Sqoon: Famicom Game by IREM (http://www.gamefaqs.com/features/company/425.html). Released: 6/26/1986 in Japan. Version 1.11: 3:50 PM 1/18/2003 Frequently Asked Questions and Game Guide by a8o (http://www.gamefaqs.com/features/recognition/28716.html) Contents: Introduction Story Controls Main Game FAQ Places of interest Credits for this guide Contact Me Updates Introduction This game is a simple side scrolling shooter. If you are experienced with games of this type, you should have no real trouble with this. Classicgaming has posted a quite excellent overview of this game on their site: (http://www.classicgaming.com/rotw/sqoon/). Blah, on with the walkthrough. Story This kid at my school (who wasn't very bright) sat in class writing his own stories, not doing the work set. I believe he could have writing the entirely inconsequential story in the intruction booklet, it takes up four pages. That's probably 3 1/2 too many so I have paraphrased it for you (saving you the pain of reading the 4 pages). Aliens from Neptune melt polar ice caps making cities sink into the ocean. This aliens live under the sea and eat humans. "You are the only one left who can save Earth [in the SQOON submarine]. If you kill all the Neptunians you will be a hero." On your way, you must rescue human hostages. A bit of a far-fetched plot, but hey! It’s an action game. Controls Press start to begin the game, and, of course, pause and unpause this masterpiece of 8-bit programming. This game controls very sluggishly with the D-PAD moving your ship. Pressing the A button fires your missiles. B button fires your ice ball gun. FAQ: Well, actually, they are not true Frequently Asked Questions as I have never been asked a question of this game since the time I decided to introduce this game to a 12 year old brought up on the flashy graphics of the Playstation. It does look pretty pithy. What is the aim of this game? To rescue human hostages. From the manual: "If you touch the people swimming toward the surface with SQOON, they will be rescued. If SQOON is full (nine people maximum) or is carrying gold and one or more persons, then the small motorized island will appear. When you and the motorized island are aligned on the surface, press the "B" button." The instruction booklet provided me with a nice map of the world. Indicated upon it are the 8 areas (New York, Hawaii, China, India, Egypt, Greece, England and the North Pole) you must visit in this game to complete it. What do I get for rescuing people? Rescuing a person is worth 100 points. Returning him to the motorised island. In addition, your ship will be powered up for each successfully returned cargo of humans. The power ups will be awarded as follows: 1. Horizon missile This is what you start out with. It is effective but weak. 2. Bow-wow missle The first time you power-up, your weapon will be upgraded to basically a stronger version of the Horizon Missile. 3. Adenoid missile “If you have the Bow-wow missile and power-up again, you will have this weapon at your disposal. It is the most powerful missile available.” says the instruction booklet. How do I get extra lives? At the very beginning, when you see a church, move you ship past it for a 1-Up. In fact, throughout the game, churches seem to give lives. If in doubt, turn to God. Note that I am not religious, so take that as you wish. How do I refuel? 60 units of fuel lasts for 60 seconds. During that time, you must rescue 9 human hostages and return them to your motorised island. The island will appear when a full cargo of humans or gold is on board. How do I get gold? Shoot a crab with your ice-shot and run over a golden square that he will leave behind. Enemies: Hamako (Sea Slug) (200pts) Hitting it with the ice ball will cause it to drop a magic necklage that will allow you to move to “another dimension of the world”. Interesting. Chokkin-kani (crab) ( ) Crabs carry gold which is worth a lot of points. Shooting the crab with the ice ball will cause it to reveal its gold for a few seconds. But beware! The crab will reappear if you do not claim the gold quickly. Pirame (flounder) (200pts): This is the weakest enemy akin the Super Mario Bros’ Goomba. Jaws (shark) (20pts ): A man eating shark. This will not hurt your ship directly, but will make it hard to pick up hostages. Try to kill these for this very reason. (from the instruction guide) Ottotto (50pts ): Baruban (the ruler of the Neptunians) asked someone to