MMMMMMMMM XMW MM MM MM MM, MM, ZMMMMM ;MMMMM ;MMMM7 MMMMMa 2M@ MMMS SMM@ MMM aMM MM@r WMM MM MMMMMMMMW MM :S;MMM MM2iS7MMM MMB MMMM MM MM MMM2i MM MM,iXi @MM MMMM MMr MMr MMW @MS MMM MM MM 2MX MMX MMMWMMMMM8 aMMMMMMM rMMX MMM ;MMMMM MM@MM MM .MMMMMi @MBMMMM MMMMZ MMM@ MMM MMMZ MM WMM .MM MMMM MMM iMMS MM MM MMB MM8 MMr :SrMMM iMM MM MM MM WMM 8MM MMa MMMar MM. MM MM ,MMMMMM MMM MMM MM :MM 7MM rMM MM MM@ MM MM aMMMMMMM MM ;MM ZMM0MMMMMM MM: WMB MMMMMMM: Unit Faq by DevilMore, a.k.a Miguel Graça. Version: 2.0 ---------------------------------- Contents ---------------------------------- 1................ Civilizations 2................ Roman units 3................ Barbarian units 4................ Egyptian units 5................ Common units 6................ Credits ---------------------------------- 1. Civilizations ---------------------------------- In Praetorians there are 3 civilizations: The Romans, that are the most organized of them all; The Barbarians, strong but very disorganized The Egyptians, Also disorganized. Their normal units are faster to build. ---------------------------------- 2. Roman units ---------------------------------- Auxiliary infantry Description: These are your roman builders. Use them to construct catapults, assault towers, most important, Your garrison and stuff alike. They are not a good choice for battle, except for their pilums, as a before melee attack. Can cross shallow waters and hide in bushes or forests. Legionnaires Description: These are very good in battle. Very well armored infantry, good against basic infantry, spearmen, and archers. They have a special formation, the Turtle Formation is a massive defense formation. The Legionnaires get all together and cover themselves up with their shields making arrows and other attacks much less damaging, and plus Legionnaires can also attack in this formation! They can also use Pilums, so the enemy becomes weaker before actual combat, however they cannot use Pilums while in Turtle Formation. They can also hide in forests and bushes, but cannot cross shallow waters. :( Archers Description: These are... well archers lol. They have the stationary formation which greatly increases range... specially on higher ground. Best used if hidden in a forests with some Legionnaires and alike to protect them against incoming enemy heading toward the forest. Archers are weak in melee combat but strong - especially in numbers - at long range. They can hide in forests and bushes, and can cross shallow waters. Spearmen Description: spearmen, as the name says, have spears and are excellent against cavalry. They have a two special formations: The Stationary formation, and The Protecting formation. The Stationary formation, Is EXCELLENT against rushing cavalry, as they will get spiked in the stationary spears, but however, this formation is best used in narrow paths, as cavalry will try to avoid spearmen in this formation, and will go the other way round. As for The Protecting formation, spearmen will get together and will take less damage from archers (I'm not sure if they take less damage from other units). They can cross shallow waters, BUT however, they cannot hide in forests. Bushes are fine though. Equities Description: Equities are the melee cavalry. They are good against archers and basic infantry. This unit is used just for melee, and it is great to flank your enemies due to the Equities great speed. However be aware of spearmen. Equities cannot hide in forests nor in bushes, but can cross shallow waters. Archer Cavalry Description: As the name says, these are archers on horses :P. Basically, they have the same speed as Equities, but are just like archers - not good in melee. Also be aware of spearmen. Like the equities, they cannot hide in forests nor bushes but can cross shallow waters. --------------------------------Special Units---------------------------------- Gladiators Description: Ah! The Gladiators of Rome! These are one of the special units. These are disorganized, and can use the dragnet to immobilize an enemy unit, and then stab them to death :P They are strong as all the other special units. They can hide in forests and in bushes, and can cross shallow waters. Balearic Slingers Description: These are Slingers as the name says. They are also disorganized and they throw rocks and do more damage than archers. They do not have any special formation... they just... throw rocks :P They can hide in forests and in bushes, and can cross shallow waters. Praetorians Description: Ahhh! The unit with the same name as the game! This looks promising! These units are also disorganized and are VERY STRONG AND RESISTANT. They are the perfect melee unit. They can hide in forests and bushes and can cross shallow waters. Physician Description: The healer! Finally. This unit basically just heals your units and Cures Diseases. They cannot fight. They can hide in forests and in bushes, and can cross shallow waters. --------------------------------Special Units--------------------------------- ---------------------------------- 3. Barbarian units ---------------------------------- Infantry Description: These are your barbarian builders. These do the same thing a the Auxiliary Infantry, but instead of throwing