Game: Altered Beast System: Nintendo Genre: Action Author: Seraph 0 Real Name: Andrew Almeida E-Mail: Seraph_0@Hotmail.com Date: February 2, 2004 October 8, 2004 ----------------- Table of Contents ----------------- 1. Introduction 2. Story 3. Controls/Tips 4. Items 5. Enemies 6. Bosses 7. Altered Beasts 8. Walkthrough 9. Review 10. Copyright --------------- 1. Introduction --------------- Not many people know this, but there is an Altered Beast for Nintendo. It was released in Japan, but never here. You can however, find a Japanese rom of Altered Beast. Note that the Lord of the Underworld is technically Hades, {since it's using Greek mythology}, but they don't really say it's him. -------- 2. Story -------- The Goddesses Athena has been abducted the Lord of the Underworld. Athena's Father Zeus, resurrects a centurion soldier, you, and bestows you the power to morph into a beast. Using this power you must battle through eight stages and rescue Athena from the Lord of the Underworld. ---------------- 3. Controls/Tips ---------------- D-Pad - Move Character Up - Jump Down - Crouch B Button - Kick/Melee A Button - Punch/Projectile - Press Up 2x, to execute a double jump. Handy for airborne foes. - Melee is more powerful, but can leave you open to attack, if your not careful. - When crouching, your kick turns into a upward kick. So, if you're trying to attack in front of you, use punch. -------- 4. Items -------- There is only one item in the game. Morph Orb - These items come out of a defeated Albino Dioskilos. These orb are silver, with electricity surging around it. This orbs continually make you stronger until you finally turn into the level's Altered Beast. You need three to transform completely. ---------- 5. Enemies ---------- Through out the game, you will encounter strange many beasts. Zombie - The first and one of the weakest enemies you encounter. In the original arcade, they can explode when you get to close, but not in this version. All they do is continually move in the direction there facing. They pop out of the ground and are extremely slow. Dioskilos - These two headed wolfs, {which I named them after the two headed dog from "Clash of the Titans"}, are very predictable. They continually make short jumps forward and never stop. There are two kinds of Dioskilos, Albino and Common. The Albino's have Morph Orbs, which transform you into your Altered Beast. Note, that whenever a Common appears, an Albino will be close by. Note, through out the walkthrough, I will refer them as Common and Albino. Ghoul - Ghouls are undead creatures that hold their head in one hand and punch with the other. The best way to attack them, is to continually crouch punch, until they walk right into you. Goliath - These large, decomposing creatures are quite strong. If your in your first human form, it may take a few hits to kill. The best tactic is to crouch punch, but he has the ability to punch downwards, so watch yourself. Gargoyle - These flying creatures can be bothersome. They continually track you from the air, then fall straight down and try to slash you with it's talons. In human form, you will have to double jump and kick or punch it once to kill it. As an Altered Beast, you can double jump and just use your projectile attack. Jackal - These red skinned, humanoid animals jump back and forth really high. When they land, they rather punch or sweep kick. The best tactic for this creatures is to watch its movements and when it lands, attack. Vulture - These green birds are like Gargoyles. The only differences is that they attack diagonally and fly in the middle of the screen. Demon - These purple, winged humanoids are exactly like the Gargoyles. The only difference is that he uses a hammer to attack. Globule - These are strange looking creatures. They are large, green blobs, with a large mouth and two eyes. They hop about, until you get to close to them. This is when they attack, they jump up in the air and try to latch on to your head. Swirl the D-Pad to get it off quickly and kick it, before it attacks again. They can also pop out of the ground and fall from the sky. Wyrm - These large, dragon serpents pop out of the ground and ceiling. You get a warning from the rattler on the tip of its tail, before it flies up or down. It's to hard to kill them in human form, so in Altered Beast form, use any attack to hit its head. Gryphon - These creatures make a comeback in "Golden Axe". These strange, bird-like creatures attack by swinging their tail. Not a real threat, but they are faster then most monsters in the game. Antman - These humanoid ants just run across the screen. Just watch out for their speed. Turnail - A strange creature that has a face and shell of a turtle, but the legs of a snail. From time to time it hides in its shell, but other then that it's quite weak. Manta Ray - This sea creature is a waste of time. All this creature does is swim across the screen. Don't bother to attack unless its in the way. Ammonite - This shell creatures can get on your nerves. It moves by