Unreal Tournament 2004 v1.97 Assault/Onslaught Tips and Hints by Nuruljihad Nasruddin (Irenic Apollyon) - irenicapollyon@hotmail.com MM MM 8MMM8 MMMM8 .MMMMB XMMMB MM MM MM WMM MM MM 8MM MMW MM MM MM MM MM SMM MM MMMMM SMMMMM MM;MMM MM MM ,MM ZMM MMM MM @MM MMM MM MMM ;MM: :MMMM WMM MMM MM MMM 7MMMMM,MM SMM MMM MMMMMM MMMMMr MMM MMM MMMMMa MMMM MMMM MMMMMMMM MMMMM MMMM WMMMMM MMM; MMM MMM MMM MMM MMW MMM MM@ MM MMa MM: MM..MM ,MM MMM MMW MM MMM MM MMM MM MM0 MMM MMMiMM MM MM MM MM MM MM MM MMMMM MM MM MMM MMM rMMZ MMM MMM MMM MMM MMW MM MM MMMMMM. MM MM MM MMM MM MM MMM MMM 7MMMMM0 MMMMM MMM MMM MM MM MM MMa MM MM MM WMMMMM MM MM MMM MMM MMMX rMMM. rr MM.MM MMMMMMM ,MMMMMMM MMMM MM .MM MM M7 MM MM MM MM MM, MMM MM MM 0MMMMMM 8MMMMM MMMMM2 aMMMMM MM [Assault/Onslaught FAQ] This FAQ is only permitted to be displayed at the following sites: GAMEFAQs - http://www.gamefaqs.com Neoseeker - http://www.neoseeker.com If you find this FAQ published at a website that isn't on the list above, I urge you to contact me at: irenicapollyon@hotmail.com ============================================================================== Table of Contents Most Recent Revisions .---------------------------------. .----------------------------------. | 1.0 Information | | v1.97 - Completely revamped | | 1.1 Introduction | | the FAQ. | | 1.2 Series History | | | | 1.3 Credits | | | | | | v0.97 - More info submitted to | | 2.0 Gametype Descriptions | | me has been added. | | 2.1 Weapons | | Added to Credits. | | 2.2 Vehicles | | | | | | v0.95 - Info submitted to me | | 3.0 The AS Guide | |____. has been... .____| | 3.1 Gametype Basics | |\______________________/| | 3.2 ATTACKERS Strategy | | ROBOTHRASH | | a. Weapons Usage | | "Kill all babies!" | | 3.3 DEFENDERS Strategy | .------------------------. | a. Weapons Usage | | b. Guard Placement | | | | 4.0 The ONS Guide | | 4.1 Gametype Basics | | 4.2 Offense Strategy | | a. Vehicle Usage | | b. Weapons Usage | | 4.3 Defense Strategy | | a. Vehicle Usage | | b. Weapons Usage | | c. Anti-Vehicle Tactics | | d. Anti-Personnel Tactics | | | | 5.0 Conclusion | | 5.1 Complete Revision History | .---------------------------------. ============================================================================== DISCLAIMER: This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ > (1.0) INFORMATION ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The following FAQ was written to aid anybody looking for hints and tips with the most team-oriented gameplay modes found in Epic's Unreal Tournament 2004. I didn't find it necessary to include tips for the other two team-based game modes -- Bombing Run and Double Domination -- since they aren't as popular amongst gamers. However, most of the strategies here are applicable to both modes though they may require some individual tweaking on the part of the player. With that said, here we go! **NOTE** **NOTE** This is my first full FAQ so tips and hints are greatly appreciated! I'm also very willing to accept FAQ contributions as a result of my newbiedom but I don't accept bullshit. **NOTE** **NOTE** My full review of this title can be found at: http://www.gamefaqs.com/computer/doswin/review/R72347.html ~~ HOW to NAVIGATE THROUGH THIS FAQ: The FAQ is split into several sections and subsections. "__" When you see this: ¯¯ That means it is the first of whole intervals (Sections 1.0,2.0, 3.0, etc.) When you see this:"--" That means it is the one of the sub-sections (Sub-Sections 1.1, 1.2, 2.1, 2.2, etc.) When you see this:"++" That means it is a sub-sub-section, instead of numbers they are merely letters. (Sub-Sub-Sections 3.3a, 4.2b, 4.2c, 4.2d, etc.) When you see this:"~~" It is merely a separator to split two different subjects that fall under a single section. If you wish to skip some sections, press CTRL+F to bring up the Find bar. Write the section number you want to skip to and press ENTER. ------------------------------------------------------------------------------ >> (1.1) INTRODUCTION One day, I was browsing GAMEFAQs.com on the internet in the computer in my room at my house when I decided: "Hey, let's look for UT2K4 Onslaught tips!" Needless to say, I was amply excited by the prospect of becoming the most butt-kicking ninja gamer in the history of ninja gamers. However, once I clicked the link to find the FAQs, lo and behold there were none! Well I wasn't just gonna sit on my ass like you and let this atrocity pass. I was like: "I'm gonna kick somebody's ass." Then I randomly pummeled a man on the street outside my window. I went so far with the beating (that's how