SPECIES / SPECIES STATISTICS MUTATOR FAQ By WOODENSTICK Version 1.1 Hello and welcome to another high-quality FAQ by Woodenstick! First things first... ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZA 1234567890123456789012345678901234567890123456789012345678901234567890123456789 Make sure the above letters and numbers line up! This will help you view the FAQ correctly! This FAQ is best viewed with a Fixed-Width font such as Courier. ----------------------------------------------------------- CONTENTS ----------------------------------------------------------- 1. CONTENTS Heres a clue... you're reading it now! 2. INTRODUCTION Ill explain what the FAQ is about! 3. OVERVIEW Hopefully this section should let people know what Unreal Tournament is about in case they haven't caught on or read the manual yet. 4. SPECIES AND THEIR STATISTICS Heres all the info about the characters you play as and why you should play as them! 5. FAQ What is a FAQ without a FAQ section? Nothing, that's what! >_> 6. CLOSING Sorry, I can't stay all day you know! I have to say goodbye one way or another! 7. SPECIAL THANKS Awww aren't I nice! 8. LEGAL ----------------------------------------------------------- INTRODUCTION ----------------------------------------------------------- Unreal Tournament is, in my opinion, one of the best games ever. Some my disagree, but the sheer size of it blew me away, as im sure it did a few other people. The game modes are the great thing about it. There's a wide variety of customisation about what kind of match you play. Having said that, there are two things I want to tell people about in this FAQ. The first is a mutator called "species statistics". Basically it takes the various races of Unreal Tournament and makes them more... real. Some jump higher, some run faster, some do more damage. I'm going to explain what the differences are for each race, as well as a few background details as well. The second thing I want to tell people about in this FAQ is the species themselves. They come from every corner in the unreal universe to compete in the ultimate blood sport where fame and glory is the prize over death and humiliation. So read on. I hope this FAQ prove helpful. ----------------------------------------------------------- OVERVIEW ----------------------------------------------------------- The Unreal Tournament franchise has been going strong since 1999. The first game was great. The second, most people thought, was a little disappointing. Now, with the Tournament entering its 10th year. Old teams are reforming, legends are returning and new hopefuls are all competing for the prize. Unreal Tournament has evolved to a new level in Unreal Tournament 2004. There are more ways to play and more ways to do it in. It's a lot more fun as well. ----------------------------------------------------------- SPECIES AND THEIR STATISTICS ----------------------------------------------------------- Gen Mo'Kai ---------- Description: The Gen Mo'Kai are rated very nicely in the agility department, though they are let down by health and damage done. Perhaps if you were good at dodging the bullets/Shells/Rockets this race would be good to consider. They are considerably skinny and look pretty hardcore to boot <_< Pros: 20% more maneuverable in the air 30% faster on the ground, accelerate 10% faster than humans 10% higher jump 10% faster aerial dodge speed Cons: 20% lower health 10% less damage Robots / Cybernetics -------------------- Description: These characters seem to fit a type of "Robot stereotype" because they are more immobile but ever so slightly harder to kill. Their penalties are all related to speed. They have a massive boost in dodging ability and slightly more health. Their frame is built like humans without the skin and blood and stuff obviously. Pros: 10% more health 60% higher dodging ability on the ground Cons 20% slower walking speed 30% slower crouching movement 30% penalty to aerial dodging speed Egyptians --------- Description: Well to be honest it wouldn't surprise me if this particular race of Egyptians were athletes of some sort O_O;; Great movement in the air, everything else is lowered slightly. Not much of a loss. They are all built like humans (because they are humans) except they have clothing related to their area of worship. Pros: 150% better control in the air 30% higher jump 50% better aerial dodge Cons: 15% max health penalty 10% less damage 20% slower acceleration 10% dodging penalty on the ground Juggernauts ----------- Description: Juggernauts were built to be the "tanks" of the game. This is evident from the large tradeoff from everything else to a 90% health increase. If you find yourself dying to quickly, try these characters out. They are represented through Goliath and Juggernauts teams in single player. They also have the largest build, making them quite a target. Pros: 90% more health Cons: Depending on which character you chose there would be some penalties that include speed, jump height, acceleration, aerial dodging abilities. These can be down 10-20%. Mercenaries, ThunderCrash, Hellions (humans) ---------------------------------------------- Description: They are represented through three main teams in this tournament, and they are the most common race in it. They are of course, the humans. Statistic-wise they are the only race without a con. However their only pro is a small increase in health. They are more meant to "set the standard" for other races than have their own individual gains. They are built like you would expect, they are all strong and come on Male and Female varieties. Pros: 30% more health Cons: None Nightmares ---------- Description: The Nightmares abilities are all based around agility. No health changes this time. Perfect for a game mode such as Bombing run where you need to run fast to achieve a goal. Just make sure you don't jump around too much. They take humanoid forms. Pros: 50% faster walking speed 20% faster crouching speed Cons: 10% penalty to ground speed and jump height Skaarj ------ Description: The Skaarj are the bad guys in the Unreal Universe. But that doesn't mean people aren't going to like them. They aren't disadvantages with around the same pros and cons as the other alien race, the Gen Mo'kai. The difference? They have slightly bigger and meaner. Pros: 10% faster 20% more maneuverable while airborne 20% percent faster ground speed 10% enhanced aerial dodge 10% higher jump Cons: 10% less damage inflicted 20% lower health ----------------------------------------------------------- FAQ - FREQUENTLY ASKED QUETIONS ----------------------------------------------------------- If you want to add a question to this section feel free to email me. Keep in mind I only answer questions about Unreal Tournament 2004. Q: Help! Some characters aren't unlocked! A: Unlock them in Single Player Q: Some of your stats are incorrect! A: OhNOES!! Email me! Q: I found your FAQ in another site other than GameFAQs! A: Well, I have allowed it, but it'd be nice to let me know anyway. Q: How would I go about emailing you? A: My email is: "jib1337@gmail.com" Please include the words "UT2004 FAQ" in the subject line. ----------------------------------------------------------- CLOSING ----------------------------------------------------------- Well, this is goodbye for now. In the future I will add more to this FAQ as it is discovered. I hope you found it interesting and enlightening. I have tried my best to inform people so please reconsider filling my inbox with hate mail and the like. FAQ makers have feelings too ^_^ Have fun with Unreal Tournament 2004!! Woodenstick ----------------------------------------------------------- SPECIAL THANKS ----------------------------------------------------------- First, I'd like to thanks GameFAQs and the UT2004 Message boards for inspiring me to write this FAQ. Secondly I'd like to thank myself and my marvellous brain! >_> There is one thing I would NOT like to thank, and that is my stupid computer, which crashed twice while I was writing this FAQ! And let me tell you, than WAS annoying!! And thankyou for reading this! :D ----------------------------------------------------------- LEGAL ----------------------------------------------------------- I give permission for this FAQ to be used in other websites, as well as for a guideline for aspiring FAQ writers. Unreal Tournament is Copyright Epic Games inc.