"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~""" ________ ____ ________ \______ \ / _ \ \______ \ | | \ > _ ================================------------> \| ^^^^^^ \:W/------------------------------------------------'''''' o _ _ _ _
Seal of Light which still involves some fighting of course. Nevertheless there
are missions that involve the Umbragen nexus so you might want to do that.

For now we focus on the other missions.

Instead go east to find the elder wizard and a mission to resurrect the phoenix
"sleeping" next to him. Doing so will enable you to recruit a new phoenixes if
the first should croak. Resurrecting the phoenix requires three torches from
the underworld. While down there you can do many other things so if you are
not interested skip ahead a bit.

The only way below is north of your nexus. As you arrive you will spot a spirit
just to the east who requires the jailer to be slain. We do that kind of
slaying all the time so kill the jailer further west. The spirit will then
give you the password for the storeroom slightly east of where you came down
from above. Inside is gold, a ring of the elements and a masterwork
breastplate.

South of the spirit is a scorpion folk. Defeating it drops a scorpion stinger
and you can find the right half of warden's key. More on that soon.

At the south side is the alchemy lab which involves a bonus objective. If you
have updated the game beyond v1.1.4 there is unfortunately a bug that only
spews out a fizzled potion. For those with vanilla and below v1.1.4 there are
three formulae written on the lab plaque. Pull the levers 112, 132 and 223 to
create the different potions and later get the bonus points.

Redbloods vs Greenbloods Thri-kreen. The red guys are near the alchemy lab. The
green guys are in the center of the overworld (where I told you not to go). You
can only side with one of them and they will become hostile if you have sided
with the opposite gang. The red "only" want you to defeat the beholder lord
whereas the green want you to destroy the Umbragen nexus as well as Satros
their champion. Going with the green gives you a better reward: an artifact.
The reds only give you 500 gold after you return the Thri-kreen gold the
beholder lord dropped. The beholder lord is near the center of the underground.
Honestly you can ignore both if you are not interested in fighting more than
necessary but the reds are obviously much easier to please.

Killing the beholder lord is beneficiary also for finding the left half of
warden's key (or run to the key and retreat). With both of the key halves in
possession you can gain access to the treasury soon. Nearby you should also
find the first torch. Continue east but do not go up the tunnel and instead go
north. You will soon find the treasury which can be opened with your new key.
Find a masterwork breastplate, a masterwork sword, a qabalrin priest robe and
as usually some gold. There is also a torch outside the treasury.

Before you can reach the third torch you reach a graveyard. It is the resting
place of Taen'cradus the Ruthless. Hit the gong on the south side and
Taen'cradus will attack you. After he is dead...again...you can pick up the
helm of willpower and Taen'cradus's breastplate. This is a pretty good piece of
armor. Continue northwest from the graveyard to find the third torch to
complete your honorable, justified and righteous collection.

Now that you have all the torches: bring them back to the elder wizard for your
pet phoenix. This  guy will help a lot in defeating your enemies.

So if you are still into taking on the Umbragen, by now they probably killed
the scorpion folk shielding your nexus. There is an expansion well at the
northeast corner of the map if you want to move there. West of it is a big
battle between Umbragen and Lizardfolk. As they are busy bashing each other you
can join in the fray and probably take out all. Regroup before you take on the
nexus though. Lure the Umbragen to your nexus and have the towers lower their
health easier than your ground troops could ever do. With the phoenix in your
attack force it will be easier to take out the nexus.

Anyhow, the chapter is more about the underworld so take your attack force to
there and leave from the western tunnel. Up on this plateau you have to fight
Lizardfolk including Woven. As they do not have a nexus you can try to take
them on one at a time and come back later if you lost units or are low on
health. They will eventually perish all. Destroy the root blocking the teleport
to your nexus if you desire and then take the nearby tunnel back into the
underworld.

Optionally go west to defeat an elder brain for it's elder brain fragment.

The rest of the path has a mindflayer guarding a door. Defeat it and you can
reach the Seal of Light.


/--------------------\                          ________     ____   ________   
|                    |                          \______ \   /  _ \  \______ \  
|                    |                           |    |  \  >  _   _   _   _   _   _   _ 
find a few units at a totem. The hunter you kill nearby drops a navigation
tool. You will need this in a quest soon. Careful of the burrow nearby as it
might have a lot of units around that enter the fight too.

Going northwest from the lizard nomads has a dragon skull. Controlling this
place of power gives your aerial units more attacking power which will come in
handy soon too. Further northwest you can find minotaurs and a minotaur lord
with some treasure boxes. This is the second part of the lizard nomads' request
done. FYI on the east side you can find a pyramid with some mummies but aside
from a masterwork sword there is nothing to gain here.

Before you talk to the lizard nomads again prepare your pteranodon riders and
maybe control the dragon skull for extra damage. Place them nearby the Umbragen
nexus at the south end of the map. The rest of your units can stat with the
lizard nomads or go back to your nexus. Once you talk to the lizard nomads
they will unseal the path to the underworld and the Umbragen will start
attacking from here. You can battle the ground units as usual and while all
their units are out on the attack you can attack the nexus with the riders and
that should take care of the nexus!! If you somehow failed this approach then
just build up more units defend your nexus and keep until you get the fire
drakes.

When the Umbragen are either subdued or destroyed you can go into the new
section of the underworld with your troops at the new path and approach the
gate blocking your path north. To solve the riddle you need to pull the 'joy'
lever, then the 'sorrow' lever, then the 'joy' lever again, and finally the
'sorrow' lever again.

On the other side of the gate you will encounter yuan-ti fighting mindflayers.
After the fight the yuan-ti request your help to destroy the Illithid Portal at
the northe end of this path. You have to do this anyway so go ahead when your
army is ready as the mindflayers can be a little tricky. They come in waves as
you try to damage the gate so keep your units back to heal if necessary.

Afterwards head back to the yuan-ti and you get the key to open the gate at the
west side. Before you go there is on optional thing to do by heading up the
east past. If you skip this then it is perfectly fine and there is not even a
bonus objective attached to it. The mausoleum is a place of power to raise
skeleton warriors if your units die, and the genie bottle at the west side of
this hall has an efreeti inside. You cannot actually use the scrolls nearby so
instead take a Level 2 night skin and dispel the magic of the bottle. That in
turn will free the efreeti but it will attack and killing it will drop a
talisman of vitality. Overall I am not sure this is worth doing an extra
sidetrip.

When you are ready open the gate at the west side and reach the 'Test of Wit'
at the end. To complete it correctly place the emblem of the spear left, the
emblem of the club in the middle, and the emblem of the fang on the right. You
thus receive the other half of the spirit of the drake token.

You are now ready to awaken the drakes. The token halves automatically merge
into one and you can use the full token on the birthing altar in the northern
center of the map after a spiraling path. This will summon the fire drakes and
they are super powerful, starting out at Level 5 already. If you have already
defeated the Umbragen nexus then the chapter comples to an end but if you still
need to do that these guys will make is super easy to totally annihilate their
base.


/--------------------\                          ________     ____   ________   
|                    |                          \______ \   /  _ \  \______ \  
|                    |                           |    |  \  >  _   _   _ 
nonetheless cunning and deadly opponents, annihilating their foes with gouts of
flame from above."

o-----------------------------------------------------------------------------o
| Cost        | 125 gold + 60 shards (Fire Drake), 75 gold + 100 shards       |
|             | (Draconic Monument)                                           |
| Armor       | 65% physical, 65% poison, 65% fire, 0% spell                  |
| Abilities   | Deadly Spines (Level 1), Breathe Fire (Level 2), Greater      |
|             | Deadly Spines (Level 3), Breathe Inferno (Level 4), Molten    |
|             | Blast (Level 5)                                               |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Fire)                                          |
|-------+-----+------+--------------------------------------------------------|
|   1   | 560 |   80 | 28                                                     |
|   2   | 590 |   90 | 33                                                     |
|   3   | 620 |  100 | 43                                                     |
|   4   | 650 |  110 | 53                                                     |
|   5   | 680 |  120 | 68                                                     |
|5 + Mon| 760 |  185 | 78                                                     |
o-----------------------------------------------------------------------------o

Lizardfolk Fighter

"These dual-wielding, battle-hardened fighters grimly wade into battle with no
heed of their own safety. Bent on rapidly engaging and ruthlessly bringing down
those who would threaten their people, Lizardfolk Fighters are truly fearsome
representatives of their kin."

o-----------------------------------------------------------------------------o
| Cost        | 105 gold + 45 shards (Lizardfolk Fighter), 75 gold + 100      |
|             | shards (Fighting Arena)                                       |
| Armor       | 70% physical, 70% poison, 70% fire, 20% spell                 |
| Abilities   | Spiny Scales (Level 1), Haste (Level 2), Greater Spiny Scales |
|             | (Level 3), Greater Haste (Level 4), Tribal Warcry (Level 5)   |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Physical)                                      |
|-------+-----+------+--------------------------------------------------------|
|   1   | 380 |   50 | 36                                                     |
|   2   | 410 |   55 | 41                                                     |
|   3   | 440 |   60 | 51                                                     |
|   4   | 470 |   65 | 61                                                     |
|   5   | 500 |   70 | 76                                                     |
|5 + Mon| 580 |  135 | 86                                                     |
o-----------------------------------------------------------------------------o

Night Skink

"These morbid, swamp-dwelling creatures are constantly immersed in the study of
death and decay. Masters of dark arts, these skinks gather and study scavenging
insects from decomposing creatures and use them for their own foul ends."

o-----------------------------------------------------------------------------o
| Cost        | 75 gold + 50 shards (Night Skink), 75 gold + 100 shards       |
|             | (Burial Grounds)                                              |
| Armor       | 65% physical, 0% poison, 65% fire, 65% spell                  |
| Abilities   | Harm (Level 1), Dispel Magic (Level 2), Greater Harm          |
|             | (Level 3), Greater Dispel Magic (Level 4), Wave of Fatigue    |
|             | (Level 5)                                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Fire)                                          |
|-------+-----+------+--------------------------------------------------------|
|   1   | 280 |  100 | 20                                                     |
|   2   | 310 |  110 | 25                                                     |
|   3   | 340 |  125 | 30                                                     |
|   4   | 370 |  125 | 35                                                     |
|   5   | 400 |  130 | 40                                                     |
|5 + Mon| 480 |  195 | 50                                                     |
o-----------------------------------------------------------------------------o

Poison Archer

"Poison Archers are bred and trained to relentlessly rain deadly showers of
arrows upon their foes. In addition, they are known to often coat their
arrowheads with a grim assortment of toxins designed to cause further pain and
suffering in their opponents."

o-----------------------------------------------------------------------------o
| Cost        | 110 gold + 55 shards (Poison Archer), 75 gold + 100 shards    |
|             | (Toxic Bog)                                                   |
| Armor       | 70% physical, 70% poison, 70% fire, 20% spell                 |
| Abilities   | Trueshot (Level 1), Arrow of Hex (Level 2), Greater Trueshot  |
|             | (Level 3), Greater Arrow of Hex (Level 4), Plague Shot        |
|             | (Level 5)                                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Poison)                                        |
|-------+-----+------+--------------------------------------------------------|
|   1   | 360 |   45 | 30                                                     |
|   2   | 390 |   55 | 35                                                     |
|   3   | 420 |   65 | 40                                                     |
|   4   | 450 |   75 | 45                                                     |
|   5   | 480 |   85 | 70                                                     |
|5 + Mon| 560 |  150 | 80                                                     |
o-----------------------------------------------------------------------------o

Pteranodon Rider

"Once, there was a family of crippled Lizardfolk, their growth stunted due to
genetic atrophy of their legs, but gifted with piercing vision and accuracy.
One day, as they limped through the jungle on the hunt, they came across an
enclave of Pteranodons, proud beasts who were slowly dying off due to their
inability to snatch up rapidly moving prey. These two species soon formed a
symbiotic relationship, forming a potent tandem that can ravage foes both on
the ground and in the air, pelting opponents with a variety of explosive
insects."

o-----------------------------------------------------------------------------o
| Cost        | 105 gold + 40 shards (Pteranodon Rider), 75 gold + 100 shards |
|             | (Pteranodon Roost)                                            |
| Armor       | 65% physical, 65% poison, 0% fire, 65% spell                  |
| Abilities   | Carpet Bomb (Level 1), Rotgrubs (Level 2), Deadly Carpet Bomb |
|             | (Level 3), Ravenous Rotgrubs (Level 4), Ultimate Sacrifice    |
|             | (Level 5)                                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Poison)                                        |
|-------+-----+------+--------------------------------------------------------|
|   1   | 380 |   50 | 30                                                     |
|   2   | 410 |   70 | 35                                                     |
|   3   | 440 |   90 | 40                                                     |
|   4   | 470 |  110 | 45                                                     |
|   5   | 500 |  130 | 50                                                     |
|5 + Mon| 580 |  195 | 60                                                     |
o-----------------------------------------------------------------------------o

Spirit of Nature

"The Lizardfolk believe these elemental guardians to be embodiments of the
spirits of nature itself, and as such they are honored and revered almost as
much as their dragonkin ancestors. These massive elementals are composed of
earth and mud, and wield pointed pylons of stone that can be used to bash and
break all that may stand in their way."

o-----------------------------------------------------------------------------o
| Cost        | 105 gold + 55 shards (Spirit of Nature), 75 gold + 100 shards |
|             | (Verdant Cairn)                                               |
| Armor       | 70% physical, 70% poison, 20% fire, 70% spell                 |
| Abilities   | Entangle (Level 1), Taunt (Level 2), Greater Entangle         |
|             | (Level 3), Greater Taunt (Level 4), Engulf (Level 5)          |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Physical)                                      |
|-------+-----+------+--------------------------------------------------------|
|   1   | 520 |   70 | 24                                                     |
|   2   | 550 |   80 | 29                                                     |
|   3   | 590 |   90 | 34                                                     |
|   4   | 630 |  100 | 39                                                     |
|   5   | 680 |  110 | 44                                                     |
|5 + Mon| 760 |  175 | 54                                                     |
o-----------------------------------------------------------------------------o

Spitting Turtle

"These massive beasts are paired at birth with a chosen troglodyte to serve as
their lifelong friends and companions, who in turn guide them and ride them as
mounts into battle. Spitting Turtles are valuable both for siege and disruption
purposes, as they are equally capable of bringing down walls and buildings as
they are filling the battlefield with blinding smoke."

o-----------------------------------------------------------------------------o
| Cost        | 115 gold + 50 shards (Spitting Turtle), 75 gold + 100 shards  |
|             | (Turtle Den)                                                  |
| Armor       | 65% physical, 65% poison, 0% fire, 65% spell                  |
| Abilities   | Vile Blast (Level 1), Smoke Screen (Level 2), Greater Vile    |
|             | Blast (Level 3), Greater Smoke Screen (Level 4), Bombard      |
|             | (Level 5)                                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Poison)                                        |
|-------+-----+------+--------------------------------------------------------|
|   1   | 355 |   40 | 28                                                     |
|   2   | 385 |   50 | 33                                                     |
|   3   | 415 |   60 | 43                                                     |
|   4   | 445 |   70 | 53                                                     |
|   5   | 475 |   80 | 68                                                     |
|5 + Mon| 555 |  145 | 78                                                     |
o-----------------------------------------------------------------------------o
Tribal Shaman

"The Tribal Shaman represent a sacred order that have served as healers for the
Lizardfolk for generations. However, in times of war, the Tribal Shaman not
only offer their aid in terms of restorative magic, but they can also instill
their allies with the ability to draw energy from those they slay in battle,
making them more formidable with each opponent they bring down."

o-----------------------------------------------------------------------------o
| Cost        | 75 gold + 60 shards (Tribal Shaman), 75 gold + 100 shards     |
|             | (Mystic Hut)                                                  |
| Armor       | 0% physical, 65% poison, 65% fire, 65% spell                  |
| Abilities   | Regeneration (Level 1), Blood Thirst (Level 2), Greater       |
|             | Regeneration (Level 3), Greater Blood Thirst (Level 4),       |
|             | Shamanic Ritual (Level 5)                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Spell)                                         |
|-------+-----+------+--------------------------------------------------------|
|   1   | 270 |  115 | 18                                                     |
|   2   | 300 |  135 | 23                                                     |
|   3   | 330 |  160 | 28                                                     |
|   4   | 360 |  185 | 33                                                     |
|   5   | 390 |  215 | 38                                                     |
|5 + Mon| 470 |  280 | 48                                                     |
o-----------------------------------------------------------------------------o

Troglodyte Surveyor

"Troglodyte Surveyors are druids at one with nature, capable of amazing
deduction via sensing scents in the air, shifting weather patterns, and minor
tremors in the earth. They are also adept with magic, making use of enchanted
seeds and manipulating the forces of nature herself."

o-----------------------------------------------------------------------------o
| Cost        | 95 gold + 50 shards (Troglodyte Surveyor), 75 gold + 100      |
|             | shards (Collector Burrow)                                     |
| Armor       | 65% physical, 0% poison, 65% fire, 65% spell                  |
| Abilities   | Fire Seeds (Level 1), Rapid Resource Gathering (Level 1), See |
|             | Invisible (Level 1), Locate Resources (Level 2), Greater Fire |
|             | Seeds (Level 3), Locate Resources (Level 4), Field of Thorns  |
|             | (Level 5)                                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Spell)                                         |
|-------+-----+------+--------------------------------------------------------|
|   1   | 250 |   80 | 26                                                     |
|   2   | 280 |  100 | 31                                                     |
|   3   | 310 |  120 | 36                                                     |
|   4   | 340 |  140 | 41                                                     |
|   5   | 370 |  160 | 46                                                     |
|5 + Mon| 450 |  225 | 56                                                     |
o-----------------------------------------------------------------------------o

 Juggernaut:                                                         G0423
 ooooooooooo

War Felldrake

"Although relatively dormant by nature, these Felldrakes were enlisted by the
Lizardfolk as massive juggernauts in major conflicts many generations ago. Now,
they have been called upon once again to rampage through enemy lines, flinging
enemies aside and crushing others underfoot."

o-----------------------------------------------------------------------------o
| Cost        | 1250 gold + 1250 shards                                       |
| Hit Points  | 3700                                                          |
| Mana        | 100                                                           |
| Damage      | 100 (Fierce)                                                  |
| Armor       | 85% physical, 75% poison, 75% fire, 20% spell                 |
| Abilities   | Mounted Defenders, Ram                                        |
o-----------------------------------------------------------------------------o


o==========o
| Umbragen |                                                         G0430
o==========o

The Umbragen race is available exclusively in Multiplayer and Skirmish modes.

