SNK Vs CAPCOM: Match of the Millennium Neo-Geo Pocket Color Combo FAQ by GalFord (Galford@UkyoFan.zzn.com) This FAQ can only be found at:- www.GameFAQs.com www.GameAdvice.com www.VGStrategies.about.com www.Dimension-s.com/snpc www.TFSource.com <-VERSION HISTORY-> Version 0.5 30/11/00 Ok... So I lied... It's still being updated :P Just a few bits and bobs.. Credits etc.. Version 0.4 07/08/00 Just when you thought it was safe to go into the shower... UPDATE! >_< Added some insane Gouki combos and corrected command of Messatsu Gou Hadou. Also added little Sakura Combos. Version 0.3 30/06/00 Updated again. A few more combos to delight and please. General tidying up and stuff. Version 0.2 Updated. Got help from various sources (Thanks All! ^_^) Pretty much done. Version 0.1 Created. Flesh and Bones. But missing stuff from a few moves lists. And some combos <-INTRO-> Now, with the advent of CAPCOM Vs SNK on Dreamcast, the two mightiest forces in one-on-one Beat'em-ups have joined to make what could be the Most Requested Crossover Ever!! And now, I can kick Seven Bells of Crud out of Sakura with Terry (It's a Personal Thing...) Or smash Iori Yagami to my Hearts content with Guile (Yay! Guile!). In this FAQ I'll cover Moves Lists, Combos and Hidden Characters in the Neo Pocket Ver. So, Round 1.........FIGHT! <-DISCLAIMER-> This FAQ may not be used for profit or promotional purposes; this MEANS being used by ANY Publisher of ANY Magazine (OK?), or be used in a Website without the Writers Consent. This FAQ was created and slaved over by Bob Ritchings a.k.a. GalFord GalFord@UkyoFan.zzn.com). And after slaving at my Pocket and keyboard for Hours on end........ Ripping this off, will force me to do some Serious Spanking! SNK Vs CAPCOM : Match of the Millennium is (c) SNK Corporation And Capcom 1999/2000. <-CONTENTS-> Version History Intro Disclaimer Legend Characters and Moves List Prologue Credits and Thanx <-LEGEND-> F = Forward B = Back U = Up D = Down J = Jumping S = Standing C= Crouching JX= Cross-up, cross-over, back-door, overlap attack TA = Tap A Button (Weak Punch) TB = Tap B Button (Weak Kick) A = Press A Button (Heavy Punch) B = Press B Button (Heavy Kick) AB = Chouhatsu/Taunt B+AB = Tag/Switch Character in Tag Mode # = These moves must be earned in the Olympic mode first (c) = Combo will normally ONLY work in Corner!! QCF = Quarter Circle Forwards / Ryu's Ha-Dou-Ken Motion QCB = Quarter Circle Backwards / Ryu's Hurricane Kick Motion FTD = Quarter Circle from Forwards to Down / Akuma's Teleport Motion BTD = Quarter Circle from Back to Down / Nakaruru's Kamui Rimuse Motion HCF = Half Circle Forwards / Ryu's Shakunetsu Ha-Dou-Ken Motion HCB = Half Circle Backwards / Cammy's Spinning Knuckle Motion DP = Forwards, Down, Down-Forwards / Dragon Punch Motion RDP = Back, Down, Down-Backwards / Reverse Dragon Punch Motion CBF = Charge Back then Forwards / Guile's Sonic Boom Motion CDU = Charge Down then Up / Guile's Flash Kick Motion 360 = Complete 1 Rotation of D-Pad / Zangief's Spin Piledriver Motion 720 = Complete 2 Rotations of D-Pad / Zangief's F.A.Buster Motion F-B-F = Forward, Back, Forward / Ryo's ZanRetsuKen Motion CBF-B-F = Charge B, Forward, Back, Forward / Chun-Li's Sen Retsu Kyaku Motion CDB, DF, DB, UF = Charge DownBack, DownForwards, DownBack, UpForwards / Guile's Somersault Strike Motion <-CHARACTERS AND MOVES LIST-> ////////////////// -----SNK SIDE----- ////////////////// <-KYO KUSANAGI-> - Burning Hero. Anyone for Marshmallows? Kyo, bearer of the Orochi Flame passed down to him by his Ancestors. Rival to the last Yagami, Iori. Kyo wants only to live a normal life. But, with the Orochi on his tail he knows the fun is just beginning! THROWS Hatsugane = F or B+A Issetsuseoi Nage = F or B+B COMMAND CHAINS Geshiki. Gofu You = F+B Geshiki. Naraku Otoshi = While Jumping D+A 88 Shiki = DF+B SPECIAL MOVES 100 Shiki. Oniyaki = DP+A R.E.D (Rainbow Energy Dynamite) Kick = RDP+B 212 Shiki. Kototsuki You = HCB+B 75 Shiki. Kai = QCF+B, B 114 Shiki. Aragami = QCF+TA 128 Shiki. Konokizu = (After Aragami) QCF+A 127 Shiki. Yanosabi = (After Aragami) HCB+A 125 Shiki. Nanase = (After Konokizu/Yanosabi) B GeShiki. Migiriugachi = (After Konokizu/Yanosabi ) A 115 Shiki. Dokugami = QCF+A 401 Shiki. Tsumiyomi = (After Dokugami) HCB+A 402 Shiki. Batsuyomi = (After Tsumiyomi) F+A 910 Shiki. Nuetsume = QCB+A (Counter Move) SUPERS 108 Shiki. Orochi Nage = QCB, HCF+A (Can Hold button to Delay) " Mu Shiki " = QCF, QCF+A #182 Shiki. = QCF, QCF+B (Can hold button to Delay) (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, C TB, C A, DF+B J A/B, S/C A, QCF+TA, QCF+A, A/B J A/B, S/C A, QCF+TA, HCB+A, A J A/B, S/C A, QCF+A, HCB+A, F+A J A/B, S/C A, HCB+B J A/B, S/C A, QCB, HCF+A J A/B, S/C A, QCF, QCF+A J A/B, S/C A, QCF, QCF+B (LVL2 ONLY!) J A/B, S/C A, QCF+B, B, then DP+A J A/B, S/C A, QCF+B, B, then HCB+B (c) For this combo you've