Mon, 28 Feb 2000 02:28:39 -0500 (EST) ## #### ### ## ### # # # # ## ####### ## ##### #### ## # # # # # # # ## ## ## # ## #### ## ## ##### ## ### # ## #### # # ## ## ## ## ###### ## ## ## ## ## # # # # # # # ## ## ## ## ## ## ## ## ## ## ## # ### # # ### # ### # ### ## ## ## ## ## ### ## ## ## # # ## ### ## ## ## ###### ##### ## ## ## ##### ### ### ### # # ### ## ##### ## ## ## ## ## ###### ## ## ### ## # # # # # # # ##### ##### ## ## ## ## ## ## ## ## ##### # # # # ### # ### ## ### ### ## ## # ## ## ## ## ##### #### ## # # # # # # # # # ## ###### ## ## ## ## #### ####### ### # # # # ### ### #### #### ## ##### LEGACY OF THE WIZARD FAQ version 0.60 by Wilson Lau Copyright (c) 2000 Wilson Lau This FAQ is best viewed in Courier, 10 point font. This FAQ may be distributed FREELY so long as it remains unaltered AND is the latest version (see below for where to obtain the latest version). It is intended for PRIVATE USE and may NOT be reproduced for commercial purposes by mechanical, electronic, or any other means. Do not try to sell it even if no profit is made off this work. In addition, this FAQ may not be used for personal gain by submission to game magazines, web sites, etc. If information from this FAQ is to be used in another FAQ, guide, etc, permission must first be obtained from me. If any information that did not originate from myself (ie. from others) is to be used, permission must be obtained from these third parties. Information that did not originate from myself (ie contributed by others) must be properly credited to the persons that I have credited for such information. All ASCII art, charts, and maps excluding the one by Mr. Rangan are copyrighted by me and may NOT be used without my permission. Any violation of the aforementioned terms of usage and copyright constitutes a violation of both domestic and international copyright laws. Violators shall be prosecuted to the full extent of the law. Email any new information, changes, suggestions, typos, etc. to me at darktoshi@yahoo.com Legacy of the Wizard is copyright (c) 1987 Falcom, 1988 Broderbund Software, Inc. ----------------------------------------------------------------------------- You may find this FAQ and all future revisions at: ----------------------------------------------------------------------------- Dark Toshi's Home Page (me) www.geocities.com/TimesSquare/Realm/4610/ GameFAQS www.gamefaqs.com ----------------------------------------------------------------------------- CREDITS ----------------------------------------------------------------------------- This FAQ would not be possible without the following. I thank them for allowing me to make my FAQ as comprehensive as possible. The ascii art map and map locations were from Aaditya Rangan's FAQ. If you wish to use them, please email Mr. Rangan at rangan@math.berkeley.edu. The map is copyright 2000 Aaditya Rangan. The landmark information should also be credited to Mr. Rangan. Aaditya Rangan Ascii art map and landmark locations. Eric E. Hache , webpage I got his permission to link to his Legacy of the Wizard music page. GameFAQs A Legacy of the Wizard faq was requested to be written (aka this one). Manual Story, names of items/enemies, some tips, saving/loading info. Nintendo Power issues ?? (I'll find them again and post the correct issue #'s) Mother's crown maps Coverage of the game Original version of 2 controller secret code PlunX World of Nintendo Game Genie codes ============================================================================= CONTENTS ============================================================================= I. Faq History II. Story III. Controls IV. Saving, Loading, and Continuation V. Status Display VI. Meet the Drasle family VII. Items VIII. Shop Till You Drop IX. Monsters X. Dungeon Map XI. Getting a Grip -- How to Use the Glove XII. Adventuring Advice XIII. Walkthrough XIV. Ending XV. Frequently Asked Questions XVI. Passwords XVII. Secrets and Codes XVIII. Credits XIX. Disclaimer ============================================================================= I. FAQ HISTORY ============================================================================= Upcoming material ------------------- Welcome to the first version of my Legacy of the Wizard FAQ. Started only because someone at GameFAQs requested help on it, its purpose was to provide the comprehensive help that someone would need to totally demolish the game. I will not stop updating this FAQ until every facet of the game is fully covered. Therefore, expect to have total coverage of everything. There's still more information yet to add. The following will hopefully be implemented in the next release of this FAQ which will be forthcoming. 1. Improved monster descriptions complete with damage dealt and approximate toughness. 3. Codes for all combinations of the crowns (approximately 20 codes). 4. Improved map. 5. Revised walkthrough. 6. New secrets hopefully. 7. Other odds and ends like improved ascii art? 8. Area divisions I predict the updates will be as follows: Version 0.70 Sword obtained and ending Version 0.80-1.00 Any loose ends like shop info, monster info. Version 0.60 (02/28/00) [147k] Completed walkthrough New shops New FAQ New passwords Treasure chest/shop price index Version 0.50 (02/27/00) [125k] Completed walkthrough to 2nd intermission New shops New FAQ New adventuring advice Puzzle solution movies URL added Corrected FAQ questions Corrected some typos. Version 0.40 (02/22/00) [110k] Completed walkthrough of fourth crown Added intermission sidequests Completed glove puzzle solutions Requirements for crowns Crown breakdown Erebones's stats Archwinger's stats Rockgaea's stats Treasure chest index New shops Name corrected on GG codes Song list corrected in sound test Version 0.30 (02/19/00) [74k] Completed walkthrough up to first crown Added new maps Reworded copyright and disclaimer Added Shop till you drop section Added Legacy of the Wizard music website Added new credits Added new password Version 0.20 (02/17/00) [61.3k] Completed first section of walkthrough Added notation to walkthrough Added Tarantunes stats Added game genie codes Added cheat code Revised dungeon division map Corrected Meyna/Xemn area locations Rearranged some of the adventuring advice Added new advice Added new item: special scroll Corrected typos in Ascii art and FAQ Version 0.10 (02/14/00) [44.7k] Initial release. ============================================================================= II. STORY ============================================================================= A long, long time ago a woodcutter's family lived in a small woods. One day, inside their house, the grandmother was talking to her grandchildren. "Long, long ago there was an evil dragon that was terrifying the people. A wizard came from the north country, captured the dragon, and put it deep in the ground. See the picture on the wall? The wizard is your grandfather." Just as the grandmother pointed at the picture, their pet dog "Pochi" came in with a shiny, pointed object. It was a scale from the dragon! Mother and Father both felt the dragon was about to revive. So they started to get ready to go to the dungeon. Their mission was to destroy it. The kids cried, "There's no way that you can ever beat the dragon!" Father smiled and said, "Don't worry, there is a DragonSlayer." "DragonSlayer" is a magical sword - the only weapon that can destroy the dragon. However, it is protected by four hidden crowns. The kids said, "We can help you find the crowns if it's OK with you." "Sure, if we can all help each other, we will be able to defeat the dragon," the Father replied. Where are the four crowns? Can the Draslefamily destroy the dragon? Now the adventure begins. ============================================================================= III. CONTROLS ============================================================================= Up : move up, climb up ladders, enter Shops or Inns, avoid damage on stalagmites Down : move down, climb down ladders, leave Shops or Inns Up+Left : move safely left across stalagmites Up+Right: move safely right across stalagmites Left : move left Right : move right B : attack by throwing magic weapon. You may fire in 8 different directions by pressing in the direction you wish to fire and pressing the button. A : jump, use selected item, stay at the inn. Select : choose items to use from your inventory. After pressing Select, you can move the white cursor in the upper right corner of the screen to select one of the three items displayed there. You can carry only three items at once and you may use only one of the items at a time. Start : begin game, pause/resume game, display inventory ============================================================================= IV. SAVING, LOADING, AND CONTINUATION ============================================================================= When you want to save the game, return to the family's home and ask the grand mother for the password. When you want to continue a game where you left off, move the pointer to the grandfather and enter the password. Use the Control Pad to select the letter, press the "A" button to choose a letter. Press the SELECT button to stop selecting letters. Displaying the password ------------------------- To get a new password, return to the family's home. Use the Control Pad to point to the grandmother and press the "A" button. Your new password will be displayed. Don't forget to write it down. Make sure you differentiate between "I"'s and "1"'s and "G"'s and "6"'s. Entering the password ----------------------- Move the pointer over the grandfather. Use the Control Pad and the "A" button to enter the password. If you make a mistake, use the left arrow to move the cursor back. When you finish entering the password use the curved arrow to confirm the password entry. If you want to stop entering the password, press the SELECT button. Game over: retry or continue ------------------------------ If your character's life becomes zero (0), then the game is over. If you select RETRY, the game will start from the beginning. If you select CONTINUE, you will continue from the point when you last returned to the family home. Use the Select button to select and the Start button to confirm your choice. - If you have not gone back to the house at all during a game, selecting "CONTINUE" is the same as selecting "RETRY". ============================================================================= V. STATUS DISPLAY ============================================================================= The screen is divided into 2 main sections: status bar and the action field. Action takes place on the action field while the status bar displays information about your current condition. +----------------------------------+ | Life | Magic | Key | Gold | Item | <--- Status bar +----------------------------------+ | | | | | | | | <--- Action Field | | | | | | +----------------------------------+ The status bar is subdivided into 5 categories. The biggest number that can be displayed on the screen underneath LIFE, MAGIC, KEY and GOLD is 109. Each blue mark equals one and each red mark equals 10. LIFE : These are your hit points. If this reaches zero (0), the game is over. MAGIC: This represents the number of times that the current magic item can be used. Some items use more magic than others. KEY : Number of keys in your possession. GOLD : The amount of gold that you're carrying. ITEM : Indicated which item is currently being used. The item being used will have a white border around it. ============================================================================= VI. MEET THE DRASLE FAMILY ============================================================================= The Drasle family is seated as follows. Father Mother _________________ Son /_________________\ Grandmother Grandfather | | Daughter Pet The Father: Xemn He is very powerful; he can use the magic gloves to move blocks. Special items: Gloves, Armor, Powered Boots. The Mother: Meyna She can fly and use lots of different magic. Special items: Wings, Key Stick, Rod. The Son: Roas He can fight using the magical sword. He is the only one who can use the DragonSlayer. Special items: Armor, Jump Shoes, DragonSlayer. The Daughter: Lyll She can jump! She can also use some magic. Special items: Powered Boots, Jump Shoes, Mattock. The Family Pet: Pochi It acts like a dog but is really a monster. The other monsters don't bother Pochi. Special items: Elixir, Magic Bottle, Crystal. The Grandmother: Jiela The only thing she does is give you the password to save the game. The Grandfather: Douel The only thing he does is check your password to continue the game. Family Statistics ------------------- +-----------+------+-------+------+------+-------+ | | Xemn | Meyna | Roas | Lyll | Pochi | +-----------+------+-------+------+------+-------+ | Strength | 3 | 2 | 1 | 1 | 3 | | Jump | 18 | 20 | 20 | 26 | 18 | | Distance | 16 | 24 | 32 | 32 | 8 | +-----------+------+-------+------+------+-------+ ============================================================================= VII. ITEMS ============================================================================= Monster Treasure ------------------ The following may sometimes be left behind when monsters are destroyed. Bread : gives 5 Life marks. Potion: gives 5 Magic marks. Key : can open doors and chests. Each key is worth 1 key mark. Gold : You need this to stay at the Inns and to buy things at the Shops. Each bag is worth 2 gold marks. Poison: takes away 5 Life marks. Ring : the ring will make you invisible for a while. You don't get hurt by the monsters while you're invisible. Cross : defeats all the monsters on the screen. Scroll: when you pick up a scroll, the speed of the character will increase. Effects are cumulative. **Note: There are also bread, potions, keys, gold bags, and scrolls that are colored differently than the regular ones. These special items are found in treasure chests only and will give you more than the regular ones. Special bread will restore your life to 99. Special potions will restore your magic to 99. Special keys will add 20 keys to your total. Special gold will add 50 to your total. Special items in the dungeons ------------------------------- Chests There are many items in the chests, but you need a key to open each one. Picture The Picture of Princess Celina hides a secret. After collecting the four crowns, try various techniques using one of the crowns to discover the secret of the princess. An ancient legend tells of a passage to the DragonSlayer, located somewhere near a volcano. Door You need keys to open the doors. Loose Block Not only can you move a loose block, but you can also break it with the mattock (pick axe). Stalagmite If you walk over this, you will get damaged. Magic Block If you touch these, they can transform into items or...? Treasure (bought or found in chests) ------------------------------------ Elixir If your life becomes zero (0), drinking this will heal you. To use the Life potion, make sure that it's selected when you are about to die. Magic Bottle If your magic becomes zero (0), drink this to recharge yourself. Power Boots When you're wearing them, you can jump on the monsters to destroy them. Gloves Wearing the gloves allows you to move some blocks inside the dungeon. Armor If you are wearing this you can run right through some monsters. Consumes magic. Crystal Use the