----------------------------------------------------------------------------- Divinity: Original Sin Consumables List Version 1.0 (7/31/14) Written by Andrew Testa Email Address: andrew.c.testa@gmail.com ----------------------------------------------------------------------------- This document is Copyright (c) 2014 Andrew Testa. All Rights Reserved. Table of Contents ----------------- 1. Version History 2. Consumables List 3. Credits, Contact, Copyright ============================================================================= ----------------------------------------------------------------------------- 1. Version History ----------------------------------------------------------------------------- ============================================================================= Version 1.0 (7/31/14): First posted version of guide. ============================================================================= ----------------------------------------------------------------------------- 2. Consumables List ----------------------------------------------------------------------------- ============================================================================= Name: Minor Healing Potion Type: Potion Act: 3 Stack ID: Healing Combo Category: Potion Healing Value: 4 Effect: Vitality 5 --- Name: Medium Healing Potion Type: Potion Act: 6 Stack ID: Healing Combo Category: Potion Healing Value: 4 Effect: Vitality 6 --- Name: Large Healing Potion Type: Potion Act: 9 Stack ID: Healing Combo Category: Potion Healing Value: 4 Effect: Vitality 7 --- Name: Huge Healing Potion Type: Potion Act: 12 Stack ID: Healing Combo Category: Potion Healing Value: 4 Effect: Vitality 8 --- Name: Permanent Healing Potion Type: Potion Act: 15 Value: 10 Effect: Vitality 1 Duration: -1 --- Name: Minor Strength Potion Type: Potion Act: 5 Stack ID: Strength Value: 6 Effect: Strength 1 Duration: 3 --- Name: Medium Strength Potion Type: Potion Act: 10 Stack ID: Strength Value: 6 Effect: Strength 2 Duration: 3 --- Name: Large Strength Potion Type: Potion Act: 15 Stack ID: Strength Value: 6 Effect: Strength 3 Duration: 3 --- Name: Permanent Strength Potion Type: Potion Act: 15 Value: 10 Effect: Strength 1 Duration: -1 --- Name: Minor Dexterity Potion Type: Potion Act: 5 Stack ID: Dexterity Value: 6 Effect: Dexterity 1 Duration: 3 --- Name: Medium Dexterity Potion Type: Potion Act: 10 Stack ID: Dexterity Value: 6 Effect: Dexterity 2 Duration: 3 --- Name: Large Dexterity Potion Type: Potion Act: 15 Stack ID: Dexterity Value: 6 Effect: Dexterity 3 Duration: 3 --- Name: Permanent Dexterity Potion Type: Potion Act: 15 Value: 10 Effect: Dexterity 1 Duration: -1 --- Name: Minor Speed Potion Type: Potion Act: 5 Stack ID: Speed Value: 6 Effect: Speed 1 Duration: 3 --- Name: Medium Speed Potion Type: Potion Act: 10 Stack ID: Speed Value: 6 Effect: Speed 2 Duration: 3 --- Name: Large Speed Potion Type: Potion Act: 15 Stack ID: Speed Value: 6 Effect: Speed 3 Duration: 3 --- Name: Permanent Speed Potion Type: Potion Act: 15 Value: 10 Effect: Speed 1 Duration: -1 --- Name: Minor Intelligence Potion Type: Potion Act: 5 Stack ID: Intelligence Value: 6 Effect: Intelligence 1 Duration: 3 --- Name: Medium Intelligence Potion Type: Potion Act: 10 Stack ID: Intelligence Value: 6 Effect: Intelligence 2 Duration: 3 --- Name: Large Intelligence Potion Type: Potion Act: 15 Stack ID: Intelligence Value: 6 Effect: Intelligence 3 Duration: 3 --- Name: Permanent Intelligence Potion Type: Potion Act: 15 Value: 10 Effect: Intelligence 1 Duration: -1 --- Name: Minor Constitution Potion Type: Potion Act: 5 Stack ID: Constitution Value: 6 Effect: Constitution 1 Duration: 3 --- Name: Medium Constitution Potion Type: Potion Act: 10 Stack ID: Constitution Value: 6 Effect: Constitution 2 Duration: 3 --- Name: Large Constitution Potion Type: Potion Act: 15 Stack ID: Constitution Value: 6 Effect: Constitution 3 Duration: 3 --- Name: Permanent Constitution Potion Type: Potion Act: 15 Value: 10 Effect: Constitution 1 Duration: -1 --- Name: Minor Perception Potion Type: Potion Act: 5 Stack ID: Perception Value: 6 Effect: Perception 1 Duration: 3 --- Name: Medium Perception Potion Type: Potion Act: 10 Stack ID: Perception Value: 6 Effect: Perception 2 Duration: 3 --- Name: Large Perception Potion Type: Potion Act: 15 Stack ID: Perception Value: 6 Effect: Perception 3 Duration: 3 --- Name: Permanent Perception Potion Type: Potion Act: 15 Value: 10 Effect: Perception 1 Duration: -1 --- Name: Minor Resist All Potion Type: Potion Act: 3 Stack ID: ResAll Value: 6 Effect: Fire Resistance 20 Effect: Earth Resistance 20 Effect: Water Resistance 20 Effect: Air Resistance 20 Effect: Poison Resistance 20 Duration: 3 --- Name: Medium Resist All Potion Type: Potion Act: 8 Stack ID: ResAll Value: 6 Effect: Fire Resistance 40 Effect: Earth Resistance 40 Effect: Water Resistance 40 Effect: Air Resistance 40 Effect: Poison Resistance 40 Duration: 3 --- Name: Large Resist All Potion Type: Potion Act: 12 Stack ID: ResAll Value: 6 Effect: Fire Resistance 70 Effect: Earth Resistance 70 Effect: Water Resistance 70 Effect: Air Resistance 70 Effect: Poison Resistance 70 Duration: 3 --- Name: Poison A Type: Potion Act: 3 Duration: 2 Extra Properties: Poison,100,2 --- Name: Poison Medium A Type: Potion Act: 8 Duration: 4 Extra Properties: Poison,100,4 --- Name: Poison Large A Type: Potion Act: 12 Duration: 6 Extra Properties: Poison,100,6 --- Name: Fire Res A Type: Potion Act: 3 Stack ID: FireRes Effect: Fire Resistance 15 Duration: 3 --- Name: Fire Res Medium A Type: Potion Act: 8 Stack ID: FireRes Effect: Fire Resistance 30 Duration: 3 --- Name: Fire Res Large A Type: Potion Act: 12 Stack ID: FireRes Effect: Fire Resistance 50 Duration: 3 --- Name: Water Res A Type: Potion Act: 3 Stack ID: WaterRes Effect: Water Resistance 15 Duration: 3 --- Name: Water Res Medium A Type: Potion Act: 8 Stack ID: WaterRes Effect: Water Resistance 30 Duration: 3 --- Name: Water Res Large A Type: Potion Act: 12 Stack ID: WaterRes Effect: Water Resistance 50 Duration: 3 --- Name: Air Res A Type: Potion Act: 3 Stack ID: AirRes Effect: Air Resistance 15 Duration: 3 --- Name: Air Res Medium A Type: Potion Act: 8 Stack ID: AirRes Effect: Air Resistance 30 Duration: 3 --- Name: Air Res Large A Type: Potion Act: 12 Stack ID: AirRes Effect: Air Resistance 50 Duration: 3 --- Name: Poison Res A Type: Potion Act: 3 Stack ID: PoisonRes Effect: Poison Resistance 15 Duration: 3 --- Name: Poison Res Medium A Type: Potion Act: 8 Stack ID: PoisonRes Effect: Poison Resistance 30 Duration: 3 --- Name: Poison Res Large A Type: Potion Act: 12 Stack ID: PoisonRes Effect: Poison Resistance 50 Duration: 3 --- Name: Earth Res A Type: Potion Act: 3 Stack ID: EarthRes Effect: Earth Resistance 15 Duration: 3 --- Name: Earth Res Medium A Type: Potion Act: 8 Stack ID: EarthRes Effect: Earth Resistance 30 Duration: 3 --- Name: Earth Res Large A Type: Potion Act: 12 Stack ID: EarthRes Effect: Earth Resistance 50 Duration: 3 --- Name: Invisible A Type: Potion Act: 3 Stack ID: Invisible Duration: 10 Extra Properties: Invisible,100,5 --- Name: Invisible Medium A Type: Potion Act: 8 Stack ID: Invisible Duration: 10 Extra Properties: Invisible,100,7 --- Name: Invisible Large A Type: Potion Act: 12 Stack ID: Invisible Duration: 10 Extra Properties: Invisible,100,10 --- Name: Telekinesis A Type: Potion Act: 3 Stack ID: Telekinesis Effect: Telekinesis 1 Duration: 10 --- Name: Telekinesis Medium A Type: Potion Act: 8 Stack ID: Telekinesis Effect: Telekinesis 2 Duration: 10 --- Name: Telekinesis Large A Type: Potion Act: 12 Stack ID: Telekinesis Effect: Telekinesis 3 Duration: 10 --- Name: Charm A Type: Potion Act: 3 Stack ID: Charm Value: 2 Effect: Charm 1 Duration: 10 --- Name: Charm Medium A Type: Potion Act: 8 Stack ID: Charm Value: 2 Effect: Charm 2 Duration: 10 --- Name: Charm Large A Type: Potion Act: 12 Stack ID: Charm Value: 2 Effect: Charm 3 Duration: 10 --- Name: Intimidate A Type: Potion Act: 3 Stack ID: Intimidate Value: 2 Effect: Intimidate 1 Duration: 10 --- Name: Intimidate Medium A Type: Potion Act: 8 Stack ID: Intimidate Value: 2 Effect: Intimidate 2 Duration: 10 --- Name: Intimidate Large A Type: Potion Act: 12 Stack ID: Intimidate Value: 2 Effect: Intimidate 3 Duration: 10 --- Name: Reason A Type: Potion Act: 3 Stack ID: Reason Value: 2 Effect: Reason 1 Duration: 10 --- Name: Reason Medium A Type: Potion Act: 8 Stack ID: Reason Value: 2 Effect: Reason 2 Duration: 10 --- Name: Reason Large A Type: Potion Act: 12 Stack ID: Reason Value: 2 Effect: Reason 3 Duration: 10 --- Name: Armor Boost A Type: Potion Act: 3 Stack ID: Armor Effect: Armor 2 Duration: 5 --- Name: Armor Boost Medium A Type: Potion Act: 8 Stack ID: Armor Effect: Armor 4 Duration: 5 --- Name: Armor Boost Large A Type: Potion Act: 12 Stack ID: Armor Effect: Armor 6 Duration: 5 --- Name: Debuff Strength A Type: Potion Act: 3 Stack ID: STRDebuff Effect: Strength -2 Duration: 3 --- Name: Debuff Dexterity A Type: Potion Act: 3 Stack ID: DEXDebuff Effect: Dexterity -2 Duration: 3 --- Name: Debuff Intelligence A Type: Potion Act: 3 Stack ID: INTDebuff Effect: Intelligence -2 Duration: 3 --- Name: Debuff Constitution A Type: Potion Act: 3 Stack ID: CONDebuff Effect: Constitution -2 Duration: 3 --- Name: Debuff Speed A Type: Potion Act: 3 Stack ID: SPDDebuff Effect: Speed -2 Duration: 3 --- Name: Debuff Perception A Type: Potion Act: 3 Stack ID: PERDebuff Effect: Perception -2 Duration: 3 --- Name: Debuff All A Type: Potion Act: 3 Value: 5 Effect: Strength -1 Effect: Dexterity -1 Effect: Intelligence -1 Effect: Constitution -1 Effect: Speed -1 Effect: Perception -1 Duration: 3 --- Name: Real Antidote Type: Potion Act: 8 Value: 2 Effect: Poison Resistance 60 Duration: 3 --- Name: Fake Antidote A Type: Potion Act: 8 Value: 2 Effect: Speed -5 Effect: Movement -5 Duration: 3 --- Name: Engineer Potion Type: Potion Act: 8 Value: 2 Effect: Speed -5 Duration: 3 --- Name: Visibility A Type: Potion Act: 7 Value: 2 Effect: Perception 5 Duration: 3 --- Name: Unknown Mixture A Type: Potion Act: 8 Value: 0 --- Name: Unknown Mixture B Type: Potion Act: 8 Value: 0 --- Name: Dexterity TempBoost A Type: Potion Act: 3 Stack ID: Dexterity Value: 6 Effect: Dexterity 1 Duration: 3 --- Name: Dexterity TempBoost Medium A Type: Potion Act: 8 Stack ID: Dexterity Value: 6 Effect: Dexterity 2 Duration: 3 --- Name: Dexterity TempBoost Large A Type: Potion Act: 13 Stack ID: Dexterity Value: 6 Effect: Dexterity 3 Duration: 3 --- Name: Intelligence TempBoost A Type: Potion Act: 3 Stack ID: Intelligence Value: 6 Effect: Intelligence 1 Duration: 3 --- Name: Intelligence TempBoost Medium A Type: Potion Act: 8 Stack ID: Intelligence Value: 6 Effect: Intelligence 2 Duration: 3 --- Name: Intelligence TempBoost Large A Type: Potion Act: 13 Stack ID: Intelligence Value: 6 Effect: Intelligence 3 Duration: 3 --- Name: Speed TempBoost A Type: Potion Act: 3 Stack ID: Speed Value: 6 Effect: Speed 1 Duration: 3 --- Name: Speed TempBoost Medium A Type: Potion Act: 8 Stack ID: Speed Value: 6 Effect: Speed 2 Duration: 3 --- Name: Speed TempBoost Large A Type: Potion Act: 13 Stack ID: Speed Value: 6 Effect: Speed 3 Duration: 3 --- Name: Goblin Perception Boost Act: 13 Effect: Sight 8 Duration: -1 --- Name: Goblin Perception Low Act: 13 Effect: Sight -8 Duration: -1 --- Name: Potion Freeze Immunity Act: 11 Duration: -1 Flags: Freeze Immunity --- Name: Anguish Demon Buff 1 Act: 17 Effect: Fire Resistance 20 Effect: Earth Resistance 20 Effect: Water Resistance 20 Effect: Air Resistance 20 Effect: Poison Resistance 20 Effect: Armor Boost 10 Duration: -1 --- Name: Anguish Demon Buff 2 Act: 17 Effect: Chance To Hit Boost 30 Effect: Damage Boost 10 Duration: -1 --- Name: Anguish Demon Buff 3 Act: 17 Effect: Fire Resistance 20 Effect: Earth Resistance 20 Effect: Water Resistance 20 Effect: Air Resistance 20 Effect: Poison Resistance 20 Effect: Armor Boost 10 Duration: -1 --- Name: Anguish Demon Buff 4 Act: 17 Effect: Damage Boost 10 Effect: AP Maximum 3 Effect: AP Recovery 3 Duration: -1 --- Name: Anguish Demon Buff 5 Act: 17 Effect: Fire Resistance 20 Effect: Earth Resistance 20 Effect: Water Resistance 20 Effect: Air Resistance 20 Effect: Poison Resistance 20 Effect: Critical Chance 1 Effect: Armor Boost 10 Duration: -1 --- Name: Anguish Demon Buff6 Act: 17 Effect: Damage Boost 10 Duration: -1 --- Name: Anguish Demon Buff7 Act: 17 Effect: Fire Resistance 20 Effect: Earth Resistance 20 Effect: Water Resistance 20 Effect: Air Resistance 20 Effect: Poison Resistance 20 Effect: Critical Chance 1 Effect: Armor Boost 10 Duration: -1 --- Name: Codex Of Pestilential Thought (Kickstarter) Act: 10 Value: 1 Effect: Intelligence 1 Effect: Perception -1 Duration: -1 --- Name: Air Res Huge A Act: 18 Stack ID: AirRes Effect: Air Resistance 100 Duration: 6 --- Name: Poison Res Huge A Act: 18 Stack ID: PoisonRes Effect: Poison Resistance 100 Duration: 6 --- Name: Earth Res Huge A Act: 18 Stack ID: EarthRes Effect: Earth Resistance 100 Duration: 6 --- Name: Water Res Huge A Act: 18 Stack ID: WaterRes Effect: Water Resistance 100 Duration: 6 --- Name: Fire Res Huge A Act: 18 Stack ID: FireRes Effect: Fire Resistance 100 Duration: 6 --- Name: Picked Up Shell Type: Combo Food Act: 2 Weight: 200 Value: 8 Effect: Water Resistance 10 Duration: -1 --- Name: Picked Up Shell Cooked Type: Combo Food Act: 2 Weight: 200 Value: 8 Duration: 10 Extra Properties: Infectious Diseased,200,10 --- Name: Herb Mushroom A Type: Combo Food Act: 3 Stack ID: Healing Combo Category: Mushrooms Weight: 5 Value: 2 Effect: Vitality 4 Duration: 3 Inventory Tab: Ingredient --- Name: Herb Mushroom B Type: Combo Food Act: 3 Stack ID: WaterRes Combo Category: Mushrooms Weight: 5 Value: 2 Effect: Water Resistance 5 Duration: 3 Inventory Tab: Ingredient --- Name: Herb Mushroom C Type: Combo Food Act: 3 Combo Category: Mushrooms Weight: 5 Value: 2 Duration: 3 Extra Properties: Poison,100,1 Inventory Tab: Ingredient --- Name: Herb Mushroom D Type: Combo Food Act: 3 Stack ID: EarthRes Combo Category: Mushrooms Weight: 5 Value: 2 Effect: Earth Resistance 5 Duration: 3 Inventory Tab: Ingredient --- Name: Herb Mushroom E Type: Combo Food Act: 3 Stack ID: FireRes Combo Category: Mushrooms Weight: 5 Value: 2 Effect: Fire Resistance 5 Duration: 3 Inventory Tab: Ingredient --- Name: Herb Mushroom F Type: Combo Food Act: 3 Combo Category: Mushrooms Weight: 5 Value: 2 Duration: 3 Inventory Tab: Ingredient --- Name: Herb Drudanae Type: Combo Food Act: 3 Stack ID: Perception Combo Category: Herbs Weight: 10 Value: 5 Effect: Dexterity -1 Effect: Intelligence -1 Effect: Speed -1 Effect: Perception 2 Duration: 3 Extra Properties: Slowed,100,1 Inventory Tab: Ingredient --- Name: Wheat A Type: Combo Food Act: 3 Weight: 0.2 Value: 1 Effect: Constitution -1 Duration: 3 Inventory Tab: Ingredient --- Name: Bone A Type: Combo Food Act: 3 Stack ID: Armor Weight: 0.1 Value: 1 Effect: Armor 1 Duration: 3 Inventory Tab: Ingredient --- Name: Intestines A Type: Combo Food Act: 3 Weight: 200 Value: 0 Duration: 3 Extra Properties: Diseased,100,3 Inventory Tab: Ingredient --- Name: Rotten Eggs A Type: Combo Food Act: 3 Weight: 50 Value: 0 Duration: 3 Extra Properties: Diseased,100,3 Inventory Tab: Ingredient --- Name: Herb Tea A Type: Combo Food Act: 3 Weight: 10 Value: 1 Effect: Vitality 1 Duration: 3 Inventory Tab: Ingredient --- Name: Ingred Dough A Type: Combo Food Act: 1 Weight: 200 Value: 2 Effect: Speed -1 Effect: Vitality 1 Duration: 3 Inventory Tab: Ingredient --- Name: Ingred Dough Apple A Type: Combo Food Act: 1 Weight: 200 Value: 3 Effect: Speed -1 Effect: Vitality 2 Duration: 3 Inventory Tab: Ingredient --- Name: Ingred Dough Pizza A Type: Combo Food Act: 1 Weight: 200 Value: 3 Effect: Speed -1 Effect: Vitality 2 Duration: 3 Inventory Tab: Ingredient --- Name: Ingred Dough Cheese Bread A Type: Combo Food Act: 1 Weight: 200 Value: 3 Effect: Speed -1 Effect: Vitality 2 Duration: 3 Inventory Tab: Ingredient --- Name: Ingred Dough Cyseal A Type: Combo Food Act: 1 Weight: 200 Value: 3 Effect: Speed -1 Effect: Vitality 2 Duration: 3 Inventory Tab: Ingredient --- Name: Pie Apple A Type: Combo Food Act: 3 Stack ID: PoisonRes Weight: 200 Value: 2 Effect: Poison Resistance 10 Effect: Vitality 4 Duration: 3 --- Name: Pizza A Type: Combo Food Act: 3 Stack ID: Constitution Weight: 200 Value: 2 Effect: Constitution 1 Effect: Speed -1 Effect: Vitality 6 Duration: 3 Extra Properties: Slowed,100,1 --- Name: Bread Cheese A Type: Combo Food Act: 3 Stack ID: Constitution Weight: 200 Value: 2 Effect: Constitution 1 Effect: Vitality 2 Duration: 3 --- Name: Potato Boiled A Type: Combo Food Act: 3 Stack ID: Constitution Weight: 50 Value: 2 Effect: Constitution 1 Effect: Vitality 2 Duration: 3 --- Name: Pie Cyseal A Type: Combo