 450.00 0.41 120.00 0.11 7.00 0.01
0.69 Frost Dragon
260 150.00 0.58 10.00 0.04 2.00 0.01
0.73 Archer
400 220.00 0.55 30.00 0.08 2.00 0.01
0.75 Gargoyle
280 160.00 0.57 20.00 0.07 2.00 0.01
0.79 Troll Headhunter
260 150.00 0.58 20.00 0.08 2.00 0.01
0.81 Shaman
380 170.00 0.45 60.00 0.16 3.00 0.01
0.84 Dryad
500 310.00 0.62 40.00 0.08 4.00 0.01
0.86 Wyvern Rider
220 160.00 0.73 10.00 0.05 2.00 0.01
0.91 Priest
250 180.00 0.72 20.00 0.08 2.00 0.01
0.96 Sorceress
225 160.00 0.71 20.00 0.09 2.00 0.01
0.98 Druid of the Talon
240 170.00 0.71 25.00 0.10 2.00 0.01
1.00 Witch Doctor
230 170.00 0.74 20.00 0.09 2.00 0.01
1.00 Necromancer
350 220.00 0.63 60.00 0.17 2.00 0.01
1.03 Gyrocopter
425 260.00 0.61 70.00 0.16 4.00 0.01
1.04 Catapult
360 210.00 0.58 70.00 0.19 3.00 0.01
1.06 Morter
380 270.00 0.71 65.00 0.17 4.00 0.01
1.16 Meat Wagon
430 300.00 0.70 80.00 0.19 4.00 0.01
1.16 Druid of the Claw
380 245.00 0.64 85.00 0.22 4.00 0.01
1.20 Ballista
210 180.00 0.86 30.00 0.14 2.00 0.01
1.24 Banshee
_________________________________________________________________________________________________________
Section 2.12 Upgraded Hit Points
_________________________________________________________________________________________________________
Upgraded Hit points are a fully upgraded units life force. When it hits zero
that unit is dead.
This chart measures the cost efficiency of each unit in terms of hit points.
In any case where
a unit costs nothing the HP of the unit is used to rank the unit. Lower costs
per HP are better.
---------------------------------------------------------------------------------------------------------
Up HP Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
1500 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Infernal
900 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
675 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
400 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
400 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Shadow Wolf
300 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Dire Wolf
300 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Treant
200 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Spirit Wolf
180 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Skeletal Warrior
780 235.00 0.30 0.00 0.00 3.00 0.00
0.34 Grunt
250 90.00 0.36 0.00 0.00 1.00 0.00
0.40 Peon
1300 325.00 0.25 80.00 0.06 5.00 0.00
0.41 Tauren
1080 280.00 0.26 70.00 0.06 4.00 0.00
0.43 Abomination
420 160.00 0.38 0.00 0.00 2.00 0.00
0.43 Footman
220 90.00 0.41 0.00 0.00 1.00 0.00
0.45 Militia
220 90.00 0.41 0.00 0.00 1.00 0.00
0.45 Peasant
950 290.00 0.31 60.00 0.06 4.00 0.00
0.47 Knight
330 140.00 0.42 0.00 0.00 2.00 0.01
0.48 Ghoul
500 190.00 0.38 20.00 0.04 2.00 0.00
0.50 Hippogryph
410 150.00 0.37 20.00 0.05 2.00 0.00
0.51 Shaman
610 210.00 0.34 40.00 0.07 3.00 0.00
0.52 Wolf Raider
550 225.00 0.41 20.00 0.04 3.00 0.01
0.54 Huntress
370 160.00 0.43 10.00 0.03 2.00 0.01
0.54 Priest
700 230.00 0.33 60.00 0.09 3.00 0.00
0.54 Steam Tank
180 90.00 0.50 0.00 0.00 1.00 0.01
0.56 Acolyte
780 340.00 0.44 30.00 0.04 4.00 0.01
0.56 Hippogryph Rider
900 330.00 0.37 70.00 0.08 4.00 0.00
0.57 Gryphon
790 300.00 0.38 60.00 0.08 4.00 0.01
0.58 Kodo Beast
375 160.00 0.43 20.00 0.05 2.00 0.01
0.59 Druid of the Talon
400 180.00 0.45 20.00 0.05 2.00 0.01
0.60 Sorceress
380 170.00 0.45 20.00 0.05 2.00 0.01
0.61 Necromancer
390 170.00 0.44 25.00 0.06 2.00 0.01
0.62 Witch Doctor
520 240.00 0.46 30.00 0.06 3.00 0.01
0.63 Rifleman
900 390.00 0.43 70.00 0.08 5.00 0.01
0.64 Chimaera
550 250.00 0.45 40.00 0.07 3.00 0.01
0.65 Crypt Fiend
120 70.00 0.58 0.00 0.00 1.00 0.01
0.67 Wisp
1100 450.00 0.41 120.00 0.11 7.00 0.01
0.69 Frost Dragon
260 150.00 0.58 10.00 0.04 2.00 0.01
0.73 Archer
400 220.00 0.55 30.00 0.08 2.00 0.01
0.75 Gargoyle
280 160.00 0.57 20.00 0.07 2.00 0.01
0.79 Troll Headhunter
380 170.00 0.45 60.00 0.16 3.00 0.01
0.84 Dryad
500 310.00 0.62 40.00 0.08 4.00 0.01
0.86 Wyvern Rider
580 300.00 0.52 80.00 0.14 4.00 0.01
0.86 Druid of the Claw
350 220.00 0.63 60.00 0.17 2.00 0.01
1.03 Gyrocopter
425 260.00 0.61 70.00 0.16 4.00 0.01
1.04 Catapult
360 210.00 0.58 70.00 0.19 3.00 0.01
1.06 Morter
380 270.00 0.71 65.00 0.17 4.00 0.01
1.16 Meat Wagon
380 245.00 0.64 85.00 0.22 4.00 0.01
1.20 Ballista
210 180.00 0.86 30.00 0.14 2.00 0.01
1.24 Banshee
_________________________________________________________________________________________________________
Section 2.13 Base vs. Upgraded Hit Points
_________________________________________________________________________________________________________
Obviously the Infernal with his 1500 HP and no cost are going to lead this
category. Of the units
that can be recruited the Grunt has the highest Hit Points for your dollar.
After upgrading the
knight jumps five spots as the Wisp drops like a rock.
----------------------------------------------------------------------
HP Units Up HP Units
----------------------------------------------------------------------
0.00 Infernal 0.00 Infernal
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Shadow Wolf 0.00 Shadow Wolf
0.00 Dire Wolf 0.00 Dire Wolf
0.00 Treant 0.00 Treant
0.00 Spirit Wolf 0.00 Spirit Wolf
0.00 Skeletal Warrior 0.00 Skeletal Warrior
0.39 Grunt 0.34 Grunt
0.40 Peon 0.40 Peon
0.41 Tauren 0.41 Tauren
0.43 Abomination 0.43 Abomination
0.43 Footman 0.43 Footman
0.45 Militia 0.45 Militia
0.45 Peasant 0.45 Peasant
0.48 Ghoul 0.47 Knight
0.50 Hippogryph 0.48 Ghoul
0.52 Wolf Raider 0.50 Hippogryph
0.54 Huntress 0.51 Shaman
0.54 Steam Tank 0.52 Wolf Raider
0.56 Acolyte 0.54 Huntress
0.56 Knight 0.54 Priest
0.56 Hippogryph Rider 0.54 Steam Tank
0.58 Kodo Beast 0.56 Acolyte
0.63 Rifleman 0.56 Hippogryph Rider
0.64 Chimaera 0.57 Gryphon
0.65 Crypt Fiend 0.58 Kodo Beast
0.67 Wisp 0.59 Druid of the Talon
0.68 Gryphon 0.60 Sorceress
0.69 Frost Dragon 0.61 Necromancer
0.73 Archer 0.62 Witch Doctor
0.75 Gargoyle 0.63 Rifleman
0.79 Troll Headhunter 0.64 Chimaera
0.81 Shaman 0.65 Crypt Fiend
0.84 Dryad 0.67 Wisp
0.86 Wyvern Rider 0.69 Frost Dragon
0.91 Priest 0.73 Archer
0.96 Sorceress 0.75 Gargoyle
0.98 Druid of the Talon 0.79 Troll Headhunter
1.00 Witch Doctor 0.84 Dryad
1.00 Necromancer 0.86 Wyvern Rider
1.03 Gyrocopter 0.86 Druid of the Claw
1.04 Catapult 1.03 Gyrocopter
1.06 Morter 1.04 Catapult
1.16 Meat Wagon 1.06 Morter
1.16 Druid of the Claw 1.16 Meat Wagon
1.20 Ballista 1.20 Ballista
1.24 Banshee 1.24 Banshee
_________________________________________________________________________________________________________
Section 2.14 Base Range
_________________________________________________________________________________________________________
Base Range is the farthest that unit can successfully attack from. Some units
have only Melee
attacks and will be listed as having a range of 0. Lower costs per range are
better.