jumping in the air, then rolls diagonally down. This also acts as its attack. Attack only when you think you can't dodge it. Hammerhead Shark - Almost a waste of time like the Manta Ray. It moves across the screen and at times, it gets a burst of speed to ram you. Don't bother attacking unless it's in the way. Merman - These humanoids can really be annoying. It's like the vulture, only worse because it takes a few hits to kill and this movements are a little bit hard to predict. The best you can do is to attack him before he attacks or if you think you can, attack when he is about to attack. Crustacean - These strange creatures have a humanoid body, snake-like tail and pincers for hands. The movement is predictable. They move forward a bit, then slash about with their pincers and repeats. Not a real threat Jersey Devil - These strange demons have a head of a goat, a human body, and snake's lower torso and wings of a bat. These demons act like a Vulture, only they punch and they usually fly away after one pass. Drake - These small green dragons don't do much. They move forward, stop and jump. They continue this until they are off the screen. Bruiser - This goat-man fights like a boxer, meaning he hops back and forth and punches when it gets the chance. Unicorn Warrior - This humanoid unicorn can be annoying. Its attack is a jump kick, which travels in a arc. Try to get under it. Bouncer - The humanoid warthog has a powerful punch, which surges with energy when executed. Crouch punch is the best way to fend off this enemy. Dilofish - These strange fish can roll up like a armadillo and roll towards you. Crouch punch works best. --------- 6. Bosses --------- Here is the list of bosses, straight from the walkthrough. Abomination Stage 1 - The Graveyard of Heroes HP - 20 This strange looking boss has one attack: it can decapitate himself and throw four heads, that travel straight, then down. His attack tracks you only in the general area that your in, so it's not accurate. You can destroy his attack with either of your attacks. The best way to attack is using your Projectile, because using your Melee will damage you. Although, if you find the right spot, you can use your Melee. To kill him, you need to hit him 20x. The best tactic I found, was to stay on the far left and attack him with Projectiles. Then, when his heads are about to hit you, use Melee to destroy them and continue your assault with projectiles. Then just keep going back and forth until destroyed. Warhog Stage 2 - The African Jungle HP - 20 This giant, humanoid hog has one attack: he fires large fireballs from his fist that travel in an arc. When they land, they set the area on fire, making it hard to dodge. His fireballs do track you, but use your Melee to destroy them. You can also put out the fires with either of your attacks. A neat trick you can do is to punch the fireballs as they land on you, and if your lucky, your Projectile to fires at the Warhog. Basically, just use your Melee to go back and forth, and when you get the chance, hit him with your projectile. An easier way to kill him is to first see how far his fist comes out from under the ground. Then get as close as you can to where its fist comes up and attack every time it executes its attack. This will destroy the fireballs it throws and hurt it in the process. It may hit him 20x to destroy him. Beholder Stage 3 - The Black Swamp HP - 20 This multi-eyed beast is quite easy. His attack is to fire four floating eyes that moves in an predictable pattern. Note that two eyes move faster then the other two. To beat him, you must hit him 20x in the large, central eye. The best strategy I found was to wait near the bottom of the level until he fires his eyes, then fly up and hit him four times with either attack. Then repeat until dead. Mollusk Stage 4 - The Cave of Darkness HP - 20 This dragon snail has an annoying attack: he fires four large fireballs that not only moves in a downward spiral, but also covers the left side of the screen to the shell of the creature. The only good news is that it's slow and there is a trick to dodge it. First, get as close as you can to the shell, then turn left and crouch, then when the fireballs get close to you, use your Melee and you should land in the middle of the swirl. Now while your doing this, attack 20x to kill it. It also has the ability to fire mucus in the swirl, along with the fireballs. Luckily, they can destroyed. Kraken Stage 5 - The Sunken City HP - 20 Ready for the hardest boss in the game!?! The reason that it is hard is that its weak point is guarded well. The Kraken has two attacks, {and one acts as a shield too}; first he can spit globs of ink at you, and he swings one of his tentacles around. His weak point is the eye closest to the mouth. Because of his tentacle guarding it, and his accurate aim with its ink globs, it's hard to get a hit. The best way to attack is to stay near the top of the screen, {preferably in the middle}, and continually dodge his ink globs, until it starts to move its