## ## ##### ###### #### ### ### ## ### ## ## #### #### ##### ### ## ## ## ## ### ### ## ### ## ## ### ## ## ### ## ### ## ######## ## # ### ##### ####### ### #### ##### ### ## ### #### ###### #### #### ##### #### ####### ###### ## ## ######## #### ################ ### ### ########## #### ## ######## #### #### #### #### #### #### ## ###### #### ############ #### ######### ## #### #### ############## #### ####### ## ## #### #### #### #### ###### ######################## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ######################## Mega Man 2 FAQ/Walkthrough Copyright 2004 By Michael Gagliano *This guide is dedicated to HumanVegetableforeva and the rest of the gang for all the great times we had in the club. Peace!* ################# TABLE OF CONTENTS ################# 1-Introduction 2-Story 3-Basic Tips 4-Walkthrough 5-Robot Master One-Hit KO's 6-Game Genie Codes 7-Passwords 8-Credit and Thanks 9-Contact Information ++++++++++++++++++++++ SECTION 1:Introduction ++++++++++++++++++++++ Hello and welcome to my FAQ/Walkthrough for Mega Man 2. This guide will be covering the entire game. In this guide, I will include full walkthroughs for levels, detailed boss strategies and weaknesses, level passwords, and Game Genie Codes. Plase note that the order of bosses that I use for this walkthrough is based on my own experience with the game. If you feel that you have a different order that works better for you, feel free to do so. Just keep in mind I walk you through the game based on the boss order in this guide. I hope my walkthrough will help you through the game. If you have any questions about this guide or want me to add something, please use the contact information provided at the end of this guide. You may send me your recommended boss orders, strategies, or passwords. Not only will I post them on this FAQ, I will also credit you as well! Enjoy and I hope this guide helps you through your game of Mega Man 2. Good Luck! +++++++++++++++ SECTION 2:Story +++++++++++++++ Here is the story summary taken straight from the game's intro: "In the year 20XX, a super robot named Mega Man was created. Dr. Light created Mega Man to stop the evil desires of Dr. Wily. However, after his defeat, Dr. Wily created eight of his own robots to counter Mega Man." In case you haven't played the first Mega Man game, I'll give you the breakdown on the rest of the story. Dr. Light and Dr. Wily worked together as partners to build the first six robot masters featured in Mega Man 1. However, Dr. Wily only wanted to use these robot masters for his own evil doing. In order to stop Dr. Wily's evil actions, Dr. Light created a powerful robot named Mega Man. Mega Man was sucessful in defeating Dr. Wily. However, Dr. Wily, being enraged at his defeat, swore revenge upon Mega Man. So he later created eight of his own robot masters, featured in this game, to destory Mega Man. Now it is up to you to help Mega Man defeat Dr. Wily again in Mega Man 2 for NES! +++++++++++++++++++++ SECTION 3: Basic Tips +++++++++++++++++++++ In this section, I will simply include a few important pointers to keep in mind while playing Mega Man 2. These will include boss weaknesses and weapons. I will not include passwords in this section. All passwords can be viewed at the end of the guide. *Always use a boss's weakness against them. Some bosses have several different weaknesses. Using a weapon that a boss is weak against will cause more damage upon contact. Some bosses can even be killed with one shot of a weapon. However, I will discuss this later on the guide. *USE THE TIME-STOPPER!!! I cannot stress this enough. Since Flashman is the first robot master in the order, you will have the Time-Stopper from the beginning of the game. This can be used to freeze all enemies and moving objects in the stage. It can be very useful for getting through tight areas with a lot of enemies. This really comes in handy on Air Man's stage. *The Quick Boomerang is a very strong and plentiful weapon. I will be telling you to use it in most areas of the game. This is because you can fire eight quick boomerangs per unit of energy! It is a very fast and strong weapon that comes in handy against a lot of enemies. *Use the Leaf-Shield to prevent damage from enemies. When you activate the Leaf-Shield, it will surround you permanently until you move in any direction. This means that as long as you stand still, the Leaf-Shield will protect you from all damage. Note that you can jump and still keep the Leaf-Shield from flying away as long as you just jump straight up and not in any other direction. This is best used in stages where you must ride on moving platforms while being attacked by enemies. ----------------------- ROBOT MASTERS & WEAPONS ----------------------- 1) FLASH MAN Weapon: Time-Stopper Weakness: Metal Blade 2) BUBBLE MAN Weapon:Bubble-Lead Weakness: Metal Blade 3) QUICK MAN Weapon:Quick Boomerang Weakness: Time-Stopper, Crash Bomber 4) WOOD MAN Weapon:Leaf-Shield Weakness:Atomic Fire, Metal Blade, Crash Bomber 5) Air Man Weapon:Air Shooter Weakness:Leaf-Shield 6) Crash Man Weapon:Crash Bomber Weakness:Air Shooter 7) Metal Man Weapon:Metal-Blade Weakness:Quick Boomerang, Metal-Blade 8) Heat Man Weapon:Atomic-Fire Weakness:Bubble-Lead +++++++++++++++++++++ SECTION 4:Walkthrough +++++++++++++++++++++ When you start a new game, you will be taken to the stage select screen. I will be using my order of bosses that I have found to be the most effective for completing the game. We will be starting the order with Flashman. So good luck and here we go! ---------------- STAGE 1:Flashman ---------------- When you start the level, head right and blast the cannon enemies along the way. Drop down through the first nook and continue right. Kill the next cannon opponent you see on the small ledge. Once he's dead, get on the ledge and hop up, then drop down. For this next area, try to stay towards the left side as much as you can, because it will make the path easier to navigate through. Keep left as you fall down the long shafts, killing any