 Champions:                                                          G0431
 oooooooooo

Orobus

"Orobus is the result of the horrific union of an especially unscrupulous
Umbragen wizard and an incarcerated Illithid. As such, Orobus has inherited the
traits of both his forebears, leading to unparalleled cunning and ruthlessness,
as well an irrepressible thirst for knowledge. Though gifted with the psionic
abilities of his Illithid parentage, he refuses to suck the brains from his
adversaries, deeming their organs unworthy of his palate."

o-----------------------------------------------------------------------------o
| Cost        | 180 gold + 225 shards                                         |
| Hit Points  | 670                                                           |
| Mana        | 325                                                           |
| Damage      | 36 (Fierce)                                                   |
| Armor       | 25% physical, 75% poison, 75% fire, 75% spell                 |
| Abilities   | Globe of Invulnerability, Cripple, Increased Energy           |
|             | Regeneration                                                  |
o-----------------------------------------------------------------------------o


Silence

"Silence is an elite Umbragen assassin who aided Satros in overthrowing the old
regime of elders that once held sway over the Umbragen. Since that deadly coup,
he has spent the past decade deep in the pits of Khyber, honing his craft. Now,
he serves the Umbragen once more, slinking in and out of shadow with ease,
vanishing even as his prey feels the bite of his blade."

o-----------------------------------------------------------------------------o
| Cost        | 205 gold + 160 shards                                         |
| Hit Points  | 600                                                           |
| Mana        | 375                                                           |
| Damage      | 32 (Fierce)                                                   |
| Armor       | 75% physical, 75% poison, 75% fire, 25% spell                 |
| Abilities   | Mass Invisibility, Quill Attack, Find/Disarm Traps, Cloaking, |
|             | Attack Bonus                                                  |
o-----------------------------------------------------------------------------o


Blood Queen

"An ancient vampire who retreated into isolation before Qalatesh sank into the
depths of the Khyber, the Blood Queen is a cruel and calculating mistress. At
one point, those of her faction ruled the underbelly of the elven city through
fear of her unparalleled wrath. Now, she has awoken once again, bearing a
thirst that perhaps no amount of blood could ever fully quench."

o-----------------------------------------------------------------------------o
| Cost        | 210 gold + 215 shards                                         |
| Hit Points  | 780                                                           |
| Mana        | 350                                                           |
| Damage      | 34 (Fierce)                                                   |
| Armor       | 75% physical, 75% poison, 25% fire, 75% spell                 |
| Abilities   | Vampiric Touch, Razor Whip, Increased Hit Point Regeneration  |
o-----------------------------------------------------------------------------o


Satros

"Satros is the proud leader of the Umbragen people, who attained his place in
society through cold, rational decisiveness and no tolerance for failure. It is
through exacting principles that he has trained himself into an ultimate combat
specimen, and he demands no less from those who follow him. He is revered by
some, respected by most, and feared by all."

o-----------------------------------------------------------------------------o
| Cost        | 230 gold + 85 shards                                          |
| Hit Points  | 850                                                           |
| Mana        | 475                                                           |
| Damage      | 38 (Fierce)                                                   |
| Armor       | 75% physical, 25% poison, 75% fire, 75% spell                 |
| Abilities   | Stunning Blow, Flurry of Blows, Increased Resistances         |
o-----------------------------------------------------------------------------o



 Captains:                                                           G0432
 ooooooooo

Abyssal Raptor

"Formed at junctions of the Plane of Shadow and the Abyss, these foul creatures
stalk the skies, endlessly seeking prey suitable of their attention, or allies
worthy of their aid. Although they act as trusted servants of the Umbragen, it
is suspected that they have their own agenda on the Material Plane - one that
just happens to coincide with that of their elven allies - for now."

o-----------------------------------------------------------------------------o
| Cost        | 100 gold + 65 shards (Abyssal Raptor), 75 gold + 100 shards   |
|             | (Sanctum of Sorrow)                                           |
| Armor       | 65% physical, 0% poison, 65% fire, 65% spell                  |
| Abilities   | Abyssal Fury (Level 1), Ricochet Blast (Level 1), Confusion   |
|             | (Level 2), Greater Abyssal Fury (Level 3), Greater Confusion  |
|             | (Level 4), Umbra Surge (Level 5)                              |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Poison)                                        |
|-------+-----+------+--------------------------------------------------------|
|   1   | 370 |   90 | 28                                                     |
|   2   | 400 |  110 | 33                                                     |
|   3   | 430 |  135 | 38                                                     |
|   4   | 460 |  160 | 43                                                     |
|   5   | 490 |  190 | 48                                                     |
|5 + Mon| 570 |  255 | 58                                                     |
o-----------------------------------------------------------------------------o

Blood Reaver

"Having succumbed to a pact with the various fiends that lurk within the depths
of Khyber, having strayed from their home planes, these Umbragen Sorcerers have
been granted flight via a set of demonic, leathery wings the bear them high in
the air, from which point they can rain down a fiery barrage on all whom they
deem worthy of their wrath."

o-----------------------------------------------------------------------------o
| Cost        | 100 gold + 50 shards (Blood Reaver), 75 gold + 100 shards     |
|             | (Obsidian Pool)                                               |
| Armor       | 65% physical, 65% poison, 0% fire, 65% spell                  |
| Abilities   | Wail of the Banshee (Level 1), Khyber's Wrath (Level 2),      |
|             | Greater Wail of the Banshee (Level 3), Khyber's Unbridled     |
|             | Wrath (Level 4), Shroud of Darkness (Level 5)                 |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Fire)                                          |
|-------+-----+------+--------------------------------------------------------|
|   1   | 370 |   60 | 34                                                     |
|   2   | 400 |   70 | 39                                                     |
|   3   | 430 |   80 | 49                                                     |
|   4   | 460 |   90 | 59                                                     |
|   5   | 490 |  100 | 74                                                     |
|5 + Mon| 570 |  165 | 84                                                     |
o-----------------------------------------------------------------------------o

Burning Savant

"Although many among the Umbragen pursued the secrets of the shadows, the
Burning Savant sought to quell the shadows that threatened their every move,
instead immersing themselves in the study of fire and flame manipulation. Now
they aid the Umbragen forces as potent evokers, manifesting flame from the
empty air to bolster their allies, or burn their foes to cinders."

o-----------------------------------------------------------------------------o
| Cost        | 90 gold + 50 shards (Burning Savant), 75 gold + 100 shards    |
|             | (Searing Crucible)                                            |
| Armor       | 65% physical, 0% poison, 65% fire, 65% spell                  |
| Abilities   | Fire Shield (Level 1), Cone of Fire (Level 2), Empowered Fire |
|             | Shield (Level 3), Greater Cone of Fire (Level 4), Flame       |
|             | Strike (Level 5)                                              |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Fire)                                          |
|-------+-----+------+--------------------------------------------------------|
|   1   | 340 |   95 | 22                                                     |
|   2   | 370 |  115 | 27                                                     |
|   3   | 400 |  140 | 32                                                     |
|   4   | 430 |  165 | 37                                                     |
|   5   | 460 |  195 | 42                                                     |
|5 + Mon| 540 |  260 | 52                                                     |
o-----------------------------------------------------------------------------o

Grim Warden

"Mounted on Shadow Mounts, these Umbragen riders elicit a grim satisfaction
from the terror and disarray that they can cause in others. Garbed in
ceremonial robes and strange adornments, Grim Wardens ruthlessly command the
shadows themselves, setting them upon all who may assail them with morbid
delight."

o-----------------------------------------------------------------------------o
| Cost        | 100 gold + 40 shards (Grim Warden), 75 gold + 100 shards      |
|             | (Sinister Lair)                                               |
| Armor       | 0% physical, 65% poison, 65% fire, 65% spell                  |
| Abilities   | Impale (Level 1), Dispel Magic (Level 2), Barbed Impale       |
|             | (Level 3), Greater Dispel Magic (Level 4), Command (Level 5)  |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Spell)                                         |
|-------+-----+------+--------------------------------------------------------|
|   1   | 370 |   80 | 20                                                     |
|   2   | 400 |  100 | 25                                                     |
|   3   | 430 |  125 | 30                                                     |
|   4   | 460 |  150 | 35                                                     |
|   5   | 490 |  180 | 40                                                     |
|5 + Mon| 570 |  245 | 50                                                     |
o-----------------------------------------------------------------------------o

Hive Keeper

"Upon descending into the depths of Khyber, some of the Umbragen came across
strange shadow insects lurking in great hives deep in the crevices below. After
years of study and via various specially fashioned spells and items, a number
of the Umbragen managed to tame these creatures, developing a paternal bond.
Now, these intensely devoted druids bolster the Umbragen forces, bearing small
hives upon their staffs as they stride into battle, commanders of fell
creatures from the nether realms of Khyber."

o-----------------------------------------------------------------------------o
| Cost        | 105 gold + 60 shards (Hive Keeper), 75 gold + 100 shards      |
|             | (Infested Caverns)                                            |
| Armor       | 0% physical, 65% poison, 65% fire, 65% spell                  |
| Abilities   | Stinging Swarm (Level 1), Rapid Resource Gathering (Level 1), |
|             | Locate Resources (Level 2), Stinging Legion (Level 3), Clear  |
|             | Mind (Level 4), Locate Resources (Level 4), Shadow Horde      |
|             | (Level 5)                                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Poison)                                        |
|-------+-----+------+--------------------------------------------------------|
|   1   | 265 |  110 | 22                                                     |
|   2   | 295 |  130 | 27                                                     |
|   3   | 325 |  155 | 32                                                     |
|   4   | 355 |  180 | 37                                                     |
|   5   | 385 |  210 | 42                                                     |
|5 + Mon| 465 |  275 | 52                                                     |
o-----------------------------------------------------------------------------o

Shadow Strider

"Shadow Striders are skilled explorers who honed their skills within the realms
beneath the surface of the world. Lacking animal companions deep within this
realm they instead befriended the sentient shadows that mischievously dart
about, using their aid to perfect their scouting and detection abilities."

o-----------------------------------------------------------------------------o
| Cost        | 95 gold + 50 shards (Shadow Strider), 75 gold + 100 shards    |
|             | (Shrine of Night)                                             |
| Armor       | 65% physical, 65% poison, 65% fire, 0% spell                  |
| Abilities   | Blink (Level 1), See Invisible (Level 1), Shadow Scry         |
|             | (Level 2), Greater Blink (Level 3), Greater Shadow Scry       |
|             | (Level 4), Ricochet (Level 5)                                 |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Spell)                                         |
|-------+-----+------+--------------------------------------------------------|
|   1   | 360 |   75 | 28                                                     |
|   2   | 390 |   85 | 33                                                     |
|   3   | 420 |   95 | 43                                                     |
|   4   | 450 |  105 | 53                                                     |
|   5   | 480 |  115 | 68                                                     |
|5 + Mon| 560 |  180 | 78                                                     |
o-----------------------------------------------------------------------------o

Silent Stalker

"Silent Stalkers are shadowtouched Umbragen who have forgone much of their
physical form in the pursuit of stealth and near-incorporeality. As such, their
legs wisp away into nothingness, rendering their steps silent, and their limbs
can shift into any number of forms, such as a pick to pry open a stubborn lock,
or a jagged blade to drag across a victim's throat."

o-----------------------------------------------------------------------------o
| Cost        | 105 gold + 35 shards (Silent Stalker), 75 gold + 100 shards   |
|             | (Void of Whispers)                                            |
| Armor       | 70% physical, 70% poison, 70% fire, 20% spell                 |
| Abilities   | Find/Disarm Traps (Level 1), Sneak Attack (Level 2), Cloaking |
|             | (Level 3), Improved Sneak Attack (Level 4), Arterial Strike   |
|             | (Level 5)                                                     |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Poison)                                        |
|-------+-----+------+--------------------------------------------------------|
|   1   | 380 |   60 | 22                                                     |
|   2   | 410 |   65 | 27                                                     |
|   3   | 440 |   70 | 37                                                     |
|   4   | 470 |   75 | 47                                                     |
|   5   | 500 |   80 | 62                                                     |
|5 + Mon| 580 |  145 | 72                                                     |
o-----------------------------------------------------------------------------o

Tainted Priestess

"The clerics among the Umbragen work within the realms of Shadow, hence their
focus on curses and other debilitating effects. In pursuit of an enlightened
state of being, would-be Priestesses have been known to inflict grievous wounds
unto themselves to be purified by pain, purging the superfluous thoughts from
their mind and forging a bond with the Shadows of Khyber. Those who succeed
live on as Priestesses, although tainted by the shadows that saved them from
imminent death. Those who fail are overwhelmed by the shadows of the deep, and
live on as apparitions, mere shades of their former selves."

o-----------------------------------------------------------------------------o
| Cost        | 90 gold + 40 shards (Tainted Priestess), 75 gold + 100 shards |
|             | (Altar of Passage)                                            |
| Armor       | 65% physical, 65% poison, 65% fire, 0% spell                  |
| Abilities   | Cure Light Wounds -- Mass (Level 1), Vampiric Curse (Level 2),|
|             | Cure Severe Wounds -- Mass (Level 3), Greater Vampiric Curse  |
|             | (Level 4), Healing Wind (Level 5)                             |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Physical)                                      |
|-------+-----+------+--------------------------------------------------------|
|   1   | 260 |   90 | 18                                                     |
|   2   | 290 |  110 | 23                                                     |
|   3   | 320 |  135 | 28                                                     |
|   4   | 350 |  160 | 33                                                     |
|   5   | 380 |  190 | 38                                                     |
|5 + Mon| 460 |  255 | 48                                                     |
o-----------------------------------------------------------------------------o

Umbra Lord

"Perhaps the purest form of Shadow manipulation on the Umbragen side, these
Spectral Giants are bound by specially fashioned arcane armor. They care not,
however, for despite the fact that they are shackled by these armaments, they
also serve to amplify and protect the shadow creatures in combat, as they use
their massive fists to ruthlessly pummel all who would oppose them."

o-----------------------------------------------------------------------------o
| Cost        | 130 gold + 30 shards (Umbra Lord), 75 gold + 100 shards       |
|             | (Arcane Abyss)                                                |
| Armor       | 20% physical, 70% poison, 70% fire, 70% spell                 |
| Abilities   | Smash (Level 1), Umbra Shield (Level 2), Greater Smash        |
|             | (Level 3), Greater Umbra Shield (Level 4), Pulverize (Level 5)|
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Physical)                                      |
|-------+-----+------+--------------------------------------------------------|
|   1   | 485 |   50 | 39                                                     |
|   2   | 515 |   55 | 44                                                     |
|   3   | 555 |   60 | 49                                                     |
|   4   | 595 |   65 | 54                                                     |
|   5   | 645 |   70 | 64                                                     |
|5 + Mon| 725 |  135 | 74                                                     |
o-----------------------------------------------------------------------------o

Wraith Knight

"Not content to merely serve the Umbragen as a deft and agile fighter, a lucky
few among the Wraith Blades pursue a more intense bond with shadow magics,
bolstering their bodies with dark, twisted sinew, and warping their visage
beyond recognition. Bearing the ceremonial robes and heavy armaments that
accompany their exalted status, the Wraith Knights eagerly await the
opportunity for battle to display their deadly arts."

o-----------------------------------------------------------------------------o
| Cost        | 110 gold + 50 shards (Wraith Knight), 75 gold + 100 shards    |
|             | (Chamber of Blades)                                           |
| Armor       | 70% physical, 70% poison, 20% fire, 70% spell                 |
| Abilities   | Energy Drain (Level 1), Energy Blast (Level 1), Unholy Wrath  |
|             | (Level 2), Energy Blast (Level 3), Greater Unholy Wrath       |
|             | (Level 4), Energy Void (Level 5)                              |
o-----------------------------------------------------------------------------o
¤                                                                             ¤
o-----------------------------------------------------------------------------o
| Level |  HP | Mana | Damage (Spell)                                         |
|-------+-----+------+--------------------------------------------------------|
|   1   | 400 |   60 | 34                                                     |
|   2   | 430 |   65 | 39                                                     |
|   3   | 460 |   70 | 49                                                     |
|   4   | 490 |   75 | 59                                                     |
|   5   | 520 |   80 | 74                                                     |
|5 + Mon| 600 |  145 | 84                                                     |
o-----------------------------------------------------------------------------o


