"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~"""~""" ___ ___ ___ ___ ___ ___ ___ ___ /\ \ /\ \ /\ \ /\__\ /\ \ /\ \ /\__\ /\__\ /::\ \ /::\ \ /::\ \ /:/ _/_ /::\ \ /::\ \ /:/ / /:/ / /::\:\__\ /:/\:\__\ /:/\:\__\ /::-"\__\ /::\:\__\ /::\:\__\ /:/__/ /:/__/ \;:::/ / \:\/:/ / \:\ \/__/ \;:;-",-" \:\::/ / \/\::/ / \:\ \ \:\ \ |:\/__/ \::/ / \:\__\ |:| | \::/ / /:/ / \:\__\ \:\__\ \|__| \/__/ \/__/ \|__| \/__/ \/__/ \/__/ \/__/ FAQ/Walkthrough NES 1993 Version: 1.0 released on the 29th of October 2006 Author: odino http://www.gamefaqs.com/features/recognition/47976.html This guide is EXCLUSIVELY available at GameFAQs. .============================================================================. | .========================================================================. | | | TABLE OF CONTENTS | | | '========================================================================' | |============================================================================| | 01.) Introduction | G0100 | | 02.) Basics | G0200 | |----------------------------------------------------------------+-----------| | 03.) Rockball | G0300 | | Fantasy Forest | G0310 | | Desert Ravine | G0320 | | Black Wind Hole | G0330 | | Ghost Island | G0340 | | Devil Tower | G0350 | |----------------------------------------------------------------+-----------| | 04.) Passwords | G0400 | |----------------------------------------------------------------+-----------| | YY.) Version History | GYY00 | | ZZ.) Credits & Thanks | GZZ00 | '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-' =============================================================================== 01.) INTRODUCTION G0100 =============================================================================== Welcome to 'Rockball' for the NES, released in 1993 by Sachen. Suggestions, comments or errors - email me about it. Enjoy! =============================================================================== 02.) BASICS G0200 =============================================================================== The aim of the game is to place each colored ball onto its respective podium. On the way you will come across enemies which can be killed by rolling over them with a ball, or shoot to disable them for a short amount of time. Your shot only reaches around 3 tiles. When all balls are on their spots, the round is complete. You'll know when the ball is correctly placed on its podium, as the symbol will be visible through it. Note: These 'swastikas' are a symbol of good luck in Buddhism. Balls bounce off walls, and you CAN kill yourself if you are careless. Defeated enemies will reappear from uncovered holes behind the podiums. It is a good idea to keep passages that are closed by a ball until the end of a level as it will trap enemies in the meantime. You can smack a ball against another color and they will have a 'clacker' effect, i.e. the other one will get pushed away with some force. You can use this technique to kill enemies, but this may also make the rolling more difficult for you later. Finally, notice that you have a time limit represented with candles that will slowly burn down. When the time runs out, all enemies turn into invincible ghosts and hunt you down, thus you lose a life. Controls: ````````` ______| |____________________________ | ............. | | ............. Nintendo | | _ ............. | | _| |_ SELECT..START | | |_ O _| ..__.....__.. _ _ | | |_| (__) (__) (_) (_) | | ............. B A | |_____________________________________| D-Pad: Walk around. A-Button: Switch sides when rolling a ball (needs directional button). B-Button: Shoot, push the ball. START: Pause SELECT: Restart the round. 2-Player: ````````` 2-Player mode is pretty much the same as playing alone, but you get to complete the levels together and compete for points if you desire. It is easier than single player. The walkthrough below does not apply well because you can move more than one ball at the same time, but certain actions still require to be done in a certain order. Score: `````` Items yield points, for a hi-score mainly. You also get points for killing enemies. Killing several foes in a row will double the score, i.e. killing one foe gives you 200 points, and the next 400 etc. This does not apply when you destroy the entire horde with the fire spell. Items: ````` There are certain items that are helpful along the way, such as being able to flame every monster on a level in an instant. Candles will fill up your time again. The music note will stop enemies for a short time. 1UP gives you an extra life. Other items are only there for points. =============================================================================== 03.) ROCKBALL G0300 =============================================================================== ------------------------------------------------------------------------------- Fantasy Forest G0310 ------------------------------------------------------------------------------- Round 1-1: `````````` Simple first level. Push each colored ball up the rows, while you slay anybody in your path. Shoot the foes that come across at the bottom of the screen to complete this level. Round 1-2: `````````` First push the gray ball up, then go around and push it right onto the podium. Push the blue ball left as far as you can, push it up, then right. Make your way into the bottom right corner and go up to the two rows to complete the green and red ball across the snakes. Do these last so the snakes won't bother you throughout the level. Round 1-3: `````````` Very basic, each ball is already positioned and just needs to be pushed on the podiums. All you need to take care of are the enemies around the area. Round 1-4: `````````` Start with the red ball, push it all the way right on the podium. Go up and switch position with the green one, roll it left. At the very top the gray ball is waiting for completion, and the blue one is in the passage beneath where you simply switch position with it and roll it right. Round 1-5: `````````` Roll the red ball up two spots and take the blue one to the left. At the first junction, stop and go around to move it up a bit. Now move it right and switch position so you are below the green. Move the green up one spot and then go