******************************************************************************* Godzilla Walkthrough Copyright 2004, Apathetic Aardvark Email: Jason@lelando.net All rights reserved Version 1.0 3/5/2004 ******************************************************************************* Index/Table of Contents ******************************************************************************* Disclaimer.........................................................i Version History....................................................ii Landscapes.........................................................iii The Planets........................................................iv The Monsters.......................................................v Godzilla & Mothra..................................................vi Frequently Asked Questions.........................................vii Credits............................................................viii ******************************************************************************* i) Disclaimer (Legal stuff) ******************************************************************************* Copyright 2004, Apathetic Aardvark All rights reserved. The following sites have my permission to post this; www.gamefaqs.com www.neoseeker.com Any site, magazine, or other form of media, that is not included on this list caught hosting this guide without my written consent is in violation of copyright laws and will be prosecuted to the full extent of the laws. In addition, a terrible curse will be placed upon you and any subsequent generations of your family. ******************************************************************************* ii) Version History ******************************************************************************* 3/5/2004 - Began the guide, finished it too.... ******************************************************************************* iii) Landscapes ******************************************************************************* Throughout the many planets in the game, Godzilla & Mothra will have to battle across various land formations. Each type of formation has its own set of enemies and threats to deal with. There are multiple layouts for each land type as well. ------------------------------------------------------------------------------- Wilderness - The first type of land you will see, very common on earth. This land type is home to the many militaries of the worlds. Equipped with fighter jets, stealth bombers, laser satellites, these areas can be a real pain to walk through. The mountains also slow down Godzilla and prevent him from getting in range quickly. Mothra may fly over these, but beware, a head to head collision with a jet will send you to the lower left of the screen, sometimes pinned by the mountains you have just flown over. ------------------------------------------------------------------------------- Volcano - Another very common land type, this occupies most of the hexes on mars. Volcanoes have fire breathing birds, giant fire breathing worms, and many types of fire projectiles which move along the screen. A very common one in these areas is a two tailed fireball. It has the ability to home in on you. If this hits Godzilla and has a lot of room to drag him, he will take extreme damage [often fatal]. Mothra isn't affected as greatly by these as she is very easy to push and will just fall into a corner [avoiding the drag damage taken by Godzilla]. Other obstacles include fiery walls. ------------------------------------------------------------------------------- Jungle - The main land type on Jupiter is somewhat rare anywhere else. Like Volcano, you will get hit from about every possible angle here. There are still a lot more life capsules though. Tanks patrol the ground [more like just sit there and shoot] while many weird life forms attack you. Expanding vines will hamper your movement as both Godzilla and Mothra. Totem polls and small snake like vines shoot various things at you as well. Jungles very rarely do have a super fireball so be careful of those. Be very careful of little red dots in this area, if Mothra shoots one, even at great distance, she will lose some life. ------------------------------------------------------------------------------- Subspace - These are by far the best zones to level in, at least some of them. The Mushroom zones offer up very easy kills which will give you over 100,000 points on average, which is usually enough for a level. Another point getter is the airship zone. These offer a lot more damage, frequently with a fireball but give good points as well. The other type of subspace zone is a vine jungle area. The enemies in this area don't offer up good points, but do give both Power and Life recharges like mad. Very useful to traverse one of these areas just before getting into a big