---------------------------------------------------------------------------------------------------------
Range Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
30 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
30 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
30 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
60 160.00 2.67 10.00 0.17 2.00 0.03
3.33 Priest
60 150.00 2.50 20.00 0.33 2.00 0.03
3.50 Shaman
60 160.00 2.67 20.00 0.33 2.00 0.03
3.67 Druid of the Talon
100 210.00 2.10 70.00 0.70 3.00 0.03
3.80 Morter
50 150.00 3.00 10.00 0.20 2.00 0.04
3.80 Archer
60 170.00 2.83 20.00 0.33 2.00 0.03
3.83 Necromancer
60 180.00 3.00 20.00 0.33 2.00 0.03
4.00 Sorceress
60 170.00 2.83 25.00 0.42 2.00 0.03
4.00 Witch Doctor
100 260.00 2.60 70.00 0.70 4.00 0.04
4.40 Catapult
100 270.00 2.70 65.00 0.65 4.00 0.04
4.40 Meat Wagon
50 160.00 3.20 20.00 0.40 2.00 0.04
4.40 Troll Headhunter
100 245.00 2.45 85.00 0.85 4.00 0.04
4.55 Ballista
50 180.00 3.60 30.00 0.60 2.00 0.04
5.20 Banshee
50 170.00 3.40 60.00 1.20 3.00 0.06
6.40 Dryad
55 250.00 4.55 40.00 0.73 3.00 0.05
6.55 Crypt Fiend
65 310.00 4.77 40.00 0.62 4.00 0.06
6.62 Wyvern Rider
65 340.00 5.23 30.00 0.46 4.00 0.06
6.77 Hippogryph Rider
40 240.00 6.00 30.00 0.75 3.00 0.08
8.25 Rifleman
50 300.00 6.00 60.00 1.20 4.00 0.08
9.20 Kodo Beast
30 220.00 7.33 30.00 1.00 2.00 0.07
10.00 Gargoyle
45 330.00 7.33 70.00 1.56 4.00 0.09
11.33 Gryphon
45 390.00 8.67 70.00 1.56 5.00 0.11
12.89 Chimaera
22 225.00 10.23 20.00 0.91 3.00 0.14
13.41 Huntress
19 230.00 12.11 60.00 3.16 3.00 0.16
20.00 Steam Tank
30 450.00 15.00 120.00 4.00 7.00 0.23
25.33 Frost Dragon
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Militia
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peasant
0 160.00 0.00 0.00 0.00 2.00 0.00
N/A Footman
0 220.00 0.00 60.00 0.00 2.00 0.00
N/A Gyrocopter
0 290.00 0.00 60.00 0.00 4.00 0.00
N/A Knight
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peon
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Spirit Wolf
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Dire Wolf
0 235.00 0.00 0.00 0.00 3.00 0.00
N/A Grunt
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Shadow Wolf
0 210.00 0.00 40.00 0.00 3.00 0.00
N/A Wolf Raider
0 325.00 0.00 80.00 0.00 5.00 0.00
N/A Tauren
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Acolyte
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Skeletal Warrior
0 140.00 0.00 0.00 0.00 2.00 0.00
N/A Ghoul
0 280.00 0.00 70.00 0.00 4.00 0.00
N/A Abomination
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Infernal
0 70.00 0.00 0.00 0.00 1.00 0.00
N/A Wisp
0 190.00 0.00 20.00 0.00 2.00 0.00
N/A Hippogryph
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Treant
0 300.00 0.00 80.00 0.00 4.00 0.00
N/A Druid of the Claw
_________________________________________________________________________________________________________
Section 2.15 Upgraded Range
_________________________________________________________________________________________________________
Upgraded Range is the farthest that a fully upgraded unit can successfully
attack from.
Some units have only Melee attacks and will be listed as having a range of 0.
Lower costs per range are better.
---------------------------------------------------------------------------------------------------------
Up Range Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
30 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
30 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
30 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
70 150.00 2.14 10.00 0.14 2.00 0.03
2.71 Archer
60 160.00 2.67 10.00 0.17 2.00 0.03
3.33 Priest
60 150.00 2.50 20.00 0.33 2.00 0.03
3.50 Shaman
60 160.00 2.67 20.00 0.33 2.00 0.03
3.67 Druid of the Talon
100 210.00 2.10 70.00 0.70 3.00 0.03
3.80 Morter
60 170.00 2.83 20.00 0.33 2.00 0.03
3.83 Necromancer
60 180.00 3.00 20.00 0.33 2.00 0.03
4.00 Sorceress
60 170.00 2.83 25.00 0.42 2.00 0.03
4.00 Witch Doctor
51 160.00 3.14 20.00 0.39 2.00 0.04
4.31 Troll Headhunter
100 260.00 2.60 70.00 0.70 4.00 0.04
4.40 Catapult
100 270.00 2.70 65.00 0.65 4.00 0.04
4.40 Meat Wagon
100 245.00 2.45 85.00 0.85 4.00 0.04
4.55 Ballista
85 340.00 4.00 30.00 0.35 4.00 0.05
5.18 Hippogryph Rider
50 180.00 3.60 30.00 0.60 2.00 0.04
5.20 Banshee
60 240.00 4.00 30.00 0.50 3.00 0.05
5.50 Rifleman
50 170.00 3.40 60.00 1.20 3.00 0.06
6.40 Dryad
55 250.00 4.55 40.00 0.73 3.00 0.05
6.55 Crypt Fiend
65 310.00 4.77 40.00 0.62 4.00 0.06
6.62 Wyvern Rider
50 220.00 4.40 60.00 1.20 2.00 0.04
7.20 Gyrocopter
50 300.00 6.00 60.00 1.20 4.00 0.08
9.20 Kodo Beast
30 220.00 7.33 30.00 1.00 2.00 0.07
10.00 Gargoyle
45 330.00 7.33 70.00 1.56 4.00 0.09
11.33 Gryphon
45 390.00 8.67 70.00 1.56 5.00 0.11
12.89 Chimaera
22 225.00 10.23 20.00 0.91 3.00 0.14
13.41 Huntress
19 230.00 12.11 60.00 3.16 3.00 0.16
20.00 Steam Tank
30 450.00 15.00 120.00 4.00 7.00 0.23
25.33 Frost Dragon
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Militia
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peasant
0 160.00 0.00 0.00 0.00 2.00 0.00
N/A Footman
0 290.00 0.00 60.00 0.00 4.00 0.00
N/A Knight
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Peon
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Spirit Wolf
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Dire Wolf
0 235.00 0.00 0.00 0.00 3.00 0.00
N/A Grunt
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Shadow Wolf
0 210.00 0.00 40.00 0.00 3.00 0.00
N/A Wolf Raider
0 325.00 0.00 80.00 0.00 5.00 0.00
N/A Tauren
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Acolyte
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Skeletal Warrior
0 140.00 0.00 0.00 0.00 2.00 0.00
N/A Ghoul
0 280.00 0.00 70.00 0.00 4.00 0.00
N/A Abomination
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Infernal
0 70.00 0.00 0.00 0.00 1.00 0.00
N/A Wisp
0 190.00 0.00 20.00 0.00 2.00 0.00
N/A Hippogryph
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Treant
0 300.00 0.00 80.00 0.00 4.00 0.00
N/A Druid of the Claw
_________________________________________________________________________________________________________
Section 2.16 Base vs Upgraded Range
_________________________________________________________________________________________________________
There are not too many units that can get an upgrade to range but the Archer
and the Rifleman
gain a lot of spots on the list after they are upgraded. The Water Elementals
are free so they
automatically lead the list. However, the Priest is initially the best buy if
range is your bag.
After upgrading the Archer storms to the top of the non-summoned units.
----------------------------------------------------------------------
Range Units Up Range Units
----------------------------------------------------------------------
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
3.33 Priest 2.71 Archer
3.50 Shaman 3.33 Priest
3.67 Druid of the Talon 3.50 Shaman
3.80 Morter 3.67 Druid of the Talon
3.80 Archer 3.80 Morter
3.83 Necromancer 3.83 Necromancer
4.00 Sorceress 4.00 Sorceress
4.00 Witch Doctor 4.00 Witch Doctor
4.40 Catapult 4.31 Troll Headhunter
4.40 Meat Wagon 4.40 Catapult
4.40 Troll Headhunter 4.40 Meat Wagon
4.55 Ballista 4.55 Ballista
5.20 Banshee 5.18 Hippogryph Rider
6.40 Dryad 5.20 Banshee
6.55 Crypt Fiend 5.50 Rifleman
6.62 Wyvern Rider 6.40 Dryad
6.77 Hippogryph Rider 6.55 Crypt Fiend
8.25 Rifleman 6.62 Wyvern Rider
9.20 Kodo Beast 7.20 Gyrocopter
10.00 Gargoyle 9.20 Kodo Beast
11.33 Gryphon 10.00 Gargoyle
12.89 Chimaera 11.33 Gryphon
13.41 Huntress 12.89 Chimaera
20.00 Steam Tank 13.41 Huntress
25.33 Frost Dragon 20.00 Steam Tank
N/A Militia 25.33 Frost Dragon
N/A Peasant N/A Militia
N/A Footman N/A Peasant
N/A Gyrocopter N/A Footman
N/A Knight N/A Knight
N/A Peon N/A Peon
N/A Spirit Wolf N/A Spirit Wolf
N/A Dire Wolf N/A Dire Wolf
N/A Grunt N/A Grunt
N/A Shadow Wolf N/A Shadow Wolf
N/A Wolf Raider N/A Wolf Raider
N/A Tauren N/A Tauren
N/A Acolyte N/A Acolyte
N/A Skeletal Warrior N/A Skeletal Warrior
N/A Ghoul N/A Ghoul
N/A Abomination N/A Abomination
N/A Infernal N/A Infernal
N/A Wisp N/A Wisp
N/A Hippogryph N/A Hippogryph
N/A Treant N/A Treant
N/A Druid of the Claw N/A Druid of the Claw
_________________________________________________________________________________________________________
Section 2.17 Base Speed
_________________________________________________________________________________________________________
Speed is a measure of how fast a unit can move along the board. Lower results
mean a better price
for the speed of a unit, so lower is better.