got to hit them JUST before they hit the floor! J A/B, S/C A, QCF+B, B, then QCF+A, HCB+A, F+A (c) You have to time this JUST Right!!! J A/B, S A, F+B, QCB, HCF+A This little gem was pointed out by bunbunbun. J A/B, S A, F+B, QCF, QCF+A J A/B, S A, F+B, QCF, QCF+B (LVL2 ONLY!) J A/B, S/C A, QCF+B, B, then RDP+TB J A/B, S/C A, QCF+B, B, then QCB, HCF+A --RUSH MODE COMBOS-- S/C TB, S/C TA, QCF+TA, QCF+A, A/B S/C TB, S/C TA, QCF+TA, HCB+A, A S/C TB, S/C TA, QCF+A, HCB+A, F+A S/C TB, S/C TA, HCB+B S/C TB, S/C TA, QCB, HCF+A S/C TB, S/C TA, QCF, QCF+A S/C TB, S/C TA, QCF, QCF+B S/C TB, S/C TA, QCF+B, B, then DP+A S/C TB, S/C TA, QCF+B, B, then HCB+B Again, hit them JUST before they hit the floor! S TB, S TA, F+B, QCB, HCF+A S TB, S TA, F+B, QCF, QCF+A C TA, C TB, C A, QCF+B, B, then RDP+TB C TA, C TB, C A, QCF+B, B, then QCB, HCF+A <-TERRY BOGARD-> - Hungry Wolf. With a Baseball Cap Southtown's No1 Son has sensed something Evil in this new Tournament. Could it be one of the New Challengers? Or could it be...Geese? The Hungry Wolf enters the tourney to get to the Bottom of this Mystery. And find the recipe for a good Club Sandwich! THROWS Grasping Upper = F or B+A Buster Through = F or B+B COMMAND CHAINS Rising Upper = DF+A Back Spin Kick =F+B SPECIAL MOVES Power Wave = QCF+A Crack Shoot = QCB+B Burn Knuckle = QCB+A Rising Tackle = CDU+A Fire Kick = HCF+B SUPERS Power Geyser = QCF, HCF+A #High-Angle Geyser = QCF, QCF+B --AVERAGE, COUNTER MODE COMBOS-- J A/B, S/C A, QCF+A J A/B, S/C A, QCB+A J A/B, S/C A, QCB+B J A/B, C A, CDU+A J A/B, S/C A, HCF+B, then QCB+A / QCB+B / DP+B J A/B, S/C A, HCF+B, then QCB, HCF+A The above combo was found to be missing by none other than AnotherGamer! J A/B, S/C A, F+B, QCF+A J A/B, S/C A, F+B, QCB+A J A/B, S/C A, F+B, QCB+B J A/B, S/C A, F+B, HCF+B, then QCB+A / QCB+B / DP+B J A/B, S/C A, F+B, HCF+B, then QCB, HCF+A The above combo was also found to be missing by AnotherGamer! (Doh!) J A/B, S/C A, F+B, HCF+B, then QCB+B, then CDU+A (c) This takes timing, but it's well worth it! J A/B, S/C A, F+B, QCB, HCF+A S C, DF+A, Any Special Move. J A/B, S/C A, F+B, QCF, QCF+B (LVL2 ONLY!) J A/B, S/C A, F+B, HCF+B, then QCF, QCF+B (LVL2 ONLY!) --RUSH MODE COMBOS-- S TB, S TA, S A, QCF+A /QCB+A / QCB+B S TB. S A, F+B, QCF+A /QCB+A / QCB+B C TA, C TB, C A, HCF+B, QCB+A / QCB+B / DP+B C TB, C A, DF+A, QCB, HCF+A C TB, C A, DF+A, HCF+B, QCB, HCF+TA <-IORI YAGAMI-> - Impractical Trouser Man The last of the Yagami Clan. Iori has felt the Orochi Blood Riot first-hand...and he finds it Wanting...With power such as that tamed by him, Kusanagi shall perish!! And Iori shall stand over his broken body laughing like a Loon! THROWS Sakahagi = F or B+A Sakasakahagi = F or B+B COMMAND CHAINS GeShiki. Yumebiki = F+A, A GeShiki. Goufu. In " Shinigami " = F+B Geshiki. Yuriori = While Jumping B+TB SPECIAL MOVES 100 Shiki. Oniyaki = DP+A 212 Shiki. Kotosuki In = HCB+B 127 Shiki. Aoi Hana = QCB+A (x3) Kuzekaze = HCB, F+A (Close to Opponent) 108 Shiki. Yamibarai = QCF+A SUPERS Uma 108 Shiki. Yasukazuki = QCB, HCF+A (Can Hold button for Delay) Kin 1211 Shiki. Yaotome = QCF, HCB+A #Saku Tsumagushi = QCF, QCF+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, S/C A, QCF+A J A/B, S/C A, DP+A J A/B, S/C A, QCB+A (x3) J A/B, S/C A, (HCB, F+A), F+A, A, QCB+A (x3) (c) J A/B, S/C A, QCF, HCB+A JX B+TB, S/C A, F+A, A, QCF, HCB+A JX B+TB, F+A, A, (HCB, F+A), A, QCB+A (x3) / QCF, HCB+A JX B+TB, F+A, A, (HCB, F+A), A, QCB+A (x1), QCF, HCB+A This Combo Rocks Big-time!!! Watch your Opponent's face distort the first time you pull it off. Hear them scream "Cheap!" as you do it again. The trick here is to watch the recovery of the first Aoi Hana. As soon as Iori retracts his arm then, YAOTOME! The opponent is still in damage recovery and is still prone to attack. The Yaotome just slides up to them and proceeds to carry on the damage. Cool:) --RUSH MODE COMBOS-- S TB, S A, QCF+A S TB, S A, QCB+A (x3) S TA, S TB, C A, QCB+A (x3) S TA, S TB, C A, HCB+B S TA, S TB, C A, QCF, HCB+A S TB, (HCB, F+A), QCF, HCB+A For some strange reason, whenever I do this combo in Rush Mode I get a Standing Heavy Punch before the Kuzukaze...It doesn't combo (According to the CPU) but the opponent can't do a thing.....Weird!! <-RYO SAKAZAKI-> - Japanese Warrior with Blonde Hair...Hmmm. Kyokugen Karate is No1!!!! But, what's this? There is a Shotokan Master in the tourney.. And he seems to have almost the same Techniques as Ryo.. This should be an interesting Battle.... There also seems to be another warrior amongst the entrants, but no one who wears a Pink Gi should be taken Seriously! Or should they? THROWS Tani Otoshi = F or B+A Tomoe Nage = F or B+B COMMAND CHAINS Hyouchuuwari = F+A SPECIAL MOVES Koouken = QCF+A (Can also be done in Mid-Air) Kohou = DP+A Hien Shippu Kyaku = HCB+B Zanretsuken = F-B-F+A SUPERS Haoh Sho Kou Ken = F, HCF+A Ryuuko Ranbu = QCF, HCB+A #Tenchi Haou Ken = QCF, QCF+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, S/C A, QCF+A J A/B, S/C A, DP+A J A/B, S/C A, HCB+B J A/B, S/C A, F-B-F+A J A/B, S/C A, QCF, HCB+A J A/B, S/C A, (F, HCF+A) J A/B, S/C A, QCF, QCF+A (LVL2 ONLY!) J A/B, S/C A, QCF, QCF+A (LVL2 ONLY!) then J A/B, S/C A, HCB+B J A/B, S/C A, QCF, QCF+A (LVL2 ONLY!) then J A/B, S/C A, F-B-F+A Both of the above combos are very damaging. The Tenchi Haou Ken will automatically dizzy the opponent. Jumping in with either of the two combo enders (HCB+B, F-B-F+A) will rack up about 80% damage! Thanks yet again to AnotherGamer! --RUSH MODE COMBOS-- S TA, S A, F-B-F+A S TA, A TB, S A, QCF+A S TA, A TB, S A, HCB+B S TA, A TB, S A, (F, HCF+A) S TA, A TB, S A, QCF, HCB+A C TA, C A, DP+A C TA, C A, QCF, HCB+A <-MAI SHIRANUI-> - Kunoichi desperate to be Captured Why can't Andy understand? She's entering for Him. To prove her devotion and love for the man in her life, she has entered to show what the True Power of Love and the Shiranui Arts are!! You'd think he'd had got the message by now!!!! THROWS Shiranui Gourin = F or B+A Fuushakuzashi = F or B+B Yumezakura = F or B+A or B in Mid-Air COMMAND CHAINS Kokuen no Mai = F+B Benitsuru no Mai = DF+B DairinFuusha Otoshi = D+A in Mid-Air SPECIAL MOVES Kachosen = QCF+A Ryuuenbu = QCB+A Sayochidori = QCB+B (Can be cancelled into Ryuuenbu) Hissatsu Shinobibachi = HCF+A Musasabi no Mai = CDU+Hold A / In Mid-Air QCB+A SUPERS Chou Hissatsu Shinobibachi = QCB, HCF+B Hana Arashi = QCF, QCF+A #Houou no Mai = QCB, QCB+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- S/C A, QCF+A F+B, C A, Any Special Move... J A/B, S/C A, DF+B J A/B, S/C A, QCB+B J A/B, S/C A, QCB+B, then QCB+A J A/B, S/C A, DF+B (1Hit), QCB+B, then QCB+A J A/B, S/C A, HCF+B J A/B, S/C A, QCF, QCF+A J A/B, S/C A, QCB, HCF+B --RUSH MODE COMBOS-- S TA, S TA, S B, S A, QCF+A / QCB+A / HCF+B S TA, S TA, S B, S A, DF+B (1Hit), QCF, QCF+A / QCB, HCF+B <-HAOHMARU-> - Self-taught Whirling Blade of Doom The Wandering Rogue feels uneasy, everything looks different.. But, Nakaruru is here and there is prospect for Fighting and Evil-Bashing. Haohmaru smiles to himself... This could be Fun! THROWS Nage = F or B+A Shinkuu En Nage = F or B+B SPECIAL MOVES Ohgi Senpu Retsuzan =QCF+A Ohgi Kogetsuzan = DP+A Ohgi Resshin Zan = RDP+A SUPERS Tenho Fuujin Zan = QCF, QCF+A #Tenho Dankuu Retsu Zan = QCF, QCF+B (LVL2 ONLY!) --AVERAGE MODE, COUNTER MODE COMBOS?-- S/C TA, DP+A S/C TA, QCF, QCF+A S/C TA, QCF, QCF+B (LVL2 ONLY!) J A, TA, QCF, QCF+A J A, TA, QCF, QCF+B (LVL2 ONLY!) QCF+TA, DP+A This combo requires you to wait until they are about head height before doing the Ougi Kogetsuzan. The above three combos were found by... Yep! AnotherGamer! ^_^ --RUSH MODE COMBOS-- C TB, C TA, DP+A C TB, C TA, C B C TB, C TA, QCF, QCF+A Sorry!! Haohmaru's not exactly graced with combos!! <-NAKARURU-> - Nature's way of saying "Bad Boy! Sit!" Nature called out with the wrenching of the Eternal Balance of Good and Evil. Nakaruru beckons to Mamahaha. This fair Maiden shall overcome this Evil in the name of Nature! And purge this planet of Cabbage while she's at it!! THROWS RyuuTenKyou = F or B+A ChiTenSanRenKyaku =F or B+B Ramu Kishima Taku = F or B+A or B in Mid-Air COMMAND CHAINS Kamuifumu Kesupu = D+B in Mid-Air SPECIAL MOVES Kamui Rimuse = RDP+A Annu Mutsube = BTD+A Rera Mutsube = QCF+A Shichikapu Etou = QCB+A Takanitsukamaru = QCB+B Kamui Mutsube = Whilst Takanitsukamaru, A Yatoro Pokku = Whilst Takanitsukamaru, DF+A SUPERS Ereruu Kamui Rimuse = QCF, QCF+A #Irusuka Yatoro Rimuse = QCF, QCF+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J B, S TA, QCF+A J B, S TA, BTD+A QCB+TA, C TA, QCF, QCF+A The above combo is best done when the opponent is dizzy. Stand next to the opponent before you use Shichikapu Etou to get the combo working. QCB+B then DF+A, C TA, QCF+A QCB+B then DF+A, C TA, BTD+A QCB+B then DF+A, C TA, QCF, QCF+A This is a Cool Combo. At MAX status it does 17 Hits and around 70% damage. Not bad for a sweet and innocent Maiden!!!! --RUSH MODE COMBOS-- C TB, C TA, C B S B, S A, QCF+A S B, S A, BTD+A S B, S A, QCF, QCF+A <-ATHENA ASAMIYA-> - High-School Psycho Soldier Idol The Psycho Soldier has been alerted by an Evil Presence in this Tourney. Master Chin says "Seek this Evil and vanquish it. Oh! And bring back a Large Gourd of Wine on your way back, Dear". So, Athena sets out to do exactly Her Masters instructions...Not too sure about the Wine tho'! THROWS Beat Thru = F or B+A Psychic Thru = F or B+B Psychic Shoot = F or B+A or B in Mid-Air COMMAND CHAINS Renkantai = F+B Phoenix Bomb = While Jumping D+B SPECIAL MOVES Psycho Ball = QCB+A Psycho Sword = DP+A (Can be Done in Mid-Air) Psycho Reflector = HCB+TB V Psycho Reflector = HCB+B Phoenix Arrow = QCB+A in Mid-Air Psychic Teleport = QCF+B Super Psychic Throw = HCF+A (Close to Opponent) SUPERS