fight. ------------------------------------------------------------------------------- Dome - These areas are highly annoying. They make their first appearance on Jupiter and occupy a lot of Saturn as well. Dome areas are loaded with small ships and saucers flying in to collide with you. In addition, there are many old looking structures to destroy. Some of them fire lasers, others have drill like objects which are a real pain for Godzilla to get around. Keep an eye out for the fireballs as well, they love to get in the mix of things. ------------------------------------------------------------------------------- City - All maps have a couple of city hexes at least. They are just high tech areas which everything fire some sort of projectile at you. There are many ground mounted cannons Godzilla will have to kick through. Mothra holds the advantage in this area as she can fly under most things and over the rest. If you elect to do this, just beware that once she gets hit once, her light weight will floor her to possibly get hit by many other things. ------------------------------------------------------------------------------- Mecha-City - These contain the exact same set of enemies as the city. The only difference is that they act as a teleporter to the next planet when you do not move off of it after clearing it at least once. ******************************************************************************* iv) Planets ******************************************************************************* ------------------------------------------------------------------------------- Earth Wilderness - 18 Hexes Volcano - 2 Hexes Jungle - 2 Hexes Subspace - 3 Hexes [1 Mushroom zone] City - 2 Hexes Mecha-City - 1 Hex Monsters: Gezora - 4.0 Moguera - 8.0 Most of the areas on Earth are wilderness, though it offers some of everything except for Dome. These areas are very short, giving you just a warm-up to the game. The closest subspace zone to where you start is a Mushroom one. These give off very large amounts of points. The bosses will also give off many points on earth, enabling you to level up rather easily here. ------------------------------------------------------------------------------- Mars Volcano - 20 Hexes Subspace - 7 Hexes [2 Mushroom, 1 Ship] City - 2 Hexes Mecha-City - 1 Hex Monsters: Gezora - 6.0 Moguera - 9.0 Varan - 12.0 Password to Start at the beginning of Mars - YE5J3YG4WG MJNQ459621 57 Mars is one of the most annoying planets. Since volcano terrain is perhaps the hardest to not take damage on, you will be getting hit frequently. While there are a lot of life capsules to counteract this, it is still annoying. Mars is the first planet in which the fireballs will come in. These are about the size of Godzilla’s head and will track you around. Be VERY cautious around these especially if you are Godzilla. There are a couple of good ways to avoid them. If the screen is mostly clear, keep jumping up and to the left, trying to get the fireball as high up as you can. Then, quickly duck under it so it passes by harmlessly. The other method is to try to run beyond it [by ducking under] if you are too far to the right of the screen already. There are also several subspace zones here, make use of them for some good leveling. ------------------------------------------------------------------------------- Jupiter Wilderness - 3 Hexes Jungle - 26 Hexes Subspace - 2 Hexes [2 Mushrooms] Dome - 4 Hexes City - 5 Hexes Mecha-City - 1 Hex Monsters: Gezora - 7.0 Moguera - 10.0 Varan - 13.0 Hedorah - 15.0 Password to Start at the beginning of Jupiter - AEG16N61PL Y1094536AT 119 Jupiter is a real pain in the ass at times. The monsters are not particularly hard, but the long amount of time it takes Mothra to kill anything in jungle areas will slow you down immensely. I often just kill Mothra and then do the entire level with Godzilla. The Dome areas are rather annoying, it is wise to just avoid them on this world. Both of the subspace hexes contain Mushroom zones, so you will gain mad experience for clearing them. Fireballs are pretty common here, but not as much so as they were on Mars. Due to the clutter most zones have on Jupiter, they may also be harder to dodge so beware. ------------------------------------------------------------------------------- Saturn Wilderness - 16 Hexes Subspace - 4 Hexes [4 Mushroom] Dome - 15 Hexes City - 4 Hexes Mecha-City - 1 Hex Monsters Gezora - 8.0 Moguera - 11.0 Varan - 14.0 Hedorah - 16.0 Baragon - 14.0 Password to Start at the beginning of Saturn - BR9SR7M0SX FS0JHT29DW 78GNS This planet carries a good mixture of Wilderness and Dome. Dome is not a fun ground type for Godzilla as his breath is about his only weapon against some of the enemies. The wilderness is also quite annoying for Mothra. Baragon will likely retreat to the next battle field before you are able to kill him. All 