---------------------------------------------------------------------------------------------------------
Speed Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
350 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Spirit Wolf
350 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Dire Wolf
350 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Shadow Wolf
320 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Infernal
270 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Skeletal Warrior
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Treant
220 70.00 0.32 0.00 0.00 1.00 0.00
0.36 Wisp
270 90.00 0.33 0.00 0.00 1.00 0.00
0.37 Militia
190 90.00 0.47 0.00 0.00 1.00 0.01
0.53 Peasant
190 90.00 0.47 0.00 0.00 1.00 0.01
0.53 Peon
180 90.00 0.50 0.00 0.00 1.00 0.01
0.56 Acolyte
270 140.00 0.52 0.00 0.00 2.00 0.01
0.59 Ghoul
270 160.00 0.59 0.00 0.00 2.00 0.01
0.67 Footman
270 150.00 0.56 10.00 0.04 2.00 0.01
0.70 Archer
350 190.00 0.54 20.00 0.06 2.00 0.01
0.71 Hippogryph
270 160.00 0.59 10.00 0.04 2.00 0.01
0.74 Priest
270 150.00 0.56 20.00 0.07 2.00 0.01
0.78 Shaman
270 160.00 0.59 20.00 0.07 2.00 0.01
0.81 Troll Headhunter
270 160.00 0.59 20.00 0.07 2.00 0.01
0.81 Druid of the Talon
350 225.00 0.64 20.00 0.06 3.00 0.01
0.84 Huntress
270 170.00 0.63 20.00 0.07 2.00 0.01
0.85 Necromancer
270 180.00 0.67 20.00 0.07 2.00 0.01
0.89 Sorceress
270 170.00 0.63 25.00 0.09 2.00 0.01
0.89 Witch Doctor
350 210.00 0.60 40.00 0.11 3.00 0.01
0.91 Wolf Raider
350 170.00 0.49 60.00 0.17 3.00 0.01
0.91 Dryad
270 180.00 0.67 30.00 0.11 2.00 0.01
0.96 Banshee
270 235.00 0.87 0.00 0.00 3.00 0.01
0.98 Grunt
270 220.00 0.81 30.00 0.11 2.00 0.01
1.11 Gargoyle
320 220.00 0.69 60.00 0.19 2.00 0.01
1.13 Gyrocopter
270 240.00 0.89 30.00 0.11 3.00 0.01
1.22 Rifleman
350 290.00 0.83 60.00 0.17 4.00 0.01
1.29 Knight
330 310.00 0.94 40.00 0.12 4.00 0.01
1.30 Wyvern Rider
270 250.00 0.93 40.00 0.15 3.00 0.01
1.33 Crypt Fiend
320 340.00 1.06 30.00 0.09 4.00 0.01
1.38 Hippogryph Rider
270 280.00 1.04 70.00 0.26 4.00 0.01
1.70 Abomination
220 210.00 0.95 70.00 0.32 3.00 0.01
1.73 Morter
220 230.00 1.05 60.00 0.27 3.00 0.01
1.73 Steam Tank
270 300.00 1.11 80.00 0.30 4.00 0.01
1.85 Druid of the Claw
270 330.00 1.22 70.00 0.26 4.00 0.01
1.89 Gryphon
270 325.00 1.20 80.00 0.30 5.00 0.02
1.98 Tauren
220 300.00 1.36 60.00 0.27 4.00 0.02
2.09 Kodo Beast
180 260.00 1.44 70.00 0.39 4.00 0.02
2.44 Catapult
180 270.00 1.50 65.00 0.36 4.00 0.02
2.44 Meat Wagon
180 245.00 1.36 85.00 0.47 4.00 0.02
2.53 Ballista
220 390.00 1.77 70.00 0.32 5.00 0.02
2.64 Chimaera
220 450.00 2.05 120.00 0.55 7.00 0.03
3.45 Frost Dragon
_________________________________________________________________________________________________________
Section 2.18 Upgraded Speed
_________________________________________________________________________________________________________
Upgraded Speed is a measure of how fast a fully upgraded unit can move along
the board.
Lower results mean a better price for the speed of a unit, so lower is better.
---------------------------------------------------------------------------------------------------------
Up Speed Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
350 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Spirit Wolf
350 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Dire Wolf
350 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Shadow Wolf
320 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Infernal
270 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Skeletal Warrior
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Water Elemental
220 0.00 0.00 0.00 0.00 0.00 0.00
0.00 Treant
220 70.00 0.32 0.00 0.00 1.00 0.00
0.36 Wisp
270 90.00 0.33 0.00 0.00 1.00 0.00
0.37 Militia
350 140.00 0.40 0.00 0.00 2.00 0.01
0.46 Ghoul
190 90.00 0.47 0.00 0.00 1.00 0.01
0.53 Peasant
190 90.00 0.47 0.00 0.00 1.00 0.01
0.53 Peon
180 90.00 0.50 0.00 0.00 1.00 0.01
0.56 Acolyte
270 160.00 0.59 0.00 0.00 2.00 0.01
0.67 Footman
270 150.00 0.56 10.00 0.04 2.00 0.01
0.70 Archer
350 190.00 0.54 20.00 0.06 2.00 0.01
0.71 Hippogryph
270 160.00 0.59 10.00 0.04 2.00 0.01
0.74 Priest
270 150.00 0.56 20.00 0.07 2.00 0.01
0.78 Shaman
270 160.00 0.59 20.00 0.07 2.00 0.01
0.81 Troll Headhunter
270 160.00 0.59 20.00 0.07 2.00 0.01
0.81 Druid of the Talon
350 225.00 0.64 20.00 0.06 3.00 0.01
0.84 Huntress
270 170.00 0.63 20.00 0.07 2.00 0.01
0.85 Necromancer
270 180.00 0.67 20.00 0.07 2.00 0.01
0.89 Sorceress
270 170.00 0.63 25.00 0.09 2.00 0.01
0.89 Witch Doctor
350 210.00 0.60 40.00 0.11 3.00 0.01
0.91 Wolf Raider
350 170.00 0.49 60.00 0.17 3.00 0.01
0.91 Dryad
270 180.00 0.67 30.00 0.11 2.00 0.01
0.96 Banshee
270 235.00 0.87 0.00 0.00 3.00 0.01
0.98 Grunt
270 220.00 0.81 30.00 0.11 2.00 0.01
1.11 Gargoyle
320 220.00 0.69 60.00 0.19 2.00 0.01
1.13 Gyrocopter
270 240.00 0.89 30.00 0.11 3.00 0.01
1.22 Rifleman
350 290.00 0.83 60.00 0.17 4.00 0.01
1.29 Knight
330 310.00 0.94 40.00 0.12 4.00 0.01
1.30 Wyvern Rider
270 250.00 0.93 40.00 0.15 3.00 0.01
1.33 Crypt Fiend
320 340.00 1.06 30.00 0.09 4.00 0.01
1.38 Hippogryph Rider
270 280.00 1.04 70.00 0.26 4.00 0.01
1.70 Abomination
220 210.00 0.95 70.00 0.32 3.00 0.01
1.73 Morter
220 230.00 1.05 60.00 0.27 3.00 0.01
1.73 Steam Tank
270 300.00 1.11 80.00 0.30 4.00 0.01
1.85 Druid of the Claw
270 330.00 1.22 70.00 0.26 4.00 0.01
1.89 Gryphon
270 325.00 1.20 80.00 0.30 5.00 0.02
1.98 Tauren
220 300.00 1.36 60.00 0.27 4.00 0.02
2.09 Kodo Beast
180 260.00 1.44 70.00 0.39 4.00 0.02
2.44 Catapult
180 270.00 1.50 65.00 0.36 4.00 0.02
2.44 Meat Wagon
180 245.00 1.36 85.00 0.47 4.00 0.02
2.53 Ballista
220 390.00 1.77 70.00 0.32 5.00 0.02
2.64 Chimaera
220 450.00 2.05 120.00 0.55 7.00 0.03
3.45 Frost Dragon
_________________________________________________________________________________________________________
Section 2.19 Base vs. Upgraded Speed
_________________________________________________________________________________________________________
For the price the Spirit Wolf is the clear leader in speed efficiency. Of the
units that actually cost something, the wisp has the best resource to speed
stat ratio. The Ghoul appears to be the only unit that moves up after
upgrading.
----------------------------------------------------------------------
Speed Units Up Speed Units
----------------------------------------------------------------------
0.00 Spirit Wolf 0.00 Spirit Wolf
0.00 Dire Wolf 0.00 Dire Wolf
0.00 Shadow Wolf 0.00 Shadow Wolf
0.00 Infernal 0.00 Infernal
0.00 Skeletal Warrior 0.00 Skeletal Warrior
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Water Elemental 0.00 Water Elemental
0.00 Treant 0.00 Treant
0.36 Wisp 0.36 Wisp
0.37 Militia 0.37 Militia
0.53 Peasant 0.46 Ghoul
0.53 Peon 0.53 Peasant
0.56 Acolyte 0.53 Peon
0.59 Ghoul 0.56 Acolyte
0.67 Footman 0.67 Footman
0.70 Archer 0.70 Archer
0.71 Hippogryph 0.71 Hippogryph
0.74 Priest 0.74 Priest
0.78 Shaman 0.78 Shaman
0.81 Troll Headhunter 0.81 Troll Headhunter
0.81 Druid of the Talon 0.81 Druid of the Talon
0.84 Huntress 0.84 Huntress
0.85 Necromancer 0.85 Necromancer
0.89 Sorceress 0.89 Sorceress
0.89 Witch Doctor 0.89 Witch Doctor
0.91 Wolf Raider 0.91 Wolf Raider
0.91 Dryad 0.91 Dryad
0.96 Banshee 0.96 Banshee
0.98 Grunt 0.98 Grunt
1.11 Gargoyle 1.11 Gargoyle
1.13 Gyrocopter 1.13 Gyrocopter
1.22 Rifleman 1.22 Rifleman
1.29 Knight 1.29 Knight
1.30 Wyvern Rider 1.30 Wyvern Rider
1.33 Crypt Fiend 1.33 Crypt Fiend
1.38 Hippogryph Rider 1.38 Hippogryph Rider
1.70 Abomination 1.70 Abomination
1.73 Morter 1.73 Morter
1.73 Steam Tank 1.73 Steam Tank
1.85 Druid of the Claw 1.85 Druid of the Claw
1.89 Gryphon 1.89 Gryphon
1.98 Tauren 1.98 Tauren
2.09 Kodo Beast 2.09 Kodo Beast
2.44 Catapult 2.44 Catapult
2.44 Meat Wagon 2.44 Meat Wagon
2.53 Ballista 2.53 Ballista
2.64 Chimaera 2.64 Chimaera
3.45 Frost Dragon 3.45 Frost Dragon
_________________________________________________________________________________________________________
Section 2.20 Build Time
_________________________________________________________________________________________________________
For those who just love to crank out loads of units, this chart will tell you
the cheapest way to
do it. It is lined up like the cooldown chart. It is divided up by the
individual speeds and then
ranked by efficiency. So if you need them fast and cheap go for the Wisps or
the other builder units.
