******************************************************************************* Base Wars Copyright 2004, Apathetic Aardvark Email: Jason@lelando.net All rights reserved Version 1.00 I am also known as SineNomine 1/14/04 ******************************************************************************* Index/Table of Contents ******************************************************************************* Disclaimer.........................................................i Version History....................................................ii Classes............................................................iii Teams & Players....................................................iv Weapons & Upgrades.................................................v FAQs...............................................................vi Credits............................................................vii ******************************************************************************* i) Disclaimer (Legal stuff) ******************************************************************************* Copyright 2004, Apathetic Aardvark All rights reserved. The following sites have my permission to post this; www.gamefaqs.com Any site, magazine, or other form of media, that is not included on this list caught hosting this guide without my written consent is in violation of copyright laws and will be prosecuted to the full extent of the laws. In addition, a terrible curse will be placed upon you and any subsequent generations of your family. ******************************************************************************* ii) Version History ******************************************************************************* 1/14/04 - Started and finished the guide. This guide is mostly data tables with a small bit of Q&A. ******************************************************************************* iii) Classes ******************************************************************************* There are four types of robots in Base Wars. They are Tanks, Flybots, Cyborgs and Mcycles. There are many players from each class. Each class have their own unique attack, advantages and disadvantages. ------------------------------------------------------------------------------- Mcycle: The Mcycle generally has low HP. They are fast, but often have trouble turning around quickly if they overrun a ball. They don't make great fielders. Their battle skills are better though. While they do suffer from low hp and do only nine damage with their basic attack, it has the ability to spin the opponent backward giving the mcycle the chance to hit rapidly without fear of a counter attack. The attack may also be used to get from one end of the battle screen to the other very quickly. Weight: 1050kg Height: 3m Power: 1020hp ------------------------------------------------------------------------------- Cyborg: The cyborg is the best all around unit. They have good speed, solid attacks and decent HP. The drop kick does 20 damage, it can also traverse the screen quickly. Cyborgs are seldom hit while doing a drop kick. Cyborgs make great fielders, base runners and often times hitters. Weight: 1250kg Height: 3m Power: 1300hp ------------------------------------------------------------------------------- Tank: Tanks are slow but very strong. Their special attack is a ramming charge which will take off 30hp. Very few attacks can stop a tank from ramming its target. Tanks make excellent basemen and powerful sluggers, but lack the speed needed to be great fielders. Weight: 1825kg Height: 2m Power: 1950hp ------------------------------------------------------------------------------- Flybot: Flybots are the most unique of the units, as they have no legs. They have the ability to hover during battle, though it will slowly cost them HP. While hovering, they are immune to most attacks. Their special may be used very rapidly, to essentially dribble an enemy around like a basketball. The flybot makes a good fielder and pitcher. They are slightly low on HP and a bit weak at the plate. Weight: 925kg Height: 2m Power: 2100hp ******************************************************************************* iv) Teams & Players ******************************************************************************* There are twelve pennant mode teams in Base Wars. They each have nine players. Their batting order, hand, position, class and name may all be altered, but here are the defaults. No team has any real advantage in season mode. In single game [open mode] the "edit teams" have the best arsenal of weapons to use. ------------------------------------------------------------------------------- San Francisco Owner: Collins Class | Name | Pos. | Bats ------------------------------- Cyborg | Thomas | LF | RH Cyborg | Pavich | RF | RH Flybot | Smith | P | RH Tank | White | SS | LH Tank | Benson | CF | RH Mcycle | Lewis | C | LH Tank | Ford | 1B | RH Tank | Morgan | 2B | RH Tank | Johnson | 3C | RH ------------------------------------------------------------------------------- New York Owner: Harris Class | Name | Pos. | Bats ------------------------------- Flybot | Bernard | CF | RH Mcycle | Parker | 2B | RH Cyborg | Osborne | SS | LH Flybot | Daniels | 1B | LH Tank | Black | 3B | RH Tank | Roberts | RF | RH Flybot | Coleman | LF | LH Flybot | Morris | C | RH Flybot | Martin | P | RH ------------------------------------------------------------------------------- Toronto Owner: Johnson Class | Name | Pos. | Bats ------------------------------- Mcycle | Robbins | C | RH Mcycle | Burton | 3B | LH Cyborg | Davis | 1B | LH Mcycle | Norris | RF | RH Flybot | Hart | 2B | RH Mcycle | Hanson | LF | RH Flybot | Scott | CF | RH Mcycle | Wilson | P | RH Mcycle | Taylor | SS | RH ------------------------------------------------------------------------------- Texas Owner: Young Class | Name | Pos. | Bats ------------------------------- Mcycle | Smith | LF | LH Tank | Green | 2B | RH Cyborg | Martin | 3B | RH Tank | Sanders | 1B | RH Mcycle | Sky | RF | RH Flybot | Fox | SS | RH Cyborg | Pratt | CF | RH Flybot | Lewis | C | RH Cyborg | James | P | RH ------------------------------------------------------------------------------- Minnesota Owner: Davis Class | Name | Pos. | Bats ------------------------------- Cyborg | Hill | 1B | LH Cyborg | Mueller | 2B | LH Tank | Jackson | C | RH Cyborg | Newton | CF | RH Mcycle | Arnold | RF | LH Cyborg | Foster | 3B | LH Flybot | Brown | SS | RH Tank | Sampson | P | LH Mcycle | Lee | LF | LH ------------------------------------------------------------------------------- Detroit Owner: Harper Class | Name | Pos. | Bats ------------------------------- Tank | Clark | CF | RH Tank | Griffin | LF | RH Mcycle | Bach | RF | RH Mcycle | Simpson | 3B | LH Tank | King | 1B | RH Mcycle | Moore | SS | RH Flybot | Hunter | 2B | LH Cyborg | Johnson | C | RH Mcycle | Lowery | P | LH ------------------------------------------------------------------------------- California Owner: Gibson Class | Name | Pos. | Bats ------------------------------- Cyborg | Greene | C | RH Tank | Short | SS | RH Flybot | Hansen | 1B | LH Flybot | Adams | 2B | RH Tank | Walters | LF | RH Cyborg | Bennett | CF | RH Tank | Lynch | P | RH Cyborg | Clark | RF | RH Flybot | Smith | 3B | RH ------------------------------------------------------------------------------- San Diego Owner: Denton Class | Name | Pos. | Bats ------------------------------- Mcycle | Black | 3B | RH Cyborg | Brooks | C | RH Flybot | Cooper | SS | LH Cyborg | Jackson | 1B | RH Mcycle | Coleman | RF | LH Tank | Gibson | CF | LH Tank | Turner | 2B | RH Cyborg | Watts | P | RH Flybot | Baker | LF | RH ------------------------------------------------------------------------------- Boston Owner: Smith Class | Name | Pos. | Bats ------------------------------- Cyborg | Scott | 3B | RH Cyborg | Kelley | CF | RH Cyborg | Holmes | 1B | LH Cyborg | Wilder | LF | RH Cyborg | Bryant | RF | RH Cyborg | Gray | 2B | RH Cyborg | Nonken | SS | LH Cyborg | Dunn | C | LH Cyborg | Hill | P | RH ------------------------------------------------------------------------------- Houston Owner: Jordan Class | Name | Pos. | Bats ------------------------------- Flybot | Kane | 2B | RH Cyborg | Davis | SS | RH Tank | Walters | 3B | LH Tank | Palmer | 1B | RH Mcycle | Powers | RF | LH Flybot | Bush | LF | LH Mcycle | Fields | CF | RH Flybot | Hansen | C | RH Cyborg | Gaines | P | RH ------------------------------------------------------------------------------- St. Louis Owner: Wheeler Class | Name | Pos. | Bats ------------------------------- Mcycle | Allen | 1B | LH Mcycle | Jones | SS | RH Cyborg | Wright | RF | RH Cyborg | Lee | 3B | LH Tank | Baker | P | LH Flybot | Stanley | 2B | RH Flybot | Greene | LF | RH Tank | Warren | CF | RH Flybot | Roberts | C | RH ------------------------------------------------------------------------------- Chicago Owner: Allen Class | Name | Pos. | Bats ------------------------------- Cyborg | Jones | LF | RH Tank | Walter | CF | LH Cyborg | Gregg | RF | RH Flybot | Henley | 1B | LH Flybot | Stark | 2B | LH Tank | Hunter | 3B | LH Mcycle | Walker | SS | RH Tank | Elliott | C | RH Mcycle | Meyer | P | RH ------------------------------------------------------------------------------- Edit Team A not available in pennant mode Class | Name | Pos. | Bats ------------------------------- Cyborg | Wolf | CF | RH Cyborg | Blau | LF | RH Tank | Bennett | RF | RH Flybot | Mullins | 3B | LH Cyborg | Franz | 1B | RH Mcycle | Lopez | SS | RH Tank | Kahn | 2B | LH Flybot | Russell | C | RH Mcycle | Jackson | P | LH ------------------------------------------------------------------------------- Edit Team B Class | Name | Pos. | Bats ------------------------------- Tank | Robins | P | RH Tank | Lee | C | LH Mcycle | Porwit | 1B | RH Cyborg | Miller | 2B | LH Flybot | Jones | 3B | RH Cyborg | Bolf | SS | RH Tank | Flitman | LF | RH Mcycle | Huff | CF | RH Cyborg | Krogh | RF | LH ******************************************************************************* v) Weapons & Upgrades ******************************************************************************* 1. Weapons 2. Catch[glove] 3. Shoot [throw] 4. Unit [speed] 5. Engine [regeneration] 6. Shoulder [hitting power] Teams earn money during Pennant Mode by playing games. 20,000 for each win and 5,000 for each loss. In addition to spending on items, repairs to players can be made, often increasing their max hp as well. ------------------------------------------------------------------------------- 1. Weapons ------------------------------------------------------------------------------- Name: Battle Gimmick Cost: 12,500 Effect: Sends a small projectile straight in front of the user. When the button is released it returns. If you get the timing down, you can get many repeat hits at a close distance. The user may also move up and down while the gimmick is out of the hand, allowing for an off the screen return kill. ------------------------------------------------------------------------------- Name: Iron Glove Cost: 5,000 Effect: Greatly increases the power of punches. ------------------------------------------------------------------------------- Name: Fire Gun Cost: 9,800 Effect: This is a devastating weapon. 