 Juggernaut:                                                         G0433
 ooooooooooo

Umbra Beholder

"Once a proud member of the infamous race of Eye Tyrants, these beholders were
captured by the Umbragen and immersed within writhing pits of shadow. This
cruel and vicious process tore and warped their very flesh, amputating
eyestalks and tearing out their central eye, and transforming them into these
feral beasts who no longer seek their own ends, and instead tirelessly pursue
the destruction of all that lives."

o-----------------------------------------------------------------------------o
| Cost        | 1150 gold + 1150 shards                                       |
| Hit Points  | 3000                                                          |
| Mana        | 270                                                           |
| Damage      | 70 (Fierce)                                                   |
| Armor       | 75% physical, 85% poison, 25% fire, 75% spell                 |
| Abilities   | Disintegration, Deadly Barrage                                |
o-----------------------------------------------------------------------------o


===============================================================================
05.)                    ABILITIES                                    G0500
===============================================================================

o-----------------------------------------------------------------------------o
| Name:     | Abyssal Fury                                                    |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, +15% Physical Damage, 30sec Duration, 6m Radius,|
|           | 30sec Cooldown Time                                             |
| Desc:     | This ability inbues all allied units within range with a        |
|           | demonic fury, increasing their attack damage.                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Animal Companion                                                |
| Cost:     | 40 Mana                                                         |
| Details:  | Summons Eagle or Dire Rat, 1 Charge, 30sec Cooldown Time        |
| Desc:     | Allows the Ranger to summon either an eagle or a dire rat       |
|           | animal companion. The eagle is a cloacked flying unit that can  |
|           | be individually controlled to go out and scout. The rat is      |
|           | visible and can only be summoned in Khber, the Underworld.      |
|-----------+-----------------------------------------------------------------|
| Name:     | Arrow of Hex                                                    |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target, Damage Taken when uses Ability, 145 Spell Damage,|
|           | 30sec Duration, 8sec Cooldown Time                              |
| Desc:     | A unit struck with this arrow will be temporarily afflicted     |
|           | with a curse that will infliect heavy damage on itself whenever |
|           | it uses one of its abilities.                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Arterial Strike                                                 |
| Cost:     | 45 Mana                                                         |
| Details:  | Single Target, 200 Poison Damage, 15sec Cooldown Time           |
| Desc:     | This ability allows the Silent Stalker to inflict massive       |
|           | damage with a single strike.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Attack Bonus                                                    |
| Cost:     | -                                                               |
| Details:  | All Allies, +15% Physical Damage, Passive                       |
| Desc:     | Grants increased attack damage for all units on the Champion's  |
|           | side.                                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Barbed Impale                                                   |
| Cost:     | 45 Mana                                                         |
| Details:  | Single Target, Immobilize Target, 7sec Duration, 8sec Cooldown  |
|           | Time                                                            |
| Desc:     | This ability summons shadow spikes to thrust up from beneath    |
|           | the target, temporarily pinning them in place and rendering     |
|           | them immobile.                                                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Battle Plan                                                     |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, +125% Physical vs Building, +120% Physical vs Units,|
|           | 40sec Duration, 60sec Cooldown Time                             |
| Desc:     | This ability temporarily grants all units on Bastion's side     |
|           | additional bonus damage, especially against walls and buildings.|
|-----------+-----------------------------------------------------------------|
| Name:     | Battle Rage                                                     |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, +30 Phyiscal Damage, +15% HP Max HP, 30sec Duration,|
|           | 15sec Cooldown Time                                             |
| Desc:     | This ability temporarily grants all units on Redfang's side an  |
|           | attack bonus and increased Hit Points.                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Berserker Frenzy                                                |
| Cost:     | 45 Mana                                                         |
| Details:  | Self, +10% Physical Damage, +25% Max Health, +50% Attack Speed, |
|           | +50% Move Speed, 30sec Duration, 60sec Cooldown Time            |
| Desc:     | This ability sends the Barbarian into a frenzy, temporarily     |
|           | increasing his damage, max hit points and both movements and    |
|           | attack speeds.                                                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Besiege                                                         |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Target (Buildings), 450 Physical Damage, 7sec Cooldown   |
|           | Time                                                            |
| Desc:     | This is a powerful structure-only attack that is devasting to   |
|           | walls and buildings.                                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Blind                                                           |
| Cost:     | 50 Mana                                                         |
| Details:  | Area of Effect, Blind, 8m Radius, 10sec Duration, 20sec         |
|           | Cooldown Time                                                   |
| Desc:     | This ability causes the Archon to summon a blinding ray of holy |
|           | light, temporarily blinding all nearby enemies. blinded enemies |
|           | cannot attack or target other units with their abilities and    |
|           | can only perform move actions, target themselves, or target the |
|           | ground,                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Blink                                                           |
| Cost:     | 35 Mana                                                         |
| Details:  | Self, Teleport, 30m Max Range, 15sec Cooldown Time              |
| Desc:     | The Shadow Strider can teleport to anywhere within a specified  |
|           | range.                                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Blood Thirst                                                    |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Target, 180sec Duration, +5% Physical Damage /Attack,    |
|           | 6sec Duration, 2sec Cooldown Time                               |
| Desc:     | Each time the targeted ally strikes an enemy, he will receive   |
|           | an attack bonus. If another enemy is struck before the bonus    |
|           | will stack.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Bombard                                                         |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, Immobilize (Self), 250% Range Increase, 200%    |
|           | Attack Delay (Self), 100 Poison Damage, 3m Radius, 20sec        |
|           | Cooldown Time                                                   |
| Desc:     | With this ability, the Spitting Turtle becomes immobile, but    |
|           | can launch projectiles from great distances.                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Breathe Fire                                                    |
| Cost:     | 50 Mana                                                         |
| Details:  | Area of Effect, 95 Fire Damage, 5m Radius, 15sec Cooldown Time  |
| Desc:     | The Fire Drake breathes down a huge gout of flame, inflicting   |
|           | heavy area of effect damage to all nearby enemy units and       |
|           | buildings.                                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Breathe Inferno                                                 |
| Cost:     | 50 Mana                                                         |
| Details:  | Area of Effect, 185 Fire Damage, 7m Radius, 15sec Cooldown Time |
| Desc:     | The Fire Drake breathes down a huge gout of flame, inflicting   |
|           | heavy area of effect damage to all nearby enemy units and       |
|           | buildings.                                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Bull's Strength                                                 |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target, +15% Physical Damage, Increases Size, 60sec      |
|           | Duration, 1sec Cooldown Time                                    |
| Desc:     | This spell can be cast on an ally to increase its size and      |
|           | grant an attack bonus.                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Call Lightning                                                  |
| Cost:     | 75 Mana                                                         |
| Details:  | Area of Effect, 75 Fierce Damage, 6m Radius, 8sec Cooldown Time |
| Desc:     | Wowen calls upon the power of the heavens, summoning a massive  |
|           | lightning storm that strikes repeatedly in the targeted area,   |
|           | dealing heavy damage to all within the area of effect.          |
|-----------+-----------------------------------------------------------------|
| Name:     | Caltrops I                                                      |
| Cost:     | 30 Mana                                                         |
| Details:  | Area of Effect, 50 Poison Damage /sec, 60sec Duration, 30sec    |
|           | Cooldown Time                                                   |
| Desc:     | The ranger will drop a number of spiked caltrops at his feet    |
|           | which will remain and damage any opponents who tread upon them. |
|           | Can be used while moving.                                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Caltrops II                                                     |
| Cost:     | 30 Mana                                                         |
| Details:  | Area of Effect, 80 Poison Damage /sec, 60sec Duration, 30sec    |
|           | Cooldown Time                                                   |
| Desc:     | The ranger will drop a number of spiked caltrops at his feet    |
|           | which will remain and damage any opponents who tread upon them. |
|           | Can be used while moving.                                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Carpet Bomb                                                     |
| Cost:     | 35 Mana                                                         |
| Details:  | Area of Effect, 3 Bombs, 60 Fire Damage /Bomb, 8m Radius, 15sec |
|           | Cooldown Time                                                   |
| Desc:     | With this ability, the Rider upon the Pternadon drops a rapid   |
|           | succession of explosive beetles to the ground, resulting in a   |
|           | deadly array of explosions.                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Cheat Death                                                     |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, Immune to Death, 30sec Duration, 15sec Cooldown Time|
| Desc:     | While this ability is active, all units on Kael's side will     |
|           | continue to remain alive and fight for a brief period of time   |
|           | after their hit points reach zero.                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Clear Mind                                                      |
| Cost:     | -                                                               |
| Details:  | Area of Effect, +150% Energy Regen, 7m Radius, Passive          |
| Desc:     | This ability provides an aura of clarity for nearby units that  |
|           | decreases the cooldown time of their abilities.                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Cloaking                                                        |
| Cost:     | -                                                               |
| Details:  | Self Only, Invisibility, Passive                                |
| Desc:     | Allows this unit to become hidden from enemies without See      |
|           | Invisibility                                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Coiled Death                                                    |
| Cost:     | 55 Mana                                                         |
| Details:  | Area of Effect, 90 Fierce Damage, 7m Radius, 10sec Cooldown Time|
| Desc:     | Silverblade winds himself into a coil before unleashing a       |
|           | deadly flurry of strikes in all directions.                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Command                                                         |
| Cost:     | 65 Mana                                                         |
| Details:  | Single Target, 9sec Duration, 35sec Cooldown Time               |
| Desc:     | This ability grants the Grim Warden temporary control the minds |
|           | of his enemies allowing him to overpower their will and command |
|           | them to do his bidding.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Cone of Fire                                                    |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, 60 Damage, 12m Radius, 15sec Cooldown Time      |
| Desc:     | With this spell, the Burning Savant confures a searing cone of  |
|           | fire burst forth from her hands, incinerating all nearby units  |
|           | in an arc in front of her.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Confusion                                                       |
| Cost:     | 60 Mana                                                         |
| Details:  | Single Target, Confuse, 5sec Duration, 20sec Cooldown Time      |
| Desc:     | Causes an enemy unit to start attacking his own allies. On      |
|           | simpler creatures, such as monsters, the target's mind will     |
|           | become overwhelmed, blinding them temporarily.                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Cripple                                                         |
| Cost:     | 110 Mana                                                        |
| Details:  | Area of Effect, -50% Damage, 7m Radius, 20sec Duration, Stun,   |
|           | 2sec Duration, 35sec Cooldown Time                              |
| Desc:     | With this ability, Orobus delivers a massive curse that         |
|           | temporarily stuns and drastically reduces damage dealt for all  |
|           | enemy units within the area of effect.                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Crippling Blow                                                  |
| Cost:     | -                                                               |
| Details:  | Single Target, 50 Poison Damage, -35 All Resistances, 30sec     |
|           | Duration, 5sec Cooldown Time                                    |
| Desc:     | This ability allows the Chameleon Rogue to deliver a strike     |
|           | that substantially reduces the target's resistances for a       |
|           | period of time, rendering them vulnerable to attack.            |
|-----------+-----------------------------------------------------------------|
| Name:     | Cure Critical Wounds                                            |
| Cost:     | 20 Mana                                                         |
| Details:  | Single Target, +60HP Restored, 3sec Cooldown Time               |
| Desc:     | This spell will restore the Hit Points of allied units.         |
|-----------+-----------------------------------------------------------------|
| Name:     | Cure Light Wounds                                               |
| Cost:     | 20 Mana                                                         |
| Details:  | Single Target, +30HP Restored, 3sec Cooldown Time               |
| Desc:     | This spell will restore the Hit Points of allied units.         |
|-----------+-----------------------------------------------------------------|
| Name:     | Cure Light Wounds -- Mass                                       |
| Cost:     | 20 Mana                                                         |
| Details:  | Area of Effect, +20HP Restored, 3m Radius, 8sec Cooldown Time   |
| Desc:     | This series of spells resores the Hit Points of allied units    |
|           | within the area of effect.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Cure Severe Wounds -- Mass                                      |
| Cost:     | 20 Mana                                                         |
| Details:  | Area of Effect, +40HP Restored, 3m Radius, 8sec Cooldown Time   |
| Desc:     | This series of spells resores the Hit Points of allied units    |
|           | within the area of effect.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Deadly Barrage                                                  |
| Cost:     | 165 Mana                                                        |
| Details:  | Area of Effect, 105 Fierce Damage, 3sec Duration, 10m Radius,   |
|           | 25sec Cooldown Time                                             |
| Desc:     | The Umbrascarred Beholder releases a deadly barrage of beams in |
|           | all directions surrounding it, dealing heavy damage to all      |
|           | nearby units within the area of effect.                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Deadly Carpet Bomb                                              |
| Cost:     | 35 Mana                                                         |
| Details:  | Area of Effect, 3 Bombs, 80 Fire Damage /Bomb, 8m Radius, 15sec |
|           | Cooldown Time                                                   |
| Desc:     | With this ability, the Rider upon the Pternadon drops a rapid   |
|           | succession of explosive beetles to the ground, resulting in a   |
|           | deadly array of explosions.                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Deadly Spines                                                   |
| Cost:     | 25 Mana                                                         |
| Details:  | Area of Effect, 8 Deadly Spines, 60 Poison Damage /Spine, 3m    |
|           | Radius, 10sec Cooldown Time                                     |
| Desc:     | With this ability, the Fire Drake fires a number of the sharp   |
|           | spines that can be found bristling across its body at all       |
|           | enemies nearby.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Deflective Armor                                                |
| Cost:     | 35 Mana                                                         |
| Details:  | Self, -70% vs Ranged Attacks, 15sec Duration, 18sec Cooldown    |
|           | Time                                                            |
| Desc:     | For a temporary period of time, the Warforged Titan is more     |
|           | resistant to ranged attacks.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Disintegration                                                  |
| Cost:     | 225 Mana                                                        |
| Details:  | Single Target, Instant Kill, 120sec Cooldown Time               |
| Desc:     | The Umbrascarred Beholder fires a powerful disintegration ray,  |
|           | instantly killing the targeted unit.                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Dispel Magic (Order of the Flame)                               |
| Cost:     | 50 Mana                                                         |
| Details:  | Area of Effect, Removes all Enchantments & Curses, 10m Radius,  |
|           | 20sec Cooldown Time                                             |
| Desc:     | This spell will cure allies of all afflictions and remove       |
|           | enchantments from enemies within the targeted area.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Dispel Magic (Lizardfolk)                                       |
| Cost:     | 35 Mana                                                         |
| Details:  | Area of Effect, Removes all Enchantments & Curses, 10m Radius,  |
|           | 20sec Cooldown Time                                             |
| Desc:     | This spell will cure allies of all afflictions and remove       |
|           | enchantments from enemies within the targeted area.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Dispel Magic (Umbragen)                                         |
| Cost:     | 30 Mana                                                         |
| Details:  | Area of Effect, Removes all Enchantments & Curses, 8m Radius,   |
|           | 10sec Cooldown Time                                             |
| Desc:     | This spell will cure allies of all afflictions and remove       |
|           | enchantments from enemies within the targeted area.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Empowered Bull's Strength                                       |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target, +25% Physical Damage, Increases Size Target,     |
|           | 60sec Duration, 1sec Cooldown Time                              |
| Desc:     | This spell can be cast on an ally to increase its size and      |
|           | grant an attack bonus.                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Empowered Fire Shield                                           |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, 15 Fire Damage /sec, 5m Radius, 30sec Duration,  |
|           | 1sec Cooldown Time                                              |
| Desc:     | This spell surrounds an ally with burning flames that harm all  |
|           | enemies in a radius around the affected unit.                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Energy Blast (Level 1)                                          |
| Cost:     | 35 Mana                                                         |
| Details:  | Area of Effect, 80 Spell Damage, 5m Radius, 4sec Cooldown Time  |
| Desc:     | The Wraith Knight releases a powerful blast of Energy that      |
|           | damages all enemies within a radius around him.                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Energy Blast (Level 3)                                          |
| Cost:     | 35 Mana                                                         |
| Details:  | Area of Effect, 155 Spell Damage, 5m Radius, 4sec Cooldown Time |
| Desc:     | The Wraith Knight releases a powerful blast of Energy that      |
|           | damages all enemies within a radius around him.                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Energy Drain                                                    |
| Cost:     | -                                                               |
| Details:  | Self, 12 Mana Drained /Attack, Passive                          |
| Desc:     | The Wraith Knight has no Energy by default, but with every      |
|           | strike, it gains a small amount of Energy. Even so, this Energy |
|           | begins to decay the moment it is acquired, so abilities must be |
|           | used quickly.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Energy Void                                                     |
| Cost:     | 65 Mana                                                         |
| Details:  | Area of Effect, 145 Mana Drained, 7m Radius, 30sec Cooldown Time|
| Desc:     | This ability drains substantial Energy from all nearby enemy    |
|           | units in the the area of effect, adding the drained Energy to   |
|           | the Wraith Knight's reserves.                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Enervation                                                      |
| Cost:     | 15 Mana                                                         |
| Details:  | Single Target, -35 Energy Drained, 200% Energy Damage, 1sec     |
|           | Cooldown Time                                                   |
| Desc:     | This ability allows the Deathless Guardian to wrench magical    |
|           | energy from the target, sapping their spellcasting abilities    |
|           | and causing damage in the process.                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Engulf                                                          |
| Cost:     | 50 Mana                                                         |
| Details:  | Single Target, Absorbs Target, +30% Target's Health, 30sec      |
|           | Duration, 60sec Cooldown Time                                   |
| Desc:     | The Spirit of Nature absorbs an ally or enemy into itself for a |
|           | period of time, temporarily inheriting a percentage of the      |
|           | unit's Hit Points.                                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Entangle                                                        |
| Cost:     | 35 Mana                                                         |
| Details   | Single Target, Immobilize, 4sec Duration, 5sec Cooldown Time    |
| Desc:     | The Spirit of Nature calls forth vines from the earth, rooting  |
|           | enemies to the ground.                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Ethereal Form                                                   |
| Cost:     | 145 Mana                                                        |
| Details:  | Single Target, Removes Target from Battlefield, 14sec Duration, |
|           | 55sec Cooldown Time                                             |
| Desc:     | This ability allows the Deathless Guardian to send a squad to   |
|           | the Ethereal Plane, temporarily rendering them invisible and    |
|           | unable to attack or be attacked.                                |
|-----------+-----------------------------------------------------------------|
| Name:     | Feeblemind                                                      |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Target, Disables Abilities (Target), 10sec Duration,     |
|           | 15sec Cooldown Time                                             |
| Desc:     | Prevents a foe from using any ability that requires Energy.     |
|-----------+-----------------------------------------------------------------|
| Name:     | Field of Thorns                                                 |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, Summons Thorns, Damages when Moving, 45         |
|           | Physical Damage /sec, 6m Radius, 25sec Duration, 10sec Cooldown |
|           | Time                                                            |
| Desc:     | This ability allows the Troglodyte Surveyor to summon a patch   |
|           | of deadly barbs in a given area. Any enemy unit that moves      |
|           | through this patch will sustain heavy damage over time.         |
|-----------+-----------------------------------------------------------------|
| Name:     | Find/Disarm Traps                                               |
| Cost:     | -                                                               |
| Details:  | Trap Detection, Passive                                         |
| Desc:     | This combination of Search and Disable Device skills allows     |
|           | this unit to detect and disarm traps throughout Khyber, the     |
|           | Underworld. Once disarmed, tey can also re-enable the trap so   |
|           | that is can be triggered by their enemies.                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Fire Breath                                                     |
| Cost:     | 35 Mana                                                         |
| Details:  | Area of Effect, 90 Fierce Damage, 6m Radius, 8sec Cooldown Time |
| Desc:     | With this ability, Redfang unleashes a massive gout of flame    |
|           | that engulfs all units in an arc in front of him, inflicting    |
|           | heavy damage.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Fire Seeds                                                      |
| Cost:     | 65 Mana                                                         |
| Details:  | Area of Effect, 140 Fire Damage, 4sec Until Detonation, 10m     |
|           | Radius, 30sec Cooldown Time                                     |
| Desc:     | The Troglodyte Surveyor plants several Fire Seeds in the ground |
|           | at one location, spread several meters apart. When an enemy     |
|           | walks over that area, the seeds explode in rapid succession,    |
|           | causing moderate damage.                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Fire Shield                                                     |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, 7 Fire Damage /sec, 5m Radius, 30sec Duration,   |
|           | 1sec Cooldown Time                                              |
| Desc:     | This spell surrounds an ally with burning flames that harm all  |
|           | enemies in a radius around the affected unit.                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Fireball                                                        |
| Cost:     | 100 Mana                                                        |
| Details:  | Area of Effect, 70 Fire Damage, 5m Radius, 5sec Cooldown Time   |
| Desc:     | This infamous spell allows the Sorcerer to launch a huge ball   |
|           | of fire at a targeted location, at which point it explodes,     |
