/---------------------------------------------------------------------\ * * * * * * * * * * * * _____ _____ * _____ ______ ____ _ * _ ______ _____ _______ */ ____| __ \ /\* / ____| ____|* / __ \| | | | ____|/ ____|__ __| | (___ | |__) / \ | | | |__ | | | | | | | |__ | (___ | | * \___ \| ___/ /\ \| | * | __| | | | | |* | | __| \___ \ * | | ____) | | */ ____ \ |____| |____ | |_*| | |__| | |____*____) | | | * |_____/|_| /_/ \_\_____|______|* \___\_\\____/|______|_____/ |_| * * * * * * * * * \---------------------------------------------------------------------/ Space Quest I: The Sarien Encounter for the PC FAQ/Walkthrough Copyright 2003 Michael Tyler Created by: Reptile E-mail: reptile654@bitwiser.com Created on: 4/21/2003 Version: 1.0 =================================================================== | --- TABLE OF CONTENTS --- | =================================================================== I......................................................Introduction II.................................................The Story So Far III....................................................The Controls IV..................................................The Walkthrough ..A....................................Aboard the Starship Arcada.. ..B..........................................The Planet of Kerona.. ..C............................The Settlement on The Ulence Flats.. ..D...........................Attack on the Sarien Battle Cruiser.. V...............................................The Easter Egg List VI...................................................The Point List VII......................................................In Closing VIII.................................................Special Thanks IX......................................................FAQ History X.............................................Copyright Information ======================================================================= |-I.------------------------ INTRODUCTION ----------------------------| ======================================================================= This document is a complete walkthrough for the classic Sierra adventure game "Space Quest: The Sarien Encounter". In this game you play as Roger Wilco, the janitor of the Starship Arcada. Your goal is to save yourself and maybe the rest of the world from the Sariens. When you follow this walkthrough, you have to do each instruction I give, and in the order I give them. Remember this as you read the walkthrough itself. All the words in parenthesis () are not commands, but just what you should see on screen or things you have just done. Everything not in parenthesis is a command, and is something you must do. When I use the term "near side", I mean stuff in the foreground. When I say "far side of the screen", I mean stuff in the background. Anything you see in all capitals is what you have to type into the computer. Example: Walk up to giant head and type ENTER HEAD. That means you have to type those words exactly into the game. Although this game understands a lot of words, sometimes you can type in the simplest thing and the game has no idea what you are talking about. So follow each instruction exactly as you read it. ======================================================================= |-II.---------------------- THE STORY SO FAR -------------------------| ======================================================================= *This little is story is courtesy of the game's instruction manual, just so it's clear that these are not my lame jokes... Light-years from this solar system exists a galaxy known as Earnon. Though the inhabitants of this galaxy have lived in peace and prosperity for many decades, events have been observed recently which indicate that life won't be so rosy in the future. The galactic government has become corrupt and unresponsive. Young Earnonians have grown rebellious and hostile. Lunatics and sub-Delta morons have taken control of the TV networks (actually, this happened centuries ago, but nobody noticed until just recently). Worst of all the sun, on which the earthlike planet Xenon relies for the building blocks of life, is dying. Xenon's very basics of life are threatened. Xenon scientists predict that only certain insect species and most human resource professionals will survive the resulting ice age. So with what amounted to a do-or-die dilemma, the most talented minds of the planet went to work. The result was a radical design for something called the Star Generator (not to be confused with the William Morris Agency), a device capable of turning a lifeless planet into a raging ball of fire. Or the other way around. Nobody was quite sure, since it had never actually been tested. The development team for the Star Generator project was stationed aboard the spacelab Arcada and sent to the outer edge of Earnon to further its research. Here's where you come in. You serve as a member of the crew of the Arcada...as