============ HAPPY CAMPER ============ Game Guide/Walkthrough V1.0 - Completed 10/30/09 Written and maintained by Adam Lamontagne Copyright ©2009 Adam Lamontagne Email: alamont1 (at) gmail (dot) com An unreleased 8-bit NES game by Color Dreams, programmed by Jon and Jim Valesh with graphics by Nancy Valesh and music by John Dwyer. For play on the Nintendo Entertainment System (NES). This guide is dedicated to all of you FAQ writers who have attacked those NES games that needed FAQs, especially those Famicom ones that held me clueless for so long. The NES has always been my system of choice and it will bring me great satisfaction to see a guide for every game. The NES FAQ Completion Project can already be considered a success and I am glad to have been a part of it. =-=-=-=-=-=-=-=-= TABLE OF CONTENTS =-=-=-=-=-=-=-=-= I. Revision History II. Introduction III. Story IV. Controls V. Walkthrough VI. Cheats VII. Disclaimer =-=-=-=-=-=-=-=-=-= I. REVISION HISTORY =-=-=-=-=-=-=-=-=-= 10/30/09: v1.0 -Wrote walkthrough in one sitting and submitted to gamefaqs.com =-=-=-=-=-=-=-=-= II. INTRODUCTION =-=-=-=-=-=-=-=-= Happy Camper was never released for the NES. It was planned and coded by Jon Valesh, who states in the Digital Press collector's guide, "The staff testers at Color Dreams liked it very much, or so they told us, but it turned out to be VERY difficult to play. (Out of the entire staff of Programmers, engineers, etc. Only I and the testers were able to get out of the first level). Some revision was done to make it easier, but by that time Color Dreams was swing- ing seriously to Wisdom Tree and the margin in selling that game was too low to justify it." In 2008 a game collector known as "NationalGamesDepot" actually found a copy of the game in his collection of Color Dreams material and other memorabilia. He had the game dumped and through the websites Retrozone and Nintendoage the game became available to the public. =-=-=-=-=-= III. STORY =-=-=-=-=-= The reproduction of this game came with a manual and I am assuming this story, taken from the Happy Camper entry on nesguide.com, is the story as told in the manual: It was supposed to be a relaxing weekend away from everything. "Getting back to nature" sounded good when you decided to go camping. and the "Happy Camp- ground" sounded like the perfect place to relax. Your grandfather's old tent was a bit harder to put up than you remembered, but it brought back a lot of pleasant memories. Somehow though, things seem different now. Something's amiss. Things are too quiet, in a way, and the animals that you encounter seem agitated and upset. And on top of everything else, as you are minding your own business reading the camp bulletin board, a giant frog leaps out and kidnaps your girlfriend Sandy. This is no way to start a vacation! =-=-=-=-=-=-= IV. CONTROLS =-=-=-=-=-=-= CONTROLLER ----------------------------- | | | + | | +++++ SE ST (*) (*) | | + B A | | D | ----------------------------- The controls for this game are listed below. The NORMAL controls are your controls for the entire game, up until near the end of the game. The TINY MODE controls are for the one stage where your character becomes almost microscopic. The RV MODE controls are for the last stage of the game, where you are controlling the RV. [NORMAL] Up: Move while swimming/Enter a door, air duct, crystal, etc Left: Move left Right: Move right Down: move while swimming/Use with A button to jump down from high area B: Use weapon A: Jump Start: No function Select: Choose weapon at top of screen [TINY MODE] Up: No function Left: Move left Right: Move right Down: No function B: Shoot gun A: Jump Start: No function Select: No function [RV MODE] Up: Move RV up Left: Move RV down Right: Move RV right Down: Move RV down B: Shoot missiles A: Shoot cans Start: No function Select: No function =-=-=-=-=-=-=-= V. WALKTHROUGH =-=-=-=-=-=-=-= ======================== Stage 1: THE CAMPGROUND ======================== You start out right outside your tent and will immediately be assaulted by one of the most annoying enemies in gaming history, the green frog from hell. These guys are located throughout the entire game and pursue you with a grim determination. Make sure you keep moving when they are near you, otherwise they will grab you and gulp you down, then instantly excrete your remains. Seriously. These guys sh*t you out after they kill you. This game doesn't waste anytime showing you how brutal it is. There are also black cats and birds flying around, all of which are intent on harming you. Quickly run to the right until the screen stops scrolling. Here you will see a box moving around with the words FREE LUNCH on it. The little green legs under it give it away, as it is another of the green frog enemies