enemies along the way that give you a hard time. If you stayed to the left, you will land on a ledge with an enemy that appears to be contructed out of cans. Shoot the head to destroy this guy with one shot and head right to continue falling down the shaft. Soon, you will reach a Sniper Joe enemy in a robot walker. You should be standing on a small ledge just above him. So wait until he jumps to the right, then jump left off the platform and drop down the left shaft to escape from him. Continue right until you come to a few robot walkers underneath you and several platforms ahead. You only have to jump across these platforms if you want the E-Tank up ahead. By all means, get it! Once you've grabbed the E-Tank on the other side, head back to the left and purposely fall off the ledge. Head right under the walkway where there is a robot walker on top of you. You can scroll this guy off the screen by leading him to the left, then going right. Once you've done that, get on the long walkway and jump towards the boss door. Prepare for a fight! ************* BOSS:Flashman ************* The reason I sent you after this guy is because he is very easy to beat with the Mega Buster, which is all you start with. When the fight begins, jump and fire at him as rapidly as you can. Don't worry if he runs into you, it doesn't do any real damage. Just keep shooting at him as quickly as you can. He may or may not use the Time-Stoppr against you, depending how long it takes you to kill him. If he does attack you with it, though, just jump right before he uses it so that you get suspended in the air and his shots will miss you. Continue blasting him and you should dust this guy off with no problems. You will receive the Time-Stopper and Item-3 upon defeating Flashman. ----------------- STAGE 2:Bubbleman ----------------- When you start out the level, head right jumping across the ledges. Soon you will reach these frog enemies who shoot out 3 smaller frogs at you. Just blast the big frog and if you need to, the small ones. Keep doing this for all the frog enemies you approach. Soon you will come to an area where there a small platforms that drop when you step on them. So you have to be quick as you leap from ledge-to-ledge because you don't have much time before the platforms begin to drop. Once you've sucessfully reached the other end, drop down the shaft and hang left. You will see 3 snail-like enemies. Blast each of them and grab any power-ups that they may or may not give you. Drop down the next shaft and you will see that you are staring to reach the underwater area of the level. Jump down the next shaft that will take you underwater, but hang right as you fall! Kill the 3 snail enemies here and continue down the next drop. Head right now and you will reach a giant fish that is letting these shrimp enemies out of its mouth. Shoot the glowing thing on top of the fish's head several times and the big fish will explode. Kill the remaining shrimp enemies and proceed right. You will now reach an area with a spiked ceiling. Touching these spikes will cause instant death. You must learn to control your jumps so that they are just high enough to reach the platform, but not so high that your head gets impaled by the spikes. Use the Time-Stopper here to freeze those weird enemies coming at you from above so that they don't throw you off when you're trying to get through this area. You should be able to get through the place pretty easily if you utilize the Time-Stopper wisely. Once you get out this hectic area, you will come face-to-face with another one of those giant fish enemies. Just shoot the glowing thing suspended in front of his face again to kill him. Proceed forward and you will run into more of those frog enemies from the beginning of the level. Kill them including all of the little frogs before you make your jumps so that you can make them safely without jumping into the spikes. Continue forward until you get out of the water. This area is pretty much identical to the one at the very start of the level. Make sure you kill the falling lobster enemies before you make your jumps across the ledges. Once you reach the end of the area, head through the door to Bubbleman! ************** BOSS:Bubbleman ************** This guy will move around the room constantly firing at you. However, he'll be moving around slow enough for you to get several well-placed arm cannon shots in. His attacks are also very weak, so don't go crazy about trying to dodge his every attack. Just keep up with him and continue firing at him. Repeat this process and you should escape this battle without a problem. You will be rewarded with the Buuble-Lead weapon after the fight. Yay! ---------------- STAGE 3:Quickman ---------------- When you first begin the level, you will notice an extra life on the ledge to the left. Use the Item-3 on the ledge to create a platform that you can jump on to reach the extra life on the ledge. Once you've done that, equip the Mega Buster again, and drop down the shaft in the right corner. Make sure you hug the left wall as you fall down. Keep heading left immediately after you hit the ground and you should get past the two enemies below without taking damage. Drop down the shaft to the left. Now head right and drop down this fall. Stay to the right as you fall. Note that id you touch any of the orange force beams, you will be killed instantly. Stay to the right as you drop down this fall and go down the space in the middle. On the next screen, try to position yourself to fall down the space in the middle and you should eventually land on a platform with an extra life, and E-Tank, and a weapon energy refill. Grab the 1-up and E-Tank, and use the weapon tank to refill your Item-3. Now drop down through the space to the left to land on a flat floor finally. Proceed forward and the room will go pitch black. If you keep moving on, you will encounter an enemy with a tourch on his head. If you've played MM1, you might mistake these enemies as Fireman! When one of these tourch enemies appears on-screen, the