around and move it out of the way. Return to the blue, move it one spot to the right so it's lined up with the blue podium at the top. Switch position with it from the north and then roll it home. For the red ball, switch position from the right from where you left it (same level as gray ball), then move it to the left of the gray one. Move it up, go around and move it on the podium. Round 1-6: `````````` By now you should be used to switching your character with the ball when necessary so I won't mention it every single time. The red ball should be moved right three spots, switched position from below, down one spot, switched position from the left, down to the level of the blue and green ball, right next to the blue ball, up to the gray podium, right to the red podium and up. For the gray ball, move it left next to the tree, switch position from below, move it down one spot, switch position from the right, down to the level of the green and blue ball and then next to the green ball. Move it up to the red podium and left to the gray one, then home. It's all not very hard, but tedious work. ------------------------------------------------------------------------------- Desert Ravine G0320 ------------------------------------------------------------------------------- Round 2-1: `````````` For each ball, move it up a few rows, get around and move it in line with its corresponding color, then up. Do this four times to complete the level. Round 2-2: `````````` First grab the red ball, move it into the top left corner, or just one below if you wish to stop enemies in that passage from coming up. Now push the green ball two spots to the right, switch position from underneath and roll it to the next junction. Switch position from the left and roll it in the middle. Move the blue one out of the way, trap somebody in the left corridor if you wish to do so. Get the green ball home. Switch position with the green bal and align it with the gray podium on the left. Then move it on it. Finally, do the same for the red ball. Round 2-3: `````````` Grab the red ball, move it down as far as you can, then left one spot. Go around the gray ball and switch position with the red ball from underneath. Push it down again and go around once more, this time pushing it left one spot. Grab it from underneath and push it down, then push it right and finally next to the red podium. Switch position with the blue ball to gain access to red one. Grab the gray ball, push it right and then switch with it from underneath. Do as you have done with the red ball but on this side of the level. Switch with the green one to gain access to it at the end. I suggest not taking the flame icon on this level as all enemies will appear at the bottom of the map where you are working a lot, instead they should stay spread around on the map which usually happens. Round 2-4: `````````` First take the gray ball up, left and down to the podium, this one is the easiest to get rid off. Then move the blue one into the top left corner. Slide the green one out of the way for now and get the blue one home. Get the green ball right and then down to where the gray one was at the beginning. It requires some walking around but eventually it will all be complete. Round 2-5: `````````` None of the balls have anything tricky to them. The gray one is nicely positioned near the start, the green one on the right side (for player 2). Red and blue are not too far off from their podiums either. Round 2-6: `````````` Another easy one. Drag the green bal over to the right and dump on its podium. Next move the blue above the tree on the right and to the podium. Finally, grab the green ball in the bottom right corner and complete the level. ------------------------------------------------------------------------------- Black Wind Hole G0330 ------------------------------------------------------------------------------- Round 3-1: `````````` Get up the to the red ball, move it all the way to the right and that's all for that one already. Now move the gray one up, and the green one into the top left corner. Round 3-2: `````````` Only one ball to move but each time you go around to switch positions you will need to get through the other colors. Quite annoying, but nothing too hard to figure out. Getting the blue ball through the corridor takes some time but you should have enough extra to move the gray one into the gap at the top left and the red one in the unused one at the bottom right to make it easier to get around, perhaps saving you time and trouble in the long-run. There should be a candle icon near the top. Round 3-3: `````````` Nothing to it, just pick out the colors you need in that small room and roll them up. Shouldn't take too long either. Round 3-4: `````````` Start with the green one, line it up with the green podium, switch position from above and then take it home. Next do this with the blue ball and the coast is clear for the rest of the balls. Round 3-5: `````````` The podiums count as walkway as long as they are empty. First move the red ball, then get the blue one into the small niche below it's podium. The gray one just needs to be pushed up, then go around and dragged over and the green one is very similar but takes a little longer to get home. Before you place the green one, go inside and finish up the blue color instead. Now complete the level. Perhaps the enemy is more trouble than usual here, as there are fewer walking spots and they all spawn in the center. It's a good idea to let them live rather than respawn and cause trouble for you there. Round 3-6: `````````` Get the green ball first, it saves you some walking. Move it left to the gap and then switch around until you reach the podiums. Next move red ball to the left and up the gap to its podium as well. All that's left is getting the blue one up here, too, which shouldn't be too hard. The main problem on this level is that it's tight and the narrow corridors mean you often must take the fire icon, and then all the foes will be lurking around the podiums. ------------------------------------------------------------------------------- Ghost Island G0340 ------------------------------------------------------------------------------- The water works like walls, the ball