crystal to warp back to ground level, near the family's home. Jump Shoes Wearing these increases your jumping ability. Consumes 1 magic mark for each jump while wearing the shoes. Shield Rebounds the bullets fired by the master monsters. Wings Use the Magic wings to fly. Consumes 1 magic mark for each second of flight. Mattock (pick axe) The mattock can be used to break some of the blocks inside the dungeon. Consumes 1 magic mark for each block destroyed in this manner. Key Stick Allows you to open doors without keys. Consumes 1 magic mark per door opened. Rod Lets you move certain blocks. Fire Rod Increases the range of your current weapon. Power Knuckle Increases your attacking power. Crowns You have to collect all four of the crowns to get the DragonSlayer. DragonSlayer The only weapon that can destroy the dragon. Initiates fight with the dragon. Item Usage Table ------------------- "X" indicates that particular family member may use that item. +---------------+------+-------+------+------+-------+ | | Xemn | Meyna | Roas | Lyll | Pochi | +---------------+------+-------+------+------+-------+ | Wings | | X | | | | | Armor | X | | X | | | | Mattock | | | | X | | | Gloves | X | | | | | | Rod | | X | | | | | Power Boots | X | | X | X | | | Jump Shoes | | X | X | X | | | Key Stick | | X | | | | | Power Knuckle | X | X | X | X | | | Fire Rod | X | X | X | X | X | | Shield | X | X | X | X | X | | Magic Bottle | X | X | X | X | X | | Elixir | X | X | X | X | X | | Crystal | X | X | X | X | X | | Crowns | | | X | | | | DragonSlayer | | | X | | | +---------------+------+-------+------+------+-------+ Treasure chest/Best Shop Price ------------------------------ +------------------+-------+-------------------+-------------------+ | Item | Price | Shop #/Location | Chest Location | +------------------+-------+-------------------+-------------------+ | Wings | 95 | 36 Meyna's area | Lyll's area | | Armor | 60 | 21 Xemn's area | Meyna's area | | | 70 | 32 Lyll's area | | | | 70 | 34 Meyna's area | | | | 80 | 07 Pochi's area | | | Mattock | 60 | 34 Meyna's area | Xemn's area | | | 65 | 17 Xemn's area | | | | 95 | 28 Lyll's area | | | Glove | 30 | 17 Xemn's area | General area | | Rod | 50 | 18 Xemn's area | Xemn's area | | Powered Boots | 20 | 03 General area | Xemn's area | | | 25 | 21 Xemn's area | Lyll's area | | | 55 | 13 Xemn's area | Lyll's area | | Jump Shoes | 80 | 27 Lyll's area | Meyna's area | | Key Stick | 60 | 03 General area | Meyna's area | | | 60 | 37 Meyna's area | | | | 60 | 38 Meyna's area | | | | 70 | 28 Lyll's area | | | | 80 | 18 Xemn's area | | | | 80 | 19 Xemn's area | | | | 80 | 36 Meyna's area | | | Power Knuckle | 40 | 22 Xemn's area | Pochi's area | | | 40 | 25 Lyll's area | | | | 45 | 08 Pochi's area | | | | 50 | 11 Pochi's area | | | | 50 | 14 Xemn's area | | | Fire Rod | 40 | 09 Pochi's area | Lyll's area | | | 40 | 22 Xemn's area | | | | 40 | 25 Lyll's area | | | | 50 | 11 Pochi's area | | | | 50 | 14 Xemn's area | | | Shield | 95 | 24 Meyna's area | None | | Magic Bottle | 10 | 35 Meyna's area | Xemn's area | | | 20 | 23 Xemn's area | | | | 20 | 27 Lyll's area | | | | 20 | 40 Meyna's area | | | | 30 | 05 Pochi's area | | | | 30 | 29 Lyll's area | | | | 30 | 30 Lyll's area | | | | 35 | 10 Pochi's area | | | | 40 | 08 Pochi's area | | | | 40 | 12 Pochi's area | | | | 40 | 39 Meyna's area | | | | 45 | 04 Pochi's area | | | | 45 | 06 Pochi's area | | | | 45 | 16 Xemn's area | | | | 45 | 20 Xemn's area | | | | 45 | 31 Lyll's area | | | | 60 | 26 Lyll's area | | | | 65 | 15 Xemn's area | | | | 70 | 02 General area | | | | 70 | 33 Meyna's area | | | Elixir | 10 | 24 Meyna's area | Pochi's area | | | 20 | 35 Meyna's area | Xemn's area | | | 30 | 05 Pochi's area | Lyll's area | | | 30 | 29 Lyll's area | | | | 30 | 30 Lyll's area | | | | 35 | 09 Pochi's area | | | | 35 | 10 Pochi's area | | | | 35 | 37 Meyna's area | | | | 35 | 38 Meyna's area | | | | 40 | 12 Pochi's area | | | | 40 | 39 Meyna's area | | | | 45 | 04 Pochi's area | | | | 45 | 06 Pochi's area | | | | 45 | 16 Xemn's area | | | | 45 | 20 Xemn's area | | | | 45 | 31 Lyll's area | | | | 50 | 01 Outside home | | | | 60 | 26 Lyll's area | | | | 65 | 15 Xemn's area | | | | 70 | 02 General area | | | | 70 | 33 Meyna's area | | | Crystal | 35 | 23 Xemn's area | General area | | | 40 | 40 Lyll's area | Lyll's area | | | 60 | 07 Pochi's area | 2x Meyna's area | | | 65 | 19 Xemn's area | | | | 65 | 32 Lyll's area | | | | 95 | 01 Outside home | | | | 95 | 13 Xemn's area | | | Crowns | N/A | N/A | Pochi's area | | | | | Lyll's area | | | | | Meyna's area | | | | | Xemn's area | | DragonSlayer | N/A | N/A | Lyll's area | | Special Bread | N/A | N/A | 2x General area | | | | | 6x Pochi's area | | | | | 6x Xemn's area | | | | | 5x Lyll's area | | | | | 6x Meyna's area | | Special Gold | N/A | N/A | General area | | | | | 2x Pochi's area | | Special Key | N/A | N/A | Xemn's area | | | | | Lyll's area | | | | | Meyna's area | | Special Potion | N/A | N/A | General area | | | | | Pochi's area | | | | | Xemn's area | | | | | 2x Meyna's area | | Special Scroll | N/A | N/A | 2x Xemn's area | | | | | Lyll's area | +------------------+-------+---------------------------------------+ ============================================================================= VIII. SHOP TILL YOU DROP ============================================================================= Name Item Price Location ============================================================== Shop 01 Elixir 50 Outside home Crystal 95 Shop 02 Magic Bottle 70 General Area Elixir 70 Shop 03 Powered Boots 20 General Area Key Stick 60 Shop 04 Magic Bottle 45 Pochi's Area Elixir 45 Shop 05 Magic Bottle 30 Pochi's Area Elixir 30 Shop 06 Magic Bottle 45 Pochi's Area Elixir 45 Shop 07 Armor 80 Pochi's Area Crystal 60 Shop 08 Power Knuckle 45 Pochi's Area Magic Bottle 40 Shop 09 Fire Rod 40 Pochi's Area Elixir 35 Shop 10 Magic Bottle 35 Pochi's Area Elixir 35 Shop 11 Power Knuckle 50 Pochi's Area Fire Rod 50 Shop 12 Magic Bottle 40 Pochi's Area Elixir 40 Shop 13 Powered Boots 55 Xemn's Area Crystal 95 Shop 14 Power Knuckle 50 Xemn's Area Fire Rod 50 Shop 15 Magic Bottle 65 Xemn's Area Elixir 65 Shop 16 Magic Bottle 45 Xemn's Area Elixir 45 Shop 17 Mattock 65 Xemn's Area Glove 30 Shop 18 Rod 50 Xemn's Area Key Stick 80 Shop 19 Key Stick 80 Xemn's Area Crystal 65 Shop 20 Magic Bottle 45 Xemn's Area Elixir 45 Shop 21 Armor 60 Xemn's Area Powered Boots 25 Shop 22 Power Knuckle 40 Xemn's Area Fire Rod 40 Shop 23 Magic Bottle 20 Xemn's Area Crystal 35 Shop 24 Shield 95 Meyna's Area Elixir 10 Shop 25 Power Knuckle 40 Lyll's Area Fire Rod 40 Shop 26 Magic Bottle 60 Lyll's Area Elixir 60 Shop 27 Jump Shoes 80 Lyll's Area Magic Bottle 20 Shop 28 Mattock 95 Lyll's Area Key Stick 70 Shop 29 Magic Bottle 30 Lyll's Area Elixir 30 Shop 30 Magic Bottle 30 Lyll's Area Elixir 30 Shop 31 Magic Bottle 45 Lyll's Area Elixir 45 Shop 32 Armor 70 Lyll's Area Crystal 65 Shop 33 Magic Bottle 70 Meyna's Area Elixir 70 Shop 34 Armor 70 Meyna's Area Mattock 60 Shop 35 Magic Bottle 10 Meyna's Area Elixir 20 Shop 36 Wings 95 Meyna's Area Key Stick 80 Shop 37 Key Stick 60 Meyna's Area Elixir 35 Shop 38 Key Stick 60 Meyna's Area Elixir 35 Shop 39 Magic Bottle 40 Meyna's Area Elixir 40 Shop 40 Magic Bottle 20 Lyll's Area Crystal 40 ============================================================================= IX. MONSTERS ============================================================================= Destroy the various monsters in the dungeons using different fighting techniques. Metablack Killer Bat Rock Beast Dedoru Claw Eye Bill Scorpious Killer Hound Slime Crawler Sam Bohanna Hoagie Invisigel Mimics [fake chests, They inflict 10 marks (1 red mark) of damage.] Fake Blocks (Same as mimics). The Bosses Each one of the four crowns is protected by one of the following monsters. you can defeat each one, the crowns will be yours. Tarantunes [spider] Erebone [lich] Archwinger [wyvern] Rockgaea [golem] Keela, the king dragon Your final battle will be fought with Keela, the dragon. The dragon was imprisoned in the wall painting by the wizard because it was terrorizing the countryside. It has scales all over its body and breathes fire. ============================================================================= X. DUNGEON MAP by Aaditya Rangan ============================================================================= The following map information comes directly from Aaditya Rangan 's Legacy of the Wizard FAQ. It is copyright 2000 Aaditya Rangan and has been used with permission by him. Email him if you wish to use it. Any notation below is independent of the notation used in my FAQ thus far. The information below has not been altered in any factual way from Mr. Rangan's FAQ. The only change I made was some minor spacing (see "Landmarks") so as to ease the information's readability. (Aaditya's information begins below this line. Any "I" below this line will refer to him and not to me. Any questions regarding the map or its information should be directed to Mr. Rangan. Mr. Rangan will be "speaking" for the remainder of this section of the FAQ. I will resume "speaking" in the next section.) - / \ | + means walls and other impassable areas. To represent a passageway, I will leave gaps in the walls. If case of ambiguity, I will put a 'O' to indicate a passageway (ladder, hole, etc.) through a wall. ? means passageway is hidden. You must push on walls to find it. X means passageway is an immediate dead end. You may as well not take it. . means screen division. This is not really meaningful, but helps locate screen coordinates more easily. I have omitted these when the area gets too cluttered. S means shop in screen s means hidden shop in screen I means inn in screen i means hidden inn in screen T means teleporter in screen C means crown in screen L means long sword in screen 1: Large Scale (Small Detail) Map. Each screen is represented by a 4x4 block of characters. Screen coordinates are listed above/below and to the left of the map. . 1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 .10 .11 .12 .13 .14 .15 .16 . - +-O-------------------------------------------------------------+ | . . . . . . . . . . . . . . . T| 1 | . . . . . . . . . I . . . . . . S | | . . . . . . . . . . . . . . . | - | ----------O-+---------------------------------X--------+--O-+ | . . . | . . . T . +--------+ . . . |. | 2 | . . . | S . . . I . | +---+ | . . . +--+ | | . . . | . . . . | | | +------------\ | | - | ------------+ +-------+-OX+--+ | | +--------------O-+-O-+-+ | . . . |CI | .T | |T | | . . . |T | 3 | I . T . . +---+ . | | S O +--+ | S . . . I +--- | | . . . . | | | | I| | . . . | | - +X---X----------------+- | | -+-+O-+O+-O-+---------O-+--+ | | . . . . . | ? | I | | I|S | | 4 | S . I . . . .S| | +-+ +-+ +---+------ ---+ +--+ | | . . . . . | | | O ------\--- |TL| | - +?--+0+X--------+O+---+ +-+O+-+-O-+-O------+ \-+-- +--+ | | |S| . | | s \ | . . .| | . . . | 5 | I +-+ . | | . I \ | . S . I .+---+ T. . | . | | . | | . \ O . . . . . . | . | - +-X------X---X-?+ | . +O+-X-----------X-+-- +---+ . | | . . . |T| . |T| . . . | ? S| . | 6 | . I . S . | | . | | . . I . S | -+ | +-+ . | | . . . |T . T| . . . | | | | . | - | . . . +O+-----------+O+O+OX+O+-+--+-X-+?+O+-+ | . | | . . . | | . | O | |I| | | | | | | . | 7 | . S . . I | | . +-+-+ +-+ ? | | | | | I . S | | . . . | | . O | S| | | | | . | - +-O------X------+O+-O-----------+---+----+X-+X--+O+--O+ | . | | . . . | | . . | | | | C| | | | . | 8 | . . . I | | . . | ? ? ? S| | | | I . S | | . . . | | . . | | | | I| | | | . | - +X--+-X-+------?+O+-+-O--------?+O--+----+--+-?-+O+O--+ | . | | | | . | | | . . | | . | S| | | | . | 9 |IS ? ? . | | X . . I | ? . ? | | I | | . | | | | . | | | . . | | . | I|S | +-- | - +O--+---+-X-----+O+-+--------?--+---+--?----+---+- -+ | |?| | . . . | | . . . . . . | ---+ | | 10 | I . . . S |i| . . . I . S . . | . T | | | . . . |s| . . . . . . |I . |S| - +O+X-----------O+O+-------------+-------------O-+-----+--O----+-+ | | . . | I | . . . | | | | 11 | | . . +-------------+ | IS . . | S | | | | |IS . . | . . I | | . . . O | |I| - +X+OXXXXXXXXXXXX+ . . | +---------------+-O---+-+-----+O+ | | . . C I | | . . . | . | . | 12 | . . . | . . S | | I . . . I | . I ? . IS| | . . . | . . | | . . . I | . | . | - +-------------?-+-- . | +O+-----------O-+-O-----+-----O-+ | . . . | . . | | | . . | . . . | 13 | . . . | I . . S | | | . . I | . . I . sI| | . . . O . . | | | . . | . . . | - +-X-------------+-------------+O+O+-----------+O+---+-----------+ | . . . . . . . | . . | O | . . | 14 | . S . . . . . . | C . . I +-+ ? S . . I | | . . . . . . . X . . | | . . | - +-X------O+-----+---------------+-X-------+-----+---+-+--O+-----+ | | | . . . | . | | | | | 15 | -------+ I | . . . O . | O S | ? I | | S | . . . | . | | | | | - +-?-------------+O-+----------O-+-----O---+O----+O----+---+--O-X+ | . . . | I| . . | . . . | . s . . | 16 | . . . +--+ . . | . . . S | . I . . | | . . . O . . | . . . | . . . | - +---------------+---------------+---------------+---------------+ . 1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 .10 .11 .12 .13 .14 .15 .16 . 2: Landmarks Entrance to Dungeon: (1,1) Dragon Keela: (6,6) and (7,6) Big Fish made of blocks: (16,2) Ram's Head background: (9,6) and (10,6) Large Goofy Face: (2,6), (2,7), (3,6), (3,7) Volcano background: (15,12) Shop for wingball: (11,4) Shop for springshoes: (11,3) Shop for pickax: (13,9) Super Money Bag: (10,10) Super Money Bag (and shop for armor): (9,11) Blue Teleporter (2,3) takes you to screen (16,2) Silver Teleporter (16,1) takes you to screen (1,1) Green Teleporter (8,2) takes you to screen (15,4) Silver Teleporter (7,3) takes you to screen (5,4) Blue Teleporter (9,3) takes you to screen (16,12) Green Teleporter (15,3) takes you to screen (9,2) Blue Teleporter (15,4) takes you to screen (12,10) Yellow Teleporters (5,6) and (8,6) take you to screen (1,14) Silver Teleporter (13,5) takes you to screen (15,4) Silver Teleporter (14,10) takes you to screen (16,3) The irritatingly long rocky corridor is (2,11),(3,11),(4,11) The narrow spiky corridor (only the wizard can go through) is (15,16) ============================================================================= XI. GETTING A GRIP -- HOW TO USE THE GLOVE ============================================================================= Mastering the use of the glove is essential to completing Xemn's area with Xemn. Its usage is quite simple. However, the puzzles where you are supposed to apply the glove are not so easy. Below are key glove rules and skills that you should know and master before attempting Xemn's area. Push but not Pull The glove may only be used to PUSH blocks. It may NOT be used to pull blocks. A minor exception is when the block is pushed onto the edge of the screen. The block will then "ricochet" back to its original position. You can tell this will happen because the block will still be "glowing." Reset the Puzzle All areas requiring the glove have a way to leave the screen and return. This "resets" the blocks to their original position. Whenever you have either pushed a block into the wrong position or have no clue how to push the blocks, try resetting the puzzle and trying again. It is practically impossible to trap yourself with no way out. There's always a way to reset. Push in 8 Directions The block may be moved in 8 directions depending on which direction was LAST pressed before you moved the block. For example, if you stand next to the block and press UP, when you move the block, it will go up. Generally, you don't notice this effect because you are moving in the same direction that you're pushing the block in. However, knowing what direction the block will move to is vital (see corollary below). You can also push a block diagonally by pressing diagonally when you push the block. You may only push a block diagonally if you are able to push it to that same position using a horizontal and vertical push. You may also stand on a block, jump and press UP to try to push the block up. However, since you also are standing on the block as it is moving up, the block hits you for 1 damage and winds up moving back down so its position never changes. So there's no point in trying to push a block up when you're standing on it. Example: 0123 2 Can't push block (1,1) to position (2,2) or (2,0) because 1 BB block (2,1) is in its way. You can push the block to 0 (0,2) though. 