create a smart robot, but this is the result. This is a smart robot that needs more brains. Bakame (turtle) (50pts ): Get away, get away! This bakame is coming! Try to steer clear of this enemy. Neptunian mine (1000pts): Avoid the mines floating in the ocean. You can destroy them with the ice ball gun. Kazumi (1000pts): Baruban turned Miss Neptune into a mermaid when they reached Earth to confuse the Earth people. However, Kazumi is innocent Miss Neptune. What should you do? Kattatsumori (snail) (70pts): It used to be a toy for Yarukisu, the son of Baruban. Don't restrain your attack just because it's a child's toy. Yarigai (spear shellfish) (cannot be killed) This is the guard for the Neptunians base. Its thick and hard shell is indestructible, even with horizon missles or ice balls. Avoid them. Kosodate Mambo (big mambo)(sunfish) (Slow: 50pts Fast: 100pts): It's the only bio-fish that has a family. It spends all of its time looking for food for its smaller variety. Mambouya (child mambo) (50pts): Don't restrain your attack just because this is a little mambo. It's brave and quick. Ancho (angler fish) (Slow: 50pts Fast: 100pts) Look out! After the first hit the slow moving ‘Ancho’ will swim incredibly fast and straight! Ikasama (squid) (50pts): This creature rushes forward suddenly and then stops when it moves. It doesn't play fair-be careful! Tobikko (flying fish) (130pts): This will effectively prevent you from surfacing your submarine. Paachiki (nautilus shell) (200pts): It takes three horizon missiles to kill this enemy. If something is spinning and coming, it must be Paachiki. Kaeru (frog) (100pts): This amphibian is expressionless because it's actually a statue of a sitting frog. Dainagon (shrimp) (20pts) It looks strong, but it can be killed with the ice ball gun. It makes good sushi. Tatsunomi (sea horse) (20pts): This is a lost sea horse child, looking for its mother across the oceans. Ottobake (Neptunian ghost) (200pts per shot): This is a strange ghost which followed Baruban from the planet Neptune. Curly Makigai (shellfish) (50pts): If this sees an enemy, it wants to kill, Look out! Places of Interest: Thanks The instruction booklet was very helpful in the creation of this guide. I bought this game complete, cheap copy a few weeks ago as part of an NES game lot on eBay. It actually ended up being fun, but an annoyingly bad game. I took most of the ememies descriptions from the instruction guide. And if you are reading this and own the cartridge, give me a shout that another one exists in the whole entire world (although it is only rated B+ on the NES Rarity Guide that I prefer to use at the moment (can be found at http://antseezee.sphosting.com/). Anyway, for the completness of GameFAQs as a resource, this guide is submitted 4:00 PM 1/18/2003! Contact me I only accept emails sent to Tknumber14@aol.com with the game title as the subject. Keep it clean. As I probably won’t be getting a lot of main from this game, you might as well just go ahead and ask if it isn’t in the FAQ! I’d be happy to help out. Also, don't ask if you want to put it up on your web- site because the answer is that you can! Just remember to leave everything as is. Nothing's sacred now. Updates: V1.11: I like the sound of version 1.11 as a finished guide. I am sure I am missing some things, thus it is not marked final. Updated with more information about the game blah blah blah. Release dates. I cannot imagine a huge number of people who own this game in its original format will visit sites on which this is posted so please do not ask me any emulation questions. I have no use for an emulator as the original is almost always a far more satisfying experience. ALso, i added a link to Classicgaming's excellent overview of this game. Thanks to Hugh to pointing this site out to me, I almost forgot they existed! V1.1: I have played through this game completely (finally finished it, I can tell you, it was a frustrating gaming experience!) I can safely say that this is a very repeditive title. Played the first level? Played them all. The same old formula (shoot, shoot, shoot, rescue humans, shoot, shoot, shoot) continues. V1.0: Extracted information from the manual. Wrote the controls section. And formatted the guide as is. A full walkthough at this time may or may not be required. I will continue to attempt to finish this game so I can judge what format this guide should best take (FAQ or full blown walkthrough.) -END-