__________________________________________________________________________ __________________________________________________________________________ PENGUIN KUN WARS FAQ Author......................Raging_DemonTEN Console.....................Nintendo Entertainment System "PENGUIN KUN WARS" Copyright 1985 ASCII FAQ Copyright 2006 Raging_DemonTEN E-Mail Address..............eagle25_100@yahoo.com __________________________________________________________________________ __________________________________________________________________________ ----- Copyright Information ----- ________________________________________________________________________ | | | This FAQ was copyrighted by Raging_DemonTEN in the year 2006. It is for| | private use only, and cannot be reproduced or sold without strict | | permission from the author. Permission can be asked for by e-mailing | | me with the title "PKW Permission" at: eagle25_100@yahoo.com. | ________________________________________________________________________ OOOOOOOOOOOOOOOOOOO ( Version History ) OOOOOOOOOOOOOOOOOOO Version 1.0 - FAQ Completed __________________________________________________________________________ OOOOOOOOOOOOOOOOOOOOO ( Table Of Contents ) OOOOOOOOOOOOOOOOOOOOO O-----------------------------------------------O 1..............Introduction 2..............Overview And Controls 3..............The Art Of Penguin Kun War 4..............Match Overviews 5..............Tips O-----------------------------------------------O __________________________________________________________________________ OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 1. INTRODUCTION OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO You may have come across this game in your many travels across the Internet, and tossed it aside as trash. You though of it as just a game with cute animals throwing balls at each other, instead of the penguin carnage you were expecting. Well, my friend, I ask you to pick this game right back up. While it doesn't involve the violence you expect when you see "War" in a game title, it does involve strategic and fast-paced gameplay which coincidentally involves cute animals. So if you're in the mood for some ball throwing but lack the ball, or have 8 friends over with a lack of social skills or a taste for Atari-like graphics, breaking out Penguin-Kun Wars seems like the right thing to do. I hope that with a little help from me, you can take knocking out small, furry animals with heavy balls to new heights. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 2. OVERVIEW AND CONTROLS OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO The game was originally in Japanese, so I'm a little unsure about the backstory. From what I can read into it, you and 15 other cute, furry animals are in a massive animal kingdom tournament. A tournament to throw balls at each other, and hurt each other with them. It's a game of less is more, as the person with the least amount of balls at the end of 60 seconds wins the set. Best 2 out of 3 sets wins. Let's do it. CONTROLS OOOOOOOOOO D-Pad - Moves your penguin left and right A Button - Picks up ball / Throws ball B Button - Picks up ball / Throws ball START - Pauses game SELECT - Selects number of players in game OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 3. THE ART OF PENGUIN KUN WAR OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO So you've played for a while, and you think you know it all. "Throw ball, avoid getting hit, repeat". Well, there's quite a bit more than that. And we'll go over all the small nuisances in this little section right here, so the game doesn't throw any curveballs at you. __________________________________________________________________________ The Tournament Structure | ---------------------- | | ----------- ----------- | | | | ----- ----- ----- ----- | | | | | | | | -- -- -- -- -- -- -- -- | | | | | | | | | | | | | | | | C 1 C 2 C 3 C 4 5 C 6 C 7 C 8 C If you were to have 8 players, that would be their seeding. If you have less than 8 players, just replace them with computer players. You only move up if you win, and it’s a single elimination tournament, so make every game count. Also, once you reach the top, the tournament repeats itself, with a harder difficulty and higher points, so you can never actually become King of the Jungle (or Antarctica, or wherever this tournament is held). __________________________________________________________________________ The Playing Board OPPONENT O O O O O -------------------------- / \ / \ / \ / HALFCOURT \ / \ / \ / \ ---------------------------------------- O O O O O YOU The object of the game is to win the match against your opponent. A match is won if you win 2 out of 3 sets. A set is won when you: A. Get all ten balls on your opponent's side before 60 seconds are up (Perfect Set) B. Get more balls on your opponent's side then your own by the end of 60 seconds Each player starts with 5 balls on their side. When the 60-second timer starts, the players pick up and throw balls to the other side to get them off their own. If a ball strikes another while crossing the court, it will ricochet in a new direction. If a ball strikes the other player, that player will be stunned for a certain amount of time depending on the difficulty level. After 35 seconds have passed and no winner has been declared, a barrier will appear at halfcourt that will move back and forth. If a ball strikes the barrier, it will ricochet in a totally new direction. In the event of a draw at the end of 60 seconds, another set will be played. In this set, a bomb ball will be added, that will explode at any time. If it explodes on your opponent's side, you automatically win the set, regardless of how many balls are on each side. Also, a barrier will be at halfcourt from the beginning, and there will only be 30 seconds on the clock. You can win by the normal means also. You score points at the end of sets according to how well you did. As said before, if you win 2 out of 3 sets, you win the match and move on to the next round of the tournament. __________________________________________________________________________ Minigames After you win a match, you will play a minigame against the opponent you just beat for extra points. There are three different minigames to play, and they cycle from A to B to C and then starting again from A. The three minigames are: AIR HOCKEY - You and your opponent both get paddles, and you must try to get balls past them by guarding your side with the paddle. There are ten balls to score with. There are 60 seconds on the timer. WHACK A MOLE - You have unlimited balls to throw at moles that come out of holes. Hitting a mole scores you points. You have 20 seconds to complete this task. *KNOWN BUG* - If you hit a mole, the game is known to freeze. I would suggest not attempting this minigame at all and letting the timer run out. BOMB BALL - You and your opponent are playing a normal game, except all the balls in play are bomb balls. They will explode in your hand at the worst times, and cause you to be stunned for longer if hit with them. You score points for every ball you get on your opponent's side by the end of 60 seconds. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 4. MATCH OVERVIEWS OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO KEY -------------------------------------------------------------------------- GAME NUMBER: Match in the tournament (First match is Game 1) BALL ON OPPONENT'S SIDE: Number of points you score for each ball you have on your opponent's side at the end of a set HITTING OPPONENT: Number of points you score each time you hit your opponent with a ball PERFECT SET: When you achieve a perfect set, you will get a set bonus depending on the game you are on (the higher the game, the higher the bonus), and you also receive points depending how much time was left on the clock when you achieved the perfect game. MINIGAME: The minigame you play if you win STRATEGY: A quick overview of your opponent -------------------------------------------------------------------------- __________________________________________________________________________ GAME 1 BALL ON OPPONENT'S SIDE: 500 points HITTING OPPONENT: 1000 points PERFECT SET: 5000 points + (Time left x 50) MINIGAME: Air Hockey STRATEGY: Just strike the bear repeatedly. Throw the ball where you think he is headed, and if he gets stunned, just continue to pummel him with balls until you attain the perfect game. Also note that balls speed up if the game is under 10 seconds. __________________________________________________________________________ GAME 2 BALL ON OPPONENT'S SIDE: 1000 points HITTING OPPONENT: 1000 points PERFECT SET: 10000 points + (Time left x 100) MINIGAME: Whack A Mole STRATEGY: The difficulty picks up a bit. Expect a lot of your shots to be ricocheted back at you, and they will move faster on their side than on yours. Try for the stunlock if you can, or just keep pushing balls over and hope time runs out with you ahead. __________________________________________________________________________ GAME 3 BALL ON OPPONENT'S SIDE: 1500 points HITTING OPPONENT: 2000 points PERFECT SET: 15000 + (Time left x 150) MINIGAME: Bomb Ball STRATEGY: The balls are going to move fast from now on from the beginning, which can work against you or for you. On one hand, it's going to be a lot harder to dodge balls coming at you. On the other hand, this makes stunlocking much easier. Also, this opponent tends to get trapped in corners for some reason, so you can also throw the balls in the two corners and hope the bug takes affect. __________________________________________________________________________ GAME 4 - CHAMPIONSHIP BALL ON OPPONENT'S SIDE: 2000 points HITTING OPPONENT: 2000 points PERFECT SET: 20000 points + (Time left x 200) MINIGAME: Air Hockey STRATEGY: Ah, so you made it to the top of the ladder, and the animal kingdom has been reduced to two champions. Well, all you need to know is the barrier comes out at 45 seconds, the balls are fast, and if you're playing single-player, your opponent is sly as a fox. Your best bet as always is stunlock, but try sticking balls in both corners again, as the same stuck bug seems to work like the last opponent. __________________________________________________________________________ GAME 4+ So you made it to the top of the bracket, and you're expecting a small celebration, maybe just a little scene with a penguin being held up by a bunch of animals or something similar that will bring a tear to your eye. Unfortunately, like most games of the time, it repeats indefinitely. I got through the tournament three times with no end in sight. Are there any differences past game 4? Only the amount of points you get and barriers of different kinds from the beginning. It's still the same opponents with the same AI and the same minigames. You are going to face two new barriers: Random - Barrier changes everytime you hit it until it turns into a bunch of grapes worth 5000 points Air Hockey Barrier - If ball hits it, it goes faster and bounces back at you That's the only differences for the rest of the game. If you're dedicated enough though, I think you'll pull a rewarding experience out of it. Maybe. __________________________________________________________________________ OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 5. TIPS OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Stunlock is your friend in this game. If you are able to strike the other player with a ball, continue to throw all your balls at him while he remains stunned, and you rack up a perfect game. Cheesy? Yes. Do I care against the cheating computer? Not in the slightest. - Throwing your ball directly at an incoming ball is a big no-no, as more likely than not it will come back and hit you in the face, stunning you. Your best bet is try to throw it off-center of the other ball so it sends one ball at least bouncing in your opponent's direction, and hopefully stunning him (where you then stunlock him to death). - After Game 3, the only way you're going to win is if you throw most of your balls in a corner, but save one in your hand. When your opponent starts coming over to throw them back at you, throw your ball where the other balls are. Hopefully, it hits them, and you can continue your stunlocking ways. - If you're winning with perfect sets consistently, don't expect to get far in the game. Stopping your opponent from throwing balls back is the only way to win as they move much faster than you. __________________________________________________________________________ I hope this FAQ helps with playing the game Penguin Kun Wars for the NES. If you have any questions on my FAQ, please contact me at eagle25_100@yahoo.com. Thank you for reading my 25th (woohoo!) FAQ. __________________________________________________________________________ (c) Raging_DemonTEN 2006