passionate I am about this game) that I am now a registered sex offender. After that I came looking for you, but your Mom was at the door and said that you were at your Dad's house for the weekend. Damn. I returned to my computer to find the problem hadn't been solved. What was I doing wrong? One person was in the hospital and you were a victim pending and yet there were still no FAQs to satisfy the ninja gamer within. Then it hit me: "I'll make the ass-kickiest, most 133t R0xX0rZ Onslaught FAQ in the history of UT2K4!" And just as I said, it became so. Because I'm like God, only without the power to do stuff. Except I can touch my nose with my tongue. Now THAT's power. Little by little, my ideas and the most sought after FAQ ever came together. You panted in anticipation as you peeked over my shoulder at the computer screen. And then Mom told me to take you for a walk. So I did. But first I kicked you in your pee pee. As time passed by (it's been like two weeks now) I added bits and pieces to this FAQ and it's only now that I can look at it from your eyes and go: "Now I know what I was put on this planet for. And it isn't to screw Paris Hilton. Not anymore." That's me in the video by the way. Kablam! Now I'm a celebrity and everyone wants a piece of me. Since you'll never ever meet me or have the opportunity to kiss my feet in person, you can do it by sending me fan mail (contact info at the end of FAQ) or reading this FAQ. Now go fetch my some grapes, wench. ------------------------------------------------------------------------------ >> (1.2) SERIES HISTORY Unreal Tournament -- which was first released in November, 1999 though it would spawn a re-releases of itself (GOTY Edition) in 2000 -- created a buzz in the industry when it released around the same time as the hyped up Quake 3. At the time Quake, id Software's premier title, which was a necessary staple in any gamer's diet, was the unstoppable giant of the genre. The controversy naturally spurred debates and gamers chose sides (I actually bought both games, though I eventually sided with the UT crowd), thus creating two parties of hardcore fans. When numerous gaming magazines, as well as online game reviewers, made the decision to publicly compare the two titles the astounding differences between the two titles became public. Needless to say, there are more than a handful of UT converts. >> (1.3) CREDITS Big thanks to Epic and the fantastic team of developers behind Unreal Tournament and the Unreal series in general. Huge thanks to In Flames' "Reroute to Remain" CD. I probably would've been too distracted by stuff going on around me and not getting this FAQ done without them crushing my ear drums every moment I was writing this and drowning out real life. Also, big thanks to Jonathan Matthews for his fantastic software ASCGEN, without which I wouldn't have the nifty logo above. Thank You, Contributors: o Ayatollah - Responsible for a lot of the contributions found here. o DarkCodester - Contacted me with a basic Onslaught strategy I overlooked. Also added some great Anti-Leviathan tactics. Thanks to you, the reader, I guess. Even though you didn't do anything. Or give me any money. Paypal donations accepted at: false_bravado_101@hotmail.com ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ > (2.0) GAMETYPE DESCRIPTIONS ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Onslaught is the new gametype on the block that everybody wants to play with. He's the kinda gametype that comes to a brand new school and starts a whole new posse, apart from the rest. Let's just say it, Onslaught is cool. Onslaught's gameplay is pretty simple to grasp though paradoxically difficult to explain. Which sucks because I wanna tell you all about it. So I will. I've heard the Onslaught gametype compared to Battlefield 1942 (BF1942) and even TRIBES. Having played BOTH of those games, I can only discern a few differences between them and Onslaught: 1. Onslaught doesn't have jetpacks like in TRIBES. 2. Onslaught doesn't have real weapons like in BF1942. 3. Vehicles don't just appear out of nowhere like in BF1942. They TELEPORT. 4. Onslaught is good. Now I know I'm gonna get a lotta flak for that last one, because I'm sure some TRIBES fanboys are gonna stumble upon this FAQ and find the truth staring them in the face. But you know what they're gonna do? They're gonna go like: "Naw man! TRIBES is da bomb!" Which is false. Except for the original TRIBES because that was cool. As for the TRUTH? They will DENY it. Because they're fanboys. If you don't know jack-shit about fanboys, I've compiled a list describing them: 1. Fanboys are a species of dumbass. 