|           | damaging all enemies nearby.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Flame Strike                                                    |
| Cost:     | 80 Mana                                                         |
| Details:  | Area of Effect, 95 Fire Damage vs Units, 150 Fire Damage vs     |
|           | Buildings, 30sec Fire Damage /sec, 10sec Duration, 30sec        |
|           | Cooldown Time                                                   |
| Desc:     | This spell summons a column of fire down from the sky, causing  |
|           | significant damage to all enemies and buildings within the area |
|           | of effect.                                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Flurry of Blows                                                 |
| Cost:     | 60 Mana                                                         |
| Details:  | Area of Effect, 75 Fierce Damage, Knockback, 7m Radius, 10sec   |
|           | Cooldown Time                                                   |
| Desc:     | Satros rapidly unleashed a series of lightning fast blows with  |
|           | his bladed staff, dealing heavy damage to all nearby enemy      |
|           | units.                                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Freeze                                                          |
| Cost:     | 120 mana                                                        |
| Details:  | Area of Effect: Immobilize, 20 Fierce Damage, 5sec Duration, 6m |
|           | Radius, 15sec Cooldown Time                                     |
| Desc:     | The Seer covers an area in frost, temporarily freezing enemy    |
|           | units. In time, the ice shatters, inflicting heavy damage.      |
|-----------+-----------------------------------------------------------------|
| Name:     | Globe of Invulnerability                                        |
| Cost:     | Full Mana Bar                                                   .
| Details:  | All Allies, Immunity of Damage, 15sec Duration, 60sec Cooldown  |
|           | Time                                                            |
| Desc:     | This spell prevent all your units from taking damage for a      |
|           | brief period of time.                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Abyssal Fury                                            |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, +25% Physical Damage, 30sec Duration, 6m Radius,|
|           | 30sec Cooldown Time                                             |
| Desc:     | This ability inbues all allied units within range with a        |
|           | demonic fury, increasing their attack damage.                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Animal Companion                                        |
| Cost:     | 20 Mana                                                         |
| Details:  | Summons Eagle or Dire Rat, 2 Charges, 30sec Cooldown Time       |
| Desc:     | Allows the Ranger to summon either an eagle or a dire rat       |
|           | animal companion. The eagle is a cloacked flying unit that can  |
|           | be individually controlled to go out and scout. The rat is      |
|           | visible and can only be summoned in Khber, the Underworld.      |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Arrow of Hex                                            |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target, Damage Taken when uses Ability, 235 Spell Damage,|
|           | 30sec Duration, 8sec Cooldown Time                              |
| Desc:     | A unit struck with this arrow will be temporarily afflicted     |
|           | with a curse that will infliect heavy damage on itself whenever |
|           | it uses one of its abilities.                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Blink                                                   |
| Cost:     | 35 Mana                                                         |
| Details:  | Self, Teleport, 50m Max Range, 2sec Cooldown Time               |
| Desc:     | The Shadow Strider can teleport to anywhere within a specified  |
|           | range.                                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Blood Thirst                                            |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Target, 180sec Duration, +10% Physical Damage /Attack,   |
|           | 7sec Duration, 2sec Cooldown Time                               |
| Desc:     | Each time the targeted ally strikes an enemy, he will receive   |
|           | an attack bonus. If another enemy is struck before the bonus    |
|           | will stack.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Cone of Fire                                            |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, 95 Damage, 12m Radius, 15sec Cooldown Time      |
| Desc:     | With this spell, the Burning Savant confures a searing cone of  |
|           | fire burst forth from her hands, incinerating all nearby units  |
|           | in an arc in front of her.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Confusion                                               |
| Cost:     | 60 Mana                                                         |
| Details:  | Single Target, Confuse, 8sec Duration, 20sec Cooldown Time      |
| Desc:     | Causes an enemy unit to start attacking his own allies. On      |
|           | simpler creatures, such as monsters, the target's mind will     |
|           | become overwhelmed, blinding them temporarily.                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Deadly Spines                                           |
| Cost:     | 25 Mana                                                         |
| Details:  | Area of Effect, 10 Deadly Spines, 80 Poison Damage /Spine, 3m   |
|           | Radius, 10sec Cooldown Time                                     |
| Desc:     | With this ability, the Fire Drake fires a number of the sharp   |
|           | spines that can be found bristling across its body at all       |
|           | enemies nearby.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Dispel Magic (Order of the Flame)                       |
| Cost:     | 25 Mana                                                         |
| Details:  | Area of Effect, Removes all Enchantments, Removes all Curses,   |
|           | 15m Radius, 10sec Cooldown Time                                 |
| Desc:     | This spell will cure allies of all afflictions and remove       |
|           | enchantments from enemies within the targeted area.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Dispel Magic (Lizardfolk)                               |
| Cost:     | 20 Mana                                                         |
| Details:  | Area of Effect, Removes all Enchantments, Removes all Curses,   |
|           | 15m Radius, 10sec Cooldown Time                                 |
| Desc:     | This spell will cure allies of all afflictions and remove       |
|           | enchantments from enemies within the targeted area.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Dispel Magic (Umbragen)                                 |
| Cost:     | 30 Mana                                                         |
| Details:  | Area of Effect, Removes all Enchantments, Removes all Curses,   |
|           | 11m Radius, 10sec Cooldown Time                                 |
| Desc:     | This spell will cure allies of all afflictions and remove       |
|           | enchantments from enemies within the targeted area.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Entangle                                                |
| Cost:     | 35 Mana                                                         |
| Details   | Single Target, Immobilize, 7sec Duration, 5sec Cooldown Time    |
| Desc:     | The Spirit of Nature calls forth vines from the earth, rooting  |
|           | enemies to the ground.                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Feeblemind                                              |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Target, Disables Abilities (Target), 20sec Duration,     |
|           | 15sec Cooldown Time                                             |
| Desc:     | Prevents a foe from using any ability that requires Energy.     |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Fire Seeds                                              |
| Cost:     | 65 Mana                                                         |
| Details:  | Area of Effect, 205 Fire Damage, 4sec Until Detonation, 10m     |
|           | Radius, 30sec Cooldown Time                                     |
| Desc:     | The Troglodyte Surveyor plants several Fire Seeds in the ground |
|           | at one location, spread several meters apart. When an enemy     |
|           | walks over that area, the seeds explode in rapid succession,    |
|           | causing moderate damage.                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Harm                                                    |
| Cost:     | 80 Mana                                                         |
| Details:  | Single Target, 95 Fire Damage, 10sec Cooldown Time              |
| Desc:     | This spell charges the target with an intense blast of negative |
|           | energy, causing a massive amount of pain and inflicting heavy   |
|           | damage.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Haste                                                   |
| Cost:     | 25 Mana                                                         |
| Details:  | Self, 650% Attack Speed, 10sec Duration, 10sec Cooldown Time    |
| Desc:     | This ability allows the Lizardfolk Fighter to temporarily       |
|           | increase his attack speed.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Hold                                                    |
| Cost:     | 50                                                              |
| Details:  | Single Target, Immobilize, 9sec Duration, 15sec Cooldown Time   |
| Desc:     | Holds and enemy for a period of time during which it cannot     |
|           | move or attack.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Holy Wrath                                              |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, Damage Relected to Attacker, 35 Spell Damage,    |
|           | 60sec Duration, 5sec Cooldown Time                              |
| Desc:     | Whoever is afflicted with this ability will sustain damage      |
|           | whenever they attack another unit.                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Javelin of Power                                        |
| Cost:     | 50                                                              |
| Details:  | Area of Effect, 165 Spell Damage, Causes Knockback, 4m Radius,  |
|           | 10sec Cooldown Time                                             |
| Desc:     | Grants the Flame Archon an air-to-ground attack that will knock |
|           | back and damage units in an area.                               |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Mark of the Phoenix                                     |
| Cost:     | -                                                               |
| Details:  | Area of Effect, +75 Max Physical Attack Bonus, Triggers on Death|
| Desc:     | When a Barbarian with this ability falls in battle, he places   |
|           | the Mark of the Phoenix on each unit within a radius around him.|
|           | This grants each unit an attack bonus that increases as the     |
|           | gets closer to zero Hit Points.                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Rage                                                    |
| Cost:     | 1 Mana                                                          |
| Details:  | Self, +45% Damage, 40sec Cooldown Time                          |
| Desc:     | When toggled on, the Barbarian channels his battle rage,        |
|           | granting him a massive increase in damage.                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Regeneration                                            |
| Cost:     | 20 Mana                                                         |
| Details:  | Single Target, +13HP /sec, 5sec Duration, 4sec Cooldown Time    |
| Desc:     | This series of spells restores the Hit Points of allied units   |
|           | in regenerative bursts.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Shadow Scry                                             |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, Reveals Line of Sight, 10m Radius, 20sec         |
|           | Cooldown Time                                                   |
| Desc:     | The Shadow Strider marks an enemy, revealing line of sight      |
|           | around that enemy for a period of time.                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Smash                                                   |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target, 195 Phyiscal Damage, Knockback, 10sec Cooldown   |
|           | Time                                                            |
| Desc:     | This is a single target attack wherein the Umbra Lord delivers  |
|           | a massive strike with its fist, dealing heavy damage.           |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Smite                                                   |
| Cost:     | 60 Mana                                                         |
| Details:  | Area of Effect, 120 Spell Damage, 6m Radius, 15sec Cooldown Time|
| Desc:     | This ability calls upon divine energies to smite the Paladin's  |
|           | foes, causing all enemies in a radius around the Paladin to     |
|           | take heavy damage.                                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Smoke Screen                                            |
| Cost:     | 50 Mana                                                         |
| Details:  | Area of Effect, Blind, 5sec Duration, 6m Radius, 25sec Cooldown |
|           | Time                                                            |
| Desc:     | This direct blast from the Spitting Turtle temporarily encases  |
|           | the target and all nearby enemies with smoke, effectively       |
|           | blinding them. Blinded enemies cannot attack or target other    |
|           | units with their abilities, and can only move or target         |
|           | themselves or the ground.                                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Spiny Scales                                            |
| Cost:     | -                                                               |
| Details:  | Self, Damage Reflected to Attacker, 26 Physical Damage, Passive |
| Desc:     | The Lizardfolk Fighter's leathery skin is covered with spiny    |
|           | scales, causing a minor amount of damage to attacking enemies   |
|           | each time they strike.                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Taunt                                                   |
| Cost:     | 10 Mana                                                         |
| Details:  | Area of Effects, Attracts Enemy Attacks, 10m Radius, 5sec       |
|           | Cooldown Time                                                   |
| Desc:     | This ability entices all units within the immediate range of    |
|           | the Spirit of Nature to change their target and attack it       |
|           | instead.                                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Trueshot                                                |
| Cost:     | 40 Mana                                                         |
| Details:  | Single Target, 125 Poison Damage, Causes Knockback, 15sec       |
|           | Cooldown Time                                                   |
| Desc:     | The Poison Archer fires a single powerful arrow, knocking back  |
|           | and causing damage to a single enemy.                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Umbra Shield                                            |
| Cost:     | 40 Mana                                                         |
| Details:  | Self, Damage Immunity, 25% Damage Absorbed, 16sec Duration,      |
|           | 10sec Cooldown Time                                             |
| Desc:     | This shield woven from shadow converts the energy from any      |
|           | attack inflicted upon the Umbra Lord to negative energy, thus   |
|           | granting it Hit Points instead.                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Unholy Wrath                                            |
| Cost:     | 3 Mana                                                          |
| Details:  | Self, Area of Effect, 15 Spell Damage, 5m Radius, 10 Energy     |
|           | Drained /Attack, 25% Energy as Damage, -3 Energy /sec           |
| Desc:     | The Wraith Knight succumbs to his inner shadow, becoming larger |
|           | in size and causing area of effect damage with every swipe of   |
|           | his scythe.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Vampiric Curse                                          |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Target, -10 All Resistances, Heals Nearby Allied Units,  |
|           | 5m Radius, +16HP /sec, 15sec Duration, 30sec Cooldown Time      |
| Desc:     | This foul curse weakens a target's resistances, and grants all  |
|           | allied units adjecent to the target increased Hit Point         |
|           | regeneration.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Vile Blast                                              |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, 225 Poison Damage, 5sec Until Detonation, 8m    |
|           | Radius, 10sec Cooldown Time                                     |
| Desc:     | This ability allows the Spitting Turtle to fire a ball of goo   |
|           | that, after a brief delay, will explode, causing damage to all  |
|           | nearby.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Greater Wail of the Banshee                                     |
| Cost:     | 45 Mana                                                         |
| Details:  | Single Target, 145 Spell Damage, 10sec Cooldown Time            |
| Desc:     | This spell causes the Blood Reaver to emit an unholy sonic wall |
|           | that deals very heavy damage for a single target.               |
|-----------+-----------------------------------------------------------------|
| Name:     | Hail of Blades                                                  |
| Cost:     | 65 mana                                                         |
| Details:  | Area of Effect, 75 Fierce Damage, 6m Radius, 15sec Cooldown Time|
| Desc:     | With this ability, Kael rapidly unleashes a deadly flurry of    |
|           | daggers, dealing heavy damage to enemies in the targeted area.  |
|-----------+-----------------------------------------------------------------|
| Name:     | Hammer of Justice                                               |
| Cost:     | 95 mana                                                         |
| Details:  | Area of Effect, 135 Fierce Damage, Causes Knockback, 7m Radius, |
|           | 15sec Cooldown Time                                             |
| Desc:     | Marryn swings her hammer in a wide arc around her, massively    |
|           | damaging and knocking back units in the area.                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Harm                                                            |
| Cost:     | 80 Mana                                                         |
| Details:  | Single Target, 95 Fire Damage, 10sec Cooldown Time              |
| Desc:     | This spell charges the target with an intense blast of negative |
|           | energy, causing a massive amount of pain and inflicting heavy   |
|           | damage.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Haste                                                           |
| Cost:     | 25 Mana                                                         |
| Details:  | Self, 200% Attack Speed, 10sec Duration, 10sec Cooldown Time    |
| Desc:     | This ability allows the Lizardfolk Fighter to temporarily       |
|           | increase his attack speed.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Healing Wind                                                    |
| Cost:     | 45 Mana                                                         |
| Details:  | Area of Effect, +75HP Restored, +8HP /sec, 15sec Duration, 7m   |
|           | Radius, 30sec Cooldown Time                                     |
| Desc:     | With this ability, the Tainted Priestess marks all friendly     |
|           | units within the are of effect, immediately healing them for a  |
|           | substantial amount and temporarily increasing their Hit Point   |
|           | regeneration.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Heroic Might                                                    |
| Cost:     | 100 Mana                                                        |
| Details:  | Area of Effect, Grants Fierce Damage, 4m Radius, 20sec Duration,|
|           | 10sec Cooldown Time                                             |
| Desc:     | This potent spell enhances the target's weapon, allowing        |
|           | attacks to ignore resistances for the duration of the spell.    |
|-----------+-----------------------------------------------------------------|
| Name:     | Hold                                                            |
| Cost:     | 50 Mana                                                         |
| Details:  | Single Target, Immobilize, 5sec Duration, 15sec Cooldown Time   |
| Desc:     | Holds and enemy for a period of time during which it cannot     |
|           | move or attack.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Holy Wrath                                                      |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, Damage Relected to Attacker, 20 Spell Damage,    |
|           | 60sec Duration, 5sec Cooldown Time                              |
| Desc:     | Whoever is afflicted with this ability will sustain damage      |
|           | whenever they attack another unit.                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Immolation                                                      |
| Cost:     | -                                                               |
| Details:  | Area of Effect, 5 Fire Damage /sec, -3 Energy /sec, 7m Radius,  |
|           | 5sec Cooldown Time                                              |
| Desc:     | When activated, this ability causes all enemy units within a    |
|           | radius around the Phoenix to take heavy damage.                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Impale                                                          |
| Cost:     | 45 Mana                                                         |
| Details:  | Single Target, Immobilize Target, 5sec Duration, 8sec Cooldown  |
|           | Time                                                            |
| Desc:     | This ability summons shadow spikes to thrust up from beneath    |
|           | the target, temporarily pinning them in place and rendering     |
|           | them immobile.                                                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Improved Deflective Armor                                       |
| Cost:     | 35 Mana                                                         |
| Details:  | Self, -80% vs Ranged Attacks, 15sec Duration, 18sec Cooldown    |
|           | Time                                                            |
| Desc:     | For a temporary period of time, the Warforged Titan is more     |
|           | resistant to ranged attacks.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Improved Sneak Attack                                           |
| Cost:     | -                                                               |
| Details:  | Single Target, +100% Poison Damage, Passive                     |
| Desc:     | This passive ability allows the unit to do bonus damage when    |
|           | attacking units that are not attacking its back.                |
|-----------+-----------------------------------------------------------------|
| Name:     | Improved Trample                                                |
| Details:  | Area of Effect, 30 Spell Damage, Stun, 4sec Duration, 5m Radius,|
|           | 8sec Cooldown Time                                              |
| Desc:     | This ability causes the Paladin's horse to rear up and stomp    |
|           | the ground, inflicting moderate damage to all enemies in an     |
|           | area around the horse and stunning them.                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Increased Energy Regeneration                                   |
| Cost:     | -                                                               |
| Details:  | All Allies, +35% Energy Regen, Passive                          |
| Desc:     | Grants increased Energy regeneration for all units on the       |
|           | Champion's side.                                                |
|-----------+-----------------------------------------------------------------|
| Name:     | Increased Hit Point Regeneration                                |
| Cost:     | -                                                               |
| Details:  | All Allies, +25% HP Regen, Passive                              |
| Desc:     | Grants increase Hit Point regeneration for all units on the     |
|           | Champion's side.                                                |
|-----------+-----------------------------------------------------------------|
| Name:     | Increased Resistances                                           |
| Cost:     | -                                                               |
| Details:  | All Allies, +5 All Resitances, Passive                          |
| Desc:     | Grants a moderate increase to all resistances for all units on  |
|           | the Champion's side.                                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Javelin of Power                                                |
| Cost:     | 50                                                              |
| Details:  | Area of Effect, 85 Spell Damage, Causes Knockback, 4m Radius,   |
|           | 10sec Cooldown Time                                             |
| Desc:     | Grants the Flame Archon an air-to-ground attack that will knock |
|           | back and damage units in an area.                               |
|-----------+-----------------------------------------------------------------|
| Name:     | Khyber's Unbridled Wrath                                        |
| Cost:     | 65 Mana                                                         |
| Details:  | Area of Effect, 25 Spell Damage /sec, 7m Radius, 15sec Duration,|
|           | 12sec Cooldown Time                                             |
| Desc:     | This spell summons a column of shadow that erupts from the      |
|           | earth, dealing damage to all units and buildings in its area of |
|           | effect.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Khyber's Wrath                                                  |
| Cost:     | 65 Mana                                                         |
| Details:  | Area of Effect, 12 Spell Damage /sec, 6m Radius, 15sec Duration,|
|           | 12sec Cooldown Time                                             |
| Desc:     | This spell summons a column of shadow that erupts from the      |
|           | earth, dealing damage to all units and buildings in its area of |
|           | effect.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Lay on Hands                                                    |
| Cost:     | 90 Mana                                                         |
| Details:  | Self, +1000 HP Restored, 60sec Cooldown Time                    |
| Desc:     | This ability allows the Paladin to heal hiself by an immense    |
|           | amount.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Locate Resources (Order of the Flame)                           |
| Cost:     | 20 Mana                                                         |
| Details:  | Locates Resources, 10sec Cooldown Time                          |
| Desc:     | This ability allows this unit to detect nearby resources.       |
|           | Visually, this works like a sonar ping on the mini-map,         |
|           | updating it with all nearby areas that currently have resources |
|           | the surface level this unit is currently on.                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Locate Resources (Lizardfolk)                                   |
| Cost:     | 5/15 Mana                                                       |
| Details:  | Locates Resources, 10sec Cooldown Time                          |
| Desc:     | This ability allows this unit to detect nearby resources.       |
|           | Visually, this works like a sonar ping on the mini-map,         |
|           | updating it with all nearby areas that currently have resources |
|           | the surface level this unit is currently on.                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Locate Resources (Umbragen)                                     |
| Cost:     | 20/5 Mana                                                       |
| Details:  | Locates Resources, 10/1sec Cooldown Time                        |
| Desc:     | This ability allows this unit to detect nearby resources.       |
|           | Visually, this works like a sonar ping on the mini-map,         |
|           | updating it with all nearby areas that currently have resources |
|           | the surface level this unit is currently on.                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Mark of the Phoenix                                             |
| Cost:     | -                                                               |
| Details:  | Area of Effect, +50 Max Physical Attack Bonus, Triggers on Death|
| Desc:     | When a Barbarian with this ability falls in battle, he places   |
|           | the Mark of the Phoenix on each unit within a radius around him.|
|           | This grants each unit an attack bonus that increases as the     |
|           | gets closer to zero Hit Points.                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Mass Heal                                                       |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, +245 HP Restored, 15sec Cooldown Time               |