will bounce off and not disappear or anything. Round 4-1: `````````` Both the gray and red ball follow the same tactic. Bring them up and switch position while on the podium, then secure them. The gray one needs to be placed first though. Once both are done the green and blue ball just need to be pushed a few spots and the level is completed. Time is a little tight so pick up a few candle icons on the way. Round 4-2: `````````` Simply pick out the colors and move them to their respective corners. There is nothing tricky about this level. It's very possible to pick up a fire icon and make life a little more difficult in the corners, but that's about it. The right side can take a little longer as you need to move around to the other side a few more times, it might be better to do the red ball first. Round 4-3: `````````` You may do the colors in any order but I suggest taking up the gray ball and then at the top finishing up the blue one first, then the gray one. Finally, bring the red one home. Round 4-4: `````````` Player 1 starts near the red ball so take it up and then go around at the bottom. Push the blue ball on its podium and now drag the red on one over. Grab the gray ball and get it towards the center. This one will take up the most amount of time. Just before the end you need to walk through the green ball. Push it on spot to the right and then switch position. When the gray one is positioned, finish the green ball to complete the level. Round 4-5: `````````` Take the gray ball to the left somewhere above the green one. Drag the blue ball over to the opening and then make it all the way to the blue podium. It will take a bit of walking around. After the blue is done, the gray one can be finished up too. Move the green ball up and right, then get the red one left, up and right to end this round. It required running around the entire map but time should not be a problem. Round 4-6: `````````` Start with the blue ball, get it up two spots, right to the middle and the kick it up. Get around and finish it up. Now grab the red ball and shift it up to the podium. Collect the gray ball, move it down and over to the left. It only requires a few switches. Finally you can do the green one that would have blocked the gray ball earlier. ------------------------------------------------------------------------------- Devil Tower G0350 ------------------------------------------------------------------------------- Round 5-1: `````````` First you need to move the blue and gray ball out of the way as they are not required but in the way. Move one up, let's say blue, then get around the other side and grab the blue from here. Move it onto the top line in the center. Now grab the gray one and also store it up there. It is not possible to move the green and red balls up to their respective podiums. Very long level, be sure to pick up candles when you get across the icon. Round 5-2: `````````` Not hard, you just need to do the balls in the right order. First move the blue ball left, then get the gray on around to the podium. Next up is the red ball, and finally the green only required a little push. Round 5-3: `````````` Start with the green ball, move it right, up and some more right. Walk right and move the blue one up and left a little, out of the way for the red one to be moved right, up, left and on the podium. Now move the gray one over to the right and finally complete the blue color. Round 5-4: `````````` You need to place the green after the red ball. The gray color can be done at any point but I suggest last. So grab red and move it up towards the podiums. Move the blue one out of the way, then finish up the red color. Then do green quickly. Gray will take a long time but it's not tricky. Round 5-5: `````````` Blue should be finished first, it won't block any important path. Move gray down next to the podium but leave it for later to finish to keep this path open. For the other two, move green right two spaces below the podium. Now finish up the red ball first and move the green on the rest of the way. Finish the gray color too if you haven't don so yet. Round 5-6: `````````` Last level. Very tight on time unless you find a candle icon. If you have a life left, lose it towards the end to refill your timer and just continue. Anyway, move the red ball into the bottom left corner for now. Grab the green ball and move it down and around to the podium. Do the same for the blue one. Now move the gray ball up and through the diagonal corridor, it takes some switching and is quite tedious. When done just continue the way down like the green and blue ball. Finally, move the red ball up and the same route as the gray one previously. To be honest I don't know how the normal timer would ever do in this level...perhaps it wasn't meant to be... _ |Due to Rockball's divine power disappear, cause devils out of their domain to endanger the word of mortals. Today devils are sealed again under the divine power of Rockball because of your bravery; Now, as long as you practice Buddhist hard you will be able to attain divinity soon. Thanks for Buddha's Instruction! | ¯ =============================================================================== 04.) PASSWORDS G0400 =============================================================================== 1-Player Mode: `````````````` Round 2: Green Gray Green Gray Red Blue Round 3: Blue Blue Gray Gray Red Blue Round 4: Gray Red Green Blue Gray Blue Round 5: Gray Green Red Blue Red Gray 2-Player Mode: `````````````` Round 2: Green Red Red Red Green Gray Round 3: Gray Blue Green Gray Gray Gray Round 4: Gray Blue Green Red Green Blue Round 5: Blue Green Red Blue Gray Green =============================================================================== YY.) VERSION HISTORY GYY00 =============================================================================== v1.0 First release, complete (29th of October 2006) ============================================================================== ZZ.) CREDITS & THANKS GZZ00 ============================================================================== GameFAQs for hosting this file. Sachen for the game. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ,,, (o o) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=