room will light up again. Kill them as soon as you can so that they won't have a chance to attack you. Once you kill them, the room will go dark again. Continue forward and repeat this process for the rest of these enemies. Eventually, you will fall down a long shaft once again. Get ready for an even longer and harder section of force beams! Get through the first screen of force beams sucessfully, and when you reach the next screen, immediately fire the Time-Stopper. This will cause the beams to freez so they cannot hit you. You must move fast to get the most out of the Time-Stopper, though. Continue down the shafts as fast as you can. Along the way, pick up at least one of the weapon energy refills to restore some of your Time-Stopper. This way, you will have more time to get past the force beams. You will also notice a 1-Up along the drop down. Try to get it if you can, but don't beat youself up if it's simply out of your reach. Once you've gotten through this hectic area, you'll be happy to know that you won't hove to go through any more force beams for the rest of the level. Yay! Head right and blast the robot walker enemies with the Mega Buster. Keep killing these guys until they continue to drop weapon energy refills. You will need to use these to refill the Time-Stopper for your battle against Quickman. Once it's fully refilled, coninue right through the door to the boss of the level! ************* BOSS:Quickman ************* Make sure you have the Time-Stopper full when you enter this fight. Also make sure that you equip it right before you head through the door to Quickman, because he charges right at you at the start of the battle. As soon as the fight begins, fire the Time-Stopper and Quickman will be suspended in mid-air! This should drain exactly half of his health. Once the Time-Stopper has run out, switch to the Mega Buster. Try to stay away from him as much as you can. Get in as many shots as you can whenever possible. Sometimes he will get stuck in a corner and he will be running into the wall of the room. This is the perfect opportunity for you to get in a few well-placed Mega Buster shots. He shouldn't give you too much trouble. Just stick to this strategy and he should be reduced to nothing. After defeating Quickman, you are rewarded with the Quick-Boomerang. This is a very excellent, plentiful, and strong weapon! --------------- STAGE 4:Woodman --------------- Head right once the level begins. Ignore the bats that fly out of the trees, but shoot those large rabbit enemies that you encounter along the way. You should eventually reach a ladder, go down and kill the bats. Equip the Quick-Boomerang and go down the next ladder. You will run into a large wolf opponent. When he breathes fire at you, jump over it and blast him with the Quick-Boomerang until he dies. Do the same for the next two wolves ahead. Soon, you will come to a ladder. Climb up and kill the bats in the next room. Climb up the next ladder and head right. You should be outside on a long walkway. These gorilla-like enemies will jump up at you. Use the Time- Stopper to prevent all of them from attacking and you can get through this area unscathed. When you reach the other side of the walkway, climb down the ladder. Keep going down through these rooms killing the rabbits with the Quick-Boomerang until you get outside to the forest again. Proceed forward and you will notice an ostrich-like enemy running straight for you! Ahhhh! As soon as you see these enemies on the screen, stand completely still and don't make a single move. They will jump clear over your head without touching you. Keep doing this for the rest of these enemies you encounter and you should reach the boss door. ************ BOSS:Woodman ************ Sinc we don't have this guy's weakness yet, we'll be using the good old Mega Buster against him. As soon as the fight starts, Woodman will cover himself with a leaf-shield. While he is being protected by the shield, you will not be able to cause any damage to him. Therefore, stay where you are until he tosses his leaf shield at you. When it gets close enough, jump! The shield should go right under you and Woodman will now be vulnerable. Hit him with the M-Buster as much as you can. Just ignore the leaves that fall from the ceiling, because getting hit by them will not cause a significant amount of damage. You should just concentrate on hitting him as much as possible. Soon, he will make another leaf shield around himself. Repeat the process described above until Woodman is reduced to nothing. Upon defeating Woodman, you will receive the Leaf-Shield weapon! Yeah!!! -------------- STAGE 5:Airman -------------- Head right when the level starts and you will eventually reach a large platform object with spikes coming out of the sides. Wait until the spikes retract and then jump onto the platform. Once you get on, the spikes will rise again and you will have to wait until the fall before you can proceed. While you are waiting for the spikes to retract, small flying enemies will be attacking you from the sides. Use the Quick-Boomerang to fend them off until the spikes are down and you can jump to the next ledge. Repeat this process for the rest of the large platform objects until you come to an area with enemies flying on clouds. When you see a lightning man flying toward you, kill him with the Quick-Boomerang and jump onto his cloud. Kill the next one that comes close to you and transfer to his cloud. Repeat this until you reach the other side. Now you should proceed forward and you will see a bird enemy fly overhead and drop an egg which releases many smaller birds. Use the Quick-Boomerang to kill off these small birds and keep mving on until you get to the end of the path. Run into the cloud to drop down to another area. Go past the worm enemies and drop down through the cloud on the left side of the screen. Head right and do the same strategy as before with the large platform objects. Once you get through that section, more of those small bird enemies will attack you again. You