4 of the subspace hexes are mushroom hexes so take the free experience while you can. Saturn boasts quite a good number of fireballs too, so keep Godzilla ready for a quick dodge. ------------------------------------------------------------------------------- Uranus Subspace - 14 Hexes [3 Mushroom, 1 Ship] City - 3 Hexes Mecha-City - 1 Hex Monsters Gezora - 9.0 Moguera - 12.0 Varan - 15.0 Hedorah - 17.0 Baragon - 15.0 Gigan - 17.0 Password to Start at the beginning of Uranus - 9TFYA7WT1C BYCP9N7442 5H8BX2 This planet is tiny. You will get many monster battles here, but the subspace vine areas allow for easy healing between fights. There are several good subspace squares here as well. Be ready for a constant stream of battles though. Gigan has a lot of life and will retreat if you can't kill him but do get him rather low on life. Try to concentrate on one monster at a time if you can so they don't always come into battle fully healed. ------------------------------------------------------------------------------- Pluto Wilderness Hexes - 11 Volcano Hexes - 11 Jungle Hexes - 8 Subspace Hexes - 4 [2 Mushroom, 2 Ship] Dome Hexes - 7 City Hexes - 3 Mecha-City Hex - 1 Monsters Gezora - 11.0 Moguera - 13.0 Varan - 16.0 Hedorah - 18.0 Baragon - 16.0 Gigan - 18.0 Mecha-Godzilla - 21.0 Password to Start at the beginning of Pluto - KXQJ880F8J WBB151AXDC UE94MX7J You may be wondering why Pluto is before Neptune. During the last 18 years of the 20th century, Neptune was in fact farther from the Sun than Pluto due to an orbit cross over they have. This level has a bit of every type of land mass, it is also very large. Odd that Pluto being such a small planet has the most area, also the coldest, having the most landforms, *shrug*. However, for the first 60% of the areas or so, you will get the smallest possible landmass for that type. After that, the wildernesses, volcanoes, and cities near the end are all very large. Mecha- Godzilla will not leave the area of the cities so you will have to fight him in some capacity. As always, take advantage of all of the subspaces. I would recommend taking the wilderness route instead of the volcano route, but that is all personal preference, they both have lots of obstacles and the fireballs. ------------------------------------------------------------------------------- Neptune City Hexes - 36 Mecha-City Hex - 1 Monsters Gezora - 12.0 Moguera - 13.0 Varan - 17.0 Hedorah - 19.0 Baragon - 17.0 Gigan - 19.0 Mecha-Godzilla - 22.0 Password to Start at the beginning of Neptune - CTQJ3YG8W0 B95DKY51KY 9DD6MR34 Neptune is really a pain in the ass. Everything is city and for the most part they are all very long cities with one, often two fireballs per level. Being a somewhat small level you'll get attacked frequently as well. Try not to lose too much life in the monster fights or you'll have trouble getting to a place in the city in which you may recover it. Mecha-Godzilla will not guard the exit this time, so it is possible to just blow past half of the monsters if you so desire. By now your levels will be high enough though to just use your special attack far more often. ------------------------------------------------------------------------------- Planet X Wilderness Hex - 1 Volcano Hex - 1 Jungle Hex - 1 Subspace - 1 [1 Ship] Dome Hex - 1 City Hexes - 10 Mecha-City Hex - 1 Monsters Gezora - 13.0 Moguera - 15.0 Varan - 18.0 Hedorah - 20.0 Baragon - 18.0 Gigan - 20.0 Mecha-Godzilla - 23.0 Ghidora - 23.0 Password to Start at the beginning of Planet X - AX6W2SP869 7EACHTXBYE M5P5Y2QLQ In case you've never seen a Godzilla movie, Planet X is where Gigan and Ghidora are from, as well as many evil aliens who try to defeat humans over and over. This planet is set up in a two hex narrowing to one hex expanding to two hex formation. All the monsters start on the right side. Move about halfway to them and then let them come to you. Due to their turn order they'll come one at a time and you can engage them two on one. Ghidora will not move from where he sits so if you need some life, back up a hex and then come back at him. When you teleport both characters out [or kill the first and teleport the other one] you will see the spectacular ending! ******************************************************************************* v) Monsters ******************************************************************************* There are at least two monsters on every world, increasing by one for each additional planet you've been too. You do not have to kill most of them, but it is wise to for the extra experience. All monsters have the movement range of two, except for Ghidora who does not appear to move on Planet X. Some of them may retreat if heavily damaged but not defeated. They will just leave the planet allowing you an easier time getting by it. Once you are adjacent to a monster with movement, you