-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= '##::::'##:'####:'##::: ##:'########: ###::'###:. ##:: ###:: ##: ##.....:: ####'####:: ##:: ####: ##: ##::::::: ## ### ##:: ##:: ## ## ##: ######::: ##. #: ##:: ##:: ##. ####: ##...:::: ##:.:: ##:: ##:: ##:. ###: ##::::::: ##:::: ##:'####: ##::. ##: ########: ..:::::..::....::..::::..::........:: :'######::'##:::::'##:'########:'########:'########::'########:'########:: '##... ##: ##:'##: ##: ##.....:: ##.....:: ##.... ##: ##.....:: ##.... ##: ##:::..:: ##: ##: ##: ##::::::: ##::::::: ##:::: ##: ##::::::: ##:::: ##: . ######:: ##: ##: ##: ######::: ######::: ########:: ######::: ########:: :..... ##: ##: ##: ##: ##...:::: ##...:::: ##.....::: ##...:::: ##.. ##::: '##::: ##: ##: ##: ##: ##::::::: ##::::::: ##:::::::: ##::::::: ##::. ##:: . ######::. ###. ###:: ########: ########: ##:::::::: ########: ##:::. ##: :......::::...::...:::........::........::..:::::::::........::..:::::..:: FAQ NES 1989 Version: 1.1 BASICS ============================================================================== The game is split up into three different parts. The first one is the single player mode, the second for a custom made board but still singler player, and the third to play versus against each other. Controls: ````````` A Clear panel B Mark panel D-Pad Move cursor around START Un-/Pause Display: ```````` ______________________________ | Mines | Status | Time | |------------------------------| | | | | | Minefield | | | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Mines: Amount of mines left, flag panels to reduce this number. Time: Amount of time left to solve the puzzle. Status: Switches from active, paused, complete and destroyed. Strategy: ````````` The objective of the game is to unmask all tiles in area that do NOT contain a mine. At first you will most likely guess a few spots but after that there is more to it. @ - Mine 1,2,3,4,5,6,7,8 - No. of adjacent mines |1@@ |23@ |1?2 ¯¯¯ In this example we can see that the 2 on the middle left says there is one more mine hidden, therefore the ? must be a mine. The 1 confirms this. |1?21 |1?2@ |1121 ¯¯¯¯ Because the lower left 1 says there is a mine, the lower of the tiles in question is therefore one for sure. This leads to the conclusion that the upper ? cannot me a mine, as the numbers say there cannot be any more in the area. By this process of elimination, you can mark the tiles as mine or sweep them off as the game title suggests. Sometimes this is not possible, thus you can mark the panel as a ? if desired. It is very possible that it will come down to having to guess between two or three tiles rather than applying any tactics. So often there is just guessing involved? Well yes, but good guessing perhaps. Check this example: |?????? |?1??4? |?????? ¯¯¯¯¯¯ Chances are 4 in 8, i.e. 50% that the fields surrounding the '4' have a mine in them. Compare that to the 1 in 8, i.e. 12.5% around the '1' on the left. Keep that in mind when the only choice left is to take a random stab into the field. Unfortunately, sometimes situations are unavoidable: __ __ |11| |1?| |??| |??| ¯¯ ¯¯ There is no way to know which ? is in actually a mine, and a guess is definitely required at this point. Good luck! Advanced Techniques: ```````````````````` Time plays a big part in the game, here are some tips to improve your speed and thus become a better player. * Open side and corner tiles first, as the chances of them being empty are higher compared to middle ones. Empty ones, as you might know, can open a large area to work with in a single click! * Marking tiles is not always required. Sure it helps, but you should be able to know which ones have mines after a while, without getting confused later. * Don't bother marking ?s, you might as well leave it blank. * Learn patterns, the game throws the same ones at you over and over which you should be able to recognize eventually and mark off quickly. MINE SWEEPER 1 ============================================================================== Single player mode has three different settings which will have different sizes and number of mines. Easy: 08 x 08 10 Mines Normal: 16 x 16 40 Mines Hard: 28 x 16 90 Mines Clear all mines to finish the game. MINE SWEEPER 2 ============================================================================== Similar to the single player game, the only difference is that one can make a custom board and set the number of mines that are in the field. Press START when the 'bomb' number if flashing to start the game, and cycle through the numbers with 'A'. Size: 08 x 08 -> 28 x 22 Bomb: 10 -> 462 Note that you can only fill the field with 75% of bombs at the most. MINE SWEEPER 3 ============================================================================== You need to have 2 players for this mode. The displayer is slighty different than normally, with the bombs and timer displays as an icon on each side. The dots in the center represent the number of wins. Each round fills one dot for that particular player. After 3 wins, the player wins the game. There are 20 bombs on a 12 x 16 grid. The timer can be refilled by clearing spaces on the board. Each number counts as 1 second. Therefore, unclearing a number '5' would add 5 seconds to the timer. If the time runs out for one player, the other one wins the round. Versus Tactics: ``````````````` Do not get into a frenzy trying to beat the other player quickly, but rather do it in a good pace. There is no tetris-style versus where the opponent gets any mines from you if they are flagged. In fact, if you patiently unflag your own mines then you get the time needed to survive longer. Sure, the person finishing first is the winner, but there is no point to rush and die quickly. =============================================================================== This guide is available for and to anyone who wishes to use the information on their site or in their own guide. Remember this was posted on GameFAQs first if you want to copy and credit anything. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-