---------------------------------------------------------------------------------------------------------
Build Time Gold G. Ratio Wood W. Ratio Food F. Ratio
Results Units
---------------------------------------------------------------------------------------------------------
0 90.00 0.00 0.00 0.00 1.00 0.00
N/A Militia
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Water Elemental
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Water Elemental
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Water Elemental
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Spirit Wolf
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Dire Wolf
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Shadow Wolf
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Skeletal Warrior
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Infernal
0 0.00 0.00 0.00 0.00 0.00 0.00
N/A Treant
0 340.00 0.00 30.00 0.00 4.00 0.00
N/A Hippogryph Rider
14 70.00 5.00 0.00 0.00 1.00 0.07
5.71 Wisp
15 90.00 6.00 0.00 0.00 1.00 0.07
6.67 Peasant
15 90.00 6.00 0.00 0.00 1.00 0.07
6.67 Peon
15 90.00 6.00 0.00 0.00 1.00 0.07
6.67 Acolyte
18 140.00 7.78 0.00 0.00 2.00 0.11
8.89 Ghoul
20 150.00 7.50 10.00 0.50 2.00 0.10
9.50 Archer
20 160.00 8.00 0.00 0.00 2.00 0.10
9.00 Footman
22 160.00 7.27 20.00 0.91 2.00 0.09
10.00 Troll Headhunter
22 160.00 7.27 20.00 0.91 2.00 0.09
10.00 Druid of the Talon
25 220.00 8.80 60.00 2.40 2.00 0.08
14.40 Gyrocopter
26 240.00 9.23 30.00 1.15 3.00 0.12
12.69 Rifleman
28 210.00 7.50 40.00 1.43 3.00 0.11
11.43 Wolf Raider
28 160.00 5.71 10.00 0.36 2.00 0.07
7.14 Priest
30 300.00 10.00 80.00 2.67 4.00 0.13
16.67 Druid of the Claw
30 300.00 10.00 60.00 2.00 4.00 0.13
15.33 Kodo Beast
30 250.00 8.33 40.00 1.33 3.00 0.10
12.00 Crypt Fiend
30 170.00 5.67 60.00 2.00 3.00 0.10
10.67 Dryad
30 225.00 7.50 20.00 0.67 3.00 0.10
9.83 Huntress
30 235.00 7.83 0.00 0.00 3.00 0.10
8.83 Grunt
30 180.00 6.00 20.00 0.67 2.00 0.07
8.00 Sorceress
30 170.00 5.67 25.00 0.83 2.00 0.07
8.00 Witch Doctor
30 170.00 5.67 20.00 0.67 2.00 0.07
7.67 Necromancer
30 150.00 5.00 20.00 0.67 2.00 0.07
7.00 Shaman
35 310.00 8.86 40.00 1.14 4.00 0.11
12.29 Wyvern Rider
35 220.00 6.29 30.00 0.86 2.00 0.06
8.57 Gargoyle
35 180.00 5.14 30.00 0.86 2.00 0.06
7.43 Banshee
40 210.00 5.25 70.00 1.75 3.00 0.08
9.50 Morter
40 190.00 4.75 20.00 0.50 2.00 0.05
6.25 Hippogryph
45 330.00 7.33 70.00 1.56 4.00 0.09
11.33 Gryphon
45 280.00 6.22 70.00 1.56 4.00 0.09
10.22 Abomination
45 245.00 5.44 85.00 1.89 4.00 0.09
10.11 Ballista
45 290.00 6.44 60.00 1.33 4.00 0.09
10.00 Knight
45 260.00 5.78 70.00 1.56 4.00 0.09
9.78 Catapult
45 270.00 6.00 65.00 1.44 4.00 0.09
9.78 Meat Wagon
50 325.00 6.50 80.00 1.60 5.00 0.10
10.70 Tauren
55 230.00 4.18 60.00 1.09 3.00 0.05
6.91 Steam Tank
60 450.00 7.50 120.00 2.00 7.00 0.12
12.67 Frost Dragon
65 390.00 6.00 70.00 1.08 5.00 0.08
8.92 Chimaera
*********************************************************************************************************
Chapter 3 Damage and Cool Down Analysis
*********************************************************************************************************
_________________________________________________________________________________________________________
Section 3.1 Table Legend and Formula Explainations
_________________________________________________________________________________________________________
This chapter will deal with calculating actual damage to various types of armor
over a period of time.
Why? Because this is the only way to really get a feel for what the damage and
cooldown mean. It
provides a more accurate measure of unit effectiveness. Before I begin I will
explain what the values
in the tables for this section mean.
Damage Stat = This will either be ground or air damage. It is the
unit's average damage.
Cooldown = This is the unit's rate of attack.
There are quite a few factors involved with calculating
damage. First what
type of attack is it (Piercing, Normal, Siege). What type
of armor
(Small, Medium, Large, Hero, Fortified). Of course the
amount of damage and
rate of attack are also used to calculate the overall
damage. There are three
different types of attack. So I have three different
formulas for each type
of armor. AC is ignored since they scale evenly between
units. So for the
formulas AC = 0 or 100% damage. The percentage of damage
is derived directly
from
http://www.battle.net/war3/pdf/armorattackdefense.pdf so they get the
credit. So in the following formula's 0 AC is really
100% or 1.
Small = For Normal Attacks
Small Damage = (Attack Damage * 150% Damage) * (0 AC)
* (10 Time / Cooldown)
= For Piercing Attacks
Small Damage = (Attack Damage * 75% Damage) * (0 AC) *
(10 Time / Cooldown)
= For Siege Attacks
Small Damage = (Attack Damage * 50% Damage) * (0 AC) *
(10 Time / Cooldown)
Medium = For Normal Attacks
Small Damage = (Attack Damage * 100% Damage) * (0 AC)
* (10 Time / Cooldown)
= For Piercing Attacks
Small Damage = (Attack Damage * 100% Damage) * (0 AC)
* (10 Time / Cooldown)
= For Siege Attacks
Small Damage = (Attack Damage * 100% Damage) * (0 AC)
* (10 Time / Cooldown)
Large = For Normal Attacks
Small Damage = (Attack Damage * 100% Damage) * (0 AC)
* (10 Time / Cooldown)
= For Piercing Attacks
Small Damage = (Attack Damage * 150% Damage) * (0 AC)
* (10 Time / Cooldown)
= For Siege Attacks
Small Damage = (Attack Damage * 100% Damage) * (0 AC)
* (10 Time / Cooldown)
Hero = For Normal Attacks
Small Damage = (Attack Damage * 50% Damage) * (0 AC) *
(10 Time / Cooldown)
= For Piercing Attacks
Small Damage = (Attack Damage * 35% Damage) * (0 AC) *
(10 Time / Cooldown)
= For Siege Attacks
Small Damage = (Attack Damage * 150% Damage) * (0 AC)
* (10 Time / Cooldown)
Fort = For Normal Attacks
Small Damage = (Attack Damage * 100% Damage) * (0 AC)
* (10 Time / Cooldown)
= For Piercing Attacks
Small Damage = (Attack Damage * 50% Damage) * (0 AC) *
(10 Time / Cooldown)
= For Siege Attacks
Small Damage = (Attack Damage * 50% Damage) * (0 AC) *
(10 Time / Cooldown)
Attack Type = The type of attack a unit has, it determines the
percent damage
Unit = The name of the unit
_________________________________________________________________________________________________________
Section 3.2 Ground Attack Cooldown and Damage Analysis
_________________________________________________________________________________________________________
Ok, the sections we have all been waiting for. :) I did NOT include any
analysis with
armor class taken into consideration... why? I figured that since there is a
.pdf
at http://www.battle.net/war3/pdf/armorattackdefense.pdf giving the percentage
of
damage that is reduced I didn't need to do a table. The armor will not make a
difference as far as which unit damages the same level of armor as another
unit.
Hopefully this all came out right. :D Sorry for it being so wide... The list
in this section is sorted by the damage to Medium units.
---------------------------------------------------------------------------------------------------------
Base Ground Attack and Base Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
The Infernal really lights up small and medium units but the Frost Dragon
lights up the large units
pretty well. I think the Chimaera is the leader in building damage, but there
is a section looking
at that. ;)
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
8.5 2 31.88 42.50 63.75 21.25 14.88
P Priest
10.5 1.8 43.75 58.33 87.50 29.17 20.42
P Necromancer
11 1.6 51.56 68.75 103.13 34.38 24.06
P Druid of the Talon
12.5 1.75 53.57 71.43 107.14 35.71 25.00
P Sorceress
14.5 2 108.75 72.50 72.50 72.50 36.25
N Skeletal Warrior
13 1.75 55.71 74.29 111.43 37.14 26.00
P Witch Doctor
17 2.2 57.95 77.27 115.91 38.64 27.05
P Gargoyle
16 2 60.00 80.00 120.00 40.00 28.00
P Dryad
16 1.9 63.16 84.21 126.32 42.11 29.47
P Shaman
13 1.5 65.00 86.67 130.00 43.33 30.33
P Banshee
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
12.5 1.35 138.89 92.59 92.59 92.59 46.30
N Footman
17 1.8 141.67 94.44 94.44 94.44 47.22
N Huntress
13 1.35 144.44 96.30 96.30 96.30 48.15
N Ghoul
12.5 1.2 156.25 104.17 104.17 104.17 52.08
N Militia
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
19.5 1.6 182.81 121.88 121.88 121.88 60.94
N Grunt
25 1.95 96.15 128.21 192.31 64.10 44.87
P Troll Headhunter
20 1.5 66.67 133.33 133.33 66.67 200.00
S/P Gyrocopter
25 1.85 67.57 135.14 135.14 67.57 202.70
S Wolf Raider
20.5 1.5 102.50 136.67 205.00 68.33 47.83
P Archer
20.5 1.5 205.00 136.67 136.67 136.67 68.33
N Druid of the Claw
21.5 1.5 107.50 143.33 215.00 71.67 50.17
P Rifleman
29.5 2 110.63 147.50 221.25 73.75 51.63
P Crypt Fiend
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
20.5 1.25 123.00 164.00 246.00 82.00 57.40
P Hippogryph Rider
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
33 1.9 260.53 173.68 173.68 173.68 86.84
N Tauren
62.5 3.5 89.29 178.57 178.57 89.29 267.86
S Ballista
25 1.36 275.74 183.82 183.82 183.82 91.91
N Knight
36 1.9 284.21 189.47 189.47 189.47 94.74
N Abomination
67 3.5 95.71 191.43 191.43 95.71 287.14
S Morter
79.5 4 99.38 198.75 198.75 99.38 298.13
S Meat Wagon
92 4.5 102.22 204.44 204.44 102.22 306.67
S Catapult
50 2.2 170.45 227.27 340.91 113.64 79.55
P Gryphon
45.5 2 170.63 227.50 341.25 113.75 79.63
P Wyvern Rider
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
50 2.1 119.05 238.10 238.10 119.05 357.14
S Steam Tank
75 2.5 225.00 300.00 450.00 150.00 450.00
P/S Chimaera
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
95 3 237.50 316.67 475.00 158.33 110.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
---------------------------------------------------------------------------------------------------------
Base Ground Attack and Upgraded Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
The upgraded cool down helped to move the Ghoul up a whopping 2 spots in the
Medium Unit category... whee...