a janitor. That's right, a janitor - and not a very good one. You'd certainly have been sacked and replaced were the Arcada not millions of kilometers from Xenon. Anyway, after months of development and testing, the mission has been completed. Although still in the experimental stages, the Star Generator appears to be fully operational. The good news is flashed back to Xenon as the crew of the Arcada prepares for the trip home. But the news does not travel far before it reaches unintended ears. Monitoring the Arcada's transmissions are Sariens, space thugs who cruise the galaxies wreaking havoc by exposing aerosol cans to open flame or fire. The Sarien's immediate intent it to capture the Star Generator and bring it aboard their battle cruiser Deltaur. With the Star Generator in their possession, the Sariens would have the ultimate weapon with which to terrorize the universe and gain sweet revenge against a civilization which ostracized them so long ago. They'd also get invited to better parties. As your adventure begins, you are currently conduction one of your famous on-shift naps in the janitorial storage closet. You arise slightly annoyed at the commotion which has awakened you so rudely. This does not amuse you as you had just drifted off to sleep. The alarm system is activated, indicating that the Arcada is under attack. When the commotion dies down you take a look outside. Your eyes fall upon a grisly sight. Several of our fellow crew members' bodies lie strewn about the ship, their posture indicating a total unwillingness to get up and keep living. Although you aren't used to doing a lot of thinking, your brain cells kick into high gear. What a mess! How am I gonna get those bloodstains off the floor? In the midst of this immensely deep thought (well, deep for YOU) you are startled into serious reality when you hear a laser blast followed quite closely by a sickening scream. You briefly consider taking another nap, but it finally sinks it that YOU might be in danger as well. This will never do. ======================================================================= |-III.----------------------- THE CONTROLS ---------------------------| ======================================================================= This game uses a "parser interface", which means you have to tell the game exactly what to do via typing in commands. When you hit any letter of the alphabet, a small white box will appear on screen. In that box you type what you want the character to do. If you want to look around, you type LOOK and press enter. Moving with the arrow keys is pretty self-explanatory but just incase, =-Right Direction Key-= Starts Roger walking toward the right side of the screen. =-Left Direction Key-= Starts Roger walking toward the left side of the screen. =-Up Direction Key Starts Roger walking toward the top of the screen. =-Down Direction Key-= Starts Roger walking toward the bottom of the screen. To stop walking, just press the key direction key again. Here are some more commands you'll need to know: =-ESC-= Brings up the menu bar at the top of the screen, this action also pauses the game. =-F1-= Brings up a little help menu. =-F2-= Brings up the sound controls. =-F3-= Brings up the last thing you typed in a white text box. =-F5-= Brings up the Save Game menu. =-F7-= Brings up the Restore Game menu. =-F9-= Brings up the Restart Game menu. =-TAB-= Brings up the Inventory screen. =-Ctrl+J-= Sets up your joystick. =-Ctrl+R-= Toggles your monitor settings. =-Alt+Z-= Quits the game. ======================================================================= |-IV.---------------------- THE WALKTHROUGH --------------------------| ======================================================================= Remember, save early and save often... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1. Aboard the Spaceship Arcada =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (This level begins with Roger Wilco, you, stumbling out of a broom closet. Red lights flashing on each floor act as a constant reminder to keep moving. You have to get off of this ship before it blows up, while at the same time keeping an eye out for the evil Sarien invaders. Lucky for you, I know the way out.) Walk left three screens. Type SEARCH BODY Type TAKE KEYCARD Go right two screens and wait a few seconds inside of this room. (After while, an injured old man will stumble through the door on the right and slump down on the floor.) Type LOOK AT MAN (The old man will tell you that the ship is under attack and the Star Generator project is in jeopardy. He advises you to escape as soon as possible, and then with his last breath points to the shelf behind you and says "astral body".) Walk up to the blue and purple robot and type LOOK AT SCREEN. (You'll get a view of the screen of the console, and be asked to name a title.) Type ASTRAL BODY into the computer and press ENTER. (The robot will search the records for that