Shining Crystal Bit = HCB, HCB+A (Can be done in Mid-Air) Crystal Shoot = (During Shining Crystal Bit) QCB+A Phoenix Fang Arrow = While Jumping QCF, QCF+B #Flame Sword = QCF, QCF+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, S A, QCB+A J A/B, S TA, DP+A J A/B, S A, HCF+A, Jump F, DP+A J A/B, S A, HCF+A, Jump F, QCB+B (c) J A/B, S A, HCF+A, Jump F, HCB, HCB+A J A/B, S A, HCF+A, Jump, QCF, QCF+B (c) J A/B, S A, F+B (2Hits), DP+A (c) J A/B, S A, F+B (2Hits), QCB+B (c) J A/B, S A, F+B (2Hits), HCB, HCB+A (c) J A/B, S A, F+B (2Hits), QCF, QCF+B (c) AnotherGamer's Improbable Combo J A/B, S A, HCF+A, then QCF, QCF+A (LVL2 ONLY!) Err..Wow! A combo with the Goddess Sword in it...insane! Works best in the corner, as the Goddess Sword will get you 2 Hits... --RUSH MODE COMBOS-- C TA, C A, QCB+A C TB, C TA, HCF+A, Jump F, D+B S TB, S TA, S A, F+B (2Hits), DP+A (c) S TB, S TA, S A, F+B (2Hits), QCB+B (c) S TB, S TA, S A, F+B (2Hits), HCB, HCB+A (c) S TB, S TA, S A, F+B (2Hits), QCF, QCF+B (c) <-LEONA-> - Tainted Soldier of Fortune "There have been reports of an unholy Alliance between Geese Howard and M.Bison. Investigate this, and if it proves to be true...Eliminate them." Leona stands to attention and merely says "Yes Sir!" all the while wondering... "What WILL I wear??" THROWS Leona Crash = F or B+A Order Buckler = F or B+B Heidern Inferno = For B+A or B in Mid-Air COMMAND CHAINS Strike Arch = F+B SPECIAL MOVES X-Calibur = While Jumping QCF+A Moon Slasher = CDU+A Grand Sabre = CBF+B, F+B Baltic Launcher = CBF+A Eye Slasher = QCB+A Earring BakuDan (?Bomb?) = QCB+B SUPERS V-Slasher = While Jumping QCF, HCB+A Revolver Spark = QCB, HCF+B Gravity Storm = QCF, QCF+A #Grateful Dead = QCF, QCF+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, S/C A, CBF+TA (c) J A/B, S/C A, CBF+B, F+B J A/B, S/C A, CDU+A J A/B, S/C A, QCB, HCF+B J A/B, S/C A, F+B, QCF, HCB+A J A/B, C A, CBF+TA, QCB, HCF+B J A/B, C A, CBF+TA, QCF, QCF+B (Woah!! 70% Damage!!) (LVL2 ONLY!) (c) AnotherGamer's Aerial Madness Combo J B, JF B, QCF, HCB+A (Yes, AG...it Does have a What? quality to it...heh,heh) --RUSH MODE COMBOS-- C TA, C TB, C A, CBF+B, F+B C TA, C TB, C A, CDU+A S TA, S TB, S A, F+B, QCB+A S TA, S TB, S A, F+B, QCF, HCB+A ///////////////////// -----CAPCOM SIDE----- ///////////////////// <-RYU-> - Wandering, possibly lost?? The Wandering Warrior. Trained in the art of Shotokan Karate. Always looking for the next Great Challenge in order to further himself as the embodiment of the Fighting Spirit. And to find the one known as "The Tooth Fairy" THROWS Seoi Nage = F or B+A Tomoe Nage = F or B+B COMMAND CHAINS Sakotsu Wari = F+A Senpu Kyaku = F+B SPECIAL MOVES Hadouken = QCF+A Shakunetsu Hadouken = HCF+A Shoryuuken = DP+A Tatsu-Maki-Senpu-Kyaku = QCB+B (Can be done in mid-air) SUPERS Shinkuu-Hadouken = QCF, QCF+A Shinkuu-Tatsu-Maki-Senpu-Kyaku = QCB, QCB+B #Shin Shoryuuken = QCF, QCF+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, S/C A, QCF+A J A/B, S/C A, HCF+A J A/B, S/C A, DP+A J A/B, S/C A, QCB+B J A/B, S/C A, QCF, QCF+A J A/B, S/C A, QCB, QCB+B J A/B, S/C A, QCF, QCF+B (LVL2 ONLY!) J A/B, C A, F+A (2Hits), QCF+A J A/B, C A, F+A (2Hits), HCF+A J A/B, C A, F+A (2Hits), QCB+B J A/B, C A, F+A (2Hits), QCF, QCF+A J A/B, C A, F+A (2Hits), QCB, QCB+B (c) J A/B, C A, F+A (2Hits), QCF, QCF+B (LVL2 ONLY!) J A/B, C A, C B, QCF+A J A/B, C A, C B, HCF+A J A/B, C A, C B, QCB+B J A/B, C A, C B, QCF, QCF+A J A/B, C A, C B, QCB, QCB+B J A/B, C A, C B, QCF, QCF+B (LVL2 ONLY!) --RUSH MODE COMBOS-- S TB, S TA, S A, QCF+A S TB, S TA, S A, HCF+A S TB, S TA, S A, QCB+B S TB, S TA, S A, QCF, QCF+A C TB, C TA, S A, QCB, QCB+B (c) <-KEN-> - Blonde Bruiser Ken Masters is the Eternal Rival to Ryu. They trained together and now Ken thinks that he is Ready for the title of The World's Greatest Fighter. Although skilled in Shotokan, he has adapted it to his own Style and Flair. THROWS Jigoku-Guruma = F or B+A Multi Knees = F or B+B (Press buttons for more hits) COMMAND CHAINS Kakato Geri = F+A Ushiro Mawashi-Geri = F+B Forward Roll = QCB+A SPECIAL MOVES Hadouken = QCF+A Shoryuuken = DP+A Tatsu-Maki-Senpu-Kyaku = QCB+B (Can be done in mid-air) SUPERS Shoryuu Reppa = QCF, QCF+A Shin Ryuuken = QCF, QCF+A #Shippu Jinrai Kyaku = QCB, QCB+B --AVERAGE, COUNTER MODE COMBOS-- J A/B, S/C TA, QCF+A J A/B, S/C TA,DP+A J A/B, S/C TA,QCF, QCF+A J A/B, C A, F+B, QCB+B J A/B, C A, F+B, QCF, QCF+B (c) J A/B, C A, F+B, QCB, QCB+B (LVL2 ONLY!) J A/B, S A, F+B then C TA, QCF, QCF+A I LOVE this combo....It will work anywhere, you just have to time the C TA really well. CHEF'S Shin Ryuu Ken Weirdness Corner your opponent and jump-in with a DEEP Heavy Kick, then do the Shin Ryuu Ken. As you land, pull off the Tatsu-Maki-Sempu-Kyaku. You have a 50/50 chance than the QCB+B will juggle the enemy for a few more hits...Strange. --RUSH MODE COMBOS-- S TB, S TA, S B, S A, F+B, QCF+A S TB, S TA, S B, S A, F+B, QCB+B S TB, S TA, S B, S A, F+B, QCF, QCF+A <-CHUN LI-> - Deadly Beauty with Thighs of Steel...