The leaders continue to lead in the same positions.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
8.5 2 31.88 42.50 63.75 21.25 14.88
P Priest
10.5 1.8 43.75 58.33 87.50 29.17 20.42
P Necromancer
11 1.6 51.56 68.75 103.13 34.38 24.06
P Druid of the Talon
12.5 1.75 53.57 71.43 107.14 35.71 25.00
P Sorceress
14.5 2 108.75 72.50 72.50 72.50 36.25
N Skeletal Warrior
13 1.75 55.71 74.29 111.43 37.14 26.00
P Witch Doctor
16 2 60.00 80.00 120.00 40.00 28.00
P Dryad
16 1.9 63.16 84.21 126.32 42.11 29.47
P Shaman
13 1.5 65.00 86.67 130.00 43.33 30.33
P Banshee
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
12.5 1.35 138.89 92.59 92.59 92.59 46.30
N Footman
17 1.8 141.67 94.44 94.44 94.44 47.22
N Huntress
12.5 1.2 156.25 104.17 104.17 104.17 52.08
N Militia
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
13 1.1 177.27 118.18 118.18 118.18 59.09
N Ghoul
17 1.4 91.07 121.43 182.14 60.71 42.50
P Gargoyle
19.5 1.6 182.81 121.88 121.88 121.88 60.94
N Grunt
25 1.95 96.15 128.21 192.31 64.10 44.87
P Troll Headhunter
20 1.5 66.67 133.33 133.33 66.67 200.00
S/P Gyrocopter
25 1.85 67.57 135.14 135.14 67.57 202.70
S Wolf Raider
20.5 1.5 102.50 136.67 205.00 68.33 47.83
P Archer
20.5 1.5 205.00 136.67 136.67 136.67 68.33
N Druid of the Claw
21.5 1.5 107.50 143.33 215.00 71.67 50.17
P Rifleman
29.5 2 110.63 147.50 221.25 73.75 51.63
P Crypt Fiend
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
20.5 1.25 123.00 164.00 246.00 82.00 57.40
P Hippogryph Rider
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
33 1.9 260.53 173.68 173.68 173.68 86.84
N Tauren
62.5 3.5 89.29 178.57 178.57 89.29 267.86
S Ballista
25 1.36 275.74 183.82 183.82 183.82 91.91
N Knight
36 1.9 284.21 189.47 189.47 189.47 94.74
N Abomination
67 3.5 95.71 191.43 191.43 95.71 287.14
S Morter
79.5 4 99.38 198.75 198.75 99.38 298.13
S Meat Wagon
92 4.5 102.22 204.44 204.44 102.22 306.67
S Catapult
50 2.2 170.45 227.27 340.91 113.64 79.55
P Gryphon
45.5 2 170.63 227.50 341.25 113.75 79.63
P Wyvern Rider
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
50 2.1 119.05 238.10 238.10 119.05 357.14
S Steam Tank
75 2.5 225.00 300.00 450.00 150.00 450.00
P/S Chimaera
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
95 3 237.50 316.67 475.00 158.33 110.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
---------------------------------------------------------------------------------------------------------
Upgraded Ground Attack and Un-upgraded Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
Whoa, look who decided to show up. The Chimaera has gained the lead after its
upgrades. The Ghoul has also
managed to move up a few more slots.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
11.5 2 43.13 57.50 86.25 28.75 20.13
P Priest
15.5 1.8 64.58 86.11 129.17 43.06 30.14
P Necromancer
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
15 1.6 70.31 93.75 140.63 46.88 32.81
P Druid of the Talon
19 2 142.50 95.00 95.00 95.00 47.50
N Skeletal Warrior
17 1.75 72.86 97.14 145.71 48.57 34.00
P Witch Doctor
17.5 1.75 75.00 100.00 150.00 50.00 35.00
P Sorceress
23 2.2 78.41 104.55 156.82 52.27 36.59
P Gargoyle
20 1.9 78.95 105.26 157.89 52.63 36.84
P Shaman
22 2 82.50 110.00 165.00 55.00 38.50
P Dryad
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
17 1.35 188.89 125.93 125.93 125.93 62.96
N Footman
19 1.5 95.00 126.67 190.00 63.33 44.33
P Banshee
23 1.8 191.67 127.78 127.78 127.78 63.89
N Huntress
17.5 1.35 194.44 129.63 129.63 129.63 64.81
N Ghoul
17 1.2 212.50 141.67 141.67 141.67 70.83
N Militia
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
27 1.6 253.13 168.75 168.75 168.75 84.38
N Grunt
25.5 1.5 255.00 170.00 170.00 170.00 85.00
N Druid of the Claw
26 1.5 86.67 173.33 173.33 86.67 260.00
S/P Gyrocopter
34 1.95 130.77 174.36 261.54 87.18 61.03
P Troll Headhunter
28.5 1.5 142.50 190.00 285.00 95.00 66.50
P Rifleman
36.5 1.85 98.65 197.30 197.30 98.65 295.95
S Wolf Raider
40 2 150.00 200.00 300.00 100.00 70.00
P Crypt Fiend
31 1.5 155.00 206.67 310.00 103.33 72.33
P Archer
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
45 1.9 355.26 236.84 236.84 236.84 118.42
N Tauren
85 3.5 121.43 242.86 242.86 121.43 364.29
S Ballista
31 1.25 186.00 248.00 372.00 124.00 86.80
P Hippogryph Rider
34 1.36 375.00 250.00 250.00 250.00 125.00
N Knight
48 1.9 378.95 252.63 252.63 252.63 126.32
N Abomination
91 3.5 130.00 260.00 260.00 130.00 390.00
S Morter
108 4 135.00 270.00 270.00 135.00 405.00
S Meat Wagon
125 4.5 138.89 277.78 277.78 138.89 416.67
S Catapult
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
68 2.2 231.82 309.09 463.64 154.55 108.18
P Gryphon
62 2 232.50 310.00 465.00 155.00 108.50
P Wyvern Rider
68 2.1 161.90 323.81 323.81 161.90 485.71
S Steam Tank
113 3 282.50 376.67 565.00 188.33 131.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
102 2.5 306.00 408.00 612.00 204.00 612.00
P/S Chimaera
---------------------------------------------------------------------------------------------------------
Upgraded Ground Attack and Upgraded Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
The Chimaera retains its lead after the Cooldown upgrades are considered. Lets
do keep in mind that
Infernal's are summons and don't need food.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
11.5 2 43.13 57.50 86.25 28.75 20.13
P Priest
15.5 1.8 64.58 86.11 129.17 43.06 30.14
P Necromancer
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
15 1.6 70.31 93.75 140.63 46.88 32.81
P Druid of the Talon
19 2 142.50 95.00 95.00 95.00 47.50
N Skeletal Warrior
17 1.75 72.86 97.14 145.71 48.57 34.00
P Witch Doctor
17.5 1.75 75.00 100.00 150.00 50.00 35.00
P Sorceress
20 1.9 78.95 105.26 157.89 52.63 36.84
P Shaman
22 2 82.50 110.00 165.00 55.00 38.50
P Dryad
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
17 1.35 188.89 125.93 125.93 125.93 62.96
N Footman
19 1.5 95.00 126.67 190.00 63.33 44.33
P Banshee
23 1.8 191.67 127.78 127.78 127.78 63.89
N Huntress
17 1.2 212.50 141.67 141.67 141.67 70.83
N Militia
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
17.5 1.1 238.64 159.09 159.09 159.09 79.55
N Ghoul
23 1.4 123.21 164.29 246.43 82.14 57.50
P Gargoyle
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
27 1.6 253.13 168.75 168.75 168.75 84.38
N Grunt
25.5 1.5 255.00 170.00 170.00 170.00 85.00
N Druid of the Claw
26 1.5 86.67 173.33 173.33 86.67 260.00
S/P Gyrocopter
34 1.95 130.77 174.36 261.54 87.18 61.03
P Troll Headhunter
28.5 1.5 142.50 190.00 285.00 95.00 66.50
P Rifleman
36.5 1.85 98.65 197.30 197.30 98.65 295.95
S Wolf Raider
40 2 150.00 200.00 300.00 100.00 70.00
P Crypt Fiend
31 1.5 155.00 206.67 310.00 103.33 72.33
P Archer
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
45 1.9 355.26 236.84 236.84 236.84 118.42
N Tauren
85 3.5 121.43 242.86 242.86 121.43 364.29
S Ballista
31 1.25 186.00 248.00 372.00 124.00 86.80
P Hippogryph Rider
34 1.36 375.00 250.00 250.00 250.00 125.00
N Knight
48 1.9 378.95 252.63 252.63 252.63 126.32
N Abomination
91 3.5 130.00 260.00 260.00 130.00 390.00
S Morter
108 4 135.00 270.00 270.00 135.00 405.00
S Meat Wagon
125 4.5 138.89 277.78 277.78 138.89 416.67
S Catapult
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
68 2.2 231.82 309.09 463.64 154.55 108.18
P Gryphon
62 2 232.50 310.00 465.00 155.00 108.50
P Wyvern Rider
68 2.1 161.90 323.81 323.81 161.90 485.71
S Steam Tank
113 3 282.50 376.67 565.00 188.33 131.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
102 2.5 306.00 408.00 612.00 204.00 612.00
P/S Chimaera
_________________________________________________________________________________________________________
Section 3.3 Air Attack Cooldown and Damage Analysis
_________________________________________________________________________________________________________
This the Air Attack analysis section. I left the units with no Air Attacks in
simply
because it was easier to copy-paste and rework in Excel. I again failed to see
the
advantage in calculating armor reductions so they are not here.