2. Fanboys are cold-blooded. 3. "Fanboy" is a separate species. They cannot reproduce with humans. 4. Sharks love fanboys. 5. I hate fanboys. 6. Hippos don't really care either way. 7. Fanboys are pedophiles. Now that I've written all of that without ONCE explaining how the gametype works, I'll move on to Assault. Onslaught has an entire section of this FAQ dedicated to it. ~~ Assault is the veteran coming out of retirement. He's like the Solid Snake of the block, except not as cool and without a cool mullet. Regardless, he was available in the original UT but then disappeared mysteriously. When asked why he ever left he explained that he "just wanted some time alone". What a dumbass. I've never ever seen Assault compared to anything. This is because Assault is original and awesome and mad-cool like you've never seen before. If you put Assault against The Hulk(tm) and Superman(tm), Assault would win with a vengeance. Awesome. Traits that make Assault unique from other gametypes: 1. Assault has no flags (woot!). 2. People play it. 3. Umm... It's because of those three traits that Assault shall remain in my Hall of Fame as the kick-assiest, most funk-tastic ... whatever. ------------------------------------------------------------------------------ >> (2.1) WEAPONS This is a table of the weapons, their Primary/Secondary weapons, their usefulness against Vehicles/Infantry, and how big your balls have to be to carry it: (1-10: 10=Best) PRIMARY SECONDARY VEHICLES INFANTRY ------------------------------------------------------------------------------ SHIELD GUN | Creates a Pulsing energy 0 4 | shield. that kills nearby | enemies. ------------------------------------------------------------------------------ ASSAULT GUN | Shoots. Lobs a grenade. 1 3 | | ------------------------------------------------------------------------------ BIO-RIFLE | Shoots blobs Charges shot. 5 8 | of waste. Shoots big blob of | waste. ------------------------------------------------------------------------------ SHOCK RIFLE | Shoots a Shoots a big purple 2 5 | purple laser. sphere. | ------------------------------------------------------------------------------ MINE LAYER | Launches Direct mines to 9 8 - ONS only | proxy mines. wherever you want | them to go. ------------------------------------------------------------------------------ G. LAUNCHER | Shoots a Detonates all of 7 9 | grenade that the grenades. | sticks. ------------------------------------------------------------------------------ MINIGUN | Shoots a Same as Primary 6 6 | flurry of but slower/stronger. | bullets. ------------------------------------------------------------------------------ FLAK CANNON | Shoots a Shoots a grenade 8 8 | spray of that explodes into | shards. shards. ------------------------------------------------------------------------------ LINK GUN | Shoots a Fire a link of 6 7 | flurry of energy/Repairs | green energy. vehicles. ------------------------------------------------------------------------------ R. LAUNCHER | Shoots a Loads/Fires 8 10 | single three rockets. | rocket. ------------------------------------------------------------------------------ AVRiL | Shoots a big Zooms in/Locks 9 4 | ol' rocket. Onto vehicles. | ------------------------------------------------------------------------------ ELEC. GUN | Shoots a Zooms in. 9 9 | charge of | lightning. ------------------------------------------------------------------------------ **NOTE** **NOTE** DarkCodester says: "i noticed in your weapons section of your faq... you forgot the sniper rifle." **NOTE** **NOTE** And with that... PRIMARY SECONDARY VEHICLES INFANTRY ------------------------------------------------------------------------------ SNIPER RIFLE | Fires a Zooms in. 6 9 | bullet. | ------------------------------------------------------------------------------ ~~ DA SUPA WEAPONS: ------------------------------------------------------------------------------ REDEEMER | Shoots a big Zooms in. 10 10 - Supa WPN. | ass rocket. | ------------------------------------------------------------------------------ ION CANNON | Laser Guide. Zooms in. 10 10 - Supa WPN. | Aim, Hold and | Wait. ------------------------------------------------------------------------------ PHOENIX BMBR.