0123 2 Can push block (1,1) to position (2,2) because nothing is 1 B in its way. 0 Ride the Block (Push in 8 Directions corrollary) The most important technique to master. Riding a block requires a minimum of 2 vertical spaces above the block so you can jump. To ride a block, first get on top of it. Now jump and hold the button down so you'll activate the glove. Tap LEFT or RIGHT right when you land and you will move the block left or right AND you will walk a little bit left or right too. This keeps you from falling off the block when it moves. If you have more room (4 or more vertical spaces), you can stand on the left or right edge of the block and press LEFT or RIGHT before you jump and when you land, the block will move left or right. Riding a block using this method is much more prone to cause you to fall off than by pressing LEFT or RIGHT as you land. Fake Walls and Real Walls Blocks may be pushed onto fake walls. If you destroy a fake wall, pushing a block onto the fake wall and then pushing the block away will restore the fake wall. However, blocks may NOT be pushed onto real walls. This fact is critical to solving a puzzle in which the fake walls turn into real ones when you touch them. Different Matter Can't Occupy the Same Space Pushing a block on a monster or pushing a block onto it as it is respawning will defeat it. A block pushed onto a respawn spot will prevent any further respawning as long as the block remains on the respawn location. Use it when necessary To avoid pushing blocks by accident, only equip the glove when you need to use it. Puzzle Solutions ================== Below are the solutions to all of the puzzles requiring the use of the glove. Each puzzle has been isolated so the puzzle borders do not lead off the screen unless marked. I assume you can move a block in any direction and will not instruct you on how to do this (see above for how to move a block). All paths leading off the screen are labelled as "resets" or "R" Ladders leading off the screen are labelled "reset ladder #" or "RL#." These solutions only provide passage through a puzzle. For additional information including chests or where to go, please refer to the walkthrough. If you want to see the puzzle solved in another format, I will make Nesticle movies and/or animated gifs of each puzzle to be posted at my website: http://www.geocities.com/TimesSquare/Realm/4610/ ~~~~~~~~~~ Puzzle 01 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEFGHIJKLMNOP _ reset / B ### ###################### B A # ## ### A 9 ######### #### I ## ## 9 8 ## # BBB ####### 8 7 ##B ## # # ##### 7 6 ## B B # # ### 6 5 ###o## o# ##### ##T 5 4 # B ## # ## 4 3 ##B #### o##B# # 3 2 ##### # ## B 2 1 #### B # ## 1 0 ####### ######### ######## 0 \_ reset _/ (2)ladder (1) 0123456789ABCDEFGHIJKLMNOP 0. Your initial position is at (G,2). 1. Block (F,2) left to (E,2). 2. Block (D,3) down to (D,1). 3. Block (E,2) right to (I,2). [clears path to reset ladder 1] After steps 1-3 0123456789ABCDEFGHIJKLMNOP _ R / B ### ###################### B A # ## ### A 9 ######### #### I ## ## 9 8 ## # BBB ####### 8 7 ##B ## # # ##### 7 6 ## B B # # ### 6 5 ###o## o# ##### ##T 5 4 # B ## # ## 4 3 ##B #### o## # # 3 2 ##### # ## B 2 1 #### B # B ## 1 0 ####### ######### ######## 0 \_ RL 2 \_ RL 1 0123456789ABCDEFGHIJKLMNOP 4. Block (D,1) left to (9,1). 5. Jump and remove fake wall (A,3). 6. Block (9,4) right to (A,4). 7. Jump and remove fake wall (7,5). 8. Block (6,6) right to (7,6). 9. Block (4,6) left to (2,6). [clears path to reset ladder 2] 10. Block (9,8) left to (8,8). 11. Block (B,8) right to (C,8). 12. Block (A,8) right to (B,8). After steps 1-12 (puzzle solved) 0123456789ABCDEFGHIJKLMNOP _ R / B ### ###################### B A # ## ### A 9 ######### #### I ## ## 9 8 ## #B BB ####### 8 7 ##B ## # # ##### 7 6 ##B B# # ### 6 5 ### ## # ##### ##T 5 4 # B## # ## 4 3 ##B #### ## # # 3 2 ##### # ## B 2 1 #### B #B ## 1 0 ####### ######### ######## 0 \_ RL1 \_ RL2 0123456789ABCDEFGHIJKLMNOP ~~~~~~~~~~ Puzzle 02 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEF _ RL1 / B # ############## B A # # ##### A 9 # # B B### 9 8 # ###### B# ## 8 7 # B B B ##B 7 6 ## # ## A###### 6 5 ## ##B## #### 5 4 ####### ## 4 3 # # ## ## 3 2 # # ## ### 2 1 # S # B #### 1 0 #o############## 0 0123456789ABCDEF 0. Your initial position at (C,A). 1. Block (C,9) down to (C,8). 2. Block (A,9) left to (9,9). 3. Block (A,8) down to (A,7). 4. Block (9,9) right to (A,9). After steps 1-4 0123456789ABCDEF _ RL1 / B # ############## B A # # ##### A 9 # # B ### 9 8 # ###### #B## 8 7 # B B B B ##B 7 6 ## # ## A###### 6 5 ## ##B## #### 5 4 ####### ## 4 3 # # ## ## 3 2 # # ## ### 2 1 # S # B #### 1 0 #o############## 0 0123456789ABCDEF 5. Block (2,7) left to (1,7). 6. Block (4,7) left to (3,7). 7. Block (6,7) right to (8,7). 8. Block (7,5) down to (7,4). 9. Block (7,4) right to (8,4). 10. Block (9,1) right to (B,1). [clears path to reset ladder] After steps 1-10 (puzzle solved) 0123456789ABCDEF _ RL1 / B # ############## B A # # ##### A 9 # # B ### 9 8 # ###### #B## 8 7 #B B B B ##B 7 6 ## # ## A###### 6 5 ## ## ## #### 5 4 ####### B## 4 3 # # ## ## 3 2 # # ## ### 2 1 # S # B#### 1 0 #o############## 0 0123456789ABCDEF ~~~~~~~~~~ Puzzle 03 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEF B ############### B A ### ####### # A 9 #### #### B# # # 9 8 B B # # 8 7 ### # # # # # # 7 6 #### B B B# # # 6 5 ##### # # # # # 5 4 #### B B B # # 4 3 ## ## ## # 3 2 ##### #### # 2 1 ######## #### 1 0 ######### ###### 0 \_RL 0123456789ABCDEF 0. Your initial position at (6,7). 1. Block (6,6) left to (5,6). 2. Block (6,4) left to (5,4). 3. Block (8,4) left to (6,4). 4. Block (8,6) left to (6,6). 5. Block (8,8) left to (7,8). 6. Block (A,9) left to (9,9). 7. Block (A,6) left to (9,6). 8. Block (A,4) left to (9,4). After steps 1-8 (puzzle solved) 0123456789ABCDEF B ############### B A ### ####### # A 9 #### ####B # # # 9 8 B B # # 8 7 ### # # # # # # 7 6 ####BB B # # # 6 5 ##### # # # # # 5 4 ####BB B # # 4 3 ## ## ## # 3 2 ##### #### # 2 1 ######## #### 1 0 ######### ###### 0 \_RL 0123456789ABCDEF ~~~~~~~~~~ Puzzle 04 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEF B ################ B A # oo M # A 9 # ############# 9 8 # # B # 8 7 # # B B # 7 6 # ## B # # 6 5 # ## # # # # 5 4 # ## # ## # 4 3 # ## # # ## 3 2 # ## # # # # 2 1 # # # 1 0 ######### ####o# 0 0123456789ABCDEF 0. Your initial position at (6,7). 1. Block (6,6) right to (8,6). 2. Block (9,8) right to (B,8). After steps 1-2 (puzzle solved) 0123456789ABCDEF B ################ B A # oo M # A 9 # ############# 9 8 # # B # 8 7 # # B B # 7 6 # ## B # # 6 5 # ## # # # # 5 4 # ## # ## # 4 3 # ## # # ## 3 2 # ## # # # # 2 1 # # # 1 0 ######### ####o# 0 0123456789ABCDEF ~~~~~~~~~~ Puzzle 05 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEFGHIJK _ R / B # # B A # ##### A 9 # # 9 8 # AAAAAAAAAAAAAA# 8 7 # B ##A 7 6 ##############B ##A 6 5 # ##A 5 4 # ################# # 4 3 # B S# 3 2 ################## 2 1 # 1 0 # ################### 0 \_ R 0123456789ABCDEFGHIJK 0. Your initial position at (1,7). 1. Block (2,7) right to (F,7). 2. Block (E,6) down to (E,5). 3. Block (E,5) right to (H,5). [avoids getting permanently trapped] 4. Block (2,3) right to (J,3). 5. Block (J,3) left to (I,3). [lets you get into the shop] After steps 1-5 (puzzle solved) 0123456789ABCDEFGHIJK _ R / B # # B A # ##### A 9 # # 9 8 # AAAAAAAAAAAAAA# 8 7 # B##A 7 6 ############## ##A 6 5 # B##A 5 4 # ################# # 4 3 # BS# 3 2 ################## 2 1 # 1 0 # ################### 0 \_ R 0123456789ABCDEFGHIJK ~~~~~~~~~~ Puzzle 06 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEFGHIJKLMNOP _ RL1 / B # ######################## B A # # B # A 9 # # ##### #### ### #### 9 8 # # B B # ## 8 7 # ##### # ## ## # ### 7 6 # ## # # B # # 6 5 # B # # # # ## 5 4 # ##### # # # # # 4 3 # B # # # #B### 3 2 # ##### # # # # 2 1 # T# # I # 1 0 # ####################### 0 \_ RL2 RL3 _/ 0123456789ABCDEFGHIJKLMNOP 0. Your initial position at (4,5). 1. Block (3,5) left to (1,5). 2. Block (3,3) right to (7,3). 3. Block (1,5) up to (1,6). 4. Block (7,3) up to (7,5). 5. Block (8,8) right to (9,8). 6. Block (A,A) right to (F,A). 7. Block (9,8) down to (9,6). 8. Block (9,6) right to (B,6). 9. Block (D,8) right to (E,8). After steps 1-9 0123456789ABCDEFGHIJKLMNOP _ RL1 / B # ######################## B A # # B # A 9 # # ##### #### ### #### 9 8 # # B # ## 8 7 # ##### # ## ## # ### 7 6 #B## # B# B # # 6 5 # # B# # # ## 5 4 # ##### # # # # # 4 3 # # # # #B### 3 2 # ##### # # # # 2 1 # T# # I # 1 0 # ####################### 0 \_ RL2 RL3 _/ 0123456789ABCDEFGHIJKLMNOP 10. Block (B,6) left to (9,6). 11. Block (F,A) right to (G,A). 12. Block (E,8) down to (E,4). 13. Block (E,4) right to (F,4). 14. Block (G,6) right to (I,6). 15. Block (I,6) right to (J,6). 16. Block (M,3) down to (M,1). After steps 1-16 (puzzle solved) 0123456789ABCDEFGHIJKLMNOP _ RL1 / B # ######################## B A # # B# A 9 # # ##### #### ### #### 9 8 # # # ## 8 7 # ##### # ## ## # ### 7 6 #B## #B # B# # 6 5 # # B# # # ## 5 4 # ##### # # B# # # 4 3 # # # # # ### 3 2 # ##### # # # # 2 1 # T# # I #B 1 0 # ####################### 0 \_ RL2 RL3 _/ 0123456789ABCDEFGHIJ ~~~~~~~~~~ Puzzle 07 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEFGHIJKLMNOPQRSTU _ RL2 / B ####### ####################### B A # A 9 ###### B # 9 8 B# #B # B #ooo##### 8 7 ### B # # #B## 7 6 B# # # # # 6 5 B # B # # B B 5 4 ##### ## # # B ## 4 3 ### B # BBBB # ### 3 2 ##o############## # # 2 1 B #### ## #I 1 0 ############################## 0 \_ RL1 0123456789ABCDEFGHIJKLMNOPQRSTU 0. Your initial position at (7,3). 1. Block (8,3) right to (9,3). 2. Block (A,5) right to (C,5). 3. Block (C,5) up to (C,6). 4. Block (A,8) right to (D,8). 5. Block (M,4) right to (N,4). 6. Block (M,5) right to (O,5). 7. Block (O,5) up+right to (P,6). After steps 1-7 (puzzle solved) 0123456789ABCDEFGHIJKLMNOPQRSTU _ RL2 / B ####### ####################### B A # A 9 ###### B # 9 8 B# # B# B #ooo##### 8 7 ### B # # #B## 7 6 B# # B # # # B 6 5 B # # # B 5 4 ##### ## # # B ## 4 3 ### B# BBBB # ### 3 2 ##o############## # # 2 1 B #### ## #I 1 0 ############################## 0 \_ RL1 0123456789ABCDEFGHIJKLMNOPQRSTU ~~~~~~~~~~ Puzzle 08 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ ____ RL1 / \ B ################################ # # B A BooooooooooooBBo####### # # A 9 ########oB # o # 9 8 B #ooooooooooooo# # # # 8 7 ######## #ooo ooo# # BBBBBB# # 7 6 B #oo oo# ##### # # # 6 5 ###### #o o# B B B # # 5 4 B #o o# # # # # # # 4 3 ###### #o o# B B B o # 3 2 #o o# # # # # o # 2 1 ###### #o# Boo B B B #A# 1 0 ########## ######################### 0 \_ RL2 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ 0. Your initial position at (R,8). 1. Block (R,7) left to (Q,7). 2. Block (S,7) left to (R,7). 3. Block (T,7) left to (S,7). 4. Block (U,7) left to (T,7). 5. Block (U,5) right to (V,5). 6. Block (U,3) right to (V,3). 7. Block (U,1) right to (V,1). 8. Block (S,1) left to (R,1). 9. Block (S,3) right to (T,3). 10. Block (Q,3) left to (P,3). 11. Block (Q,5) left to (P,5). 12. Block (Q,1) left to (M,1). After steps 1-12 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ ____ RL1 / \ B ################################ # # B A BooooooooooooBBo####### # # A 9 ########oB # o # 9 8 B #ooooooooooooo# # # # 8 7 ######## #ooo ooo# #BBBB BB# # 7 6 B #oo oo# ##### # # # 6 5 ###### #o o# B B B # # 5 4 B #o o# # # # # # # 4 3 ###### #o o# B B B o # 3 2 #o o# # # # # o # 2 1 ###### #o# BB B B #A# 1 0 ########## ######################### 0 \_ RL2 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ 13. Block (N,A) right to (O,A). 14. Block (M,A) left to (L,A). 15. Block (P,3) right to (O,3). 16. Block (O,3) up to (O,9). 17. Block (O,9) left to (M,9). 18. Block (M,9) down to (M,7). 19. Block (L,A) right to (N,A). 20. Block (M,7) left to (A,7). [riding the block across] 21. Block (9,9) left to (8,9). 22. Block (9,A) left to (7,A). 23. Block (8,9) down to (8,1). 24. Block (6,4) left to (0,4). After steps 1-24 (puzzle solved) 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ ____ RL1 / \ B ################################ # # B A B BB####### # # A 9 ######## # o # 9 8 B # # # # # 8 7 ######## #Boo ooo# #BBBB BB# # 7 6 B #oo oo# ##### # # # 6 5 ###### #o o# B B B # # 5 4 B #o o# # # # # # # 4 3 ###### #o o# B B o # 3 2 #o o# # # # # o # 2 1 ######B#o# BB B B #A# 1 0 ########## ######################### 0 \_ RL2 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ ~~~~~~~~~~ Puzzle 09 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEF B ############## # B A O O O # A 9 OB OB OB ## 9 8 O OBO OBO OBO ## 8 7 O OBO OBO OBO ## 7 6 O OBO OBO OBO ## 6 5 O OBO OBO OBO ## 5 4 O OBO OBO OBO ## 4 3 O OBO OBO OBO # 3 2 O OBO OBO OBO # 2 1 O BO BO BOA # 1 0 # ### ### #### # 0 0123456789ABCDEF 0. Your initial position at (C,9). [the fake wall below you becomes real] 1. Block (B,9) left to (A,9). 2. Touch fake wall (A,A) to make it real. [seals enemies off] 3. Block (B,8) left to (A,8). 4. Block (B,7) left to (A,7). 5. Block (B,6) left to (A,6). 6. Block (B,5) left to (A,5). 7. Block (B,4) left to (A,4). 8. Block (B,3) left to (A,3). 9. Block (B,2) left to (A,2). 10. Block (B,1) left to (8,1). 11. Block (7,9) left to (6,9). [repeat steps 1-10] 12. Touch fake wall (6,A) to make it real. [repeat steps 1-10] After steps 1-12 on 2 columns (2 columns completed, 3rd one being started) 0123456789ABCDEF _ RL1 / B ############## # B A # # # # A 9 B B B ## 9 8 O OB# B # B # ## 8 7 O OBO B O B O ## 7 6 O OBO B O B O ## 6 5 O OBO B O B O ## 5 4 O OBO B O B O ## 4 3 O OBO B O B O # 3 2 O OBO B O B O # 2 1 O BB B OA # 1 0 # ### ### #### # 0 | | | | RL5 RL4 RL3 RL2 0123456789ABCDEF ~~~~~~~~~~ Puzzle 10 ~~~~~~~~~~ Initial Puzzle 0123456789ABCDEF B ########## ##### B A B T A 9 B ## 9 8 B ## 8 7 ## ## 7 6 B ## 6 5 5 4 B 4 3 ## 3 2 B 2 1 1 0 0 0123456789ABCDEF 0. Your initial position at (7,3). 1. Block (7,2) left to (4,2). 2. Block (3,6) left to (2,6). 3. Block (1,8) left to (0,8). 4. Block (1,9) right to (3,9). After steps 1-4 (puzzle solved) 0123456789ABCDEF B ########## ##### B A B T A 9 B## 9 8 B ## 8 7 ## ## 7 6 B ## 6 5 5 4 B 4 3 ## 3 2 B 2 1 1 0 0 0123456789ABCDEF ============================================================================= XII. ADVENTURING ADVICE ============================================================================= 01: Each member of the Draslefamily has different abilities. Use all the members of the family (including the family pet Pochi) to find the four crowns and the sword, DragonSlayer. During your adventure, you may return to the house as many times as you like to change characters. Try to use everyone's different abilities. 