Food Act: 3 Stack ID: Intelligence Weight: 200 Value: 2 Effect: Intelligence 1 Effect: Speed -1 Effect: Vitality 7 Duration: 3 --- Name: Fries Cold A Type: Combo Food Act: 1 Weight: 200 Value: 2 Effect: Vitality 1 Duration: 3 Inventory Tab: Ingredient --- Name: Fries Rivellon A Type: Combo Food Act: 3 Stack ID: Constitution Weight: 200 Value: 2 Effect: Dexterity -1 Effect: Constitution 1 Effect: Vitality 7 Duration: 3 --- Name: Potato Mash Cold A Type: Combo Food Act: 1 Weight: 200 Value: 2 Effect: Vitality 1 Duration: 3 Inventory Tab: Ingredient --- Name: Potato Mash A Type: Combo Food Act: 3 Stack ID: Strength Weight: 200 Value: 2 Effect: Strength 1 Effect: Vitality 7 Duration: 3 --- Name: Dinner A Type: Combo Food Act: 4 Stack ID: Strength Weight: 400 Value: 2 Effect: Strength 1 Effect: Vitality 6 Duration: 3 Extra Properties: Slowed,100,1 --- Name: Stew Dwarven A Type: Combo Food Act: 5 Stack ID: Strength Weight: 400 Value: 2 Effect: Strength 1 Effect: Vitality 4 Duration: 3 Extra Properties: Slowed,100,1 --- Name: Soup Pumpkin A Type: Combo Food Act: 3 Stack ID: Perception Weight: 400 Value: 2 Effect: Perception 1 Effect: Vitality 4 Duration: 3 --- Name: Stew Elven A Type: Combo Food Act: 4 Stack ID: Dexterity Weight: 400 Value: 2 Effect: Dexterity 1 Effect: Vitality 4 Duration: 3 --- Name: Honey Jar A Type: Combo Food Act: 4 Stack ID: Intelligence Weight: 100 Value: 1 Effect: Intelligence 1 Effect: Poison Resistance 15 Effect: Vitality 1 Duration: 3 --- Name: Porridge A Type: Combo Food Act: 2 Stack ID: Strength Weight: 300 Value: 1 Effect: Strength 1 Effect: Vitality 2 Duration: 3 --- Name: Porridge Potato A Type: Combo Food Act: 4 Stack ID: Strength Weight: 300 Value: 2 Effect: Strength 1 Effect: Vitality 3 Duration: 3 --- Name: A Apple Type: Combo Food Act: 2 Stack ID: PoisonRes Value: 1 Effect: Poison Resistance 10 Effect: Vitality 2 Duration: 3 --- Name: A Orange Type: Combo Food Act: 2 Stack ID: Dexterity Value: 1 Effect: Dexterity 1 Effect: Vitality 2 Duration: 3 --- Name: A Milk Type: Combo Food Act: 2 Stack ID: Armor Value: 1 Effect: Vitality 2 Effect: Armor 1 Duration: 3 --- Name: A Milk Honey Type: Combo Food Act: 3 Stack ID: Armor Value: 1 Effect: Poison Resistance 20 Effect: Vitality 5 Effect: Armor 2 Duration: 3 Extra Properties: Warm,100,2 --- Name: A Oil Type: Combo Food Act: 1 Value: 1 Effect: Intelligence -1 Effect: Constitution -1 Effect: Fire Resistance -50 Duration: 3 Extra Properties: Poison,100,1 --- Name: A Ambrosia Type: Combo Food Act: 3 Weight: 330 Value: 2 Extra Properties: Drunk,100,2 --- Name: Pie Apple A Poisoned Type: Combo Food Act: 3 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Pizza A Poisoned Type: Combo Food Act: 3 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Bread Cheese A Poisoned Type: Combo Food Act: 3 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Potato Boiled A Poisoned Type: Combo Food Act: 3 Weight: 50 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Pie Cyseal A Poisoned Type: Combo Food Act: 3 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fries Cold A Poisoned Type: Combo Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fries Rivellon A Poisoned Type: Combo Food Act: 3 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Potato Mash Cold A Poisoned Type: Combo Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Potato Mash A Poisoned Type: Combo Food Act: 3 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Dinner A Poisoned Type: Combo Food Act: 4 Weight: 400 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Stew Dwarven A Poisoned Type: Combo Food Act: 5 Weight: 400 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Soup Pumpkin A Poisoned Type: Combo Food Act: 3 Weight: 400 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Stew Elven A Poisoned Type: Combo Food Act: 4 Weight: 400 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Honey Jar A Poisoned Type: Combo Food Act: 4 Weight: 100 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Porridge A Poisoned Type: Combo Food Act: 2 Weight: 300 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Porridge Potato A Poisoned Type: Combo Food Act: 4 Weight: 300 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Apple Poisoned Type: Combo Food Act: 2 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Orange Poisoned Type: Combo Food Act: 2 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Milk Poisoned Type: Combo Food Act: 2 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Milk Honey Poisoned Type: Combo Food Act: 3 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Ambrosia Poisoned Type: Combo Food Act: 3 Weight: 330 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: HAR Shell Type: Food Act: 1 Stack ID: WaterRes Weight: 5 Value: 1 Effect: Water Resistance 5 Duration: 3 --- Name: Carrot A Type: Food Act: 1 Stack ID: Speed Weight: 10 Value: 1 Effect: Strength -1 Effect: Speed 1 Effect: Sight 1 Duration: 3 --- Name: Potato A Type: Food Act: 1 Stack ID: Constitution Weight: 50 Value: 1 Effect: Constitution 1 Effect: Speed -1 Duration: 1 Inventory Tab: Ingredient --- Name: Apple Type: Food Act: 1 Stack ID: PoisonRes Weight: 100 Value: 1 Effect: Poison Resistance 5 Effect: Vitality 1 Duration: 3 --- Name: Tomato A Type: Food Act: 1 Stack ID: PoisonRes Weight: 100 Value: 1 Effect: Poison Resistance 5 Effect: Vitality 1 Duration: 3 --- Name: Bread Type: Food Act: 2 Stack ID: Strength Weight: 300 Value: 2 Effect: Strength 1 Effect: Speed -1 Effect: Vitality 1 Duration: 3 --- Name: Cheese Type: Food Act: 1 Stack ID: Constitution Weight: 200 