tentacle away. Then quickly swim to the left and shoot his eye. Also note that he swings his tentacle away from his eye twice, so try to attack at his second swing. This may take a while, since it's hard to hit it's eye and you can only get one shot at a time. After twenty hits, the Kraken will fall. Note, you can't destroy the ink globs and you can't hit him with your Melee. Efreet Stage 6 - The Great Halls HP - 20 This boss I would consider to be the second hardest boss of the game. It has two attack: he can fire a stream of four large magmaballs, and can summon little firebirds to help. The firebirds can get annoying, only if you are trying to dodge his magma stream. The best way to dodge his magma stream is to double jump, and just as you nearly touch the stream, use your Melee. Now as you are doing this, try to use your projectile attack as much as you can. Note, they he will not shake when you hit, so don't worry if you think you didn't hit him. Another quick note, DON"T USE THE TIGER KICK NEAR OR ON HIM, because you will only hurt yourself. Hit him 20x in the large red orb in it's stomach, and it will fall. Beelzebub Stage 7 - The Volcano Plains HP - 25-30 Is it just me, or does he have really big man boobs? Anyway, this servant has two attacks: he can spit purple worms, and summon lightning, which are both destructible. The summon lightning has a pattern, so start counting. Other then that, this servant is relatively easy compare to the last two. His weak point is the bubbling mass on his lower torso. I think it takes about 25-30 hits to kill. Lord of Darkness Stage 8 - The Final Battle HP - 25-30 Appears a large humanoid rhino. He attacks with large, energy arcs, {more or less}, that fire in two positions. The low arc can be dodged by double jumping. The high arc can be dodged by crouching. Start off by double jumping, because you don't know which position it is going to fire. You can tell when he is going to attack by looking at his shoulders. You will notice his elbow pop out of shoulder before he fires. Other then that, he is no challenge. Just attack his head with projectiles with ever you get the chance. It will take about 25-30 hits to kill. ----------------- 7. Altered Beasts ----------------- Each level of the game has it's own Altered Beast to transform into. To become an Altered Beast, you must get the three Morph Orbs. The first two Morph Orbs you get, just makes you stronger. Wolf Stage 1 - The Graveyard of Heroes Projectile - Fireball Launches a red fireball from his palms and travel straight. Melee - Wolf Kick Engulfed in red flames, {that resemble a wolf's head}, you fly across the screen. Lion Stage 2 - The African Jungle Projectile - U-Turn Sphere Fires a blue energy sphere that moves forward for a bit, then turns upwards and back. Melee - Energy Arc You jump in a arc, while spinning with blue energy. Be careful, you come out of the arc before you touch the ground. Dragon Stage 3 - The Black Swamp Projectile - Thunder Bolt Fires a golden, energy bolt from his fist and travels straight. Melee - Thunder Talon While kicking, your body surges with electricity, making you temporarily untouchable. Bear Stage 4 - The Cave of Darkness Projectile - Stone Breath Spews incredible, dense air from his mouth that travels straight. Melee - Energy Arc You jump in a arc, while spinning with green energy. Unlike the Lion, you come out of it as soon as you land. Blue Shark Stage 5 - The Sunken City Projectile - Air Bubble Spews a air bubble from the mouth and travels straight. Melee - Tail Whip You spin around and whack anything in front of you with your tail. Tiger Stage 6 - The Great Halls Projectile - Energy Wave Fires a energy ball that moves up and down, and gets larger as it moves straight. Note, I don't think a larger energy ball has a strength difference. Melee - Tiger Kick Engulfed in flames, {that resembles a tiger's head}, you fly straight up and straight back down. Phoenix Stage 7 - The Volcano Plains Projectile - Spitfire Fires a small fireball from his fist, that travels straight Melee - Blaze Torpedo Engulfed by flames, you fly across the screen. Gold Wolf Stage 8 - The Final Battle Projectile - Fireball Launches a blue fireball from his palms and travel straight. Melee - Wolf Kick Engulfed in blue flames, {that resemble a wolf's head}, you fly across the screen. -------------- 8. Walkthrough -------------- Like I wrote before, you will travel around the world through eight stages. Note that the levels are longer if you don't get the first three Morph Orbs that appear. Stage 1 - The Graveyard of Heroes Enemies - Zombie Dioskilos Goliath Gargoyle As Zeus resurrects you, {in the original, you hear a memorable voice clip; "Rise from your grave"} begin moving forward to encounter your first enemy. A Zombie will pop out of the ground and another soon after. After dispatching of them, an Albino will come from the right. Watch his movements and quickly kill him to get the Morph Orb. Soon after, a Ghoul will appear. Be careful when attacking Ghouls, always