02: Even though you have 5 family members altogether, there is only 1 life to live. If any family member's life becomes 0 (zero) then the game will be over. When your life becomes low, go back home or stay at an Inn. It is better to live to fight another day than to dig an early grave. 03: Save often. Your progress can be saved at the house by talking to Grandma and getting a password. Write down the password and give it to Grandpa the next time you play. You will be able to continue from where you left off. Make sure you distinguish between 1's and L's. 04: Conquering a complex maze begins with mapping. You should make a map while exploring the dungeon. Anyone can defeat monsters; discovering the secrets of the dungeon is the real key to this game. The dungeon has five major sections and each section has its own characteristics. Try to use each family member in the section where they can do the most good. Each major section has different background music and by knowing the music it's easier to tell where you're located. The dungeon is very complex. Making a map will make your adventure easier. 05: After you pick up some items try to return to the family home. If you play without returning home, you'll lose the items when your character dies. 06: Some of the blocks and monsters can be used to your advantage when exploring the dungeons. Moving blocks over monsters is a sure way to destroy them. 07: You can climb higher by jumping on movable blocks or jumping from on top of the monsters. 08: Use Pochi to familiarize yourself with the dungeon since he doesn't get hurt by the monsters. 09: Enemies respawn shortly after they are defeated. Therefore don't stay too long in an area unless you are trying to stockpile gold and keys. 10: When you are low on either life, magic, keys, or gold you will receive those items when you defeat monsters. The precedence is magic, life, keys, gold. 11: If you pause the game before impact, while falling, you will not get hurt. 12: Use the power boots to kill otherwise strong enemies like the fake blocks without having to touch them first. 13: Since keys are hard to stockpile, use the Key Stick whenever you can. 14: For amusement, you can stand on the clouds above the Drasle family's house. Use the wings to fly up to them. 15: For further amusement, when you defeat Keela, its body will disintegrate into a pile of bones. If Roas is touching any part of it, he will be killed. There's no real point to it other than to have some fun after you've crushed Keela x number of times. 16: You can exploit a small gap under Keela's flames to rapidly attack Keela. Be careful to get out of the way before Keela dies though. See above for the reason. 17: For an odd game quirk, rapidly press the "A" button on the grandmother (Jiela). If you press fast enough, Roas will be selected on the right side of the table instead of on the left side. This trick does not work on the Japanese version of the game. 18: For another odd game quirk, fall down and don't move. Your character will be in "injured" state. Sometimes by pressing DOWN in this state, you can watch your character move in this state. 19: (Unconfirmed) I believe that every item except for the shield may be found in a chest in the dungeon. 20: The absolute maximum number of any single item is 16. After you have 11 or more in your inventory, the shops stop selling that particular item. You can exploit a loophole by equipping 3 of that item so you will be able to buy 3 more (11 - 3 = 8). This makes for a total of 14 items through purchase alone. You can also find items in the dungeon so it could potentially be 15. I confirmed 16 is the max because I used the cheat code to get 16 of every item and when I tried to grab the 17th item, it made the grab poison sound. 21: The ring is protects the family members except Pochi from all damage including spikes but excluding damage from falling down. 22: Game quirk. By jumping AND scrolling the screen back and forth between the general area and Lyll's area, you can cause the background music to change. The drum beats in the music will be gone. Effects last until you pause the game or leave the area. ============================================================================= XIII. WALKTHROUGH ============================================================================= This walkthrough goes through the easiest order to get the crowns. I also do not buy ANYTHING in the shops as everything (shield too?) can be found in a treasure chest in the dungeon. Nevertheless, this is by no means the only solution. Feel free to deviate from this walkthrough at any time. Before you continue, here is the notation I used. Shops ----- Example: Shop 1 (Elixir 50, Crystal 95) The shop is numbered according to when I encounter it in the walkthrough. Since this is the first shop (outside the house), I named it shop 1. In parentheses are the names of the items for sale with their respective prices. For more information regarding the shops, consult the section "Shop Till You Drop." (to be implemented in future release). Treasure chests --------------- Example: treasure chest (special potion) The treasure chests' contents will be listed in parentheses next to it. In addition, I assume you know the following (common sense) information. 1. Kill everything. Monsters hurt you when you touch them so unless you're using Pochi, kill everything. Don't stay too long in an area because the monsters will respawn shortly. 2. Stockpile keys. Without keys, you won't get far in the game so I'd suggest that you spend some time stockpiling keys (around 50 is good). If you do not have any keys, then the next monster you kill will leave behind a key. 3. (optional) Stockpile gold. This is purely up to you since you can find every item in a chest somewhere in the game. Important things to buy however include Elixirs, Magic Bottles, and Crystals. 4. Get a lift. If you can't jump high enough to reach a ledge, either use a monster as a stepping stone to jump off from or use the Jump Shoes. Crowns and Dragonslayer ------------------------- *X* = That family member is supposed to get that crown. X? = Is theoretically possible but haven't confirmed yet. X = That family member is able to get that crown. +--------+---------+--------+---------+--------+--------+ | Family | Pochi's | Lyll's | Meyna's | Xemn's | Final | | Member | Area | Area | Area | Area | Battle | +--------+---------+--------+---------+--------+--------+ | Pochi | **X** | | | | | | Lyll | X | **X** | | X? | | | Meyna | X | | **X** | X | | | Xemn | X | | | **X** | | | Roas | X | | | | **X** | +--------+---------+--------+---------+--------+--------+ ------------------------------- Welcome to Legacy of the Wizard ------------------------------- Required : Nothing Optional : Nothing Treasures: Crystal, Glove, 2 Special Bread, Special Gold, Special Potion You've just started the game. This section of the walkthrough will familiarize you with the dungeon. I will cover how to get the crowns in the next section of this walkthrough so if you are already familiar with the dungeon, you may skip this section and proceed to "The First Crown." Since this is your first time playing, I'd suggest selecting Pochi, the pet. You can pick any family member, but Pochi has the advantage that he doesn't get hurt by the other monsters. Since you have no items to start off with, head left. You'll see Shop 1 (Elixir 50, Crystal 95) in a tree. Further to the left is a ladder down to the dungeon. You'll now see a ladder down and more area to the right. Start by killing every monster you run across. Since you have no keys, the first monster you kill will leave a key behind. From this point on, I will assume that you have enough keys to open chests. If you do not, then just kill the monsters in the vicinity and you will get some keys. Now, head right and you will see a treasure chest (special potion) shortly. This chest is pretty much pointless since you have plenty of magic and if you need more, you can always return home. However, grab it so you don't miss any chests in the game. Below the chest and slightly to the right is a ladder down. Go down the ladder and head left. You'll see another treasure chest (crystal). Head some more to the left until you see a ladder. You can climb up or down. For now, climb up. You'll now be back in the same screen as when you first entered the dungeon. Now head right. Keep moving right until the screen scrolls to the right. Continue heading right and you will see a treasure chest (special bread) in a space by some blocks. Since you are using Pochi, you haven't gotten hurt yet aside from falling down. Therefore this chest is pointless too. Grab it anyway. You may have noticed that the screen contains a high and low path. Take the high path since there are fewer monsters up there. Now head right once more and the screen will scroll to the right. Keep heading right and you will see an inn. To the inn's right is a treasure chest (special gold) on a platform. Now head right again until the screen scrolls. You will see a ladder leading down to a purple ladder. That way is a dead end so walk past that ladder. You'll see a second ladder going down and more area to the right. The right eventually ends up being a dead end so head down the ladder. Head right and pretty soon you'll see Shop 2 (Magic Bottle 70, Elixir 70). It now appears that you've reached another dead end. Not so. The screen looks something like below. Figure G1 ############### ####### # # # ## ## C #### # ### # ############ # o ## #### # ######## # ## S ## ############### Take a look above the shop. What appears to be a dead end, in fact hides a secret. The o is a fake wall. Press against it and it will vanish revealing a secret passage. This is your first (but not last) encounter with the many fake walls in the game. Now head right and you will see 2 chests, one red and one orange (special bread) on the platform above. There is also a ladder down. You can use the monsters in the area as a stepping stone to reach the chests. This is a useful tactic to know for future reference. The red chest is NOT a chest but a monster known as a mimic (resembles a chest). It won't hurt you but if you were anyone but Pochi, you'd take 10 damage by touching the mimic. Now head down ladder to the next screen by going through a fake wall. You'll see a lone treasure chest (Glove) in the middle surrounded by blocks. Impossible to get you say? Again, remember about fake walls. Head left and jump on to the blocks using the "steps" to the left. Walk through some fake walls and get the chest. Now backtrack all the way back to the dungeon's entrance. Ok, now that you're back at the beginning, head down the ladder that I told you to skip when we first entered the dungeon. The first screen below is nothing new since it was where the crystal was. If you recall, we went up the ladder but we didn't head down another screen. Let's go down one more screen. At the bottom of the ladder is an inn. To the right is a treasure chest (powered boots) that you can't get right now (see Intermission section). Head right until you the screen scrolls. In this area you'll see a walled off area consisting of a treasure chest (2nd Crown), an inn, and a lion like enemy. You can't get the chest now (see 2nd Crown section) so for now, continue heading right. There will be a some green blocks and a brown colored "block." That is no ordinary block. It is a monster. Like the mimic, it too will inflict 10 damage to anyone but Pochi. In addition, you can't hurt the block until you touch it once so in the future, try to avoid these kinds of monsters. Ok, now it seems we are at the end of the platform. Take the plunge and you'll fall down 2 screens and land next to an inn. Stand on top of the "triangle" shaped ledge you just fell onto. Take a look at the blue blocks in the upper left corner. There appears to be 3 blue blocks that look different from the other blue blocks and a white block above the 3 blue blocks. Get up there and you'll discover that the white block is fake. It vanishes revealing Shop 3 (Powered Boots 20, Key Stick 60). However, the door is blocked so you can't get in. You'll need Xemn to use the Glove we found not too long ago to push the block out of the way, revealing the door to the shop. Alternatively, you could use Lyll and the Mattock or Meyna and the Rod. In any case, head to the left side of the triangular ledge and drop down. You'll see the painting of the Dragon Keela. Drop down to the floor and to the left are 2 ladders and a treasure chest (special scroll). Unfortunately, the way to the ladders is blocked by a block. The top ladder leads to what I will call Xemn's area. The lower ladder leads to Meyna's area. Since you can't do anything more there, head to the right side. There you will find 3 ladders. The lower right ladder leads to Pochi's area. You'll notice that the music changes when you take that ladder. This means that you are now in different major section of the dungeon (see map below). The upper right ladder leads up one screen and then heads right to Lyll's area. The music changes to a fast beat. Again, this indicates you have stepped into a different major section of the dungeon. Here is the dungeon is a rough map of how the dungeon is divided. I will refer to these areas in the future. Therefore, be familiar with what each area is called. For a more precise map, refer to the map section of this FAQ. The dungeon is divided into 5 major sections (map not drawn to scale, divisions have been exaggerated). +---------------------------------------------------------------------------+ | | | | +---------------------------+ +---------------------------+ | | | | | | | | | | | | | Xemn's Area | | Lyll's Area | | | | | | | | | | | General Area | | |---------------------------| Keela's Painting |---------------------------| | | | | | | | | | | | | | Meyna's Area +-------------------+ Pochi's Area | | | | | | | | | | +---------------------------------------------------------------------------+ The third ladder (To the left of Lyll's ladder) is the way back home. Let's take it so we can save and so I can show you how to get home for future reference. Head up the ladder and climb the "steps" up one more screen. Head left and when you climb the ladder, stop at the third space from the top of the screen. Push left and the wall will vanish allowing you the chance to drop back down to Keela's painting. Since we want to go home, head up instead. You'll now see green blocks and to the left is where we took the plunge down. I'm sure you know how to get back now (keep heading left and climb the ladder up). You'll be taking this path many times as you go for the crowns, which leads us to the next stage of the walkthrough. Head home and save the game first. --------------- The First Crown --------------- Required : Nothing Optional : Shield, Recovery items Treasures: Crown, Elixir, Power Knuckle, 6 Special Bread, 2 Special Gold, Special Potion Now that you are familiar with the dungeon, it's time to seek out the first crown. Make your way down to the general area. Now head for the southeast ladder which leads to Pochi's area. Go down the ladder and the music will change. Go right one screen. Climb up the ladder up one screen. There will now be several ladders to your right. The first ladder is the one we just climbed up so there's no point in going back down that one. Skip the second ladder for now. The third ladder leads to a dead end but there's an inn there. The fourth ladder is nothing but a dead end. To the right of the ladder is an inn. You'll notice that the path winds around until you reach a treasure chest (special bread) and Shop 4 (Magic Bottle 45, Elixir 45). There is a ladder down to the right of the shop but it leads to a dead end. Now head back to the ladder I told you to skip (2nd ladder). Now head right. You'll reach an apparent dead end. However, stand at the base of the ladder that's next to the wall. Now jump to the right and push against the wall. You'll reveal a hidden passage through the wall. Figure P1 #######||### ##||### || # || # || # # || ####### || oo# ##|| #o# ## #o #o# #o# oo#A ##########|| Get on top of the platforms in the air and to the right is a treasure chest (elixir). Below the chest is Shop 5 (Magic Bottle 30, Elixir 30). Remember to hold UP and LEFT or RIGHT to walk safely across the spikes. Now head left until the screen scrolls to the left. You'll now be in a mazelike screen. There are some locked doors so you'll need some keys. Here is the way through. Figure P2 (ladders have been removed for clarity) . = path to follow * = detour to treasure chest T = treasure chest ######################################################### # # # #### #...