will also encounter some of these weird enemies which resemble Airman. They will blow you away from them so kill them when you get within range. Continue through, killing the birds with the Quick-Boomerang and if you want to, use the Time-Stopper to get the bird enemies out of your hair while you cross some of the more difficult platforms. Eventually, you will reach the gate to Airman! *********** BOSS:Airman *********** Make sure you equip the Leaf-Shield before entering the fight, as it is Airman's primary weakness. When the fight begins, Airman fires a group of small tornadoes at you, then blows them toward you. Try to find a small opening in the cluster of tornadoes that you can jump through to dodge them when Airman blows them at you. He will do this three times. After that, he will jump to the other side of the room. Now is your opportunity to get in a clean shot with the Leaf-Shield! Press the fire button to surround Megaman with the Leaf-Shield, then fire it at Airman while he is still airborne. You can fire the Leaf-Shield straight up by pressing the Up button while the shield is surrounding you. Two shots from the Leaf Shield will do this guy in. You will then receive the Air Shooter and Item-2. ---------------- STAGE 6:Crashman ---------------- You will be in a room with several ladders when the level starts. Being climbing them and kill the spinner enemies along the way with the Quick- Boomerang. Keep climbing up the ladders until you reach an area with a small platform running along a track. You need to get on the platform and ride it up to the ladder to reach the next area. You will be attacked by spinners along the way, so make good use of the Quick-Boomerang. When the platform gets close enough to the ladder, jump to it and climb up. You will reach another room with a riding platform. Do the same thing here as you did with the other room. Kill the spinners that attack you while you ride the platform to the ledge. Climb up the ladder at the top once again. You will end up in another room with a riding platform. However, this one will be more difficult to get through by just using the Quick-Bommerang against the spinners. Jump on the platform when it comes by and fire the Leaf Shield to surround Megaman. Stay completely still until you reach the ladder at the top so that any spinners that attack you along the way will be killed instantly. Climb the ladder at the top and proceed to the right. You will soon run into one of those tall enemies. Shoot the head to destroy it. Climb the ladder all the way until you reach the top. Jump onto the platform to the left, then jump back onto the ladder again so that the hardhat enemy fires at you. It should then move to the next platform. Use this opportunity to approach and kill it. Now continue across the platform and go up the ladder. When you get to the next screen, go up the ladder on the right. When you reach the next screen, you will be attacked by those pesky bird enemies again. Use the Leaf Shield to kill as many as you can as you move up the ladder. When you reach the top, you should see a ledge under you with an E-Tank on it. Jump down onto the ledge and grab the E-Tank. Now use the Item-2 to make a platform and quickly use it as a stepping stone to get back up to the ledge where you entered. Use Item-2 again to reach the ladder to the left. Climb up and grab the extra life. Use the Time-Stopper to freeze those helicopter opponents and proceed forward until you reach the boss gate. ************* BOSS:Crashman ************* Crashman's primary weakness is the Air Shooter, so you'll be using that weapon against him. But despite Crashman's weakness to the Air Shooter, he can sometimes be extremely frustrating to hit with it. Due to the upward curve of the Air Shooter, you'll have to get very close to him in order to guarantee a clean shot. Right when the fight begins, immediately fire the Air Shooter and it will either hit Crashman, or he'll jump clear over it. When he lands, run in the opposite direction and Crashman will start to give chase. Turn around and blast him when you get the right opportunity. Two direct hits from the Air Shooter will dust this guy off. At the end of the figth, you will receive the Crash-Bomber, a very powerful wepaon that can destroy certain walls. ---------------- STAGE 7:Metalman ---------------- Enjoy the great music and head right when the level begins. Most of this level will be on a moving conveyor belt. Proceed right and jump across to the next belt. Head underneath the upper belt and grab the E-Tank. Go back and jump onto the upper conveyor belt. As you head right, you will run into these falling spike platforms. Fire the Time-Stopper to get through this whole area without having to worry about the spikes falling on you. You should be able to make it past all of the spike platforms before the Time-Stopper runs out. Next, you will reach an area where several drill enemies will burrow out through the floor and ceiling. Use the Quick-Boomerang to destroy any of these guys that get in your way and you should eventually come to a spot where you can jump down to another conveyor belt. Don't jump down to it just yet. Instead, use the Item-2 to ride over to the other conveyor belt and grab the 1-Up at the other side. Now you can go back and jump down to the lower belt. Drop down these next few holes and continue right. You should soon run into an enemy suspended in mid-air on rotating wheel. Try to reach the wheel and shoot it with the Quick-Boomerang. If the wheel is out of your range, just wait until the enemy drops down to the ground and kill him then. Continue forward up the ledges and belts until you reach a large gap. Use the Item-2 to cross the gap and fly straight over all the enemies. You should land right in front of the boss gate. ************* BOSS:Metalman ************* Make sure you use the Quick-Boomerang against this guy, as that is his main weakness. Metalman will not move when the fight begins. In fact, he will not even attack unless you approach or provoke him. However, he