(Err...I meant Fists!) Chun-Li, Interpol Agent. Graceful, fast and deadly. Chun-Li is on the trail of one of the Grand Masters of Shadowloo. The man who killed her Father shall be brought to Justice. M.Bison shall pay dearly!!!! THROWS Side Choke Throw = F or B+A Aerial Choke Throw = F or B+A in Mid-Air COMMAND CHAINS Kaku Kyaku Raku = DF+A Kouhou Kaiten Kyaku = DF+B Yousou Kyaku = While Jumping D+B SPECIAL MOVES Kikoken = HCF+A Hyaku Retsu Kyaku = Press B Repeatedly.... Tenshu Kyaku = CDU+B Spinning Bird Kick = CBF+B (Can be done in Mid-Air) Sen En Shuu = HCB+B SUPERS Kikoushou = QCF, QCF+A Sen Retsu Kyaku = CB, F-B-F+B Hazan Tenshou Kyaku = CDB, DF-DB-UF+B #Shichisei Senkuu Kyaku = QCF, QCF+B in Mid-Air (LVL2 ONLY!) --AVERAGE MODE COMBOS-- J A/B, S/C A, HCF+TA J A/B, C A, CDU+B J A/B, S/C A, HCB+TA J A/B, S/C A, QCF, QCF+A J A/B, S/C A, CBF-B-F+B J A/B, C A, CDB, DF-DB-UF+B J A/B, C A, CBF-B-F+B then DF+B (c) This combo shall earn you a couple of style points! ^_^ --RUSH COMBOS-- S TA, S TB, S A, HCB+B C TB, C TA, CDU+B C TB, C A, CBF-B-F+B then QCF, QCF+A / CDB, DF-DB-UF+B (c) This is kinda like the cool corner combo Chun-Li had in SFA / SFZ!! <-MORRIGAN-> - A True Lady of the Night Female, lustful, Succubus. Morrigan believes that beauty is the ultimate form of strength. And that she is the strongest warrior that the Night has ever seen. Not content with knowing this herself, she sets off into the World to let it be Shown..... THROWS Moon Tracer = F or B+A Aah! Kill You = F or B+B Sexual Embrace = F or B+A in Mid-Air COMMAND CHAINS Shell Kick = D+B in Mid-Air SPECIAL MOVES Soul Fist = QCF+A (Can be done in Mid-Air) Shadow Blade = DP+A Vector Drain = QCB+A (Close to Opponent) SUPERS Finishing Shower = QCF, QCF+B Valkyrie Turn = HCB+B (Can be done in Mid-Air) Darkness Illusion = QCF, QCF+A #Cryptic Needle = QCB, QCB+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J D+B, S TA, DP+A J A, S TA, HCB+A J A, S A, QCF, QCF+A J A, S A, QCB, QCB+A (LVL2 ONLY!) --RUSH MODE COMBOS-- S TB, S A, DP+A S TA, S TB, S A, QCF, QCF+A QCF, QCF+B THEN QCF, QCF+A (c) Now, this little combo only does 57 hits and about 55% Damage... Pity!. It's pretty useless as the opponent has to be dizzy for the first part to hit. And the timing on the second part is somewhat nightmarish... <-FELICIA-> - Here Kitty, Kitty, Kitty! This attention seeking Catgirl uses any excuse to get into a fight. Fights bring Crowds, Crowds are Publicity, and Publicity turns into Popularity, and with that..... She'll be a STAR! THROWS Panic Nail = F or B+A (Press buttons for more hits) Rolling Cat = F or B+B Flip Cat = F or B+A in Mid-Air SPECIAL MOVES Cat Spike = DP+A Delta Kick = DP+B Rolling Buckler = QCF+A, A Hell Cat = HCB+A (Close to Opponent) SUPERS Dancing Flash = QCF, QCF+A Please Help Me! = QCB, QCB+A / B (Hitting A will get her sidekick to run in, While pressing B will cause her to jump in just behind Felicia's Head) #ES Rolling Scratch = QCF, QCF+B, Then rapidly press A. (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J B, S TA, QCF+A, A J B, S TA, DP+A J B, S TA, DP+B J B, S TA, HCB+B J B, S TA, QCF, QCF+A --RUSH MODE COMBOS-- S TB, S TA, QCF+A, A S TB, S TA, DP+A S TB, S TA, DP+B S TB, S TA, HCB+B S TB, S TA, QCF, QCF+A <-ZANGIEF-> - Heavy Duty Pain Giver! The Red Cyclone, Zangief grew bored of Pro Wrestling...So, he took to testing himself by fighting at World Tournaments. Not caring if he gets hit or not, his Spinning Piledriver is more than enough to Finish an Opponent!!! THROWS Back Drop = F or B+A Pile Driver = F or B+B COMMAND CHAINS Dynamite Kick = DF+B Hopping Headbutt = DF+A Jumping HeadButt = While Jumping U+A Flying Body Attack = While Jumping D+A Double Knee Drop = While Jumping D+B SPECIAL MOVES Lariat = QCB+A Quick Lariat = QCB+B Banishing Fist = DP+A Spinning Piledriver = 360+A (Close to Opponent) Siberian Suplex = 360+B (Close to Opponent) Siberian Bear Crusher = 360+B (Small Distance to Opponent) SUPERS Final Atomic Buster = 720+A Aerial Russian Slam = QCF, QCF+B #Russian Beat = QCB, QCB+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J D+A, S/C TA/TB, QCB+A J D+A, S/C TA/TB, DP+A J D+A, S/C TA/TB, 360+A J D+A, S/C TA/TB, 360+B J D+A, S/C TA/TB, QCB, QCB+B (LVL2 ONLY!) J D+A, S/C TA/TB, 720+A AnotherGamer's Aerial Lunacy~The Return J TB, S TB, QCB+TB, QCF, QCF+TB (Very Cool...) I find that the LVL2 Aerial Russian Slam works best. --RUSH MODE COMBOS-- S/C TA, TB, QCB+A S/C TA, TB, DP+A S/C TA, TB, 360+A S/C TA, TB, 360+B S/C TA, TB, 720+A <-SAKURA-> - Street Fighting, Skirt Wearing Schoolgirl The Plucky Young Student with an interest in street fighting. Intrigued by a lone street fighter known only as Ryu. Now she finds kinship and rivalry with Ken...Spurred by the Desire to win... Her Day shall come