| Desc:     | This potent ability heals all units on Lady Marryn's side       |
|           | regardless of their location.                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Mass Invisibility                                               |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, Greater Invisibilty, 20sec Duration, 35sec Cooldown |
|           | Time                                                            |
| Desc:     | This ability grants all units on Silence's side improved        |
|           | invisibility for a short duration, rendering them entirely      |
|           | undetectable, and allowing them to perform any action without   |
|           | breaking their invisibility.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Mass Regeneration                                               |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, +25HP /sec, 15sec Duration, 18sec Cooldown Time     |
| Desc:     | This spell allows all units on Wowen's side to regenerate Hit   |
|           | Points at a substantially increased rate.                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Maximized Enervation                                            |
| Cost:     | 15 Mana                                                         |
| Details:  | Single Target, -50 Energy Drained, 300% Energy Damage, 1sec     |
|           | Cooldown Time                                                   |
| Desc:     | This ability allows the Deathless Guardian to wrench magical    |
|           | energy from the target, sapping their spellcasting abilities    |
|           | and causing damage in the process.                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Maximized Fireball                                              |
| Cost:     | 100 Mana                                                        |
| Details:  | Area of Effect, 145 Fire Damage, 5m Radius, 5sec Cooldown Time  |
| Desc:     | This infamous spell allows the Sorcerer to launch a huge ball   |
|           | of fire at a targeted location, at which point it explodes,     |
|           | damaging all enemies nearby.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Meteor Swarm                                                    |
| Cost:     | 110 Mana                                                        |
| Details:  | Area of Effect, 3 Waves, 75 Fire Damage /wave, 7m Radius, 35sec |
|           | Cooldown Time                                                   |
| Desc:     | Summons down several meteors from the sky that hit in           |
|           | succession, causing great damage in a large area.               |
|-----------+-----------------------------------------------------------------|
| Name:     | Molten Blast                                                    |
| Cost:     | 65 Mana                                                         |
| Details:  | Single Building Target, 300 Fire Damage, 10sec Cooldown Time    |
| Desc:     | With this ability, the Fire Drake unleashes a massive, molten   |
|           | ball of magma towards the targeted building, inflicting immense |
|           | siege damage. Cannot be used on units.                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Mounted Defenders                                               |
| Cost:     | -                                                               |
| Details:  | 4 Defenders, 25 Fierce Damage /Defender, 2sec Attack Delay,     |
|           | Passive                                                         |
| Desc:     | The Felldrake is adorned with an array of baskets, each of      |
|           | which contains a Troglodyte defender. These units hurl spears   |
|           | at all nearby enemies, inflicting area of effect damage around  |
|           | the Felldrake at all times.                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Noxious Gas                                                     |
| Cost:     | 70 Mana                                                         |
| Details:  | Area of Effect, 30 Fierce Damage /sec, 9sec Duration, 6m Radius,|
|           | 10sec Cooldown Time                                             |
| Desc:     | Blackclaw sprays toxic goo on the ground before him, unleashing |
|           | a noxious gas that inflicts heavy damage over time on the units |
|           | in that area.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Plague Shot                                                     |
| Cost:     | 70 Mana                                                         |
| Details:  | Single Target, Contagious, 7 Poison Damage /sec, 50sec Duration,|
|           | Area of Effect (Infection), 5m Radius, 15 Poison Damage / sec,  |
|           | 20sec Duration, 30sec Cooldown Time                             |
| Desc:     | The Poison Archer costs an arrow with foul ichor that infects   |
|           | its target immediately, causing rapid damage over time.         |
|           | Furthermore, if the target gets too close to their allies, the  |
|           | plague will quickly spread to them as well.                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Pulverize                                                       |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, 150 Physical Damage, Daze, 5sec Duration, 5m    |
|           | Radius, 10sec Cooldown Time                                     |
| Desc:     | This massive strike deals damage and temporarily stuns          |
|           | opponents in an area of effect around the Umbra Lord.           |
|-----------+-----------------------------------------------------------------|
| Name:     | Quill Attack                                                    |
| Cost:     | 80 Mana                                                         |
| Details:  | Area of Effect, 110 Fierce Damage, 7m Radius, 12sec Cooldown    |
|           | Time                                                            |
| Desc:     | Silence explodes in a hail of quills that deal heavy damage to  |
|           | all nearby enemy units.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Rage                                                            |
| Cost:     | 1 Mana                                                          |
| Details:  | Self, +20% Damage, 40sec Cooldown Time                          |
| Desc:     | When toggled on, the Barbarian channels his battle rage,        |
|           | granting him a massive increase in damage.                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Ram                                                             |
| Cost:     | 70 Mana                                                         |
| Details:  | Charging Attack vs Units, 100 Fierce Damage, Causes Knockback,  |
|           | Ignores Squads, 1000 Fierce Damage vs Buildings, 25sec Cooldown |
|           | Time                                                            |
| Desc:     | The War Felldrake leans back on its haunches for a moment,      |
|           | before lunging in a straight line toward the targeted area,     |
|           | inflicting knockback and heavy damage to any units in its path. |
|-----------+-----------------------------------------------------------------|
| Name:     | Rapid Resource Gathering                                        |
| Cost:     | -                                                               |
| Details:  | Self, +250% Resource Gathering Rate, Passive                    |
| Desc:     | The unit can gather gold and Dragonshard resources more quickly |
|           | than other units.                                               |
|-----------+-----------------------------------------------------------------|
| Name:     | Ravenous Rotgrubs                                               |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Building Target, +50% Physical Damage vs Buildings,      |
|           | 20sec Duration, 60sec Cooldown Time                             |
| Desc:     | When dropped upon a building, these grubs rapidly undermine the |
|           | foundation of the structure, rendering it much more susceptible |
|           | to damage.                                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Razor Whip                                                      |
| Cost:     | 120 Mana                                                        |
| Details:  | Area of Effect, 205 Fierce Damage, 8m Radius, 5sec Cooldown Time|
| Desc:     | With this ability, the Blood Queen delivers a deadly whip       |
|           | attack, dealing heavy damage to all units in that line of       |
|           | effect.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Regeneration                                                    |
| Cost:     | 20 Mana                                                         |
| Details:  | Single Target, +8HP /sec, 5sec Duration, 4sec Cooldown Time     |
| Desc:     | This series of spells restores the Hit Points of allied units   |
|           | in regenerative bursts.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Repair Critical Damage                                          |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target (Warforged), +200HP Restored, 5sec Cooldown Time  |
| Desc:     | This spell transmutes the structure of a Warforged to repair    |
|           | damage it has taken.                                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Repair Light Damage                                             |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target (Warforged), +100HP Restored, 5sec Cooldown Time  |
| Desc:     | This spell transmutes the structure of a Warforged to repair    |
|           | damage it has taken.                                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Resurrect                                                       |
| Cost:     | 130 Mana                                                        |
| Details:  | Area of Effect, Resurrects Captain & Champions, +25% HP after   |
|           | Resurrections, 5m Radius, 60sec Cooldown Time                   |
| Desc:     | This ability allows a cleric to resurrect the selected Captain. |
|-----------+-----------------------------------------------------------------|
| Name:     | Ricochet (Abyssal Raptor)                                       |
| Cost:     | -                                                               |
| Details:  | Ricochets, Passive                                              |
| Desc:     | When fired, each of the Abyssal Raptor's attacks will deflect   |
|           | off of targets it hits and automatically seek out the next      |
|           | adjacent enemy until it runs out of energy or no other enemies  |
|           | are nearby.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Ricochet (Umbragen)                                             |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, Ricochets, 125 Spell Damage, 4 Max Bounces,      |
|           | -10% Damage /Bounce, 5sec Cooldown Time                         |
| Desc:     | When fired, this arrow will deflect off of targets it hits and  |
|           | automatically seek out the next adjacent enemy until it runs    |
|           | out of energy or no other enemies are nearby.                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Ricochet Blast                                                  |
| Cost:     | -                                                               |
| Details:  | Ricochets, Passive                                              |
| Desc:     | When fired, each of the Abyssal Raptor's attacks will deflect   |
|           | off of targets it hits and automatically seek out the next      |
|           | adjacent enemy until it runs out of energy or no other enemies  |
|           | are nearby.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Rotgrubs                                                        |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Building Target, +25% Physical Damage vs Buildings,      |
|           | 20sec Duration, 60sec Cooldown Time                             |
| Desc:     | When dropped upon a building, these grubs rapidly undermine the |
|           | foundation of the structure, rendering it much more susceptible |
|           | to damage.                                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | See Invisible                                                   |
| Cost:     | -                                                               |
| Details:  | Self, Detect Invisible Units, Passive                           |
| Desc:     | This unit can detect hidden enemies.                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Shadow Horde                                                    |
| Cost:     | 100 Mana                                                        |
| Details:  | Summons Hive (2 Total), 15 Poison Damage /second, 100HP, 35sec  |
|           | Cooldown Time                                                   |
| Desc:     | This ability opens a hive-like portal to the depths of Khyber,  |
|           | from which a massive horde of shadow creatures comes pouring    |
|           | out to attack all nearby enemies. Ths hive will persist until   |
|           | destroyed or until the Hive Keeper creates another.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Shadow Scry                                                     |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, Reveals Line of Sight, 3m Radius, 20sec Cooldown |
|           | Time                                                            |
| Desc:     | The Shadow Strider marks an enemy, revealing line of sight      |
|           | around that enemy for a period of time.                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Shamanic Ritual                                                 |
| Cost:     | 20 Mana                                                         |
| Details:  | Area of Effect, Immobilize (Self), +15HP Restored, -3 Mana /sec,|
|           | 35sec Cooldown Time                                             |
| Desc:     | With this ability, the Tribal Shaman initiates a ritual that    |
|           | temporarily incapacites him, substantially increasing the       |
|           | regeneration rate of all nearby units disabled or he runs out   |
|           | of Energy.                                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Shroud of Darkness                                              |
| Cost:     | 65 Mana                                                         |
| Details:  | Single Tower Target, Disable Target, 20sec Duration, 30sec      |
|           | Cooldown Time                                                   |
| Desc:     | This ability prevents any targeted tower from being able to     |
|           | fire for an extended period of time.                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Silent Strike                                                   |
| Cost:     | 28 Mana                                                         |
| Details:  | Single Target, 65 Poison Damage, 22 Poison Damage /sec, 28sec   |
|           | Duration, 10sec Cooldown Time                                   |
| Desc:     | This deadly ability allows the rogue to make a ranged poison    |
|           | attack which, unlike standard attacks, does not break him out   |
|           | of his cloaked state.                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Smash                                                           |
| Cost:     | 25 Mana                                                         |
| Details:  | Single Target, 95 Phyiscal Damage, Knockback, 10sec Cooldown    |
|           | Time                                                            |
| Desc:     | This is a single target attack wherein the Umbra Lord delivers  |
|           | a massive strike with its fist, dealing heavy damage.           |
|-----------+-----------------------------------------------------------------|
| Name:     | Smite                                                           |
| Cost:     | 60 Mana                                                         |
| Details:  | Area of Effect, 60 Spell Damage, 6m Radius, 15sec Cooldown Time |
| Desc:     | This ability calls upon divine energies to smite the Paladin's  |
|           | foes, causing all enemies in a radius around the Paladin to     |
|           | take heavy damage.                                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Smoke Screen                                                    |
| Cost:     | 50 Mana                                                         |
| Details:  | Area of Effect, Blind, 3sec Duration, 5m Radius, 25sec Cooldown |
|           | Time                                                            |
| Desc:     | This direct blast from the Spitting Turtle temporarily encases  |
|           | the target and all nearby enemies with smoke, effectively       |
|           | blinding them. Blinded enemies cannot attack or target other    |
|           | units with their abilities, and can only move or target         |
|           | themselves or the ground.                                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Sneak Attack                                                    |
| Cost:     | -                                                               |
| Details:  | Single Target, +50% Poison Damage, Passive                      |
| Desc:     | This passive ability allows the unit to do bonus damage when    |
|           | attacking units that are not attacking its back.                |
|-----------+-----------------------------------------------------------------|
| Name:     | Snipe                                                           |
| Cost:     | 30 Mana                                                         |
| Details:  | Single Target, 350 Poison Damage, 10sec Cooldown Time           |
| Desc:     | This ability allows the Ranger to take careful aim and launch a |
|           | deadly ranged attack at a single target, inflicting heavy       |
|           | damage.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Speed Boost                                                     |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, +35% Attack & Move Speed, 15sec Duration, 15sec     |
|           | Cooldown Time                                                   |
| Desc:     | This ability grants all units on Silverblade's side a temporary |
|           | increase to their run and attack speed.                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Spell Mastery                                                   |
| Cost:     | -                                                               |
| Details:  | All Allies, 20sec Duration, 750 Damage Output Required, 15sec   |
|           | Cooldown Time                                                   |
| Desc:     | For a period of time, all units in your army can use their      |
|           | ability at no cost, regardless of their current location.       |
|-----------+-----------------------------------------------------------------|
| Name:     | Spiny Scales                                                    |
| Cost:     | -                                                               |
| Details:  | Self, Damage Reflected to Attacker, 16 Physical Damage, Passive |
| Desc:     | The Lizardfolk Fighter's leathery skin is covered with spiny    |
|           | scales, causing a minor amount of damage to attacking enemies   |
|           | each time they strike.                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Stinging Legion                                                 |
| Cost:     | 75 Mana                                                         |
| Details:  | Area of Effect, 20 Poison Damage, 10 Poison Damage /sec, 15sec  |
|           | Duration, 6m Radius, 15sec Cooldown Time                        |
| Desc:     | This ability summons a deadly swarm of shadow insects from the  |
|           | Keeper's hives, swarming upwards and inflicting damage over     |
|           | time.                                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Stinging Swarm                                                  |
| Cost:     | 75 Mana                                                         |
| Details:  | Area of Effect, 30 Poison Damage, 17 Poison Damage /sec, 15sec  |
|           | Duration, 6m Radius, 15sec Cooldown Time                        |
| Desc:     | This ability summons a deadly swarm of shadow insects from the  |
|           | Keeper's hives, swarming upwards and inflicting damage over     |
|           | time.                                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Stunning Blow                                                   |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, 13sec Duration, Stunning Attacks, 2sec Duration,    |
|           | 15sec Cooldown Time                                             |
| Desc:     | This ability temporarily grants everyone on Satros' side the    |
|           | ability to stun foes each time they attack.                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Taunt                                                           |
| Cost:     | 15 Mana                                                         |
| Details:  | Area of Effects, Attracts Enemy Attacks, 8m Radius, 8sec        |
|           | Cooldown Time                                                   |
| Desc:     | This ability entices all units within the immediate range of    |
|           | the Spirit of Nature to change their target and attack it       |
|           | instead.                                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Trample                                                         |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, Stun, 2sec Duration, 5m Radius, 8sec Cooldown   |
|           | Time                                                            |
| Desc:     | This ability causes the Paladin's horse to rear up and stomp    |
|           | the ground, inflicting moderate damage to all enemies in an     |
|           | area around the horse and stunning them.                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Tribal Warcry                                                   |
| Cost:     | 25 Mana                                                         |
| Details:  | Area of Effect, 75 Spell Damage, 5m Radius, Stun, 4sec Duration,|
|           | 12sec Cooldown Time                                             |
| Desc:     | A primal scream that stuns all enemies in the immediate         |
|           | vicinity of the Lizardfolk Fighter.                             |
|-----------+-----------------------------------------------------------------|
| Name:     | Trueshot                                                        |
| Cost:     | 40 Mana                                                         |
| Details:  | Single Target, 50 Poison Damage, Causes Knockback, 15sec        |
|           | Cooldown Time                                                   |
| Desc:     | The Poison Archer fires a single powerful arrow, knocking back  |
|           | and causing damage to a single enemy.                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Ultimate Sacrifice                                              |
| Cost:     | 35 Mana                                                         |
| Details:  | Area of Effect, Kills Pteranodon Squad, 300 Fire Damage         |
|           | /Captain, 6m Radius, 75 Fire Damage /Soldier, 3m Radius         |
| Desc:     | This ability causes the Pteranodon Rider and all of his         |
|           | soldiers to rear back and crash down onto an area, sacrificing  |
|           | their own lives to inflict massive damage.  The more soldiers   |
|           | sacrificed, the more damage inflicted.                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Umbra Shield                                                    |
| Cost:     | 40 Mana                                                         |
| Details:  | Self, Damage Immunity, 10% Damage Absorbed, 9sec Duration,      |
|           | 10sec Cooldown Time                                             |
| Desc:     | This shield woven from shadow converts the energy from any      |
|           | attack inflicted upon the Umbra Lord to negative energy, thus   |
|           | granting it Hit Points instead.                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Umbra Surge                                                     |
| Cost:     | 65 Mana                                                         |
| Details:  | Area of Effect, 5m Radius, Stun, 8sec Duration, 20sec Cooldown  |
|           | Time                                                            |
| Desc:     | This ability allows the Abyssal Raptor to call forth the dark   |
|           | energy surging within Khyber below, stunning all enemy units    |
|           | within the area of effect.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Unholy Wrath                                                    |
| Cost:     | 3 Mana                                                          |
| Details:  | Self, Area of Effect, 10 Spell Damage, 5m Radius, 10 Energy     |
|           | Drained /Attack, 25% Energy as Damage, -3 Energy /sec           |
| Desc:     | The Wraith Knight succumbs to his inner shadow, becoming larger |
|           | in size and causing area of effect damage with every swipe of   |
|           | his scythe.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Vampiric Curse                                                  |
| Cost:     | 35 Mana                                                         |
| Details:  | Single Target, -5 All Resistances, Heals Nearby Allied Units,   |
|           | 5m Radius, +10HP /sec, 15sec Duration, 30sec Cooldown Time      |
| Desc:     | This foul curse weakens a target's resistances, and grants all  |
|           | allied units adjecent to the target increased Hit Point         |
|           | regeneration.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Vampiric Touch                                                  |
| Cost:     | Full Mana Bar                                                   |
| Details:  | All Allies, 50% Damage to Health, 30sec Duration, 30sec         |
|           | Cooldown Time                                                   |
| Desc:     | This ability allows all units on the Blood Queen's side to      |
|           | regain a percentage of their damage inflicted via regular       |
|           | attacks.                                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Venomous Touch                                                  |
| Cost:     | Full Mana Bar                                                   .
| Details:  | All Allies, 30sec Duration, +20 Fierce Damage /sec, 8sec        |
|           | Duration, 1800 Damage Output Required, 60sec Cooldown Time      |
| Desc:     | This spell allows all units on Blackclaw's side to temporarily  |
|           | deal damage over time whenever they land an attack.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Vile Blast                                                      |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, 140 Poison Damage, 5sec Until Detonation, 6m    |
|           | Radius, 10sec Cooldown Time                                     |
| Desc:     | This ability allows the Spitting Turtle to fire a ball of goo   |
|           | that, after a brief delay, will explode, causing damage to all  |
|           | nearby.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Wail of the Banshee                                             |
| Cost:     | 45 Mana                                                         |
| Details:  | Single Target, 85 Spell Damage, 10sec Cooldown Time             |
| Desc:     | This spell causes the Blood Reaver to emit an unholy sonic wall |
|           | that deals very heavy damage for a single target.               |
|-----------+-----------------------------------------------------------------|
| Name:     | War Shriek                                                      |
| Cost:     | 25 Mana                                                         |
| Details:  | Area of Effect, -50% Move & Attack Speed, 12m Radius, 15sec     |
|           | Duration, 15sec Cooldown Time                                   |
| Desc:     | This ability causes all enemy units around the Phoenix to have  |
|           | their movement speed and attack speed temporarily decreased.    |
|-----------+-----------------------------------------------------------------|
| Name:     | Warforged Traits I                                              |
| Cost:     | -                                                               |
| Details:  | Self, Shuts down at low HP, Immunity to Knockback               |
| Desc:     | The Warforged Titan is immune to knockback effects. In addition,|
|           | upon low Hit Points, the Warforged Titan does not die. Instead  |
|           | it will shut down and await repair. If it continues to take     |
|           | damage after being disabled it will eventually be destroyed.    |
|-----------+-----------------------------------------------------------------|
| Name:     | Wave of Fatigue                                                 |
| Cost:     | 125 Mana                                                        |
| Details:  | Area of Effect, -50% Attack & Speed, 7m Radius, 8sec Duration,  |
|           | 10sec Cooldown Time                                             |
| Desc:     | This spell causes all units within the area of effect to        |
|           | temporarily become heavily fatigued, slowing their movement and |
|           | attack speed.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Wrecking Ball                                                   |
| Cost:     | 40 Mana                                                         |
| Details:  | Area of Effect, 80 Fierce Damage, Causes Knockback, 5m Radius,  |
|           | 8sec Cooldown Time                                              |
| Desc:     | With this ability, Bastion raises his wrecking ball over his    |
|           | head and slams it against the ground, dealing moderate damage   |
|           | and applying massive knock back to all nearby enemy units.      |
o-----------------------------------------------------------------------------/