Value: 2 Effect: Dexterity -1 Effect: Constitution 1 Effect: Vitality 1 Duration: 3 --- Name: Fish A Type: Food Act: 1 Stack ID: Intelligence Combo Category: Food Fish Weight: 200 Value: 2 Effect: Intelligence 1 Effect: Speed -1 Duration: 3 --- Name: Fish B Type: Food Act: 1 Stack ID: Intelligence Combo Category: Food Fish Weight: 200 Value: 2 Effect: Intelligence 1 Effect: Speed -1 Duration: 3 --- Name: Fish C Type: Food Act: 1 Stack ID: Intelligence Combo Category: Food Fish Weight: 200 Value: 2 Effect: Intelligence 1 Effect: Speed -1 Duration: 3 --- Name: Fish D Type: Food Act: 1 Stack ID: Intelligence Combo Category: Food Fish Weight: 200 Value: 2 Effect: Intelligence 1 Effect: Speed -1 Duration: 3 --- Name: Fish E Type: Food Act: 1 Stack ID: Intelligence Combo Category: Food Fish Weight: 200 Value: 2 Effect: Intelligence 1 Effect: Speed -1 Duration: 3 --- Name: Fish F Type: Food Act: 1 Stack ID: Intelligence Combo Category: Food Fish Weight: 200 Value: 2 Effect: Intelligence 1 Effect: Speed -1 Duration: 3 --- Name: Ham Type: Food Act: 1 Stack ID: Strength Weight: 200 Value: 2 Effect: Strength 1 Effect: Speed -1 Effect: Vitality 1 Duration: 3 --- Name: Orange Type: Food Act: 1 Stack ID: Dexterity Weight: 100 Value: 1 Effect: Poison Resistance 5 Effect: Vitality 1 Duration: 3 --- Name: Pear Type: Food Act: 1 Stack ID: Dexterity Weight: 100 Value: 1 Effect: Poison Resistance 5 Effect: Vitality 1 Duration: 3 --- Name: Meat Raw A Type: Food Act: 1 Weight: 300 Value: 1 Effect: Constitution -1 Duration: 3 Extra Properties: Diseased,50,2 Inventory Tab: Ingredient --- Name: Pumpkin Type: Food Act: 1 Weight: 1000 Value: 3 Effect: Vitality 2 Duration: 3 --- Name: Pumpki nPart Type: Food Act: 1 Weight: 200 Value: 1 Effect: Vitality 1 Duration: 3 --- Name: Pumpkin C Type: Food Act: 1 Weight: 200 Value: 1 Effect: Vitality 1 Duration: 3 --- Name: Roasted Pork Type: Food Act: 2 Stack ID: Strength Weight: 1000 Value: 2 Effect: Strength 1 Effect: Speed -1 Effect: Vitality 6 Duration: 3 Extra Properties: Slowed,100,1 --- Name: Healing Crystal Type: Food Act: 4 Weight: 1000 Value: 8 Effect: Vitality 10 Duration: 3 --- Name: Poisoned Cheese A Type: Food Act: 1 Weight: 200 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Tomato Sauce A Type: Food Act: 1 Weight: 100 Value: 2 Effect: Poison Resistance 10 Effect: Vitality 1 Duration: 3 Inventory Tab: Ingredient --- Name: Ink Pot A Type: Food Act: 1 Weight: 50 Value: 1 Duration: 3 Extra Properties: Poison,100,1 Inventory Tab: Ingredient --- Name: Carrot A Poisoned Type: Food Act: 1 Weight: 10 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Potato A Poisoned Type: Food Act: 1 Weight: 50 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Apple Poisoned Type: Food Act: 1 Weight: 100 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Tomato A Poisoned Type: Food Act: 1 Weight: 100 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Bread Poisoned Type: Food Act: 2 Weight: 300 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fish A Poisoned Type: Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fish B Poisoned Type: Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fish C Poisoned Type: Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fish D Poisoned Type: Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fish E Poisoned Type: Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Fish F Poisoned Type: Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Ham Poisoned Type: Food Act: 1 Weight: 200 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Orange Poisoned Type: Food Act: 1 Weight: 100 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Pear Poisoned Type: Food Act: 1 Weight: 100 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Pumpkin Poisoned Type: Food Act: 1 Weight: 1000 Value: 3 Duration: 3 Extra Properties: Poison,100,2 --- Name: Pumpkin Part Poisoned Type: Food Act: 1 Weight: 200 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Pumpkin C Poisoned Type: Food Act: 1 Weight: 200 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Roasted Pork Poisoned Type: Food Act: 2 Weight: 1000 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Tomato Sauce A Poisoned Type: Food Act: 1 Weight: 100 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Bottle Beer A Type: Drink Act: 3 Weight: 330 Value: 2 Effect: Intelligence -1 Effect: Vitality 2 Duration: 3 Extra Properties: Drunk,60,2 --- Name: Bottle Wine A Type: Drink Act: 3 Weight: 700 Value: 2 Effect: Speed -1 Effect: Vitality 3 Duration: 3 Extra Properties: Drunk,60,2 --- Name: Bottle Water A Type: Drink Act: 3 Stack ID: Dexterity Weight: 1000 Value: 2 Effect: Vitality 1 Duration: 3 --- Name: Beer A Type: Drink Act: 3 Weight: 330 Value: 1 Effect: Intelligence -1 Effect: Vitality 2 Duration: 3 Extra Properties: Drunk,20,2 --- Name: Wine A Type: Drink Act: 3 Weight: 200 Value: 1 Effect: Speed -1 Effect: Vitality 3 Duration: 3 Extra Properties: Drunk,20,2 --- Name: Water A Type: Drink Act: 3 Stack ID: Dexterity Weight: 250 Value: 1 Effect: Vitality 1 Duration: 3 --- Name: A Water Type: Drink Act: 3 Stack ID: Dexterity Weight: 30 Value: 1 Effect: Vitality 1 Duration: 3 --- Name: A Beer Type: Drink Act: 3 Weight: 33 Value: 1 Effect: Intelligence -1 Effect: Vitality 2 Duration: 3 Extra Properties: Drunk,20,2 --- Name: Glass A Wine Type: Drink Act: 3 Weight: 30 Value: 1 Effect: Speed -1 Effect: Vitality 3 Duration: 3 Extra Properties: Drunk,20,2 --- Name: A Tea Type: Drink Act: 3 Weight: 30 Value: 1 Effect: Vitality 3 Duration: 3 --- Name: A Tea Type: Drink Act: 3 Weight: 30 Value: 1 Effect: Vitality 3 Duration: 3 --- Name: Bottle Beer A Poisoned Type: Drink Act: 3 Weight: 330 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Bottle Wine A Poisoned Type: Drink Act: 3 Weight: 700 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Bottle Water A Poisoned Type: Drink Act: 3 Weight: 1000 Value: 2 Duration: 3 Extra Properties: Poison,100,2 --- Name: Wine A Poisoned Type: Drink Act: 3 Weight: 200 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Water A Poisoned Type: Drink Act: 3 Weight: 250 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Water Poisoned Type: Drink Act: 3 Weight: 30 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Beer Poisoned Type: Drink Act: 3 Weight: 33 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Glass A Wine Poisoned Type: Drink Act: 3 Weight: 30 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Tea Poisoned Type: Drink Act: 3 Weight: 30 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: A Tea Poisoned Type: Drink Act: 3 Weight: 30 Value: 1 Duration: 3 Extra Properties: Poison,100,2 --- Name: Bottle Mud A Type: Drink Act: 12 Weight: 250 Value: 1 Extra Properties: Diseased,100,2 Inventory Tab: Ingredient --- Name: Heart Fiery Type: Drink Act: 12 Weight: 100 Value: 10 Effect: Fire Resistance 5 Effect: Air Resistance 5 Duration: 3 Inventory Tab: Ingredient --- Name: Dye Mystery Type: Drink Act: 16 Weight: 250 Value: 10 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Dye Black Type: Drink Act: 12 Weight: 250 Value: 6 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Dye Blue Type: Drink Act: 11 Weight: 250 Value: 5 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Dye Green Type: Drink Act: 10 Weight: 250 Value: 5 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Dye Purple Type: Drink Act: 8 Weight: 250 Value: 5 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Dye Red Type: Drink Act: 6 Weight: 250 Value: 5 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Dye White Type: Drink Act: 3 Weight: 250 Value: 5 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Dye Yellow Type: Drink Act: 3 Weight: 250 Value: 5 Extra Properties: Poison,100,2 Inventory Tab: Ingredient --- Name: Leadership 1 Type: Skill Boost Stack ID: Leadership Effect: Initiative 5 Effect: Damage Boost 10 Duration: 3 Status Icon: statIcons Leadership --- Name: Leadership 2 Type: Skill Boost Stack ID: Leadership Effect: Initiative 5 Effect: Chance To Hit Boost 10 Effect: Damage Boost 10 Duration: 3 Status Icon: statIcons Leadership --- Name: Leadership 3 Type: Skill Boost Stack ID: Leadership Effect: Initiative 5 Effect: Chance To Hit Boost 10 Effect: Damage Boost 10 Effect: Critical Chance 1 Duration: 3 Status Icon: statIcons Leadership --- Name: Leadership 4 Type: Skill Boost Stack ID: Leadership Effect: Initiative 10 Effect: Chance To Hit Boost 10 Effect: Damage Boost 15 Effect: Critical Chance 1 Effect: Armor Boost 10 Duration: 3 Status Icon: statIcons Leadership --- Name: Leadership 5 Type: Skill Boost Stack ID: Leadership Effect: Willpower 1 Effect: Initiative 10 Effect: Chance To Hit Boost 10 Effect: Damage Boost 15 Effect: Critical Chance 1 Effect: Armor Boost 10 Duration: 3 Flags: Fear Immunity Status Icon: statIcons Leadership --- Name: Leadership 6 Type: Skill Boost Stack ID: Leadership Effect: Body Building 1 Effect: Willpower 1 Effect: Initiative 10 Effect: Chance To Hit Boost 15 Effect: Damage Boost 15 Effect: Critical Chance 1 Effect: Armor Boost 10 Duration: 3 Flags: Fear Immunity Status Icon: statIcons Leadership --- Name: Leadership 1 Obedient Type: Skill Boost Leadership1 Effect: Willpower 1 --- Name: Leadership 2 Obedient Type: Skill Boost Leadership2 Effect: Willpower 1 --- Name: Leadership 3 Obedient Type: Skill Boost Leadership3 Effect: Willpower 1 --- Name: Leadership 4 Obedient Type: Skill Boost Leadership4 Effect: Willpower 1 --- Name: Leadership 5 Obedient Type: Skill Boost Leadership5 Effect: Willpower 2 --- Name: Leadership 6 Obedient Type: Skill Boost Leadership5 Effect: Willpower 2 --- Name: Water Of Life Type: Skill Boost Effect: Constitution 3 Duration: 4 Status Icon: Skill Water FalseLife --- Name: Blink Type: Skill Boost Effect: Piercing Resistance 50 Effect: Slashing Resistance 50 Effect: Crushing Resistance 50 Duration: 2 Status Icon: Skill Air Blink --- Name: Targeted Damage Boost Type: Skill Boost Effect: Damage Boost 50 Duration: 2 Status Icon: Skill Source BoostDamage --- Name: Farsight Type: Skill Boost Effect: Sight 10 Effect: Chance To Hit Boost 10 Duration: 4 Status Icon: Skill Air Farseer --- Name: Endure Elements Type: Skill Boost Effect: Fire Resistance 50 Effect: Earth Resistance 50 Effect: Water Resistance 50 Effect: Air Resistance 50 Duration: 3 Status Icon: Skill Source Endure --- Name: Targeted Perception Type: Skill Boost Effect: Perception 2 Duration: 4 Status Icon: Skill Fire Boost Perception --- Name: Vampiric Touch Type: Skill Boost Effect: Vitality 5 Duration: 1 --- Name: Drain Willpower Type: Skill Boost Effect: Willpower -5 Status Icon: Skill Source Drain Willpower --- Name: Divine Light Type: Skill Boost Effect: Body Building -2 Effect: Willpower -2 Status Icon: Skill Source Drain Willpower --- Name: Inspire Type: Skill Boost Stack ID: BuffAll Effect: Strength 1 Effect: Dexterity 1 Effect: Intelligence 1 Effect: Constitution 1 Effect: Speed 1 Effect: Perception 1 Duration: 4 Status Effect: FX Skills Warrior Inspire Status A Status Icon: Skill Warrior Inspire --- Name: Inspire Start Type: Skill Boost Stack ID: BuffAll Effect: Strength 1 Effect: Dexterity 1 Effect: Intelligence 1 Duration: 3 Status