_____ _____ _____ _____ _____ _____ ___ ___ | _ | | ___| | _ | | _ | | _ | | _ | | \/ | | |_| | | | | |_| | | |_| | | | | | ___ | |_| | | |\ /| | | _ | | | | ___| | _ | | | | | |___| | _ | | | \/ | | | | \ \ | |___ | | | | \ \ | |_| | | | | | | | | | |_| \_\ |_____| |_| |_| \_\ |_____| |_| |_| |_| |_| Copyright Rare 1987 Written By Brian P. Sulpher E-mail: briansulpher@hotmail.com Version 2.2 Dates Written: September 12th to September 13th, 2002 I dedicate this to me. I feel I deserve some attention, so here I am saying how cool I am. Actually, this goes out to my cousin Nathan Fleury, for he showed me the ropes of this game. I thank you, and you are not as annoying as I say you are (pretty close though). I would even go on to say that you have really matured and it is good to see man. Also, for Cougar. I miss you, and I hope you are living it up in the afterlife as you did in this world. You will always be in my memories, and you will never be forgotten. ----------- Version 1.0 ----------- -Submitted FAQ on September 13th, 2002 ----------- Version 1.1 ----------- -Submitted FAQ on February 13th, 2003 -Updated N-I-N-T-E-N-D-O section -corrected spelling errors ----------- Version 2.0 ----------- -Submitted FAQ on January 23rd, 2004 -Altered format to make it more appealing to the eyes -Edited some information to make it clearer and more comprehensive ----------- Version 2.1 ----------- -Submitted guide on 16th of October, 2005 -I added in Retronintendo and Honestgamers as sites allowed to use my FAQs -Altered the format to make it easier on the eyes of the reader ----------- Version 2.2 ----------- -Submitted guide on 13th of October, 2007 -Add in info on how to honk the horn to the Controls section (thanks to Chuck for the information) -Also added in information on enemy behaviour during the races (once again Chuck is to credit for this information) ---------------------------------------------------------------------------- --------------------------------Table Of Contents--------------------------- ---------------------------------------------------------------------------- 1) Introduction 2) Controls 3) Items 4) N-I-N-T-E-N-D-O 5) Enemies And Obstacles 6) Course Stats 7) Final Word ---------------------------------------------------------------------------- ----------------------------------Introduction------------------------------ ---------------------------------------------------------------------------- 1) You are a remote control car driver, and you are off to face the ultimate drivers in the world! Your goal is to finish in the top three in every race. Along the way, you can collect power-ups, weapons, and even specially purposed letters to help you out! You will also have to deal with other racers, course obstacles, and even remote controlled enemy vehicles! You will need to be dilligent, but with a little work, you too can become a master of the RC world (watch out though, because you only get three continues per game)! ---------------------------------------------------------------------------- -------------------------------------Controls------------------------------- ---------------------------------------------------------------------------- 2) This section will review all of the controls, and what effects they can have on your vehicle. D-Pad...: LEFT and RIGHT are the the only directions that matter. By pushing LEFT or RIGHT, you will start to turn in the direction pressed, but no matter how good a grip your tires may have (on their power-up scale of 0 to 4), the actual turn is delayed. You need to start a turn before reaching the corner you intend to round, so make sure you know the layout of the track. It takes practice, but you will quickly catch on. SELECT..: No apparent use. START...: Starts the game, and it pauses/unpauses during gameplay. B Button: This is the accelerator, it is how you get to move your remote-controlled vehicle. A Button: This is how you deploy whatever weaponry you have managed to collect from the race courses. If you have no weaponry charges, this will honk the horn, which will get slower drivers to pull over and let you pass (just like in real racing). ---------------------------------------------------------------------------- --------------------------------------Items--------------------------------- ---------------------------------------------------------------------------- 3) This section will list all of the possible items you can collect on the track on each course. Each vehicle power-up has five levels (0 is starting spot, all the way to 4 power-ups as a max). o---------o | Letters | o---------o These appear as flashing squares with