cartridge, and then retrieve it for you) Type TAKE CARTRIDGE Walk left one screen and enter the elevator. Once on the lower floor, walk right one screen and enter the elevator. Once you get to the bottom floor, walk right one screen. Walk up to the control panel on the upper right. Type PRESS OPEN BAY DOOR Go right one screen and approach the panel to the left of the door. Type USE KEYCARD Enter the door to your right. In this room, walk up to the two small white squares on the back wall. Type PRESS LEFT BUTTON Type GET THE GADGET (You'll pick up a small, mysterious device) Type PRESS RIGHT BUTTON Type PICK UP SUIT (You are now wearing a space suit, and you've put your old janitor's clothes in their place in the closet) Walk up to the small control panel on the bottom of the screen. Type PUSH AIRLOCK BUTTON Walk through the door on the left that you just opened. Walk up to the small control panel you see just as you enter this room and type PUSH PLATFORM BUTTON Walk up to the ship you just brought up and type ENTER POD (You are now seated in the small escape pod, with the camera moving to a behind-the-head view) Type BUCKLE SEAT BELT Type PRESS POWER BUTTON Type PRESS AUTONAV BUTTON Type PULL THROTTLE (You have turned on the auto-nav, so now the navigational computer will take you to the nearest planet. Congratulations you have escaped the Starship Arcada, and have started your descent onto the desert planet of Kerona.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ =-=-=-=-=-=-=-=-=-=-=-=-= 2. The Planet of Kerona =-=-=-=-=-=-=-=-=-=-=-=-= (Now you find yourself sitting in the cockpit of your once great escape pod. All of the controls are damaged beyond repair, and the windshield is shattered into a million pieces. It looks like its first space voyage was also its last. Ashes to ashes, and dust to dust, we just have to move on with our lives. Take note that this planet is very dry and hot, so Roger will get thirsty very easily. Whenever the game talks about Roger being dry, type DRINK WATER. You'll die if you don't!) Type PICK UP KIT Type UNBUCKLE SEATBELT Type GET OUT Walk up to the front of the crashed pod and type PICK UP GLASS (You just picked up a piece of highly reflective glass from the shattered remains of the windshield) Walk right three screens. On the third screen, step up onto the yellow stone ramp and go up one screen. (About halfway up the ramp, a spider droid will drop down from the sky and begin moving around. This robot was send down to find you and destroy you. It should be avoided at all costs.) Take the ramp left on the second screen up. Walk across the fragile bridge and stop at the large round brown object. Type PUSH ROCK when the robot is on the third brown line from the bottom of the screen. (You'll destroy the robot for good. It's not necessary to complete the game, but it is the only way to get 100% of the points. Also it's one less thing for Roger to worry about.) Follow the yellow ramp left one, up one, and right two. When you come to the dead end, step underneath the broken archway. (You'll suddenly take a ride down a mysterious elevator shaft, and into a subterranean cavern.) Step out of the elevator and over to the upper area of the screen. Type PICK UP ROCK Go left one screen. (In his room you see a large purple metal grate, followed by steam coming from a stalagmite. There is a monster hiding just under the grate, and he'll grab you in you step onto it. Luckily, the way around this problem is really simple.) Walk as far up to the north rock wall as possible, and then go left. (You'll stay just out of reach of the monster's green tentacles) Now, walk up to the steaming rock and type PUT ROCK IN HOLE (The door to the left of you will open) Walk through the door you just opened. From here, you have to go to the very top of the screen, and then go straight left to move to the next screen. Walk up to the red and white light beams, but DO NOT go through them. Instead, type PUT GLASS IN BEAMS. (The reflective surface of the glass reflected the lasers onto their own generators, completely destroying the device and clearing the path for you.) Now, walk up the stone ramp and right two screens. (To make it past the dripping acid, stay as close to the upper rock wall as possible.) Type TURN ON GADGET, and then walk right one more screen. (This gadget will translate the alien language you will hear in the next room) (Now you find yourself in a dark room with a large sinister looking head. Just listen to what he has to say. Your mission is to kill the Orat, and bring back some evidence you got the job done. With your mission clearly laid out, you tumble out of the cave and back to the sandy surface) Now, walk down the yellow stone ramp the same way you came up it. When you reach the bottom, walk up one screen. Walk right one screen into the large black cave. Quickly type THROW WATER AT ORAT (You throw the canister at him, and he swallows it. The canister is