may not use any hex which allows you to slip by it, you may only move backward. ------------------------------------------------------------------------------- Gezora Earth - 4.0 Mars - 6.0 Jupiter - 7.0 Saturn - 8.0 Uranus - 9.0 Pluto - 11.0 Neptune - 12.0 Planet X - 13.0 Gezora is one of two bosses found on every planet. He is essentially the first boss so does little, often no damage to you. He has very small amounts of life to deal with. Gezora is extremely large and can easily pin either of your characters in the corner for long periods of time. This doesn't hurt at all, but it does waste valuable battle time. Even on Planet X Gezora has such a small amount of life you should be able to defeat him in one round. His special attack is some sort of projectile emitted from a tentacle, however, I have seen it used once since the game came out years ago, so I wouldn't worry about it ever happening. ------------------------------------------------------------------------------- Moguera Earth - 8.0 Mars - 9.0 Jupiter - 10.0 Saturn - 11.0 Uranus - 12.0 Pluto - 13.0 Neptune - 14.0 Planet X - 15.0 Moguera is the second monster on every planet. Moguera uses some fire beams from his head to attack both ground and aerial targets. Unlike Gezora, Moguera tends to retreat back to his corner. It is quite easy to pin him in here. While pinned, Moguera tends to do nothing to attack you. ------------------------------------------------------------------------------- Varan Mars - 12.0 Jupiter - 13.0 Saturn - 14.0 Uranus - 15.0 Pluto - 16.0 Neptune - 17.0 Planet X - 18.0 Varan first appears on Mars. He has a great deal many spikes on him. His hands are frequently grabbing and punching at you. He is more aggressive than the first two monsters, but after he gets hit a few times or when he gets hit in a sensitive area, he will make a scream and fall back, opening himself up for more attacks. The only time he is any sort of threat is when his head is down and he is charging at you, even then he is easy to avoid. I'm not even sure if he has a special attack as I've never seen it used. ------------------------------------------------------------------------------- Hedorah Jupiter - 15.0 Saturn - 16.0 Uranus - 17.0 Pluto - 18.0 Neptune - 19.0 Planet X - 20.0 Hedorah first appears on Jupiter. He likes to stay towards his end of the screen and will fire a smog burst which arcs down about a quarter to a third of the screen in front of him. His only other attacks involve hitting you with his hand or grabbing you with it. His attacks are not all that powerful, but standing in a stream of smog bubbles from above does add up after a while. ------------------------------------------------------------------------------- Baragon Saturn - 14.0 Uranus - 15.0 Pluto - 16.0 Neptune - 17.0 Planet X - 18.0 Baragon can be quite annoying as he walks on all fours. Because of this, he is very small and low to the ground. When he is about to use his special fire beam attack, he'll stand up on his hind legs. It doesn't hurt so there isn't really any point in trying to avoid it. If he makes ramming contact with you, that doesn't seem to hurt much either, nor does his lunging ram. ------------------------------------------------------------------------------- Gigan Uranus - 17.0 Pluto - 18.0 Neptune - 19.0 Planet X - 20.0 Gigan is the first real Godzilla enemy we've seen yet. He has metal claws which hurt when they hit you. He also has lightning beam eyes which can hit targets on the air or ground. His most devastating attack however is his spiked wheel which comes from the chest. It is like a saw blade. When you see it coming, try whatever you can to stay out of your corner without running into it. If he does pin you with it on, expect to take some major damage. Gigan first appears on Uranus. ------------------------------------------------------------------------------- Mecha-Godzilla Pluto - 21.0 Neptune - 22.0 Planet X - 23.0 Mecha-Godzilla has squared off with Godzilla in a couple of movies. He has several attacks. Mostly he runs around punching and kicking, which is damaging on its own. He also uses his powerful eye beams to hit ground and air targets. He is very aggressive and will try to get you in a corner so he can wail on you. If you need to, bump into him to push him back a bit to prevent this. Mecha- Godzilla also has a large amount of life, so it may take several fights to finish him off, luckily you'll only face him on three planets. ------------------------------------------------------------------------------- Ghidora Planet X - 23.0 Ghidora is a dragon like creature with three heads. It has no arms though, but frequently uses the outer two heads as arms in the movies. Ghidora has very powerful beams which can spray out of any of his mouths. Ghidora is extremely large as well, taking up a good third of the screen. He pushes