---------------------------------------------------------------------------------------------------------
Base Air Attack and Base Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
Am I the only one who finds the Hippogryph Rider's Air Attack really
disappointing? Maybe keeping the
archers on the ground is a better idea.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.9 0.00 0.00 0.00 0.00 N
Abomination
0 2.5 0.00 0.00 0.00 0.00 N
Acolyte
0 3.5 0.00 0.00 0.00 0.00 S
Ballista
0 4.5 0.00 0.00 0.00 0.00 S
Catapult
0 2.5 0.00 0.00 0.00 0.00 P/S
Chimaera
0 2 0.00 0.00 0.00 0.00 P
Crypt Fiend
0 1 0.00 0.00 0.00 0.00 N
Dire Wolf
0 1.5 0.00 0.00 0.00 0.00 N
Druid of the Claw
0 1.35 0.00 0.00 0.00 0.00 N
Footman
0 1.35 0.00 0.00 0.00 0.00 N
Ghoul
0 1.6 0.00 0.00 0.00 0.00 N
Grunt
0 1.8 0.00 0.00 0.00 0.00 N
Huntress
0 1.35 0.00 0.00 0.00 0.00 N
Infernal
0 1.36 0.00 0.00 0.00 0.00 N
Knight
0 4 0.00 0.00 0.00 0.00 S
Meat Wagon
0 1.2 0.00 0.00 0.00 0.00 N
Militia
0 3.5 0.00 0.00 0.00 0.00 S
Morter
0 2 0.00 0.00 0.00 0.00 N
Peasant
0 3 0.00 0.00 0.00 0.00 N
Peon
0 1 0.00 0.00 0.00 0.00 N
Shadow Wolf
0 2 0.00 0.00 0.00 0.00 N
Skeletal Warrior
0 1 0.00 0.00 0.00 0.00 N
Spirit Wolf
0 2.1 0.00 0.00 0.00 0.00 S
Steam Tank
0 1.9 0.00 0.00 0.00 0.00 N
Tauren
0 1.75 0.00 0.00 0.00 0.00 N
Treant
0 0 0.00 0.00 0.00 0.00 0
Wisp
0 1.85 0.00 0.00 0.00 0.00 S
Wolf Raider
8.5 2 31.88 42.50 63.75 21.25 P
Priest
10.5 1.8 43.75 58.33 87.50 29.17 P
Necromancer
11 1.6 51.56 68.75 103.13 34.38 P
Druid of the Talon
12.5 1.75 53.57 71.43 107.14 35.71 P
Sorceress
13 1.75 55.71 74.29 111.43 37.14 P
Witch Doctor
16 2 60.00 80.00 120.00 40.00 P
Dryad
16 1.9 63.16 84.21 126.32 42.11 P
Shaman
13 1.5 65.00 86.67 130.00 43.33 P
Banshee
25 1.95 96.15 128.21 192.31 64.10 P
Troll Headhunter
20.5 1.5 102.50 136.67 205.00 68.33 P
Archer
21.5 1.5 107.50 143.33 215.00 71.67 P
Rifleman
18 1.2 112.50 150.00 225.00 75.00 P
Kodo Beast
20.5 1.25 123.00 164.00 246.00 82.00 P
Hippogryph Rider
25 1.5 125.00 166.67 250.00 83.33 P
Water Elemental
27.5 1.5 137.50 183.33 275.00 91.67 S/P
Gyrocopter
50 2.2 170.45 227.27 340.91 113.64 P
Gryphon
45.5 2 170.63 227.50 341.25 113.75 P
Wyvern Rider
35 1.5 175.00 233.33 350.00 116.67 P
Water Elemental
51.5 2.2 175.57 234.09 351.14 117.05 P
Gargoyle
45 1.5 225.00 300.00 450.00 150.00 P
Water Elemental
95 3 237.50 316.67 475.00 158.33 P
Frost Dragon
42 1.05 600.00 400.00 400.00 400.00 N
Hippogryph
---------------------------------------------------------------------------------------------------------
Base Air Attack and Upgraded Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
More of the same Hippogryph stays in the lead. The Gargoyle isn't a bad option
though.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.9 0.00 0.00 0.00 0.00 N
Abomination
0 2.5 0.00 0.00 0.00 0.00 N
Acolyte
0 3.5 0.00 0.00 0.00 0.00 S
Ballista
0 4.5 0.00 0.00 0.00 0.00 S
Catapult
0 2.5 0.00 0.00 0.00 0.00 P/S
Chimaera
0 2 0.00 0.00 0.00 0.00 P
Crypt Fiend
0 1 0.00 0.00 0.00 0.00 N
Dire Wolf
0 1.5 0.00 0.00 0.00 0.00 N
Druid of the Claw
0 1.35 0.00 0.00 0.00 0.00 N
Footman
0 1.1 0.00 0.00 0.00 0.00 N
Ghoul
0 1.6 0.00 0.00 0.00 0.00 N
Grunt
0 1.8 0.00 0.00 0.00 0.00 N
Huntress
0 1.35 0.00 0.00 0.00 0.00 N
Infernal
0 1.36 0.00 0.00 0.00 0.00 N
Knight
0 4 0.00 0.00 0.00 0.00 S
Meat Wagon
0 1.2 0.00 0.00 0.00 0.00 N
Militia
0 3.5 0.00 0.00 0.00 0.00 S
Morter
0 2 0.00 0.00 0.00 0.00 N
Peasant
0 3 0.00 0.00 0.00 0.00 N
Peon
0 1 0.00 0.00 0.00 0.00 N
Shadow Wolf
0 2 0.00 0.00 0.00 0.00 N
Skeletal Warrior
0 1 0.00 0.00 0.00 0.00 N
Spirit Wolf
0 2.1 0.00 0.00 0.00 0.00 S
Steam Tank
0 1.9 0.00 0.00 0.00 0.00 N
Tauren
0 1.75 0.00 0.00 0.00 0.00 N
Treant
0 0 0.00 0.00 0.00 0.00 0
Wisp
0 1.85 0.00 0.00 0.00 0.00 S
Wolf Raider
8.5 2 31.88 42.50 63.75 21.25 P
Priest
10.5 1.8 43.75 58.33 87.50 29.17 P
Necromancer
11 1.6 51.56 68.75 103.13 34.38 P
Druid of the Talon
12.5 1.75 53.57 71.43 107.14 35.71 P
Sorceress
13 1.75 55.71 74.29 111.43 37.14 P
Witch Doctor
16 2 60.00 80.00 120.00 40.00 P
Dryad
16 1.9 63.16 84.21 126.32 42.11 P
Shaman
13 1.5 65.00 86.67 130.00 43.33 P
Banshee
25 1.95 96.15 128.21 192.31 64.10 P
Troll Headhunter
20.5 1.5 102.50 136.67 205.00 68.33 P
Archer
21.5 1.5 107.50 143.33 215.00 71.67 P
Rifleman
18 1.2 112.50 150.00 225.00 75.00 P
Kodo Beast
20.5 1.25 123.00 164.00 246.00 82.00 P
Hippogryph Rider
25 1.5 125.00 166.67 250.00 83.33 P
Water Elemental
27.5 1.5 137.50 183.33 275.00 91.67 P
Gyrocopter
50 2.2 170.45 227.27 340.91 113.64 P
Gryphon
45.5 2 170.63 227.50 341.25 113.75 P
Wyvern Rider
35 1.5 175.00 233.33 350.00 116.67 P
Water Elemental
45 1.5 225.00 300.00 450.00 150.00 P
Water Elemental
95 3 237.50 316.67 475.00 158.33 P
Frost Dragon
51.5 1.4 275.89 367.86 551.79 183.93 P
Gargoyle
42 1.05 600.00 400.00 400.00 400.00 N
Hippogryph
---------------------------------------------------------------------------------------------------------
Upgraded Air Attack and Un-upgraded Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
The Frost Dragon has obtained 2nd place due to its upgrades and causes more
damage than the Hippogryph to
Large Units.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.9 0.00 0.00 0.00 0.00 N
Abomination
0 2.5 0.00 0.00 0.00 0.00 N
Acolyte
0 3.5 0.00 0.00 0.00 0.00 S
Ballista
0 4.5 0.00 0.00 0.00 0.00 S
Catapult
0 2.5 0.00 0.00 0.00 0.00 P/S
Chimaera
0 2 0.00 0.00 0.00 0.00 P
Crypt Fiend
0 1 0.00 0.00 0.00 0.00 N
Dire Wolf
0 1.5 0.00 0.00 0.00 0.00 N
Druid of the Claw
0 1.35 0.00 0.00 0.00 0.00 N
Footman
0 1.35 0.00 0.00 0.00 0.00 N
Ghoul
0 1.6 0.00 0.00 0.00 0.00 N
Grunt
0 1.8 0.00 0.00 0.00 0.00 N
Huntress
0 1.35 0.00 0.00 0.00 0.00 N
Infernal
0 1.36 0.00 0.00 0.00 0.00 N
Knight
0 4 0.00 0.00 0.00 0.00 S
Meat Wagon
0 1.2 0.00 0.00 0.00 0.00 N
Militia
0 3.5 0.00 0.00 0.00 0.00 S
Morter
0 2 0.00 0.00 0.00 0.00 N
Peasant
0 3 0.00 0.00 0.00 0.00 N
Peon
0 1 0.00 0.00 0.00 0.00 N
Shadow Wolf
0 2 0.00 0.00 0.00 0.00 N
Skeletal Warrior
0 1 0.00 0.00 0.00 0.00 N
Spirit Wolf
0 2.1 0.00 0.00 0.00 0.00 S
Steam Tank
0 1.9 0.00 0.00 0.00 0.00 N
Tauren
0 1.75 0.00 0.00 0.00 0.00 N
Treant
0 0 0.00 0.00 0.00 0.00 0
Wisp
0 1.85 0.00 0.00 0.00 0.00 S
Wolf Raider
11.5 2 43.13 57.50 86.25 28.75 P
Priest
15.5 1.8 64.58 86.11 129.17 43.06 P
Necromancer
15 1.6 70.31 93.75 140.63 46.88 P
Druid of the Talon
17 1.75 72.86 97.14 145.71 48.57 P
Witch Doctor
17.5 1.75 75.00 100.00 150.00 50.00 P
Sorceress
20 1.9 78.95 105.26 157.89 52.63 P
Shaman
22 2 82.50 110.00 165.00 55.00 P
Dryad
19 1.5 95.00 126.67 190.00 63.33 P
Banshee
18 1.2 112.50 150.00 225.00 75.00 P
Kodo Beast
25 1.5 125.00 166.67 250.00 83.33 P
Water Elemental
34 1.95 130.77 174.36 261.54 87.18 P
Troll Headhunter
28.5 1.5 142.50 190.00 285.00 95.00 P
Rifleman
31 1.5 155.00 206.67 310.00 103.33 P
Archer
35 1.5 175.00 233.33 350.00 116.67 P
Water Elemental
31 1.25 186.00 248.00 372.00 124.00 P
Hippogryph Rider
38 1.5 190.00 253.33 380.00 126.67 P
Gyrocopter
45 1.5 225.00 300.00 450.00 150.00 P
Water Elemental
68 2.2 231.82 309.09 463.64 154.55 P
Gryphon
62 2 232.50 310.00 465.00 155.00 P
Wyvern Rider
71 2.2 242.05 322.73 484.09 161.36 P