pressurized, so it's puncture causes a massive explosion inside his stomach. Now he's dead, and you can move on.) Walk over to the small orange object on the right side of the screen and type PICK UP PART Walk left one screen to exit the cave. Walk down one screen, and then climb onto and go back up the yellow stone ramp. Step under the broken archway again so you can re-enter the underground cavern. Once down there, return to the room with the huge alien head the same way you got there the first time. (The lasers are gone, but the acid drops are still there so be careful) When you get to the room with the big head, type DROP PART When the large white triangle comes into view, walk into it. (You now see the true nature of the mysterious being; it's just a hologram. You are now in the engine room of the underground structure. There is a computer console in here, and to you right is the transportation you were promised.) Walk up to the computer console that is straight ahead. Type PUT CARTRIDGE IN SLOT (You'll finally be treated to the information stored in the cartridge. It concerns the Star Generator, and I've re-printed the message below incase you missed any of it.) _____________________________________________________________________ | | | Whoever shall read this: My name is Dr. Slash Vohaul, I am a | | scientist with The Star Generator Project aboard the Starlab Arcada.| | | | We have just successfully completed development an testing of the | | Star Generator. During this time I have come to believe that our | | progress has been monitored by others. I fear that the Sariens may | | have learned of our mission. | | | | If my fears prove true, The Star Generator and the people of our | | universe are in serious jeopardy. The Star Generator is a miraculous| | device. Used as intended, it will help preserve life for eons to | | come. Used as a device of evil, it would cause the destruction of | | millions of lives and enslave all who oppose the Sariens. | | | | Encoded within this cartridge are all the plans and specifications | | for the Star Generator. Should any disaster befall the Star | | Generator, scientists would be able to create a duplicate of the | | Star Generator with this information. | | | | Please guard it with your life and return it to the Xenon ruling | | body as quickly as possible. | | | | Important Note: | | The Star Generator is capable of self-destruction. This was | | introduced to the system as a precaution. To activate it one must | | enter the code 6858. | | | | A five-minute time will begin to count down. Beware, anyone within | | 5 kilometers of the Star Generator will be in danger once the timer | | has been initiated. Please be careful and GOOD LUCK! | |_____________________________________________________________________| When you're done reading it, type TAKE CARTRIDGE Now, walk over to the small sand skimmer on the right side of the screen. Type GET IN SKIMMER Type TURN KEY (Now you start your adventure-filled ride to the Ulence Flats. The ground is littered with rocks, which will damage the skimmer if you hit them. So, I would suggest setting the game speed to slow to make it as easy as possible.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3. The Settlement on the Ulence Flats =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (After your wild boulder-filled ride through the desert you finally reach your destination, the Ulence Flats. You pull up outside a local bar to your right, and to your left is what appears to be a used spaceship store. Maybe they can find a more permanent solution to your transportation problem.) Type GET OUT OF SKIMMER Type Get KEY (Taking the key out of the ignition will prevent it from being stolen. And just after you do this, a man will walk up and make you an offer on your sand skimmer.) Type NO to refuse his first offer. (Don't worry, his next one will be better.) Walk left one screen, and then right one screen to return to your skimmer. (The man will once again walk up to you and make a final offer for your skimmer.) Type YES to accept his second and final offer. (Congratulations, you just made 30 buckazoids and got a used jetpack.) Enter into the bar on your right. Walk up to the far corner of the bar and wait for the bartender to ask what you want to drink up, and then type BEER When he serves you, type DRINK BEER Repeat that two more times. (On the third time you will overhear a conversation that will give you the coordinates to your next destination. Apparently, one of the local patrons has witnessed first hand the destructive power of the Star Generator.) Now, walk away from the counter and up to the slot machine on the right side of the bar. (This is where you will make enough money to purchase a ship off of this planet.) The best strategy here is to first SAVE the game, and then start playing. If you lose money, RESTORE your old game; if you win money, SAVE your game. Whatever you do, don't win past 