hiding. This guy will also gulp you down, so keep avoiding him. To move on in this area, grab a can that is nearby and hit the frog with it 3 times to dispose of him. Make sure when you throw a can that you grab it again so you have a weapon. Continue to the right, grabbing burgers and climbing trees for any first aid kits that you see. When you reach the KEEP OUT sign there will be a long jump you have to make. When you land, keep going right, grabbing a bottle and can along the way and you will get to another FREE LUNCH frog. Nail him with the bottle to knock him out with only one hit. For now on just keep collecting cans and bottles, as I will not mention to pick them up again in this guide. Keep going right and you will reach another dead end with a regular green frog. There will be owls emptying their innards on you in the trees. If the frog gets hit by their excrement it will kill it, so if you get lucky the frog will get dumped on and be done away with, otherwise kill it yourself to move on. You will encounter another frog, but you can run by him and jump over the gap to escape. You'll reach another dead end with 2 frogs. Kill them to move on. Now run right for a ways and kill another frog and you will reach another chasm. Jump over it to get to the right side where there will be a black entrance to a cave. You will need to grab the KEY at the top of the cave to enter it, so jump up there, grab the key, then fall back down to the entrance to enter Stage 2. ====================== Stage 2: THE RED CAVE ====================== This is a fun place. Avoid the drips from the ceiling and the plumes of hot gas from the fissures in the ground. This is a tricky area since the game's controls aren't precise and there are a lot of enemies and hazards to avoid, so proceed with caution. Keep moving right until you reach a gap. Jump over it and you will reach your first frog enemy of the level. Do away with him so you can continue, then you will reach an area where you will have to jump over a gap to a small patch of land, then another gap to an even smaller patch of land. The frog will stay on the center patch, so jump all the way to the right, turn around and throw whatever you got at him. Continue moving right. You will encounter a frog and a gap. Keep running past them both until you reach another gap. Jump over this one and you will be in an area with 2 frogs, a bat and a snake. Try to avoid the smaller enemies and knock out the 2 frogs to advance. Now jump over the last gap you reach and you will find a key at the end of the stage. Grab it and move to the right to get to Stage 3. ======================== Stage 3: THE GREEN CAVE ======================== The bats in this cave are an absolute menace. They follow you incessantly and constantly mess with your jumps. You will also notice the pink crystals in this area, but these are just background effects, so pay no heed to them. Start by moving right and quickly knock out the frog. Keep going right, past several crystals and bats and you will reach another dead end with a frog. Blast him as usual so you can advance. Repeat this several more times, moving right and killing frogs until you reach an area with 3 or 4 frogs. This is tough. Just keep jumping around to avoid being swallowed and hammering the frogs with bottles if you got 'em (and perhaps crystals, if you managed to find these explosive weapons). If you can outlast this amphibian assault, you can advance to the end of the stage where you can grab the key and exit out the right side of the screen to Stage 4. ================== Stage 4: THE LAKE ================== Another difficult stage (aren't they all?). You are now outside of the caves, but now the lake presents another problem. Frogs swim pretty good and there are parts of the lake where you have to swim, so get ready for some pretty fast and furious frog battles. You start by a rock formation with a key above it. Convenient of the game's programmers to throw you a bone and have this thing out in the open. Jump up to the top and the key will be yours. The 2 frogs on the screen will have hopefully disappeared by now, so you can proceed to the right. If not, throw something at them. Go right for a bit where you will eventually meet up with 2 frogs. Knock them out and continue to the right where you will have to battle 3 more frogs. If you jump back over to the left side of the screen while fighting them you can lure them over towards you, where they will fall into that small gap in the ground, disposing of them. You will probably still have to kill one more frog though to make the screen advance. Now you can run to the right for a bit, past a couple frogs, and eventually you will reach a spot where you have to enter the water. Try and knock a couple of the