===============================================================================
06.)                    EQUIPMENT                                    G0600
===============================================================================

o---------.
| WEAPONS  \                                                         G0610
o-----------------------------------------------------------------------------o
| Name:     | Masterwork Sword                                                |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,000                                                           |
| Details:  | Single Target, +20% Damage, Permanent                           |
| Found:    | Reward Shop, Common                                             |
| Desc:     | Grants the target unit a bonus to damage.                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Rod of Rulership                                                |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Single Target | Captain, +2 Max Soldiers in Squad, Permanent    .
| Found:    | Reward Shop, Common                                             |
| Desc:     | The captain that receives this item will be able to command     |
|           | more soldiers in their squads.                                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Rod of Sunburst                                                 |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 5,000                                                           |
| Details:  | 300 Fire Damage, 7m Radius, 180sec Cooldown Time                |
| Found:    | LizardFolk Chapter 6                                            |
| Desc:     | This rod can emit a blast of piercing light, destroying shadow  |
|           | and inflicting damage (fire) over an area. Can be used multiple |
|           | times.                                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Scorpion Stinger                                                |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Single Target, 45 Fierce Damage per second, 15 second duration, |
|           | 120 Cooldown Time                                               |
| Found:    | Order of the Flame Chapter 5 + 7, LizardFolk Chapter 7          |
| Desc:     | This stinger can be used to poison an enemy unit. Can be used   |
|           | multiple times.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Sword of Cinders                                                |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 5,000                                                           |
| Details:  | Single Target, 25% chance to emit Fire Burst, 30 Fire Damage,   |
|           | 5m Radius, Permanent                                            |
| Found:    | Order of the Flame Chapter 4 + 7, LizardFolk Chapter 4 + 7      |
| Desc:     | This ancient elven sword grants bonus damage (fire) to any unit |
|           | that wields it.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Sword of Vampirism                                              |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 20,000                                                          |
| Details:  | Single Target, 50% received damage to health, Permanent         |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | Any damage caused by the wielder of this sword will gain some   |
|           | of the damage they dealt in combat back in Hit Points.          |
|-----------------------------------------------------------------------------/
|
|-------.
| ARMOR  \                                                           G0620
o-----------------------------------------------------------------------------o
| Name:     | Abyssal Gauntlets                                               |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 3,000                                                           |
| Details:  | +50 Spell Damage per Attack, +25% Health Regeneration to Self,  |
|           | Permanent                                                       |
| Found:    | LizardFolk Chapter 6                                            |
| Desc:     | These warped gauntlets grant additional negative energy damage  |
|           | to each attack, but negate Hit Point regeneration               |
|-----------+-----------------------------------------------------------------|
| Name:     | Boots of Haste                                                  |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | +55% Attack Delay for the Target, +30% Move Speed for the       |
|           | Target, Permanent                                               |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | These magic boot grant the unit a permanent movement speed      |
|           | increase                                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Bracers of Armor                                                |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,500                                                           |
| Details:  | +10 Physical Damage Reduction, Permanent                        |
| Found:    | LizardFolk Chapter 1                                            |
| Desc:     | These bracers allow those who wear them to endure all but the   |
|           | hardiest of blows.                                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Cloak of Invisibility                                           |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Invisibility, Permanent                                         |
| Found:    | Order of the Flame Chapter 3, LizardFolk Chapter 4              |
| Desc:     | This cloak grants the unit that is given to invisibility until  |
|           | it attacks an enemy player or monster                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Girdle of Dwarven Might                                         |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | +25% Max Health for the Target, +10% Damage, +25% Health        |
|           | Regeneration, Permanent                                         |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | Fashioned from blackened Duergar steel, this Girdle grants its  |
|           | wearer a substantial increase in strength and endurance.        |
|-----------+-----------------------------------------------------------------|
| Name:     | Helm of Willpower                                               |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Details:  | Immune to Charm, Immune to Confusion, Permanent                 |
| Found:    | Order of the Flame Chapter 5, LizardFolk Chapter 3              |
| Desc:     | This helmet grants the unit that wears it immunity to mind      |
|           | controlling spells.                                             |
|-----------+-----------------------------------------------------------------|
| Name:     | Masterwork Breastplate                                          |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,000                                                           |
| Details:  | +5 Resistances to all, Permanent                                |
| Found:    | Reward Shop, Common                                             |
| Desc:     | Grants the targeted unit a bonus damage resistance.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Qabalrin Priest Robe                                            |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Details:  | +10 Energy per second, Permanent                                |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | This robe grants the wearer a bonus to Energy regeneration.     |
|-----------+-----------------------------------------------------------------|
| Name:     | Taen'cradus's Breastplate                                       |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | +10 Resistances to all, +120% Hit Points per second, Permanent  |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | This armor grants the unit that wears it a bonus to Hit Point   |
|           | regeneration.                                                   |
|-----------------------------------------------------------------------------/
.
|----------------.
| CHAMPION ITEMS  \                                                  G0630
o-----------------------------------------------------------------------------o
| Name:     | Amulet of Faith                                                 |
| Champion: | Lady Marryn                                                     |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This holy artifact grants Lady Marryn a substantial increase to |
|           | her maximum Energy and Energy regeneration, while decreasing    |
|           | the cooldown on her Hammer of Justice ability.                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Ankh of Winter                                                  |
| Champion: | Amathor                                                         |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This potent artifact channels the very essence of the seasons   |
|           | themselves. With this artifact in hand, anyone struck by        |
|           | Amathor's icy bolts will be chilled to the bone, receiving      |
|           | damage over time, and having both movement and attack speed     |
|           | reduced.                                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Assassin's Blades of Shadows                                    |
| Champion: | Silverblade                                                     |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | These partially ethereal blades are enchanted with negative     |
|           | energy, allowing them to whip through the air at deadly speed.  |
|           | In addition, anyone struck by their edge is immediately plunged |
|           | into darkness and blinded, unable to see or attack.             |
|-----------+-----------------------------------------------------------------|
| Name:     | Band of Thistles                                                |
| Champion: | Amathor                                                         |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This enchanted ring grants Amathor increased Hit Point          |
|           | regeneration to help him survive in the very harshest of        |
|           | conditions.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Blessing of the Flame                                           |
| Champion: | Lady Marryn                                                     |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This enchanted ring grants Lady Marryn a substantial increase   |
|           | to her maximum Hit Point and Hit Points regeneration.           |
|-----------+-----------------------------------------------------------------|
| Name:     | Blood of the Land                                               |
| Champion: | Wowen                                                           |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This concentrated mix of blood from several members of the      |
|           | LizardFolk clan emanates a restorative aura, increasing Wowen's |
|           | Hit Point regeneration.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Club of Brutality                                               |
| Champion: | Redfang                                                         |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | A horrific amalgam of deadly claws and fangs from beasts all    |
|           | across Xen'drik, this Club will instantly kill a target if its  |
|           | health is below a certain percentage.                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Combat Reflexes                                                 |
| Champion: | Silverblade                                                     |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This deadly technique allows Silverblade to rapidly recover     |
|           | from his own attacks, decreasing the cooldown on his Coiled     |
|           | Death ability.                                                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Crystalline Warhammer                                           |
| Champion: | Lady Marryn                                                     |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | This warhammer is stained with the blood of a Cyrohydra,        |
|           | covering its surfance with a thick icy coat. Any unit struck by |
|           | this massive weapon will be frozen in ice for a short period of |
|           | time.                                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Dagger of Frost                                                 |
| Champion: | Kael                                                            |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | Fashioned from the icy ichor that drained from a fallen         |
|           | Cyrohydra, this dagger is both light and deadly. Any unit       |
|           | struck by this cruel weapon will be temporarily frozen in ice   |
|           | for a short period of time.                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Darroc's Soul Gem                                               |
| Champion: | All                                                             |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | LizardFolk Chapter 6                                            |
| Desc:     | This gem contains the lingering essence of Darroc's spirit.     |
|           | Should the champion who bears this artifact fall in battle,     |
|           | Darroc will immediately reawaken, and seek vengeance upon       |
|           | assailants.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Deflective Armor Plating                                        |
| Champion: | Bastion                                                         |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | These armor plates are imbuted with energy that can deflect     |
|           | incoming projectiles, reducing the amount of damage Bastion     |
|           | receives from ranged attacks.                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Devil Fang Necklace                                             |
| Champion: | All                                                             |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | This hideous artifact reflecst damage back at anyone who would  |
|           | dare attack the wearer.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Draconic Femur                                                  |
| Champion: | Redfang                                                         |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | LizardFolk Chapter 3                                            |
| Desc:     | This massive femur once belonged to a fearsome Ancient Red      |
|           | Dragon, but has since been fashioned into a mighty club. When   |
|           | wielded in battle by Redfang, this weapon will knockback all    |
|           | nearby enemies, rendering them temporarily helpless.
|-----------+-----------------------------------------------------------------|
| Name:     | Enchant Weapon: Explosive Burst                                 |
| Champion: | Bastion, Silverblade                                            |
| Transfer: | Yes                                                             |
| Price:    | 15,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This will imbue you current weapon with a chance to explode on  |
|           | impact, inflicting damage (physical) in a small area of effect. |
|-----------+-----------------------------------------------------------------|
| Name:     | Enchant Weapon: Flaming Burst                                   |
| Champion: | Lady Marryn, Redfang                                            |
| Transfer: | Yes                                                             |
| Price:    | 15,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This will imbue you current weapon with a chance to explode     |
|           | with flame on impact, inflicting damage (fire) in a small area  |
|           | of effect.                                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Enchant Weapon: Magic Burst                                     |
| Champion: | Amathor, Wowen                                                  |
| Transfer: | Yes                                                             |
| Price:    | 15,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This will imbue you current weapon with a chance to explode     |
|           | with magical energy on impact, inflicting damage (spell) in a   |
|           | small area of effect.                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Enchant Weapon: Poison Burst                                    |
| Champion: | Blackclaw, Kael                                                 |
| Transfer: | Yes                                                             |
| Price:    | 15,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This will imbue you current weapon with a chance to explode     |
|           | with poison on impact, inflicting damage (poison) in a small    |
|           | area of effect.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Enchanted Armor Plating                                         |
| Champion: | Bastion                                                         |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | These armor plates are reinforced with a series of              |
|           | enchantments, granting Bastion a substantial increase to all    |
|           | resistances.                                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Extend Spell                                                    |
| Champion: | Blackclaw                                                       |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This ancient arcane feat allows Blackclaw to perceive further   |
|           | distances, increasing his line of sight and range of attack.    |
|-----------+-----------------------------------------------------------------|
| Name:     | Fetish of the Damned                                            |
| Champion: | Blackclaw                                                       |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | Enemies struck by the bearer of this cruel artifact will feel   |
|           | the cold bite of venom coursing through their veins, receiving  |
|           | damage over time and having their resistances dramatically      |
|           | reduced.                                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Frigid Ring                                                     |
| Champion: | Amathor                                                         |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This icy artifact drains the very moisture from the air around  |
|           | Amathor, rapidly generating energy that can be used to unlesh   |
|           | his Spell Mastery ability.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Gloves of Quickening                                            |
| Champion: | Kael                                                            |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | These enchanted gloves grant those who wear them uncanny speed  |
|           | and dexterity with their hands, substantially increasing Kael's |
|           | attack speed.
|-----------+-----------------------------------------------------------------|
| Name:     | Hammer of Smiting                                               |
| Champion: | Lady Marryn                                                     |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | One of the great relices of the Order, when this warhammer is   |
|           | wielded by a Paladin attuned to the Silver Flame, it unleashes  |
|           | its holy wrath upon every opponent struck, knocking them to the |
|           | ground and inflicting massive damage.                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Mark of Fortitude                                               |
| Champion: | Redfang                                                         |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This ritualistic rune carved on Redfang's body grants him a     |
|           | massive increase to his maximum Hit Points.                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Mark of Wrath                                                   |
| Champion: | Redfang                                                         |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This ritualistic rune carved on Redfang's body flares up        |
|           | whenever he is struck in combat, arcing deadly energy back      |
|           | towards his assailant.                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Monocle of the Hawk                                             |
| Champion: | Kael                                                            |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This artifact grants Kael the piercing vision of a Hawk,        |
|           | substantially increasing his sight and attack range.            |
|-----------+-----------------------------------------------------------------|
| Name:     | Oil of Quickening                                               |
| Champion: | Silverblade                                                     |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | When covered in this enchanted oil, Silverblade can slither     |
|           | across the earth at unparalleled speed.                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Orb of Ice Bolt                                                 |
| Champion: | Amathor                                                         |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | Using bone shavings and small vials of ichor, Amathor applied   |
|           | his ingenious knowledge to fashion an icy orb artifact that     |
|           | grants him an icy bolt attack instead of his magic missiles.    |
|           | These bolts will temporarily freeze a target upon impact.       |
|-----------+-----------------------------------------------------------------|
| Name:     | Quicken Spell                                                   |
| Champion: | Blackclaw                                                       |
| Transfer: | Yes                                                             |
| Price:    | 7,500                                                           |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This ancient arcane feat allows Blackclaw to sling spells in    |
|           | rapid succession, substantially increasing his attack speed.    |
|-----------+-----------------------------------------------------------------|
| Name:     | Relic of the Lizard Tomb                                        |
| Champion: | All                                                             |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | Order of the Flame Chapter 3                                    |
| Desc:     | This artifact grants the bearer a chance to inflict extra       |
|           | damage with every strike.                                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Sadistic Blades                                                 |
| Champion: | Silverblade                                                     |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | LizardFolk Chapter 3                                            |
| Desc:     | These thin blades, with their keen, ultra-sharp edges, are      |
|           | substantially lghter than similar swords, and thus even more    |
|           | deadly. With these weapons equipped, Silverblade's attack speed |
|           | increases substantially.                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Shard Cluster Amulet                                            |
| Champion: | Wowen                                                           |
| Transfer: | Yes                                                             |
| Price:    | 10,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This amulet contains three shards, one from Siberys, one from   |
|           | Khyber, and another from Eberron. Forever in conflict, each     |
|           | shard draws out the magical energies from those around it,      |
|           | granting Wowen substantially increased maximum Energy and       |
|           | Energy regeneration.
|-----------+-----------------------------------------------------------------|
| Name:     | Spiked Wrecking Ball                                            |
| Champion: | Bastion                                                         |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | The pinnacle of Cannith engineering, this massive wrecking ball |
|           | gives Bastion a massive increase to damage gainst buildings,    |
|           | and will temporarily stun any unit it strikes, provided they    |
|           | aren't killed outright.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Staff of Extermination                                          |
| Champion: | Wowen                                                           |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | LizardFolk Chapter 3                                            |
| Desc:     | This moss-ridden staff allows the wielder to fire a projectile  |
|           | that explodes with spores on impact, inflicting damage in an    |
|           | area of effect.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Staff of Vines                                                  |
| Champion: | Wowen                                                           |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | This staff commands the very will of nature itself. Anyone      |
|           | struck by this staff will immediately be lashed to the ground   |
|           | with tangled, thorny vines, pinning them in place and           |
|           | inflicting damage over time.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Staff of Wounding                                               |
| Champion: | Blackclaw                                                       |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | LizardFolk Chapter 3                                            |
| Desc:     | Enemies struck by the negative energy bolts fired from this     |
|           | staff will be afflicted with a dark cruse that temporarily      |
|           | prevents them from regenerating or being healed.                |
|-----------+-----------------------------------------------------------------|
| Name:     | Umber Hulk Ichor                                                |
| Champion: | All                                                             |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive                                                         |
| Found:    | LizardFolk Chapter 2                                            |
| Desc:     | This vial of foul ichor imbues the chapion's weapon with a      |
|           | chance to daze enemies when struck.                             |
|-----------+-----------------------------------------------------------------|
| Name:     | Vorpal Daggers                                                  |
| Champion: | Kael                                                            |
| Transfer: | Yes                                                             |
| Price:    | 30,000                                                          |
| Details:  | Passive                                                         |
| Found:    | Reward Shop                                                     |
| Desc:     | Among the deadliset weapons in all the multi-verse, these       |
|           | daggers mercilessly tear through armor, flesh and bone to       |
|           | pierce vital areas within, granting Kael a chance to instantly  |
|           | kill his target with every strike.                              |
|-----------------------------------------------------------------------------/
.
|-----------.
| NECKLACES  \                                                       G0640
o-----------------------------------------------------------------------------o
| Name:     | Amulet of Energy                                                |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,500                                                           |
| Details:  | Single Target, +100 Max Energy, Permanent                       |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | This item permanently adds Energy to the unit it is used on.    |
|-----------+-----------------------------------------------------------------|
| Name:     | Necklace of Restoration                                         |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,000                                                           |
| Details:  | Single Target, Chance to Emit Fire Burst, +10 HP/sec, 10m       |
|           | Radius, Permanent                                               |
| Found:    | LizardFolk Chapter 6                                            |
| Desc:     | This necklace emanates a restorative aura that increases the    |
|           | regeneration of one who bears it and all nearby.                |
|-----------+-----------------------------------------------------------------|
| Name:     | Talisman of Vitality                                            |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 5,000                                                           |
| Details:  | Single Target, +10 HP/sec, Permanent                            |
| Found:    | Reward Shop, Common                                             |
| Desc:     | Grants the wearer a permantly accelerated healing rate.         |
|-----------------------------------------------------------------------------/
.
|-------.
| RINGS  \                                                           G0650
o-----------------------------------------------------------------------------o
| Name:     | Ring of Fireball                                                |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 5,000                                                           |
| Details:  | 175 Fire Damage, 5m Radius, 45sec Cooldown Time                 |
| Found:    | Order of the Flame Chapter 1, LizardFolk Chapter 3              |
| Desc:     | This ring, ever-aflame and scalding to the touch, grants its    |
|           | wearer repeated use of the Fireball spell.                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Ring of Necromancy                                              |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 20,000                                                          |
| Details:  | Single Target, Instant Kill, Summons Undead, 300sec Cooldown    |