# # # ##... #.........# ## # # # ## ##......#... # #.#.##.## ####.# # # #### # # # .# ## ###.# # ####.#....# #***.# # ## # # # # #####. # #.# ##...# ## ####*##.# ... # ###### #.....#.########.### #..########**** #.##.#.### # # #.# #...# # .....#.## T***# # #....#...# # ## #.# ### # ### ## ###... # # ###### # ## #####.##### # #.# ### # #### ###### # # # # # # .... # __ to next #.### # # # # # # # ## # ## ### # ## #.###.. screen right #...# # # # # # # # # # # # # #.....# ########.################################################## \__ to next screen down Halfway through the maze is a treasure chest (special potion) that you can get by taking a slight detour. When you go down to the screen below, there will be a ladder down and a treasure chest (power knuckle) on the other side of the right wall. We'll get that chest shortly. For now, head down the ladder. Suddenly you'll drop down into a pit of spikes. There's a treasure chest (special bread) suspended in the air. To the left is a hidden passageway leading nowhere. Head right through some fake walls. There will be a ladder and some walls that seemingly block the way forward. Climb up the ladder. Now push right against the second wall section from the top of the ladder and it will vanish. Now walk right and you'll go through some more fake walls and pass through the walls. You should see a huge pile of gray blocks in your way. Walk into them and keep jumping until you you get through them. You might drop down to the screen below. If that happens, jump back up. I'll get back to that screen in a moment. Figure P3 __ to next screen up / ###################o### H # ##### H # ####### H # #####oo# H # ####oo#o## H # ###oo#oo### H # ##oo#oo#ooo# H # H##oo#oo#oo#o## H # H#oo#oo#ooo#o### H # Hoo##oooo###oooo H#I# ######o################ \__ to next screen down Head up the ladder and jump up through a fake wall to the screen above. It's another mini maze but it isn't too hard to find your way through. To the left is the treasure chest (power knuckle) that we saw from before. Figure P4 (ladders removed for clarity) ###################################### o .......B # # # ## #oo###.############# # # # # #. # # # # ### # ## # #....##### # # # # #T # ####.#...# ############ # # ## # #.#.#. #........ # # ## ## # #.o.#. #.# ####.####### ## # # # #.....# #....#.....# # #### ### ####### #.####.###.# # #......#...# ##################################.### \__ to next screen down Now head all the way back down to the gray blocks (see Figure p3 if you forgot where it is). Now go down the fake wall to the screen below. It's another maze. Figure P5 (ladders removed for clarity) . = path to follow * = detour to treasure chest T = treasure chest __ to next screen up / #####################################.################ #... .....# # ...# # #...#...#.# # # #.#......# #.# #....#.# ### #.#.#.#...# # # # ######## #.######## #.....####.# #...#.#...# # # # # #.# # # # # #*# ...#.#...# ######### ### # \ #.# # # # # # #*### ##.#.######## # \ #.# # #* ##... ########## # > Screen scrolls #.# ######## ###*###################........# # / to the right #.# # # *****************T#..######.### / #.################################..## . # #..................................## .... ###################################################### There's another treasure chest (special bread) you can take with a detour. Work your way around the maze and the screen will scroll to the right. There is an inn in front of you. To the right are platforms that form steps leading up to a treasure chest (special gold). Figure P6 __ to next screen up / ######################oo### T ## ## ## ## ## ## ## ## S ########################### Under the platforms is Shop 6 (Magic Bottle 45, Elixir 45). Head further right and you'll see a ladder down. Go down it and follow the path around. In the middle, you'll see an inn, Shop 7 (Armor 80, Crystal 60), and a treasure chest (special gold). Just follow the path around to reach them. The pillars each contain a fake wall. After grabbing the treasure, make your way right until the screen scrolls. You'll see Shop 8 (Power Knuckle 45, Magic Bottle 40). There is a ladder down and some more area to the right. The right is a dead end so head down the ladder to the next screen below. You'll see a ladder going down another screen. The screen is divided into a high and low path. We'll come back to the high path when we leave. The low path leads to an inn. Taking the ladder down, we suddenly drop from the sky into an area full of spikes and stalagmites. There is an inn to the right. Next to it is a treasure chest (special bread) that is concealing the entrance to Shop 9 (Fire Rod 40, Elixir 35). Step on the spikes to reveal the doorway to the shop. To the right of the shop is another inn. Keep moving right and you'll see a ladder up. On the next screen, you'll see a treasure chest (special bread), an inn, and Shop 10 (Magic Bottle 35, Elixir 35). Above them is a ladder to an inn and a dead end. Head left and you'll now see the spikes from the high path that we skipped before. Grab the treasure and then head left through a fake wall to return to the platform stairs that we skipped. Climb up the platform stairs. Grab the treasure chest (special gold) at the top of the stairs. Now stand where the chest was and press UP. The ceiling will vanish. Jump up to the next screen. It's another maze. There's a treasure chest (special bread) just to your right. Figure P7 (ladders removed for clarity) __ to next screen up __ to next / / screen up # #########################################################o#### # o o ## # # # # ## # ## # #.... # o ##.# # # # # # ### # #### # # #### #.##.#### ### ##.# # ## ##### ## # ## o # # ####### # #..#.... # o#.# ## # # # ######## ######### # #.....# # #####.####.########..S.# # # # oo # # # # ## # #.###.# # #.# ...# # ####.# # # ####### # # # #### o #...#.# # ### #.# ####oo....#....# ## ## # ## # # # # ### ####.#.#... #.# # ####.#.#### # # ## # # # # ## ### # #....#...#.#####.# # ## # ##... ## ## # ## ooo# ### # ## # # #.###### #.......# # ## # ###### # # # o ## # # # # # # #..**oT# ## # # # # I# ###############################. ############################### \__to next screen down Work your way right and you'll see an inn and Shop 11 (Power Knuckle 50, Fire Rod 50). Climb the ladder to the left of the shop and jump up through a fake wall to the next screen above. You'll see Shop 12 (Magic Bottle 40, Elixir 40). The area is full of hidden walls and mimics. Be careful of these mimics because they kill instantly with one touch regardless of how much life you have. Since we're using Pochi, it doesn't matter but be careful with the other family members. The only real treasure chest (crown) is the one four spaces above the inn. It contains the crown. Use the inn to heal up before you get the crown. Figure P8 (ladders removed for clarity) ___ to next screen up ___ / | \ ############################ ###################### ####### #### # # # # # M## # ###### ####### ##### ##### # ### # ################### #### # # # # # # # # # # # # # # # # #...# #.....# # ######## ### # # # ##### # # ### #M# #M# #M# # # #.#.# #.###.# # # # # ## ### # ## ## ###M# # # # # #M# #.#.# .. #T# # # # # # # # # # # # ### # # # # .#.####. ### # ### # # # # ###### ### # # # # # # # # # # #.#...... # # # # # # # # M # # # #### ## # # # # # # #.######M # # ### # # ### #### # ####### ########### # # # # . # # M# # # # ........S I# # #########################################################.#### \__ to next screen down \__ to next screen down Grab the crown when you're ready. The screen will scroll fast before flashing. You're teleported to the lair of the first boss, Tarantunes. Boss : Tarantunes HP : 100 Atk : 6 dmg per fireball Touch: 10 dmg Def : STR 3 does 5 dmg. STR 12 does about 60 dmg. He's pretty easy. When the fight starts, you'll fall down. Tarantunes is to your right. He will shoot fireballs at you. Either dodge them or destroy them by shooting at them. Drop down and run up to Tarantunes. Fire away rapidly and in a few seconds, he will be no more. You've won the first of four crowns. You'll be teleported outside the dungeon. Return home and save the game. **The intermissions may be skipped if you already possess the Jump Shoes, Mattock, and Wings. However, Intermissions 1 and 3 are the complete walkthroughs for the 4th and 3rd crowns respectively. --------------------- Intermission 1: Xemn --------------------- Required : Glove Treasures: Crown (only if you have 3), Elixir, Jump Shoes, Magic Bottle, Mattock, Powered Boots, 6 Special Bread, Special Key, Special Potion, 2 Special Scroll. Before we can embark on the quest for the remaining crowns, we'll need to get 3 key items first: jump shoes, mattock, and wings. Start this mission with Xemn. Have him take the power knuckle and the glove. Head down to Keela's painting. From there, head left and push the block out of the way. Grab the treasure chest (special scroll) and climb up the ladder to the next screen above. Grab the treasure chest (special potion) and continue climbing up. You have two ways to go on the next screen, left or right. Head right and walk down the platform stairs to find Shop 13,X1 (Powered Boots 55, Crystal 95). Walk to the right to grab the chest. Now climb back up the platform stairs and head left. You'll soon see a treasure chest (special key) across from the platform you're standing on. While you can jump across, try crossing the gap by riding the white block. Figure X1 0123456789ABCDEF B ################ 1. Stand on top of the white block at (5,9). A ### 2. Jump and hold the "A" button down. 9 ## ## 3. Right before you land, tap LEFT or RIGHT to move 8 ### ## ## the block left or right. 7 # ## 4. Repeat steps 2 and 3 until you cross the gap to 6 the chest. 5 ##T B 5. Refer to section XI for additional information. 4 ## ## 3 ## 2 # 1 0 ################ Now walk to the left and there will be a ladder down and glove puzzle 01 to your left. The ladder leads to a dead end so you'll have to face your first glove puzzle. I won't spoil it for you here but the trick is to move the blocks out of the way one at a time so you can proceed. For a detailed step by step solution, see section XI, puzzle 01. Head down the ladder which leads to Shop 14,X2 (Power Knuckle 50, Fire Rod 50). To the left of the shop is a treasure chest (special bread). Climb back up and go through the blocks again. At the top of the screen is a Metablack patroling an area. The 5th ceiling section from the left is a fake wall. Jump up and you'll see the treasure chest (powered boots) that we could first saw when we used Pochi to drop down 2 screens from the dungeon entrance. This chest is special because there is also a mimic on that same spot. Therefore you'll be forced to take damage in order to grab the chest. Figure X2 _ to next screen up [treasure chest w/powered boots] / #####o########## # # B######### #### # ## #B BB ##B ## # # ####B B# # #### ## # ## # B## ##B #### ## #### # ## #### B #B ######### ###### \_ to next screen down Head back down through the fake wall and you'll have an easy puzzle to pass (See Section XI, puzzle 01). There is a ladder in the upper left corner that's used to reset the blocks if you made mistake. Below the ladder is Shop 15,X3 (Magic Bottle 65, Elixir 65). The floor to the left of the shop is fake. You'll need to pass puzzle 02 to reach the fake wall. When you reach the next screen below, there will be a ladder to the next screen below but it is a dead end. To the right of the ladder is an inn. The wall next to the inn is too high for you to jump over so you can either use the blocks in the room as a stepladder or just simply ride on top of one of the monsters. You'll now have to cross some spikes. You can try riding the blocks to cross but it's much easier to just walk across holding UP so you don't take damage. Past the spikes are 2 blocks that you can easily push out of the way. Follow the path around and you'll soon reach puzzle 03. The trick is to push all the blocks to the left especially the southeastmost block. See Section XI, puzzle 03 if you're still stuck. Climb up the ladder that's past the puzzle. Walk towards the right from the top and you'll fall and walk through some fake walls. To the right is puzzle 04. The chest at the top of the screen is not a chest but a monster (mimic). To solve puzzle 04, just ride the block next to the ladder to reach the two blocks above the reset ladder that you can easily push aside. See XI, puzzle 04 for the solution. Go through the fake wall in the lower right corner to the screen below. There will be a ladder going down to the screen below and some platforms heading to the left. Go left. At the top of the platforms are 2 monsters walking back and forth. Notice how they don't walk on the 4th block? That's because that block is a fake wall positioned to make you fall down to the screen below. Figure X3 to next screen up / \ ################# ####o# ## # # # ###### # S # ######o### ### #### ### ### ### ## ### # ### # ### ### ####### \_ ladder to next screen down Further to the left is Shop 16,X4 (Magic Bottle 45, Elixir 45). To the left of the shop is a treasure chest (Magic Bottle). It is positioned on fake walls so you'll fall down to the screen below after grabbing it. On the screen below is another treasure chest (special bread) suspended above a floor of spikes. Using the chest in the air as a divider, take a look at the ceiling. Every block from the treasure chest's column all the way to the right is fake. Figure X4 ####################### #### ### I S ###o###### ####### ####### ####### # ## o o ### # # B # o o # B # ### ### T ooo ------------------------------- <-- screen border # ##o##### ooooo#o # ##### ooooo o # ####ooooo o ##A A## ##A A## ##A A## ### #A T A## S##A A## ## #AAA AAA## A# ####AAAAAAAAAAAA#### A ################ ############## Head to the right and you'll see an inn you can reach by winding around a path of spikes. Northeast of the inn is a ladder up. Climb up and you'll be