Gargoyle
113 3 282.50 376.67 565.00 188.33 P
Frost Dragon
57 1.05 814.29 542.86 542.86 542.86 N
Hippogryph
---------------------------------------------------------------------------------------------------------
Upgraded Air Attack and Upgraded Cool Down Versus AC 0
---------------------------------------------------------------------------------------------------------
Doh, faster attack means a lot more damage as the Gargoyle proves. The Frost
Dragon is starting to
lose its appeal to me considering its food cost.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.9 0.00 0.00 0.00 0.00 N
Abomination
0 2.5 0.00 0.00 0.00 0.00 N
Acolyte
0 3.5 0.00 0.00 0.00 0.00 S
Ballista
0 4.5 0.00 0.00 0.00 0.00 S
Catapult
0 2.5 0.00 0.00 0.00 0.00 P/S
Chimaera
0 2 0.00 0.00 0.00 0.00 P
Crypt Fiend
0 1 0.00 0.00 0.00 0.00 N
Dire Wolf
0 1.5 0.00 0.00 0.00 0.00 N
Druid of the Claw
0 1.35 0.00 0.00 0.00 0.00 N
Footman
0 1.1 0.00 0.00 0.00 0.00 N
Ghoul
0 1.6 0.00 0.00 0.00 0.00 N
Grunt
0 1.8 0.00 0.00 0.00 0.00 N
Huntress
0 1.35 0.00 0.00 0.00 0.00 N
Infernal
0 1.36 0.00 0.00 0.00 0.00 N
Knight
0 4 0.00 0.00 0.00 0.00 S
Meat Wagon
0 1.2 0.00 0.00 0.00 0.00 N
Militia
0 3.5 0.00 0.00 0.00 0.00 S
Morter
0 2 0.00 0.00 0.00 0.00 N
Peasant
0 3 0.00 0.00 0.00 0.00 N
Peon
0 1 0.00 0.00 0.00 0.00 N
Shadow Wolf
0 2 0.00 0.00 0.00 0.00 N
Skeletal Warrior
0 1 0.00 0.00 0.00 0.00 N
Spirit Wolf
0 2.1 0.00 0.00 0.00 0.00 S
Steam Tank
0 1.9 0.00 0.00 0.00 0.00 N
Tauren
0 1.75 0.00 0.00 0.00 0.00 N
Treant
0 0 0.00 0.00 0.00 0.00 0
Wisp
0 1.85 0.00 0.00 0.00 0.00 S
Wolf Raider
11.5 2 43.13 57.50 86.25 28.75 P
Priest
15.5 1.8 64.58 86.11 129.17 43.06 P
Necromancer
15 1.6 70.31 93.75 140.63 46.88 P
Druid of the Talon
17 1.75 72.86 97.14 145.71 48.57 P
Witch Doctor
17.5 1.75 75.00 100.00 150.00 50.00 P
Sorceress
20 1.9 78.95 105.26 157.89 52.63 P
Shaman
22 2 82.50 110.00 165.00 55.00 P
Dryad
19 1.5 95.00 126.67 190.00 63.33 P
Banshee
18 1.2 112.50 150.00 225.00 75.00 P
Kodo Beast
25 1.5 125.00 166.67 250.00 83.33 P
Water Elemental
34 1.95 130.77 174.36 261.54 87.18 P
Troll Headhunter
28.5 1.5 142.50 190.00 285.00 95.00 P
Rifleman
31 1.5 155.00 206.67 310.00 103.33 P
Archer
35 1.5 175.00 233.33 350.00 116.67 P
Water Elemental
31 1.25 186.00 248.00 372.00 124.00 P
Hippogryph Rider
38 1.5 190.00 253.33 380.00 126.67 P
Gyrocopter
45 1.5 225.00 300.00 450.00 150.00 P
Water Elemental
68 2.2 231.82 309.09 463.64 154.55 P
Gryphon
62 2 232.50 310.00 465.00 155.00 P
Wyvern Rider
113 3 282.50 376.67 565.00 188.33 P
Frost Dragon
71 1.4 380.36 507.14 760.71 253.57 P
Gargoyle
57 1.05 814.29 542.86 542.86 542.86 N
Hippogryph
_________________________________________________________________________________________________________
Section 3.4 Ground Attack Analysis Sorted By Fortification Damage
_________________________________________________________________________________________________________
This the Air Attack analysis section. I left the units with no Air Attacks in
simply
because it was easier to copy-paste and rework in Excel. I again failed to see
the
advantage in calculating armor reductions so they are not here.
---------------------------------------------------------------------------------------------------------
Base Ground Attack and Base Cool Down Versus AC 0 Sorted By Fortification
Damage
---------------------------------------------------------------------------------------------------------
The Steam Tank is the best unit for attacking buildings. Actually as no
surprise the siege units lead
this category.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
8.5 2 31.88 42.50 63.75 21.25 14.88
P Priest
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
10.5 1.8 43.75 58.33 87.50 29.17 20.42
P Necromancer
11 1.6 51.56 68.75 103.13 34.38 24.06
P Druid of the Talon
12.5 1.75 53.57 71.43 107.14 35.71 25.00
P Sorceress
13 1.75 55.71 74.29 111.43 37.14 26.00
P Witch Doctor
17 2.2 57.95 77.27 115.91 38.64 27.05
P Gargoyle
16 2 60.00 80.00 120.00 40.00 28.00
P Dryad
16 1.9 63.16 84.21 126.32 42.11 29.47
P Shaman
13 1.5 65.00 86.67 130.00 43.33 30.33
P Banshee
14.5 2 108.75 72.50 72.50 72.50 36.25
N Skeletal Warrior
25 1.95 96.15 128.21 192.31 64.10 44.87
P Troll Headhunter
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
12.5 1.35 138.89 92.59 92.59 92.59 46.30
N Footman
20 1.5 100.00 133.33 200.00 66.67 46.67
P Gyrocopter
17 1.8 141.67 94.44 94.44 94.44 47.22
N Huntress
20.5 1.5 102.50 136.67 205.00 68.33 47.83
P Archer
13 1.35 144.44 96.30 96.30 96.30 48.15
N Ghoul
21.5 1.5 107.50 143.33 215.00 71.67 50.17
P Rifleman
29.5 2 110.63 147.50 221.25 73.75 51.63
P Crypt Fiend
12.5 1.2 156.25 104.17 104.17 104.17 52.08
N Militia
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
20.5 1.25 123.00 164.00 246.00 82.00 57.40
P Hippogryph Rider
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
19.5 1.6 182.81 121.88 121.88 121.88 60.94
N Grunt
20.5 1.5 205.00 136.67 136.67 136.67 68.33
N Druid of the Claw
50 2.2 170.45 227.27 340.91 113.64 79.55
P Gryphon
45.5 2 170.63 227.50 341.25 113.75 79.63
P Wyvern Rider
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
33 1.9 260.53 173.68 173.68 173.68 86.84
N Tauren
25 1.36 275.74 183.82 183.82 183.82 91.91
N Knight
36 1.9 284.21 189.47 189.47 189.47 94.74
N Abomination
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
95 3 237.50 316.67 475.00 158.33 110.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
25 1.85 67.57 135.14 135.14 67.57 202.70
S Wolf Raider
62.5 3.5 89.29 178.57 178.57 89.29 267.86
S Ballista
67 3.5 95.71 191.43 191.43 95.71 287.14
S Morter
79.5 4 99.38 198.75 198.75 99.38 298.13
S Meat Wagon
50 2.5 150.00 200.00 300.00 100.00 300.00
P/S Chimaera
92 4.5 102.22 204.44 204.44 102.22 306.67
S Catapult
50 2.1 119.05 238.10 238.10 119.05 357.14
S Steam Tank
---------------------------------------------------------------------------------------------------------
Base Ground Attack and Upgraded Cool Down Versus AC 0 Sorted by Fortification
Damage
---------------------------------------------------------------------------------------------------------
No changes in the lead here, not that any were really expected.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
8.5 2 31.88 42.50 63.75 21.25 14.88
P Priest
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
10.5 1.8 43.75 58.33 87.50 29.17 20.42
P Necromancer
11 1.6 51.56 68.75 103.13 34.38 24.06
P Druid of the Talon
12.5 1.75 53.57 71.43 107.14 35.71 25.00
P Sorceress
13 1.75 55.71 74.29 111.43 37.14 26.00
P Witch Doctor
16 2 60.00 80.00 120.00 40.00 28.00
P Dryad
16 1.9 63.16 84.21 126.32 42.11 29.47
P Shaman
13 1.5 65.00 86.67 130.00 43.33 30.33
P Banshee
14.5 2 108.75 72.50 72.50 72.50 36.25
N Skeletal Warrior
17 1.4 91.07 121.43 182.14 60.71 42.50
P Gargoyle
25 1.95 96.15 128.21 192.31 64.10 44.87
P Troll Headhunter
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
12.5 1.35 138.89 92.59 92.59 92.59 46.30
N Footman
20 1.5 100.00 133.33 200.00 66.67 46.67
P Gyrocopter
17 1.8 141.67 94.44 94.44 94.44 47.22
N Huntress
20.5 1.5 102.50 136.67 205.00 68.33 47.83
P Archer