crouch punch. Don't run up an attack, because another two Zombies will pop out of the ground near the Ghoul. After those three continue forward until another Albino appears. Don't attack the Albino just yet, wait for the Common to come from behind. Take both out and continue forward. A Zombie and Ghoul will appear. Take them out quickly and watch out from behind, because an Albino and regular Common will appear shortly after the Ghoul and Zombie. Quickly get the last Morph Orb to transform into the Wolf. Soon after, a Goliath will make his first appearance and with a Ghoul as his back up. Continue forward and Zombies will pop out of the ground, as well as fall from the sky. Soon a Gould will appear. Take it out and move to the far right, because there will be Zombies popping out of the ground from the middle of the screen. Afterwards, move back into the middle of the screen and watch out for the Gargoyle from the top right screen. Double jump and dispatch it. Shortly after that, a Goliath, a Ghoul, and a couple of Zombies will follow. After all that the, one of the servants of the Lord of the Underworld appears. Abomination - This strange looking boss has one attack: it can decapitate himself and throw four heads, that travel straight, then down. His attack tracks you only in the general area that your in, so it's not accurate. You can destroy his attack with either of your attacks. The best way to attack is using your Projectile, because using your Melee will damage you. Although, if you find the right spot, you can use your Melee. To kill him, you need to hit him 20x. The best tactic I found, was to stay on the far left and attack him with Projectiles. Then, when his heads are about to hit you, use Melee to destroy them and continue your assault with projectiles. Then just keep going back and forth until destroyed. Stage 2 - The African Jungle Enemies - Jackal Gargoyle Dioskilos Vulture Demon As soon as you begin, Jackals will appear from the right. Watch its movement and attack when you are ready. Continue forward, taking out any Jackals until a Gargoyle appears from the top right. Finish off the Gargoyle, and a Jackal will attack from the right and one from the left. Dispatch another Jackal afterwards, and a Common will appear. After taking it out, watch the left screen, because a Vulture will make it's first appearance and an Albino will appear at the left side of the screen. After getting your first Morph Orb and taking out the Vulture, a Jackal and another Vulture will appear on the left side of the screen. Afterwards, another Vulture from the left, then another Common from the right and then another Vulture on the left, accompanied by a Albino from the right. After the reputation, a Jackal will appear from the left and soon after a Common from the same side. Then, another two Common, a Vulture, and an Albino from the left. You will soon meet another servant to the Lord of the Underworld. Two Jackals, one after another, will appear from the right. Then a Gargoyle from the right, and a Demon from the left. The servant will appear as soon as you kill the Demon. Warhog - This giant, humanoid hog has one attack: he fires large fireballs from his fist that travel in an arc. When they land, they set the area on fire, making it hard to dodge. His fireballs do track you, but use your Melee to destroy them. You can also put out the fires with either of your attacks. A neat trick you can do is to punch the fireballs as they land on you, and if your lucky, your Projectile to fires at the Warhog. Basically, just use your Melee to go back and forth, and when you get the chance, hit him with your projectile. An easier way to kill him is to first see how far his fist comes out from under the ground. Then get as close as you can to where its fist comes up and attack every time it executes its attack. This will destroy the fireballs it throws and hurt it in the process. It may Hit him 20x to destroy him. Stage 3 - The Black Swamp Enemies - Globule Dioskilos Wyrm Gryphon Gargoyle This is my favorite level, because you become a Dragon. As soon as you begin, move into the center, because two Globules will fall from the left and another two from the right. Quickly kick them, before they hop onto your head. After you kill them, a Common will appear from the right. Don' go after him, just stay to the far left, because Globules will pop out of the ground. A Albino will also join the group, so kill it quickly before it goes away. Afterwards, stay near the left side, because there are Wyrms in the ground and ceiling. Continue on fighting, until you see an Albino. Watch the left and right sides, because the Gryphon will make it's first appearance. Take them out quickly, so you can get the Albino. Soon after, a Wyrm will come from the ceiling and then Globules will start attacking from both sides. Then, a Gryphon will appear from the right, then a Common from the left. After taking care of those two, an Albino will appear, with a Gryphon on both sides of the screen. Now, you can kill those