| Laser Guide. Zooms in. 10 10 - Supa WPN. | Aim, Hold and | Wait. ------------------------------------------------------------------------------ PRIMARY SECONDARY VEHICLES INFANTRY How big do your balls have to be to carry each weapon? "Fookin' gigantic" Except for the Shield Gun. You can't pull that out without an inverted woody and THAT hurts, tough guy. ------------------------------------------------------------------------------ >> (2.2) VEHICLES You know how it goes. Your balls have to be pretty big to ride these beasts. This info sheet will give you each vehicle's speed, attack, armor, efficiency against vehicles and efficiency against enemy personnel. All vehicles are ONS only unless it says otherwise. (1-10: 10=Best) MANTA Speed : (10) ZOOOOOOOOM!!! Attack : ( 2) Who just touched my ass? Armor : ( 2) A bee could kick the Manta's ass. Vehicles : ( 2) Effective against the Goliath. Infantry : ( 8) Run 'em over! Average : (~5) Hurrah, only two points below-average. RAPTOR Speed : (10) ZOOOOOOOOM!!! (but in the air) Attack : ( 2) Stop that tickles. What a fruit. Armor : ( 6) 1-to-1 odds against a bee. Vehicles : ( 8) Effective against Goliath/Levi. Infantry : ( 2) Run away from AVRiLs and Elec. Gun! Average : (~6) It's actually kinda better than the Manta. SCORPION Speed : ( 8) VROOM but not quite ZOOOOOOOOM!!! Attack : ( 6) Good if you don't miss. Trust me you'll miss. Armor : ( 6) Could take on three bees. Vehicles : ( 2) Run away! Infantry : ( 6) Run 'em over! Average : (~6) About as balanced as you can get. Not a good thing. HELLBENDER Speed : ( 6) SHOOOM but not quite VROOM Attack : ( 8) Best if you have friends to shoot for you. Armor : ( 8) Even the hive couldn't hurt this baby. Vehicles : ( 7) Haha! Only a Goliath/Levi could beat Hellbender. Infantry : ( 9) Drive by shooting or a hit-and-run. It's up to you. Average : (~8) Only deserves this if you have it completely loaded. Otherwise it's more like a five. GOLIATH Speed : ( 5) You can almost run this fast. Attack : (10) Cannon goes BOOM, people fly into the air. Armor : ( 8) Yeah right. Bring it. Vehicles : (10)Could take out anything 1-on-1. Except the Levi. Infantry : (10) Skeet skeet skeet!...range. Average : (~9) And it deserves it. Punk. LEVIATHAN Speed : ( 1) Uh... Attack : (10) It's like: "Hey you, check this out!" And then you do, but realize what he's gonna do to you. So you run -- but it's too late... Armor : (10) A Levi could take out an army. You'll crap your pants when you a get ahold of this baby. Vehicles : (10) The Leviathan's balls dwarf the Goliath's in this department. Infantry : (10) ...it got a ten, what'd'ya think? Average : (~8) Only got lower than the Goliath because it's so fookin' slow. Also your entire team has to be riding this thing for it to actually be effective. HUMAN FIGHTER (AS Only) Speed : (..) Nothing to compare it to really. Attack : ( 3) Except for the guided missiles, this thing is really stupid. Armor : (..) Nothing to compare THIS too either. Vehicles : (NA) Not-Applicable. Only available in AS. Infantry : (NA) Not-Applicable. Can only fight other fighters. Average : (NA) Couldn't calculate it. My calculator doesn't think NA is a number. SKAARJ FIGHTER (AS Only) Speed : (..) Exactly the same as the Human Fighter. Attack : ( 3) " " Armor : (..) Exactly the same as the Human Fighter. Vehicles : (NA) " " Infantry : (NA) Exactly the same as the Human Fighter. Average : (NA) Turns out N and A are members of "Da Alphabets", an elementary school gang with divisions all across the country. ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ > (3.0) THE ASSAULT GUIDE ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Finally, what you've all been waiting for and I've been fully excited to reveal to you: the Assault guide! Luckily, I love ya, so this part isn't complete bullshit. Or is it? Why do we hurt the ones we love the most? ------------------------------------------------------------------------------ >> (3.1) GAMETYPE BASICS Assault pits your team in a struggle to either capture or defend an objective. As an ATTACKER, you must unlock a series of doors or destroy a series of areas in order to move on and capture/destroy the final objective. As a DEFENDER, you must defend the final objective and the numerous areas that prevent the ATTACKERS from direct access. I know, I know -- it's awesome. ------------------------------------------------------------------------------ >> (3.2) ATTACKERs STRATEGY First of all, as an Attacker you're gonna want to get ahold of some serious weaponry. Otherwise you'll be stuck with that stupid Assault Gun and your pansy-ass Shield Gun and I'll hate you forever and ever. If this is your first time playing and you find yourself being "mysteriously" murdered by unseen turrets/snipers then here are a few things to keep yourself sane: FOR NEWBIES: 1. I know you won't believe this, but there's an arrow right on your screen you noob. Follow it. 2. If you don't know what an arrow is. Follow your teammates, they probably know what they're doing. 