at the ladder that was next to the platforms. Make your way back to the left until you're back in front of where the chest containing the magic bottle was. Now jump off towards the left and if you timed it right, you will fall down and land safely on top of the blocks on the screen below. Walk a little bit to the left and you'll see a ladder up. Climb up and there will be an inn to the right of the ladder and platforms to the left. Go left across the platforms. There's a fake wall in the middle of the platform of length 3. Keep going left and walk off the edge of the platforms. You'll fall down and land on some spikes. Move over to the left and push the block that's in your way. Be careful not to push the blocks the wrong way or you could trap yourself forever which means you'll have to RESET THE GAME! See section XI, puzzle 05 for the solution. At the end of the puzzle is Shop 17,X5 (Mattock 65, Glove 30). Follow the path left to go to the next screen down. You'll see a treasure chest (special bread). You'll now be in front of puzzle 06. The two ladders including the one you just came down from can be used as reset ladders. The trick to this puzzle is to move the top block out of the way so you can manipulate the bottom one. The rest is just moving the blocks, one at a time, until you can ride one to reach the higher platforms. See section XI, puzzle 06 for the solution. After you pass the puzzle, you can rest at an inn. You won't get much rest as puzzle 07 awaits. To solve this one, just move the blocks so you can jump off from them to reach higher ledges. Combine this with the ride the block technique to pass the puzzle. See section XI, puzzle 07 for the solution. Once you pass puzzle 07, you should be standing on a high platform with a block on the right edge. Just walk off the block towards the right and you'll go through some fake walls and fall down the the screen below. You'll be in front of puzzle 08 now. This one is just like the others only the first part involves moving blocks out of the way while the second part involves riding the block. See section XI, puzzle 08 for the solution. After you pass puzzle 08, you'll have to push four blocks to the right so you can proceed further. To the left will be Shop 18,X6 (Rod 50, Key Stick 80), an inn, and a treasure chest (Mattock). Head up the ladder and go to the left. You'll see a long ladder on the far left side. Go down to the next screen below. You'll see another inn directly beneath you. There is also a long vertical passage that seems to be inaccessible but it's just a fake wall. Delay taking the plunge for now and go to the ladder on under the inn. Follow it down 2 screens below to reach a treasure chest (special bread). Now climb back up and take the plunge. You'll see a treasure chest (special scroll). The remaining passage is a dead end so climb back out. When you attempt to climb back out, you'll just fall back down again right? Well, to get out, just equip the glove and stand at the top of the ladder. Now jump up, push right, and use the glove. You'll push the second block from the vertical passage to the right. Now head to the right where you'll find Shop 19,X7 (Key Stick 80, Crystal 65). Above the shop is a treasure chest (special bread). Head down the ladder on the far right side. You'll now face the longest and possibly most difficult puzzle (puzzle 08 seemed harder). In this puzzle, the blocks are stacked on top of each other in columns (13 in all). There are also fake walls that "sandwich in" the blocks. The fake walls in this puzzle are unique because instead of vanishing when you touch them, they become real walls. You can see how this could prevent you from moving the blocks. Also to make it a little more difficult, monsters will be attacking you. The secret is that blocks can be moved onto fake walls but NOT real ones. Therefore to solve this puzzle, just take care of the monsters (sealing them off helps). Then, move the blocks left to "drop" down. Just repeat the same thing for the remaining columns of blocks. There's plenty of reset ladders (one per column) so you don't have to pass the puzzle in one try. See section XI, puzzle 09 for the solution. At the end of the puzzle is an inn and Shop 20,X8 (Magic Bottle 45, Elixir 45). Use the ladder to reset the area since you pushed a block in the way of the ladder we need to go down. On the next screen below, mimic is waiting for you. Now head right watching out for fake walls that will drop you into the lower path. On the far right side is a monster patrolling a small alcove with a door. Beneath the door is a fake wall. Go through it to the screen below. You'll see platforms of four blocks each (1 movable) above spikes. Ride each block across the platforms and you'll reach Shop 21,X9 (Armor 60, Powered Boots 25). Below the shop is an inn. To the left is a treasure chest (Key Stick) that we can't get (see Intermission: Meyna for details). Now head right to the next screen. You'll see an inn above you. A little bit to the right is a treasure chest (Elixir). There's a ladder up but let's pass it by for now. To the right still is Shop 22,X10 (Power Knuckle 40, Fire Rod 40). Any further to the right is a dead end so let's climb up that ladder we passed. Head left across the spikes and you'll reach the inn. Now climb up the ladder to the left of the inn. The next screen is mostly platforms but you can't jump high enough to reach them so continue climbing up the ladder. The screen is now filled with fake and real walls. Work your way right being careful to avoid falling through the fake walls that lead off to the screen below. If you fall, you'll just have to climb back up again so be prepared to get frustrated if you miss a jump. Pretty soon, you'll see a treasure chest (special bread) and an inn. Use the inn to change items if you wish. Now keep moving right, going through the spikes and columns. Below the rightmost column is a fake wall that leads to the screen below. That is the important wall to fall through but skip it for now and fall through the one to the right of it. You'll land next to an inn and Shop 23,X11 (Magic Bottle 20, Crystal 35). If you have the gold, buy some crystals. Now drop down below and work your way back up to the rightmost pillar. Once there, fall down through the fake wall. You'll land near a treasure chest (Crown). There are 2 ways to get the crown. However, since this is the intermission, getting the crown now will make it so the other family members will fight unmatched bosses (see crown breakdown for details). Unless you already have gotten the first 3 crowns, don't get it. Instead, use the crystal to head home and save. Method A (easy way) Stand on the platform to the left of the one you landed on. Now see the Rock Beasts (eyeball monsters) moving on the ceiling? Wait until the red one is coming back towards you (to the right) and jump when it just passes the chest. If you timed it right, you should "land in" and stick onto the Rock Beast which lets you easily reach the chest from the right. Figure X5 ##########.##### B T* . B .. .. B ...## ## .. ## B ## B ## B Method B (hard way) Use the blocks on the screen to form a ladder to reach the chest from the left. This is the final glove puzzle, #10. See section XI, puzzle 10 for the solution. --------------------- Intermission 2: Lyll --------------------- Required : Mattock Treasures: Crystal, Elixir, Fire Rod, Powered Boots, 4 Special Bread, Special Key, Special Scroll, Wings Having obtained the Mattock, we now use Lyll to obtain the second of the vital items: Wings. Since we don't have the jump shoes yet, have Lyll take the power knuckle, mattock, and powered boots. Head down to the general area. Before we head to Lyll's area, let's make a small detour. Head left and down the southwest ladder to Meyna's area. You'll see a ladder going down and a smaller ladder to the right of it. Fall down and at the bottom of the long drop are some blocks and a ladder. Examine the blocks carefully. They all have stalagmites under them except for the rightmost one. Use the mattock to break the block above and you'll find a secret inn. Now, jump up and the sign will change to "Shop." This is secret shop 24 (Shield 95, Elixir 10). If you have the money, buy the shield now. If not, save up for it. Just don't forget to BUY THE SHIELD later on. The shield will earn its keep during the later boss battles. You can also pick up some elixirs for a bargain if you still have some gold left over. Now head down the ladder and the music will change to Xemn's area. You'll see a ladder going up just to your right. Climb up and at the top are the 2 ladders you saw when you first entered. Walk off to the left and you will fall and land on the small ladder. Jump up to the big ladder and leave Meyna's area. Now, head right to Lyll's area. When you first enter you'll see a ladder to your right that goes down to a dead end. There's another ladder leading up to the next screen. There's also a treasure chest (crystal) that we'll get later. Skip the ladders and head right. You'll see Shop 25 (Power Knuckle 40, Fire Rod 40). The ceiling opens up next to the shop. Jump up and land on one of the platforms in the air. Jump up to the treasure chest (special bread) at the top of the screen. The passage to the left of the chest leads to an inn and a dead end so go left through the door under the chest instead. Head left until the screen scrolls. Now jump up one screen and go left past the lion guarding the ledge with the pillar. You'll fall down near an inn. Go left a little bit more and you will see a ladder up. Climb up to the next screen where you'll find Shop 26 (Magic Bottle 60, Elixir 60). Now go right and fall down onto the ledge with the pillar. If you look to the right, you'll see 2 blocks that you can jump across. Jump across them and the screen will scroll to the right. Make your way to the right where you'll find a ladder going up. Climb up to the next screen. Use the mattock to break through the blocks. Follow the path to the right until the screen scrolls. Keep going right and you'll see a ladder going down. You'll fall down and land in front of an inn. Go left and you'll see an opening going down and a wall to the left that is too high for you to jump over without the jump shoes. Since we need to get across the wall, you can either break the blocks near the ceiling and cross that way or you can just use the monster in the area as a stepping stone. On the other side of the wall is a treasure chest (special bread). There will be a high and low path to the left. The low path path is a dead end so take the high path. Follow the path left and you will see a door with a block above it. Jump up to uncover Shop 27 (Jump Shoes 80, Magic Bottle 20). Now go right and follow the path around. You'll eventually reach a room of blocks with ladders at the top and bottom. There's a treasure chest (special bread) in the room. Figure L1 _ to next screen up / ### ########## #BBBBBBBBB# # #BBBBBBBBB# # # #BBBB # # # #B # # # #B # # # #B # # # #B # # #B # # # #B # # # #B B T# # # ############# \_ to next screen down (inn) The lower ladder leads to an inn and is a dead end. Therefore, take the ladder at the top of the room. Reach it by breaking a small passage through the blocks. Follow the path around and you will now be back at the area where there were platforms in the air. Fall down one more screen and you'll be back at shop 25. Go right and you'll see an inn. Pass by the inn and keep heading right. The screen will scroll. Fall down the first vertical passage you come to. There will be a gap in the ceiling left of the gap you fell down from. Now jump and go left to the gap. Follow it up and follow the path left. After the screen scrolls, there will be a ladder going down that is a dead end. There will be some blue blocks to your left. Break through them and go left. Eventually you'll reach a vertical passage up with spikes to the left of it that is too high for you to jump over. Since we don't have the jump shoes yet, use the jumping snake monster in the area as a stepping stone. On the other side is the treasure chest (crystal) you saw when you first entered Lyll's area. Now go back to the screen where you jumped up through the gap in the ceiling. When you get back to that screen, look to the left. There is a white block that you can break to gain access to the area below. Figure L2 _____ to next screen up / / ############ ### # # # ####B########### # ## B ####### # ## BB B ##### ##BBBB B B ## ### ## BB B #B ## #o B BB B ## #o#B BB B B B# #o# BBB B B BB # #o#BB B B B BB B #o############## # | \_ to next screen down to next screen down (big drop) If you break the blocks on the left side, you can find a secret passage that drops you down several screens down. At the bottom is Shop 28 (Mattock 95, Key Stick 70). However instead of taking that route, make your way southeast through the blocks using the mattock. You'll find a ladder down in the southeast corner. The next screen is a mini maze. Go left first where you'll find a treasure chest (powered boots) in between some blocks. Now go all the way to the right where you'll find a ladder down. The screen below will be a blue color. To the left is a treasure chest (special bread). Below the chest is a ladder down. Below is shop 28 which you could have reached by using the big drop down from before. To the right is an inn. On the far right side is a treasure chest (special key). If you haven't already noticed, the "floor" consists of nothing but fake blocks. Dropping down to the screen below, you'll find spikes and many single block platforms in the air. A treasure chest (fire rod) and another inn are found to the left. To the right is a picture of Princess Celina that you'll need to come back to later on (see DragonSlayer section). Above the picture are fake blocks. Figure L3 ########### ###ooo###ooooooo A ####oo#oo###### # ###ooo### ##### # # #P# # # # ### ## # ##### ## ######### ## # ############### #################### If you follow the fake blocks' path, you will reach shop 29 (Magic Bottle 30, Elixir 30). To the right of the picture is an opening in the floor. Drop down and you'll land in a deadend room with spikes on the floor. If you get hurt by the spikes, they will turn into blocks. To the left is a treasure chest (wings). Grab it and jump back out of the room. Now go right and you'll see a VOLCANO in the background. This is important so remember this location for the future (see DragonSlayer section for details). To the right is shop 30 (Magic Bottle 30, Elixir 30). You'll need to circle around to reach it by going up to the next screen and heading right. You can also use a monster in the area or the jump shoes if you have them. Now jump up to the next screen above. Follow the path and at the top will be three separate openings in the ceiling that lead to different places. The right opening leads to shop 31 (Magic Bottle 45, Elixir 45) while the left opening leads to an inn. The middle opening leads to a path between the inn and the shop. Basically, all three go to the same screen. Whatever path you choose, jump up one more screen. The area should be purple and consist of blocks in the air and pillars to separate the three openings. Shop 32 (Armor 70, Crystal 65) is in the middle of the area. An inn is to the left. Jump up one more screen where you will find more platforms in the air with mimics guarding them. You'll have to use