quite well and will bite you apart if you get pinned in the corner. Ghidora only appears on the final world though and does not move on the map, so you can pick and choose for the most part when you want to engage him. ******************************************************************************* vi) Godzilla & Mothra ******************************************************************************* Both Godzilla and Mothra may be controlled. Godzilla moves up to two hexes per turn while Mothra can do up to four hexes per turns. To advance to the next planet you must use the teleporter at the Mecha-city. Only one character needs to use it, BUT, if one character uses it and then the second one dies, it is game over. So if you have a weak character just let them die or advance them first. You'll share a score between both characters, most hits are worth twenty points but defeating most monsters will give you over 100,000. Subspace Mushrooms are also worth over 100,000 points as well. You can only level up until you have twenty three life and power squares. Life is how much damage you can take before you die. Power is how often you can use your special. The more power bars you have the faster they replenish too. Godzilla may take deeper breaths with extra power bars to do additional damage. ------------------------------------------------------------------------------- Godzilla B Button - Kick B while Down - Tail Spin A Button - Punch Select - Radioactive Breath Godzilla is a very large target and will get hit nearly all of the time because of this. He doesn't lose life quickly though. His punches are kick little jabs. The kicks are slightly slower but do more damage. The tail spin is very damaging but very slow too. The Radioactive breath is extremely powerful, but very limited in use. Godzilla can move two hexes per turn and is by far and away the better of the two characters. The only real threat to Godzilla are the fireballs which are very frequent on Mars on beyond. They are easy enough to dodge though. Wilderness: Godzilla gets hit quite a bit here. Almost all of the units hit targets on the ground. Mountains will make movement hard. Punch off the tops first so you can one kick the bottom, otherwise it takes two. Tail swipes work well for multiple mountains at once. Don't bother using radiation breath on these. Perhaps the most annoying parts of wildernesses for Godzilla are the little openings which fire pairs of small boomerangs. These are one of the few things in the game which can knock Godzilla back slightly. Volcano: This is the worst area in the game for Godzilla. There are many objects which Godzilla must kill to advance farther. With his considerable strength killing these isn't all that hard though. Firebirds and volcanoes pose a small threat. The flying saucers are just an annoyance if anything. The biggest threat are fireballs in a crowded area and perhaps the fire breathing worms. Jungle: Godzilla rocks here. While he needs to kill nearly everything to move around, he can kill everything far more quickly than Mothra. Almost all enemies are perfectly positioned to get punched or kicked without jumping at all. The only worry is the honeycomb looking vines which go up and down. Just don't run too close to them or you'll be knocked back somewhat hard. Subspace - Mushroom: Godzilla can rip these things apart very quickly. In the later levels some of these mushrooms will expel a fireball which can be a quick amount of damage. They also release little creatures, just claw or kick them away. They almost always turn into life capsules. Vines: These areas are so easy. You can punch, kick or breath your way through here. The large yellow things give off power capsules to replenish your breath. Ship: There are four guns and one panel. You'll need to kill the panel before the upper gun. In the later levels the top gun fires off only fireballs, so get under it and jump up for clawing. Try not to get too far to the right or it may tear you up. After it is defeated it will take a few seconds to be able to walk farther to the left. Dome: Dome areas are somewhat rough. The laser domes are very easy to take care of, but the claw like ones often need to be destroyed with breath. The constant bombardment of saucers is troublesome, but most can be avoided by slide walking and tail swatting. City/Mecha-City: Another place which takes a good amount of time. If Godzilla jumps too high many missiles will fly at him from the top of the screen. There are many types of wall mounted guns. The three beam gun is easily kicked or punched, depends on where it is firing from. The three missile gun is a pain in the ass. Just walk right up to it and keep kicking. It can be damaged while it changes positions. There are blank caverns which a wall comes out to block you. If it hits you, you'll be knocked back. Instead, walk