the letter "N" on it. As you collect each one from the tracks you race on, you start to spell the word N-I-N-T-E-N-D-O, one letter at a time. This will allow your car to upgrade to a different vehicle type. o-------o | Stars | o-------o These add 100 points to your score, as well as adding one extra weapons charge to your reserves. Without having any of these, you will be unable to attack your opposition to destroy them. o--------o | Skulls | o--------o These remove 1 weaponry charge, and they appear to have no effect on your overall score. If you have no weapon charges, then don't bother worrying about these anoyances. o---------o | Shields | o---------o These green and white looking roll cages will protect your vehicle with an aura of shimmering colour. Enemies who touch you will spin out, but they can collect these as well. They can be taken down by weaponry however, so still try to avoid the sights of other racers as well. o-------o | Bombs | o-------o These are red and yellow, and once collected give you a stockpile number of about 5 per pick-up (they are cumilitive). However, your stockpile will not be wiped away by picking up Missiles (cumilitive for both using the same ammo supply). o----------o | Missiles | o----------o These are red and yellow, and once collected give you a stockpile number of about 5 per pick-up (they are cumilitve). However, your stockpile will not be wiped away by picking up Bombs (cumilitive for both using the same ammo). o----------------------o | Accelerator Upgrades | o----------------------o These are blue circles. They increase your acceleration, but be aware that your opponent may grab these as well! o-----------------o | Engine Upgrades | o-----------------o These are blue engine blocks. They increase your maximum speed, , but be aware that your opponent may grab these as well! o---------------o | Tire Upgrades | o---------------o These are black tires. They increase your turning abilities, , but be aware that your opponent may grab these as well! ---------------------------------------------------------------------------- ----------------------------------N-I-N-T-E-N-D-O--------------------------- ---------------------------------------------------------------------------- 4) This section will tell you what happens when you spell out N-I-N-T-E-N-D-O. At the end of the race where you complete NINTENDO, you recieve a bonus score of 5,000 points per letter (i.e. 5,000 X 8 letters = 40,000 points!). You also upgrade your vehicle to a newer, faster, more handling sensitive vehicle! You lose all of your vehicle upgrades to that point, but I believe you retain them as the starting stats for your new vehicle. Your new car starts at 0 spot for all power-ups, but it is previously boosted by your old ones. This means in theory you can have everything powered-up to double what you can normally have! I suggest you collect your one letter per racing course as you go as well as your power-ups so you can create your incredibly fast vehicle. It appears you upgrade every single time you spell N-I-N-T-E-N-D-O, so you get the opportunity to fully pump up your vehicle numerous times. Your opponents also get upgraded, so you are fairly warned as they have the same starting stats your vehicle will have (before you upgrade with pick-ups off the tracks of course)! ---------------------------------------------------------------------------- ------------------------------Enemies And Obstacles------------------------- ---------------------------------------------------------------------------- 5) This section will cover all of the things that seek to do great harm to you, so you will not finish in the top three. o--------o | Racers | o--------o Your opponents can obstruct you as well as shoot you with weaponry. Also note that as the player uses more weapons on them, they will become faster and faster, meaning that they will be impossible to beat in a race. Only Shields (roll cages) will not have this effect on the opposition. o-------o | Water | o-------o Slows your vehicle down if you are unfortunate enough to drive through the area that they lie in. o-----o | Oil | o-----o Can cause you to spin out if you are unfortunate enough to drive through the area that they lie in. o------------o | Rain Cloud | o------------o This moves back and forth across a small section of the course in an attempt to slow you down much like a regular puddle of Water whenever the rain falls. o-------------------o | Retractable Walls | o-------------------o These appear periodically to pop up and down in the middle of the road. You can drive over there area when they are down, and incur no penalty, but if