annoying Wyrms. After a couple of Globules and a Gryphon, a blue Gargoyle will appear. Don't be in the middle of the screen when you kill the Gargoyle, because a Globule will fall. After that, only a Wyrm stands between you and another of the servants of the Lord of the Underworld. Beholder - This multi-eyed beast is quite easy. His attack is to fire four floating eyes that move in an predictable pattern. Note that two eyes move faster then the other two. To beat him, you must hit him 20x in the large, central eye. The best strategy I found was to wait near the bottom of the level until he fires his eyes, then fly up and hit him four times with either attack. Then repeat until dead. Stage 4 - The Cave of Darkness Enemies - Antman Dioskilos Goliath Turnail Gryphon As soon as you begin, Antmen will begin attacking from left and right. When you see a Common Dioskilos appear from the right, an Albino will follow with a Goliath. When your done, a Turnail will appear. When you dispatch it, wait on the left side of the platform, because an Albino will appear at the right edge. Continue on and watch out for the Goliath from the left and the one from the right. Ignore the left and quickly kill the right one. Then jump to the high platform, then move to the lowest platform and wait at the left edge. Soon an Albino will drop down and if you weren't there, you would have missed the Albino. Continue right, taking out any enemy in your path, but stay near the left edge of the screen, because a Turnail will fall sooner or later. Soon the next servant of the Lord of the Underworld will show his face. Mollusk - This dragon snail has an annoying attack: he fires four large fireballs that not only moves in a downward spiral, but also covers the left side of the screen to the shell of the creature. The only good news is that it's slow and there is a trick to dodge it. First, get as close as you can to the shell, then turn left and crouch, then when the fireballs get close to you, use your Melee and you should land in the middle of the swirl. Now while your doing this, attack 20x to kill it. It also has the ability to fire mucus in the swirl, along with the fireballs. Luckily, they can destroyed. Level 5 - The Sunken City Enemies - Manta Ray Ammonite Hammerhead Shark Merman Dioskilos Crustacean Not only is this the most irritating level, but it also has the hardest boss in the game. Begin moving forward, ignore any Manta Rays, unless they get in the way. When you see an Ammonite in the top right corner, watch your back because another will appear behind you. Dodge it, and move on. After a while, a Merman will appear. Quickly take it out, before it takes you out. Soon a Common and an Albino will appear. Continue on, dodging Ammonites and any other enemies until a Common appears on the left. Right after it is a Merman and an Albino. Get your Morph Orb and move on. Soon you will encounter the Crustaceans. Continue forward, killing dodging or killing anything in your way and watch the bottom right screen, because a Hammerhead will make an appearance. When a Merman appears, watch the left screen because a Common will appear and later an Albino. Grab the last Morph Orb and kill the Merman that stands between you and the next servant. Kraken - Ready for the hardest boss in the game!?! The reason that it is hard is that its weak point is guarded well. The Kraken has two attacks, {and one acts as a shield too}; first he can spit globs of ink at you, and he swings one of his tentacles around. His weak point is the eye closest to the mouth. Because of his tentacle guarding it, and his accurate aim with it's ink globs, it's hard to get a hit. The best way to attack is to stay near the top of the screen, { preferably in the middle}, and continually dodge his ink globs, until it starts to move it's tentacle away. Then quickly swim to the left and shoot his eye. Also note that he swings his tentacle away from his eye twice, so try to attack at his second swing. This may take a while, since it's hard to hit it's eye and you can only get one shot at a time. After twenty hits, the Kraken will fall. Note, you can't destroy the ink globs and you can't hit him with your Melee. Level 6 - The Great Halls Enemies - Zombie Ghoul Dioskilos Griffon Demon Globules Begin moving forward and you will encounter some familiar faces. Take out the Zombies, and watch out for the Ghouls on the left and the Common from the right. Also, after you kill the Zombies, a Griffon will fall from the left and another from the right. After that, an Albino will from the right. After all that taken care of, continue right and watch the top of the screen for a Demon. After a while, another Griffon while fall from the right and another from the left. Once again, an Albino will fall from the right after the two Griffons. You should have noticed the Ghouls coming from behind. Take them out, then watch for another Demon to appear. Continue forward, taking out any enemies in the way and watch your back from time to time. When a Common falls from the