Effect: FX Skills Warrior Inspire Status A Status Icon: Skill Warrior Inspire --- Name: Null Resistance Type: Skill Boost Stack ID: NullRes Effect: Fire Resistance -50 Effect: Earth Resistance -50 Effect: Water Resistance -50 Effect: Air Resistance -50 Effect: Poison Resistance -50 Effect: Piercing Resistance -50 Effect: Slashing Resistance -50 Effect: Crushing Resistance -50 Effect: Shadow Resistance -20 Duration: 3 Status Effect: FX Skills Warrior NullifyResistance Status A Status Icon: Skill Warrior NullifyResistance --- Name: Null Resistance Start Type: Skill Boost Stack ID: NullRes Effect: Fire Resistance -20 Effect: Earth Resistance -20 Effect: Water Resistance -20 Effect: Air Resistance -20 Effect: Poison Resistance -20 Duration: 3 Status Effect: FX Skills Warrior NullifyResistance Status A Status Icon: Skill Warrior NullifyResistance --- Name: Fear Type: Skill Boost Stack ID: Reflexes Debuff Effect: Reflexes -3 Duration: 3 Status Effect: FX Skills Warrior Fear Status A Status Icon: Skill Warrior Fear --- Name: Sunder Type: Skill Boost Stack ID: ArmorDebuff Effect: Armor Boost -50 Duration: 3 Status Icon: Item WPN ArrowHead Silver A --- Name: Blind Type: Skill Boost Stack ID: Sight Debuff Effect: Perception -5 Effect: Reflexes -5 Effect: Sight -10 Duration: 3 Extra Properties: Blind,100,3 --- Name: Slowdown Type: Skill Boost Stack ID: Movemen tDebuff Effect: Movement -5 Effect: AP Maximum -1 Effect: AP Start -1 Effect: AP Recovery -1 Duration: 3 Status Icon: Skill Air Slow --- Name: Debuff Strength Type: Skill Boost Stack ID: STRDebuff Effect: Strength -3 Duration: 3 Status Icon: Item WPN Arrow Debuf Strength A --- Name: Debuff Dexterity Type: Skill Boost Stack ID: DEXDebuff Effect: Dexterity -3 Duration: 3 Status Icon: Item WPN Arrow Debuf Dexterity A --- Name: Debuff Intelligence Type: Skill Boost Stack ID: INTDebuff Effect: Intelligence -3 Duration: 3 Status Icon: Item WPN Arrow Debuf Intelligence A --- Name: Debuff Constitution Type: Skill Boost Stack ID: CONDebuff Effect: Constitution -3 Duration: 3 Status Icon: Item WPN Arrow Debuf Constitution A --- Name: Debuff Speed Type: Skill Boost Stack ID: SPDDebuff Effect: Speed -3 Duration: 3 Status Icon: Item WPN Arrow Debuf Speed A --- Name: Debuff Perception Type: Skill Boost Stack ID: PERDebuff Effect: Perception -3 Duration: 3 Status Icon: Item WPN Arrow Debuf Perception A --- Name: Debuff All Type: Skill Boost Stack ID: DebuffAll Effect: Strength -2 Effect: Dexterity -2 Effect: Intelligence -2 Effect: Constitution -2 Effect: Speed -2 Effect: Perception -2 Duration: 3 Status Icon: Item WPN Arrow Debuf All A --- Name: MeleePower Attack Type: Skill Boost Stack ID: Stance Effect: Chance To Hit Boost -10 Effect: Damage Boost 25 Effect: APCostBoost 1 Effect: BoostConditions On Melee Attack Status Effect: FX Skills Warrior PowerStance Status A Status Icon: Skill Warrior PowerAttack --- Name: Melee Precision Attack Type: Skill Boost Stack ID: Stance Effect: Chance To Hit Boost 30 Effect: AP Cost Boost 1 Effect: Boost Conditions On Melee Attack Status Effect: FX Skills Warrior PrecisionStance Status A Status Icon: Skill Warrior PrecisionAttack --- Name: Ranged Power Attack Type: Skill Boost Stack ID: Stance Effect: Chance To Hit Boost -10 Effect: Damage Boost 25 Effect: AP Cost Boost 1 Effect: Boost Conditions On Ranged Attack Status Effect: FX Skills Ranger PowerStance Status A Status Icon: Skill Ranger PowerAttack --- Name: Ranged Precision Attack Type: Skill Boost Stack ID: Stance Effect: Chance To Hit Boost 30 Effect: AP Cost Boost 1 Effect: Boost Conditions On Ranged Attack Status Effect: FX Skills Ranger PrecisionStance Status A Status Icon: Skill Ranger PrecisionAttack --- Name: Sparkmaster Berserk Attack Type: Skill Boost Stack ID: Stance Effect: Constitution 2 Effect: Speed 2 Effect: Chance To Hit Boost 25 Effect: Damage Boost 50 Effect: Critical Chance 3 Status Effect: FX Skills Ranger PowerStance Status A Status Icon: Skill Warrior Inspire --- Name: Sparkmaster Weaken Attack Type: Skill Boost Stack ID: Stance Effect: Constitution -2 Effect: Speed -2 Effect: Chance To Hit Boost -25 Effect: Damage Boost -50 Status Effect: FX Skills Ranger PrecisionStance Status A Status Icon: Skill Warrior Fear --- Name: Immune To Freezing Type: Skill Boost Effect: Fire Resistance -25 Effect: Water Resistance 25 Duration: 2 Flags: Freeze Immunity Status Icon: Skill Fire ImmuneToFreezing --- Name: Immune To Burning Type: Skill Boost Effect: Fire Resistance 25 Effect: Water Resistance -25 Duration: 2 Flags: Burn Immunity Status Icon: Skill Water ImmuneToBurning --- Name: Immune To Electrifying Type: Skill Boost Effect: Earth Resistance -25 Effect: Air Resistance 25 Duration: 2 Flags: Stun Immunity Status Effect: FX Skills Air ImmuneToElectrifying Status A Status Icon: Skill Air ImmuneToElectrified --- Name: Immune To Poisoning Type: Skill Boost Effect: Poison Resistance 25 Duration: 2 Flags: Poison Immunity Status Icon: Skill Earth ImmuneToPoisoned --- Name: Shield Water Type: Skill Boost Stack ID: WaterRes Effect: Fire Resistance -25 Effect: Water Resistance 50 Duration: 3 Flags: Freeze Immunity; FreezeContact --- Name: Shield Air Type: Skill Boost Stack ID: AirRes Effect: Earth Resistance -25 Effect: Air Resistance 50 Duration: 3 Flags: Stun Immunity; StunContact --- Name: Shield Fire Type: Skill Boost Stack ID: FireRes Effect: Fire Resistance 50 Effect: Water Resistance -25 Duration: 3 Flags: Burn Immunity; BurnContact --- Name: Shield Earth Type: Skill Boost Stack ID: EarthRes Effect: Earth Resistance 50 Effect: Air Resistance -25 Effect: Poison