3. You could ask someone but UT has a history of jerkwads in their gamer populace. Also everybody, and I mean EVERYBODY hates noobs. 4. If you still can't pull your head out of your ass long enough to figure it out after this, consult an AssKickate (a Martial Art) Technician to show you what's what. (I am a Certified Asskickate Technician) I ALREADY KNOW WHAT I'M DOING! GIVE ME TIPS TO MAKE ME BETTER!: 1. Don't yell. 2. Practice offline you dolt. 3. Become efficient in Deathmatch/Capture the Flag game modes. They'll do you a lot of good here. 4. Double-strafe a lot. You can double-strafe and jump in midair to do a... 1080 Double-Mc-Aerial-Strafe-Jump. Well, except for the 1080 part it's pretty accurate. That wasn't even funny... 5. If you need to get to the next objective, bring a buttload of buddies with you. Have them go in first, then come in with the Shield Gun's Primary Fire and make a mad dash for the objective. 6. I kinda covered this in #5, but don't go alone. Because then you'll end up facing twelve guys and getting ass-paddled in front of your friends. 7. Be familiar with the map ahead of time if you can. This makes it assloads easier to play when you know what you're supposed to do. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (3.2a) ATTACKERs STRATEGY: WEAPONS USAGE Shield Gun : I described what you can do with this under the I ALREADY KNOW WHAT I'M DOING... section. Assault Gun : Maybe if you're stupid. Or can't afford/don't have nuts big enough for the other weapons. Bio-Rifle : Plops a steaming pile of waste. Radioactive waste! Surprised you there. It kills well enough and its quick rate-of-fire makes it pretty damn effective. Shock Rifle : When you shoot a guy he turns purple for a split second. That's pretty much the extent of what it does. Whatever. Link Gun : Primary fire is much more useful than Secondary. But you know what's even MORE useful? Another weapon. MiniGun : Everybody's favorite weapon ever. Since the beginning of the series this gun has probably spent the most time being pulled out of thin-air to kick ass. Rocket Launcher : Hey-ho! What the dilly yo? Rockets are strong, I think that's FPS standard. Good choice for killing your rival, or just killing in general. Lightning Gun : I assume you suck so don't choose this weapon. But hey, if you think you can hit a moving target at point-blank range with this baby more power to me (not a typo). Sniper Rifle : Same thing as the Lightning Gun. Except it doesn't shoot a massive charge of lightning that leads back to you once the smoke clears. So... you can camp if you're a buttface. ------------------------------------------------------------------------------ >> (3.3) DEFENDERs STRATEGY Being the Defenders is like being the Attackers, only you're defending and they're attacking. And instead of freelancing your stupid, non-teamplayer ass you'll have to pull your team together and do some serious tag-teaming. You turdburger. For Noobs: 1. The arrow makes a spectacular comeback. And it does it well. 2. You shouldn't even be reading this. 3. That's all I have. 4. Stick together. I ALREADY KNOW WHAT I'M -- : 1. I thought I said shutup. 2. I can't believe how many people don't use the turrets. Break the cycle of stupidity and ride one. 3. Umm... stick together. 4. Yeah... 5. Where are my grapes? ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (3.3a) DEFENDERs WEAPONS USAGE Rocket Launcher : Great weapon for asskicking. Use it again. MiniGun : Hide next to a door or some other similar opening. When some idiot jumps through pump his ass full of lead. You're on your way to Ninja Star-dom, grasshopper. Flak Cannon : Do the same thing as with the MiniGun. Just not with the Secondary fire. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (3.3b) GUARD PLACEMENT When placing patrols around an objective, be sure to see it through the eyes of the ATTACKER. It's harder to hit a target that is vertically higher than you so a height advantage will definitely work in your favor. Place soldiers evenly about the map, not clustered in the first location unless your roster is sparse. When you've got extra soldiers, place them at the next objective (if you can) or have them take control of turrets. It never hurts to be prepared. Always have someone with a Flak Cannon standing beside the Capture Point (the area where the ATTACKER must go to obtain the objective). In fact, have two or more to be on the safe side. Just don't let them die. ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ > (4.0) THE ONSLAUGHT GUIDE ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Onslaught is Assault's kid brother. Onslaught is rock-solid. Onslaught can only be used for good. Onslaught was touched in a bad place by a TRIBES fanboy because fanboys are pedophiles. I urge you to call the authorities if you find a fanboy, whether he be one for TRIBES, X-BOX, GameCube, PS2, PC, Anime, etc. Even if he isn't a pedophile -- which he is because he's a fanboy -- just do it. Keep your neighborhood safe. ------------------------------------------------------------------------------ >> (4.1) GAMETYPE BASICS Each level is split into Nodes, or objectives which must be captured. Each team has two main bases called Power Cores and must destroy the other team's Core to win. In order to do damage to the opposing Core, you must capture the Node which is linked to the Core. Confused? You shouldn't be because you've already played it by now. For Noobs: 1. Capture a node by stepping on it. Select the Link Gun (Default: 5) and use its Secondary fire to bring up a gauge above the Node. Hold Secondary fire until the gauge is full to construct the node. 2. Vehicles rock. Except the Scorpion, which is a suicide-trolly. Don't get in the Scorpion unless you're a big fan of Jackass. Then you should be outside imitating what you see on TV. 3. DarkCodester says: "u can get to a point faster by pressing e on a node and teleporting there. with this u can get vehicles like goliath and levi into battle much faster. ive seen players try to get there on foot." 4 gUyZ wH0 4lR34dY g0T5 d4 K/\/oW13Dg3: 1. Sausages are illegal in Sweden. Don't eat sausages while playing this game anytime you're in the Sweden area. 2. Use your headset, talk to teammates. Tell them what, you ask? Tell them when your Node is under attack, Einstein. 3. Use the Leviathan for defense. If you defend your Primary Core with it as well as the Node that it's linked to you'll build an invisible/solid wall of funk and pimp with your aura. If they break through that then you can shoot 'em or whatever. But before opening fire, just see if they just stand there, stare at you, and run or go for the gusto and try and take you on one-on-one. 4. Drugs enhance your FPS skills. I'm just kidding, but tell your friends. 5. You can't run away when you're in a Leviathan. It's too friggin' slow genius. ------------------------------------------------------------------------------ >> (4.2) OFFENSE STRATEGY Grab the Power Nodes whenever you get a freakin' chance and as quickly as possible. Don't forget that the more people that construct a Node at a time, the faster it finishes. Just don't leave any vital Node defenseless when it's finished. Grabbing the Redeemer/Ion Cannon will help end the game much faster. Just shoot a rocket either at a Node connected to the Core or to the Core itself to do some serious damage. Vehicles are a lifesaver. As a secondary rider in a Goliath, you can shoot down incoming AVRiLs and Redeemers. Just don't rely too much on vehicles for offense because you'll have to get out to capture a node. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (4.2a) VEHICLE USAGE Manta : Fast and great for getting someplace quick. Even better for ramming fools in your way and annoying enemies at Nodes. Scorpion : Bitch! I thought I said not to touch this vehicle. Get out! Hellbender : Unless you've got friends, you may not want to ride this one as the Primary Driver doesn't have control of any weapons. Goliath : Pow! This is like a kick-in-the-ass but in tank form. Great for clearing Nodes or getting people dead. Raptor : Grab this if you wanna fly. Extremely useful against lumbering giants like Leviathans and Goliaths. Also gets people dead though it's not nearly as effective on infantry as vehicles. Leviathan : Can you say 'Kapow Shpewm McAssKicka'? If I could name this vehicle that would be it. That or 'SlowLikeYourMom' for its obvious lack in speed. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (4.2b) WEAPONS USAGE Weapons are your primary (and sole) tools of kaboom in Onslaught. Use them for make things explosion. Shield Gun : If you get into a fight on a tower, and then the guy goes like: "Punk, who you think you are?" And pushes you with two fingers (like a pansy) and you fall off. Then you can pull this out and right before you land use the Primary Fire and not be dead. Kicked his ass. Assault Gun : Grenades explode. If you hit him he'll get hurt. Otherwise you'll look like an idiot for not hitting him and he'll school you in the art of AssKickate. Bio-Rifle : Fires blobs of snot. Kills most things because it's actually radioactive waste and I was just kidding. Not useful in anything besides close-quarters battle. But you knew that. Shock Rifle : It's like the lightning gun, only it doesn't hurt people. If you wanna pinch a guy in the ass from a distance (ooh!) then by all means pull this one out. Just remember that's sexual harassment. G. Launcher : Shoots 'Sticky' grenades that 'stick' onto things. Whatever they're 'stuck' on will get kaboomed when you use Secondary Fire. Mine Layer : Contains a school which teaches spiders AssKickate. Then when you shoot them out they hide in the ground and are all like: "Shh... be quiet. Don't tell anyone we're here." Then some idiot will walk by and he'll be like whistling and shit because he's retarded and he's wearing headphones and can't hear the spiders giggling. Then they jump out and kaboom him to pieces. What a dumbass. Flak Cannon : It's like a candy launcher. But instead of candy it launches death. And instead of a launcher it's a cannon. So it's a Death Cannon. Also it shoots metal pieces in a wide spray and makes little girls scream. Kicked her ass. R. Launcher : If you liked the Death Cannon. Then you'll love the Rocket Launcher. It's like Death's evil cousin, because Death isn't evil he's just doing his job. Use for explosioning big things and peoples. Elec. Gun : It's like the Shock Rifle, but instead of pinching a guy's ass you ram a can of ass-whoop up his bunghole. It doesn't make him kaboom however and he'll come back asking for more. You know what to do. Hint: Bzz.. Bzz... Kershpow McAssKicka! ------------------------------------------------------------------------------ >> (4.3) DEFENSE STRATEGY Defense is like offense, only less fun. Basically you stand still and grab a turret or some similarly mack-tastic weaponry and take advantage of your time spent NOT killing things to read a book or make a 'blog that nobody will ever read. You idiot. Why do you keep updating it? NOBODY READS IT! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (4.3a) VEHICLE USAGE Manta : Don't use this. You know better than that. Scorpion : You bring this up again and I'll kick your ass. Hellbender : If you want to lose a node go ahead and grab this one. Raptor : When a Goliath comes in, all imposing and fearless, grab a Raptor and show him whose boss. It ain't Tony Danza bi-atch! Goliath : Don't waste a Goliath on Defense. Its kaboom is best-suited for offense. Get smarted. Leviathan : Once my buddy was like: "Let's use a levi for defense!" And I was like: "You're a dumbass" But it turned out to be a good idea because we were right next to our Power Core and the enemy was gonna attack it. But we were like: "Yeah right punk-bitches. Bring it." And they brought it, but we built a wall of funk and kickass with our Levi's Ion Cannon and kicked their asses. Then we got banned for swearing. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (4.3b) WEAPONS USAGE Shield Gun : What're you stupid? You're supposed to be defending, not taking a shit in the corner. I hate you. Assault Gun : If you're dumb than this is the safest bet for you. Just don't shoot yourself in the head. Dumbass. Bio-Rifle : I heard if you eat the sludge you'll die or something. Best to try it on incoming idiots first. Shock Rifle : It's purple. Like the Vikings. It sucks. Like the Vikings. Need I say more? MiniGun : Kapow pow pow pow pow. That's what it sounds like. And then they die. Nice job, too bad you're a moron. G. Launcher : Put it on things. Then press Secondary Fire to watch the things scream in joy and utter exuberance. And then watch them die. Good for you. Now you're a murderer. Mine Layer : Did I mention the Kickate spiders? Yeah - use them to defend Nodes and they'll blow them to kingdom cum (get it? "blow"? "cum"?) I hate you. R. Launcher : When the gun is fully-loaded you better not miss. Because then you wasted three rockets and people will make fun of you. But not me, I was already making fun of you. Lightn. Gun : Take out Node defenders, Raptors, and incoming Redeemers. Just don't get caught. Sniper Rifle: A bit more useful since its shot doesn't leave a trail back to its point of origin. Just keep moving since the smoke that it releases after you take a shot blinds you for a moment. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (4.3c) ANTI-VEHICLE TACTICS These Anti-Vehicle Tactics are best used against vehicles. Also they are best executed in a tactical fashion. You're a buttmunch. o Ayatollah says: "it's best to fire an AVRiL at about a 75-degree angle. then just when the rocket gets close to the vehicle, lock on to them. this will reduce the time they have to see the 'Lock On' warning." o DarkCodester says: "when the levi destroys a node and leaves just capture the node again and he'll have to backtrack. levis are slow. if there are multiple paths to a power core and a levi is taking one of them just use another one." o Use a Manta's speed to go *WHIR* around a Goliath. And it'll be like "h-wha-!?" And you can go: "1 4m 50 R0xX0rZ!" and piss everyone off. But too late. And then you can watch the idiot driver spin his stupid cannon around in circles while you laugh and rhyme words with roxxorz (soxxorz, boxxorz, chicken poxxorz, etc.) and he gets even madder. And then he gets dead. What an idiot. ~~ YOU (the fighter dude)... VS Manta - Not much can be done against a Manta since they're so fast. Luckily, pilots can't do much without getting out so knock 'em out by doing some damage to the Manta. Use a Flak Cannon. VS Scorp.- Like the Manta. Just use the Flak Cannon to take this one out. Just don't stand still or you'll get sliced in half. VS Hellb.- Only the Rocket Launcher/Mine Layer/Grenade Launcher will do damage "da 'Benda". Luckily those are easy to find. VS Rapto.- It flies. So what can you do? Either use an AVRiL or a Lightning Gun to swat this fly. VS Golia.- The best bet is to grab a Raptor and take it down from the skies. However, Mantas are more readily available so grabbing one and running circles around the Goliath is almost as effective. VS Levia.- If you're hoping to take a Leviathan out, take note that you're gonna need your entire team. Raptors are a great weapon against it, especially when it switches to its Ion Cannon, which is when it's most vulnerable. However, Goliaths are good for a few hits (until the Levi catches you) and any Supa Weapon is good. You should probably realize by now that using your team to take out a single vehicle isn't very efficient teamplay. Luckily, the Leviathan is slow so avoiding it is no toughy. Just hit it whenever you run across it, just don't make it the focus of your game when you could be capturing a node elsewhere. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ >>> (4.3d) ANTI-PERSONNEL TACTICS o Just don't friggin' miss. Don't be a newbie and miss. Missing is for newbies and grandmas. Only stupid grandmas, not like my cool grandma who kicks peoples asses at UT2K4 and hates white people. Note: I do not condone the kicking of peoples asses in real life. Oh, also hate is bad. Just kidding because you're a Nazi and I hate you. o Spider mines know AssKickate so put them to good use. Just make sure not to put them in plain site or your friend will laugh at you and become your enemy. Then you'll have to cut yourself to appease your inner anguish. o Redeemer will kill stuff in one hit. Just don't miss, because not only is that hilarious but I just told you not to miss like fifty times now and I'm starting to get really pissed. Also don't get dead to yourself with the Redeemer's awesome kick-assiness. Because that's almost as bad as missing. ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ > (5.0) CONCLUSION ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Well, that ends the FAQ! I hope you put some of those strategies to good use. I put all of this information and filtered out most of the crap that has I've found to give you the best collection of Onslaught and Assault strategy I could find. I'm always open to suggestion, though I'm not always online to accept it. So if you've got tips and hints, here is my contact info: AIM : GunnerOcelot E-MAIL : irenicapollyon@hotmail.com E-Mail containing tips and constructive criticism must say so in the Subject. Those without the proper subject (describing what it is you plan to tell me) will be subject to some serious Junk Mail filtering. I love you guys! Peace out! ------------------------------------------------------------------------------ >> (5.1) COMPLETE REVISION HISTORY (5/04/04) v1.97 - Completely revamped the FAQ (5/04/04) v0.97 - More info submitted to me has been added. Added to Credits. (4/30/04) v0.95 - Info submitted to me has been posted. Added them to Credits. (4/26/04) v0.93 - Disclaimer added. Did a lot more cleaning up. (4/26/04) v0.92 - Removed TAB indents. Made the layout more modem friendly. (4/24/04) v0.91 - Added ASCII logo. Removed all spelling errors. (4/23/04) v0.90 - FAQ is published. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ (c)Copyright 2004. Nuruljihad Nasruddin.