soon! THROWS Sakura Shime = F or B+A (Press buttons for more hits) Sailor Shoot = F or B+B Sailor Fly = F or B+B in Mid-Air COMMAND CHAINS Flower Kick = F+B SPECIAL MOVES Hadouken = QCF+A Shun Pu Kyaku = QCB+B (Can be done in Mid-Air) Sho Oken = DP+A Sakura Otoshi = DP+B, B, B SUPERS Shinkuu Hadouken = QCF, QCF+A Midare Zakura = QCF, QCF+B Haru Ichiban = QCB, QCB+B #Shun Goku Satsu = CBF-B-F+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, S/C A, QCF+A J A/B, S/C A, DP+A J A/B, S/C A, QCB+B J A/B, S/C A, QCF, QCF+A J A/B, S/C A, QCF, QCF+B J A/B, S/C A, QCB, QCB+B J TA, S A, F+B, QCF, QCF+A J TA, S A, F+B, QCF, QCF+B J TA, S A, F+B, QCB, QCB+B The three above combos were bought to you by AnotherGamer! :) J QCB+B then QCF, QCF+A or QCF, QCF+B This little combo lifts the opponent from the floor with the Shunpu Kyaku and allows you to juggle them with either the Shinkuu Hadouken or the Midare Zakura! Cute! --RUSH MODE COMBOS-- C TB, C TA, C A, QCF+A C TB, C TA, C A, DP+A C TB, C TA, C A, QCB+B C TB, C TA, C A, QCF, QCF+A C TB, C TA, C A, QCF, QCF+B C TB, C TA, C A, QCB, QCB+B <-DAN-> - The Pink Blaze! This misguided Warrior believes that Saikyo-Ryu is the Best!! He shall finally get revenge.... He'll use his most powerful technique "Chouhatsu" to defeat Sagat!! Ya-hooo! THROWS Shoulder Throw = F or B+A SPECIAL MOVES Gadouken = QCF+A Koryuken = DP+A Dan Ku Kyaku = QCB+B (Can be done in Mid-Air) Ducking Chouhatsu = D+AB (Cannot be done in Counter mode unless Max bar is full) Mid-Air Chouhatsu (Taunt) Jump, then D+AB Forwards Rolling Chouhatsu = F+AB (Cannot be done in Counter Mode) Backwards Rolling Chouhatsu = B+AB (Cannot be done in Tag Battle) SUPERS Shinkuu Gadouken = QCF, QCF+A Kouryu Rekka = QCF, QCF+B Hishou Burai Ken = QCB, QCB+B Legendary Chouhatsu = QCB, QCB+A #Otoko Michi (Yay!) = CBF-B-F+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J B, C A, QCF+A J B, C A, DP+A J B, C A, QCB+B J B, C A, QCF, QCF+A (LVL1 ONLY!) J B, C A, QCF, QCF+B (LVL2 ONLY!) J B, C A, QCB, QCB+B --RUSH MODE COMBOS-- C TB, C TA, QCB+B C TB, C TA, QCF, QCF+A (LVL1 ONLY!) C TB, C TA, QCF, QCF+B (LVL2 ONLY!) C TB, C TA, QCB, QCB+B <-GUILE-> - Anti-Grav Hair Warrior :) Guile, after being captured with his partner and long time friend Nash escape, but finds Nash was Given a Brutal Haircut at the hands of the tyrant M.Bison. He grips his Dog Tags and vows revenge! THROWS Shoot Through = F or B+A Dragon Suplex = F or B+B Flying Mare = F or B+A in Mid-Air Flying Buster Drop = F or B+B in Mid-Air COMMAND CHAINS Spinning Back Knuckle = F+A Reverse Spin Kick = DF+B Knee Bazooka = F+B SPECIAL MOVES Sonic Boom = CBF+A Somersault Kick = CDU+B SUPERS Sonic Hurricane = CB-F-B-F+A Somersault Strike = CDB-DF-DB-UF+B #Crossfire Blitz = CB-F-B-F+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J TB, C TA, CDU+B J TB, C TA, C TB, CDU+B J TB, C TA, CBF-B-F+A J TB, C TA, C TB, CBF-B-F+A J TB, C TA, CDB-DF-DB-UF+B J TB, C TA, C TB, CDB-DF-DB-UF+B J TB, C TA, CBF-B-F+B (LVL2 ONLY!) J TB, C TA, C TB, CBF-B-F+B (LVL2 ONLY!) --RUSH MODE COMBOS-- S TA, C TA, C TB, S A, F+A Someone enlighten me...I don't use Guile on anything but Counter Mode. /////////////////// /////////////////// <-AKUMA-> - Demons Rage with an Odd Hairstyle! He stood in the shadows, waiting.....Soon the Warrior would come and they would fight. But, there many other Warriors here....He would Test them all.... THROWS Seoi Nage = F or B+A Tomoe Nage = F or B+B COMMAND CHAINS Zugai Hasatsu = F+A Senpu Kyaku = F+B Tenma Kuujin Kyaku = D+B at peak of Jump. Zenpou Tenshin = QCB+A SPECIAL MOVES Gou Hadouken = QCF+A Gou Shakanetsu Hadouken = HCB+A Zankuu Hadouken = QCF+A in Mid-Air TatsuMaki Zankuu Kyaku = QCB+B (Can be done in Mid-Air) Gou Shoryuken = DP+A Hyakki Shuu = QCF, UF+P Hyakki Goushou = P after Hyakki Shuu Hyakki Gousen = K after Hyakki Shuu Hyakki Gousai = F+P Close to Opp. after Hyakki Shuu Hyakki Gousui = F+K Close to Opp. after Hyakki Shuu Ashura Senkuu = BTD/FTD+A (Far) or BTD/FTD+B (Close) SUPERS Messatsu Gou Hadou = HCB, HCB+A Messatsu Gou Shoryu Reppa = QCF, QCF+A Tenma Gou Hadou = While Jumping QCF, QCF+A Shun-Goku-Satsu = CBF-B-F, F+AB (LVL2 ONLY!) #Kongokoku Retsu Zan = DB, HCB, DF+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, C A, QCF+A J A/B, C A, DP+A J A/B, C A, QCB+B J A/B, C A, QCB+B, DP+A J A/B, C A, QCF, QCF+A J A/B, C A, QCF, QCF+B J A/B, C A, QCB, QCB+A J A/B, QCB+B, DP+A Although this isn't really any different to one of the above combos, I realized the huge delay that the Jumping attack gets.. Thanks to Lord Menhga for that! JF QCB+B, DP+A JF QCB+B, HCB+A JF QCB+B, QCF, UF+A then P/K/F+P/F+K JF QCB+B, HCB, HCB+A The above combos happened whilst playing around with the combo that Lord Menhga gave me... The QCB+B will launch the opponent up and you can then add almost anything else afterwards. The QCF, UF+A then any of the throw finishers are