249 buckazoids. If you do, the machine will blow and you won't get to use it again. When you've made about 225 buckazoids, press F10 to leave the machine and then walk out of the bar. Walk left one screen and talk to Tiny, the used spaceship salesman. Then, walk up one screen and over to the spaceship. After Tiny tells you about this little spacecraft and gives you a purchase price, type BUY THIS SPACESHIP (This is the ship you will leave this planet in, but first you need to earn some more money so you can purchase a droid to help you navigate.) Walk right one screen. Walk behind the corner of the building and type PICK UP BUCKAZOIDS (You just picked up 5 hidden buckazoids, which will make your work with the slot machine a little easier.) Walk down one screen, and then enter the bar. Wait around until the laser zaps the alien currently playing the slot machine, and then walk right up to it. Play the machine again, and this time you don't need to be afraid to win as much money as possible. When you've "broken the bank", exit the bar and walk up one screen. (Ignore the alien that walks up to you and offers a mode of transportation. He is really just going to mug you if you follow him.) Then, go right one screen and enter the "Droids B Us" store. Walk up the stairs on the right side of the screen and up to the robot closed to you. When he the salesman is done explaining it to you, type BUY THIS DROID Now, walk out of the store and left two screens. (The droid will follow you to your ship.) Walk up to the black ladder that is leading to the cockpit of your newly purchased ship and type CLIMB LADDER Once inside, type PRESS LOAD BUTTON (The droid will be raised into the ship so that he can help you navigate the ship) When he asks what sector he should target, type HH (The droid will take over control of your ship and lift off of the planet Kerona. As you rise above the sandy surface and off into space, you catch a glimpse of something that makes you question your recent purchase. Anyway...) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 4. Attack on the Sarien Battle Cruiser =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (After some quick evasive maneuvers through an asteroid field, no thanks to you I might add, you begin your approach to the Sarien battle cruiser the Deltaur. Inside this massive spacecraft is the Star Generator and the alien race that has stolen it. You have to stop them from using it as the ultimate weapon, anyway you can!) Type PUT ON JETPACK Type GET OUT OF SHIP Use the arrow-keys to move right up to the door in the middle of the screen. Type OPEN DOOR Then, use the arrow-keys to coast into the ship. When you get inside, walk over to the right side of the doorway and wait. When a robot walks through the door and has its back to you, quickly run through the door and into the next room. In this room, walk over to the left side of the small black box and type OPEN CHEST. Then, type GET IN CHEST (You'll climb into the chest and close the lid over your head. After a few seconds, unseen people will carry by into another room of the ship. Then, you wait until the voices fade away and you feel you are alone. Also, somehow through the course of your little ride you have lost possession of the jetpack) Type GET OUT OF CHEST Now, walk up to the small black circle in the middle of the back wall and type OPEN DOOR Then, type CLIMB INTO MACHINE (You will make the decision to climb into the washing machine, where you will soon be joined by a set of guard's clothes. After a quick little spin around the machine, you feel somewhat different about yourself.) Type GET OUT OF THE MACHINE (Surprise, surprise, you just dawned the guard's uniform. Lucky for you; you may now move freely about the ship.) Type LOOK AT UNIFORM (Your quick search through the pockets of this uniform will reveal an ID card. From now on you will be known as Buston Freem. Enjoy!) Go through the door to your right. Once in that room, wait for a green alien to walk in from the right and then approach him. Type TALK TO THE GUARD. (This isn't necessary to complete the game, but it is necessary if you want to get all of the game points.) Now, type KISS THE GUARD (Same explanation as before.) Now, keep talking to the guard until he asks you if you have ever played "Kings Quest III". When he does, type YES. (Again, same explanation as the previous two directions.) Then, walk into the elevator on the left. When your ride comes to a stop and you exit the elevator; you need to walk left one screen, go up the elevator, and then walk right three screens. (You are now in the armory of the Deltaur battle cruiser.) Walk up to the counter, and type SHOW CARD when prompted by the robot. Then, when he is in the back room, quickly walk over to the side of the counter and type GET GRENADE (You have to be sure and get it before he comes back in the room. When he does come back in, he'll give you a weapon and a new option