frogs out before you jump in, because those suckers are fast in water and the controls are difficult to move your character in the water, so you will not want to get swarmed by 4 frogs at once while swimming, because they will literally eat you alive. Once you get past this area jump back up onto the land area where there is a NO SWIMMING sign and knock out the lone frog to move on. Once you do away with that frog you will have to jump into the water again. Quickly jump in and swim to the right, past the first building then into the door of the building with the CLUB EARTH sign above it. Swim right into the door to end up in a small room. This room is swarming with frogs. As fast as you can, swim up to the top and jump up to the landing area. Stand in front of the door and push up to get to Stage 5. =========================== Stage 5: THE SPACE STATION =========================== Not really sure how you ended up in a space station after entering a building by the lake, but you are here regardless. The first thing you will notice is a green gun at the top of the screen. Quickly climb up the ladder and grab the gun. It will replace the bottles at the top of the screen. Now you won't need to collect those anymore as the gun has limitless ammunition. Once you have the gun, defeat the two frogs on the screen and advance to the right. You will now encounter three frogs, two of which are carrying bazookas! Like those things weren't dangerous enough. However, you don't have to fight these guys. There is a black entrance on the screen with a blue arrow pointing down. Get in front of the entrance and press Up to move into a new part of the stage. Immediately you are greeted by two more frogs, one toting a bazooka. Shoot them with your gun and move to the right. You will run by a window where you will see the Earth visible in it. Keep moving right and dispose of two more frogs and push Up in the entrance you find there. You will now be in a tricky part of the base. Not only are there frogs and other enemies getting in your way, but this area is a maze of air ducts. You will see a few broken grates when you enter this area. You will have to push Up to enter these grates and they will all bring you to various areas in the stage. If you want to find your way out on your own, knock yourself out. Otherwise, follow these instructions to get through quickly. Note that there are these really annoying flying space spermatozoa (that's what they look like to me) that will knock you around, so try to shoot them if you can: Enter the first open grate you see on the ground to your right. Jump over the ladder, move right and jump over the next gap, then enter the open grate that is to the right of a closed grate. Enter the open grate directly to your left (next to the one you just came out of. You will be at the top of the screen. Go right, jumping over the gap, and enter the open grate you find there in the top right corner. You will now be in a more open area, with 3 platforms in the center of the screen and 4 grates, 3 open and 1 closed. This area is absolutely insane, as there are a ton of the spermatozoa that knock you off ledges and a bunch of frogs that come after you as well. If you have some crystals, use them to destroy a bunch of these enemies at once. Battle your way to the right, not entering any grates until you reach an area where you will see 6 purple crystals at the top of the screen. You don't have to do anything at these crystals, but prepare yourself for one of the hardest areas of the game. Keep proceeding to the right, killing or avoiding the enemies and passing quite a few grates and making a bunch of difficult jumps. Remember, don't enter any grates here. Keep going right and finally you will see a big purple crystal crystal on the screen. Climb the ladder and press up and you will enter the crystal. You are now in the control room of the space station. You will see 3 crystals at the top of the screen with your girlfriend Sandy in front of them. You MUST rescue Sandy in order to finish the game. If you don't have her with you for the final stage, you will not be able to enter the RV and will have to backtrack all the way back to this point to get her. Go to the right and climb the ladder to the top of the screen. Instead of going to the left where you see the 3 Sandy's, go to the right. The first Sandy you see will be the real one. Touch her and you will free her from the crystal and she will join you. Drop back down to the bottom of the screen and move to the right, where you will have to battle some more frogs. Dispose of them and move to the right to enter the next area. The game sometimes glitches up here and won't let you advance to the next stage. If it does this, move back to the left a bit, then return