my faves tho' JF QCB+B, JF QCB+B, DP+A JF QCB+B, JF QCB+B, HCB, HCB+A The above combos are insane! The second QCB+B must be done as you leave the floor with the jump. It's tricky to get the last move, as you have no idea as to what side you'll land on... --RUSH MODE COMBOS-- J A/B, S B, S A, QCF+A J A/B, S B, S A, DP+A J A/B, S B, S A, QCB+B, DP+A J A/B, S B, S A, QCB+B, HCB, HCB+A <-YURI SAKAZAKI-> - Ryo's Kid sister enters the to show her brother that Kyokugen Karate isn't just for Men. And while she's at it... She'll show that "Ryu" What a "True Dragon Punch" is!!! THROWS Oniharite = F or B+A Sairentou Nage = F or B+B Tsubame Otoshi = F or B+A or B in Mid-Air COMMAND CHAINS En Yoku = F+B SPECIAL MOVES Ko Oh Ken = QCF+A Saiha = QCB+B Hyaku Retsu Binta = HCB+B Rai Oh Ken = QCF+A SUPERS Haoh Sho Ko Ken = F, HCF+A Hien Houoh Kyaku = QCF, HCB+B Hien Rekkou = QCF, QCF+B #Shin Yuri Chou Upper = QCF, QCF+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, S A, QCF+A J A/B, S A, QCB+A J A/B, S A, HCB+B J A/B, S A, F, HCF+TA J A/B, S A, QCF, HCB+B J A/B, S A, QCF, QCF+B J A/B, S A, QCF, QCF+A (LVL2 ONLY!) --RUSH MODE COMBOS-- S TA, S TB, S A, QCB+A S TA, S TB, S A, HCB+B S TA, S TB, S A, F, HCF+TA S TA, S TB, S A, QCF, QCF+B S TA, S TB, S A, QCF, HCB+B <-B.B HOOD-> - Little Red Demon Hood "There is Evil here" she mumbles "Evil's not a good thing, unlike me. So, I'll have to exterminate it!" And, with a little smile, a Red Hood and an Uzi...B.B.Hood sets off to find the Unfortunate Soul. (GalFord's Note: I HATE this Character, I couldn't play Vampire Savior seriously with her around!) THROWS Hold & Cut = F or B+A or B Catch & Cut = F or B+A or B in Mid-Air COMMAND CHAINS Stumble Blade = F or B+A Surprise & Hop = F or B+B Malice & Mine = DF+B Tell Me Why? = QCF+B SPECIAL MOVES Smile & Missile = CBF+A Smile & Missile (Lifted Skirt Ver.) = CBF+B Cheer & Fire = DP+A Happy & Missile = CDU+A Shyness & Strike = QCB+A (Hold button to increase strength) Sentimental Typhoon = HCB+A (Close to opponent) SUPERS Cool Hunting = QCF, QCF+A Apple for You! = QCB, QCB+B (Close to opponent) Beautiful Memory = QCF, QCF+B (AKA Going Postal! ^_^) Doll & Bomb = QCB, QCB+A (Hold button for trigger, release to detonate) --AVERAGE, COUNTER MODE COMBOS-- J A(3-4 Hits), HCB+A J A(3-4 Hits), C TA, QCB+TA --RUSH MODE COMBOS?- J TB, C TB, C TA, DF+B S TA, S TB, HCB+A <-M.BISON-> - Evil in a can! This tournament was a good idea, Geese was a Bad Guy but, this was the perfect place to gather Psycho Power from unwilling victims......... First, the tournament then, the WORLD!!! THROWS Deadly Throw = F or B+A SPECIAL MOVES Psycho Shot = HCF+A Double Knee Press = HCF+B Head Stomp = CDU+B Flying Psycho Fist =CDU+A Bison Warp = DP+A, B or RDP+A, B SUPERS Psycho Crusher = CB, F-B-F+A Knee Press Nightmare = CB, F-B-F+B #Psycho Field = QCB, QCB+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J B, S B, CBF+A J B, S B, CBF+B J B, S B, CBF-B-F+A J B, S B, CBF-B-F+B --RUSH MODE COMBOS-- J B, C TB, C TA, S B, CBF+A J B, C TB, C TA, S B, CBF+B J B, C TB, C TA, S B, CBF-B-F+A J B, C TB, C TA, S B, CBF-B-F+B <-GEESE HOWARD-> - Pantaloon wearing Bad Guy "Boss" says Billy, "There's someone here that seems to be more Evil than you." Geese smiles and merely replies "Then bring this someone to me, and you shall see exactly what true Evil is! MWA HAHAHAAA!" THROWS Body Slam = F or B+A Tiger Style Choke Slam = F of B+B COMMAND CHAINS Hienshikyaku = F+TA SPECIAL MOVES Reppu Ken = QCB+TA Double Reppu Ken = QCB+A Reversal (High/Special) = HCF+A Reversal (Mid/Standing) = HCF+B Jae En Ken = CBF+B Shinkuu Nage = 360+A SUPERS Raging Storm = DB, HCB, DF+A Rashoumon = 360+B (Close to Opponent) #Deadly Rave = QCF, QCF+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A, C A (2 Hits), QCB+TA J A, C A (2 Hits), QCB+A J A, C A (2 Hits), CBF+B J A, C A (2 Hits), 360+A J A, C A (2 Hits), DB, HCB, DF+A J A, C A (2 Hits), 360+B J A, C A (2 Hits), QCB, QCB+B (LVL2 ONLY!) J A, C A (2 Hits), F+A, 360+A / 360+B The above combo is a little frustrating for the opponent. The Hienshikyaku (F+A) will hit and the opponent will stagger back... Just nail them with either Command Throw and watch them go purple in the face as they can't do anything to counter it!! ^_^ --RUSH MODE COMBOS-- C TB, C TA, C A (1 Hit), C B S TB, S TA, C A (1 Hit), QCB+A (c) <-EVIL RYU-> - This is what happens when a Good guy goes Bad Power flows violently like tsunamis in Ryu's body. The Ultimate Technique shall bring all of his opponents to their knees. All the while, a lone schoolgirl weeps for a once respected Warrior. THROWS Seoi Nage = F or B+A Tomoe Nage = F or B+B COMMAND CHAINS Heavy Elbow = F+A Thrusting Side Kick = F+B SPECIAL MOVES Hadouken = QCF+A Shakanetsu Hadouken = HCF+A Shoryuuken = DP+A Tatsu-maki-senpu-kyaku = QCB+B (Can be done in mid-air) Ashura Senkuu = BTD/FTD+A (Far) or BTD/FTD+B (Close) SUPERS