Resistance 50 Duration: 3 Flags: Poison Immunity; PoisonContact --- Name: Beer Mug Type: Skill Boost Effect: Vitality 2 Duration: 1 Extra Properties: Drunk,50,3 Status Icon: Item A Beer --- Name: SCRIPT Matriarch Healing Effect Act: 9 Stack ID: Healing Combo Category: Potion Healing Value: 4 Effect: Vitality 6 --- Name: Boreas Initial Status Potion Effect: Fire Resistance 100 Effect: Earth Resistance 100 Effect: Water Resistance 100 Effect: Air Resistance 100 Duration: -1 Status Effect: FX Skills Warrior NullifyResistance Status A Status Icon: Item 2m DungeonMed Ornaments Statue A Item --- Name: Anguish Demon Debuff Potion Effect: Strength -2 Effect: Dexterity -2 Effect: Intelligence -1 Effect: Fire Resistance -20 Effect: Earth Resistance -20 Effect: Water Resistance -20 Effect: Air Resistance -20 Effect: Poison Resistance -20 Duration: -1 Status Effect: FX Skills Warrior NullifyResistance Status A Status Icon: Item 2m DungeonMed Ornaments Statue A Item --- Name: Stats Crippled First Act: 1 Act: 6 Effect: Movement -6 Effect: AP Recovery -4 Duration: 2 Status Effect: Status Crippled A Effect1 --- Name: Stats Cursed First Act: 1 Act: 6 Effect: Chance To Hit Boost -30 Duration: 2 Status Effect: Status Cursed A Effect1 --- Name: Stats Weak First Act: 1 Act: 6 Effect: Strength -2 Effect: Damage Boost -50 Duration: 2 Status Effect: Status Weak A Effect1 --- Name: Stats Slowed First Act: 1 Act: 6 Effect: Movement -4 Effect: AP Maximum -4 Effect: AP Start -4 Effect: AP Recovery -2 Duration: 2 Status Effect: Status Slowed A Effect1 --- Name: Stats Hasted First Act: 1 Act: 6 Effect: Movement 4 Effect: AP Maximum 4 Effect: AP Start 4 Effect: AP Recovery 3 Duration: 2 Status Effect: Status Hasted A Effect1 --- Name: Stats Raged First Act: 1 Act: 6 Effect: Chance To Hit Boost -25 Effect: Damage Boost 50 Effect: Critical Chance 1 Effect: Armor Boost -50 Duration: 2 Status Effect: Status Rage A Effect1 --- Name: Stats Lucky First Act: 1 Act: 6 Effect: Luck 2 Duration: 2 Status Effect: Status Lucky A Effect1 --- Name: Stats Diseased First Act: 1 Act: 6 Effect: Constitution -3 Effect: Body Building -2 Duration: 2 Status Effect: Status Diseased A Effect1 --- Name: Stats Fortified First Act: 1 Act: 6 Effect: Armor 5 Duration: 2 --- Name: Stats Blessed First Act: 1 Act: 6 Effect: Chance To Hit Boost 30 Duration: 2 Status Effect: Status Blessed A Effect1 --- Name: Stats Warm First Act: 1 Act: 6 Effect: Fire Resistance -10 Effect: Water Resistance 10 Duration: 2 --- Name: Stats Burning First Act: 1 Act: 6 Effect: Fire Resistance -20 Effect: Water Resistance 40 Duration: 2 --- Name: Stats Chilled First Act: 1 Act: 6 Effect: Fire Resistance 10 Effect: Water Resistance -10 Effect: Movement -2 Duration: 2 --- Name: Stats Frozen First Act: 1 Act: 6 Effect: Fire Resistance 40 Effect: Water Resistance -20 Effect: Armor 5 Duration: 2 Status Effect: Status Frozen A Effect1 --- Name: Stats Wet First Act: 1 Act: 6 Effect: Fire Resistance 10 Effect: Air Resistance -20 Duration: 2 --- Name: Stats Infectious Diseased First Act: 1 Act: 6 Effect: Constitution -3 Duration: 2 Status Effect: Status Infectious A Effect1 --- Name: Stats Drunk First Act: 1 Act: 6 Effect: Intelligence -3 Effect: Luck 2 Effect: Initiative -5 Duration: 2 Status Effect: Status Drunk A Effect1 --- Name: Stats Fear First Act: 1 Act: 6 Duration: 2 Status Effect: FX Skills Warrior Fear Status A ============================================================================= ----------------------------------------------------------------------------- 3. Credits, Contact, Copyright ----------------------------------------------------------------------------- ============================================================================= ============================================================================= Credits ============================================================================= * CJayC for creating GameFAQs. * Sailor Bacon and Devin Morgan for continuing, maintaining, and administering GameFAQs. * You! For reading this guide, of course! =] ============================================================================= Contact Information ============================================================================= If you have any questions, comments, suggestions, inquiries, spam, additions, grievances, hate mail, and general overall concerns, please email me at: "andrew.c.testa(at)gmail(dot)com" All I ask is that you put "Divinity Original Sin" or "D:OS" in the subject line so I know what the email is about. I don't mind if u talk liek dis 2 me or whatever, so long as I can understand you. :) ============================================================================= Legal Disclaimer ============================================================================= This document is Copyright (c) 2014 Andrew "TestaALT" Testa. All Rights Reserved. This document may not be reproduced under any circumstances except for personal, private use. It may not be sold, altered, or published in any way without the advanced permission of the author. It may not be placed on any website or otherwise distributed publicly without advanced written permission. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. All sources, which have contributed to this document, are cited and/or credited in some form. The only sites that I allow this document to be viewed at are GameFAQs , IGN , and Neoseeker . *** Thanks for reading this guide! :) You can see some of my other work at: _____________________________________________________________________________ Copyright (c) 2014 Andrew Testa