pilums, they throw axes. They can hide in forests and bushes, and can cross shallow waters. Warriors Description: These are strong infantry units, like Legionnaires. They do not have any special formation, but they throw stones. They can hide in forests and bushes, but cannot cross shallow waters. Bowmen Description: These are the barbarian archers. As for special formations, they have The Stationary formation, which increases range. They can hide in forests or bushes, and can cross shallow waters. Pikemen Description: These are spearmen. They have two special formations: The Stationary and The Protecting formations. The Stationary formation is excellent against cavalry. Take care, because the CPU will go around your spearmen if you happen to be in this formation. The protecting formation makes you take less damage from arrows and alike. They cannot hide in forests, but can hide in bushes and cross shallow waters. Noblemen Description: Barbarian Cavalry. The same thing as Equities. They cannot hide in bushes nor in forests, but can cross shallow waters. Mounted Bowmen Description: As the name says, these are bowmen on horses. The same as Archer Cavalry. They cannot hide in forests nor in bushes, but can cross shallow waters. --------------------------------Special Units---------------------------------- German Cavalry Description: Ah! Good unit. These are very well armored knights mounted on armored horses. They have a special attack called Impale charge: The German Cavalry rushes into the enemy impaling them with their spears. They cannot hide in forests nor in bushes, but they can cross shallow waters. Hunters Description: Coming Soon! Berserkers Description: This unit is a good melee unit. Just good fighters.. They can hide in forests or bushes and can cross shallow waters. Druid Description: This is the barbarian healer. It heals allied units, and blinds enemy units. It cannot fight. It can hide in forests or bushes, and can cross shallow waters. --------------------------------Special Units---------------------------------- ---------------------------------- 4. Egyptian units ---------------------------------- Slaves Description: Your Egyptian builders. Same thing as all the other builders. They have the Pray special ability which allows them to regain health (not sure). They can hide in forests or bushes and can cross shallow waters. Soldiers Description: These are also strong infantry units like Legionnaires. However they do not have any formations. They also have the special ability Pray. They can hide in forests or bushes, but cannot cross shallow waters. Archers Description: These are archers as the name says. Same as the other archers. They have the special ability Pray. They can hide in forests or bushes, and can cross shallow waters. Guardsmen Description: These are the Egyptians spearmen. Same all the other spearmen. They have the special ability pray. They cannot hide in forests or bushes, but can cross shallow waters. Camel Riders Description: Egyptian Cavalry. Except they ride camels... Same thing as all the other cavalry. They cannot hide in forests or bushes, but can cross shallow waters. Camel Archers Description: Egyptian Archer Cavalry. Same as above. --------------------------------Special Units---------------------------------- Nubian Archers Description: Ah! These are very good archers. These don't have any formation, but they have almost (if not the same) range as normal archers in stationary formation. However, they have a handy special ability: POISON! They shoot poison arrows and your opponents will start to lose health for a short period of time. They can hide in forests or bushes, and can cross shallow waters. Parthian Cavalry Description: These are cavalry archers. They all do the same thing as the others, EXCEPT, they have a special ability called moving shot, that allows them to shoot arrows while moving... Handy for those humiliating retreats, so you can show them that you'll be back. War Chariots Description: These are chariots... They attack the enemy with spears. They cannot hide in forests or bushes, but they can cross shallow waters. Priest Description: These are the Egyptian healers. They heal your units, and can give them extra stamina. --------------------------------Special Units---------------------------------- ---------------------------------- 5. Common units ---------------------------------- Generals Centurion: The roman general. Can regenerate other units stamina by spending his own stamina. Chieftain: The barbarian general. Can steal enemy units stamina and give it to your units. Officer: The Egyptian general. Can create a mirage of a selected unit. The mirage cannot attack, and will last for a short period of time. Scouts Wolf Scout: This scout has a wolf that helps him scout nearby forests. Excels in scouting forests. Hawk Scout: This scout has a hawk that helps him explore open areas of the map. Excels in scouting open areas, because being a hawk, it cannot see inside forests. END ---------------------------------- 6. Credits ---------------------------------- -Doninss, for helping with spellchecking and formatting to 79 per line, And by doing so, make this FAQ get posted :-) thnx man Legal Stuff. Copyright 2003 DevilMore