you drive into them when they are in place, you will crash horribly. This is the most annoying obstacles for most drivers. ---------------------------------------------------------------------------- --------------------------------Course Stats-------------------------------- ---------------------------------------------------------------------------- 6) This section is going to list all of the course maps I have encountered, plus my own name for each one. You get the more complicated tracks as you upgrade your vehicle. A quick note for each race; they always end when the FIRST vehicle crosses the finish line. This means you place in WHAT PLACE you are in when this event occurs. Keep this in mind when you race so you can maybe pass with a last ditch move that may have been bad normally, but instead gets you a higher ranking (often the difference between GAME OVER and third place). The tracks seem to be randomized after a few races as in your current vehicle transformation. ALso note that the game appears to never end, as many readers have sent in e-mails stating that they have gone 200+ Tracks with the aid of the game genie and still nothing. SO, this would make it appear that you race for the sole fun of seeing how far you can get and high you can possibly score! o--------o | Simple | o--------o XXXXXX XXXXXXXX XXXXXXXXXX XXXX XXXX XXX XXX XXX XXXX XXX XXXXXXXXXX XXX XXXXXXXXXXX XXX XXXXXXXXXXX XXX XXXX XXX XXX XXX XXX XXX XXX XXXX XXXX XXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXX o------o | Oval | o------o XXXX XXXXXX XXXXXXXX XXXXXXXXXXXXXXXX XXXX XXXXXXXXXXXXXXXX XXXX XXXXXXXXXXXXXXXX XXX XXXX XXX XXX XXX XXX XXXX XXX XXXXXXXXXXXXXXX XXX XXXXXXXXXXXXXXX XXX XXXXXXXXXXXXXXX XXX XXX XXX XXXX XXX XXX XXXX XXXX XXXXXXXX XXXXXX XXXX o-------o | Texas | o-------o XXXX XXXXXX XXXXXXXX XXXXXXXXXXXXXXXXXXX XXXX XXXXXXXXXXXXXXXXXXX XXXX XXXXXXXXXXXXXXXXXXX XXX XXXX XXX XXX XXX XXXX XXXX XXXXXXX XXXXXX XXXXXXX XXXXXX XXXXXXX XXXXX XXXX XXXX XXX XXX XXXX XXXX XXXXXXXXXXXXX XXXXXXXXXXX XXXXXXXXX o------------o | "U" COURSE | o------------o XXXXXX XXXXXXXX XXXX XXXX XXX XXX XXX XXX XXXXXX XXX XXX XXXXXXXX XXX XXX XXXXXXXXXX XXX XXX XXXX XXXX XXXX XXX XXX XXXX XXXX XXX XXX XXXXXXXX XXX XXX XXXXXX XXX XXX XXXX XXX XXXX XXXX XXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXX o-------o | Speed | o-------o XXXXXX XXXXXXXX XXXXXXXXXX XXXX XXXX XXX XXXXXXXXXXXXXXXXXXXXXXXXX XXX XXXXXXXXXXXXXXXXXXXXXXXXX XXX XXXXXXXXXXXXXXXXXXXXXXXXX XXX XXXX XXXX XXX XXXXXXXXXXXXXXXXXXXXXXXXX XXX XXXXXXXXXXXXXXXXXXXXXXXXX XXX XXXXXXXXXXXXXXXXXXXXXXXXX XXX XXXX XXXX XXXXXXXXXX XXXXXXXX XXXXXX o--------o | Curves | o--------o XXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXX XXXX XXXX XXX XXX XXXX XXX XXXXXXXXXX XXX XXXXXXXXXX XXX XXXXXXXXXX XXX XXXX XXXX XXX XXXXXX XXX XXX XXXXXXXX XXXX XXXX XXXX XXXX XXXXXXXXXX XXXX XXXX XXXX XXXXXXXXXX XXXXXXXX XXXX XXXXXXXXXX XXXXXX XXX XXXX XXXX XXXX XXX XXXX XXXX XXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX o--------o | Pointy | o--------o XXXX XXXXXXXXXXXXXXXXXXXXXXXX XXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXX XXXX XXXX XXXX XXX XXX XXX XXX XXX XXXX XXXX XXXX XXX XXXXXXXX XXXXXXXXXXXX XXX XXXXXX XXXXXXXXXXXX XXX XXXX XXXXXXXXXXXX XXX XXXX XXX XXXX XXX XXX XXX XXXXXXXXXXX XXX XXXXXXXXXXX XXX XXXXXXXXXXX XXX XXXX XXX XXXX XXX XXX XXXX XXXX XXXXXXXXXXXXXXXX XXXXXXXXXXXXXX XXXXXXXXXXXX ---------------------------------------------------------------------------- ---------------------------------Final Word--------------------------------- ---------------------------------------------------------------------------- 7) As is the usual, this walkthrough is copyright property of Brian P. Sulpher, 2003. The only website, group, person, etc. to have access to post it is www.gamefaqs.com, www.ign.com, www.retronintendo.com, and www.honestgamers.com. You must ask for permission before posting this, as doing so without consent is a violation of international copyright law. If you liked it, hated it, have anything to add, then please E-mail me at briansulpher@hotmail.com. You can also contact me through MSN messenger through the same E-mail address. This game is by the same people who brought you the Donkey Kong Country games, KI on the SNES, DK 64, Goldeneye, Perfect Dark, and the Banjo-Kazooie series. It is neat to look at what they started at, and to see that even then, they designed truly great games such as this! Also check out their stuff for X-Box as I am sure their fabulous, quality work will continue! As I update this, I am sad to say Rare has not exactly been running a top notch set of stuff... here's hoping it changes on the X-Box 360!