will attack if you wait too long without approaching him. Wait until the screen flashes and the conveyor belt changes direction. Then go up to Metalman and just go all out on him with the Quick-Boomerang. Four shots of the QB will make Metalman go poof! You will receive the Metal-Blade weapon upon the defeat of this guy. The Metal-Blade is a powerful and plentiful weapon that you can fire in eight different directions! --------------- STAGE 8:Heatman --------------- Heatman is our last target of the eight robot masters. When the level starts, head right, jumping across the lava pits. Also, kill those flying helicopter enemies with the Mega Buster. You should eventually come to a section where there are rasied pillars that you will have to jump across to reach the other side of the lava pit. All the while trying to dodge/kill those stupid spinner enemies along the way, which don't make your life any easier. However, we have just the solution to counter these pests. You guessed it. When you see that the spinners start to really get up your @$$, fire the Time-Stopper and you can make your way across this area without a problem. Continue right and kill those small ground enemies with the Quick-Boomerang. Jump on the ledges and make your way across to the upper ledge. Proceed right and climb down the ladder there. When you get down to the next screen, you will have to wait for the platforms to appear so that you can reach the ledge on the left side. This could take some practice, but you should be able to pull it off soon without too much trouble. When you eventually reach the ledge on the left, climb down the ladder and head right. You'll have to do the same thing to reach the top of this first pillar. Wait for the platforms to appear so you can reach the top. Now head right and you will notice that this next pillar has an orange wall at the base. You can destroy the wall with the Crash Bomber, so do just that. This will save you the trouble of having to do that process with the stupid appearing platforms. Once you've destroyed the wall, jump over and run right through the opening. Do the same for the rest of the pillars until you reach a very large lava pit. Use the Item-2 to ride it across this whole gap. DON'T get off to grab the extra life along the way. You won't have enough energy in the Item-2 to cross the rest of the gap if you do this. Just ignore it and wait until you reach the other side of the gap. When you've reached the other end, climb down the ladder and kill the robot walker enemy with the Quick-Boomerang. Now climb down this next ladder to arrive at the boss gate! ************ BOSS:Heatman ************ Heatman's primary weakness is obviously the Bubble-Lead, so have that equipped before you enter the boss door. Right when the fight begins, fire a Bubble-Lead straight at Heatman and jump through the fireballs he launches at you. He will shoot across the room. When he stops, blast him with another Bubble-Lead. Jump over him when he comets again and follow up with another BL to finish him off. Heatman will give you the Atomic Fire and Item-1 once he is defeated. Now, get ready to storm Dr. Wily's Castle!!! /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ DR. WILY'S FORTRESS STAGES /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ *Note that throughout all these Dr. Wily levels, your weapons energy will not be fully refilled when you advance to the next level. AHHHH!!! Don't worry, though. This section of the walkthrough will tell you how to get through each of these levels with enough energy leftover for the last boss fight. Now get ready, because the game is about to get a little harder! ---------------- DR. WILY STAGE 1 ---------------- Enjoy the awesome music here and head right. Those lame birds will attack you almost immediately. Dispose of them with the Quick-Boomerang as you continue right. Soon, you will come to a wall that is too high for you to jump up. Simply fire an Item-3 on the wall and ride it up to the top of the wall. Jump over the right side of the wall and kill the worm enemies with the Quick-Boomerang as you proceed to the right. Soon, you will reach another one of those high walls. Use the Item-3 again to reach the top. Jump off the right side of the wall and use the Item-3 again on the wall to the right to reach the ladder. Climb up the ladder to the next screen and kill the sniper joe enemy there with the Mega Buster. Climb the next ladder and then kill the sniper joe again. Head up the next ladder to reach a place with a ground slider enemy. Stay on the ladder and wait until he slides past you. Then climb up, go over to the next ladder and climb up to the next screen. You will see a ladder all the way to the left. It's obviously too far away for you to use Item-2. Fire an Item-1 towards the ladder and jump onto it. Now, fire another Item-1 and jump onto that one. Keep doing this until you can reach the ladder. You should only need to fire 3 of these to make it. Once you get on the ladder, climb all the way up without stopping, ignoring the spinners along the way. They won't touch you if you just keep going. When you reach the top of the ladder, equip the Quick-Boomerang and head to the right. You will enter a dark area with a lot of small platforms. Jump across these platforms and keep going. Soon, a giant dragon enemy will appear behind you. Keep jumping across the platforms until you get to a spot with three platforms and the screen stops scrolling. ***************** BOSS:Mecha Dragon ***************** Right when the fight starts, jump up onto the highest platform so that if the dragon hits you with his fireballs, (and mark my words, you will get hit) you will fall back onto the middle platform and not into the pit. Get onto the top platform and rapidly fire the Quick-Boomerang at the dragon. He should soon hit you with a fireball after a short period of time. You should fall back onto the lower platform, so just get back on the highest ledge and continue shooting the Mecha Dragon with the Quick-Boomerang until he