near it and kick, it will come out, then kill it. Little eyes can zap you with lightning, they are often connected to little shooters which open up and fire four balls on the top half of the screen. Many things in this area give life capsules though. Gezora: Just jump against him and punch while doing so. You won't take any damage from incidental contact. As he starts to push you back, give him a hit from your breath. Often he'll back off. After that go clawing at him some more. He is very easy for Godzilla to defeat. Moguera: If you want toward him, he'll walk back. Blast him with breath and then pin him in his corner and start tail swatting him. When you get breath back, blast him again. Keep repeating this, he'll fall quite quickly. Varan: A bit harder, blast him with breath as usual and then let tail swats do the rest. Try to swat him right where his private parts would be if he were a human, he'll momentarily stun. If he puts his head down and charges at you walk back and breathe on him if you have it. Hedorah: Many try to claim Hedorah is hard for Godzilla with his arcing smog bubbles. Get as close as you can and blast him with breath, then back off just a bit and tail swap JUST out of his arm range. He'll keep reaching for you and not using the smog attack. Breathe again when you get it back, he may fire off a smog shot or two, just let them hit you, if you back up he'll really start using them. Baragon: Breath is pretty much useless against him. Just kick him in the head with your normal kick. He'll stand up very infrequently to blast you, just stand there and let it hit you and then start kicking him again. This is one of the easiest fights for Godzilla. Gigan: This is the hardest battle for Godzilla. Gigan's arms make punching a bit difficult. Breath will do most of the damage here, but tail swipes can be somewhat useful. His eye beams will knock you back a bit, but the real danger is the saw. When it comes out, try to stay a punch length away and swat at him to keep him to the right. If he starts forcing you into the right corner, nail him with some breath. While breathing it the saw can't hurt you, but after it is done be prepared to take some extreme damage. Mecha-Godzilla: Mecha-Godzilla likes to punch quite a lot. His eye beams will knock you back slightly. Try not to get pinned in a corner. He is quite strong and has a lot of life. It will take a while to beat him but keep at it. Use tail swats when not breathing all over him. Ghidora: This battle is tough too. Ghidora does a lot of damage if you're in a corner and can hit you with a lightning attack. Try to keep him on his side of the screen with breath. Punching will hit him, but you'll likely get hurt too, but it is necessary to do something while you're charging your radioactive breath up for a second use. ------------------------------------------------------------------------------- Mothra A or B Button - Attack Pellet Select - Poison Quills Mothra can fly from the bottom of the screen to about 2/3rds of the way up. The attack pellet fires straight ahead about half of the screen. If is quite weak. The poison quills do decent damage, but they are hard to aim. You can get slightly improved range by moving backwards [range increase is forward] but they are not too useful for things at equal altitude. Mothra's light weight frequently causes her to get knocked backward into the lower left corner. Most collisions will cause this as well as some projectile attacks. This works to Mothra’s advantage when hit by a fireball, as it will not drag her into the corner and kill her. Wilderness: Mothra can fly over most anything in these areas. Just make sure to knock the fighter jets down so you don't collide. If you wish to actually fight your way through these areas, you're in for a lot of shooting. Feel free to spray areas with the quills to kill them from above. Volcano: There are a lot of little fireballs shot by enemies, you can reflect most of them back by shooting. While it will take a while to kill most of the things here, Mothra can avoid taking too much damage. The only real threats to her are the walls which come up from the ground and the worm like things, both of these may not be flown over. Jungle: Mothra is not suited for the jungle. If you really want to go through it, know that everything will kick your ass and things take forever to kill with pellets. Quills don't work well either as everything is eye level. Don't try to go under things either unless you really want to die in a hurry. Watch out for pumpkin like things shooting red dots. Hitting these dots WILL hurt you even when great distance is between you. Subspace - Mushrooms: Get above their weak spots and flood them with quills. Pellet once you run out. When the mushrooms are critically hurt, the fire explosions will make it a bit difficult to not get pushed