one of the platforms a mimic is on so have the powered boots equipped to kill it without taking damage first. To the right is a treasure chest (special scroll). Work your way to the ledge of the rightmost mimic. From that ledge jump up and the screen will consist of many fake red blocks amongst blocks in the air. Stay along the right side and make your way up to the top of the right side. From the block located there, jump up another screen. There will be orange blocks that you can jump back and forth on to climb upward. To the right of the blocks is the room of the DragonSlayer. The screen above the room of the DragonSlayer is the path that leads to the second crown, but we'll get that after the next intermission. For now, go left and you'll see some more orange blocks that form a "bridge" across a large gap. When you reach the fifth and final orange block, walk off into the gap. You'll land next to a treasure chest (elixir). Walk to the left and jump up. Figure L4 ################ (path 1) / ###### / ######### # / # to next _/ (path 2) # screen \ # ## left \ ###### # # \ ## # # \ ## ### (path 3) ###### \_ to next screen down Take path 2 to the left. Follow the path around and you'll be back at the screen with the platforms in the air from the way beginning of the intermission. Drop down and you'll be back at shop 25. Go left to leave Lyll's area. You've now completed 2/3 of the intermissions. Return home and save. --------------------- Intermission 3: Meyna --------------------- Required : Rod, Wings Optional : Key Stick, Power Knuckle Treasures: Armor, Crown (if you have 2), 2 Crystal, Jump Shoes, Key Stick, 6 Special Bread, Special Key, 2 Special Potion For the third and final intermission, use Meyna. The key item we will get are the jump shoes. From the general area, go left. Use the rod to get to the southeast ladder (Meyna's Area). Go down the ladder and take the drop down. When you land, take the ladder down. To the right is a ladder you can use to leave. To the right of the ladder is an inn. You'll notice the screen is split up into a top and bottom half. We went through the bottom half, if you remember, near the end of intermission 1. In any case, proceed right. At the far right side will be a ladder down. You'll climb down past a few screens. At the bottom, go right. It is a dead end, but you can see a chest. It contains the third crown. For now, go back. Now head left. Not too far too the left is a treasure chest (special bread). Now go left. At the far left side will be 3 paths to take. Take the top one first. Follow the path left. When you get to the ladder at the far left side, take one step to the right and jump. You'll go through a fake wall in the ceiling to a small room with a treasure chest (key stick) and some blocks blocking you from getting it. Use the rod to move the blocks out of the way. Now head back down and instead of taking the ladder down to a dead end, go back to the right. When you get back to the screen with the 3 paths, take the middle path. Follow the path around and get the first treasure chest (crystal) you see. The others are all mimics. After getting the chest, you can follow the path some more until you reach shop 33 (Magic Bottle 70, Elixir 70). Now go back to the screen with the 3 paths. Take the lowest path now. Follow the path around and you'll reach a ladder going down. On the next screen below, go left. Follow the path around and you'll see shop 34 (Armor 70, Mattock 60). To the right of the shop is a treasure chest (special bread) and an inn. Now it appears we've reached a dead end. Walk to the far left side where the two ladders are. Stand on the fourth block from the left. Push down to fall through a fake wall. Figure M1 # ############## ####### # ###### ##### # # ######### A # ########## # # ####### ##### # # ####o########### \_ to next screen down Go right once you land. You'll see a treasure chest (special bread) on top of a high ledge. Before you grab it, examine the blocks around the chest. 2 of them seem to have a dark "line" just above them. Those lines are really monsters that are waiting for you to touch them. Meyna's area has many such enemies so keep an eye out for them in the future. Once you've grabbed the chest, go right until the screen scrolls. The first thing you should see is an inn. Next to the inn is not a chest but a mimic. Go right and you'll come across two paths to take. The lower path is blocked by a block. There is an open space underneath the block. Use the rod to move the block. Then, while it is moving, walk down into the small gap underneath where the block used to be. Jump so that the block is to your left. When it stops, go to the right where you'll find a treasure chest (special potion). Now take the high path and to the right will be an opening in the ceiling. Jump up to the next screen above. Go left. As you're walking to the left, you'll notice that there is a long corridor of doors at the very top of the screen. When you get to the left side, you'll discover that the doors lead to a treasure chest (crystal). Since we want to conserve our keys, we'll use the secret shortcut to get the chest. See how the long corridor of doors goes down around a block to get to the chest? Well, the wall that is 2 spaces below that block is fake. Jump up and you'll only use 2 keys to get the chest instead of the 29 that would have been used had you taken the long way. If you take the ladder in the corner down, it will lead you to the inn and the mimic you saw from before. Jump and touch the inn's sign to uncover secret shop 35 (Magic Bottle 10, Elixir 20). Now, go right and stay near the top of the screen. The screen will eventually scroll to the right. To the right is a narrow passage with spikes on the floor. Just jump up through the fake walls to reach the treasure chest (special bread) on the right. The ladder near the top of the screen leads to a dead end so go right and drop down into the gap in the floor. You'll fall down on top of a lion like enemy. Now go left and jump around to find your way through the fake walls. Stay near the top and eventually you'll find your way through. Figure M2 _ to next screen up / ########################## #### ####ooooo###o##oooooo ### ### ####o### #ooooooo#### ## ## ##ooo### #o#o##o#ooo# ### ### ##o#o### #o#oooo#o#oo ## ## ##o#o#oo oo#oo#o#o##o ### ### ##o#o#o#####oo#o#o#ooo## #### ##o#oooo####o##oooooo## ## ### ##oo###oooooo##oo###oo ######## ###oooo######################## ######oooooooooooooooo -> more area to the right ################################ To the right is shop 36 (Wings 95, Key Stick 80). Left of the shop is a ladder with a treasure chest (special bread). Climb up the ladder and go left. Climb up the second ladder to the next screen above. There will be 2 pillars to your left. To your right are several narrow passages. Three are blocked by blocks. The top passage is the one we want to go through so use your wings to reach it and then switch to the key stick if you have it to conserve your keys. You'll pass through 17 doors before you reach the other side. Keep going right and you'll loop around passing by shop 37 (Key Stick 60, Elixir 35). Follow the path and you'll see a ladder going down. Just follow the path around to the right. You'll pass by an inn that has an invisible monster outside of it. Keep going right and you'll reach a block that you can either push out of the way or detour around by going on top of it. Once you pass that, there will be a narrow passage that has spikes in the floor that you can't cross just by holding diagonal up. You'll need to use the wings to pass through these types of passages. On the other side of the passage is a treasure chest (special key) and two ladders going up. The right ladder leads to a dead end so take the left one. There will be many doors in this area so have the key stick ready. Work your way up to the doors at the top of the screen. Go through them to reach a treasure chest (special potion). Now work your way to the left where you'll go through several fake walls to reach the ladder up. Figure M3 _ to next screen up / ####### ##### ####### oo## ###oo#oo#ooo# #o#oooo# #### ##oo#o## -> more area to the right ##oooo# ## ####o### ## ####o#### # ####o### ### ####ooo## ## ######oooo## ############# You should now see 2 blocks on the screen. At the top of the screen is a treasure chest (special bread). To the right is a spike filled area with an inn in the middle of it. While it seems that you have to push the blocks to proceed to the left, this isn't necessary. The three walls that are 3 spaces above the blocks are fake walls. Go through them and follow the path to the left. You'll see that the path winds around to shop 38 (Key Stick 60, Elixir 35). The wall that is left of the ladder contains a fake wall. Go through it and pass through the openings in each pillar. Follow the path and you'll soon be in an area that contains green walls and spikes. Just follow the path as it winds around left and right. Keep jumping while you're moving so you can find the fake walls to make the trip shorter. At the far left side near the top is a treasure chest (armor). Eventually the path will wind past an inn and lead you to a ladder up. You'll see more spikes, 2 inns, and many doors filling up a narrow passage blocked by a block at the top of the screen. The passage has 52 doors altogether. On the other side is a treasure chest (jump shoes). Since the whole point of this intermission was to get the jump shoes, we'll need to push the block out of the way. Push it left and use the wings to hover in the gap below the block so it doesn't hit you. The trick is to wait for the block to fly past you to the right and jump to stop it on the right side before it bounces off the wall. Figure M4 ################ B# <- "trap" the block to the right side ########## ### # # # B I # ### ############ # ### # # # AAIAAAAA # ### ########## # # ### # ######AAAAA### # Once you've trapped the block, you can then use the key stick to proceed through the passage. Make sure you have full health before you go in because there are 3 invisible monsters waiting for you that each do 10 damage per touch. If you're not careful you could die before even reaching the chest so take an elixir to be safe. Once you get the chest, just follow the path as it winds around left and right. You'll pass a third inn before you reach the ladder down. Go down two screens and you'll be above the chest with the crown you saw from a while back. There's another narrow passage filled with doors but a block is in your way. When you go to move the block, you'll find that you'll jump when you push the button. To solve this problem, press and HOLD the button down. You'll jump up. Then with the button still held down, climb back down and move the block. It will hit you twice before stopping. Use the key stick and push the block a few more times to pass through the passage. Keep following the path to the right and you'll see an inn. Before you rest though, let's clear the remaining doors so you'll be full power. To the right of the inn are 3 vertical passages. Take either the middle or right passage. You'll find some fake walls and you follow the path under the inn to the left. Pass through 23 more doors and the way to the chest with the crown will be cleared. You should only get the crown if you already have gotten the first two. If not, then use head home by walking out or by using the crystal. And with this intermission completed, you should have all the items in the game except the crowns and the DragonSlayer. ---------------- The Second Crown ---------------- Required : Jump Shoes, Mattock Optional : Power Knuckle, Powered Boots, Shield, Recovery items Treasures: Crown Use Lyll for this one. Have her take the jump shoes, mattock, and powered boots. Now, if you recall on the way down to the painting, you saw a chest between 2 gaps and a lion like creature sitting patiently near it. That is the 2nd crown. Go to Lyll's area and get up to the room of the DragonSlayer by heading right. Jump up when you come to the gap in the ceiling. Land on one of several platforms in the air and go take the middle path leading to the right. When you get to the end of the path, fall down to the screen below. Walk to the right side. Use the jump shoes and jump over the tall wall. Now jump across the blocks in the air to go right. The room of the DragonSlayer is to the right. Keep going right and you'll see some orange blocks near the far right side. Jump up to the next screen up and follow the path. Take the ladder at the end of the path. The screen should consist of red walls now. Go left and you'll find shop 39 (Magic Bottle 40, Elixir 40). Go left and you'll come to an area where there are many blocks all around. Use the mattock and break through them. At the far left side is a treasure chest (special bread). Either use the invisible ledges or the jump shoes to proceed left. Figure L5 ################ # # # # BB # # B # # # # #T # B #### # ################ On the next screen there will be a tall pillar to the left, a ladder down, and a gap in the floor. Use the jump shoes and jump on top of the pillar. Be careful not to fall in the gaps or else you'll have to repeat the entire journey back up. Once you get on top of the pillar, go left. There will be an inn below you. Further to the left, the path will split up to a narrow passage near the top of the screen and a wider path below it. The wide path leads to a treasure chest (special bread). After you get it, go to the narrow passage. Use the mattock and break through the blocks. You'll come across shop 40 (Magic Bottle 20, Crystal 40). Below the shop is a wide gap. Drop down and you'll see the inn, the lion enemy, and the chest that you've been passing by since the beginning of the game. Rest up and switch to the shield if you need it. When you try to jump and get the chest, an invisible block appears and prevents you from getting it. To get the chest, jump back up to the screen above. Jump to the shop's ledge. From there, jump to the ledge to the right. Now jump and use the mattock twice to break the 2 blocks directly above you. Then break the blocks to the left, making sure you leave the second layer of blocks alone so you can walk. The idea is to make a passage of your own through the blocks. Now walk off and you should land on solid ground. Now this next part is tricky because the two blocks to the left of where you are standing are fake so one false move and you'll fall down. To make matters worse, there isn't much jumping space so you'll have to walk left and jump at the last minute to clear the gap. You can't stand at the left edge and jump because you won't have enough momentum to make it. Figure L6 ##################### # . .....BBBBB -> more area to the right # . . .BBBB.B#### # . . . # # ##oo#oooo.. # # # . # # # # ... # # # # . # # # # . # # # . # # # .. # A ## # .