|           | Time                                                            |
| Found:    | Order of the Flame Chapter 7                                    |
| Desc:     | This foul ring can instantly strike an opponent down, turning   |
|           | them into the walking dead.                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Ring of Regeneration                                            |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Single Target, +2HP/sec, Permanent                              |
| Found:    | Common                                                          |
| Desc:     | This healing band restores life to whatever it touches,         |
|           | increasing the regeneration rate of any who wear it.            |
|-----------+-----------------------------------------------------------------|
| Name:     | Ring of the Elements                                            |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Details:  | +10 Poison Resistance, +10 Fire Resistance, +10 Spell           |
|           | Resistance, Permanent                                           |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | Grants the wearer a bonus to all resists.                       |
|-----------------------------------------------------------------------------/
.
|---------.
| SCROLLS  \                                                         G0660
o-----------------------------------------------------------------------------o
| Name:     | Scroll of Bigby's Forceful Hand                                 |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Details:  | Area of Effect, 150 Fierce Damage, Knockback, 5m Radius         |
| Found:    | Common                                                          |
| Desc:     | This spell knocks back all enemies in a targeted area.          |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Charm Person                                          |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,000                                                           |
| Details:  | Single Target, Charm, 15sec Duration                            |
| Found:    | Common                                                          |
| Desc:     | This spell allows you to command the will of an opponent for a  |
|           | brief period of time.                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Create Undead                                         |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Summons Undead                                                  |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This spell will summon one or more undead units to aid you in   |
|           | battle.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Entangle                                              |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 500                                                             |
| Details:  | Single Target, Immobilize, 10sec Duration                       |
| Found:    | Reward Shop, Common                                             |
| Desc:     | Temporarily hols and enemy in place. The rooted enemy can still |
|           | attack and cast spells.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Finger of Death                                       |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 15,000                                                          |
| Details:  | Single Target, Instant Kill                                     |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | This spell grants the ability to instantly kill a single enemy. |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Flame Strike                                          |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Single Target, 350 Fire Damage                                  |
| Found:    | LizardFolk Chapter 1                                            |
| Desc:     | This spell hits a single enemy for substantial damage (fire).   |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Knock                                                 |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Single Target, Unlocks Any Chest                                |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This spell will unlock any chest that is cast upon, regardless  |
|           | of difficulty.                                                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Lightning Bolt                                        |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Single Target, 350 Spell Damage                                 |
| Found:    | Reward Shop, Common                                             |
| Desc:     | Calls lightning from the sky and strikes a target, inflicting   |
|           | damage (spell).                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Mage Armor                                            |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Single Target, +50 Spell Damage Reduction, Permanent            |
| Found:    | Common                                                          |
| Desc:     | Greatly increases the target's Spell resistance.                |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Magic Immunity                                        |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Single Target, Immune to Spell Damage, 120sec Duration          |
| Found:    | Common                                                          |
| Desc:     | This scroll makes a unit temporarily immune to damage (spell).  |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Melf's Acid Arrow                                     |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Single Target, 350 Poison Damage                                |
| Found:    | Reward Shop, Common                                             |
| Desc:     | Summons an Arrow that hits its target using damage (poison).    |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Monster Summoning                                     |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Details:  | Summons Creature                                                |
| Found:    | Common                                                          |
| Desc:     | Will summon a random monster to fight for the player.           |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Repair Critical Damage                                |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Single Target - Warforged, +300 Hit Points Restored             |
| Found:    | Reward Shop                                                     |
| Desc:     | This spell transmutes the structure of a Warforged to repair    |
|           | damage it has taken.                                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Resurrection                                          |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 2,500                                                           |
| Details:  | Area of Effect, Resurrects Captains & Champions, 0% Hit Points  |
|           | after Resurrection, 5m Radius, 60sec Cooldown Time              |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This spell resurrects all allied captains in the area of        |
|           | effect.                                                         |
|-----------------------------------------------------------------------------/
.
|---------.
| POTIONS  \                                                         G0670
o-----------------------------------------------------------------------------o
| Name:     | Potion of Barkskin                                              |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Found:    | Common                                                          |
| Desc:     | This potion grants the unit a bonus to physical armor for a     |
|           | limited time.                                                   |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Clarity I                                             |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 500                                                             |
| Details:  | Single Target, +50 Energy Restored                              |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This potion clears the mind of those who drink it, restoring    |
|           | lost Energy.                                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Clarity II                                            |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Single Target, +100 Energy Restored                             |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This potion clears the mind of those who drink it, restoring    |
|           | lost Energy.                                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Clarity III                                           |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 3,000                                                           |
| Details:  | Single Target, +250 Energy Restored                             |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This potion clears the mind of those who drink it, restoring    |
|           | lost Energy.                                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Cure Light Wounds                                     |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 500                                                             |
| Details:  | Single Target, +100 Hit Points Restored                         |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This potion heals the targeted unit by a small amount. Does not |
|           | work on Warforged units.                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Cure Moderate Wounds                                  |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Single Target, +200 Hit Points Restored                         |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This potion heals the targeted unit by a moderate amount. Does  |
|           | not work on Warforged units.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Cure Severe Wounds                                    |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 3,000                                                           |
| Details:  | Single Target, +300 Hit Points Restored                         |
| Found:    | Reward Shop, Common                                             |
| Desc:     | This potion heals the targeted unit by a large amount. Does not |
|           | work on Warforged units.                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Evasion                                               |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Single Target, -90% Hit Points/sec, 15sec Duration              |
| Found:    | Common                                                          |
| Desc:     | This potion grants the unit nigh invulnerability to all         |
|           | projectiles.                                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Haste                                                 |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Single Target, 200% Attack Speed, +100% Move Speed, 30sec       |
|           | Duration                                                        |
| Found:    | Reward Shop, Common                                             |
| Desc:     | One who imbibes this potion will find their attack and movement |
|           | speed doubled.                                                  |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Rage                                                  |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Area of Effect, +20% Physical Damage, 6m Radius                 |
| Found:    | Common                                                          |
| Desc:     | This dark crimson brew instills its imbiber with an             |
|           | uncontrollable rage, allowing them to do more damage the less   |
|           | Hit Points they have.                                           |
|-----------------------------------------------------------------------------/
.
|------.
| MISC  \                                                            G0680
o-----------------------------------------------------------------------------o
| Name:     | Alchemist's Fire                                                |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Area of Effect, 150 Fire Damage, 6m Radius                      |
| Found:    | Common                                                          |
| Desc:     | When hurled, this potion explodes, inflicting damage to all     |
|           | nearby.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Beholder's Eye                                                  |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Details:  | Single Target, Stun, 15sec Duration, 15sec Cooldown Time        |
| Found:    | Order of the Flame Chapter 5, LizardFolk Chapter 6              |
| Desc:     | This stump of a Beholder's eyestalk can be used to launch a     |
|           | beam at enemies, stunning them in their tracks. Can be used     |
|           | multiple times.                                                 |
|-----------+-----------------------------------------------------------------|
| Name:     | Elder Brain Fragment                                            |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 5,000                                                           |
| Details:  | Single Target, Stun, 10sec Duration, 10sec Cooldown Time        |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | This chunk of brain matter allows you take control of an        |
|           | adversary for a limited time. Can be used multiple times.       |
|-----------+-----------------------------------------------------------------|
| Name:     | Horn of Battle Fury                                             |
| Uses:     | Once                                                            |
| Transfer: | Yes                                                             |
| Price:    | 1,000                                                           |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | This horn grants an attack bonus on all units in the area.      |
|-----------+-----------------------------------------------------------------|
| Name:     | Idol of Blinding                                                |
| Uses:     | Multi                                                           |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Details:  | Single Target, Blind, 10sec Duration, 20sec Cooldown Time       |
| Found:    | Order of the Flame Chapter 3                                    |
| Desc:     | An idol that will temporarily Blind any unit it is used on.     |
|-----------+-----------------------------------------------------------------|
| Name:     | Medusa's Head                                                   |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 4,000                                                           |
| Details:  | Single Target, Immobilize, 10sec Duration, 60sec Cooldown Time  |
| Found:    | Order of the Flame Chapter 3                                    |
| Desc:     | The Medusa's head can turn enemy units to stone temporarily.    |
|-----------+-----------------------------------------------------------------|
| Name:     | Minotaur Horn                                                   |
| Uses:     | Multi                                                           |
| Transfer: | Yes                                                             |
| Price:    | 5,000                                                           |
| Details:  | Summons Minotaur, 120sec Lifespan, 120sec Cooldown Period       |
| Found:    | LizardFolk Chapter 1                                            |
| Desc:     | A minotaur's horn. Summos a minotaur to fight for by the        |
|           | players's side.                                                 |
|-----------------------------------------------------------------------------/
.
|-------------.
| QUEST ITEMS  \                                                     G0690
o-----------------------------------------------------------------------------o
| Name:     | 1/2 Spirit of the Drake                                         |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 5                                            |
| Desc:     | Half of the Spirit of the Drake artifact. Quest item.           |
|-----------+-----------------------------------------------------------------|
| Name:     | Bonecrafted Pauldron                                            |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | This strange bonecrafted armor piece pulses with negative       |
|           | energy. Quest item.                                             |
|-----------+-----------------------------------------------------------------|
| Name:     | Cursed Scimitar                                                 |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | This deadly sword permanently grants its wielder an attack      |
|           | bonus.                                                          |
|-----------+-----------------------------------------------------------------|
| Name:     | Darroc's Eye                                                    |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 1                                            |
| Desc:     | A faceted shard in the shape of Darroc's eye. Quest item.       |
|-----------+-----------------------------------------------------------------|
| Name:     | Darroc's Remains                                                |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 6                                            |
| Desc:     | All that remains of the legendary warrior Darroc. Quest item.   |
|-----------+-----------------------------------------------------------------|
| Name:     | Duergar Bracer                                                  |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | These blackened iron bracers were fashioned by Duergar smiths   |
|           | in the dark forges deep beneath the earth. Quest item.          |
|-----------+-----------------------------------------------------------------|
| Name:     | Duergar Journal                                                 |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 2                                            |
| Desc:     | This journal details Duergar expedition. Quest item.            |
|-----------+-----------------------------------------------------------------|
| Name:     | Emblem of the Club                                              |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 5                                            |
| Desc:     | A finely polished, diamond-shaped metal emblem. Emblazoned on   |
|           | both sides is a golden Club. Quest item.                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Emblem of the Fang                                              |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 5                                            |
| Desc:     | A finely polished, diamond-shaped metal emblem. Emblazoned on   |
|           | both sides is a golden Fang. Quest item.                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Emblem of the Spear                                             |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 5                                            |
| Desc:     | A finely polished, diamond-shaped metal emblem. Emblazoned on   |
|           | both sides is a golden Spear. Quest item.                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Eye of the Cryohydra                                            |
| Champion: | Bastion                                                         |
| Transfer: | Yes                                                             |
| Price:    | -                                                               |
| Details:  | Passive, Upgrade                                                |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | This massive eye was wrenched from the shattered skull of a     |
|           | Cryohydra, and is covered with a thick film of ice. Replacing   |
|           | Bastion's wrecking ball, this artifact will cause any unit      |
|           | struck by it to be temporarily frozen in ice for a short period |
|           | of time.                                                        |
|-----------+-----------------------------------------------------------------|
| Name:     | Fire Toad Tongue                                                |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | This severed sticky tongue still radiates heat. Quest item.     |
|-----------+-----------------------------------------------------------------|
| Name:     | Gelatinous Goo                                                  |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 3                                            |
| Desc:     | This lump of toxic goo instantly begins to dissolve organic     |
|           | substances on contract. Quest item.                             |
|-----------+-----------------------------------------------------------------|
| Name:     | Horn of Devil Calling                                           |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | This foul horn looks as though it was fashioned out of twisted  |
|           | bone and sinew. Sounding it is said to bring even mighty Devils |
|           | to their knees. Return it to the Mechanist Spirit for a reward. |
|-----------+-----------------------------------------------------------------|
| Name:     | Key of Binding                                                  |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 2                                    |
| Desc:     | This ancient key will release the tortured spirit from his      |
|           | curse. Quest item.                                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Left Half of Warden's Key                                       |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | This is the Left Half of the Warden's Key. Once combined with   |
|           | the Right Half, it will allow you to enter the Warden's         |
|           | Treasury.                                                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Lizardfolk Prison Key                                           |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 3                                    |
| Desc:     | Having this key allows you to unlock the Prison where Lady      |
|           | Marryn is being held.                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Monk Blood                                                      |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 3                                            |
| Desc:     | A sample of blood from the Obsidian Monk. It can be used to     |
|           | open his prized chest. Quest item.                              |
|-----------+-----------------------------------------------------------------|
| Name:     | Nature Totem                                                    |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 4                                            |
| Desc:     | Great power can be felt emanating from this wooden symbol of    |
|           | nature.                                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Navigation Tool                                                 |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 5                                            |
| Desc:     | A compass-like tool used for navigation. Quest item.            |
|-----------+-----------------------------------------------------------------|
| Name:     | Potion of Stone to Flesh                                        |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 3                                    |
| Desc:     | Pouring this potion upon one who has been petrified will        |
|           | restore them to their original, fleshy selves. Quest item.      |
|-----------+-----------------------------------------------------------------|
| Name:     | Right Half of Warden's Key                                      |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | This is the Right Half of the Warden's Key. Once combined with  |
|           | the Left Half, it will allow you to enter the Warden's Treasury.|
|-----------+-----------------------------------------------------------------|
| Name:     | Rune of Passage                                                 |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | This ancient dwarven runestone will grant you safe passage      |
|           | beyond the guardians of the Tomb of Elders that lies in the     |
|           | city below. Quest item.                                         |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Banishment                                            |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 2                                    |
| Desc:     | Use this scroll upon the Grave Keeper to banish him back to the |
|           | depths of the Abyss.                                            |
|-----------+-----------------------------------------------------------------|
| Name:     | Scroll of Stone to Flesh - Mass                                 |
| Uses:     | Once                                                            |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 4                                    |
| Desc:     | This spell will reverse the effects of petrification over a     |
|           | large area.                                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Seal of Light                                                   |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | This sacred artifact contains immense magical power. Quest item.|
|-----------+-----------------------------------------------------------------|
| Name:     | Shaman Doll                                                     |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 6                                            |
| Desc:     | This small, remarkably well-preserved doll appears to be a      |
|           | child-like caricature of a Lizardfolk shaman. Quest item.       |
|-----------+-----------------------------------------------------------------|
| Name:     | Spirit of the Drake                                             |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 5                                            |
| Desc:     | The completed Spirit of the Drake artifact. Quest item.         |
|-----------+-----------------------------------------------------------------|
| Name:     | Staff of Command                                                |
| Uses:     | Multi                                                           |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Details:  | Single Target, Charm, 15sec Duration, 300sec Cooldown Time      |
| Found:    | LizardFolk Chapter 6, Order of the Flame Chapter 2              |
| Desc:     | This staff can be used to control the mind and body of an enemy.|
|-----------+-----------------------------------------------------------------|
| Name:     | Thri-Kreen Gold                                                 |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | This is the gold that belonged to the Thri-Kreen.               |
|-----------+-----------------------------------------------------------------|
| Name:     | Torch of Honor                                                  |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | One of the Torches of the Silver Flame, inscribed with the      |
|           | singular passage "Honor".                                       |
|-----------+-----------------------------------------------------------------|
| Name:     | Torch of Justice                                                |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | One of the Torches of the Silver Flame, inscribed with the      |
|           | singular passage "Justice".                                     |
|-----------+-----------------------------------------------------------------|
| Name:     | Torch of Righteousness                                          |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 5                                    |
| Desc:     | One of the Torches of the Silver Flame, inscribed with the      |
|           | singular passage "Righteousness".                               |
|-----------+-----------------------------------------------------------------|
| Name:     | Unidentified Liquid                                             |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 2, 6                                 |
| Desc:     | This mysterious liquid has unknown magical potential. Quest     |
|           | item.                                                           |
|-----------+-----------------------------------------------------------------|
| Name:     | Wand of Negation                                                |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 6                                    |
| Desc:     | This wand can cast a spell capable of disrupting one of the     |
|           | Umbragen Compound Turrets.                                      |
|-----------+-----------------------------------------------------------------|
| Name:     | Warforged Parts                                                 |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 2                                    |
| Desc:     | This box contains some of the pieces needed by an Artificer to  |
|           | construct a Warforged Titan.                                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Wizard's Staff                                                  |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | Order of the Flame Chapter 2                                    |
| Desc:     | The staff of the Elderly Wizard. Quest item.                    |
|-----------+-----------------------------------------------------------------|
| Name:     | Yuan-Ti Key                                                     |
| Uses:     | -                                                               |
| Transfer: | No                                                              |
| Price:    | -                                                               |
| Found:    | LizardFolk Chapter 5                                            |
| Desc:     | This key will open the sealed gate to the west of the main      |
|           | Yuan-Yi camp.                                                   |
o-----------------------------------------------------------------------------/