21.5 1.5 107.50 143.33 215.00 71.67 50.17
P Rifleman
29.5 2 110.63 147.50 221.25 73.75 51.63
P Crypt Fiend
12.5 1.2 156.25 104.17 104.17 104.17 52.08
N Militia
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
20.5 1.25 123.00 164.00 246.00 82.00 57.40
P Hippogryph Rider
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
13 1.1 177.27 118.18 118.18 118.18 59.09
N Ghoul
19.5 1.6 182.81 121.88 121.88 121.88 60.94
N Grunt
20.5 1.5 205.00 136.67 136.67 136.67 68.33
N Druid of the Claw
50 2.2 170.45 227.27 340.91 113.64 79.55
P Gryphon
45.5 2 170.63 227.50 341.25 113.75 79.63
P Wyvern Rider
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
33 1.9 260.53 173.68 173.68 173.68 86.84
N Tauren
25 1.36 275.74 183.82 183.82 183.82 91.91
N Knight
36 1.9 284.21 189.47 189.47 189.47 94.74
N Abomination
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
95 3 237.50 316.67 475.00 158.33 110.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
25 1.85 67.57 135.14 135.14 67.57 202.70
S Wolf Raider
62.5 3.5 89.29 178.57 178.57 89.29 267.86
S Ballista
67 3.5 95.71 191.43 191.43 95.71 287.14
S Morter
79.5 4 99.38 198.75 198.75 99.38 298.13
S Meat Wagon
50 2.5 150.00 200.00 300.00 100.00 300.00
P/S Chimaera
92 4.5 102.22 204.44 204.44 102.22 306.67
S Catapult
50 2.1 119.05 238.10 238.10 119.05 357.14
S Steam Tank
---------------------------------------------------------------------------------------------------------
Upgraded Ground Attack and Un-upgraded Cool Down Versus AC 0 Sorted by
Fortification Damage
---------------------------------------------------------------------------------------------------------
Still no changes in the top positions.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
11.5 2 43.13 57.50 86.25 28.75 20.13
P Priest
15.5 1.8 64.58 86.11 129.17 43.06 30.14
P Necromancer
15 1.6 70.31 93.75 140.63 46.88 32.81
P Druid of the Talon
17 1.75 72.86 97.14 145.71 48.57 34.00
P Witch Doctor
17.5 1.75 75.00 100.00 150.00 50.00 35.00
P Sorceress
23 2.2 78.41 104.55 156.82 52.27 36.59
P Gargoyle
20 1.9 78.95 105.26 157.89 52.63 36.84
P Shaman
22 2 82.50 110.00 165.00 55.00 38.50
P Dryad
19 1.5 95.00 126.67 190.00 63.33 44.33
P Banshee
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
19 2 142.50 95.00 95.00 95.00 47.50
N Skeletal Warrior
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
26 1.5 130.00 173.33 260.00 86.67 60.67
P Gyrocopter
34 1.95 130.77 174.36 261.54 87.18 61.03
P Troll Headhunter
17 1.35 188.89 125.93 125.93 125.93 62.96
N Footman
23 1.8 191.67 127.78 127.78 127.78 63.89
N Huntress
17.5 1.35 194.44 129.63 129.63 129.63 64.81
N Ghoul
28.5 1.5 142.50 190.00 285.00 95.00 66.50
P Rifleman
40 2 150.00 200.00 300.00 100.00 70.00
P Crypt Fiend
17 1.2 212.50 141.67 141.67 141.67 70.83
N Militia
31 1.5 155.00 206.67 310.00 103.33 72.33
P Archer
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
27 1.6 253.13 168.75 168.75 168.75 84.38
N Grunt
25.5 1.5 255.00 170.00 170.00 170.00 85.00
N Druid of the Claw
31 1.25 186.00 248.00 372.00 124.00 86.80
P Hippogryph Rider
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
68 2.2 231.82 309.09 463.64 154.55 108.18
P Gryphon
62 2 232.50 310.00 465.00 155.00 108.50
P Wyvern Rider
45 1.9 355.26 236.84 236.84 236.84 118.42
N Tauren
34 1.36 375.00 250.00 250.00 250.00 125.00
N Knight
48 1.9 378.95 252.63 252.63 252.63 126.32
N Abomination
113 3 282.50 376.67 565.00 188.33 131.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
36.5 1.85 98.65 197.30 197.30 98.65 295.95
S Wolf Raider
85 3.5 121.43 242.86 242.86 121.43 364.29
S Ballista
91 3.5 130.00 260.00 260.00 130.00 390.00
S Morter
108 4 135.00 270.00 270.00 135.00 405.00
S Meat Wagon
68 2.5 204.00 272.00 408.00 136.00 408.00
P/S Chimaera
125 4.5 138.89 277.78 277.78 138.89 416.67
S Catapult
68 2.1 161.90 323.81 323.81 161.90 485.71
S Steam Tank
---------------------------------------------------------------------------------------------------------
Upgraded Ground Attack and Upgraded Cool Down Versus AC 0 Sorted by
Fortification Damage
---------------------------------------------------------------------------------------------------------
Still no changes in the top positions.
---------------------------------------------------------------------------------------------------------
Damage Over 10 Time Units
Gnd ATT Cooldown Small Medium Large Hero Fort
Attack TypeUnit
---------------------------------------------------------------------------------------------------------
0 1.05 0.00 0.00 0.00 0.00 0.00
N Hippogryph
0 0 0.00 0.00 0.00 0.00 0.00
0 Wisp
7.5 3 37.50 25.00 25.00 25.00 12.50
N Peon
5.5 2 41.25 27.50 27.50 27.50 13.75
N Peasant
9.5 2.5 57.00 38.00 38.00 38.00 19.00
N Acolyte
11.5 2 43.13 57.50 86.25 28.75 20.13
P Priest
15.5 1.8 64.58 86.11 129.17 43.06 30.14
P Necromancer
15 1.6 70.31 93.75 140.63 46.88 32.81
P Druid of the Talon
17 1.75 72.86 97.14 145.71 48.57 34.00
P Witch Doctor
17.5 1.75 75.00 100.00 150.00 50.00 35.00
P Sorceress
20 1.9 78.95 105.26 157.89 52.63 36.84
P Shaman
22 2 82.50 110.00 165.00 55.00 38.50
P Dryad
19 1.5 95.00 126.67 190.00 63.33 44.33
P Banshee
16 1.75 137.14 91.43 91.43 91.43 45.71
N Treant
19 2 142.50 95.00 95.00 95.00 47.50
N Skeletal Warrior
18 1.2 112.50 150.00 225.00 75.00 52.50
P Kodo Beast
23 1.4 123.21 164.29 246.43 82.14 57.50
P Gargoyle
11.5 1 172.50 115.00 115.00 115.00 57.50
N Spirit Wolf
25 1.5 125.00 166.67 250.00 83.33 58.33
P Water Elemental
26 1.5 130.00 173.33 260.00 86.67 60.67
P Gyrocopter
34 1.95 130.77 174.36 261.54 87.18 61.03
P Troll Headhunter
17 1.35 188.89 125.93 125.93 125.93 62.96
N Footman
23 1.8 191.67 127.78 127.78 127.78 63.89
N Huntress
28.5 1.5 142.50 190.00 285.00 95.00 66.50
P Rifleman
40 2 150.00 200.00 300.00 100.00 70.00
P Crypt Fiend
17 1.2 212.50 141.67 141.67 141.67 70.83
N Militia
31 1.5 155.00 206.67 310.00 103.33 72.33
P Archer
17.5 1.1 238.64 159.09 159.09 159.09 79.55
N Ghoul
35 1.5 175.00 233.33 350.00 116.67 81.67
P Water Elemental
16.5 1 247.50 165.00 165.00 165.00 82.50
N Dire Wolf
16.5 1 247.50 165.00 165.00 165.00 82.50
N Shadow Wolf
27 1.6 253.13 168.75 168.75 168.75 84.38
N Grunt
25.5 1.5 255.00 170.00 170.00 170.00 85.00
N Druid of the Claw
31 1.25 186.00 248.00 372.00 124.00 86.80
P Hippogryph Rider
45 1.5 225.00 300.00 450.00 150.00 105.00
P Water Elemental
68 2.2 231.82 309.09 463.64 154.55 108.18
P Gryphon
62 2 232.50 310.00 465.00 155.00 108.50
P Wyvern Rider
45 1.9 355.26 236.84 236.84 236.84 118.42
N Tauren
34 1.36 375.00 250.00 250.00 250.00 125.00
N Knight
48 1.9 378.95 252.63 252.63 252.63 126.32
N Abomination
113 3 282.50 376.67 565.00 188.33 131.83
P Frost Dragon
54 1.35 600.00 400.00 400.00 400.00 200.00
N Infernal
36.5 1.85 98.65 197.30 197.30 98.65 295.95
S Wolf Raider
85 3.5 121.43 242.86 242.86 121.43 364.29
S Ballista
91 3.5 130.00 260.00 260.00 130.00 390.00
S Morter
108 4 135.00 270.00 270.00 135.00 405.00
S Meat Wagon
68 2.5 204.00 272.00 408.00 136.00 408.00
P/S Chimaera
125 4.5 138.89 277.78 277.78 138.89 416.67
S Catapult
68 2.1 161.90 323.81 323.81 161.90 485.71
S Steam Tank
_____________________________________
This document Copyright 2002 Le Pitts