will come up on screen. From now on, you can fire your pistol at any time by pressing the F6 button.) Exit this room via the left doorway. Walk to the midpoint of the catwalk and stop. When you are directly over the Sarien guarding the Star Generator below, type DROP THE GRENADE (The grenade will release poisonous gas into the lungs of the guard below. Now access to the Star Generator is free and clear.) Now, go right one screen and re-enter the armory room. Again, type SHOW THE CARD to once again ask the robot for a gun. Then, once again, walk over to the side and take another grenade while he is in the back room. (The robot will not give you another weapon, but that's okay because you really just wanted another grenade.) Now, walk left three screens. (When you step into the third screen, Roger will trip and his helmet will roll into the elevator, never to be seen again. You didn't do anything wrong, this will always happen no matter what you do. Unfortunately, this means that you will now have to shoot every Sarien guard you run into from now on. Stay Alert!) So now, go down the elevator. When you exit the elevator on the bottom floor, go right two screens. (Don't forget to kill any and all guards you may run into.) Walk up to the dead guard and type SEARCH BODY Then, type PRESS BUTTON (The button you just pressed on the device you just took will shut off the force field around the Star Generator, which makes the small control panel accessible.) Walk up the set of pink stairs that lead to the Star Generator and type in LOOK AT PANEL From here, you need to use the arrow keys along with the F6 button to enter the digits 6858. (This will start the automatic self-destruct sequence of the Star Generator, which means it's time for you to get moving.) Go left one screen. (Keep in mind that as you make your way to the end, you need to kill at least one guard with your ray gun. It counts as three points.) Enter into the first elevator you come to. When you get out, quickly step into the elevator on your right. Once it takes you to the shuttle room, walk past the red gate, down the three blue steps, and up to the shuttle on the left side of the screen. Type GET IN THE SHIP Type LAUNCH (K-A-B-O-O-M. Congratulations, you have just escaped the Sarien ship. You saved your own ass, and more importantly the entire galaxy, from the threat of Sarien aggression. You should be proud of yourself!!!) ======================================================================= |-V.----------------------- EASTER EGG LIST --------------------------| ======================================================================= Here are a few little amusing things you might have missed: 1. The Blues Brothers can be seen playing in the bar on the Ulence Flats, as well as the band ZZ Top. 2. Written in graffiti on the outside wall of the bar is "Xenon Bites" written in the Sarien language. Xenon is your home planet, and also the birthplace of the Star Generator. 3. The "Droids B Us" store sounds like "Toys R Us". Another interesting fact; the real life "Toys R Us" corporation sued Sierra On-Line for use of their company name. 4. The doctor on the data cartridge, Dr Slash Vohaul, shares a similar name to the evil leader of the Sarien, Sludge Vohaul. Could they possibly be brothers? 5. The Sarien guard you talk to in the Deltaur will ask you about a game called King's Quest III. Sierra On-Line, who is also the creator of this game, created the King's Quest series. 6. When you press the "Don't Touch" button on the first escape shuttle, you will be transported to an area of King's Quest I. (You'll still die though, so don't try it without saving first.) 7. When you break the slot machine in the bar, it will give you a message saying that the Gippazoid Corporation is the manufacturer. This company will appear again in Space Quest II, III, and V. 8. Not really something you can find in the game, but the original name of this game was going to be "Star Quest" 9. The planet Kerona is a spoof on a reported alien crash site in 1987. 10. The Star Generator that is the main idea of the plot to the game is very similar to the Death Star from the "Star Wars" movies. ======================================================================= |-VI.