dies. You won't be able to dodge his fireballs, but I guarantee that you can kill him almost immediately with the Quick-Boomerang. ---------------- DR. WILY STAGE 2 ---------------- Aren't you happy that you get to hear this awesome music for another level? Use the weapon energy refill at the start of the level to restore your Item-1 energy meter. Head to the right and kill those helicopter enemies with the Mega Buster. Use the next weapon energy refill near the spikes to restore the Item-3 energy meter. Get close to the edge of the spike pit and fire an Item-2. Ride it across the spikes, but don't get off at the first ladder you pass. Instead, jump off at the second ladder. Get the E-Tank at the top of the ladder and climb down the next ladder. Get the 1-Up and use all the small weapon energy power-ups to refill your Item-2. Drop down this next ladder and avoid the cannon enemies on the climb down. When you get down to the next screen, jump off the ladder to the right. You should land into that pit in the middle of the spikes. Drop down to the next screen and proceed right. You should soon be going down a narrow tunnel with those drill enemies from Metalman's stage. Kill all the ones that get in your way with the Quick Boomerang. Watch out for those falling metal spike platforms. Get close to them so they fall, then run under them as they're rising again. Use the Item-3 to get up the wall here and run under the spike platforms. Keep going until you drop down another long shaft. Make sure you position yourself to land on a platform. Continue going down the shaft until you reach a room with purple blocks along the wall and floor. ********************* BOSS:Detachable Walls ********************* The way this boss operates is quite simple. Two units detach themselves from the walls and join together to form an enemy that will try to ram itself into you. When this enemy gets in close range, shoot it with the Bubble-Lead. This is the boss' main weakness, so one shot will kill off a wall enemy. For every wall opponent you destroy, the boss loses two units of energy from its health meter. So keep shooting these guys with the Bubble-Lead until they're all completely gone. Be careful not to get hit by these enemies, though. If you do, they will take away a hefty chunk of your energy meter. So stay on your toes for this fight. After some practice, this fight should be an easy win. ---------------- DR. WILY STAGE 3 ---------------- When you enter the level, jump off the left side of the platform that you start on and you should land on another platform below. Ignore the power-ups behind the walls. We don't need any of them, and it's a waste of Crash Bombs which we will need later. Jump off the right side of this platform and you should land on a wall. You will also notice two weapon energy refills on either side of you. First get the one on the left ledge to refill your Bubble-Lead from the previous boss fight. Now, get the one on the right ledge and use it to refill your Item-3. Drop down from here and you should land in a large area filled with water. Jump across the platforms, using the water's buoyancy to jump over the spikes. Keep jumping across the platforms until you reach a narrow tunnel with a spike-lined ceiling. Proceed forward and go down this long shaft. Make sure you steer Megaman away from the spikes as you fall down. If you start to fall to fast to steer, pause the game and then unpause. Megaman should slow down for a short time. When you finally hit the ground, jump down the ledges past the spikes. When you fall down another long shaft, hug the right wall so that you don't fall to your death on the spikes at the bottom of the left wall. Head right and jump straight out of the water. Continue right and blast the cannon enemies with the M-Buster. The boss gate is not far ahead... ****************** BOSS:Guts Man Tank ****************** This guy bears an uncanny resemblence to Gutsman from MM1. Only now he's super huge. When the Guts Tank comes out, jump on the front of the tank. You can safely stand on the front ledge of the tank, just be careful not to get too close to him, though. The Gutsman Tank is weak against the Quick-Boomerang, so just get on the front edge of the tank, and blast away at him. Note that you must hit his FACE in order to deal damage to him. This guy should be an easy pushover. Now get ready, because the game is about to get a little bit harder.... ---------------- DR. WILY STAGE 4 ---------------- Now get ready for a challenging level! Grab the two weapon energy refills at the start of the stage. Use them to refill your Items. Climb up the ladder when you're done. Blast the hardhat enemy at the top and continue climbing up the next ladder. You should soon come to a spot with a floor and a narrow passage with a hardhat enemy inside it. Climb all the way up and get on the floor above the hardhat enemy. You may notice that although the floor appears to be normal, there are actually gaps in the floors. Make sure you experiment a few times with the floors so that you know where to jump. Climb up the ladder here and jump over the gaps in the floors. Climb up the next ladder and you will see a floor over a spike pit. Right away, you should know that there's going to be a gap in the floor. Use the Item-2 to fly over the floor so that you can be positive you won't fall through. Head up the next ladder and you should reach an area with several floors and items. Ignore all of the items and continue up the small ladders until you reach a long passageway. Keep going right until you get to another ladder. Climb down and stop when you get to the next screen. You will be hanging on the ladder above an area with a riding platform and several spinner enemies attacking you. When the platform comes underneath you, jump off the ladder and you should land on it. You will have to ride the platform over to the other side of the room. So use the Quick-Boomerang to kill off any spinners that attack you along the way. You should get through this room without too much