===============================================================================
07.)                    BUILDINGS                                    G0700
===============================================================================

Order of the Flame                                                   G0710
``````````````````
o-----------------------------------------------------------------------------o
| Building Name | Gold | Dragonshards | Description                           |
|---------------+------+--------------+---------------------------------------|
| Keep          | 450  | 650          | Your main building that is required to|
|               |      |              | build other buildings. Also trains    |
|               |      |              | Juggernauts and fallen Champions.     |
|---------------+------+--------------+---------------------------------------|
| Dwarven Armory| 75   | 100          | Enrol Barbarians                      |
|---------------+------+--------------+---------------------------------------|
| Lorehold      | 75   | 100          | Enrol Clerics                         |
|               |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Order of the  | 75   | 100          | Train Archers                         |
| Bow           |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Artificer's   | 75   | 100          | Train Artificers                      |
| Guild         |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Titan Forge   | 75   | 100          | Build Warforged Titans                |
|---------------+------+--------------+---------------------------------------|
| Tavern        | 75   | 100          | Recruit Rogues                        |
|---------------+------+--------------+---------------------------------------|
| Archon Temple | 75   | 100          | Train Flying Commanders               |
|---------------+------+--------------+---------------------------------------|
| Order of the  | 75   | 100          | Recruit Paladins                      |
| Flame         |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Henge of      | 75   | 100          | Summon Deathless Guardians            |
| Ancients      |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Sorcerer's    | 75   | 100          | Train Sorcerers                       |
| Tower         |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 100  | 100          | Raise to max energy of units built in |
| Clarity       |      |              | nearby buildings.                     |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 200  | 275          | Raise attack of units recruited in    |
| Power         |      |              | nearby buidings.                      |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 75   | 75           | Raise speed of units recruited in     |
| Valor         |      |              | nearby buildings.                     |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 100  | 100          | Raise HP of units recruited in nearby |
| Vitality      |      |              | buildings.                            |
o-----------------------------------------------------------------------------/


Lizardfolk                                                           G0720
``````````
o-----------------------------------------------------------------------------o
| Building Name | Gold | Dragonshards | Description                           |
|---------------+------+--------------+---------------------------------------|
| Great Mother  | 450  | 650          | Your main building that is required to|
|               |      |              | build other buildings. Also trains    |
|               |      |              | Juggernauts and fallen Champions.     |
|---------------+------+--------------+---------------------------------------|
| Burial Grounds| 75   | 100          | Train Night Skinks                    |
|---------------+------+--------------+---------------------------------------|
| Collector     | 75   | 100          | Train Troglodytes                     |
| Burrow        |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Draonic       | 75   | 100          | Recruit Fire Drakes                   |
| Monument      |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Fighting Arena| 75   | 100          | Train Fighters                        |
|---------------+------+--------------+---------------------------------------|
| Hidden Mound  | 75   | 100          | Train Chameleon and Rogue             |
|---------------+------+--------------+---------------------------------------|
| Mystic Hut    | 75   | 100          | Enrol Shaman                          |
|---------------+------+--------------+---------------------------------------|
| Pteranodon    | 75   | 100          | Breed Pteranodons                     |
| Roost         |      |              |                                       |
|---------------+------+--------------+---------------------------------------|
| Toxic Bog     | 75   | 100          | Train Archers                         |
|---------------+------+--------------+---------------------------------------|
| Turtle Den    | 75   | 100          | Transform Turtles into War Machines   |
|---------------+------+--------------+---------------------------------------|
| Verdant Cairn | 75   | 100          | Enrol Spirits of Nature               |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 100  | 100          | Raise to max energy of units built in |
| Clarity       |      |              | nearby buildings.                     |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 75   | 75           | Raise speed of units recruited in     |
| Haste         |      |              | nearby buildings.                     |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 200  | 275          | Raise attack of units recruited in    |
| Power         |      |              | nearby buidings.                      |
|---------------+------+--------------+---------------------------------------|
| Monument of   | 100  | 100          | Raise HP of units recruited in nearby |
| Vitality      |      |              | buildings.                            |
o-----------------------------------------------------------------------------/


===============================================================================
08.)                    CHEATS                                       G0800
===============================================================================

Press [Enter] to bring up the chat box, and enter the following codes:

enablecheats   Enable cheats
disablecheats  Disable cheats

victory        Instant victory

+all #         Add # experience points, gold & shard amount

+exp #         Add # experience points
-exp #         Remove # experience points

+gold #        Add # gold
-gold #        Remove # gold

+shards #      Add # to your shard amoun
-shards #      Remove # from your shard amount

+level #       Uprades the level of the selected unit by #
-level #       Degrades the level of the selected unit by

fastbuild 1    Enable instant build
fastbuild 0    Disable instant build
buildspeed #   Set build speed to # (0-fast, 100-slow)


However, when you finish a mission there will be a huge CHEATER box covering
up your report, thus you really should try to avoid using these.


===============================================================================
XX.)                    FAQ                                          GXX00
===============================================================================

Q) Got any tips?
A) Aside from the champion choice, you can replay earlier missions for items
   and boost up your champions for later levels and thus making it slightly
   easier. To be honest just knowing what lurks around the corner rather than
   being ambushed is already valuable enough. For more tips there is a section
   near the beginning which I have added later when writing the guide.

Q) I did all I can for the bonus objective but the game still says I failed?
A) The game is buggy for some of these bonus objectives so don't fret it and
   try to move on.

Q) Which is the best champion?
A) That is really up to you but for some mission there are good choices so I
   have marked them in the guide.

Q) The game seems to be stuck at a black screen after I load it?
A) That is normal. The game is loading in the background. Do not try to force
   shut down. This happened to me with older hardware when the game came out
   so maybe with modern hardware it will not occur anymore.

Q) Can I play the game on vanilla (1.0)?
A) Yes but it will be buggy and not updating is going to cause you more issues
   than with the update such as random crashes. Unfortunately the new bug
   caused some things to break at the same time but at least the game is
   playable.

Q) Can I update to 1.2.1?
A) I think that is only for the European version of the game.

Q) Who are these "Umbragen"?
A) You might be more familiar with the Drow...I guess that name wasn't cool
   enough for the game. Okay I am not that familar with D&D but the game takes
   place in Eberron and they are called Umbragen here.



===============================================================================
YY.)                    VERSION HISTORY                              GYY00
===============================================================================

v1.0     First release (4th November 2016)


===============================================================================
ZZ.)                    CREDITS & THANKS                             GZZ00
===============================================================================

GameFAQs for hosting this file.

Liquid Entertainment and Atari for the game.

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respective trademark and copyright holders.

This guide may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright.        ,,,
                                    (o o)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=