----------------------- THE POINT LIST --------------------------| ======================================================================= There are a total of 202 points that can be earned in this game, and this list will tell you how to get every last one. =-Aboard the Starship Arcada-= Get the keycard - 1 Look at the old man - 2 Get the data cartridge - 5 Open the bay doors - 2 Use the keycard - 2 Get the new suit - 2 Get the device - 2 Raise the platform - 1 Push the Autonav button - 2 Escape the Arcade - 15 ---------------------------------------- =-The Planet of Kerona-= Get the survival kit - 2 Get the piece of glass - 3 Use the rock to kill spider - 5 Take elevator underground - 2 Put the rock in the steam - 4 Destroy the lasers - 5 Safely pass the acid drops - 3 Kill Orat with water - 5 Get the Orat part - 2 Drop the Orat part - 10 Put the cartridge in the slot - 5 Take the cartridge out of the slot - 5 ---------------------------------------- =-The Settlement on The Ulence Flats-= Complete the skimmer ride - 25 Sell skimmer on the 2nd offer - 5 Overhear where the bar conversation - 5 Buy the spaceship - 4 Buy the robot - 4 ---------------------------------------- =-Attack on the Sarien Battle Cruiser-= Fly to sector HH - 25 Enter the Deltaur - 1 Climb into the chest - 3 Climb into the washing machine - 5 Talk to the Sarien guard - 1 Kiss the Sarien guard - 1 Answer yes to the guard's question - 5 Get the gas grenade - 1 Get the ray gun - 3 Drop the gas grenade on the guard - 5 Get another has grenade - 1 Search the body of the dead guard - 3 Press the ON button of device - 3 Use gun to kill a Sarien guard - 3 Enter 6856 into Star Generator - 10 Enter the elevator to the escape pod - 1 Fly out of the Deltaur - 3 ---------------------------------------- ======================================================================= |-VII.---------------------- SPECIAL THANKS --------------------------| ======================================================================= Thank you Sierra On-Line for creating this, and all of the other installments in the Space Quest series of games. Thank you Tom Hayes, a fellow GameFAQs writer, for writing your own Space Quest FAQ/Walkthrough. The point list section of your guide was a lot of help to me, and your dedication to writing for old PC adventure games is inspiring. Thank you http://www.geocities.com/SiliconValley/Lakes/3853/sieregg/sq1old.html for number 9 on the Easter Egg list. Thank you http://www.geocities.com/sierra-a-rama/sq/sqegg.html for number 6 on the Easter Egg List. Thank you "Huskies7774" for giving me the correct digits to enter at the Star Generator. Thank you "Chicken hen", for posting this FAQ/Walkthrough on your website, www.gamecollect.net Thank you IGN, for hosting this on your website www.IGN.com Thank you CjayC for posting this, and all my other FAQs, guides, and codes on your site www.GameFAQs.com Thank YOU for reading this FAQ, I hope it helped you out. ======================================================================= |-VIII.----------------------- IN CLOSING ----------------------------| ======================================================================= My e-mail address is at the top of this document, please e-mail me if there are any corrections that need to be made or any missing information that I need to fill in. If you found this FAQ/Walkthrough useful, you may also want to check out my guides for both Space Quest (VGA) and Space Quest III. If you liked this FAQ/Walkthrough and found in useful, please let me know by using the GameFAQs.com rating system. Any and all feedback is appreciated. There are only three places that you should find this document: [http://www.gamefaqs.com] [http://www.gamecollect.net] {http://www.ign.com] So if you see it anywhere else, please tell me, because it shouldn't be there. ======================================================================= |-XI.------------------------ FAQ HISTORY ----------------------------| ======================================================================= 4/18/2003: Today, I started work on an FAQ/Walkthrough for another classic Sierra On-Line adventure game; Space Quest I. 4/21/2003: Only took me three days, and it looks pretty good. There probably won't be any updates to this document. If I ever do update, it will probably be only to add something to the "Easter Egg List" section. Anyway, this is now FAQ version 1.0 5/6/2003: I cleaned this guide up a little, as well as adding my writing signature at the bottom. I'm still gonna call this one FAQ version 1.0 6/1/2003: I just added the name of another website that is allowed to post my guide. The FAQ itself didn't actually change, so this is still FAQ version 1.0 6/12/2003: The website IGN can now host this guide. 8/24/2003: I just fixed a couple of small errors. ======================================================================= |-X.-------------------- COPYRIGHT INFORMATION -----------------------| ======================================================================= Since I, Michael Tyler (Reptile) wrote this document, it is protected by copyright law. I do not allow anyone else to distribute this for any reason. If you want to put this on your site, you must ask me first. There will be a penalty if I find someone using this document without my written permission. This document was written for personal\private use only. Copyright 2003 Michael Tyler -----From The Twisted Mind Of----- __________ __ .__.__ \______ \ ____ _______/ |_|__| | ____ | _// __ \\____ \_ __\ | | _/ __ \ | | \ ___/| |_\ | | | | |_\ ___/ |____|_ /\___ \| __/|__| |__|____/\___ \ \/ \/|__| \/