4 straight hits with this will win any battle. It shoots a bit slow, so it is possible to get out of the way between shots. ------------------------------------------------------------------------------- Name: Laser Gun Cost: 68,000 Effect: Continuously firing gun. If an opponent gets caught in the stream of fire and you can hold them there, you will win the fight. This gun is great, except it drains your life every time you fire it. ------------------------------------------------------------------------------- Name: Hand Gun Cost: 5,000 Effect: Slow firing gun which does moderate damage. It's not a great weapon since it takes time to 'reload' ------------------------------------------------------------------------------- Name: Muramasa Cost: 35,000 Effect: This is one of two sword weapons in the game. This weapon lacks the ability to do damage if something runs into it while it is already extended, meaning, it is only useful for jabbing, not for preventing attacks. I would not recommend this sword seeing as it is useless and expensive. ------------------------------------------------------------------------------- Name: Laser Sword Cost: 60,000 Effect: Similar in range to the Muramasa, but similar in effect to the Laser Gun. The Laser Sword drains life only when in contact with another target, unlike the Laser Gun which drains it whenever you shoot, even if you hit air. ------------------------------------------------------------------------------- 2. Catch ------------------------------------------------------------------------------- Super Catch - 1,000 - Increases fielding range Ultra Catch - 1,500 - Increases fielding range even more Hyper Catch - 4,000 - Maximum field range, great for slower units. ------------------------------------------------------------------------------- 3. Shoot ------------------------------------------------------------------------------- Super Shoot - 2,000 - Increases throwing speed, allows for slow pitches Ultra Shoot - 3,000 - Increases throwing speed more, slower pitches allowed Hyper Shoot - 8,000 - Fastest throwing speed, slowest pitches. This section needs a bit of clarifying. Regarding the pitching speed. If you press and hold the button until charged, you will fling the ball in a hurry. But, if you just tap it the ball will go VERY slowly, allowing you to change it's direction as it approaches the plate. ------------------------------------------------------------------------------- 4. Unit ------------------------------------------------------------------------------- Super Unit - 3,000 - Increases running speed Ultra Unit - 6,000 - Increases running speed more Hyper Unit - 15,000 - Greatly increases running speed. Base running made easy. ------------------------------------------------------------------------------- 5. Engine ------------------------------------------------------------------------------- Super Engine - 2,500 - HP regenerate fast in battle [3 per second] Ultra Engine - 5,000 - HP regenerate faster in battle [5 per second] Hyper Engine - 20,000 - HP regenerate very quickly in battle. [10 per second] Regeneration rates are approximations, actual speeds may very. Will also be affected by if you're using weapons which damage yourself. ------------------------------------------------------------------------------- 6. Shoulder ------------------------------------------------------------------------------- Super Shoulder - 4,000 - Players will hit the ball further Ultra Shoulder - 8,000 - Players will hit the ball much further, and lower Hyper Shoulder - 20,000 - Players will cream the ball. Allows for high popups, long home runs or line drives. ******************************************************************************* vi) FAQs ******************************************************************************* 1. I don't have a lot of money, which upgrades should I get? The Ultra upgrade is generally good. Make sure to put a Hyper Shoot on your pitcher and perhaps a Hyper Engine with a good weapon on your Catcher and Second baseman, as most battles occur there. 2. Help, I'm down by a lot of runs, how can I win? You can cause a forfeit by killing three of the other teams players. If you are not good on the battle field, hit them with fast pitches. 3. How do I heal my players? Players will gain 50 HP for scoring a run, 100 HP for hitting a home run. You can repair them after the game of course. 4. When should I battle? Generally speaking, the closer the runner is to the next base, the more HP he will have when a battle starts. If the first baseman is holding the ball, on first base, where you are standing, it is a BAD idea to run. If the ball is however at second base, you'll have a decent amount of active life when you reach second base. 5. Are charged attacks worth it, they take away my life? Yes, if you connect with one you'll do mega damage to an enemy. This is a great advantage if you're the fielder and have a lot more active life to burn. You can also do damage to inactive life when you hit someone for overkill damage. ******************************************************************************* vii) Credits ******************************************************************************* CJayC - for creating GameFAQs.com, the best site on the Internet! ___________________________ Apathetic Aardvark - 2004 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