####### \ / to next screen down Once you make it across, drop down and grab the chest. Now fight to earn the second crown. Boss : Erebone HP : 109 Atk : 10 dmg per fireball Touch: 15 dmg Def : STR 3 does 5 dmg. STR 12 does about 60 dmg. Similar to Tarantunes, Erebone is a piece of cake. When the fight begins, Erebone will be to your right. His shots will come at you quickly so equip the power knuckle and charge to the right. Just keep firing and get close to Erebone. Be careful not to touch Erebone as he does more damage than Tarantunes. Erebone will be defeated in a matter of seconds. --------------- The Third Crown --------------- Required : Rod, Wings Optional : Key Stick, Shield, Recovery items Treasures: Crown Use Meyna for this one. Take the power knuckle, wings, and rod. The key stick is optional but very useful. I'd recommend staying at an inn later on to switch between the power knuckle and key stick. Equipping the shield when you're almost to the crown isn't a bad idea either. Refer to "Intermission 3: Meyna" for the complete walkthrough on how to get this crown. Boss : Archwinger HP : 109 Atk : 20 Touch: 30 Def : If you have the shield, position yourself on a high ledge to get a better shot at Archwinger. Archwinger will be to your right. He won't be able to reach you because of the platforms in his way. However his shots will reach you so have the shield to protect yourself. When you're ready, put on the power knuckle and fire away. This battle is tougher than the last 2 so you may need to use an Elixir. ---------------- The Fourth Crown ---------------- Required : Glove (using Xemn), Mattock (using Lyll), Rod and Wings (using Meyna) Optional : Power Knuckle, Powered Boots, Shield, recovery items Treasures: Crown The final crown is obtained by Xemn. Have him take the power knuckle, glove, and power boots. Refer to "Intermission 1: Xemn" for the complete walkthrough on how to get this crown. Boss : Rockgaea HP : 109 Atk : 40 Touch: 40 Def : Str 3 does 0 damage. Str 12 does ~25 damage. This boss's touch is deadly (does 40 damage). Therefore avoid touching him. Also, his shots do massive damage but they can be destroyed. Have the shield, power knuckle, and elixir (trust me, you'll need it) for the battle. When you feel ready, charge at Rockgaea and shoot up at him. Hopefully, he won't touch you in which case you just blast away. It will be a close battle so make sure you have the elixir equipped if you're about to die. ---------------- The DragonSlayer ---------------- Required : Crown, Jump Shoes Optional : Power Knuckle, Powered Boots Treasures: DragonSlayer With the crowns in your possession, have Roas take the power knuckle, jump shoes, and a crown with him. Now you can use the crown at the pictures to teleport around to different locations. Head down Lyll's Area and work your way up to the DragonSlayer. Fall down a few screens until you see the volcano in the background. Use the slime creature and jump shoes to boost yourself up a very high (and narrow) gap to a picture of the Princess. Use it and you will be teleported to the painting above the DragonSlayer in Lyll's area. Use the crown again to get teleported to the picture right before Lyll's crown. Use the crown one more time to get teleported to the room of the DragonSlayer. Use the crown in the room to get teleported to Pochi's area. Use the inn and get the crystal to head home. ---------------- The Final Battle ---------------- Required : DragonSlayer Optional : Nothing Treasures: None With the sword in hand, the time has come to put an end to Keela once and for all. Have Roas equip the DragonSlayer and anything else you want. He can only use the DragonSlayer in the final battle so make sure you have max health when you enter the battle. Head down to the general area and equip the sword. Walk under the painting of Dragon Keela and the screen will flash. The screen will fade to black and Keela will revive and become golden colored. Boss : Keela HP : 100 Atk : 10 Touch: 10 Def : each shot does 5 damage You can't switch items during this battle so it's one on one. You also have infinite magic so don't worry about running out of it. Keela will hover around continuously. From far away, Keela will do nothing to you but hover. However, you can't hit him unless you get close. When you get close though, Keela will breathe flames on you that take 10 marks per hit. The hits stun you temporarily and makes it hard to jump out of the way once you're hit. You can however exploit a small gap at Keela's feet that is out of the flames way. Just attack in this spot and Keela will be a fading memory in no time. Just be sure to get out of the way as Keela dies. ============================================================================= XIV. ENDING ============================================================================= With Keela dead, the family all walks out (in their house form) and wave. Then the credits play. ============================================================================= XV. FREQUENTLY ASKED QUESTIONS ============================================================================= Q: Where are the crowns? A: The crowns are located in 4 separate sections of the dungeon. Q: Do I have to use all the family members? And in the order you stated in your walkthrough? A: No. However, certain crowns and bosses are easier to beat using certain family members. Refer to walkthrough for information on who can reach the crowns. Q: Where is the shield? A: It is located in a hidden shop in Meyna's area. You need to use Lyll's mattock to reach it. Go to Meyna's area and take the big drop. After you land, go to the right. Break the block above you. It will say "Inn." Jump up to change the sign to "Shop." The shield may be purchased for 95 gold. Q: What is the secret to the picture of Princess Celina? A: The secret is that once you have all 4 crowns, Roas may use a crown while at the picture by pressing "UP." This will teleport you to another location, which leads me to the next question. Q: I see the DragonSlayer but the room is sealed. How do I get in? A: Use Roas and get to an area with a volcano in the background. Ride one the slime enemies to cross a narrow gap to reach a picture of Princess Celina. Use the crown at the picture and you will be teleported to another area. Use the crown at the next two pictures you come across and you'll wind up in the room of the DragonSlayer. Use the crown once more to teleport out. Q: I have the DragonSlayer now. What do I do now? A: Pick Roas and have him equip the DragonSlayer. Walk under the picture of Keela, the dragon and the dragon will revive. Proceed to fight the final battle. Q: I'm getting killed in the final battle because my character keeps getting hit even though I'm not near Keela. A: This problem does not happen in the cartridge and occurs in the emulator version. Nesticle and RockNES are emulators in which this problem occurs. If you use BioNES, DarcNES, and FW Nes this problem doesn't happen exactly like this. In those three emulators, instead of getting killed, you (and Keela) can't hurt each other. I imagine it has something to do with the background layering. It's either that or the mapper used is wrong since Nesticle uses mapper #2 (MMC3) but the other emulators use mapper #4 I believe. Q: Any solutions to the above mentioned problem? A: None that I know of at this time. The infinite life game genie code does not work nor does the in game cheat code for 128 lives. The only way to beat the game would be to play the actual game on cartridge. Q: How do I use the glove? A: I covered that in section XI, "Using the Glove." Q: What are the minimum items you need to finish the game? A: I think all you need are the Crowns, Dragonslayer, Jump Shoes, Mattock, Rod, and Wings. Q: I want more Legacy of the Wizard. Are there any sequels? A: Well yes and no. Legacy of the Wizard is known as DragonSlayer IV: Draslefamily in Japan. Therefore, there are 3 prequels to this game. And no, I do not know where to find these games as they were never released in the U.S. Q: Is there any difference between the U.S. and Japanese versions of Legacy of the Wizard? A: Barring the password and end credits (it is in hiragana), everything is exactly the same. Q: Any other Legacy of the Wizard information I should know? A: Well, if you want to hear an outstanding remixes of the tunes from Legacy of the Wizard, go to http://www.egm.i-web.net/ Q: Did someone ask you these questions or did you make them up? A: I made them up, thinking someone could potentially ask me these questions. And yes, I made this question up as well. ^_^ ============================================================================= XVI. PASSWORDS ============================================================================= I will list the code followed by the number of keys, gold, items, crowns, and sword. I will list under items: name and quantity of items. I will list under "Crowns" the name of the crown obtained (P - Pochi, L - Lyll, M - Meyna, X - Xemn). Under "Sword" is no or yes. Code Keys Gold Items Crowns Sword ----------------------------------------------------------------------------- GBZE J6PB 1GDR YWHN 109 109 None 0 No ADUU CQE2 XWU3 4VCA HOMK GST2 1PK2 EJP3 72 109 1 Glove, 1 Power P No QDDV LDBZ W6XJ OKNH Knuckle, 1 Elixir, 1 Crystal ZOSX XDPT 41MK LQCV 82 109 2 Powered Boots, P,L No AK33 2NB2 HNIJ HWUH 3 Elixir, 4 Crystal, 1 of everything else ZOSX XDPT 41MR RWJV 84 109 2 Powered Boots, P,L,M No AK33 2NB2 HNIJ AWAH 3 Elixir, 4 Crystal, 1 of everything else ZOSX X3PM 41XR KQJV 102 109 2 Powered Boots, P,L,M,X No AK33 2NB2 HNIJ HW3H 3 Elixir, 4 Crystal, 1 of everything else AFZ1 ESEA ERXM WGJH 109 109 2 Powered Boots, P,L,M,X Yes QU6K 365T RCT2 DHVU 3 Elixir, 4 Crystal, 1 of everything else Combinations remaining none, P, L, M, X, PL, PM, PX, PLM, PLX, PMX, LM, LX, LMX, MX, PLMX, PLMX YES. Each one will have max of 11 or more items. ============================================================================= XVII. SECRETS AND CODES ============================================================================= Super Cheat Code (original one from Nintendo Power was inaccurate.) ------------------ This code will give you 16 of every item except for the crowns and DragonSlayer. You also will get 128 lives and have access to the sound test. The code requires 2 controllers, so either get another person to help or put both controllers close to each other so you can reach them with both of your hands. The code is done in 3 steps. 1. At the title screen, press and hold UP, RIGHT, A, B on controller 2. While still holding all these buttons, on controller 2, press and hold DOWN, LEFT, SELECT on controller 1. Now press START on controller 1. You will hear a tone indicating that the code was successfully entered. 2. You may now use the sound test by positioning the cursor over the picture on the wall and pressing A to cycle through the game's music. 01: House 09: Open chest 02: Shop 10: Unknown song (Roas?) 03: Game Over 11: Main area (painting) 04: Introduction 12: Xemn's area 05: End Credits 13: Meyna's area 06: Boss 14: Lyll's area 07: Outside the house 15: Pochi's area 08: Inventory Screen 16: The Battle with Keela When you are ready to continue with the code, select Roas. Now have him go to the shop outside the house. Try to buy the crystal even though you can't afford it. Obviously, you won't be able to buy it. Now exit and check your inventory. You'll notice that you received free armor. Now return to the house. Select Roas again and select the armor on the inventory screen. Equip it. Your magic bar will slowly deplete since the armor uses magic. Now intentionally run out of magic. You can speed up the process by firing shots. When you run out of magic, wait for 1 or 2 seconds with the armor still equipped. You will hear the same tone that you heard when you entered the code from part 1. Now enter the house. 3. Position the cursor so its fingertip is parallel to the eye of the picture on the wall. Move the cursor a little to the right but still keep it parallel with the eye. Now press and hold LEFT, B on controller 2. The cursor will start to move left. When the tip lands on top of the picture's eye, press and hold RIGHT on controller 1. This will stop the cursor on the eye exactly if you timed it right. Now with everything (LEFT, B on controller 2 and RIGHT on controller 1) still held down, press A on controller 1. You will hear the tone again indicating that the code has been successfully entered. If you don't hear the tone, then reposition the cursor and repeat this step again. While you don't have to be exactly on the pixel of the eye, the game only allows a one or two pixel range around the eye so the cursor has to be very close if not exact. Now what did the code do? You already utilized the sound test. If you check your inventory now, you will see that you have 16 of every item except for the crowns and DragonSlayer. If you grab the special potion in the chest near the start of the dungeon, you will get 109 keys. If you grab the special gold bag several screens to the right, you will get 109 gold. In addition, you now have 128 lives. How does this work? When you die, you will revive as if you had equipped an elixir. Note that the password will not save the 16 of every item nor the 128 lives obtained with this code. It will only save the keys and gold currently in your possession. If you grab another item in a chest when you have 16 of it, the item will injure you like poison (same sound when you grab it too). Game Genie Codes ------------------ GXNTYYVG Infinite magic power GXSVLGVI Never lose items GZKVUASA Shopkeeper forgets to charge GXVTZYSA No damage from enemies or spikes. Will still take damage from falling LEUYKYPA Lyll's strength tripled AUUYUNZP Lyll's jumping improved LEUYEYPA Roas's strength tripled ZXXNNYGO Roas's jumping improved PEXNEYLE Xemn's strength tripled AXXYNYZP Xemn's jumping improved TEXNKYZA Meyna's strength tripled AXXNUYGP Meyna's jumping improved ============================================================================= XVIII. CREDITS ============================================================================= This FAQ would not be possible without the following. I thank them for allowing me to make my FAQ as comprehensive as possible. The ascii art map and map locations were from Aaditya Rangan's FAQ. If you wish to use them, please email Mr. Rangan at rangan@math.berkeley.edu. The map is copyright 2000 Aaditya Rangan. The landmark information should also be credited to Mr. Rangan. Aaditya Rangan Ascii art map and landmark locations. Eric E. Hache , webpage I got his permission to link to his Legacy of the Wizard music page. GameFAQs A Legacy of the Wizard faq was requested to be written (aka this one). Manual Story, names of items/enemies, some tips, saving/loading info. Nintendo Power issues ?? (I'll find them again and post the correct issue #'s) Mother's crown maps Coverage of the game Original version of 2 controller secret code PlunX World of Nintendo Game Genie codes "Legacy of the Wizard" is a trademark of Broderbund Software, Inc. (c)1987 Falcom (c)1988 Broderbund Software Inc. Product Manager: Alan Weiss Special Thanks to: Ed Bernstein Cynthia Wuthmann Henry Yamamoto Scott Tsumura Dave Davis ============================================================================= XIX. DISCLAIMER ============================================================================= This FAQ is neither affiliated nor endorsed by Falcom nor Broderbund Software, Inc. It may be distributed FREELY so long as it remains unaltered AND is the latest version (see below for where to obtain the latest version). It is intended for PRIVATE USE and may NOT be reproduced for commercial purposes by mechanical, electronic, or any other means. Do not try to sell it even if no profit is made off this work. Email any changes, typos, etc. to me at darktoshi@yahoo.com Copyright (c) 2000 Wilson Lau.