trouble. Climb down the ladder when you reach it, and you will find yourself in another room with a riding platform. This time, though, the spinners will not attack you. Hang from the ladder until the platform is underneath you and jump onto it. Ride it until you reach a ledge to the left. Jump onto the ledge when you can and wait for the platform to come out. Jump back onto the platform and jump onto the ledge in the top right corner and climb down the ladder. In this next room, hang from the ladder and fire the Leaf Shield. Don't press any directional buttons. Wait until the platform comes under and jump onto it. You should still have the Leaf Shield equipped. It will kill off the spinners that attack you along the way. You will have to jump over a small wall, so you will be forced to throw away your Leaf Shield. Simply fire another one as soon as you get back onto the platform and climb down the ladder when you reach it. Head right and wait for the platform again. Jump onto it and then quickly onto the small ledge in the middle of the room. From here, use the Item-2 to fly over to the ladder on the other side. Climb down the ladder and you'll be happy to know that you're done with those stupid platforms for the rest of the game. Yay! Head right and kill the robot walker with the Quick-Boomerang. Continue to the right, killing off the sniper joes and robot walker enemies, until you reach the boss gate. Make sure that you have a full energy meter of Crash Bombs before you enter the door. **************** BOSS:Orb Cannons **************** You will be in a room with five orb enemies and several green walls, which can be destroyed with the Crash Bombs. When the fight starts, use the Item-1 to fly up onto the ledge in the middle of the room, dodging the orbs' shots occasionally. Jump down off the platform and destroy the green wall in the bottom right corner with the Crash Bomber. Then, kill the orb behind it with another Crash Bomb. Use the Item-3 to climb back up the wall to the left and kill the orb on the wall right next to you with a Crash Bomb. If you are getting hit too much, don't be afraid to use an E-Tank. Climb the right wall with the Item-3 and kill the orb behind it. Get back onto that ledge in the center of the room and destroy the left wall with a Crash Bomb, then kill the orb behind it with another Crash Bomb. Now, use the Item-1 and ride it up to the small ledge in the upper left corner of the room. Get on the ledge and use your final Crash Bomb to kill this last orb cannon and win the fight! ####################################### ####################################### ###########EE OO ## ###########EE OO ## ########### OO EE#### ## ########### #### EE#### ## ##EE XX ######## ## ##EE XX OO ## ## XX OO EE## ########### ######## OO EE## ########### ######## ######## -- OO ######## -- OO ########## -- OO ########## -- MM ## XX EE## -- MM ## XX EE## -- MM ## XX ## ####################################### ####################################### M = Megaman's Size E = Enemy O = Block X = Block to Destroy ---------------- DR. WILY STAGE 5 ---------------- This level isn't really a level. You will have to re-fight all 8 robot masters in order to coninue. Through each teleport hatch is a robot master that you have previously defeated. You will have all of their weaknesses now, so refer to the weakness list at the beginning of this guide to find out which robot master is weak against what. After you defeat a robot master, they will drop a large enegry refill, so use that to restore your health after each fight. Once you have defeated all eight robot masters again, a new teleport hatch leading to Dr. Wily will apear in the center of the room. Here is a diagram of the teleporting hatch room: ______ ______ |______| |______| | | | | | Heat | |Flash | | Man | _______ | Man | |______| |_______| |______| |______| | | |______| ______ | DR. | ______ |______| | WILY | |______| | | |_______| | | | Air | |_______| |Metal | | Man | | Man | |______| |______| |______| |______| ______ ______ ______ ______ |______| |______| |______| |______| | | | | | | | | | Wood | |Bubble| |Quick | |Crash | | Man | | Man | | Man | | Man | |______| |______| |______| |______| |______| |______| |______| |______| ****************** BOSS:Dr. Wily Ship ****************** You will have to beat this guy twice here. The first task is to remove the front window of the aircraft. One fully charged Atomic Fire shot will beat his first form with almost no effort. Once you've taken off the front part of the spaceship, you will have to fight Wily in the cockpit. Keep jumping and rapidly firing Metal Blades at him and he should go down quickly. You shouldn't have to use any E-Tanks here. -------------------- DR. WILY FINAL STAGE -------------------- You will teleport into a large underground cave. Right when you enter the level, equip the Bubble-Lead and wait until you stop falling. Once you hit the ground, head right and make sure you don't get hit by the falling drops of lava on the ceiling. It will take away quite a large amount of health from your energy meter. So don't be stupid and get hit, eh? You should eventually reach the boss gate. Now get ready for the final battle!!! *************** BOSS:Alien Wily *************** Once you enter the gate, you will notice that room is pitch black. Soon after, Dr. Wily appears and morphs into....an alien!? Whatever. Anyways, make sure that you have the Bubble-Lead equipped for the fight, as it is the only weapon in the game that will deal damage to this guy. The alien moves around the room in a figure 8 pattern, so memorize his path and make sure you don't touch the alien. You won't receive much damage from his shots, but if you touch him, he will whisk away 3/4 of your total energy meter. Ouch! When the alien lowers his altitude and gets close enough, jump up and blast him with the Bubble-Lead. Every hit with the Bubble-Lead will take away 2 units of his energy meter, so make sure you get in as many hits as you can. This guy shouldn't take long to defeat. If you do get hit