to the right. You can either exit now or may have to fight another frog, but eventually you will be able to advance. This area is just a frog battle. You will have 4 different battles with frogs in this area before you are allowed to advance. Once you defeat the frogs in the 4th battle, exit to the right of the screen to enter Stage 6. ==================== Stage 6: THE HANGAR ==================== Suddenly you are miniaturized. You character plays like something right out of an Atari 2600 game. You will be getting attacked by flying RVs and little green frogs constantly here. Move along to the right and you will fight the nastiest enemy in the game. This thing resembles a Scout Walker from Return of the Jedi. It is red and mean and will stomp you into dust if you get under it. The best method of attack is to hammer away at it with your gun and not get too close. It hops in a predictable pattern, so if you let it hop over you and blast it when it lands, you will eventually do it in. Be careful here, because if you die and lose the girl, you have to return all the way back to the area in Stage 5 where you found her to get her back. If you manage to beat this nasty mechanism, he will blow up into a bunch of spare parts and you can continue on. Don't get too excited though, as you will encounter another one pretty quickly. Show him the same measure of compassion that you showed his brother and keep blasting him while avoiding getting squashed. Eventually he will blow up into spare parts as well. Now that the game's final bosses have been defeated (yup, these are the last two major enemies you have to fight in the game), move to the right and you will find a tan colored RV waiting for you. Move into it and now you can control your own RV. Move into the air, blasting the enemy RVs, and head to the left. You will see a big opening that leads out into space (you ran past it earlier). Fly the RV into the opening and you will enter the 7th and final stage of the game. ==================== Stage 7: DEEP SPACE ==================== The game is not only a crappy action platformer, but a shooter as well! Piloting the RV, quickly escape from the tractor beam and fly to the left. Move as fast as you can here while dodging the green asteroids and the RVs that attack you. If you stay to the top of the screen you can avoid most of the asteroids. Continue to the left and eventually you will reach Earth. When you get near Earth your RV will automatically disappear down into it. Here you will be treated to the one-screen ending, showing Sandy sitting in the front of the RV while the words THE END flash above it and glitchy skunks and other enemies from the game float across the screen. Pretty sure that wasn't the idea to have this happening, but who knows with this game. The best part is that it shows your score on this screen. I had no idea the game was keeping score, as it was not displayed anywhere during gameplay. The Start button had no function and would not pause during gameplay, which was majorly annoying, but perhaps that was one of the last things the programmer was going to put in the game and maybe your score would be displayed on the pause screen. Only the Valesh clan knows. That really is one sweet looking 8-bit RV though. THE END =-=-=-=-=-= VI. CHEATS =-=-=-=-=-= The following hex cheats will help you out immensely in this game, due to the difficulty level. They can be used in all emulators that support cheating. The first number is the 4-digit address where that value is located in RAM. The second number is the 2-digit value of that address: Infinite Lives 0046:03 Infinite Energy (enemies can still swallow you) 0172:20 Infinite Bottles 017C:03 Infinite Cans 017D:03 Infinite Crystals 017B:03 I also discovered a neat little cheat that can be used during gameplay. If you hold B and press Select during gameplay, you will warp to various places throughout the entire game! The only drawback to this is that you don't actually appear in some of the stages that you warp to, but when this happens just warp again until you reach an area where your character appears. This is pretty cool if you feel like messing around and playing some different stages instead of starting on the difficult first stage. =-=-=-=-=-=-=-= VII. DISCLAIMER =-=-=-=-=-=-=-= This Guide is not endorsed by Color Dreams, the Valesh camp (no pun intended) or Nintendo of America. The information contained within this document is provided without guarantee. All copyrights and trademarks are recognized. This FAQ may be reprinted, posted in newsgroups, or placed on web sites, as long as the proper credit is given to the author. The most recent version of this walkthrough can be found at: www.gamefaqs.com ©2009 Adam Lamontagne Email: alamont1 (at) gmail (dot) com