right, get ready for another two Griffons, and an Albino from the left. Once you turn into a Tiger, watch the ground for Globules. Continue forward and put that Tiger Kick to use. When you reach a Demon, the servant is only a few steps sway. Efreet - This boss I would consider to be the second hardest boss of the game. It has two attack: he can fire a stream of four large magmaballs, and can summon little firebirds to help. The firebirds can get annoying, only if you are trying to dodge his magma stream. The best way to dodge his magma stream is to double jump, and just as you nearly touch the stream, use your Melee. Now as you are doing this, try to use your projectile attack as much as you can. Note, they he will not shake when you hit, so don't worry if you think you didn't hit him. Another quick note, DON"T USE THE TIGER KICK NEAR OR ON HIM, because you will only hurt yourself. Hit him 20x in the large red orb in it's stomach, and it will fall. Stage 7 - The Volcano Plains Enemies - Jersey Devil Drake Goliath Dioskilos As soon as you begin, duck, because there will be a Jersey Devil flying over you and another from the top right. As you continue, a pair of Drakes and a Goliath come from the right. Battle on until a Common appears from the right. Soon an Albino and a Goliath will appear afterwards. Quickly kill the right Goliath and Albino, because you probably noticed the two Goliaths coming from the right. Continue on and a Demon will fly from the left. After its defeat a Common will appear from the left. A Goliath will appear from the right and another from the left, with an Albino afterwards. Continue forward and soon another Common from the right, with two Goliaths and a Albino. Now just use your Melee to take care of monsters until you reach the final servant. Beelzebub - Is it just me, or does he have really big man boobs? Anyway, this servant has two attacks: he can spit purple worms, and summon lightning, which are both destructible. The summon lightning has a pattern, so start counting. Other then that, this servant is relatively easy compare to the last two. His weak point is the bubbling mass on his lower torso. I think it takes about 25-30 hits to kill. Stage 8 - The Final Battle Enemies - Bruiser Unicorn Warrior Bouncer Dioskilos Dilofish This level can be hard, because of all the strong enemies. Begin forward and a few Bruisers will start popping out. After taking a couple out, a Unicorn Warrior will pop out from the left. Continue battling until a Common appears from the left. Soon a Unicorn Warrior will appear from the right and another paired up with a Bruiser from the left. Then an Albino will appear from the right. After all that, continue forward a watch out for the Demon from the top left. Continue forward and be careful of all the Unicorn Warriors and Bruisers that pop out. Soon a Common will appear followed soon after by an Albino from the left. Afterwards, another Albino will pop out from the right soon. Now that your the Golden Wolf, take out as many of the monsters as you can. A new enemy will fall from the right, so watch yourself. Battle on until the last Bruiser is on top of the hill. Once it is destroyed, the Lord of the Underworld appears. Lord of Darkness - Appears a large humanoid rhino. He attacks with large, energy arcs, {more ore less}, that fire in two positions. The low arc can be dodged by double jumping. The high arc can be dodged by crouching. Start off by double jumping, because you don't know which position it is going to fire. You can tell when he is going to attack by looking at his shoulders. You will notice his elbow pop out of shoulder before he fires. Other then that, he is no challenge. Just attack his head with projectiles with ever you get the chance. It will take about 25-30 hits to kill. Ending When the Lord of Underworld collapses, a dove flies out and transforms into Athena. After the credits, you return Athena to Zeus and the curtains fall. When the lights are turned on, you and Athena are sitting together in the theater. -------- 9.Review -------- Graphics = 2.5 Sound/Music = 2.5 Gameplay = 3.5 Overall = 3.5 This game was and still is a classic, no matter what version. Graphically, this game is average. The backgrounds may be good, but colors were not used well and its the same with the characters. Sound/Music is also average, but they did a decent job off porting the arcade music. Gameplay is what makes this game fun. Although not a long game, you can still play it quite a bit. Some people will probably think it gets repetitive, but its still a game you can pick up and play once in a while. Overall, a fun game worth trying out and beating it a least once. ------------- 10. Copyright ------------- Copyright 2004 - 2005 Andrew Almeida This document cannot be used for profit, such as printing it in magazines. This document may not be posted on any website without my permission. You cannot reproduce this document and alter it to make it looked like your own. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.