Shinkuu-Hadouken = QCF, QCF+A Shinkuu-Tatsu-Maki-Senpu-Kyaku = QCB, QCB+B Shoryu Reppa = QCF, QCF+B Shun-Goku-Satsu = CBF,B-F+A (LVL2 ONLY!) #Ryuukoku Hadouken = QCB, QCB+A (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- J A/B, C A, QCF+A J A/B, C A, DP+A J A/B, C A, QCB+B J A/B, C A, F+B, QCF, QCF+A J A/B, C A, F+B, QCF, QCF+B J A/B, C A, F+B, QCB, QCB+B J A/B, C A, F+B, QCB, QCB+A (LVL2 ONLY!) --RUSH MODE COMBOS-- J A/B, S B, C A, QCF+A J A/B, S B, C A, QCB+B J A/B, S B, C A, QCF, QCF+A J A/B, S B, C A, QCB, QCB+B J A/B, S B, C A, QCF, QCF+B <-OROCHI IORI-> - And this is a Bad guy gone Worse RROOOOOOOOOAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGHHHHH!!!!! KYOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!! 'Nuff Said Really........ THROWS Sakahagi = F or B+A Sakasakahagi = F or B+B COMMAND CHAINS GeShiki. Yumebiki = F+A, A GeShiki. Goufu. In "Shinigami" = F+B Geshiki. Yuriori = While Jumping B+TB SPECIAL MOVES 100 Shiki. Oniyaki = DP+A 212 Shiki. Kotosuki In = HCB+B 127 Shiki. Aoi Hana = QCB+A (x3) Kuzekaze = HCB, F+A (Close to Opponent) 108 Shiki. Yamibarai = QCF+A SUPERS Uma 108 Shiki. Yasukazuki = QCB, HCF+A (Can Hold button for Delay) Kin 1211 Shiki. Yaotome = QCF, HCB+A #Saku Tsumagushi = QCF,QCF+B (LVL2 ONLY!) --AVERAGE, COUNTER MODE COMBOS-- --RUSH MODE COMBOS-- See Iori Yagami (Non-Blood thirsty Ver.) <-AKARI ICHIJO-> - Lil' Priestess with weird-looking Demons This little girl went to Market, this little girl stayed at home and THIS Little Girl went into the "Saving The World from Evil" Business!!! THROWS Warding Incantation = F or B+A Air Throw = F or B+A (in air) COMMAND CHAINS Overhead Swat = F+A Stomp Kick = D+B (in air) The Card! = B+A SPECIAL MOVES Fire Blast = QCF + A Fire Demon = HCB+A (Close to Opponent) Teleport Rolling Attack = DP+A or B (A will attack on the same side you are on, B will attack on the opposite side) Also, you can hold the button for a longer roll. Fall Asleep = HCB+B Rising Attack = D, U+B then (D, U+A or D, U+B) SUPERS 100 Demon Sabbath = QCB, QCB+A Monster Attack = QCB, HCF+A (Hold to delay) #Myriad Stars = QCF, HCB+A or B (LVL2 ONLY!) (P starts move with high punch, K starts it off with a low kick.) --AVERAGE, COUNTER MODE COMBOS-- J B, C A (2 Hits), QCF+A J B, C A (2 Hits), DU+A, DU+A J B, C A (2 Hits), QCB, HCF+A J B, C A (2 Hits), QCB, QCB+A J B, C A (2 Hits), QCF, HCB+A/B J B, C A (2 Hits), QCF, HCB+A/B, DU+B, DU+A This is only possible if the Myriad Stars finishes with the slap upward, and not the jumping Yin/Yang. --RUSH MODE COMBOS-- S TA, S TB, S A, QCB, HCF+A C TB, S TA, QCB, QCB+A PROLOGUE :- Hey, is it that time already? It's been Fun doing this FAQ...But, all good things come to an end....If you notice ANY Mistakes or find any Interesting Combos or some such Weirdness. Don't hesitate to drop me a Line at: (GalFord@UkyoFan.zzn.com) And I'll include it in the Next Rev, and Credit you with it! OK? THINGS I NEED:- #Anyone out there know any nice RUSH MODE COMBOS?? #More Money (Ha,Haaa,HA HAAAAAA. WA-HAAA Haa haaa. ) THANKS GO TO :- SNK and CAPCOM = For Allowing this Game to be. YUMEKOBO = For Gals Fighters. It's silly, fun and manic to play as well as being on my "Most Fun Games to Play" List! GAMEFAQS (Gamefaqs.com)= For somewhere Happy and Cozy to put this lil' FAQ! NGP-GO (Ngpgo.homestead.com) = For somewhere that was loved for it's cool stuff. I'll miss the site, Guys. Wherever ya are! VGSTRATEGIES (VGStrategies.about.com) = For asking to use this FAQ. A little courtesy goes a LONG way! GAMEADVICE (www.GameAdvice.com) = Thanks for the E-Mails Al! SECTOR NGP (www.Dimension-s.com/sngp) = Well.. there had to be a NGPC dedicated site that could replace NGP-GO in my books... And this is it!! Love the site! THE FIGHTERS SOURCE (www.TFSource,com) = 'Cos they got a bunch of my stuff! NEO-GEO FREAK MAGAZINE = For being a good source of info for everything Neo-related. Oh! And CosPlay! SEVAN BAGHESHIAN = For saying "Cool!"...Lots. For showing me how to use Guile! And for showing me the importance of Corners! LUCAN BALDACCHINO = Thanx for just, well, Stuff! DAVID (Velcro) GROVER = For the weird Ken combo that I NEVER would have found! Thank You! ANDY (Dynamix) LIM = For showing us a New way to use Ralf!! WAYNE CAMPBELL = "I've got a Combo for ya. Oh, you know that one then?" Don't worry, I'll still mention ya! ^_^ ANOTHERGAMER = I LOVE that Zangeif Combo! Thanks for the E-Mail! And all the help that you've given!! :) CHEF = You know who you are...Heh, heh. I remembered that Ken stuff you told me about...and as you can see, it's been useful! :) Z-FORCE = No sooner than I post it, you were there to offer your help. Thanks! :) BUNBUNBUN = Thanks for pointing out some blatant Kyo combos! >_< LORD MENGHA = For pointing out the Gouki correction, and for getting me thinking about weird Gouki combos! This FAQ is (c) Bob (GalFord) Ritchings 2000.