around. Vines: Easiest deal. Just fly around shooting pellets in front of you, quill things below for capsules if you need any. Ship: Not as damaging as they are to Godzilla, Mothra can take her time killing the guns on the ship. It will take a lot longer, but you won't die from these encounters. Domes: Domes are not fun for Mothra either. Many flying objects means a lot of collisions. Don't try to go under a dome or you'll get clobbered, though you can go over many of the lower sitting ones. City/Mecha-City: Try not to fly too high or you'll have a constant stream of missiles sent at you. Many of the objects you can just hop over though, so the only real threat are projectiles. Unless you're low on life I would not spend too much time trying to clear the level like you'll need to with Godzilla. Gezora: Poor Mothra has trouble here. Gezora can push her around and lock her in a corner. It isn't very damaging, but it is quite annoying. Pellets do very little damage and the quills are hard to aim. I recommend you just use Godzilla to take him out. Moguera: Mothra can float at just the right altitude to avoid getting hit with the fire beams. If you're willing to get hit a few times, move into quill range to speed up the process. Varan: Another toughie for the moth. Varan will run towards you a lot. Try to force him to lean back after getting hit so you can hit with some quills. Either aim pellets at his neck or feet. Hedorah: Just bash him with pellets, try to stay under the arc of smog so you can get unobstructed shots. Quills work nice too, try not to get caught up in his hand. Baragon: While he is short, you can not fly directly over him. His beam will ground you in a hurry and he'll use it a lot against Mothra. Just save use Godzilla or fly around him. He will take forever to kill with the moth. Gigan: Mothra has the easier time here. If you hover about neck level and just far enough so he has to beam diagonally down, but they fall a bit short of you, you'll be able to take as many free pellet shots as you wish. You also won't have to worry about his hands or blades. While it will take a while to kill Gigan like this, it will be a very safe way. Mecha-Godzilla: Just like Gigan, if you position yourself properly he won't be able to do ANYTHING to you. He'll stand in the corner getting killed as you slowly drain his life. Again, you probably won't get hit. Welcome to the end of Mothra's usefulness. Ghidora: Mothra should never do this fight. Ghidora is just too strong and too able to corner her. Pellets do next to nothing and quills seldom hit. If you are going to try this, make sure to recharge your health after every battle or you will certainly die before he does. ******************************************************************************* vii) Frequently Asked Questions ******************************************************************************* 1) What were those level passwords again? Password to Start at the beginning of Mars - YE5J3YG4WG MJNQ459621 57 Password to Start at the beginning of Jupiter - AEG16N61PL Y1094536AT 119 Password to Start at the beginning of Saturn - BR9SR7M0SX FS0JHT29DW 78GNS Password to Start at the beginning of Uranus - 9TFYA7WT1C BYCP9N7442 5H8BX2 Password to Start at the beginning of Pluto - KXQJ880F8J WBB151AXDC UE94MX7J Password to Start at the beginning of Neptune - CTQJ3YG8W0 B95DKY51KY 9DD6MR34 Password to Start at the beginning of Planet X - AX6W2SP869 7EACHTXBYE M5P5Y2QLQ 2) Any other passwords? If you leave it completely blank, it will load earth with Godzilla at level 13, but if you play on an emulator, Godzilla won't be there either. S0und - This allows you to play with all of the sounds and music of the game. Take not that is a zero and not an o. The songs are as follows. Everything beyond them are just sound effects. 00 - Movie battle theme 01 - No idea! 02 - Mode Selection Menu 03 - No Idea! 04 - Game Over 05 - Movie battle theme 06 - No Idea 07 - Earth Theme 08 - Mars Theme 09 - Jupiter Theme 10 - Saturn Theme 11 - Uranus Theme 12 - Pluto Theme 13 - Neptune Theme 14 - Planet X Theme 15 - No Idea! 16 - Monster Battle Win 17 - Password Menu 18 - End Credits 19 - Ghidora Battle Theme 20 - Gigan Battle Theme 21 - Mecha-Godzilla Battle Theme 22 - Hedorah Battle Theme 23 - Moguera Battle Theme 24 - Gezora Battle Theme 25 - Varan Battle Theme Enter the first three letters of any planet other than Earth and Planet X and you will start on that planet at level one with no experience! ******************************************************************************* viii) Credits ******************************************************************************* CJayC - for creating GameFAQs.com, the best site on the Internet! Myself - just because I can. ___________________________ Apathetic Aardvark - 2004 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