a lot, though, don't be afraid to use an E-Tank because this is your final battle. After you defeat the alien, you discover that it was just Dr. Wily operating a holgraph of an alien. What a loser! Oh well. Once you defeat the alien hologram, you win the game. Congratulations!!! +++++++++++++++++++++++++++++++++++ SECTION 5:Robot Master One-Hit KO's +++++++++++++++++++++++++++++++++++ As you may or may not know, there are strategies to defeating several of the robot masters in Mega Man 2 using only one shot of a weapon. In this section, I will be describing the strategies for beating these certain robot masters using only one shot of their weakness! -------- Wood Man -------- There are actually 2 ways to do this guy in with one shot. The first and easiest way is to fire a fully charged Atomic Fire shot and blast Wood Man with it once he has thrown away his Leaf Shield. The second way is a little trickier, but still somewhat easy. When Wood Man still has his Leaf Shield surrounding him, fire a Crash Bomb and it should attatch to his Leaf Shield. If your timing was right, the Crash Bomb should detonate and detroy Wood Man. --------- Metal Man --------- I think Capcom just threw this one in here to be funny. One shot of Metal Man's own weapon, the Metal-Blade will dust him off easily. Since this is Metal Man's own weapon, the only place you can do this is when you have to re-fight all eight of the robot masters in Dr. Wily's Castle. --------- Crash Man --------- This one is a little trickier to pull off than the other robot masters. You will need Crash Man's primary weakness, the Air Shooter, in order to pull this one off. Normally, the Air Shooter fires three small tornadoes, right? Well, if you can manage to get very close to Crash Man and fire the Air Shooter at him before he takes off, all three tornadoes should hit him at the same time, dealing extra damage to kill him in one shot. ------- Air Man ------- I discovered this strategy on my own. Air Man's primary weakness is the Leaf Shield, so you'll be using that weapon for this to work. Wait until Air Man is done firing his tornadoes at you. After that, he should jump into the air. While Air Man is in the air, position yourself under him so that he lands right next to you, but have the Leaf Shield around you before he lands. If he lands right next to you, he should get hit by the Leaf Shield. If he hits you, he will still take damage from the Air Shooter. Either way, do not move once you have delt the first blow to him. Remain still and Air Man should continue to take another hit from the Leaf Shield. This will kill him in two hits, but you're only using one Leaf Shield! ++++++++++++++++++++++++++ SECTION 6:Game Genie Codes ++++++++++++++++++++++++++ The following codes listed below are for use with the Game Genie Device: Infinite Energy -- SXXTPSSE Infinite Lives -- SXUGTPVG Burst Fire* -- LZVSSZYZ Power Jumps -- TANAOZGA Super Power Jumps -- AANAOZGE Mega Power Jumps -- APNAOZGA Maximum Weapon Energy** -- GZKEYLAL Low Gravity -- PGEAKOPX Purple & Black Armor -- YAEIILPO Start with 1 Life -- PANALALA Start with 6 Lives -- TANALALA Start with 9 Lives -- PANALALE Start with 50% Energy -- TEKAIEGO *The burst fire code fires 3 shots from the Mega Buster at a time. **With this code, it fully refills your weapon energy anytime you pick up a weapon energy refill power-up. +++++++++++++++++++ SECTION 7:Passwords +++++++++++++++++++ ----------------------------- Start the game with 4 E-Tanks ----------------------------- 1 2 3 4 5 A X B X X C X D X X E X X X A5 B1 B3 C4 D2 D3 E1 E4 E5 ----------------- Flashman Defeated ----------------- 1 2 3 4 5 A X B C X X X D X E X X X A5 C1 C2 C4 C5 D3 E1 E2 E3 ------------------ Bubbleman Defeated ------------------ 1 2 3 4 5 A X B C X X X D X X E X X X A5 C1 C2 C5 D2 D3 E1 E2 E3 ----------------- Quickman Defeated ----------------- 1 2 3 4 5 A X B C X X X D X X E X X X A5 C1 C2 C3 D3 D4 E2 E3 E4 ---------------- Woodman Defeated ---------------- 1 2 3 4 5 A X B C X X D X X X E X X X A5 C1 C3 D3 D4 D5 E2 E3 E4 --------------- Airman Defeated --------------- 1 2 3 4 5 A X B C X X D X X E X X X X A5 C1 C3 D3 D5 E2 E3 E4 E5 ----------------- Crashman Defeated ----------------- 1 2 3 4 5 A X B X C X X D X X E X X X A5 B1 C2 C4 D3 D4 E1 E3 E4 ----------------- Metalman Defeated ----------------- 1 2 3 4 5 A X B X X C X X D X X E X X A5 B2 B4 C3 C5 D4 D5 E2 E4 -------------------------- All Robot Masters Defeated -------------------------- 1 2 3 4 5 A X B X X C X X X D X X E X A5 B2 B4 C1 C3 C5 D4 D5 E2 +++++++++++++++++++++++++++ SECTION 8:Credit and Thanks +++++++++++++++++++++++++++ I would like to thank the follwing people for making this FAQ possible: -Capcom for making such an outstanding game. -My parents for getting me the game. -God for everything. -HumanVegetableforeva for giving me someone to dedicate this guide to. -GameWinners for providing the Game Genie Codes. -GameFAQs for posting this guide. -HumanVegetableforeva once again for the map of the Wily 4 boss room. +++++++++++++++++++++++++++++ SECTION 9:Contact Information +++++++++++++++++++++++++++++ The follwing information cna be used to contact me. If you would like to make a contribution to this FAQ, you can simply send me an e-mail or IM. If you would like to post this guide on your website, you may not do so without my permission. If you send me an e-mail asking me to post the guide on your site, I will be more than happy to let you. Just please contact me first! E-Mail:DesertEagle97531@yahoo.com or mikeg415@hotmail.com AIM: DesertEagle415AE Well, I hope you had as much fun reading this FAQ as I did typing it. I hope this guide has helped improve your skills at Megaman 2. Remember to contact me before posting this guide on your site. The only website that may use this guide as of now is GameFAQs. I really hope you enjoyed reading my FAQ, and I look forward to hearing some good suggestions to improve this guide. Thank you for taking the time to read my FAQ and have fun playing Mega Man 2! Copyright 2004 by Michael Gagliano